2 * Tests for the D3DX9 volume functions
4 * Copyright 2012 Józef Kucia
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
22 #include "wine/test.h"
25 /* 4x4x2 volume map dds, 2 mipmaps */
26 static const unsigned char dds_volume_map
[] =
28 0x44,0x44,0x53,0x20,0x7c,0x00,0x00,0x00,0x07,0x10,0x8a,0x00,0x04,0x00,0x00,0x00,
29 0x04,0x00,0x00,0x00,0x10,0x00,0x00,0x00,0x02,0x00,0x00,0x00,0x03,0x00,0x00,0x00,
30 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
31 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
32 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x20,0x00,0x00,0x00,
33 0x04,0x00,0x00,0x00,0x44,0x58,0x54,0x33,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
34 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x08,0x10,0x40,0x00,
35 0x00,0x00,0x20,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
36 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xef,0x87,0x0f,0x78,0x05,0x05,0x50,0x50,
37 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xef,0x87,0x0f,0x78,0x05,0x05,0x50,0x50,
38 0xff,0x00,0xff,0x00,0x00,0x00,0x00,0x00,0x2f,0x7e,0xcf,0x79,0x01,0x54,0x5c,0x5c,
39 0x0f,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x10,0x84,0xef,0x7b,0xaa,0xab,0xab,0xab
42 #define check_pixel_4bpp(box, x, y, z, color) _check_pixel_4bpp(__LINE__, box, x, y, z, color)
43 static inline void _check_pixel_4bpp(unsigned int line
, const D3DLOCKED_BOX
*box
, int x
, int y
, int z
, DWORD expected_color
)
45 DWORD color
= ((DWORD
*)box
->pBits
)[x
+ (y
* box
->RowPitch
+ z
* box
->SlicePitch
) / 4];
46 ok_(__FILE__
, line
)(color
== expected_color
, "Got color 0x%08x, expected 0x%08x\n", color
, expected_color
);
49 static inline void set_box(D3DBOX
*box
, UINT left
, UINT top
, UINT right
, UINT bottom
, UINT front
, UINT back
)
59 static void test_D3DXLoadVolumeFromMemory(IDirect3DDevice9
*device
)
63 D3DBOX src_box
, dst_box
;
64 D3DLOCKED_BOX locked_box
;
65 IDirect3DVolume9
*volume
;
66 IDirect3DVolumeTexture9
*volume_texture
;
67 const DWORD pixels
[] = { 0xc3394cf0, 0x235ae892, 0x09b197fd, 0x8dc32bf6,
68 0xffffffff, 0xffffffff, 0xffffffff, 0xffffffff,
69 0x00000000, 0x00000000, 0x00000000, 0xffffffff,
70 0xffffffff, 0x00000000, 0xffffffff, 0x00000000 };
72 hr
= IDirect3DDevice9_CreateVolumeTexture(device
, 256, 256, 4, 1, D3DUSAGE_DYNAMIC
, D3DFMT_A8R8G8B8
, D3DPOOL_DEFAULT
,
73 &volume_texture
, NULL
);
76 skip("Failed to create volume texture\n");
80 IDirect3DVolumeTexture9_GetVolumeLevel(volume_texture
, 0, &volume
);
82 set_box(&src_box
, 0, 0, 4, 1, 0, 4);
83 set_box(&dst_box
, 0, 0, 4, 1, 0, 4);
85 hr
= D3DXLoadVolumeFromMemory(volume
, NULL
, &dst_box
, pixels
, D3DFMT_A8R8G8B8
, 16, 16, NULL
, &src_box
, D3DX_DEFAULT
, 0);
86 ok(hr
== D3D_OK
, "D3DXLoadVolumeFromMemory returned %#x, expected %#x\n", hr
, D3D_OK
);
88 IDirect3DVolume9_LockBox(volume
, &locked_box
, &dst_box
, D3DLOCK_READONLY
);
89 for (i
= 0; i
< 16; i
++) check_pixel_4bpp(&locked_box
, i
% 4, 0, i
/ 4, pixels
[i
]);
90 IDirect3DVolume9_UnlockBox(volume
);
92 hr
= D3DXLoadVolumeFromMemory(volume
, NULL
, &dst_box
, pixels
, D3DFMT_UNKNOWN
, 16, 16, NULL
, &src_box
, D3DX_DEFAULT
, 0);
93 ok(hr
== E_FAIL
, "D3DXLoadVolumeFromMemory returned %#x, expected %#x\n", hr
, E_FAIL
);
95 hr
= D3DXLoadVolumeFromMemory(volume
, NULL
, NULL
, pixels
, D3DFMT_A8R8G8B8
, 16, 16, NULL
, &src_box
, D3DX_DEFAULT
, 0);
96 ok(hr
== D3D_OK
, "D3DXLoadVolumeFromMemory returned %#x, expected %#x\n", hr
, D3D_OK
);
98 hr
= D3DXLoadVolumeFromMemory(volume
, NULL
, &dst_box
, NULL
, D3DFMT_A8R8G8B8
, 16, 16, NULL
, &src_box
, D3DX_DEFAULT
, 0);
99 ok(hr
== D3DERR_INVALIDCALL
, "D3DXLoadVolumeFromMemory returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
101 hr
= D3DXLoadVolumeFromMemory(volume
, NULL
, &dst_box
, pixels
, D3DFMT_A8R8G8B8
, 16, 16, NULL
, NULL
, D3DX_DEFAULT
, 0);
102 ok(hr
== D3DERR_INVALIDCALL
, "D3DXLoadVolumeFromMemory returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
104 set_box(&src_box
, 0, 0, 4, 4, 0, 1);
105 set_box(&dst_box
, 0, 0, 4, 4, 0, 1);
106 hr
= D3DXLoadVolumeFromMemory(volume
, NULL
, &dst_box
, pixels
, D3DFMT_A8R8G8B8
, 16, sizeof(pixels
), NULL
, &src_box
, D3DX_DEFAULT
, 0);
107 ok(hr
== D3D_OK
, "D3DXLoadVolumeFromMemory returned %#x, expected %#x\n", hr
, D3D_OK
);
109 IDirect3DVolume9_LockBox(volume
, &locked_box
, &dst_box
, D3DLOCK_READONLY
);
110 for (i
= 0; i
< 16; i
++) check_pixel_4bpp(&locked_box
, i
% 4, i
/ 4, 0, pixels
[i
]);
111 IDirect3DVolume9_UnlockBox(volume
);
113 hr
= D3DXLoadVolumeFromMemory(volume
, NULL
, NULL
, pixels
, D3DFMT_A8R8G8B8
, 16, sizeof(pixels
), NULL
, &src_box
, D3DX_FILTER_NONE
, 0);
114 ok(hr
== D3D_OK
, "D3DXLoadVolumeFromMemory returned %#x, expected %#x\n", hr
, D3D_OK
);
116 IDirect3DVolume9_LockBox(volume
, &locked_box
, NULL
, D3DLOCK_READONLY
);
117 for (i
= 0; i
< 16; i
++) check_pixel_4bpp(&locked_box
, i
% 4, i
/ 4, 0, pixels
[i
]);
118 for (z
= 0; z
< 4; z
++)
120 for (y
= 0; y
< 256; y
++)
122 for (x
= 0; x
< 256; x
++)
123 if (z
!= 0 || y
>= 4 || x
>= 4) check_pixel_4bpp(&locked_box
, x
, y
, z
, 0);
126 IDirect3DVolume9_UnlockBox(volume
);
128 set_box(&src_box
, 0, 0, 2, 2, 1, 2);
129 set_box(&dst_box
, 0, 0, 2, 2, 0, 1);
130 hr
= D3DXLoadVolumeFromMemory(volume
, NULL
, &dst_box
, pixels
, D3DFMT_A8R8G8B8
, 8, 16, NULL
, &src_box
, D3DX_DEFAULT
, 0);
131 ok(hr
== D3D_OK
, "D3DXLoadVolumeFromMemory returned %#x, expected %#x\n", hr
, D3D_OK
);
133 IDirect3DVolume9_LockBox(volume
, &locked_box
, &dst_box
, D3DLOCK_READONLY
);
134 for (i
= 0; i
< 4; i
++) check_pixel_4bpp(&locked_box
, i
% 2, i
/ 2, 0, pixels
[i
+ 4]);
135 IDirect3DVolume9_UnlockBox(volume
);
137 set_box(&src_box
, 0, 0, 2, 2, 2, 3);
138 set_box(&dst_box
, 0, 0, 2, 2, 1, 2);
139 hr
= D3DXLoadVolumeFromMemory(volume
, NULL
, &dst_box
, pixels
, D3DFMT_A8R8G8B8
, 8, 16, NULL
, &src_box
, D3DX_DEFAULT
, 0);
140 ok(hr
== D3D_OK
, "D3DXLoadVolumeFromMemory returned %#x, expected %#x\n", hr
, D3D_OK
);
142 IDirect3DVolume9_LockBox(volume
, &locked_box
, &dst_box
, D3DLOCK_READONLY
);
143 for (i
= 0; i
< 4; i
++) check_pixel_4bpp(&locked_box
, i
% 2, i
/ 2, 0, pixels
[i
+ 8]);
144 IDirect3DVolume9_UnlockBox(volume
);
146 set_box(&src_box
, 0, 0, 4, 1, 0, 4);
148 set_box(&dst_box
, -1, -1, 3, 0, 0, 4);
149 hr
= D3DXLoadVolumeFromMemory(volume
, NULL
, &dst_box
, pixels
, D3DFMT_A8R8G8B8
, 16, 16, NULL
, &src_box
, D3DX_DEFAULT
, 0);
150 ok(hr
== D3DERR_INVALIDCALL
, "D3DXLoadVolumeFromMemory returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
152 set_box(&dst_box
, 254, 254, 258, 255, 0, 4);
153 hr
= D3DXLoadVolumeFromMemory(volume
, NULL
, &dst_box
, pixels
, D3DFMT_A8R8G8B8
, 16, 16, NULL
, &src_box
, D3DX_DEFAULT
, 0);
154 ok(hr
== D3DERR_INVALIDCALL
, "D3DXLoadVolumeFromMemory returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
156 set_box(&dst_box
, 4, 1, 0, 0, 0, 4);
157 hr
= D3DXLoadVolumeFromMemory(volume
, NULL
, &dst_box
, pixels
, D3DFMT_A8R8G8B8
, 16, 16, NULL
, &src_box
, D3DX_DEFAULT
, 0);
158 ok(hr
== D3DERR_INVALIDCALL
, "D3DXLoadVolumeFromMemory returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
160 set_box(&dst_box
, 0, 0, 0, 0, 0, 0);
161 hr
= D3DXLoadVolumeFromMemory(volume
, NULL
, &dst_box
, pixels
, D3DFMT_A8R8G8B8
, 16, 16, NULL
, &src_box
, D3DX_DEFAULT
, 0);
162 ok(hr
== D3DERR_INVALIDCALL
, "D3DXLoadVolumeFromMemory returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
164 set_box(&dst_box
, 0, 0, 0, 0, 0, 1);
165 hr
= D3DXLoadVolumeFromMemory(volume
, NULL
, &dst_box
, pixels
, D3DFMT_A8R8G8B8
, 16, 16, NULL
, &src_box
, D3DX_DEFAULT
, 0);
166 ok(hr
== D3DERR_INVALIDCALL
, "D3DXLoadVolumeFromMemory returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
168 set_box(&dst_box
, 300, 300, 300, 300, 0, 0);
169 hr
= D3DXLoadVolumeFromMemory(volume
, NULL
, &dst_box
, pixels
, D3DFMT_A8R8G8B8
, 16, 16, NULL
, &src_box
, D3DX_DEFAULT
, 0);
170 ok(hr
== D3DERR_INVALIDCALL
, "D3DXLoadVolumeFromMemory returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
172 IDirect3DVolume9_Release(volume
);
173 IDirect3DVolumeTexture9_Release(volume_texture
);
175 hr
= IDirect3DDevice9_CreateVolumeTexture(device
, 256, 256, 4, 1, 0, D3DFMT_A8R8G8B8
, D3DPOOL_DEFAULT
, &volume_texture
, NULL
);
178 skip("Failed to create volume texture\n");
182 IDirect3DVolumeTexture9_GetVolumeLevel(volume_texture
, 0, &volume
);
184 set_box(&src_box
, 0, 0, 4, 1, 0, 4);
185 set_box(&dst_box
, 0, 0, 4, 1, 0, 4);
186 hr
= D3DXLoadVolumeFromMemory(volume
, NULL
, &dst_box
, pixels
, D3DFMT_A8R8G8B8
, 16, 16, NULL
, &src_box
, D3DX_DEFAULT
, 0);
187 todo_wine
ok(hr
== D3DERR_INVALIDCALL
, "D3DXLoadVolumeFromMemory returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
189 IDirect3DVolume9_Release(volume
);
190 IDirect3DVolumeTexture9_Release(volume_texture
);
192 hr
= IDirect3DDevice9_CreateVolumeTexture(device
, 8, 8, 1, 1, D3DUSAGE_DYNAMIC
, D3DFMT_DXT1
, D3DPOOL_DEFAULT
, &volume_texture
, NULL
);
195 skip("Failed to create volume texture\n");
199 IDirect3DVolumeTexture9_GetVolumeLevel(volume_texture
, 0, &volume
);
201 set_box(&src_box
, 1, 1, 7, 7, 0, 1);
202 set_box(&dst_box
, 1, 1, 7, 7, 0, 1);
203 hr
= D3DXLoadVolumeFromMemory(volume
, NULL
, &dst_box
, pixels
, D3DFMT_A8R8G8B8
, 16, 32, NULL
, &src_box
, D3DX_DEFAULT
, 0);
204 todo_wine
ok(hr
== D3D_OK
, "D3DXLoadVolumeFromMemory returned %#x, expected %#x\n", hr
, D3D_OK
);
206 IDirect3DVolume9_Release(volume
);
207 IDirect3DVolumeTexture9_Release(volume_texture
);
210 static void test_D3DXLoadVolumeFromFileInMemory(IDirect3DDevice9
*device
)
214 IDirect3DVolume9
*volume
;
215 IDirect3DVolumeTexture9
*volume_texture
;
217 hr
= IDirect3DDevice9_CreateVolumeTexture(device
, 4, 4, 2, 1, D3DUSAGE_DYNAMIC
, D3DFMT_DXT3
, D3DPOOL_DEFAULT
,
218 &volume_texture
, NULL
);
221 skip("Failed to create volume texture\n");
225 IDirect3DVolumeTexture9_GetVolumeLevel(volume_texture
, 0, &volume
);
227 hr
= D3DXLoadVolumeFromFileInMemory(volume
, NULL
, NULL
, dds_volume_map
, sizeof(dds_volume_map
), NULL
, D3DX_DEFAULT
, 0, NULL
);
228 ok(hr
== D3D_OK
, "D3DXLoadVolumeFromFileInMemory returned %#x, expected %#x\n", hr
, D3D_OK
);
230 hr
= D3DXLoadVolumeFromFileInMemory(volume
, NULL
, NULL
, NULL
, sizeof(dds_volume_map
), NULL
, D3DX_DEFAULT
, 0, NULL
);
231 ok(hr
== D3DERR_INVALIDCALL
, "D3DXLoadVolumeFromFileInMemory returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
233 hr
= D3DXLoadVolumeFromFileInMemory(volume
, NULL
, NULL
, NULL
, 0, NULL
, D3DX_DEFAULT
, 0, NULL
);
234 ok(hr
== D3DERR_INVALIDCALL
, "D3DXLoadVolumeFromFileInMemory returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
236 hr
= D3DXLoadVolumeFromFileInMemory(volume
, NULL
, NULL
, dds_volume_map
, 0, NULL
, D3DX_DEFAULT
, 0, NULL
);
237 ok(hr
== D3DERR_INVALIDCALL
, "D3DXLoadVolumeFromFileInMemory returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
239 hr
= D3DXLoadVolumeFromFileInMemory(NULL
, NULL
, NULL
, dds_volume_map
, sizeof(dds_volume_map
), NULL
, D3DX_DEFAULT
, 0, NULL
);
240 ok(hr
== D3DERR_INVALIDCALL
, "D3DXLoadVolumeFromFileInMemory returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
242 set_box(&src_box
, 0, 0, 4, 4, 0, 2);
243 hr
= D3DXLoadVolumeFromFileInMemory(volume
, NULL
, NULL
, dds_volume_map
, sizeof(dds_volume_map
), &src_box
, D3DX_DEFAULT
, 0, NULL
);
244 ok(hr
== D3D_OK
, "D3DXLoadVolumeFromFileInMemory returned %#x, expected %#x\n", hr
, D3D_OK
);
246 set_box(&src_box
, 0, 0, 0, 0, 0, 0);
247 hr
= D3DXLoadVolumeFromFileInMemory(volume
, NULL
, NULL
, dds_volume_map
, sizeof(dds_volume_map
), &src_box
, D3DX_DEFAULT
, 0, NULL
);
248 ok(hr
== E_FAIL
, "D3DXLoadVolumeFromFileInMemory returned %#x, expected %#x\n", hr
, E_FAIL
);
250 set_box(&src_box
, 0, 0, 5, 4, 0, 2);
251 hr
= D3DXLoadVolumeFromFileInMemory(volume
, NULL
, NULL
, dds_volume_map
, sizeof(dds_volume_map
), &src_box
, D3DX_DEFAULT
, 0, NULL
);
252 ok(hr
== D3DERR_INVALIDCALL
, "D3DXLoadVolumeFromFileInMemory returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
254 set_box(&src_box
, 0, 0, 4, 4, 0, 3);
255 hr
= D3DXLoadVolumeFromFileInMemory(volume
, NULL
, NULL
, dds_volume_map
, sizeof(dds_volume_map
), &src_box
, D3DX_DEFAULT
, 0, NULL
);
256 ok(hr
== D3DERR_INVALIDCALL
, "D3DXLoadVolumeFromFileInMemory returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
258 IDirect3DVolume9_Release(volume
);
259 IDirect3DVolumeTexture9_Release(volume_texture
);
266 IDirect3DDevice9
*device
;
267 D3DPRESENT_PARAMETERS d3dpp
;
270 wnd
= CreateWindow("static", "d3dx9_test", 0, 0, 0, 0, 0, NULL
, NULL
, NULL
, NULL
);
273 skip("Couldn't create application window\n");
276 d3d
= Direct3DCreate9(D3D_SDK_VERSION
);
279 skip("Couldn't create IDirect3D9 object\n");
284 ZeroMemory(&d3dpp
, sizeof(d3dpp
));
285 d3dpp
.Windowed
= TRUE
;
286 d3dpp
.SwapEffect
= D3DSWAPEFFECT_DISCARD
;
287 hr
= IDirect3D9_CreateDevice(d3d
, D3DADAPTER_DEFAULT
, D3DDEVTYPE_HAL
, wnd
, D3DCREATE_SOFTWARE_VERTEXPROCESSING
, &d3dpp
, &device
);
290 skip("Failed to create IDirect3DDevice9 object %#x\n", hr
);
291 IDirect3D9_Release(d3d
);
296 test_D3DXLoadVolumeFromMemory(device
);
297 test_D3DXLoadVolumeFromFileInMemory(device
);
299 IDirect3DDevice9_Release(device
);
300 IDirect3D9_Release(d3d
);