wined3d: Explicitly pass shader_data and reg_maps to need_rel_addr_const().
[wine/testsucceed.git] / dlls / security / Makefile.in
blob87bc3c3267d01cdced68a1e67d3e06677af2e67b
1 MODULE = security.dll
2 IMPORTS = secur32
4 @MAKE_DLL_RULES@