2 * Tests for the D3DX9 texture functions
4 * Copyright 2009 Tony Wasserka
5 * Copyright 2010 Owen Rudge for CodeWeavers
6 * Copyright 2010 Matteo Bruni for CodeWeavers
8 * This library is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU Lesser General Public
10 * License as published by the Free Software Foundation; either
11 * version 2.1 of the License, or (at your option) any later version.
13 * This library is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16 * Lesser General Public License for more details.
18 * You should have received a copy of the GNU Lesser General Public
19 * License along with this library; if not, write to the Free Software
20 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
24 #include "wine/test.h"
26 #include "resources.h"
30 /* 2x2 16-bit dds, no mipmaps */
31 static const unsigned char dds_16bit
[] = {
32 0x44,0x44,0x53,0x20,0x7c,0x00,0x00,0x00,0x07,0x10,0x08,0x00,0x02,0x00,0x00,0x00,
33 0x02,0x00,0x00,0x00,0x08,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
34 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
35 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
36 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x20,0x00,0x00,0x00,
37 0x40,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x10,0x00,0x00,0x00,0x00,0x7c,0x00,0x00,
38 0xe0,0x03,0x00,0x00,0x1f,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x10,0x00,0x00,
39 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
40 0xff,0x7f,0xff,0x7f,0xff,0x7f,0xff,0x7f
43 /* 2x2 24-bit dds, 2 mipmaps */
44 static const unsigned char dds_24bit
[] = {
45 0x44,0x44,0x53,0x20,0x7c,0x00,0x00,0x00,0x07,0x10,0x0a,0x00,0x02,0x00,0x00,0x00,
46 0x02,0x00,0x00,0x00,0x0c,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x02,0x00,0x00,0x00,
47 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
48 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
49 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x20,0x00,0x00,0x00,
50 0x40,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x18,0x00,0x00,0x00,0x00,0x00,0xff,0x00,
51 0x00,0xff,0x00,0x00,0xff,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x08,0x10,0x40,0x00,
52 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
53 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff
56 /* 4x4 cube map dds */
57 static const unsigned char dds_cube_map
[] = {
58 0x44,0x44,0x53,0x20,0x7c,0x00,0x00,0x00,0x07,0x10,0x08,0x00,0x04,0x00,0x00,0x00,
59 0x04,0x00,0x00,0x00,0x10,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
60 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
61 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
62 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x20,0x00,0x00,0x00,
63 0x04,0x00,0x00,0x00,0x44,0x58,0x54,0x35,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
64 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x08,0x10,0x00,0x00,
65 0x00,0xfe,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
66 0xff,0xff,0x00,0x00,0x00,0x00,0x00,0x00,0xef,0x87,0x0f,0x78,0x05,0x05,0x50,0x50,
67 0xff,0xff,0x00,0x00,0x00,0x00,0x00,0x00,0xef,0x87,0x0f,0x78,0x05,0x05,0x50,0x51,
68 0xff,0xff,0x00,0x00,0x00,0x00,0x00,0x00,0xef,0x87,0x0f,0x78,0x05,0x05,0x50,0x52,
69 0xff,0xff,0x00,0x00,0x00,0x00,0x00,0x00,0xef,0x87,0x0f,0x78,0x05,0x05,0x50,0x53,
70 0xff,0xff,0x00,0x00,0x00,0x00,0x00,0x00,0xef,0x87,0x0f,0x78,0x05,0x05,0x50,0x54,
71 0xff,0xff,0x00,0x00,0x00,0x00,0x00,0x00,0xef,0x87,0x0f,0x78,0x05,0x05,0x50,0x55
74 /* 4x4x2 volume map dds, 2 mipmaps */
75 static const unsigned char dds_volume_map
[] = {
76 0x44,0x44,0x53,0x20,0x7c,0x00,0x00,0x00,0x07,0x10,0x8a,0x00,0x04,0x00,0x00,0x00,
77 0x04,0x00,0x00,0x00,0x10,0x00,0x00,0x00,0x02,0x00,0x00,0x00,0x03,0x00,0x00,0x00,
78 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
79 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
80 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x20,0x00,0x00,0x00,
81 0x04,0x00,0x00,0x00,0x44,0x58,0x54,0x33,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
82 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x08,0x10,0x40,0x00,
83 0x00,0x00,0x20,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
84 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xef,0x87,0x0f,0x78,0x05,0x05,0x50,0x50,
85 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xef,0x87,0x0f,0x78,0x05,0x05,0x50,0x50,
86 0xff,0x00,0xff,0x00,0x00,0x00,0x00,0x00,0x2f,0x7e,0xcf,0x79,0x01,0x54,0x5c,0x5c,
87 0x0f,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x10,0x84,0xef,0x7b,0xaa,0xab,0xab,0xab
90 #define ADMITTED_ERROR 0.0001f
92 static inline float relative_error(float expected
, float got
)
94 return expected
== 0.0f
? fabs(expected
- got
) : fabs(1.0f
- got
/ expected
);
97 #define expect_vec4(expected, got) expect_vec4_(__LINE__, expected, got)
98 static inline void expect_vec4_(unsigned int line
, const D3DXVECTOR4
*expected
, const D3DXVECTOR4
*got
)
100 ok_(__FILE__
, line
)(relative_error(expected
->x
, got
->x
) < ADMITTED_ERROR
101 && relative_error(expected
->y
, got
->y
) < ADMITTED_ERROR
102 && relative_error(expected
->z
, got
->z
) < ADMITTED_ERROR
103 && relative_error(expected
->w
, got
->w
) < ADMITTED_ERROR
,
104 "Expected (%f, %f, %f, %f), got (%f, %f, %f, %f)\n",
105 expected
->x
, expected
->y
, expected
->z
, expected
->w
,
106 got
->x
, got
->y
, got
->z
, got
->w
);
109 static BOOL
is_autogenmipmap_supported(IDirect3DDevice9
*device
, D3DRESOURCETYPE resource_type
)
115 D3DDEVICE_CREATION_PARAMETERS params
;
117 IDirect3DDevice9_GetDeviceCaps(device
, &caps
);
118 IDirect3DDevice9_GetDirect3D(device
, &d3d9
);
119 IDirect3DDevice9_GetCreationParameters(device
, ¶ms
);
120 IDirect3DDevice9_GetDisplayMode(device
, 0, &mode
);
122 if (!(caps
.Caps2
& D3DCAPS2_CANAUTOGENMIPMAP
))
125 hr
= IDirect3D9_CheckDeviceFormat(d3d9
, params
.AdapterOrdinal
, params
.DeviceType
,
126 mode
.Format
, D3DUSAGE_AUTOGENMIPMAP
, resource_type
, D3DFMT_A8R8G8B8
);
128 IDirect3D9_Release(d3d9
);
129 return SUCCEEDED(hr
);
132 static void test_D3DXCheckTextureRequirements(IDirect3DDevice9
*device
)
134 UINT width
, height
, mipmaps
;
135 D3DFORMAT format
, expected
;
139 D3DDEVICE_CREATION_PARAMETERS params
;
142 IDirect3DDevice9_GetDeviceCaps(device
, &caps
);
145 hr
= D3DXCheckTextureRequirements(device
, NULL
, NULL
, NULL
, 0, NULL
, D3DPOOL_DEFAULT
);
146 ok(hr
== D3D_OK
, "D3DXCheckTextureRequirements returned %#x, expected %#x\n", hr
, D3D_OK
);
148 hr
= D3DXCheckTextureRequirements(device
, NULL
, NULL
, NULL
, D3DX_DEFAULT
, NULL
, D3DPOOL_DEFAULT
);
149 ok(hr
== D3D_OK
, "D3DXCheckTextureRequirements returned %#x, expected %#x\n", hr
, D3D_OK
);
151 hr
= D3DXCheckTextureRequirements(NULL
, NULL
, NULL
, NULL
, D3DX_DEFAULT
, NULL
, D3DPOOL_DEFAULT
);
152 ok(hr
== D3DERR_INVALIDCALL
, "D3DXCheckTextureRequirements returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
155 width
= height
= D3DX_DEFAULT
;
156 hr
= D3DXCheckTextureRequirements(device
, &width
, &height
, NULL
, 0, NULL
, D3DPOOL_DEFAULT
);
157 ok(hr
== D3D_OK
, "D3DXCheckTextureRequirements returned %#x, expected %#x\n", hr
, D3D_OK
);
158 ok(width
== 256, "Returned width %d, expected %d\n", width
, 256);
159 ok(height
== 256, "Returned height %d, expected %d\n", height
, 256);
161 width
= D3DX_DEFAULT
;
162 hr
= D3DXCheckTextureRequirements(device
, &width
, NULL
, NULL
, 0, NULL
, D3DPOOL_DEFAULT
);
163 ok(hr
== D3D_OK
, "D3DXCheckTextureRequirements returned %#x, expected %#x\n", hr
, D3D_OK
);
164 ok(width
== 256, "Returned width %d, expected %d\n", width
, 256);
166 if (caps
.TextureCaps
& D3DPTEXTURECAPS_POW2
)
167 skip("Hardware only supports pow2 textures\n");
171 hr
= D3DXCheckTextureRequirements(device
, &width
, NULL
, NULL
, 0, NULL
, D3DPOOL_DEFAULT
);
172 ok(hr
== D3D_OK
, "D3DXCheckTextureRequirements returned %#x, expected %#x\n", hr
, D3D_OK
);
173 ok(width
== 62, "Returned width %d, expected %d\n", width
, 62);
175 width
= D3DX_DEFAULT
; height
= 63;
176 hr
= D3DXCheckTextureRequirements(device
, &width
, &height
, NULL
, 0, NULL
, D3DPOOL_DEFAULT
);
177 ok(hr
== D3D_OK
, "D3DXCheckTextureRequirements returned %#x, expected %#x\n", hr
, D3D_OK
);
178 ok(width
== height
, "Returned width %d, expected %d\n", width
, height
);
179 ok(height
== 63, "Returned height %d, expected %d\n", height
, 63);
182 width
= D3DX_DEFAULT
; height
= 0;
183 hr
= D3DXCheckTextureRequirements(device
, &width
, &height
, NULL
, 0, NULL
, D3DPOOL_DEFAULT
);
184 ok(hr
== D3D_OK
, "D3DXCheckTextureRequirements returned %#x, expected %#x\n", hr
, D3D_OK
);
185 ok(width
== 1, "Returned width %d, expected %d\n", width
, 1);
186 ok(height
== 1, "Returned height %d, expected %d\n", height
, 1);
188 width
= 0; height
= 0;
189 hr
= D3DXCheckTextureRequirements(device
, &width
, &height
, NULL
, 0, NULL
, D3DPOOL_DEFAULT
);
190 ok(hr
== D3D_OK
, "D3DXCheckTextureRequirements returned %#x, expected %#x\n", hr
, D3D_OK
);
191 ok(width
== 1, "Returned width %d, expected %d\n", width
, 1);
192 ok(height
== 1, "Returned height %d, expected %d\n", height
, 1);
195 hr
= D3DXCheckTextureRequirements(device
, &width
, NULL
, NULL
, 0, NULL
, D3DPOOL_DEFAULT
);
196 ok(hr
== D3D_OK
, "D3DXCheckTextureRequirements returned %#x, expected %#x\n", hr
, D3D_OK
);
197 ok(width
== 1, "Returned width %d, expected %d\n", width
, 1);
200 hr
= D3DXCheckTextureRequirements(device
, &width
, NULL
, NULL
, 0, NULL
, D3DPOOL_DEFAULT
);
201 ok(hr
== D3D_OK
, "D3DXCheckTextureRequirements returned %#x, expected %#x\n", hr
, D3D_OK
);
202 ok(width
== caps
.MaxTextureWidth
, "Returned width %d, expected %d\n", width
, caps
.MaxTextureWidth
);
204 width
= caps
.MaxTextureWidth
-1;
205 hr
= D3DXCheckTextureRequirements(device
, &width
, NULL
, NULL
, 0, NULL
, D3DPOOL_DEFAULT
);
206 ok(hr
== D3D_OK
, "D3DXCheckTextureRequirements returned %#x, expected %#x\n", hr
, D3D_OK
);
207 if (caps
.TextureCaps
& D3DPTEXTURECAPS_POW2
)
208 ok(width
== caps
.MaxTextureWidth
, "Returned width %d, expected %d\n", width
, caps
.MaxTextureWidth
);
210 ok(width
== caps
.MaxTextureWidth
-1, "Returned width %d, expected %d\n", width
, caps
.MaxTextureWidth
-1);
213 width
= 64; height
= 63;
215 hr
= D3DXCheckTextureRequirements(device
, &width
, &height
, &mipmaps
, 0, NULL
, D3DPOOL_DEFAULT
);
216 ok(hr
== D3D_OK
, "D3DXCheckTextureRequirements returned %#x, expected %#x\n", hr
, D3D_OK
);
217 ok(mipmaps
== 7, "Returned mipmaps %d, expected %d\n", mipmaps
, 7);
219 if (!(caps
.TextureCaps
& D3DPTEXTURECAPS_POW2
))
221 width
= 284; height
= 137;
223 hr
= D3DXCheckTextureRequirements(device
, &width
, &height
, &mipmaps
, 0, NULL
, D3DPOOL_DEFAULT
);
224 ok(hr
== D3D_OK
, "D3DXCheckTextureRequirements returned %#x, expected %#x\n", hr
, D3D_OK
);
225 ok(mipmaps
== 9, "Returned mipmaps %d, expected %d\n", mipmaps
, 9);
229 hr
= D3DXCheckTextureRequirements(device
, &width
, &height
, &mipmaps
, 0, NULL
, D3DPOOL_DEFAULT
);
230 ok(hr
== D3D_OK
, "D3DXCheckTextureRequirements returned %#x, expected %#x\n", hr
, D3D_OK
);
231 ok(mipmaps
== 6, "Returned mipmaps %d, expected %d\n", mipmaps
, 6);
234 skip("Skipping some tests, npot2 textures unsupported\n");
237 hr
= D3DXCheckTextureRequirements(device
, NULL
, NULL
, &mipmaps
, 0, NULL
, D3DPOOL_DEFAULT
);
238 ok(hr
== D3D_OK
, "D3DXCheckTextureRequirements returned %#x, expected %#x\n", hr
, D3D_OK
);
239 ok(mipmaps
== 9, "Returned mipmaps %d, expected %d\n", mipmaps
, 9);
242 hr
= D3DXCheckTextureRequirements(device
, NULL
, NULL
, &mipmaps
, 0, NULL
, D3DPOOL_DEFAULT
);
243 ok(hr
== D3D_OK
, "D3DXCheckTextureRequirements returned %#x, expected %#x\n", hr
, D3D_OK
);
244 ok(mipmaps
== 9, "Returned mipmaps %d, expected %d\n", mipmaps
, 9);
246 /* mipmaps when D3DUSAGE_AUTOGENMIPMAP is set */
247 if (is_autogenmipmap_supported(device
, D3DRTYPE_TEXTURE
))
250 hr
= D3DXCheckTextureRequirements(device
, NULL
, NULL
, &mipmaps
, D3DUSAGE_AUTOGENMIPMAP
, NULL
, D3DPOOL_DEFAULT
);
251 ok(hr
== D3D_OK
, "D3DXCheckTextureRequirements returned %#x, expected %#x\n", hr
, D3D_OK
);
252 ok(mipmaps
== 0, "Returned mipmaps %d, expected %d\n", mipmaps
, 0);
254 hr
= D3DXCheckTextureRequirements(device
, NULL
, NULL
, &mipmaps
, D3DUSAGE_AUTOGENMIPMAP
, NULL
, D3DPOOL_DEFAULT
);
255 ok(hr
== D3D_OK
, "D3DXCheckTextureRequirements returned %#x, expected %#x\n", hr
, D3D_OK
);
256 ok(mipmaps
== 1, "Returned mipmaps %d, expected %d\n", mipmaps
, 1);
258 hr
= D3DXCheckTextureRequirements(device
, NULL
, NULL
, &mipmaps
, D3DUSAGE_AUTOGENMIPMAP
, NULL
, D3DPOOL_DEFAULT
);
259 ok(hr
== D3D_OK
, "D3DXCheckTextureRequirements returned %#x, expected %#x\n", hr
, D3D_OK
);
260 ok(mipmaps
== 0, "Returned mipmaps %d, expected %d\n", mipmaps
, 0);
262 hr
= D3DXCheckTextureRequirements(device
, NULL
, NULL
, &mipmaps
, D3DUSAGE_AUTOGENMIPMAP
, NULL
, D3DPOOL_DEFAULT
);
263 ok(hr
== D3D_OK
, "D3DXCheckTextureRequirements returned %#x, expected %#x\n", hr
, D3D_OK
);
264 ok(mipmaps
== 0, "Returned mipmaps %d, expected %d\n", mipmaps
, 0);
267 skip("No D3DUSAGE_AUTOGENMIPMAP support for textures\n");
270 hr
= D3DXCheckTextureRequirements(device
, NULL
, NULL
, NULL
, D3DUSAGE_WRITEONLY
, NULL
, D3DPOOL_DEFAULT
);
271 ok(hr
== D3DERR_INVALIDCALL
, "D3DXCheckTextureRequirements succeeded, but should've failed.\n");
272 hr
= D3DXCheckTextureRequirements(device
, NULL
, NULL
, NULL
, D3DUSAGE_DONOTCLIP
, NULL
, D3DPOOL_DEFAULT
);
273 ok(hr
== D3DERR_INVALIDCALL
, "D3DXCheckTextureRequirements succeeded, but should've failed.\n");
274 hr
= D3DXCheckTextureRequirements(device
, NULL
, NULL
, NULL
, D3DUSAGE_POINTS
, NULL
, D3DPOOL_DEFAULT
);
275 ok(hr
== D3DERR_INVALIDCALL
, "D3DXCheckTextureRequirements succeeded, but should've failed.\n");
276 hr
= D3DXCheckTextureRequirements(device
, NULL
, NULL
, NULL
, D3DUSAGE_RTPATCHES
, NULL
, D3DPOOL_DEFAULT
);
277 ok(hr
== D3DERR_INVALIDCALL
, "D3DXCheckTextureRequirements succeeded, but should've failed.\n");
278 hr
= D3DXCheckTextureRequirements(device
, NULL
, NULL
, NULL
, D3DUSAGE_NPATCHES
, NULL
, D3DPOOL_DEFAULT
);
279 ok(hr
== D3DERR_INVALIDCALL
, "D3DXCheckTextureRequirements succeeded, but should've failed.\n");
282 hr
= D3DXCheckTextureRequirements(device
, NULL
, NULL
, NULL
, 0, NULL
, D3DPOOL_DEFAULT
);
283 ok(hr
== D3D_OK
, "D3DXCheckTextureRequirements returned %#x, expected %#x\n", hr
, D3D_OK
);
285 format
= D3DFMT_UNKNOWN
;
286 hr
= D3DXCheckTextureRequirements(device
, NULL
, NULL
, NULL
, 0, &format
, D3DPOOL_DEFAULT
);
287 ok(hr
== D3D_OK
, "D3DXCheckTextureRequirements returned %#x, expected %#x\n", hr
, D3D_OK
);
288 ok(format
== D3DFMT_A8R8G8B8
, "Returned format %u, expected %u\n", format
, D3DFMT_A8R8G8B8
);
290 format
= D3DX_DEFAULT
;
291 hr
= D3DXCheckTextureRequirements(device
, NULL
, NULL
, NULL
, 0, &format
, D3DPOOL_DEFAULT
);
292 ok(hr
== D3D_OK
, "D3DXCheckTextureRequirements returned %#x, expected %#x\n", hr
, D3D_OK
);
293 ok(format
== D3DFMT_A8R8G8B8
, "Returned format %u, expected %u\n", format
, D3DFMT_A8R8G8B8
);
295 format
= D3DFMT_R8G8B8
;
296 hr
= D3DXCheckTextureRequirements(device
, NULL
, NULL
, NULL
, 0, &format
, D3DPOOL_DEFAULT
);
297 ok(hr
== D3D_OK
, "D3DXCheckTextureRequirements returned %#x, expected %#x\n", hr
, D3D_OK
);
298 ok(format
== D3DFMT_X8R8G8B8
, "Returned format %u, expected %u\n", format
, D3DFMT_X8R8G8B8
);
300 IDirect3DDevice9_GetDirect3D(device
, &d3d
);
301 IDirect3DDevice9_GetCreationParameters(device
, ¶ms
);
302 IDirect3DDevice9_GetDisplayMode(device
, 0, &mode
);
304 if (SUCCEEDED(IDirect3D9_CheckDeviceFormat(d3d
, params
.AdapterOrdinal
, params
.DeviceType
,
305 mode
.Format
, 0, D3DRTYPE_TEXTURE
, D3DFMT_R3G3B2
)))
306 expected
= D3DFMT_R3G3B2
;
309 if (SUCCEEDED(IDirect3D9_CheckDeviceFormat(d3d
, params
.AdapterOrdinal
, params
.DeviceType
,
310 mode
.Format
, 0, D3DRTYPE_TEXTURE
, D3DFMT_X4R4G4B4
)))
311 expected
= D3DFMT_X4R4G4B4
;
313 expected
= D3DFMT_X1R5G5B5
;
316 format
= D3DFMT_R3G3B2
;
317 hr
= D3DXCheckTextureRequirements(device
, NULL
, NULL
, NULL
, 0, &format
, D3DPOOL_DEFAULT
);
318 ok(hr
== D3D_OK
, "D3DXCheckTextureRequirements returned %#x, expected %#x\n", hr
, D3D_OK
);
319 ok(format
== expected
, "Returned format %u, expected %u\n", format
, expected
);
321 if(SUCCEEDED(IDirect3D9_CheckDeviceFormat(d3d
, params
.AdapterOrdinal
, params
.DeviceType
,
322 mode
.Format
, 0, D3DRTYPE_TEXTURE
, D3DFMT_A8R3G3B2
)))
323 expected
= D3DFMT_A8R3G3B2
;
325 expected
= D3DFMT_A8R8G8B8
;
327 format
= D3DFMT_A8R3G3B2
;
328 hr
= D3DXCheckTextureRequirements(device
, NULL
, NULL
, NULL
, 0, &format
, D3DPOOL_DEFAULT
);
329 ok(hr
== D3D_OK
, "D3DXCheckTextureRequirements returned %#x, expected %#x\n", hr
, D3D_OK
);
330 ok(format
== expected
, "Returned format %u, expected %u\n", format
, expected
);
332 if(SUCCEEDED(IDirect3D9_CheckDeviceFormat(d3d
, params
.AdapterOrdinal
, params
.DeviceType
,
333 mode
.Format
, 0, D3DRTYPE_TEXTURE
, D3DFMT_P8
)))
334 expected
= D3DFMT_P8
;
336 expected
= D3DFMT_A8R8G8B8
;
339 hr
= D3DXCheckTextureRequirements(device
, NULL
, NULL
, NULL
, 0, &format
, D3DPOOL_DEFAULT
);
340 ok(hr
== D3D_OK
, "D3DXCheckTextureRequirements returned %#x, expected %#x\n", hr
, D3D_OK
);
341 ok(format
== expected
, "Returned format %u, expected %u\n", format
, expected
);
343 IDirect3D9_Release(d3d
);
346 static void test_D3DXCheckCubeTextureRequirements(IDirect3DDevice9
*device
)
348 UINT size
, mipmaps
, expected
;
353 IDirect3DDevice9_GetDeviceCaps(device
, &caps
);
355 if (!(caps
.TextureCaps
& D3DPTEXTURECAPS_CUBEMAP
))
357 skip("No cube textures support\n");
362 hr
= D3DXCheckCubeTextureRequirements(device
, NULL
, NULL
, 0, NULL
, D3DPOOL_DEFAULT
);
363 ok(hr
== D3D_OK
, "D3DXCheckCubeTextureRequirements returned %#x, expected %#x\n", hr
, D3D_OK
);
365 hr
= D3DXCheckCubeTextureRequirements(device
, NULL
, NULL
, D3DX_DEFAULT
, NULL
, D3DPOOL_DEFAULT
);
366 ok(hr
== D3D_OK
, "D3DXCheckCubeTextureRequirements returned %#x, expected %#x\n", hr
, D3D_OK
);
368 hr
= D3DXCheckCubeTextureRequirements(NULL
, NULL
, NULL
, D3DX_DEFAULT
, NULL
, D3DPOOL_DEFAULT
);
369 ok(hr
== D3DERR_INVALIDCALL
, "D3DXCheckCubeTextureRequirements returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
373 hr
= D3DXCheckCubeTextureRequirements(device
, &size
, NULL
, 0, NULL
, D3DPOOL_DEFAULT
);
374 ok(hr
== D3D_OK
, "D3DXCheckCubeTextureRequirements returned %#x, expected %#x\n", hr
, D3D_OK
);
375 ok(size
== 256, "Returned size %d, expected %d\n", size
, 256);
380 hr
= D3DXCheckCubeTextureRequirements(device
, &size
, &mipmaps
, 0, NULL
, D3DPOOL_DEFAULT
);
381 ok(hr
== D3D_OK
, "D3DXCheckCubeTextureRequirements returned %#x, expected %#x\n", hr
, D3D_OK
);
382 ok(mipmaps
== 7, "Returned mipmaps %d, expected %d\n", mipmaps
, 7);
386 expected
= caps
.TextureCaps
& D3DPTEXTURECAPS_CUBEMAP_POW2
? 10 : 9;
387 hr
= D3DXCheckCubeTextureRequirements(device
, &size
, &mipmaps
, 0, NULL
, D3DPOOL_DEFAULT
);
388 ok(hr
== D3D_OK
, "D3DXCheckCubeTextureRequirements returned %#x, expected %#x\n", hr
, D3D_OK
);
389 ok(mipmaps
== expected
, "Returned mipmaps %d, expected %d\n", mipmaps
, expected
);
393 expected
= caps
.TextureCaps
& D3DPTEXTURECAPS_CUBEMAP_POW2
? 7 : 6;
394 hr
= D3DXCheckCubeTextureRequirements(device
, &size
, &mipmaps
, 0, NULL
, D3DPOOL_DEFAULT
);
395 ok(hr
== D3D_OK
, "D3DXCheckCubeTextureRequirements returned %#x, expected %#x\n", hr
, D3D_OK
);
396 ok(mipmaps
== expected
, "Returned mipmaps %d, expected %d\n", mipmaps
, expected
);
399 hr
= D3DXCheckCubeTextureRequirements(device
, NULL
, &mipmaps
, 0, NULL
, D3DPOOL_DEFAULT
);
400 ok(hr
== D3D_OK
, "D3DXCheckCubeTextureRequirements returned %#x, expected %#x\n", hr
, D3D_OK
);
401 ok(mipmaps
== 9, "Returned mipmaps %d, expected %d\n", mipmaps
, 9);
403 if (is_autogenmipmap_supported(device
, D3DRTYPE_CUBETEXTURE
))
406 hr
= D3DXCheckCubeTextureRequirements(device
, NULL
, &mipmaps
, D3DUSAGE_AUTOGENMIPMAP
, NULL
, D3DPOOL_DEFAULT
);
407 ok(hr
== D3D_OK
, "D3DXCheckCubeTextureRequirements returned %#x, expected %#x\n", hr
, D3D_OK
);
408 ok(mipmaps
== 0, "Returned mipmaps %d, expected %d\n", mipmaps
, 0);
411 skip("No D3DUSAGE_AUTOGENMIPMAP support for cube textures\n");
414 hr
= D3DXCheckCubeTextureRequirements(device
, NULL
, NULL
, D3DUSAGE_WRITEONLY
, NULL
, D3DPOOL_DEFAULT
);
415 ok(hr
== D3DERR_INVALIDCALL
, "D3DXCheckCubeTextureRequirements succeeded, but should've failed.\n");
416 hr
= D3DXCheckCubeTextureRequirements(device
, NULL
, NULL
, D3DUSAGE_DONOTCLIP
, NULL
, D3DPOOL_DEFAULT
);
417 ok(hr
== D3DERR_INVALIDCALL
, "D3DXCheckCubeTextureRequirements succeeded, but should've failed.\n");
418 hr
= D3DXCheckCubeTextureRequirements(device
, NULL
, NULL
, D3DUSAGE_POINTS
, NULL
, D3DPOOL_DEFAULT
);
419 ok(hr
== D3DERR_INVALIDCALL
, "D3DXCheckCubeTextureRequirements succeeded, but should've failed.\n");
420 hr
= D3DXCheckCubeTextureRequirements(device
, NULL
, NULL
, D3DUSAGE_RTPATCHES
, NULL
, D3DPOOL_DEFAULT
);
421 ok(hr
== D3DERR_INVALIDCALL
, "D3DXCheckCubeTextureRequirements succeeded, but should've failed.\n");
422 hr
= D3DXCheckCubeTextureRequirements(device
, NULL
, NULL
, D3DUSAGE_NPATCHES
, NULL
, D3DPOOL_DEFAULT
);
423 ok(hr
== D3DERR_INVALIDCALL
, "D3DXCheckCubeTextureRequirements succeeded, but should've failed.\n");
426 hr
= D3DXCheckCubeTextureRequirements(device
, NULL
, NULL
, 0, NULL
, D3DPOOL_DEFAULT
);
427 ok(hr
== D3D_OK
, "D3DXCheckCubeTextureRequirements returned %#x, expected %#x\n", hr
, D3D_OK
);
429 format
= D3DFMT_UNKNOWN
;
430 hr
= D3DXCheckCubeTextureRequirements(device
, NULL
, NULL
, 0, &format
, D3DPOOL_DEFAULT
);
431 ok(hr
== D3D_OK
, "D3DXCheckCubeTextureRequirements returned %#x, expected %#x\n", hr
, D3D_OK
);
432 ok(format
== D3DFMT_A8R8G8B8
, "Returned format %u, expected %u\n", format
, D3DFMT_A8R8G8B8
);
434 format
= D3DX_DEFAULT
;
435 hr
= D3DXCheckCubeTextureRequirements(device
, NULL
, NULL
, 0, &format
, D3DPOOL_DEFAULT
);
436 ok(hr
== D3D_OK
, "D3DXCheckCubeTextureRequirements returned %#x, expected %#x\n", hr
, D3D_OK
);
437 ok(format
== D3DFMT_A8R8G8B8
, "Returned format %u, expected %u\n", format
, D3DFMT_A8R8G8B8
);
439 format
= D3DFMT_R8G8B8
;
440 hr
= D3DXCheckCubeTextureRequirements(device
, NULL
, NULL
, 0, &format
, D3DPOOL_DEFAULT
);
441 ok(hr
== D3D_OK
, "D3DXCheckCubeTextureRequirements returned %#x, expected %#x\n", hr
, D3D_OK
);
442 ok(format
== D3DFMT_X8R8G8B8
, "Returned format %u, expected %u\n", format
, D3DFMT_X8R8G8B8
);
445 static void test_D3DXCheckVolumeTextureRequirements(IDirect3DDevice9
*device
)
447 UINT width
, height
, depth
, mipmaps
, expected
;
452 IDirect3DDevice9_GetDeviceCaps(device
, &caps
);
454 if (!(caps
.TextureCaps
& D3DPTEXTURECAPS_VOLUMEMAP
))
456 skip("No volume textures support\n");
461 hr
= D3DXCheckVolumeTextureRequirements(device
, NULL
, NULL
, NULL
, NULL
, 0, NULL
, D3DPOOL_DEFAULT
);
462 ok(hr
== D3D_OK
, "D3DXCheckVolumeTextureRequirements returned %#x, expected %#x\n", hr
, D3D_OK
);
464 hr
= D3DXCheckVolumeTextureRequirements(device
, NULL
, NULL
, NULL
, NULL
, D3DX_DEFAULT
, NULL
, D3DPOOL_DEFAULT
);
465 ok(hr
== D3D_OK
, "D3DXCheckVolumeTextureRequirements returned %#x, expected %#x\n", hr
, D3D_OK
);
467 hr
= D3DXCheckVolumeTextureRequirements(NULL
, NULL
, NULL
, NULL
, NULL
, D3DX_DEFAULT
, NULL
, D3DPOOL_DEFAULT
);
468 ok(hr
== D3DERR_INVALIDCALL
, "D3DXCheckVolumeTextureRequirements returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
470 /* width, height, depth */
471 width
= height
= depth
= D3DX_DEFAULT
;
472 hr
= D3DXCheckVolumeTextureRequirements(device
, &width
, &height
, &depth
, NULL
, 0, NULL
, D3DPOOL_DEFAULT
);
473 ok(hr
== D3D_OK
, "D3DXCheckVolumeTextureRequirements returned %#x, expected %#x\n", hr
, D3D_OK
);
474 ok(width
== 256, "Returned width %d, expected %d\n", width
, 256);
475 ok(height
== 256, "Returned height %d, expected %d\n", height
, 256);
476 ok(depth
== 1, "Returned depth %d, expected %d\n", depth
, 1);
478 width
= D3DX_DEFAULT
;
479 hr
= D3DXCheckVolumeTextureRequirements(device
, &width
, NULL
, NULL
, NULL
, 0, NULL
, D3DPOOL_DEFAULT
);
480 ok(hr
== D3D_OK
, "D3DXCheckVolumeTextureRequirements returned %#x, expected %#x\n", hr
, D3D_OK
);
481 ok(width
== 256, "Returned width %d, expected %d\n", width
, 256);
483 width
= D3DX_DEFAULT
; height
= 0; depth
= 0;
484 hr
= D3DXCheckVolumeTextureRequirements(device
, &width
, &height
, &depth
, NULL
, 0, NULL
, D3DPOOL_DEFAULT
);
485 ok(hr
== D3D_OK
, "D3DXCheckVolumeTextureRequirements returned %#x, expected %#x\n", hr
, D3D_OK
);
486 ok(width
== 1, "Returned width %d, expected %d\n", width
, 1);
487 ok(height
== 1, "Returned height %d, expected %d\n", height
, 1);
488 ok(depth
== 1, "Returned height %d, expected %d\n", depth
, 1);
490 width
= 0; height
= 0; depth
= 0;
491 hr
= D3DXCheckVolumeTextureRequirements(device
, &width
, &height
, &depth
, NULL
, 0, NULL
, D3DPOOL_DEFAULT
);
492 ok(hr
== D3D_OK
, "D3DXCheckVolumeTextureRequirements returned %#x, expected %#x\n", hr
, D3D_OK
);
493 ok(width
== 1, "Returned width %d, expected %d\n", width
, 1);
494 ok(height
== 1, "Returned height %d, expected %d\n", height
, 1);
495 ok(depth
== 1, "Returned height %d, expected %d\n", depth
, 1);
498 hr
= D3DXCheckVolumeTextureRequirements(device
, &width
, NULL
, NULL
, NULL
, 0, NULL
, D3DPOOL_DEFAULT
);
499 ok(hr
== D3D_OK
, "D3DXCheckVolumeTextureRequirements returned %#x, expected %#x\n", hr
, D3D_OK
);
500 ok(width
== 1, "Returned width %d, expected %d\n", width
, 1);
503 hr
= D3DXCheckVolumeTextureRequirements(device
, &width
, NULL
, NULL
, NULL
, 0, NULL
, D3DPOOL_DEFAULT
);
504 ok(hr
== D3D_OK
, "D3DXCheckVolumeTextureRequirements returned %#x, expected %#x\n", hr
, D3D_OK
);
505 ok(width
== caps
.MaxVolumeExtent
, "Returned width %d, expected %d\n", width
, caps
.MaxVolumeExtent
);
508 hr
= D3DXCheckVolumeTextureRequirements(device
, NULL
, NULL
, NULL
, NULL
, 0, NULL
, D3DPOOL_DEFAULT
);
509 ok(hr
== D3D_OK
, "D3DXCheckVolumeTextureRequirements returned %#x, expected %#x\n", hr
, D3D_OK
);
511 format
= D3DFMT_UNKNOWN
;
512 hr
= D3DXCheckVolumeTextureRequirements(device
, NULL
, NULL
, NULL
, NULL
, 0, &format
, D3DPOOL_DEFAULT
);
513 ok(hr
== D3D_OK
, "D3DXCheckVolumeTextureRequirements returned %#x, expected %#x\n", hr
, D3D_OK
);
514 ok(format
== D3DFMT_A8R8G8B8
, "Returned format %u, expected %u\n", format
, D3DFMT_A8R8G8B8
);
516 format
= D3DX_DEFAULT
;
517 hr
= D3DXCheckVolumeTextureRequirements(device
, NULL
, NULL
, NULL
, NULL
, 0, &format
, D3DPOOL_DEFAULT
);
518 ok(hr
== D3D_OK
, "D3DXCheckVolumeTextureRequirements returned %#x, expected %#x\n", hr
, D3D_OK
);
519 ok(format
== D3DFMT_A8R8G8B8
, "Returned format %u, expected %u\n", format
, D3DFMT_A8R8G8B8
);
521 format
= D3DFMT_R8G8B8
;
522 hr
= D3DXCheckVolumeTextureRequirements(device
, NULL
, NULL
, NULL
, NULL
, 0, &format
, D3DPOOL_DEFAULT
);
523 ok(hr
== D3D_OK
, "D3DXCheckVolumeTextureRequirements returned %#x, expected %#x\n", hr
, D3D_OK
);
524 ok(format
== D3DFMT_X8R8G8B8
, "Returned format %u, expected %u\n", format
, D3DFMT_X8R8G8B8
);
527 if (!(caps
.TextureCaps
& D3DPTEXTURECAPS_MIPVOLUMEMAP
))
529 skip("No volume textures mipmapping support\n");
533 width
= height
= depth
= 64;
535 hr
= D3DXCheckVolumeTextureRequirements(device
, &width
, &height
, &depth
, &mipmaps
, 0, NULL
, D3DPOOL_DEFAULT
);
536 ok(hr
== D3D_OK
, "D3DXCheckVolumeTextureRequirements returned %#x, expected %#x\n", hr
, D3D_OK
);
537 ok(mipmaps
== 7, "Returned mipmaps %d, expected %d\n", mipmaps
, 7);
543 expected
= caps
.TextureCaps
& D3DPTEXTURECAPS_VOLUMEMAP_POW2
? 10 : 9;
544 hr
= D3DXCheckVolumeTextureRequirements(device
, &width
, &height
, &depth
, &mipmaps
, 0, NULL
, D3DPOOL_DEFAULT
);
545 ok(hr
== D3D_OK
, "D3DXCheckVolumeTextureRequirements returned %#x, expected %#x\n", hr
, D3D_OK
);
546 ok(mipmaps
== expected
, "Returned mipmaps %d, expected %d\n", mipmaps
, expected
);
549 hr
= D3DXCheckVolumeTextureRequirements(device
, NULL
, NULL
, NULL
, &mipmaps
, 0, NULL
, D3DPOOL_DEFAULT
);
550 ok(hr
== D3D_OK
, "D3DXCheckVolumeTextureRequirements returned %#x, expected %#x\n", hr
, D3D_OK
);
551 ok(mipmaps
== 9, "Returned mipmaps %d, expected %d\n", mipmaps
, 9);
553 if (!is_autogenmipmap_supported(device
, D3DRTYPE_VOLUMETEXTURE
))
555 skip("No D3DUSAGE_AUTOGENMIPMAP support for volume textures\n");
559 /* mipmaps when D3DUSAGE_AUTOGENMIPMAP is set */
561 hr
= D3DXCheckVolumeTextureRequirements(device
, NULL
, NULL
,NULL
, &mipmaps
, D3DUSAGE_AUTOGENMIPMAP
, NULL
, D3DPOOL_DEFAULT
);
562 ok(hr
== D3D_OK
, "D3DXCheckVolumeTextureRequirements returned %#x, expected %#x\n", hr
, D3D_OK
);
563 ok(mipmaps
== 0, "Returned mipmaps %d, expected %d\n", mipmaps
, 0);
565 hr
= D3DXCheckVolumeTextureRequirements(device
, NULL
, NULL
,NULL
, &mipmaps
, D3DUSAGE_AUTOGENMIPMAP
, NULL
, D3DPOOL_DEFAULT
);
566 ok(hr
== D3D_OK
, "D3DXCheckVolumeTextureRequirements returned %#x, expected %#x\n", hr
, D3D_OK
);
567 ok(mipmaps
== 1, "Returned mipmaps %d, expected %d\n", mipmaps
, 1);
569 hr
= D3DXCheckVolumeTextureRequirements(device
, NULL
, NULL
,NULL
, &mipmaps
, D3DUSAGE_AUTOGENMIPMAP
, NULL
, D3DPOOL_DEFAULT
);
570 ok(hr
== D3D_OK
, "D3DXCheckVolumeTextureRequirements returned %#x, expected %#x\n", hr
, D3D_OK
);
571 ok(mipmaps
== 0, "Returned mipmaps %d, expected %d\n", mipmaps
, 0);
574 static void test_D3DXCreateTexture(IDirect3DDevice9
*device
)
576 IDirect3DTexture9
*texture
;
577 D3DSURFACE_DESC desc
;
582 IDirect3DDevice9_GetDeviceCaps(device
, &caps
);
584 hr
= D3DXCreateTexture(NULL
, 0, 0, 0, 0, D3DX_DEFAULT
, D3DPOOL_DEFAULT
, NULL
);
585 ok(hr
== D3DERR_INVALIDCALL
, "D3DXCreateTexture returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
587 /* width and height tests */
589 hr
= D3DXCreateTexture(device
, D3DX_DEFAULT
, D3DX_DEFAULT
, D3DX_DEFAULT
, 0, 0, D3DPOOL_DEFAULT
, &texture
);
590 ok(hr
== D3D_OK
, "D3DXCreateTexture returned %#x, expected %#x\n", hr
, D3D_OK
);
594 hr
= IDirect3DTexture9_GetLevelDesc(texture
, 0, &desc
);
595 ok(hr
== D3D_OK
, "GetLevelDesc returned %#x, expected %#x\n", hr
, D3D_OK
);
596 ok(desc
.Format
== D3DFMT_A8R8G8B8
, "Returned format %u, expected %u\n", desc
.Format
, D3DFMT_A8R8G8B8
);
598 ok(desc
.Width
== 256, "Returned width %d, expected %d\n", desc
.Width
, 256);
599 ok(desc
.Height
== 256, "Returned height %d, expected %d\n", desc
.Height
, 256);
601 IDirect3DTexture9_Release(texture
);
605 hr
= D3DXCreateTexture(device
, 0, 0, 0, 0, 0, D3DPOOL_DEFAULT
, &texture
);
606 ok(hr
== D3D_OK
, "D3DXCreateTexture returned %#x, expected %#x\n", hr
, D3D_OK
);
610 hr
= IDirect3DTexture9_GetLevelDesc(texture
, 0, &desc
);
611 ok(hr
== D3D_OK
, "GetLevelDesc returned %#x, expected %#x\n", hr
, D3D_OK
);
612 ok(desc
.Format
== D3DFMT_A8R8G8B8
, "Returned format %u, expected %u\n", desc
.Format
, D3DFMT_A8R8G8B8
);
614 ok(desc
.Width
== 1, "Returned width %d, expected %d\n", desc
.Width
, 1);
615 ok(desc
.Height
== 1, "Returned height %d, expected %d\n", desc
.Height
, 1);
617 IDirect3DTexture9_Release(texture
);
621 if (caps
.TextureCaps
& D3DPTEXTURECAPS_POW2
)
622 skip("Hardware only supports pow2 textures\n");
625 hr
= D3DXCreateTexture(device
, D3DX_DEFAULT
, 63, 0, 0, 0, D3DPOOL_DEFAULT
, &texture
);
627 /* may not work with conditional NPOT */
628 ((hr
!= D3D_OK
) && (caps
.TextureCaps
& D3DPTEXTURECAPS_NONPOW2CONDITIONAL
)),
629 "D3DXCreateTexture returned %#x, expected %#x\n", hr
, D3D_OK
);
633 hr
= IDirect3DTexture9_GetLevelDesc(texture
, 0, &desc
);
634 ok(hr
== D3D_OK
, "GetLevelDesc returned %#x, expected %#x\n", hr
, D3D_OK
);
635 ok(desc
.Format
== D3DFMT_A8R8G8B8
, "Returned format %u, expected %u\n", desc
.Format
, D3DFMT_A8R8G8B8
);
637 /* Conditional NPOT may create a texture with different dimensions, so allow those
638 situations instead of returning a fail */
640 ok(desc
.Width
== 63 ||
641 (caps
.TextureCaps
& D3DPTEXTURECAPS_NONPOW2CONDITIONAL
),
642 "Returned width %d, expected %d\n", desc
.Width
, 63);
644 ok(desc
.Height
== 63 ||
645 (caps
.TextureCaps
& D3DPTEXTURECAPS_NONPOW2CONDITIONAL
),
646 "Returned height %d, expected %d\n", desc
.Height
, 63);
648 IDirect3DTexture9_Release(texture
);
654 hr
= D3DXCreateTexture(device
, 64, 63, 9, 0, 0, D3DPOOL_DEFAULT
, &texture
);
655 ok(hr
== D3D_OK
, "D3DXCreateTexture returned %#x, expected %#x\n", hr
, D3D_OK
);
659 mipmaps
= IDirect3DTexture9_GetLevelCount(texture
);
660 ok(mipmaps
== 7, "Returned mipmaps %d, expected %d\n", mipmaps
, 7);
662 IDirect3DTexture9_Release(texture
);
666 hr
= D3DXCreateTexture(device
, 284, 137, 9, 0, 0, D3DPOOL_DEFAULT
, &texture
);
667 ok(hr
== D3D_OK
, "D3DXCreateTexture returned %#x, expected %#x\n", hr
, D3D_OK
);
671 mipmaps
= IDirect3DTexture9_GetLevelCount(texture
);
672 ok(mipmaps
== 9, "Returned mipmaps %d, expected %d\n", mipmaps
, 9);
674 IDirect3DTexture9_Release(texture
);
678 hr
= D3DXCreateTexture(device
, 0, 0, 20, 0, 0, D3DPOOL_DEFAULT
, &texture
);
679 ok(hr
== D3D_OK
, "D3DXCreateTexture returned %#x, expected %#x\n", hr
, D3D_OK
);
683 mipmaps
= IDirect3DTexture9_GetLevelCount(texture
);
684 ok(mipmaps
== 1, "Returned mipmaps %d, expected %d\n", mipmaps
, 1);
686 IDirect3DTexture9_Release(texture
);
690 hr
= D3DXCreateTexture(device
, 64, 64, 1, 0, 0, D3DPOOL_DEFAULT
, &texture
);
691 ok(hr
== D3D_OK
, "D3DXCreateTexture returned %#x, expected %#x\n", hr
, D3D_OK
);
695 mipmaps
= IDirect3DTexture9_GetLevelCount(texture
);
696 ok(mipmaps
== 1, "Returned mipmaps %d, expected %d\n", mipmaps
, 1);
698 IDirect3DTexture9_Release(texture
);
703 hr
= D3DXCreateTexture(device
, 0, 0, 0, D3DUSAGE_WRITEONLY
, 0, D3DPOOL_DEFAULT
, &texture
);
704 ok(hr
== D3DERR_INVALIDCALL
, "D3DXCreateTexture succeeded, but should have failed.\n");
705 hr
= D3DXCreateTexture(device
, 0, 0, 0, D3DUSAGE_DONOTCLIP
, 0, D3DPOOL_DEFAULT
, &texture
);
706 ok(hr
== D3DERR_INVALIDCALL
, "D3DXCreateTexture succeeded, but should have failed.\n");
707 hr
= D3DXCreateTexture(device
, 0, 0, 0, D3DUSAGE_POINTS
, 0, D3DPOOL_DEFAULT
, &texture
);
708 ok(hr
== D3DERR_INVALIDCALL
, "D3DXCreateTexture succeeded, but should have failed.\n");
709 hr
= D3DXCreateTexture(device
, 0, 0, 0, D3DUSAGE_RTPATCHES
, 0, D3DPOOL_DEFAULT
, &texture
);
710 ok(hr
== D3DERR_INVALIDCALL
, "D3DXCreateTexture succeeded, but should have failed.\n");
711 hr
= D3DXCreateTexture(device
, 0, 0, 0, D3DUSAGE_NPATCHES
, 0, D3DPOOL_DEFAULT
, &texture
);
712 ok(hr
== D3DERR_INVALIDCALL
, "D3DXCreateTexture succeeded, but should have failed.\n");
716 hr
= D3DXCreateTexture(device
, 0, 0, 0, 0, D3DFMT_UNKNOWN
, D3DPOOL_DEFAULT
, &texture
);
717 ok(hr
== D3D_OK
, "D3DXCreateTexture returned %#x, expected %#x\n", hr
, D3D_OK
);
721 hr
= IDirect3DTexture9_GetLevelDesc(texture
, 0, &desc
);
722 ok(hr
== D3D_OK
, "GetLevelDesc returned %#x, expected %#x\n", hr
, D3D_OK
);
723 ok(desc
.Format
== D3DFMT_A8R8G8B8
, "Returned format %u, expected %u\n", desc
.Format
, D3DFMT_A8R8G8B8
);
725 IDirect3DTexture9_Release(texture
);
729 hr
= D3DXCreateTexture(device
, 0, 0, 0, 0, 0, D3DPOOL_DEFAULT
, &texture
);
730 ok(hr
== D3D_OK
, "D3DXCreateTexture returned %#x, expected %#x\n", hr
, D3D_OK
);
734 hr
= IDirect3DTexture9_GetLevelDesc(texture
, 0, &desc
);
735 ok(hr
== D3D_OK
, "GetLevelDesc returned %#x, expected %#x\n", hr
, D3D_OK
);
736 ok(desc
.Format
== D3DFMT_A8R8G8B8
, "Returned format %u, expected %u\n", desc
.Format
, D3DFMT_A8R8G8B8
);
738 IDirect3DTexture9_Release(texture
);
741 /* D3DXCreateTextureFromResource */
742 hr
= D3DXCreateTextureFromResourceA(device
, NULL
, MAKEINTRESOURCEA(IDB_BITMAP_1x1
), &texture
);
743 ok(hr
== D3D_OK
, "D3DXCreateTextureFromResource returned %#x, expected %#x\n", hr
, D3D_OK
);
744 if (SUCCEEDED(hr
)) IDirect3DTexture9_Release(texture
);
746 hr
= D3DXCreateTextureFromResourceA(device
, NULL
, MAKEINTRESOURCEA(IDD_BITMAPDATA_1x1
), &texture
);
747 ok(hr
== D3D_OK
, "D3DXCreateTextureFromResource returned %#x, expected %#x\n", hr
, D3D_OK
);
748 if (SUCCEEDED(hr
)) IDirect3DTexture9_Release(texture
);
750 hr
= D3DXCreateTextureFromResourceA(device
, NULL
, MAKEINTRESOURCEA(IDS_STRING
), &texture
);
751 ok(hr
== D3DXERR_INVALIDDATA
, "D3DXCreateTextureFromResource returned %#x, expected %#x\n", hr
, D3DXERR_INVALIDDATA
);
753 hr
= D3DXCreateTextureFromResourceA(NULL
, NULL
, MAKEINTRESOURCEA(IDD_BITMAPDATA_1x1
), &texture
);
754 ok(hr
== D3DERR_INVALIDCALL
, "D3DXCreateTextureFromResource returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
756 hr
= D3DXCreateTextureFromResourceA(device
, NULL
, NULL
, &texture
);
757 ok(hr
== D3DXERR_INVALIDDATA
, "D3DXCreateTextureFromResource returned %#x, expected %#x\n", hr
, D3DXERR_INVALIDDATA
);
759 hr
= D3DXCreateTextureFromResourceA(device
, NULL
, MAKEINTRESOURCEA(IDD_BITMAPDATA_1x1
), NULL
);
760 ok(hr
== D3DERR_INVALIDCALL
, "D3DXCreateTextureFromResource returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
763 /* D3DXCreateTextureFromResourceEx */
764 hr
= D3DXCreateTextureFromResourceExA(device
, NULL
, MAKEINTRESOURCEA(IDD_BITMAPDATA_1x1
), D3DX_DEFAULT
, D3DX_DEFAULT
, D3DX_DEFAULT
, 0, D3DFMT_UNKNOWN
, D3DPOOL_MANAGED
, D3DX_DEFAULT
, D3DX_DEFAULT
, 0, NULL
, NULL
, &texture
);
765 ok(hr
== D3D_OK
, "D3DXCreateTextureFromResourceEx returned %#x, expected %#x\n", hr
, D3D_OK
);
766 if (SUCCEEDED(hr
)) IDirect3DTexture9_Release(texture
);
768 hr
= D3DXCreateTextureFromResourceExA(device
, NULL
, MAKEINTRESOURCEA(IDS_STRING
), D3DX_DEFAULT
, D3DX_DEFAULT
, D3DX_DEFAULT
, 0, D3DFMT_UNKNOWN
, D3DPOOL_MANAGED
, D3DX_DEFAULT
, D3DX_DEFAULT
, 0, NULL
, NULL
, &texture
);
769 ok(hr
== D3DXERR_INVALIDDATA
, "D3DXCreateTextureFromResourceEx returned %#x, expected %#x\n", hr
, D3DXERR_INVALIDDATA
);
771 hr
= D3DXCreateTextureFromResourceExA(NULL
, NULL
, MAKEINTRESOURCEA(IDD_BITMAPDATA_1x1
), D3DX_DEFAULT
, D3DX_DEFAULT
, D3DX_DEFAULT
, 0, D3DFMT_UNKNOWN
, D3DPOOL_MANAGED
, D3DX_DEFAULT
, D3DX_DEFAULT
, 0, NULL
, NULL
, &texture
);
772 ok(hr
== D3DERR_INVALIDCALL
, "D3DXCreateTextureFromResourceEx returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
774 hr
= D3DXCreateTextureFromResourceExA(device
, NULL
, NULL
, D3DX_DEFAULT
, D3DX_DEFAULT
, D3DX_DEFAULT
, 0, D3DFMT_UNKNOWN
, D3DPOOL_MANAGED
, D3DX_DEFAULT
, D3DX_DEFAULT
, 0, NULL
, NULL
, &texture
);
775 ok(hr
== D3DXERR_INVALIDDATA
, "D3DXCreateTextureFromResourceEx returned %#x, expected %#x\n", hr
, D3DXERR_INVALIDDATA
);
777 hr
= D3DXCreateTextureFromResourceExA(device
, NULL
, MAKEINTRESOURCEA(IDD_BITMAPDATA_1x1
), D3DX_DEFAULT
, D3DX_DEFAULT
, D3DX_DEFAULT
, 0, D3DFMT_UNKNOWN
, D3DPOOL_MANAGED
, D3DX_DEFAULT
, D3DX_DEFAULT
, 0, NULL
, NULL
, NULL
);
778 ok(hr
== D3DERR_INVALIDCALL
, "D3DXCreateTextureFromResourceEx returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
781 static void test_D3DXFilterTexture(IDirect3DDevice9
*device
)
783 IDirect3DTexture9
*tex
;
784 IDirect3DCubeTexture9
*cubetex
;
785 IDirect3DVolumeTexture9
*voltex
;
788 hr
= IDirect3DDevice9_CreateTexture(device
, 256, 256, 5, 0, D3DFMT_A8R8G8B8
, D3DPOOL_MANAGED
, &tex
, NULL
);
792 hr
= D3DXFilterTexture((IDirect3DBaseTexture9
*) tex
, NULL
, D3DX_DEFAULT
, D3DX_FILTER_NONE
);
793 ok(hr
== D3D_OK
, "D3DXFilterTexture returned %#x, expected %#x\n", hr
, D3D_OK
);
795 hr
= D3DXFilterTexture((IDirect3DBaseTexture9
*) tex
, NULL
, 0, D3DX_FILTER_NONE
);
796 ok(hr
== D3D_OK
, "D3DXFilterTexture returned %#x, expected %#x\n", hr
, D3D_OK
);
798 hr
= D3DXFilterTexture((IDirect3DBaseTexture9
*) tex
, NULL
, 0, D3DX_FILTER_BOX
+ 1); /* Invalid filter */
799 ok(hr
== D3DERR_INVALIDCALL
, "D3DXFilterTexture returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
801 hr
= D3DXFilterTexture((IDirect3DBaseTexture9
*) tex
, NULL
, 5, D3DX_FILTER_NONE
); /* Invalid miplevel */
802 ok(hr
== D3DERR_INVALIDCALL
, "D3DXFilterTexture returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
804 IDirect3DTexture9_Release(tex
);
807 skip("Failed to create texture\n");
809 hr
= D3DXFilterTexture(NULL
, NULL
, 0, D3DX_FILTER_NONE
);
810 ok(hr
== D3DERR_INVALIDCALL
, "D3DXFilterTexture returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
812 /* Test different pools */
813 hr
= IDirect3DDevice9_CreateTexture(device
, 256, 256, 0, 0, D3DFMT_A8R8G8B8
, D3DPOOL_SYSTEMMEM
, &tex
, NULL
);
817 hr
= D3DXFilterTexture((IDirect3DBaseTexture9
*) tex
, NULL
, 0, D3DX_FILTER_NONE
);
818 ok(hr
== D3D_OK
, "D3DXFilterTexture returned %#x, expected %#x\n", hr
, D3D_OK
);
819 IDirect3DTexture9_Release(tex
);
822 skip("Failed to create texture\n");
824 hr
= IDirect3DDevice9_CreateTexture(device
, 256, 256, 0, 0, D3DFMT_A8R8G8B8
, D3DPOOL_SCRATCH
, &tex
, NULL
);
828 hr
= D3DXFilterTexture((IDirect3DBaseTexture9
*) tex
, NULL
, 0, D3DX_FILTER_NONE
);
829 ok(hr
== D3D_OK
, "D3DXFilterTexture returned %#x, expected %#x\n", hr
, D3D_OK
);
830 IDirect3DTexture9_Release(tex
);
833 skip("Failed to create texture\n");
835 hr
= IDirect3DDevice9_CreateTexture(device
, 256, 256, 0, 0, D3DFMT_A8R8G8B8
, D3DPOOL_DEFAULT
, &tex
, NULL
);
838 hr
= D3DXFilterTexture((IDirect3DBaseTexture9
*) tex
, NULL
, 0, D3DX_FILTER_POINT
);
839 ok(hr
== D3D_OK
, "D3DXFilterTexture returned %#x, expected %#x\n", hr
, D3D_OK
);
840 IDirect3DTexture9_Release(tex
);
843 skip("Failed to create texture\n");
845 hr
= IDirect3DDevice9_CreateTexture(device
, 256, 256, 0, D3DUSAGE_DYNAMIC
, D3DFMT_A8R8G8B8
, D3DPOOL_DEFAULT
, &tex
, NULL
);
848 hr
= D3DXFilterTexture((IDirect3DBaseTexture9
*) tex
, NULL
, 0, D3DX_FILTER_POINT
);
849 ok(hr
== D3D_OK
, "D3DXFilterTexture returned %#x, expected %#x\n", hr
, D3D_OK
);
850 IDirect3DTexture9_Release(tex
);
853 skip("Failed to create texture\n");
855 /* Cube texture test */
856 hr
= IDirect3DDevice9_CreateCubeTexture(device
, 256, 5, 0, D3DFMT_A8R8G8B8
, D3DPOOL_MANAGED
, &cubetex
, NULL
);
860 hr
= D3DXFilterTexture((IDirect3DBaseTexture9
*) cubetex
, NULL
, 0, D3DX_FILTER_NONE
);
861 ok(hr
== D3D_OK
, "D3DXFilterTexture returned %#x, expected %#x\n", hr
, D3D_OK
);
863 hr
= D3DXFilterTexture((IDirect3DBaseTexture9
*) cubetex
, NULL
, 0, D3DX_FILTER_BOX
+ 1); /* Invalid filter */
864 ok(hr
== D3DERR_INVALIDCALL
, "D3DXFilterTexture returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
866 hr
= D3DXFilterTexture((IDirect3DBaseTexture9
*) cubetex
, NULL
, 5, D3DX_FILTER_NONE
); /* Invalid miplevel */
867 ok(hr
== D3DERR_INVALIDCALL
, "D3DXFilterTexture returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
868 IDirect3DCubeTexture9_Release(cubetex
);
871 skip("Failed to create texture\n");
873 /* Volume texture test */
874 hr
= IDirect3DDevice9_CreateVolumeTexture(device
, 256, 256, 4, 0, 0, D3DFMT_A8R8G8B8
, D3DPOOL_MANAGED
, &voltex
, NULL
);
877 DWORD level_count
= IDirect3DVolumeTexture9_GetLevelCount(voltex
);
879 hr
= D3DXFilterTexture((IDirect3DBaseTexture9
*) voltex
, NULL
, 0, D3DX_FILTER_NONE
);
880 ok(hr
== D3D_OK
, "D3DXFilterTexture returned %#x, expected %#x\n", hr
, D3D_OK
);
882 hr
= D3DXFilterTexture((IDirect3DBaseTexture9
*) voltex
, NULL
, 0, D3DX_DEFAULT
);
883 ok(hr
== D3D_OK
, "D3DXFilterTexture returned %#x, expected %#x\n", hr
, D3D_OK
);
885 hr
= D3DXFilterTexture((IDirect3DBaseTexture9
*) voltex
, NULL
, 0, D3DX_FILTER_BOX
);
886 ok(hr
== D3D_OK
, "D3DXFilterTexture returned %#x, expected %#x\n", hr
, D3D_OK
);
888 hr
= D3DXFilterTexture((IDirect3DBaseTexture9
*) voltex
, NULL
, level_count
- 1, D3DX_DEFAULT
);
889 ok(hr
== D3D_OK
, "D3DXFilterTexture returned %#x, expected %#x\n", hr
, D3D_OK
);
891 hr
= D3DXFilterTexture((IDirect3DBaseTexture9
*) voltex
, NULL
, level_count
, D3DX_DEFAULT
);
892 ok(hr
== D3DERR_INVALIDCALL
, "D3DXFilterTexture returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
894 IDirect3DVolumeTexture9_Release(voltex
);
897 skip("Failed to create volume texture\n");
899 /* Test textures with D3DUSAGE_AUTOGENMIPMAP usage */
900 if (!is_autogenmipmap_supported(device
, D3DRTYPE_TEXTURE
))
902 skip("No D3DUSAGE_AUTOGENMIPMAP supported for textures\n");
906 hr
= IDirect3DDevice9_CreateTexture(device
, 256, 256, 0, D3DUSAGE_DYNAMIC
| D3DUSAGE_AUTOGENMIPMAP
, D3DFMT_A8R8G8B8
, D3DPOOL_DEFAULT
, &tex
, NULL
);
909 hr
= D3DXFilterTexture((IDirect3DBaseTexture9
*) tex
, NULL
, 0, D3DX_FILTER_NONE
);
910 ok(hr
== D3D_OK
, "D3dXFilteTexture returned %#x, expected %#x\n", hr
, D3D_OK
);
911 IDirect3DTexture9_Release(tex
);
914 skip("Failed to create texture\n");
916 hr
= IDirect3DDevice9_CreateTexture(device
, 256, 256, 1, D3DUSAGE_DYNAMIC
| D3DUSAGE_AUTOGENMIPMAP
, D3DFMT_A8R8G8B8
, D3DPOOL_DEFAULT
, &tex
, NULL
);
919 hr
= D3DXFilterTexture((IDirect3DBaseTexture9
*) tex
, NULL
, 0, D3DX_FILTER_NONE
);
920 ok(hr
== D3D_OK
, "D3dXFilteTexture returned %#x, expected %#x\n", hr
, D3D_OK
);
921 IDirect3DTexture9_Release(tex
);
924 skip("Failed to create texture\n");
927 static BOOL
color_match(const DWORD
*value
, const DWORD
*expected
)
931 for (i
= 0; i
< 4; i
++)
933 DWORD diff
= value
[i
] > expected
[i
] ? value
[i
] - expected
[i
] : expected
[i
] - value
[i
];
934 if (diff
> 1) return FALSE
;
939 static void WINAPI
fillfunc(D3DXVECTOR4
*value
, const D3DXVECTOR2
*texcoord
,
940 const D3DXVECTOR2
*texelsize
, void *data
)
942 value
->x
= texcoord
->x
;
943 value
->y
= texcoord
->y
;
944 value
->z
= texelsize
->x
;
948 static void test_D3DXFillTexture(IDirect3DDevice9
*device
)
950 IDirect3DTexture9
*tex
;
952 D3DLOCKED_RECT lock_rect
;
955 DWORD value
, expected
, size
, pitch
;
958 hr
= IDirect3DDevice9_CreateTexture(device
, size
, size
, 0, 0, D3DFMT_A8R8G8B8
,
959 D3DPOOL_MANAGED
, &tex
, NULL
);
963 hr
= D3DXFillTexture(tex
, fillfunc
, NULL
);
964 ok(hr
== D3D_OK
, "D3DXFillTexture returned %#x, expected %#x\n", hr
, D3D_OK
);
966 for (m
= 0; m
< 3; m
++)
968 hr
= IDirect3DTexture9_LockRect(tex
, m
, &lock_rect
, NULL
, D3DLOCK_READONLY
);
969 ok(hr
== D3D_OK
, "Couldn't lock the texture, error %#x\n", hr
);
972 pitch
= lock_rect
.Pitch
/ sizeof(DWORD
);
973 for (y
= 0; y
< size
; y
++)
975 for (x
= 0; x
< size
; x
++)
977 value
= ((DWORD
*)lock_rect
.pBits
)[y
* pitch
+ x
];
978 v
[0] = (value
>> 24) & 0xff;
979 v
[1] = (value
>> 16) & 0xff;
980 v
[2] = (value
>> 8) & 0xff;
984 e
[1] = (x
+ 0.5f
) / size
* 255.0f
+ 0.5f
;
985 e
[2] = (y
+ 0.5f
) / size
* 255.0f
+ 0.5f
;
986 e
[3] = 255.0f
/ size
+ 0.5f
;
987 expected
= e
[0] << 24 | e
[1] << 16 | e
[2] << 8 | e
[3];
989 ok(color_match(v
, e
),
990 "Texel at (%u, %u) doesn't match: %#x, expected %#x\n",
991 x
, y
, value
, expected
);
994 IDirect3DTexture9_UnlockRect(tex
, m
);
999 IDirect3DTexture9_Release(tex
);
1002 skip("Failed to create texture\n");
1004 hr
= IDirect3DDevice9_CreateTexture(device
, 4, 4, 1, 0, D3DFMT_A1R5G5B5
,
1005 D3DPOOL_MANAGED
, &tex
, NULL
);
1009 hr
= D3DXFillTexture(tex
, fillfunc
, NULL
);
1010 ok(hr
== D3D_OK
, "D3DXFillTexture returned %#x, expected %#x\n", hr
, D3D_OK
);
1012 hr
= IDirect3DTexture9_LockRect(tex
, 0, &lock_rect
, NULL
, D3DLOCK_READONLY
);
1013 ok(hr
== D3D_OK
, "Couldn't lock the texture, error %#x\n", hr
);
1016 pitch
= lock_rect
.Pitch
/ sizeof(WORD
);
1017 for (y
= 0; y
< 4; y
++)
1019 for (x
= 0; x
< 4; x
++)
1021 value
= ((WORD
*)lock_rect
.pBits
)[y
* pitch
+ x
];
1023 v
[1] = value
>> 10 & 0x1f;
1024 v
[2] = value
>> 5 & 0x1f;
1025 v
[3] = value
& 0x1f;
1028 e
[1] = (x
+ 0.5f
) / 4.0f
* 31.0f
+ 0.5f
;
1029 e
[2] = (y
+ 0.5f
) / 4.0f
* 31.0f
+ 0.5f
;
1031 expected
= e
[0] << 15 | e
[1] << 10 | e
[2] << 5 | e
[3];
1033 ok(color_match(v
, e
),
1034 "Texel at (%u, %u) doesn't match: %#x, expected %#x\n",
1035 x
, y
, value
, expected
);
1038 IDirect3DTexture9_UnlockRect(tex
, 0);
1041 IDirect3DTexture9_Release(tex
);
1044 skip("Failed to create texture\n");
1046 /* test floating-point textures */
1047 hr
= IDirect3DDevice9_CreateTexture(device
, 4, 4, 1, 0, D3DFMT_A16B16G16R16F
,
1048 D3DPOOL_MANAGED
, &tex
, NULL
);
1052 hr
= D3DXFillTexture(tex
, fillfunc
, NULL
);
1053 ok(hr
== D3D_OK
, "D3DXFillTexture returned %#x, expected %#x\n", hr
, D3D_OK
);
1055 hr
= IDirect3DTexture9_LockRect(tex
, 0, &lock_rect
, NULL
, D3DLOCK_READONLY
);
1058 pitch
= lock_rect
.Pitch
/ sizeof(WORD
);
1059 for (y
= 0; y
< 4; y
++)
1061 WORD
*ptr
= (WORD
*)lock_rect
.pBits
+ y
* pitch
;
1062 for (x
= 0; x
< 4; x
++)
1064 D3DXVECTOR4 got
, expected
;
1066 D3DXFloat16To32Array((FLOAT
*)&got
, (D3DXFLOAT16
*)ptr
, 4);
1069 expected
.x
= (x
+ 0.5f
) / 4.0f
;
1070 expected
.y
= (y
+ 0.5f
) / 4.0f
;
1071 expected
.z
= 1.0f
/ 4.0f
;
1074 expect_vec4(&expected
, &got
);
1078 IDirect3DTexture9_UnlockRect(tex
, 0);
1081 skip("Failed to lock texture\n");
1083 IDirect3DTexture9_Release(tex
);
1086 skip("Failed to create D3DFMT_A16B16G16R16F texture\n");
1088 hr
= IDirect3DDevice9_CreateTexture(device
, 4, 4, 1, 0, D3DFMT_A32B32G32R32F
,
1089 D3DPOOL_MANAGED
, &tex
, NULL
);
1093 hr
= D3DXFillTexture(tex
, fillfunc
, NULL
);
1094 ok(hr
== D3D_OK
, "D3DXFillTexture returned %#x, expected %#x\n", hr
, D3D_OK
);
1096 hr
= IDirect3DTexture9_LockRect(tex
, 0, &lock_rect
, NULL
, D3DLOCK_READONLY
);
1099 pitch
= lock_rect
.Pitch
/ sizeof(float);
1100 for (y
= 0; y
< 4; y
++)
1102 float *ptr
= (float *)lock_rect
.pBits
+ y
* pitch
;
1103 for (x
= 0; x
< 4; x
++)
1105 D3DXVECTOR4 got
, expected
;
1112 expected
.x
= (x
+ 0.5f
) / 4.0f
;
1113 expected
.y
= (y
+ 0.5f
) / 4.0f
;
1114 expected
.z
= 1.0f
/ 4.0f
;
1117 expect_vec4(&expected
, &got
);
1121 IDirect3DTexture9_UnlockRect(tex
, 0);
1124 skip("Failed to lock texture\n");
1126 IDirect3DTexture9_Release(tex
);
1129 skip("Failed to create D3DFMT_A32B32G32R32F texture\n");
1131 /* test a compressed texture */
1132 hr
= IDirect3DDevice9_CreateTexture(device
, 4, 4, 1, 0, D3DFMT_DXT1
,
1133 D3DPOOL_MANAGED
, &tex
, NULL
);
1137 hr
= D3DXFillTexture(tex
, fillfunc
, NULL
);
1138 todo_wine
ok(hr
== D3D_OK
, "D3DXFillTexture returned %#x, expected %#x\n", hr
, D3D_OK
);
1140 IDirect3DTexture9_Release(tex
);
1143 skip("Failed to create D3DFMT_DXT1 texture\n");
1146 static void WINAPI
fillfunc_cube(D3DXVECTOR4
*value
, const D3DXVECTOR3
*texcoord
,
1147 const D3DXVECTOR3
*texelsize
, void *data
)
1149 value
->x
= (texcoord
->x
+ 1.0f
) / 2.0f
;
1150 value
->y
= (texcoord
->y
+ 1.0f
) / 2.0f
;
1151 value
->z
= (texcoord
->z
+ 1.0f
) / 2.0f
;
1152 value
->w
= texelsize
->x
;
1165 static float get_cube_coord(enum cube_coord coord
, unsigned int x
, unsigned int y
, unsigned int size
)
1172 return size
- x
- 0.5f
;
1176 return size
- y
- 0.5f
;
1182 trace("Unexpected coordinate value\n");
1187 static void test_D3DXFillCubeTexture(IDirect3DDevice9
*device
)
1189 IDirect3DCubeTexture9
*tex
;
1191 D3DLOCKED_RECT lock_rect
;
1194 DWORD value
, expected
, size
, pitch
;
1195 enum cube_coord coordmap
[6][3] =
1197 {ONE
, YCOORDINV
, XCOORDINV
},
1198 {ZERO
, YCOORDINV
, XCOORD
},
1199 {XCOORD
, ONE
, YCOORD
},
1200 {XCOORD
, ZERO
, YCOORDINV
},
1201 {XCOORD
, YCOORDINV
, ONE
},
1202 {XCOORDINV
, YCOORDINV
, ZERO
}
1206 hr
= IDirect3DDevice9_CreateCubeTexture(device
, size
, 0, 0, D3DFMT_A8R8G8B8
,
1207 D3DPOOL_MANAGED
, &tex
, NULL
);
1211 hr
= D3DXFillCubeTexture(tex
, fillfunc_cube
, NULL
);
1212 ok(hr
== D3D_OK
, "D3DXFillCubeTexture returned %#x, expected %#x\n", hr
, D3D_OK
);
1214 for (m
= 0; m
< 3; m
++)
1216 for (f
= 0; f
< 6; f
++)
1218 hr
= IDirect3DCubeTexture9_LockRect(tex
, f
, m
, &lock_rect
, NULL
, D3DLOCK_READONLY
);
1219 ok(hr
== D3D_OK
, "Couldn't lock the texture, error %#x\n", hr
);
1222 pitch
= lock_rect
.Pitch
/ sizeof(DWORD
);
1223 for (y
= 0; y
< size
; y
++)
1225 for (x
= 0; x
< size
; x
++)
1227 value
= ((DWORD
*)lock_rect
.pBits
)[y
* pitch
+ x
];
1228 v
[0] = (value
>> 24) & 0xff;
1229 v
[1] = (value
>> 16) & 0xff;
1230 v
[2] = (value
>> 8) & 0xff;
1231 v
[3] = value
& 0xff;
1233 e
[0] = (f
== 0) || (f
== 1) ?
1234 0 : (BYTE
)(255.0f
/ size
* 2.0f
+ 0.5f
);
1235 e
[1] = get_cube_coord(coordmap
[f
][0], x
, y
, size
) / size
* 255.0f
+ 0.5f
;
1236 e
[2] = get_cube_coord(coordmap
[f
][1], x
, y
, size
) / size
* 255.0f
+ 0.5f
;
1237 e
[3] = get_cube_coord(coordmap
[f
][2], x
, y
, size
) / size
* 255.0f
+ 0.5f
;
1238 expected
= e
[0] << 24 | e
[1] << 16 | e
[2] << 8 | e
[3];
1240 ok(color_match(v
, e
),
1241 "Texel at face %u (%u, %u) doesn't match: %#x, expected %#x\n",
1242 f
, x
, y
, value
, expected
);
1245 IDirect3DCubeTexture9_UnlockRect(tex
, f
, m
);
1251 IDirect3DCubeTexture9_Release(tex
);
1254 skip("Failed to create texture\n");
1256 hr
= IDirect3DDevice9_CreateCubeTexture(device
, 4, 1, 0, D3DFMT_A1R5G5B5
,
1257 D3DPOOL_MANAGED
, &tex
, NULL
);
1261 hr
= D3DXFillCubeTexture(tex
, fillfunc_cube
, NULL
);
1262 ok(hr
== D3D_OK
, "D3DXFillTexture returned %#x, expected %#x\n", hr
, D3D_OK
);
1263 for (f
= 0; f
< 6; f
++)
1265 hr
= IDirect3DCubeTexture9_LockRect(tex
, f
, 0, &lock_rect
, NULL
, D3DLOCK_READONLY
);
1266 ok(hr
== D3D_OK
, "Couldn't lock the texture, error %#x\n", hr
);
1269 pitch
= lock_rect
.Pitch
/ sizeof(WORD
);
1270 for (y
= 0; y
< 4; y
++)
1272 for (x
= 0; x
< 4; x
++)
1274 value
= ((WORD
*)lock_rect
.pBits
)[y
* pitch
+ x
];
1276 v
[1] = value
>> 10 & 0x1f;
1277 v
[2] = value
>> 5 & 0x1f;
1278 v
[3] = value
& 0x1f;
1280 e
[0] = (f
== 0) || (f
== 1) ?
1281 0 : (BYTE
)(1.0f
/ size
* 2.0f
+ 0.5f
);
1282 e
[1] = get_cube_coord(coordmap
[f
][0], x
, y
, 4) / 4 * 31.0f
+ 0.5f
;
1283 e
[2] = get_cube_coord(coordmap
[f
][1], x
, y
, 4) / 4 * 31.0f
+ 0.5f
;
1284 e
[3] = get_cube_coord(coordmap
[f
][2], x
, y
, 4) / 4 * 31.0f
+ 0.5f
;
1285 expected
= e
[0] << 15 | e
[1] << 10 | e
[2] << 5 | e
[3];
1287 ok(color_match(v
, e
),
1288 "Texel at face %u (%u, %u) doesn't match: %#x, expected %#x\n",
1289 f
, x
, y
, value
, expected
);
1292 IDirect3DCubeTexture9_UnlockRect(tex
, f
, 0);
1296 IDirect3DCubeTexture9_Release(tex
);
1299 skip("Failed to create texture\n");
1302 static void WINAPI
fillfunc_volume(D3DXVECTOR4
*value
, const D3DXVECTOR3
*texcoord
,
1303 const D3DXVECTOR3
*texelsize
, void *data
)
1305 value
->x
= texcoord
->x
;
1306 value
->y
= texcoord
->y
;
1307 value
->z
= texcoord
->z
;
1308 value
->w
= texelsize
->x
;
1311 static void test_D3DXFillVolumeTexture(IDirect3DDevice9
*device
)
1313 IDirect3DVolumeTexture9
*tex
;
1315 D3DLOCKED_BOX lock_box
;
1318 DWORD value
, expected
, size
, row_pitch
, slice_pitch
;
1321 hr
= IDirect3DDevice9_CreateVolumeTexture(device
, size
, size
, size
, 0, 0, D3DFMT_A8R8G8B8
,
1322 D3DPOOL_MANAGED
, &tex
, NULL
);
1326 hr
= D3DXFillVolumeTexture(tex
, fillfunc_volume
, NULL
);
1327 ok(hr
== D3D_OK
, "D3DXFillVolumeTexture returned %#x, expected %#x\n", hr
, D3D_OK
);
1329 for (m
= 0; m
< 3; m
++)
1331 hr
= IDirect3DVolumeTexture9_LockBox(tex
, m
, &lock_box
, NULL
, D3DLOCK_READONLY
);
1332 ok(hr
== D3D_OK
, "Couldn't lock the texture, error %#x\n", hr
);
1335 row_pitch
= lock_box
.RowPitch
/ sizeof(DWORD
);
1336 slice_pitch
= lock_box
.SlicePitch
/ sizeof(DWORD
);
1337 for (z
= 0; z
< size
; z
++)
1339 for (y
= 0; y
< size
; y
++)
1341 for (x
= 0; x
< size
; x
++)
1343 value
= ((DWORD
*)lock_box
.pBits
)[z
* slice_pitch
+ y
* row_pitch
+ x
];
1344 v
[0] = (value
>> 24) & 0xff;
1345 v
[1] = (value
>> 16) & 0xff;
1346 v
[2] = (value
>> 8) & 0xff;
1347 v
[3] = value
& 0xff;
1349 e
[0] = 255.0f
/ size
+ 0.5f
;
1350 e
[1] = (x
+ 0.5f
) / size
* 255.0f
+ 0.5f
;
1351 e
[2] = (y
+ 0.5f
) / size
* 255.0f
+ 0.5f
;
1352 e
[3] = (z
+ 0.5f
) / size
* 255.0f
+ 0.5f
;
1353 expected
= e
[0] << 24 | e
[1] << 16 | e
[2] << 8 | e
[3];
1355 ok(color_match(v
, e
),
1356 "Texel at (%u, %u, %u) doesn't match: %#x, expected %#x\n",
1357 x
, y
, z
, value
, expected
);
1361 IDirect3DVolumeTexture9_UnlockBox(tex
, m
);
1366 IDirect3DVolumeTexture9_Release(tex
);
1369 skip("Failed to create texture\n");
1371 hr
= IDirect3DDevice9_CreateVolumeTexture(device
, 4, 4, 4, 1, 0, D3DFMT_A1R5G5B5
,
1372 D3DPOOL_MANAGED
, &tex
, NULL
);
1376 hr
= D3DXFillVolumeTexture(tex
, fillfunc_volume
, NULL
);
1377 ok(hr
== D3D_OK
, "D3DXFillTexture returned %#x, expected %#x\n", hr
, D3D_OK
);
1378 hr
= IDirect3DVolumeTexture9_LockBox(tex
, 0, &lock_box
, NULL
, D3DLOCK_READONLY
);
1379 ok(hr
== D3D_OK
, "Couldn't lock the texture, error %#x\n", hr
);
1382 row_pitch
= lock_box
.RowPitch
/ sizeof(WORD
);
1383 slice_pitch
= lock_box
.SlicePitch
/ sizeof(WORD
);
1384 for (z
= 0; z
< 4; z
++)
1386 for (y
= 0; y
< 4; y
++)
1388 for (x
= 0; x
< 4; x
++)
1390 value
= ((WORD
*)lock_box
.pBits
)[z
* slice_pitch
+ y
* row_pitch
+ x
];
1392 v
[1] = value
>> 10 & 0x1f;
1393 v
[2] = value
>> 5 & 0x1f;
1394 v
[3] = value
& 0x1f;
1397 e
[1] = (x
+ 0.5f
) / 4 * 31.0f
+ 0.5f
;
1398 e
[2] = (y
+ 0.5f
) / 4 * 31.0f
+ 0.5f
;
1399 e
[3] = (z
+ 0.5f
) / 4 * 31.0f
+ 0.5f
;
1400 expected
= e
[0] << 15 | e
[1] << 10 | e
[2] << 5 | e
[3];
1402 ok(color_match(v
, e
),
1403 "Texel at (%u, %u, %u) doesn't match: %#x, expected %#x\n",
1404 x
, y
, z
, value
, expected
);
1408 IDirect3DVolumeTexture9_UnlockBox(tex
, 0);
1411 IDirect3DVolumeTexture9_Release(tex
);
1414 skip("Failed to create texture\n");
1417 static void test_D3DXCreateTextureFromFileInMemory(IDirect3DDevice9
*device
)
1420 IDirect3DTexture9
*texture
;
1421 D3DRESOURCETYPE type
;
1422 D3DSURFACE_DESC desc
;
1423 D3DLOCKED_RECT lock_rect
;
1426 hr
= D3DXCreateTextureFromFileInMemory(device
, dds_16bit
, sizeof(dds_16bit
), &texture
);
1427 ok(hr
== D3D_OK
, "D3DXCreateTextureFromFileInMemory returned %#x, expected %#x\n", hr
, D3D_OK
);
1428 if (SUCCEEDED(hr
)) IDirect3DTexture9_Release(texture
);
1430 hr
= D3DXCreateTextureFromFileInMemory(device
, dds_24bit
, sizeof(dds_24bit
), &texture
);
1431 ok(hr
== D3D_OK
, "D3DXCreateTextureFromFileInMemory returned %#x, expected %#x\n", hr
, D3D_OK
);
1432 if (SUCCEEDED(hr
)) IDirect3DTexture9_Release(texture
);
1434 hr
= D3DXCreateTextureFromFileInMemory(device
, dds_24bit
, sizeof(dds_24bit
) - 1, &texture
);
1435 ok(hr
== D3DXERR_INVALIDDATA
, "D3DXCreateTextureFromFileInMemory returned %#x, expected %#x\n", hr
, D3DXERR_INVALIDDATA
);
1437 /* Check that D3DXCreateTextureFromFileInMemory accepts cube texture dds file (only first face texture is loaded) */
1438 hr
= D3DXCreateTextureFromFileInMemory(device
, dds_cube_map
, sizeof(dds_cube_map
), &texture
);
1439 if (!has_dxt5
&& hr
== E_NOTIMPL
)
1441 skip("DXT5 is not supported, skipping the D3DXCreateTextureFromFileInMemory() tests\n");
1444 ok(hr
== D3D_OK
, "D3DXCreateTextureFromFileInMemory returned %#x, expected %#x\n", hr
, D3D_OK
);
1447 type
= IDirect3DTexture9_GetType(texture
);
1448 ok(type
== D3DRTYPE_TEXTURE
, "IDirect3DTexture9_GetType returned %u, expected %u\n", type
, D3DRTYPE_TEXTURE
);
1449 hr
= IDirect3DTexture9_GetLevelDesc(texture
, 0, &desc
);
1450 ok(hr
== D3D_OK
, "IDirect3DTexture9_GetLevelDesc returned %#x, expected %#x\n", hr
, D3D_OK
);
1451 ok(desc
.Width
== 4, "Width is %u, expected 4\n", desc
.Width
);
1452 ok(desc
.Height
== 4, "Height is %u, expected 4\n", desc
.Height
);
1453 hr
= IDirect3DTexture9_LockRect(texture
, 0, &lock_rect
, NULL
, D3DLOCK_READONLY
);
1454 ok(hr
== D3D_OK
, "IDirect3DTexture9_LockRect returned %#x, expected %#x\n", hr
, D3D_OK
);
1457 for (i
= 0; i
< 16; i
++)
1458 ok(((BYTE
*)lock_rect
.pBits
)[i
] == dds_cube_map
[128+i
], "Byte at index %u is 0x%02x, expected 0x%02x\n", i
, ((BYTE
*)lock_rect
.pBits
)[i
], dds_cube_map
[144+i
]);
1459 IDirect3DTexture9_UnlockRect(texture
, 0);
1461 IDirect3DTexture9_Release(texture
);
1466 static void test_D3DXCreateTextureFromFileInMemoryEx(IDirect3DDevice9
*device
)
1469 IDirect3DTexture9
*texture
;
1471 hr
= D3DXCreateTextureFromFileInMemoryEx(device
, dds_16bit
, sizeof(dds_16bit
), D3DX_DEFAULT
, D3DX_DEFAULT
, D3DX_DEFAULT
,
1472 0, D3DFMT_UNKNOWN
, D3DPOOL_DEFAULT
, D3DX_DEFAULT
, D3DX_DEFAULT
, 0, NULL
, NULL
, &texture
);
1473 ok(hr
== D3D_OK
, "D3DXCreateTextureFromFileInMemoryEx returned %#x, expected %#x\n", hr
, D3D_OK
);
1474 if (SUCCEEDED(hr
)) IDirect3DTexture9_Release(texture
);
1476 hr
= D3DXCreateTextureFromFileInMemoryEx(device
, dds_16bit
, sizeof(dds_16bit
), D3DX_DEFAULT
, D3DX_DEFAULT
, D3DX_DEFAULT
,
1477 D3DUSAGE_DYNAMIC
, D3DFMT_UNKNOWN
, D3DPOOL_DEFAULT
, D3DX_DEFAULT
, D3DX_DEFAULT
, 0, NULL
, NULL
, &texture
);
1478 ok(hr
== D3D_OK
, "D3DXCreateTextureFromFileInMemoryEx returned %#x, expected %#x\n", hr
, D3D_OK
);
1479 if (SUCCEEDED(hr
)) IDirect3DTexture9_Release(texture
);
1481 if (!is_autogenmipmap_supported(device
, D3DRTYPE_TEXTURE
))
1483 skip("No D3DUSAGE_AUTOGENMIPMAP support for textures\n");
1487 hr
= D3DXCreateTextureFromFileInMemoryEx(device
, dds_16bit
, sizeof(dds_16bit
), D3DX_DEFAULT
, D3DX_DEFAULT
, D3DX_DEFAULT
,
1488 D3DUSAGE_DYNAMIC
| D3DUSAGE_AUTOGENMIPMAP
, D3DFMT_UNKNOWN
, D3DPOOL_DEFAULT
, D3DX_DEFAULT
, D3DX_DEFAULT
, 0, NULL
, NULL
, &texture
);
1489 ok(hr
== D3D_OK
, "D3DXCreateTextureFromFileInMemoryEx returned %#x, expected %#x\n", hr
, D3D_OK
);
1490 if (SUCCEEDED(hr
)) IDirect3DTexture9_Release(texture
);
1493 static void test_D3DXCreateCubeTextureFromFileInMemory(IDirect3DDevice9
*device
)
1498 IDirect3DCubeTexture9
*cube_texture
;
1499 D3DSURFACE_DESC surface_desc
;
1501 hr
= D3DXCreateCubeTextureFromFileInMemory(NULL
, dds_cube_map
, sizeof(dds_cube_map
), &cube_texture
);
1502 ok(hr
== D3DERR_INVALIDCALL
, "D3DXCreateCubeTextureFromFileInMemory returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
1504 hr
= D3DXCreateCubeTextureFromFileInMemory(device
, NULL
, sizeof(dds_cube_map
), &cube_texture
);
1505 ok(hr
== D3DERR_INVALIDCALL
, "D3DXCreateCubeTextureFromFileInMemory returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
1507 hr
= D3DXCreateCubeTextureFromFileInMemory(device
, dds_cube_map
, 0, &cube_texture
);
1508 ok(hr
== D3DERR_INVALIDCALL
, "D3DXCreateCubeTextureFromFileInMemory returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
1510 hr
= D3DXCreateCubeTextureFromFileInMemory(device
, dds_cube_map
, sizeof(dds_cube_map
), NULL
);
1511 ok(hr
== D3DERR_INVALIDCALL
, "D3DXCreateCubeTextureFromFileInMemory returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
1513 hr
= D3DXCreateCubeTextureFromFileInMemory(device
, dds_cube_map
, sizeof(dds_cube_map
), &cube_texture
);
1516 levelcount
= IDirect3DCubeTexture9_GetLevelCount(cube_texture
);
1517 todo_wine
ok(levelcount
== 3, "GetLevelCount returned %u, expected 3\n", levelcount
);
1519 hr
= IDirect3DCubeTexture9_GetLevelDesc(cube_texture
, 0, &surface_desc
);
1520 ok(hr
== D3D_OK
, "GetLevelDesc returned %#x, expected %#x\n", hr
, D3D_OK
);
1521 ok(surface_desc
.Width
== 4, "Got width %u, expected 4\n", surface_desc
.Width
);
1522 ok(surface_desc
.Height
== 4, "Got height %u, expected 4\n", surface_desc
.Height
);
1524 ref
= IDirect3DCubeTexture9_Release(cube_texture
);
1525 ok(ref
== 0, "Invalid reference count. Got %u, expected 0\n", ref
);
1526 } else skip("Couldn't create cube texture\n");
1529 static void test_D3DXCreateCubeTextureFromFileInMemoryEx(IDirect3DDevice9
*device
)
1532 IDirect3DCubeTexture9
*cube_texture
;
1534 if (!is_autogenmipmap_supported(device
, D3DRTYPE_CUBETEXTURE
))
1536 skip("No D3DUSAGE_AUTOGENMIPMAP support for cube textures\n");
1540 hr
= D3DXCreateCubeTextureFromFileInMemoryEx(device
, dds_cube_map
, sizeof(dds_cube_map
), D3DX_DEFAULT
, D3DX_DEFAULT
,
1541 D3DUSAGE_DYNAMIC
| D3DUSAGE_AUTOGENMIPMAP
, D3DFMT_UNKNOWN
, D3DPOOL_DEFAULT
, D3DX_DEFAULT
, D3DX_DEFAULT
, 0, NULL
, NULL
, &cube_texture
);
1542 if (!has_dxt5
&& hr
== E_NOTIMPL
)
1544 skip("DXT5 is not supported, skipping the D3DXCreateCubeTextureFromFileInMemoryEx() tests\n");
1547 ok(hr
== D3D_OK
, "D3DXCreateCubeTextureFromFileInMemoryEx returned %#x, expected %#x\n", hr
, D3D_OK
);
1548 if (SUCCEEDED(hr
)) IDirect3DCubeTexture9_Release(cube_texture
);
1551 static void test_D3DXCreateVolumeTextureFromFileInMemory(IDirect3DDevice9
*device
)
1556 IDirect3DVolumeTexture9
*volume_texture
;
1557 D3DVOLUME_DESC volume_desc
;
1559 hr
= D3DXCreateVolumeTextureFromFileInMemory(NULL
, dds_volume_map
, sizeof(dds_volume_map
), &volume_texture
);
1560 ok(hr
== D3DERR_INVALIDCALL
, "D3DXCreateVolumeTextureFromFileInMemory returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
1562 hr
= D3DXCreateVolumeTextureFromFileInMemory(device
, NULL
, sizeof(dds_volume_map
), &volume_texture
);
1563 ok(hr
== D3DERR_INVALIDCALL
, "D3DXCreateVolumeTextureFromFileInMemory returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
1565 hr
= D3DXCreateVolumeTextureFromFileInMemory(device
, dds_volume_map
, 0, &volume_texture
);
1566 ok(hr
== D3DERR_INVALIDCALL
, "D3DXCreateVolumeTextureFromFileInMemory returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
1568 hr
= D3DXCreateVolumeTextureFromFileInMemory(device
, dds_volume_map
, sizeof(dds_volume_map
), NULL
);
1569 ok(hr
== D3DERR_INVALIDCALL
, "D3DXCreateVolumeTextureFromFileInMemory returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
1571 hr
= D3DXCreateVolumeTextureFromFileInMemory(device
, dds_volume_map
, sizeof(dds_volume_map
), &volume_texture
);
1572 if (!has_dxt5
&& hr
== E_NOTIMPL
)
1574 skip("DXT5 is not supported, skipping the D3DXCreateVolumeTextureFromFileInMemory() tests\n");
1577 ok(hr
== D3D_OK
, "D3DXCreateVolumeTextureFromFileInMemory returned %#x, expected %#x\n", hr
, D3D_OK
);
1580 levelcount
= IDirect3DVolumeTexture9_GetLevelCount(volume_texture
);
1581 ok(levelcount
== 3, "GetLevelCount returned %u, expected 3\n", levelcount
);
1583 hr
= IDirect3DVolumeTexture9_GetLevelDesc(volume_texture
, 0, &volume_desc
);
1584 ok(hr
== D3D_OK
, "GetLevelDesc returned %#x, expected %#x\n", hr
, D3D_OK
);
1585 ok(volume_desc
.Width
== 4, "Got width %u, expected 4\n", volume_desc
.Width
);
1586 ok(volume_desc
.Height
== 4, "Got height %u, expected 4\n", volume_desc
.Height
);
1587 ok(volume_desc
.Depth
== 2, "Got depth %u, expected 2\n", volume_desc
.Depth
);
1589 hr
= IDirect3DVolumeTexture9_GetLevelDesc(volume_texture
, 1, &volume_desc
);
1590 ok(hr
== D3D_OK
, "GetLevelDesc returned %#x, expected %#x\n", hr
, D3D_OK
);
1591 ok(volume_desc
.Width
== 2, "Got width %u, expected 2\n", volume_desc
.Width
);
1592 ok(volume_desc
.Height
== 2, "Got height %u, expected 2\n", volume_desc
.Height
);
1593 ok(volume_desc
.Depth
== 1, "Got depth %u, expected 1\n", volume_desc
.Depth
);
1595 ref
= IDirect3DVolumeTexture9_Release(volume_texture
);
1596 ok(ref
== 0, "Invalid reference count. Got %u, expected 0\n", ref
);
1600 /* fills positive x face with red color */
1601 static void WINAPI
fill_cube_positive_x(D3DXVECTOR4
*out
, const D3DXVECTOR3
*tex_coord
, const D3DXVECTOR3
*texel_size
, void *data
)
1603 memset(out
, 0, sizeof(*out
));
1604 if (tex_coord
->x
> 0 && fabs(tex_coord
->x
) > fabs(tex_coord
->y
) && fabs(tex_coord
->x
) > fabs(tex_coord
->z
))
1608 static void test_D3DXSaveTextureToFileInMemory(IDirect3DDevice9
*device
)
1611 IDirect3DTexture9
*texture
;
1612 IDirect3DCubeTexture9
*cube_texture
;
1613 IDirect3DVolumeTexture9
*volume_texture
;
1614 ID3DXBuffer
*buffer
;
1615 void *buffer_pointer
;
1617 D3DXIMAGE_INFO info
;
1618 D3DXIMAGE_FILEFORMAT file_format
;
1621 hr
= IDirect3DDevice9_CreateTexture(device
, 256, 256, 0, 0, D3DFMT_X8R8G8B8
, D3DPOOL_MANAGED
, &texture
, NULL
);
1624 skip("Failed to create texture\n");
1628 for (file_format
= D3DXIFF_BMP
; file_format
<= D3DXIFF_JPG
; file_format
++)
1630 hr
= D3DXSaveTextureToFileInMemory(&buffer
, file_format
, (IDirect3DBaseTexture9
*)texture
, NULL
);
1631 ok(hr
== D3D_OK
, "D3DXSaveTextureToFileInMemory returned %#x, expected %#x\n", hr
, D3D_OK
);
1634 buffer_pointer
= ID3DXBuffer_GetBufferPointer(buffer
);
1635 buffer_size
= ID3DXBuffer_GetBufferSize(buffer
);
1636 hr
= D3DXGetImageInfoFromFileInMemory(buffer_pointer
, buffer_size
, &info
);
1637 ok(hr
== D3D_OK
, "D3DXGetImageInfoFromFileInMemory returned %#x, expected %#x\n", hr
, D3D_OK
);
1639 ok(info
.Width
== 256, "Got width %u, expected %u\n", info
.Width
, 256);
1640 ok(info
.Height
== 256, "Got height %u, expected %u\n", info
.Height
, 256);
1641 ok(info
.MipLevels
== 1, "Got miplevels %u, expected %u\n", info
.MipLevels
, 1);
1642 ok(info
.ResourceType
== D3DRTYPE_TEXTURE
, "Got resource type %#x, expected %#x\n", info
.ResourceType
, D3DRTYPE_TEXTURE
);
1643 ok(info
.ImageFileFormat
== file_format
, "Got file format %#x, expected %#x\n", info
.ImageFileFormat
, file_format
);
1644 ID3DXBuffer_Release(buffer
);
1649 hr
= D3DXSaveTextureToFileInMemory(&buffer
, D3DXIFF_DDS
, (IDirect3DBaseTexture9
*)texture
, NULL
);
1650 ok(hr
== D3D_OK
, "D3DXSaveTextureToFileInMemory returned %#x, expected %#x\n", hr
, D3D_OK
);
1653 buffer_pointer
= ID3DXBuffer_GetBufferPointer(buffer
);
1654 buffer_size
= ID3DXBuffer_GetBufferSize(buffer
);
1655 hr
= D3DXGetImageInfoFromFileInMemory(buffer_pointer
, buffer_size
, &info
);
1656 ok(hr
== D3D_OK
, "D3DXGetImageInfoFromFileInMemory returned %#x, expected %#x\n", hr
, D3D_OK
);
1658 ok(info
.Width
== 256, "Got width %u, expected %u\n", info
.Width
, 256);
1659 ok(info
.Height
== 256, "Got height %u, expected %u\n", info
.Height
, 256);
1660 ok(info
.MipLevels
== 9, "Got miplevels %u, expected %u\n", info
.MipLevels
, 9);
1661 ok(info
.ResourceType
== D3DRTYPE_TEXTURE
, "Got resource type %#x, expected %#x\n", info
.ResourceType
, D3DRTYPE_TEXTURE
);
1662 ok(info
.ImageFileFormat
== D3DXIFF_DDS
, "Got file format %#x, expected %#x\n", info
.ImageFileFormat
, D3DXIFF_DDS
);
1663 ID3DXBuffer_Release(buffer
);
1667 IDirect3DTexture9_Release(texture
);
1670 hr
= IDirect3DDevice9_CreateCubeTexture(device
, 256, 0, 0, D3DFMT_X8R8G8B8
, D3DPOOL_MANAGED
, &cube_texture
, NULL
);
1673 skip("Failed to create cube texture\n");
1677 hr
= D3DXFillCubeTexture(cube_texture
, fill_cube_positive_x
, NULL
);
1678 ok(hr
== D3D_OK
, "D3DXFillCubeTexture returned %#x, expected %#x\n", hr
, D3D_OK
);
1680 hr
= D3DXSaveTextureToFileInMemory(&buffer
, D3DXIFF_BMP
, (IDirect3DBaseTexture9
*)cube_texture
, NULL
);
1681 ok(hr
== D3D_OK
, "D3DXSaveTextureToFileInMemory returned %#x, expected %#x\n", hr
, D3D_OK
);
1684 IDirect3DSurface9
*surface
;
1686 buffer_pointer
= ID3DXBuffer_GetBufferPointer(buffer
);
1687 buffer_size
= ID3DXBuffer_GetBufferSize(buffer
);
1688 hr
= D3DXGetImageInfoFromFileInMemory(buffer_pointer
, buffer_size
, &info
);
1689 ok(hr
== D3D_OK
, "D3DXGetImageInfoFromFileInMemory returned %#x, expected %#x\n", hr
, D3D_OK
);
1691 ok(info
.Width
== 256, "Got width %u, expected %u\n", info
.Width
, 256);
1692 ok(info
.Height
== 256, "Got height %u, expected %u\n", info
.Height
, 256);
1693 ok(info
.MipLevels
== 1, "Got miplevels %u, expected %u\n", info
.MipLevels
, 1);
1694 ok(info
.ResourceType
== D3DRTYPE_TEXTURE
, "Got resource type %#x, expected %#x\n", info
.ResourceType
, D3DRTYPE_TEXTURE
);
1695 ok(info
.ImageFileFormat
== D3DXIFF_BMP
, "Got file format %#x, expected %#x\n", info
.ImageFileFormat
, D3DXIFF_BMP
);
1697 /* positive x face is saved */
1698 hr
= IDirect3DDevice9_CreateOffscreenPlainSurface(device
, 256, 256, D3DFMT_X8R8G8B8
, D3DPOOL_SYSTEMMEM
, &surface
, NULL
);
1701 D3DLOCKED_RECT locked_rect
;
1703 hr
= D3DXLoadSurfaceFromFileInMemory(surface
, NULL
, NULL
, buffer_pointer
, buffer_size
, NULL
, D3DX_FILTER_NONE
, 0, NULL
);
1704 ok(hr
== D3D_OK
, "D3DXLoadSurfaceFromFileInMemory returned %#x, expected %#x\n", hr
, D3D_OK
);
1706 hr
= IDirect3DSurface9_LockRect(surface
, &locked_rect
, NULL
, D3DLOCK_READONLY
);
1709 DWORD
*color
= locked_rect
.pBits
;
1710 ok(*color
== 0x00ff0000, "Got color %#x, expected %#x\n", *color
, 0x00ff0000);
1711 IDirect3DSurface9_UnlockRect(surface
);
1714 IDirect3DSurface9_Release(surface
);
1715 } else skip("Failed to create surface\n");
1717 ID3DXBuffer_Release(buffer
);
1721 hr
= D3DXSaveTextureToFileInMemory(&buffer
, D3DXIFF_DDS
, (IDirect3DBaseTexture9
*)cube_texture
, NULL
);
1722 ok(hr
== D3D_OK
, "D3DXSaveTextureToFileInMemory returned %#x, expected %#x\n", hr
, D3D_OK
);
1725 buffer_pointer
= ID3DXBuffer_GetBufferPointer(buffer
);
1726 buffer_size
= ID3DXBuffer_GetBufferSize(buffer
);
1727 hr
= D3DXGetImageInfoFromFileInMemory(buffer_pointer
, buffer_size
, &info
);
1728 ok(hr
== D3D_OK
, "D3DXGetImageInfoFromFileInMemory returned %#x, expected %#x\n", hr
, D3D_OK
);
1730 ok(info
.Width
== 256, "Got width %u, expected %u\n", info
.Width
, 256);
1731 ok(info
.Height
== 256, "Got height %u, expected %u\n", info
.Height
, 256);
1732 ok(info
.MipLevels
== 9, "Got miplevels %u, expected %u\n", info
.MipLevels
, 9);
1733 ok(info
.ResourceType
== D3DRTYPE_CUBETEXTURE
, "Got resource type %#x, expected %#x\n", info
.ResourceType
, D3DRTYPE_CUBETEXTURE
);
1734 ok(info
.ImageFileFormat
== D3DXIFF_DDS
, "Got file format %#x, expected %#x\n", info
.ImageFileFormat
, D3DXIFF_DDS
);
1735 ID3DXBuffer_Release(buffer
);
1739 IDirect3DCubeTexture9_Release(cube_texture
);
1741 /* volume textures */
1742 hr
= IDirect3DDevice9_CreateVolumeTexture(device
, 256, 256, 256, 0, 0, D3DFMT_X8R8G8B8
, D3DPOOL_MANAGED
, &volume_texture
, NULL
);
1745 skip("Failed to create volume texture\n");
1750 hr
= D3DXSaveTextureToFileInMemory(&buffer
, D3DXIFF_BMP
, (IDirect3DBaseTexture9
*)volume_texture
, NULL
);
1751 ok(hr
== D3D_OK
, "D3DXSaveTextureToFileInMemory returned %#x, expected %#x\n", hr
, D3D_OK
);
1754 buffer_pointer
= ID3DXBuffer_GetBufferPointer(buffer
);
1755 buffer_size
= ID3DXBuffer_GetBufferSize(buffer
);
1756 hr
= D3DXGetImageInfoFromFileInMemory(buffer_pointer
, buffer_size
, &info
);
1757 ok(hr
== D3D_OK
, "D3DXGetImageInfoFromFileInMemory returned %#x, expected %#x\n", hr
, D3D_OK
);
1759 ok(info
.Width
== 256, "Got width %u, expected %u\n", info
.Width
, 256);
1760 ok(info
.Height
== 256, "Got height %u, expected %u\n", info
.Height
, 256);
1761 ok(info
.Depth
== 1, "Got depth %u, expected %u\n", info
.Depth
, 1);
1762 ok(info
.MipLevels
== 1, "Got miplevels %u, expected %u\n", info
.MipLevels
, 1);
1763 ok(info
.ResourceType
== D3DRTYPE_TEXTURE
, "Got resource type %#x, expected %#x\n", info
.ResourceType
, D3DRTYPE_TEXTURE
);
1764 ok(info
.ImageFileFormat
== D3DXIFF_BMP
, "Got file format %#x, expected %#x\n", info
.ImageFileFormat
, D3DXIFF_BMP
);
1765 ID3DXBuffer_Release(buffer
);
1768 hr
= D3DXSaveTextureToFileInMemory(&buffer
, D3DXIFF_DDS
, (IDirect3DBaseTexture9
*)volume_texture
, NULL
);
1769 ok(hr
== D3D_OK
, "D3DXSaveTextureToFileInMemory returned %#x, expected %#x\n", hr
, D3D_OK
);
1772 buffer_pointer
= ID3DXBuffer_GetBufferPointer(buffer
);
1773 buffer_size
= ID3DXBuffer_GetBufferSize(buffer
);
1774 hr
= D3DXGetImageInfoFromFileInMemory(buffer_pointer
, buffer_size
, &info
);
1775 ok(hr
== D3D_OK
, "D3DXGetImageInfoFromFileInMemory returned %#x, expected %#x\n", hr
, D3D_OK
);
1777 ok(info
.Width
== 256, "Got width %u, expected %u\n", info
.Width
, 256);
1778 ok(info
.Height
== 256, "Got height %u, expected %u\n", info
.Height
, 256);
1779 ok(info
.Depth
== 256, "Got depth %u, expected %u\n", info
.Depth
, 256);
1780 ok(info
.MipLevels
== 9, "Got miplevels %u, expected %u\n", info
.MipLevels
, 9);
1781 ok(info
.ResourceType
== D3DRTYPE_VOLUMETEXTURE
, "Got resource type %#x, expected %#x\n", info
.ResourceType
, D3DRTYPE_VOLUMETEXTURE
);
1782 ok(info
.ImageFileFormat
== D3DXIFF_DDS
, "Got file format %#x, expected %#x\n", info
.ImageFileFormat
, D3DXIFF_DDS
);
1783 ID3DXBuffer_Release(buffer
);
1787 IDirect3DVolumeTexture9_Release(volume_texture
);
1794 IDirect3DDevice9
*device
;
1795 D3DPRESENT_PARAMETERS d3dpp
;
1798 wnd
= CreateWindow("static", "d3dx9_test", 0, 0, 0, 0, 0, NULL
, NULL
, NULL
, NULL
);
1800 skip("Couldn't create application window\n");
1803 d3d
= Direct3DCreate9(D3D_SDK_VERSION
);
1805 skip("Couldn't create IDirect3D9 object\n");
1810 ZeroMemory(&d3dpp
, sizeof(d3dpp
));
1811 d3dpp
.Windowed
= TRUE
;
1812 d3dpp
.SwapEffect
= D3DSWAPEFFECT_DISCARD
;
1813 hr
= IDirect3D9_CreateDevice(d3d
, D3DADAPTER_DEFAULT
, D3DDEVTYPE_HAL
, wnd
, D3DCREATE_SOFTWARE_VERTEXPROCESSING
, &d3dpp
, &device
);
1815 skip("Failed to create IDirect3DDevice9 object %#x\n", hr
);
1816 IDirect3D9_Release(d3d
);
1821 /* Check whether DXT5 textures are supported */
1822 hr
= IDirect3D9_CheckDeviceFormat(d3d
, D3DADAPTER_DEFAULT
, D3DDEVTYPE_HAL
,
1823 D3DFMT_X8R8G8B8
, 0, D3DRTYPE_TEXTURE
, D3DFMT_DXT5
);
1824 has_dxt5
= SUCCEEDED(hr
);
1826 test_D3DXCheckTextureRequirements(device
);
1827 test_D3DXCheckCubeTextureRequirements(device
);
1828 test_D3DXCheckVolumeTextureRequirements(device
);
1829 test_D3DXCreateTexture(device
);
1830 test_D3DXFilterTexture(device
);
1831 test_D3DXFillTexture(device
);
1832 test_D3DXFillCubeTexture(device
);
1833 test_D3DXFillVolumeTexture(device
);
1834 test_D3DXCreateTextureFromFileInMemory(device
);
1835 test_D3DXCreateTextureFromFileInMemoryEx(device
);
1836 test_D3DXCreateCubeTextureFromFileInMemory(device
);
1837 test_D3DXCreateCubeTextureFromFileInMemoryEx(device
);
1838 test_D3DXCreateVolumeTextureFromFileInMemory(device
);
1839 test_D3DXSaveTextureToFileInMemory(device
);
1841 IDirect3DDevice9_Release(device
);
1842 IDirect3D9_Release(d3d
);