1 @ stub D3DX10CreateThreadPump
(long long ptr
)
2 @ stdcall D3DX10CheckVersion
(long long
)
3 @ stub D3DX10CompileFromFileA
(str ptr ptr str str long long ptr ptr ptr ptr
)
4 @ stub D3DX10CompileFromFileW
(wstr ptr ptr str str long long ptr ptr ptr ptr
)
5 @ stub D3DX10CompileFromMemory
(str long str ptr ptr str str long long ptr ptr ptr ptr
)
6 @ stub D3DX10CompileFromResourceA
(long str str ptr ptr str str long long ptr ptr ptr ptr
)
7 @ stub D3DX10CompileFromResourceW
(long wstr wstr ptr ptr str str long long ptr ptr ptr ptr
)
8 @ stub D3DX10ComputeNormalMap
(ptr long long long ptr
)
9 @ stub D3DX10CreateAsyncCompilerProcessor
(str ptr ptr str str long long ptr ptr ptr
)
10 @ stub D3DX10CreateAsyncEffectCreateProcessor
(str ptr ptr str long long ptr ptr ptr ptr
)
11 @ stub D3DX10CreateAsyncEffectPoolCreateProcessor
(str ptr ptr str long long ptr ptr ptr
)
12 @ stub D3DX10CreateAsyncFileLoaderA
(str ptr
)
13 @ stub D3DX10CreateAsyncFileLoaderW
(wstr ptr
)
14 @ stub D3DX10CreateAsyncMemoryLoader
(ptr long ptr
)
15 @ stub D3DX10CreateAsyncResourceLoaderA
(long str ptr
)
16 @ stub D3DX10CreateAsyncResourceLoaderW
(long wstr ptr
)
17 @ stub D3DX10CreateAsyncShaderPreprocessProcessor
(str ptr ptr ptr ptr ptr
)
18 @ stub D3DX10CreateAsyncShaderResourceViewProcessor
(ptr ptr ptr
)
19 @ stub D3DX10CreateAsyncTextureInfoProcessor
(ptr ptr
)
20 @ stub D3DX10CreateAsyncTextureProcessor
(ptr ptr ptr
)
21 @ stub D3DX10CreateDevice
(ptr long long long ptr
)
22 @ stub D3DX10CreateDeviceAndSwapChain
(ptr long long long ptr ptr ptr
)
23 @ stub D3DX10CreateEffectFromFileA
(str ptr ptr str long long ptr ptr ptr ptr ptr ptr
)
24 @ stub D3DX10CreateEffectFromFileW
(wstr ptr ptr str long long ptr ptr ptr ptr ptr ptr
)
25 @ stub D3DX10CreateEffectFromMemory
(ptr long str ptr ptr str long long ptr ptr ptr ptr ptr ptr
)
26 @ stub D3DX10CreateEffectFromResourceA
(long str str ptr ptr str long long ptr ptr ptr ptr ptr ptr
)
27 @ stub D3DX10CreateEffectFromResourceW
(long wstr wstr ptr ptr str long long ptr ptr ptr ptr ptr ptr
)
28 @ stub D3DX10CreateEffectPoolFromFileA
(str ptr ptr str long long ptr ptr ptr ptr ptr
)
29 @ stub D3DX10CreateEffectPoolFromFileW
(wstr ptr ptr str long long ptr ptr ptr ptr ptr
)
30 @ stub D3DX10CreateEffectPoolFromMemory
(ptr long str ptr ptr str long long ptr ptr ptr ptr ptr
)
31 @ stub D3DX10CreateEffectPoolFromResourceA
(long str str ptr ptr str long long ptr ptr ptr ptr ptr
)
32 @ stub D3DX10CreateEffectPoolFromResourceW
(long wstr wstr ptr ptr str long long ptr ptr ptr ptr ptr
)
33 @ stub D3DX10CreateFontA
(ptr long long long long long long long long long str ptr
)
34 @ stub D3DX10CreateFontIndirectA
(ptr ptr ptr
)
35 @ stub D3DX10CreateFontIndirectW
(ptr ptr ptr
)
36 @ stub D3DX10CreateFontW
(ptr long long long long long long long long long wstr ptr
)
37 @ stub D3DX10CreateMesh
(ptr ptr long str long long long ptr
)
38 @ stub D3DX10CreateShaderResourceViewFromFileA
(ptr str ptr ptr ptr ptr
)
39 @ stub D3DX10CreateShaderResourceViewFromFileW
(ptr wstr ptr ptr ptr ptr
)
40 @ stub D3DX10CreateShaderResourceViewFromMemory
(ptr ptr long ptr ptr ptr ptr
)
41 @ stub D3DX10CreateShaderResourceViewFromResourceA
(ptr long str ptr ptr ptr ptr
)
42 @ stub D3DX10CreateShaderResourceViewFromResourceW
(ptr long wstr ptr ptr ptr ptr
)
43 @ stub D3DX10CreateSkinInfo
(ptr
)
44 @ stub D3DX10CreateSprite
(ptr long ptr
)
45 @ stub D3DX10CreateTextureFromFileA
(ptr str ptr ptr ptr ptr
)
46 @ stub D3DX10CreateTextureFromFileW
(ptr wstr ptr ptr ptr ptr
)
47 @ stub D3DX10CreateTextureFromMemory
(ptr ptr long ptr ptr ptr ptr
)
48 @ stub D3DX10CreateTextureFromResourceA
(ptr long str ptr ptr ptr ptr
)
49 @ stub D3DX10CreateTextureFromResourceW
(ptr long wstr ptr ptr ptr ptr
)
50 @ stub D3DX10FilterTexture
(ptr long long
)
51 @ stub D3DX10GetFeatureLevel1
(ptr ptr
)
52 @ stub D3DX10GetImageInfoFromFileA
(str ptr ptr ptr
)
53 @ stub D3DX10GetImageInfoFromFileW
(wstr ptr ptr ptr
)
54 @ stub D3DX10GetImageInfoFromMemory
(ptr long ptr ptr ptr
)
55 @ stub D3DX10GetImageInfoFromResourceA
(long str ptr ptr ptr
)
56 @ stub D3DX10GetImageInfoFromResourceW
(long wstr ptr ptr ptr
)
57 @ stub D3DX10LoadTextureFromTexture
(ptr ptr ptr
)
58 @ stub D3DX10PreprocessShaderFromFileA
(str ptr ptr ptr ptr ptr
)
59 @ stub D3DX10PreprocessShaderFromFileW
(wstr ptr ptr ptr ptr ptr
)
60 @ stub D3DX10PreprocessShaderFromMemory
(str long str ptr ptr ptr ptr ptr
)
61 @ stub D3DX10PreprocessShaderFromResourceA
(long str str ptr ptr ptr ptr ptr
)
62 @ stub D3DX10PreprocessShaderFromResourceW
(long wstr wstr ptr ptr ptr ptr ptr
)
63 @ stub D3DX10SHProjectCubeMap
(long ptr ptr ptr ptr
)
64 @ stub D3DX10SaveTextureToFileA
(ptr ptr str
)
65 @ stub D3DX10SaveTextureToFileW
(ptr ptr wstr
)
66 @ stub D3DX10SaveTextureToMemory
(ptr ptr ptr long
)
67 @ stub D3DX10UnsetAllDeviceObjects
(ptr
)
68 @ stdcall D3DXBoxBoundProbe
(ptr ptr ptr ptr
) d3dx9_36.D3DXBoxBoundProbe
69 @ stdcall D3DXColorAdjustContrast
(ptr ptr float
) d3dx9_36.D3DXColorAdjustContrast
70 @ stdcall D3DXColorAdjustSaturation
(ptr ptr float
) d3dx9_36.D3DXColorAdjustSaturation
71 @ stdcall D3DXComputeBoundingBox
(ptr long long ptr ptr
) d3dx9_36.D3DXComputeBoundingBox
72 @ stdcall D3DXComputeBoundingSphere
(ptr long long ptr ptr
) d3dx9_36.D3DXComputeBoundingSphere
73 @ stub D3DXCpuOptimizations
(long
)
74 @ stdcall D3DXCreateMatrixStack
(long ptr
) d3dx9_36.D3DXCreateMatrixStack
75 @ stdcall D3DXFloat16To32Array
(ptr ptr long
) d3dx9_36.D3DXFloat16To32Array
76 @ stdcall D3DXFloat32To16Array
(ptr ptr long
) d3dx9_36.D3DXFloat32To16Array
77 @ stdcall D3DXFresnelTerm
(float float
) d3dx9_36.D3DXFresnelTerm
78 @ stdcall D3DXIntersectTri
(ptr ptr ptr ptr ptr ptr ptr ptr
) d3dx9_36.D3DXIntersectTri
79 @ stdcall D3DXMatrixAffineTransformation2D
(ptr float ptr float ptr
) d3dx9_36.D3DXMatrixAffineTransformation2D
80 @ stdcall D3DXMatrixAffineTransformation
(ptr float ptr ptr ptr
) d3dx9_36.D3DXMatrixAffineTransformation
81 @ stdcall D3DXMatrixDecompose
(ptr ptr ptr ptr
) d3dx9_36.D3DXMatrixDecompose
82 @ stdcall D3DXMatrixDeterminant
(ptr
) d3dx9_36.D3DXMatrixDeterminant
83 @ stdcall D3DXMatrixInverse
(ptr ptr ptr
) d3dx9_36.D3DXMatrixInverse
84 @ stdcall D3DXMatrixLookAtLH
(ptr ptr ptr ptr
) d3dx9_36.D3DXMatrixLookAtLH
85 @ stdcall D3DXMatrixLookAtRH
(ptr ptr ptr ptr
) d3dx9_36.D3DXMatrixLookAtRH
86 @ stdcall D3DXMatrixMultiply
(ptr ptr ptr
) d3dx9_36.D3DXMatrixMultiply
87 @ stdcall D3DXMatrixMultiplyTranspose
(ptr ptr ptr
) d3dx9_36.D3DXMatrixMultiplyTranspose
88 @ stdcall D3DXMatrixOrthoLH
(ptr float float float float
) d3dx9_36.D3DXMatrixOrthoLH
89 @ stdcall D3DXMatrixOrthoOffCenterLH
(ptr float float float float float float
) d3dx9_36.D3DXMatrixOrthoOffCenterLH
90 @ stdcall D3DXMatrixOrthoOffCenterRH
(ptr float float float float float float
) d3dx9_36.D3DXMatrixOrthoOffCenterRH
91 @ stdcall D3DXMatrixOrthoRH
(ptr float float float float
) d3dx9_36.D3DXMatrixOrthoRH
92 @ stdcall D3DXMatrixPerspectiveFovLH
(ptr float float float float
) d3dx9_36.D3DXMatrixPerspectiveFovLH
93 @ stdcall D3DXMatrixPerspectiveFovRH
(ptr float float float float
) d3dx9_36.D3DXMatrixPerspectiveFovRH
94 @ stdcall D3DXMatrixPerspectiveLH
(ptr float float float float
) d3dx9_36.D3DXMatrixPerspectiveLH
95 @ stdcall D3DXMatrixPerspectiveOffCenterLH
(ptr float float float float float float
) d3dx9_36.D3DXMatrixPerspectiveOffCenterLH
96 @ stdcall D3DXMatrixPerspectiveOffCenterRH
(ptr float float float float float float
) d3dx9_36.D3DXMatrixPerspectiveOffCenterRH
97 @ stdcall D3DXMatrixPerspectiveRH
(ptr float float float float
) d3dx9_36.D3DXMatrixPerspectiveRH
98 @ stdcall D3DXMatrixReflect
(ptr ptr
) d3dx9_36.D3DXMatrixReflect
99 @ stdcall D3DXMatrixRotationAxis
(ptr ptr float
) d3dx9_36.D3DXMatrixRotationAxis
100 @ stdcall D3DXMatrixRotationQuaternion
(ptr ptr
) d3dx9_36.D3DXMatrixRotationQuaternion
101 @ stdcall D3DXMatrixRotationX
(ptr float
) d3dx9_36.D3DXMatrixRotationX
102 @ stdcall D3DXMatrixRotationY
(ptr float
) d3dx9_36.D3DXMatrixRotationY
103 @ stdcall D3DXMatrixRotationYawPitchRoll
(ptr float float float
) d3dx9_36.D3DXMatrixRotationYawPitchRoll
104 @ stdcall D3DXMatrixRotationZ
(ptr float
) d3dx9_36.D3DXMatrixRotationZ
105 @ stdcall D3DXMatrixScaling
(ptr float float float
) d3dx9_36.D3DXMatrixScaling
106 @ stdcall D3DXMatrixShadow
(ptr ptr ptr
) d3dx9_36.D3DXMatrixShadow
107 @ stdcall D3DXMatrixTransformation2D
(ptr ptr float ptr ptr float ptr
) d3dx9_36.D3DXMatrixTransformation2D
108 @ stdcall D3DXMatrixTransformation
(ptr ptr ptr ptr ptr ptr ptr
) d3dx9_36.D3DXMatrixTransformation
109 @ stdcall D3DXMatrixTranslation
(ptr float float float
) d3dx9_36.D3DXMatrixTranslation
110 @ stdcall D3DXMatrixTranspose
(ptr ptr
) d3dx9_36.D3DXMatrixTranspose
111 @ stdcall D3DXPlaneFromPointNormal
(ptr ptr ptr
) d3dx9_36.D3DXPlaneFromPointNormal
112 @ stdcall D3DXPlaneFromPoints
(ptr ptr ptr ptr
) d3dx9_36.D3DXPlaneFromPoints
113 @ stdcall D3DXPlaneIntersectLine
(ptr ptr ptr ptr
) d3dx9_36.D3DXPlaneIntersectLine
114 @ stdcall D3DXPlaneNormalize
(ptr ptr
) d3dx9_36.D3DXPlaneNormalize
115 @ stdcall D3DXPlaneTransform
(ptr ptr ptr
) d3dx9_36.D3DXPlaneTransform
116 @ stdcall D3DXPlaneTransformArray
(ptr long ptr long ptr long
) d3dx9_36.D3DXPlaneTransformArray
117 @ stdcall D3DXQuaternionBaryCentric
(ptr ptr ptr ptr float float
) d3dx9_36.D3DXQuaternionBaryCentric
118 @ stdcall D3DXQuaternionExp
(ptr ptr
) d3dx9_36.D3DXQuaternionExp
119 @ stdcall D3DXQuaternionInverse
(ptr ptr
) d3dx9_36.D3DXQuaternionInverse
120 @ stdcall D3DXQuaternionLn
(ptr ptr
) d3dx9_36.D3DXQuaternionLn
121 @ stdcall D3DXQuaternionMultiply
(ptr ptr ptr
) d3dx9_36.D3DXQuaternionMultiply
122 @ stdcall D3DXQuaternionNormalize
(ptr ptr
) d3dx9_36.D3DXQuaternionNormalize
123 @ stdcall D3DXQuaternionRotationAxis
(ptr ptr float
) d3dx9_36.D3DXQuaternionRotationAxis
124 @ stdcall D3DXQuaternionRotationMatrix
(ptr ptr
) d3dx9_36.D3DXQuaternionRotationMatrix
125 @ stdcall D3DXQuaternionRotationYawPitchRoll
(ptr float float float
) d3dx9_36.D3DXQuaternionRotationYawPitchRoll
126 @ stdcall D3DXQuaternionSlerp
(ptr ptr ptr float
) d3dx9_36.D3DXQuaternionSlerp
127 @ stdcall D3DXQuaternionSquad
(ptr ptr ptr ptr ptr float
) d3dx9_36.D3DXQuaternionSquad
128 @ stdcall D3DXQuaternionSquadSetup
(ptr ptr ptr ptr ptr ptr ptr
) d3dx9_36.D3DXQuaternionSquadSetup
129 @ stdcall D3DXQuaternionToAxisAngle
(ptr ptr ptr
) d3dx9_36.D3DXQuaternionToAxisAngle
130 @ stdcall D3DXSHAdd
(ptr long ptr ptr
) d3dx9_36.D3DXSHAdd
131 @ stdcall D3DXSHDot
(long ptr ptr
) d3dx9_36.D3DXSHDot
132 @ stdcall D3DXSHEvalConeLight
(long ptr float float float float ptr ptr ptr
) d3dx9_36.D3DXSHEvalConeLight
133 @ stdcall D3DXSHEvalDirection
(ptr long ptr
) d3dx9_36.D3DXSHEvalDirection
134 @ stdcall D3DXSHEvalDirectionalLight
(long ptr float float float ptr ptr ptr
) d3dx9_36.D3DXSHEvalDirectionalLight
135 @ stdcall D3DXSHEvalHemisphereLight
(long ptr long long ptr ptr ptr
) d3dx9_36.D3DXSHEvalHemisphereLight
136 @ stdcall D3DXSHEvalSphericalLight
(long ptr long long long long ptr ptr ptr
) d3dx9_36.D3DXSHEvalSphericalLight
137 @ stdcall D3DXSHMultiply2
(ptr ptr ptr
) d3dx9_36.D3DXSHMultiply2
138 @ stdcall D3DXSHMultiply3
(ptr ptr ptr
) d3dx9_36.D3DXSHMultiply3
139 @ stdcall D3DXSHMultiply4
(ptr ptr ptr
) d3dx9_36.D3DXSHMultiply4
140 @ stdcall D3DXSHMultiply5
(ptr ptr ptr
) d3dx9_36.D3DXSHMultiply5
141 @ stdcall D3DXSHMultiply6
(ptr ptr ptr
) d3dx9_36.D3DXSHMultiply6
142 @ stdcall D3DXSHRotate
(ptr long ptr ptr
) d3dx9_36.D3DXSHRotate
143 @ stdcall D3DXSHRotateZ
(ptr long float ptr
) d3dx9_36.D3DXSHRotateZ
144 @ stdcall D3DXSHScale
(ptr long ptr float
) d3dx9_36.D3DXSHScale
145 @ stdcall D3DXSphereBoundProbe
(ptr float ptr ptr
) d3dx9_36.D3DXSphereBoundProbe
146 @ stdcall D3DXVec2BaryCentric
(ptr ptr ptr ptr float float
) d3dx9_36.D3DXVec2BaryCentric
147 @ stdcall D3DXVec2CatmullRom
(ptr ptr ptr ptr ptr float
) d3dx9_36.D3DXVec2CatmullRom
148 @ stdcall D3DXVec2Hermite
(ptr ptr ptr ptr ptr float
) d3dx9_36.D3DXVec2Hermite
149 @ stdcall D3DXVec2Normalize
(ptr ptr
) d3dx9_36.D3DXVec2Normalize
150 @ stdcall D3DXVec2Transform
(ptr ptr ptr
) d3dx9_36.D3DXVec2Transform
151 @ stdcall D3DXVec2TransformArray
(ptr long ptr long ptr long
) d3dx9_36.D3DXVec2TransformArray
152 @ stdcall D3DXVec2TransformCoord
(ptr ptr ptr
) d3dx9_36.D3DXVec2TransformCoord
153 @ stdcall D3DXVec2TransformCoordArray
(ptr long ptr long ptr long
) d3dx9_36.D3DXVec2TransformCoordArray
154 @ stdcall D3DXVec2TransformNormal
(ptr ptr ptr
) d3dx9_36.D3DXVec2TransformNormal
155 @ stdcall D3DXVec2TransformNormalArray
(ptr long ptr long ptr long
) d3dx9_36.D3DXVec2TransformNormalArray
156 @ stdcall D3DXVec3BaryCentric
(ptr ptr ptr ptr float float
) d3dx9_36.D3DXVec3BaryCentric
157 @ stdcall D3DXVec3CatmullRom
(ptr ptr ptr ptr ptr float
) d3dx9_36.D3DXVec3CatmullRom
158 @ stdcall D3DXVec3Hermite
(ptr ptr ptr ptr ptr float
) d3dx9_36.D3DXVec3Hermite
159 @ stdcall D3DXVec3Normalize
(ptr ptr
) d3dx9_36.D3DXVec3Normalize
160 @ stdcall D3DXVec3Project
(ptr ptr ptr ptr ptr ptr
) d3dx9_36.D3DXVec3Project
161 @ stdcall D3DXVec3ProjectArray
(ptr long ptr long ptr ptr ptr ptr long
) d3dx9_36.D3DXVec3ProjectArray
162 @ stdcall D3DXVec3Transform
(ptr ptr ptr
) d3dx9_36.D3DXVec3Transform
163 @ stdcall D3DXVec3TransformArray
(ptr long ptr long ptr long
) d3dx9_36.D3DXVec3TransformArray
164 @ stdcall D3DXVec3TransformCoord
(ptr ptr ptr
) d3dx9_36.D3DXVec3TransformCoord
165 @ stdcall D3DXVec3TransformCoordArray
(ptr long ptr long ptr long
) d3dx9_36.D3DXVec3TransformCoordArray
166 @ stdcall D3DXVec3TransformNormal
(ptr ptr ptr
) d3dx9_36.D3DXVec3TransformNormal
167 @ stdcall D3DXVec3TransformNormalArray
(ptr long ptr long ptr long
) d3dx9_36.D3DXVec3TransformNormalArray
168 @ stdcall D3DXVec3Unproject
(ptr ptr ptr ptr ptr ptr
) d3dx9_36.D3DXVec3Unproject
169 @ stdcall D3DXVec3UnprojectArray
(ptr long ptr long ptr ptr ptr ptr long
) d3dx9_36.D3DXVec3UnprojectArray
170 @ stdcall D3DXVec4BaryCentric
(ptr ptr ptr ptr float float
) d3dx9_36.D3DXVec4BaryCentric
171 @ stdcall D3DXVec4CatmullRom
(ptr ptr ptr ptr ptr float
) d3dx9_36.D3DXVec4CatmullRom
172 @ stdcall D3DXVec4Cross
(ptr ptr ptr ptr
) d3dx9_36.D3DXVec4Cross
173 @ stdcall D3DXVec4Hermite
(ptr ptr ptr ptr ptr float
) d3dx9_36.D3DXVec4Hermite
174 @ stdcall D3DXVec4Normalize
(ptr ptr
) d3dx9_36.D3DXVec4Normalize
175 @ stdcall D3DXVec4Transform
(ptr ptr ptr
) d3dx9_36.D3DXVec4Transform
176 @ stdcall D3DXVec4TransformArray
(ptr long ptr long ptr long
) d3dx9_36.D3DXVec4TransformArray