2 * Direct3D 9 private include file
4 * Copyright 2002-2003 Jason Edmeades
5 * Copyright 2002-2003 Raphael Junqueira
6 * Copyright 2005 Oliver Stieber
8 * This library is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU Lesser General Public
10 * License as published by the Free Software Foundation; either
11 * version 2.1 of the License, or (at your option) any later version.
13 * This library is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16 * Lesser General Public License for more details.
18 * You should have received a copy of the GNU Lesser General Public
19 * License along with this library; if not, write to the Free Software
20 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
23 #ifndef __WINE_D3D9_PRIVATE_H
24 #define __WINE_D3D9_PRIVATE_H
28 #define NONAMELESSUNION
29 #define NONAMELESSSTRUCT
35 #include "wine/debug.h"
36 #include "wine/unicode.h"
39 #include "wine/wined3d.h"
41 /* ===========================================================================
43 =========================================================================== */
44 extern HRESULT
vdecl_convert_fvf(
46 D3DVERTEXELEMENT9
** ppVertexElements
);
47 D3DFORMAT
d3dformat_from_wined3dformat(WINED3DFORMAT format
);
48 WINED3DFORMAT
wined3dformat_from_d3dformat(D3DFORMAT format
);
50 /* ===========================================================================
52 =========================================================================== */
53 /* Not nice, but it lets wined3d support different versions of directx */
54 #define WINECAPSTOD3D9CAPS(_pD3D9Caps, _pWineCaps) \
55 _pD3D9Caps->DeviceType = (D3DDEVTYPE) _pWineCaps->DeviceType; \
56 _pD3D9Caps->AdapterOrdinal = _pWineCaps->AdapterOrdinal; \
57 _pD3D9Caps->Caps = _pWineCaps->Caps; \
58 _pD3D9Caps->Caps2 = _pWineCaps->Caps2; \
59 _pD3D9Caps->Caps3 = _pWineCaps->Caps3; \
60 _pD3D9Caps->PresentationIntervals = _pWineCaps->PresentationIntervals; \
61 _pD3D9Caps->CursorCaps = _pWineCaps->CursorCaps; \
62 _pD3D9Caps->DevCaps = _pWineCaps->DevCaps; \
63 _pD3D9Caps->PrimitiveMiscCaps = _pWineCaps->PrimitiveMiscCaps; \
64 _pD3D9Caps->RasterCaps = _pWineCaps->RasterCaps; \
65 _pD3D9Caps->ZCmpCaps = _pWineCaps->ZCmpCaps; \
66 _pD3D9Caps->SrcBlendCaps = _pWineCaps->SrcBlendCaps; \
67 _pD3D9Caps->DestBlendCaps = _pWineCaps->DestBlendCaps; \
68 _pD3D9Caps->AlphaCmpCaps = _pWineCaps->AlphaCmpCaps; \
69 _pD3D9Caps->ShadeCaps = _pWineCaps->ShadeCaps; \
70 _pD3D9Caps->TextureCaps = _pWineCaps->TextureCaps; \
71 _pD3D9Caps->TextureFilterCaps = _pWineCaps->TextureFilterCaps; \
72 _pD3D9Caps->CubeTextureFilterCaps = _pWineCaps->CubeTextureFilterCaps; \
73 _pD3D9Caps->VolumeTextureFilterCaps = _pWineCaps->VolumeTextureFilterCaps; \
74 _pD3D9Caps->TextureAddressCaps = _pWineCaps->TextureAddressCaps; \
75 _pD3D9Caps->VolumeTextureAddressCaps = _pWineCaps->VolumeTextureAddressCaps; \
76 _pD3D9Caps->LineCaps = _pWineCaps->LineCaps; \
77 _pD3D9Caps->MaxTextureWidth = _pWineCaps->MaxTextureWidth; \
78 _pD3D9Caps->MaxTextureHeight = _pWineCaps->MaxTextureHeight; \
79 _pD3D9Caps->MaxVolumeExtent = _pWineCaps->MaxVolumeExtent; \
80 _pD3D9Caps->MaxTextureRepeat = _pWineCaps->MaxTextureRepeat; \
81 _pD3D9Caps->MaxTextureAspectRatio = _pWineCaps->MaxTextureAspectRatio; \
82 _pD3D9Caps->MaxAnisotropy = _pWineCaps->MaxAnisotropy; \
83 _pD3D9Caps->MaxVertexW = _pWineCaps->MaxVertexW; \
84 _pD3D9Caps->GuardBandLeft = _pWineCaps->GuardBandLeft; \
85 _pD3D9Caps->GuardBandTop = _pWineCaps->GuardBandTop; \
86 _pD3D9Caps->GuardBandRight = _pWineCaps->GuardBandRight; \
87 _pD3D9Caps->GuardBandBottom = _pWineCaps->GuardBandBottom; \
88 _pD3D9Caps->ExtentsAdjust = _pWineCaps->ExtentsAdjust; \
89 _pD3D9Caps->StencilCaps = _pWineCaps->StencilCaps; \
90 _pD3D9Caps->FVFCaps = _pWineCaps->FVFCaps; \
91 _pD3D9Caps->TextureOpCaps = _pWineCaps->TextureOpCaps; \
92 _pD3D9Caps->MaxTextureBlendStages = _pWineCaps->MaxTextureBlendStages; \
93 _pD3D9Caps->MaxSimultaneousTextures = _pWineCaps->MaxSimultaneousTextures; \
94 _pD3D9Caps->VertexProcessingCaps = _pWineCaps->VertexProcessingCaps; \
95 _pD3D9Caps->MaxActiveLights = _pWineCaps->MaxActiveLights; \
96 _pD3D9Caps->MaxUserClipPlanes = _pWineCaps->MaxUserClipPlanes; \
97 _pD3D9Caps->MaxVertexBlendMatrices = _pWineCaps->MaxVertexBlendMatrices; \
98 _pD3D9Caps->MaxVertexBlendMatrixIndex = _pWineCaps->MaxVertexBlendMatrixIndex; \
99 _pD3D9Caps->MaxPointSize = _pWineCaps->MaxPointSize; \
100 _pD3D9Caps->MaxPrimitiveCount = _pWineCaps->MaxPrimitiveCount; \
101 _pD3D9Caps->MaxVertexIndex = _pWineCaps->MaxVertexIndex; \
102 _pD3D9Caps->MaxStreams = _pWineCaps->MaxStreams; \
103 _pD3D9Caps->MaxStreamStride = _pWineCaps->MaxStreamStride; \
104 _pD3D9Caps->VertexShaderVersion = _pWineCaps->VertexShaderVersion; \
105 _pD3D9Caps->MaxVertexShaderConst = _pWineCaps->MaxVertexShaderConst; \
106 _pD3D9Caps->PixelShaderVersion = _pWineCaps->PixelShaderVersion; \
107 _pD3D9Caps->PixelShader1xMaxValue = _pWineCaps->PixelShader1xMaxValue; \
108 _pD3D9Caps->DevCaps2 = _pWineCaps->DevCaps2; \
109 _pD3D9Caps->MaxNpatchTessellationLevel = _pWineCaps->MaxNpatchTessellationLevel; \
110 _pD3D9Caps->MasterAdapterOrdinal = _pWineCaps->MasterAdapterOrdinal; \
111 _pD3D9Caps->AdapterOrdinalInGroup = _pWineCaps->AdapterOrdinalInGroup; \
112 _pD3D9Caps->NumberOfAdaptersInGroup = _pWineCaps->NumberOfAdaptersInGroup; \
113 _pD3D9Caps->DeclTypes = _pWineCaps->DeclTypes; \
114 _pD3D9Caps->NumSimultaneousRTs = _pWineCaps->NumSimultaneousRTs; \
115 _pD3D9Caps->StretchRectFilterCaps = _pWineCaps->StretchRectFilterCaps; \
116 _pD3D9Caps->VS20Caps.Caps = _pWineCaps->VS20Caps.Caps; \
117 _pD3D9Caps->VS20Caps.DynamicFlowControlDepth = _pWineCaps->VS20Caps.DynamicFlowControlDepth; \
118 _pD3D9Caps->VS20Caps.NumTemps = _pWineCaps->VS20Caps.NumTemps; \
119 _pD3D9Caps->VS20Caps.NumTemps = _pWineCaps->VS20Caps.NumTemps; \
120 _pD3D9Caps->VS20Caps.StaticFlowControlDepth = _pWineCaps->VS20Caps.StaticFlowControlDepth; \
121 _pD3D9Caps->PS20Caps.Caps = _pWineCaps->PS20Caps.Caps; \
122 _pD3D9Caps->PS20Caps.DynamicFlowControlDepth = _pWineCaps->PS20Caps.DynamicFlowControlDepth; \
123 _pD3D9Caps->PS20Caps.NumTemps = _pWineCaps->PS20Caps.NumTemps; \
124 _pD3D9Caps->PS20Caps.StaticFlowControlDepth = _pWineCaps->PS20Caps.StaticFlowControlDepth; \
125 _pD3D9Caps->PS20Caps.NumInstructionSlots = _pWineCaps->PS20Caps.NumInstructionSlots; \
126 _pD3D9Caps->VertexTextureFilterCaps = _pWineCaps->VertexTextureFilterCaps; \
127 _pD3D9Caps->MaxVShaderInstructionsExecuted = _pWineCaps->MaxVShaderInstructionsExecuted; \
128 _pD3D9Caps->MaxPShaderInstructionsExecuted = _pWineCaps->MaxPShaderInstructionsExecuted; \
129 _pD3D9Caps->MaxVertexShader30InstructionSlots = _pWineCaps->MaxVertexShader30InstructionSlots; \
130 _pD3D9Caps->MaxPixelShader30InstructionSlots = _pWineCaps->MaxPixelShader30InstructionSlots;
132 /* ===========================================================================
134 =========================================================================== */
140 /*****************************************************************************
141 * Predeclare the interface implementation structures
143 extern const IDirect3D9ExVtbl Direct3D9_Vtbl
;
145 /*****************************************************************************
146 * IDirect3D implementation structure
148 typedef struct IDirect3D9Impl
150 /* IUnknown fields */
151 const IDirect3D9ExVtbl
*lpVtbl
;
154 /* The WineD3D device */
157 /* Created via Direct3DCreate9Ex? Can QI extended interfaces */
161 void filter_caps(D3DCAPS9
* pCaps
);
163 /* ---------------- */
164 /* IDirect3DDevice9 */
165 /* ---------------- */
167 /*****************************************************************************
168 * Predeclare the interface implementation structures
170 extern const IDirect3DDevice9ExVtbl Direct3DDevice9_Vtbl
;
171 extern const IWineD3DDeviceParentVtbl d3d9_wined3d_device_parent_vtbl
;
173 /*****************************************************************************
174 * IDirect3DDevice9 implementation structure
176 typedef struct IDirect3DDevice9Impl
178 /* IUnknown fields */
179 const IDirect3DDevice9ExVtbl
*lpVtbl
;
180 const IWineD3DDeviceParentVtbl
*device_parent_vtbl
;
183 /* IDirect3DDevice9 fields */
184 IWineD3DDevice
*WineD3DDevice
;
186 /* Avoids recursion with nested ReleaseRef to 0 */
189 IDirect3DVertexDeclaration9
**convertedDecls
;
190 unsigned int numConvertedDecls
, declArraySize
;
193 } IDirect3DDevice9Impl
;
196 /* IDirect3DDevice9: */
197 extern HRESULT WINAPI
IDirect3DDevice9Impl_CreateAdditionalSwapChain(LPDIRECT3DDEVICE9EX iface
, D3DPRESENT_PARAMETERS
* pPresentationParameters
, IDirect3DSwapChain9
** pSwapChain
);
198 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetSwapChain(LPDIRECT3DDEVICE9EX iface
, UINT iSwapChain
, IDirect3DSwapChain9
** pSwapChain
);
199 extern UINT WINAPI
IDirect3DDevice9Impl_GetNumberOfSwapChains(LPDIRECT3DDEVICE9EX iface
);
200 extern HRESULT WINAPI
IDirect3DDevice9Impl_CreateTexture(LPDIRECT3DDEVICE9EX iface
, UINT Width
, UINT Height
, UINT Levels
, DWORD Usage
, D3DFORMAT Format
, D3DPOOL Pool
, IDirect3DTexture9
** ppTexture
, HANDLE
* pSharedHandle
);
201 extern HRESULT WINAPI
IDirect3DDevice9Impl_CreateVolumeTexture(LPDIRECT3DDEVICE9EX iface
, UINT Width
, UINT Height
, UINT Depth
, UINT Levels
, DWORD Usage
, D3DFORMAT Format
, D3DPOOL Pool
, IDirect3DVolumeTexture9
** ppVolumeTexture
, HANDLE
* pSharedHandle
);
202 extern HRESULT WINAPI
IDirect3DDevice9Impl_CreateCubeTexture(LPDIRECT3DDEVICE9EX iface
, UINT EdgeLength
, UINT Levels
, DWORD Usage
, D3DFORMAT Format
, D3DPOOL Pool
, IDirect3DCubeTexture9
** ppCubeTexture
, HANDLE
* pSharedHandle
);
203 extern HRESULT WINAPI
IDirect3DDevice9Impl_CreateVertexBuffer(LPDIRECT3DDEVICE9EX iface
, UINT Length
, DWORD Usage
, DWORD FVF
, D3DPOOL Pool
, IDirect3DVertexBuffer9
** ppVertexBuffer
, HANDLE
* pSharedHandle
);
204 extern HRESULT WINAPI
IDirect3DDevice9Impl_CreateIndexBuffer(LPDIRECT3DDEVICE9EX iface
, UINT Length
, DWORD Usage
, D3DFORMAT Format
, D3DPOOL Pool
, IDirect3DIndexBuffer9
** ppIndexBuffer
, HANDLE
* pSharedHandle
);
205 extern HRESULT WINAPI
IDirect3DDevice9Impl_CreateStateBlock(LPDIRECT3DDEVICE9EX iface
, D3DSTATEBLOCKTYPE Type
, IDirect3DStateBlock9
** ppSB
);
206 extern HRESULT WINAPI
IDirect3DDevice9Impl_BeginStateBlock(LPDIRECT3DDEVICE9EX iface
);
207 extern HRESULT WINAPI
IDirect3DDevice9Impl_EndStateBlock(LPDIRECT3DDEVICE9EX iface
, IDirect3DStateBlock9
** ppSB
);
208 extern HRESULT WINAPI
IDirect3DDevice9Impl_CreateVertexDeclaration(LPDIRECT3DDEVICE9EX iface
, CONST D3DVERTEXELEMENT9
* pVertexElements
, IDirect3DVertexDeclaration9
** ppDecl
);
209 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetVertexDeclaration(LPDIRECT3DDEVICE9EX iface
, IDirect3DVertexDeclaration9
* pDecl
);
210 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetVertexDeclaration(LPDIRECT3DDEVICE9EX iface
, IDirect3DVertexDeclaration9
** ppDecl
);
211 extern HRESULT WINAPI
IDirect3DDevice9Impl_CreateVertexShader(LPDIRECT3DDEVICE9EX iface
, CONST DWORD
* pFunction
, IDirect3DVertexShader9
** ppShader
);
212 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetVertexShader(LPDIRECT3DDEVICE9EX iface
, IDirect3DVertexShader9
* pShader
);
213 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetVertexShader(LPDIRECT3DDEVICE9EX iface
, IDirect3DVertexShader9
** ppShader
);
214 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetVertexShaderConstantF(LPDIRECT3DDEVICE9EX iface
, UINT StartRegister
, CONST
float* pConstantData
, UINT Vector4fCount
);
215 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetVertexShaderConstantF(LPDIRECT3DDEVICE9EX iface
, UINT StartRegister
, float* pConstantData
, UINT Vector4fCount
);
216 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetVertexShaderConstantI(LPDIRECT3DDEVICE9EX iface
, UINT StartRegister
, CONST
int* pConstantData
, UINT Vector4iCount
);
217 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetVertexShaderConstantI(LPDIRECT3DDEVICE9EX iface
, UINT StartRegister
, int* pConstantData
, UINT Vector4iCount
);
218 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetVertexShaderConstantB(LPDIRECT3DDEVICE9EX iface
, UINT StartRegister
, CONST BOOL
* pConstantData
, UINT BoolCount
);
219 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetVertexShaderConstantB(LPDIRECT3DDEVICE9EX iface
, UINT StartRegister
, BOOL
* pConstantData
, UINT BoolCount
);
220 extern HRESULT WINAPI
IDirect3DDevice9Impl_CreatePixelShader(LPDIRECT3DDEVICE9EX iface
, CONST DWORD
* pFunction
, IDirect3DPixelShader9
** ppShader
);
221 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetPixelShader(LPDIRECT3DDEVICE9EX iface
, IDirect3DPixelShader9
* pShader
);
222 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetPixelShader(LPDIRECT3DDEVICE9EX iface
, IDirect3DPixelShader9
** ppShader
);
223 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetPixelShaderConstantF(LPDIRECT3DDEVICE9EX iface
, UINT StartRegister
, CONST
float* pConstantData
, UINT Vector4fCount
);
224 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetPixelShaderConstantF(LPDIRECT3DDEVICE9EX iface
, UINT StartRegister
, float* pConstantData
, UINT Vector4fCount
);
225 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetPixelShaderConstantI(LPDIRECT3DDEVICE9EX iface
, UINT StartRegister
, CONST
int* pConstantData
, UINT Vector4iCount
);
226 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetPixelShaderConstantI(LPDIRECT3DDEVICE9EX iface
, UINT StartRegister
, int* pConstantData
, UINT Vector4iCount
);
227 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetPixelShaderConstantB(LPDIRECT3DDEVICE9EX iface
, UINT StartRegister
, CONST BOOL
* pConstantData
, UINT BoolCount
);
228 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetPixelShaderConstantB(LPDIRECT3DDEVICE9EX iface
, UINT StartRegister
, BOOL
* pConstantData
, UINT BoolCount
);
229 extern HRESULT WINAPI
IDirect3DDevice9Impl_CreateQuery(LPDIRECT3DDEVICE9EX iface
, D3DQUERYTYPE Type
, IDirect3DQuery9
** ppQuery
);
232 /* ---------------- */
233 /* IDirect3DVolume9 */
234 /* ---------------- */
236 /*****************************************************************************
237 * IDirect3DVolume9 implementation structure
239 extern const IDirect3DVolume9Vtbl Direct3DVolume9_Vtbl
;
240 typedef struct IDirect3DVolume9Impl
242 /* IUnknown fields */
243 const IDirect3DVolume9Vtbl
*lpVtbl
;
246 /* IDirect3DVolume9 fields */
247 IWineD3DVolume
*wineD3DVolume
;
249 /* The volume container */
252 /* If set forward refcounting to this object */
253 IUnknown
*forwardReference
;
254 } IDirect3DVolume9Impl
;
256 /* ------------------- */
257 /* IDirect3DSwapChain9 */
258 /* ------------------- */
260 /*****************************************************************************
261 * IDirect3DSwapChain9 implementation structure
263 typedef struct IDirect3DSwapChain9Impl
265 /* IUnknown fields */
266 const IDirect3DSwapChain9Vtbl
*lpVtbl
;
269 /* IDirect3DSwapChain9 fields */
270 IWineD3DSwapChain
*wineD3DSwapChain
;
272 /* Parent reference */
273 LPDIRECT3DDEVICE9EX parentDevice
;
275 /* Flags an implicit swap chain */
277 } IDirect3DSwapChain9Impl
;
279 /* ----------------- */
280 /* IDirect3DSurface9 */
281 /* ----------------- */
283 /*****************************************************************************
284 * IDirect3DSurface9 implementation structure
286 typedef struct IDirect3DSurface9Impl
288 /* IUnknown fields */
289 const IDirect3DSurface9Vtbl
*lpVtbl
;
292 /* IDirect3DResource9 fields */
293 IWineD3DSurface
*wineD3DSurface
;
295 /* Parent reference */
296 LPDIRECT3DDEVICE9EX parentDevice
;
298 /* The surface container */
301 /* If set forward refcounting to this object */
302 IUnknown
*forwardReference
;
304 BOOL getdc_supported
;
305 } IDirect3DSurface9Impl
;
307 HRESULT
surface_init(IDirect3DSurface9Impl
*surface
, IDirect3DDevice9Impl
*device
,
308 UINT width
, UINT height
, D3DFORMAT format
, BOOL lockable
, BOOL discard
, UINT level
,
309 DWORD usage
, D3DPOOL pool
, D3DMULTISAMPLE_TYPE multisample_type
, DWORD multisample_quality
);
311 /* ---------------------- */
312 /* IDirect3DVertexBuffer9 */
313 /* ---------------------- */
315 /*****************************************************************************
316 * IDirect3DVertexBuffer9 implementation structure
318 typedef struct IDirect3DVertexBuffer9Impl
320 /* IUnknown fields */
321 const IDirect3DVertexBuffer9Vtbl
*lpVtbl
;
324 /* IDirect3DResource9 fields */
325 IWineD3DBuffer
*wineD3DVertexBuffer
;
327 /* Parent reference */
328 LPDIRECT3DDEVICE9EX parentDevice
;
331 } IDirect3DVertexBuffer9Impl
;
333 /* --------------------- */
334 /* IDirect3DIndexBuffer9 */
335 /* --------------------- */
337 /*****************************************************************************
338 * IDirect3DIndexBuffer9 implementation structure
340 typedef struct IDirect3DIndexBuffer9Impl
342 /* IUnknown fields */
343 const IDirect3DIndexBuffer9Vtbl
*lpVtbl
;
346 /* IDirect3DResource9 fields */
347 IWineD3DBuffer
*wineD3DIndexBuffer
;
349 /* Parent reference */
350 LPDIRECT3DDEVICE9EX parentDevice
;
351 WINED3DFORMAT format
;
352 } IDirect3DIndexBuffer9Impl
;
354 /* --------------------- */
355 /* IDirect3DBaseTexture9 */
356 /* --------------------- */
358 /*****************************************************************************
359 * IDirect3DBaseTexture9 implementation structure
361 typedef struct IDirect3DBaseTexture9Impl
363 /* IUnknown fields */
364 const IDirect3DBaseTexture9Vtbl
*lpVtbl
;
367 /* IDirect3DResource9 fields */
368 IWineD3DBaseTexture
*wineD3DBaseTexture
;
369 } IDirect3DBaseTexture9Impl
;
371 /* --------------------- */
372 /* IDirect3DCubeTexture9 */
373 /* --------------------- */
375 /*****************************************************************************
376 * IDirect3DCubeTexture9 implementation structure
378 typedef struct IDirect3DCubeTexture9Impl
380 /* IUnknown fields */
381 const IDirect3DCubeTexture9Vtbl
*lpVtbl
;
384 /* IDirect3DResource9 fields */
385 IWineD3DCubeTexture
*wineD3DCubeTexture
;
387 /* Parent reference */
388 LPDIRECT3DDEVICE9EX parentDevice
;
389 } IDirect3DCubeTexture9Impl
;
392 /* ----------------- */
393 /* IDirect3DTexture9 */
394 /* ----------------- */
396 /*****************************************************************************
397 * IDirect3DTexture9 implementation structure
399 typedef struct IDirect3DTexture9Impl
401 /* IUnknown fields */
402 const IDirect3DTexture9Vtbl
*lpVtbl
;
405 /* IDirect3DResource9 fields */
406 IWineD3DTexture
*wineD3DTexture
;
408 /* Parent reference */
409 LPDIRECT3DDEVICE9EX parentDevice
;
410 } IDirect3DTexture9Impl
;
412 /* ----------------------- */
413 /* IDirect3DVolumeTexture9 */
414 /* ----------------------- */
416 /*****************************************************************************
417 * IDirect3DVolumeTexture9 implementation structure
419 typedef struct IDirect3DVolumeTexture9Impl
421 /* IUnknown fields */
422 const IDirect3DVolumeTexture9Vtbl
*lpVtbl
;
425 /* IDirect3DResource9 fields */
426 IWineD3DVolumeTexture
*wineD3DVolumeTexture
;
428 /* Parent reference */
429 LPDIRECT3DDEVICE9EX parentDevice
;
430 } IDirect3DVolumeTexture9Impl
;
432 /* ----------------------- */
433 /* IDirect3DStateBlock9 */
434 /* ----------------------- */
436 /*****************************************************************************
437 * IDirect3DStateBlock9 implementation structure
439 typedef struct IDirect3DStateBlock9Impl
{
440 /* IUnknown fields */
441 const IDirect3DStateBlock9Vtbl
*lpVtbl
;
444 /* IDirect3DStateBlock9 fields */
445 IWineD3DStateBlock
*wineD3DStateBlock
;
447 /* Parent reference */
448 LPDIRECT3DDEVICE9EX parentDevice
;
449 } IDirect3DStateBlock9Impl
;
452 /* --------------------------- */
453 /* IDirect3DVertexDeclaration9 */
454 /* --------------------------- */
456 /*****************************************************************************
457 * IDirect3DVertexDeclaration implementation structure
459 typedef struct IDirect3DVertexDeclaration9Impl
{
460 /* IUnknown fields */
461 const IDirect3DVertexDeclaration9Vtbl
*lpVtbl
;
464 D3DVERTEXELEMENT9
*elements
;
467 /* IDirect3DVertexDeclaration9 fields */
468 IWineD3DVertexDeclaration
*wineD3DVertexDeclaration
;
471 /* Parent reference */
472 LPDIRECT3DDEVICE9EX parentDevice
;
473 } IDirect3DVertexDeclaration9Impl
;
475 void IDirect3DVertexDeclaration9Impl_Destroy(LPDIRECT3DVERTEXDECLARATION9 iface
);
477 /* ---------------------- */
478 /* IDirect3DVertexShader9 */
479 /* ---------------------- */
481 /*****************************************************************************
482 * IDirect3DVertexShader implementation structure
484 typedef struct IDirect3DVertexShader9Impl
{
485 /* IUnknown fields */
486 const IDirect3DVertexShader9Vtbl
*lpVtbl
;
489 /* IDirect3DVertexShader9 fields */
490 IWineD3DVertexShader
*wineD3DVertexShader
;
492 /* Parent reference */
493 LPDIRECT3DDEVICE9EX parentDevice
;
494 } IDirect3DVertexShader9Impl
;
496 #define D3D9_MAX_VERTEX_SHADER_CONSTANTF 256
498 /* --------------------- */
499 /* IDirect3DPixelShader9 */
500 /* --------------------- */
502 /*****************************************************************************
503 * IDirect3DPixelShader implementation structure
505 typedef struct IDirect3DPixelShader9Impl
{
506 /* IUnknown fields */
507 const IDirect3DPixelShader9Vtbl
*lpVtbl
;
510 /* IDirect3DPixelShader9 fields */
511 IWineD3DPixelShader
*wineD3DPixelShader
;
513 /* Parent reference */
514 LPDIRECT3DDEVICE9EX parentDevice
;
515 } IDirect3DPixelShader9Impl
;
517 /* --------------- */
518 /* IDirect3DQuery9 */
519 /* --------------- */
521 /*****************************************************************************
522 * IDirect3DPixelShader implementation structure
524 typedef struct IDirect3DQuery9Impl
{
525 /* IUnknown fields */
526 const IDirect3DQuery9Vtbl
*lpVtbl
;
529 /* IDirect3DQuery9 fields */
530 IWineD3DQuery
*wineD3DQuery
;
532 /* Parent reference */
533 LPDIRECT3DDEVICE9EX parentDevice
;
534 } IDirect3DQuery9Impl
;
538 extern ULONG WINAPI
D3D9CB_DestroySwapChain (IWineD3DSwapChain
*pSwapChain
);
539 extern ULONG WINAPI
D3D9CB_DestroyVolume(IWineD3DVolume
*pVolume
);
541 #endif /* __WINE_D3D9_PRIVATE_H */