d3dcompiler: Use an iface instead of a vtbl pointer in d3dcompiler_shader_reflection.
[wine/testsucceed.git] / dlls / imaadp32.acm / Makefile.in
blob5ccf037d1b99354d2db36e1df75663a93411c1e7
1 MODULE = imaadp32.acm
2 IMPORTS = winmm user32
4 C_SRCS = imaadp32.c
6 @MAKE_DLL_RULES@