2 * Copyright 2006 Stefan Dösinger
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
19 #ifndef __WINE_DLLS_DDRAW_DDRAW_PRIVATE_H
20 #define __WINE_DLLS_DDRAW_DDRAW_PRIVATE_H
22 /* MAY NOT CONTAIN X11 or DGA specific includes/defines/structs! */
36 #include "wine/list.h"
37 #ifdef DDRAW_INIT_GUID
40 #include "wine/wined3d.h"
42 /*****************************************************************************
43 * IParent - a helper interface
44 *****************************************************************************/
45 DEFINE_GUID(IID_IParent
, 0xc20e4c88, 0x74e7, 0x4940, 0xba, 0x9f, 0x2e, 0x32, 0x3f, 0x9d, 0xc9, 0x81);
46 typedef struct IParent
*LPPARENT
, *PPARENT
;
48 #define INTERFACE IParent
49 DECLARE_INTERFACE_(IParent
,IUnknown
)
51 /*** IUnknown methods ***/
52 STDMETHOD_(HRESULT
,QueryInterface
)(THIS_ REFIID riid
, void** ppvObject
) PURE
;
53 STDMETHOD_(ULONG
,AddRef
)(THIS
) PURE
;
54 STDMETHOD_(ULONG
,Release
)(THIS
) PURE
;
58 #if !defined(__cplusplus) || defined(CINTERFACE)
59 /*** IUnknown methods ***/
60 #define IParent_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
61 #define IParent_AddRef(p) (p)->lpVtbl->AddRef(p)
62 #define IParent_Release(p) (p)->lpVtbl->Release(p)
66 /* Typdef the interfaces */
67 typedef struct IDirectDrawImpl IDirectDrawImpl
;
68 typedef struct IDirectDrawSurfaceImpl IDirectDrawSurfaceImpl
;
69 typedef struct IDirectDrawClipperImpl IDirectDrawClipperImpl
;
70 typedef struct IDirectDrawPaletteImpl IDirectDrawPaletteImpl
;
71 typedef struct IDirect3DDeviceImpl IDirect3DDeviceImpl
;
72 typedef struct IDirect3DLightImpl IDirect3DLightImpl
;
73 typedef struct IDirect3DViewportImpl IDirect3DViewportImpl
;
74 typedef struct IDirect3DMaterialImpl IDirect3DMaterialImpl
;
75 typedef struct IDirect3DExecuteBufferImpl IDirect3DExecuteBufferImpl
;
76 typedef struct IDirect3DVertexBufferImpl IDirect3DVertexBufferImpl
;
77 typedef struct IParentImpl IParentImpl
;
79 /* Callbacks for implicit object destruction */
80 extern ULONG WINAPI
D3D7CB_DestroySwapChain(IWineD3DSwapChain
*pSwapChain
);
82 /* Global critical section */
83 extern CRITICAL_SECTION ddraw_cs
;
85 extern DWORD force_refresh_rate
;
87 /*****************************************************************************
88 * IDirectDraw implementation structure
89 *****************************************************************************/
93 IWineD3DVertexDeclaration
*decl
;
96 struct IDirectDrawImpl
99 const IDirectDraw7Vtbl
*lpVtbl
;
100 const IDirectDraw4Vtbl
*IDirectDraw4_vtbl
;
101 const IDirectDraw3Vtbl
*IDirectDraw3_vtbl
;
102 const IDirectDraw2Vtbl
*IDirectDraw2_vtbl
;
103 const IDirectDrawVtbl
*IDirectDraw_vtbl
;
104 const IDirect3D7Vtbl
*IDirect3D7_vtbl
;
105 const IDirect3D3Vtbl
*IDirect3D3_vtbl
;
106 const IDirect3D2Vtbl
*IDirect3D2_vtbl
;
107 const IDirect3DVtbl
*IDirect3D_vtbl
;
108 const IWineD3DDeviceParentVtbl
*device_parent_vtbl
;
110 /* See comment in IDirectDraw::AddRef */
111 LONG ref7
, ref4
, ref2
, ref3
, ref1
, numIfaces
;
113 /* WineD3D linkage */
115 IWineD3DDevice
*wineD3DDevice
;
116 BOOL d3d_initialized
;
118 /* Misc ddraw fields */
124 /* DirectDraw things, which are not handled by WineD3D */
125 DWORD cooperative_level
;
127 DWORD orig_width
, orig_height
;
131 IDirectDrawSurfaceImpl
*d3d_target
;
133 IDirect3DDeviceImpl
*d3ddevice
;
141 /* The surface type to request */
142 WINED3DSURFTYPE ImplType
;
145 /* Our private window class */
149 /* Helpers for surface creation */
150 IDirectDrawSurfaceImpl
*tex_root
;
153 /* For the dll unload cleanup code */
154 struct list ddraw_list_entry
;
155 /* The surface list - can't relay this to WineD3D
158 struct list surface_list
;
162 struct FvfToDecl
*decls
;
163 UINT numConvertedDecls
, declArraySize
;
166 /* Declare the VTables. They can be found ddraw.c */
167 extern const IDirectDraw7Vtbl IDirectDraw7_Vtbl
;
168 extern const IDirectDraw4Vtbl IDirectDraw4_Vtbl
;
169 extern const IDirectDraw3Vtbl IDirectDraw3_Vtbl
;
170 extern const IDirectDraw2Vtbl IDirectDraw2_Vtbl
;
171 extern const IDirectDrawVtbl IDirectDraw1_Vtbl
;
172 extern const IWineD3DDeviceParentVtbl ddraw_wined3d_device_parent_vtbl
;
174 /* Helper structures */
175 typedef struct EnumDisplayModesCBS
178 LPDDENUMMODESCALLBACK2 callback
;
179 } EnumDisplayModesCBS
;
181 typedef struct EnumSurfacesCBS
184 LPDDENUMSURFACESCALLBACK7 callback
;
185 LPDDSURFACEDESC2 pDDSD
;
189 /* Utility functions */
191 DDRAW_Convert_DDSCAPS_1_To_2(const DDSCAPS
* pIn
,
194 DDRAW_Convert_DDDEVICEIDENTIFIER_2_To_1(const DDDEVICEIDENTIFIER2
* pIn
,
195 DDDEVICEIDENTIFIER
* pOut
);
197 IDirectDrawImpl_Destroy(IDirectDrawImpl
*This
);
200 IDirectDrawImpl_RecreateSurfacesCallback(IDirectDrawSurface7
*surf
,
201 DDSURFACEDESC2
*desc
,
203 IWineD3DVertexDeclaration
*
204 IDirectDrawImpl_FindDecl(IDirectDrawImpl
*This
,
207 static inline IDirectDrawImpl
*ddraw_from_d3d1(IDirect3D
*iface
)
209 return (IDirectDrawImpl
*)((char*)iface
- FIELD_OFFSET(IDirectDrawImpl
, IDirect3D_vtbl
));
212 static inline IDirectDrawImpl
*ddraw_from_d3d2(IDirect3D2
*iface
)
214 return (IDirectDrawImpl
*)((char*)iface
- FIELD_OFFSET(IDirectDrawImpl
, IDirect3D2_vtbl
));
217 static inline IDirectDrawImpl
*ddraw_from_d3d3(IDirect3D3
*iface
)
219 return (IDirectDrawImpl
*)((char*)iface
- FIELD_OFFSET(IDirectDrawImpl
, IDirect3D3_vtbl
));
222 static inline IDirectDrawImpl
*ddraw_from_d3d7(IDirect3D7
*iface
)
224 return (IDirectDrawImpl
*)((char*)iface
- FIELD_OFFSET(IDirectDrawImpl
, IDirect3D7_vtbl
));
227 static inline IDirectDrawImpl
*ddraw_from_ddraw1(IDirectDraw
*iface
)
229 return (IDirectDrawImpl
*)((char*)iface
- FIELD_OFFSET(IDirectDrawImpl
, IDirectDraw_vtbl
));
232 static inline IDirectDrawImpl
*ddraw_from_ddraw2(IDirectDraw2
*iface
)
234 return (IDirectDrawImpl
*)((char*)iface
- FIELD_OFFSET(IDirectDrawImpl
, IDirectDraw2_vtbl
));
237 static inline IDirectDrawImpl
*ddraw_from_ddraw3(IDirectDraw3
*iface
)
239 return (IDirectDrawImpl
*)((char*)iface
- FIELD_OFFSET(IDirectDrawImpl
, IDirectDraw3_vtbl
));
242 static inline IDirectDrawImpl
*ddraw_from_ddraw4(IDirectDraw4
*iface
)
244 return (IDirectDrawImpl
*)((char*)iface
- FIELD_OFFSET(IDirectDrawImpl
, IDirectDraw4_vtbl
));
247 /* The default surface type */
248 extern WINED3DSURFTYPE DefaultSurfaceType
;
250 /*****************************************************************************
251 * IDirectDrawSurface implementation structure
252 *****************************************************************************/
254 struct IDirectDrawSurfaceImpl
256 /* IUnknown fields */
257 const IDirectDrawSurface7Vtbl
*lpVtbl
;
258 const IDirectDrawSurface3Vtbl
*IDirectDrawSurface3_vtbl
;
259 const IDirectDrawGammaControlVtbl
*IDirectDrawGammaControl_vtbl
;
260 const IDirect3DTexture2Vtbl
*IDirect3DTexture2_vtbl
;
261 const IDirect3DTextureVtbl
*IDirect3DTexture_vtbl
;
264 IUnknown
*ifaceToRelease
;
268 /* Connections to other Objects */
269 IDirectDrawImpl
*ddraw
;
270 IWineD3DSurface
*WineD3DSurface
;
271 IWineD3DBaseTexture
*wineD3DTexture
;
272 IWineD3DSwapChain
*wineD3DSwapChain
;
274 /* This implementation handles attaching surfaces to other surfaces */
275 IDirectDrawSurfaceImpl
*next_attached
;
276 IDirectDrawSurfaceImpl
*first_attached
;
278 /* Complex surfaces are organized in a tree, although the tree is degenerated to a list in most cases.
279 * In mipmap and primary surfaces each level has only one attachment, which is the next surface level.
280 * Only the cube texture root has 6 surfaces attached, which then have a normal mipmap chain attached
281 * to them. So hardcode the array to 6, a dynamic array or a list would be an overkill.
283 #define MAX_COMPLEX_ATTACHED 6
284 IDirectDrawSurfaceImpl
*complex_array
[MAX_COMPLEX_ATTACHED
];
285 /* You can't traverse the tree upwards. Only a flag for Surface::Release because its needed there,
286 * but no pointer to prevent temptations to traverse it in the wrong direction.
288 BOOL is_complex_root
;
290 /* Surface description, for GetAttachedSurface */
291 DDSURFACEDESC2 surface_desc
;
294 DWORD uniqueness_value
;
296 WINED3DSURFTYPE ImplType
;
298 /* For D3DDevice creation */
301 /* Clipper objects */
302 IDirectDrawClipperImpl
*clipper
;
304 /* For the ddraw surface list */
305 struct list surface_list_entry
;
310 /* VTable declaration. It's located in surface.c / surface_thunks.c */
311 extern const IDirectDrawSurface7Vtbl IDirectDrawSurface7_Vtbl
;
312 extern const IDirectDrawSurface3Vtbl IDirectDrawSurface3_Vtbl
;
313 extern const IDirectDrawGammaControlVtbl IDirectDrawGammaControl_Vtbl
;
314 extern const IDirect3DTexture2Vtbl IDirect3DTexture2_Vtbl
;
315 extern const IDirect3DTextureVtbl IDirect3DTexture1_Vtbl
;
317 HRESULT WINAPI
IDirectDrawSurfaceImpl_AddAttachedSurface(IDirectDrawSurfaceImpl
*This
, IDirectDrawSurfaceImpl
*Surf
);
318 void IDirectDrawSurfaceImpl_Destroy(IDirectDrawSurfaceImpl
*This
);
320 static inline IDirectDrawSurfaceImpl
*surface_from_texture1(IDirect3DTexture
*iface
)
322 return (IDirectDrawSurfaceImpl
*)((char*)iface
- FIELD_OFFSET(IDirectDrawSurfaceImpl
, IDirect3DTexture_vtbl
));
325 static inline IDirectDrawSurfaceImpl
*surface_from_texture2(IDirect3DTexture2
*iface
)
327 return (IDirectDrawSurfaceImpl
*)((char*)iface
- FIELD_OFFSET(IDirectDrawSurfaceImpl
, IDirect3DTexture2_vtbl
));
330 static inline IDirectDrawSurfaceImpl
*surface_from_surface3(IDirectDrawSurface3
*iface
)
332 return (IDirectDrawSurfaceImpl
*)((char*)iface
- FIELD_OFFSET(IDirectDrawSurfaceImpl
, IDirectDrawSurface3_vtbl
));
335 /* Get the number of bytes per pixel for a given surface */
336 #define PFGET_BPP(pf) (pf.dwFlags&DDPF_PALETTEINDEXED8?1:((pf.dwRGBBitCount+7)/8))
337 #define GET_BPP(desc) PFGET_BPP(desc.ddpfPixelFormat)
339 /*****************************************************************************
340 * IParent Implementation
341 *****************************************************************************/
344 /* IUnknown fields */
345 const IParentVtbl
*lpVtbl
;
348 /* IParentImpl fields */
353 extern const IParentVtbl IParent_Vtbl
;
355 /*****************************************************************************
356 * IDirect3DDevice implementation
357 *****************************************************************************/
360 DDrawHandle_Unknown
= 0,
361 DDrawHandle_Texture
= 1,
362 DDrawHandle_Material
= 2,
363 DDrawHandle_Matrix
= 3,
364 DDrawHandle_StateBlock
= 4
370 DDrawHandleTypes type
;
373 struct IDirect3DDeviceImpl
376 const IDirect3DDevice7Vtbl
*lpVtbl
;
377 const IDirect3DDevice3Vtbl
*IDirect3DDevice3_vtbl
;
378 const IDirect3DDevice2Vtbl
*IDirect3DDevice2_vtbl
;
379 const IDirect3DDeviceVtbl
*IDirect3DDevice_vtbl
;
382 /* Other object connections */
383 IWineD3DDevice
*wineD3DDevice
;
384 IDirectDrawImpl
*ddraw
;
385 IWineD3DBuffer
*indexbuffer
;
386 IDirectDrawSurfaceImpl
*target
;
387 BOOL OffScreenTarget
;
389 /* Viewport management */
390 IDirect3DViewportImpl
*viewport_list
;
391 IDirect3DViewportImpl
*current_viewport
;
392 D3DVIEWPORT7 active_viewport
;
394 /* Required to keep track which of two available texture blending modes in d3ddevice3 is used */
395 BOOL legacyTextureBlending
;
400 /* Rendering functions to wrap D3D(1-3) to D3D7 */
401 D3DPRIMITIVETYPE primitive_type
;
405 LPBYTE vertex_buffer
;
409 /* Handle management */
410 struct HandleEntry
*Handles
;
412 D3DMATRIXHANDLE world
, proj
, view
;
415 /* Vtables in various versions */
416 extern const IDirect3DDevice7Vtbl IDirect3DDevice7_FPUSetup_Vtbl
;
417 extern const IDirect3DDevice7Vtbl IDirect3DDevice7_FPUPreserve_Vtbl
;
418 extern const IDirect3DDevice3Vtbl IDirect3DDevice3_Vtbl
;
419 extern const IDirect3DDevice2Vtbl IDirect3DDevice2_Vtbl
;
420 extern const IDirect3DDeviceVtbl IDirect3DDevice1_Vtbl
;
423 extern const GUID IID_D3DDEVICE_WineD3D
;
425 /* Helper functions */
426 HRESULT
IDirect3DImpl_GetCaps(IWineD3D
*WineD3D
, D3DDEVICEDESC
*Desc123
, D3DDEVICEDESC7
*Desc7
);
427 DWORD
IDirect3DDeviceImpl_CreateHandle(IDirect3DDeviceImpl
*This
);
428 WINED3DZBUFFERTYPE
IDirect3DDeviceImpl_UpdateDepthStencil(IDirect3DDeviceImpl
*This
);
430 static inline IDirect3DDeviceImpl
*device_from_device1(IDirect3DDevice
*iface
)
432 return (IDirect3DDeviceImpl
*)((char*)iface
- FIELD_OFFSET(IDirect3DDeviceImpl
, IDirect3DDevice_vtbl
));
435 static inline IDirect3DDeviceImpl
*device_from_device2(IDirect3DDevice2
*iface
)
437 return (IDirect3DDeviceImpl
*)((char*)iface
- FIELD_OFFSET(IDirect3DDeviceImpl
, IDirect3DDevice2_vtbl
));
440 static inline IDirect3DDeviceImpl
*device_from_device3(IDirect3DDevice3
*iface
)
442 return (IDirect3DDeviceImpl
*)((char*)iface
- FIELD_OFFSET(IDirect3DDeviceImpl
, IDirect3DDevice3_vtbl
));
446 struct EnumTextureFormatsCBS
448 LPD3DENUMTEXTUREFORMATSCALLBACK cbv2
;
449 LPD3DENUMPIXELFORMATSCALLBACK cbv7
;
453 /*****************************************************************************
454 * IDirect3D implementation
455 *****************************************************************************/
457 /* No implementation structure as this is only another interface to DirectDraw */
460 extern const IDirect3DVtbl IDirect3D1_Vtbl
;
461 extern const IDirect3D2Vtbl IDirect3D2_Vtbl
;
462 extern const IDirect3D3Vtbl IDirect3D3_Vtbl
;
463 extern const IDirect3D7Vtbl IDirect3D7_Vtbl
;
465 /* Structure for EnumZBufferFormats */
466 struct EnumZBufferFormatsData
468 LPD3DENUMPIXELFORMATSCALLBACK Callback
;
472 /*****************************************************************************
473 * IDirectDrawClipper implementation structure
474 *****************************************************************************/
475 struct IDirectDrawClipperImpl
477 /* IUnknown fields */
478 const IDirectDrawClipperVtbl
*lpVtbl
;
481 IWineD3DClipper
*wineD3DClipper
;
482 IDirectDrawImpl
*ddraw_owner
;
485 extern const IDirectDrawClipperVtbl IDirectDrawClipper_Vtbl
;
487 typeof(WineDirect3DCreateClipper
) *pWineDirect3DCreateClipper
;
489 /*****************************************************************************
490 * IDirectDrawPalette implementation structure
491 *****************************************************************************/
492 struct IDirectDrawPaletteImpl
494 /* IUnknown fields */
495 const IDirectDrawPaletteVtbl
*lpVtbl
;
499 IWineD3DPalette
*wineD3DPalette
;
501 /* IDirectDrawPalette fields */
502 IDirectDrawImpl
*ddraw_owner
;
503 IUnknown
*ifaceToRelease
;
505 extern const IDirectDrawPaletteVtbl IDirectDrawPalette_Vtbl
;
507 /******************************************************************************
508 * DirectDraw ClassFactory implementation - incomplete
509 ******************************************************************************/
512 const IClassFactoryVtbl
*lpVtbl
;
515 HRESULT (*pfnCreateInstance
)(IUnknown
*pUnkOuter
, REFIID iid
, LPVOID
*ppObj
);
518 /* Helper structures */
519 struct object_creation_info
522 HRESULT (*pfnCreateInstance
)(IUnknown
*pUnkOuter
, REFIID riid
,
526 /******************************************************************************
527 * IDirect3DLight implementation structure - Wraps to D3D7
528 ******************************************************************************/
529 struct IDirect3DLightImpl
531 const IDirect3DLightVtbl
*lpVtbl
;
534 /* IDirect3DLight fields */
535 IDirectDrawImpl
*ddraw
;
537 /* If this light is active for one viewport, put the viewport here */
538 IDirect3DViewportImpl
*active_viewport
;
545 /* Chained list used for adding / removing from viewports */
546 IDirect3DLightImpl
*next
;
548 /* Activation function */
549 void (*activate
)(IDirect3DLightImpl
*);
550 void (*desactivate
)(IDirect3DLightImpl
*);
551 void (*update
)(IDirect3DLightImpl
*);
555 extern const IDirect3DLightVtbl IDirect3DLight_Vtbl
;
557 /* Helper functions */
558 void light_update(IDirect3DLightImpl
* This
);
559 void light_activate(IDirect3DLightImpl
* This
);
560 void light_desactivate(IDirect3DLightImpl
* This
);
562 /******************************************************************************
563 * IDirect3DMaterial implementation structure - Wraps to D3D7
564 ******************************************************************************/
565 struct IDirect3DMaterialImpl
567 const IDirect3DMaterial3Vtbl
*lpVtbl
;
568 const IDirect3DMaterial2Vtbl
*IDirect3DMaterial2_vtbl
;
569 const IDirect3DMaterialVtbl
*IDirect3DMaterial_vtbl
;
572 /* IDirect3DMaterial2 fields */
573 IDirectDrawImpl
*ddraw
;
574 IDirect3DDeviceImpl
*active_device
;
579 void (*activate
)(IDirect3DMaterialImpl
* this);
582 /* VTables in various versions */
583 extern const IDirect3DMaterialVtbl IDirect3DMaterial_Vtbl
;
584 extern const IDirect3DMaterial2Vtbl IDirect3DMaterial2_Vtbl
;
585 extern const IDirect3DMaterial3Vtbl IDirect3DMaterial3_Vtbl
;
587 /* Helper functions */
588 void material_activate(IDirect3DMaterialImpl
* This
);
590 /*****************************************************************************
591 * IDirect3DViewport - Wraps to D3D7
592 *****************************************************************************/
593 struct IDirect3DViewportImpl
595 const IDirect3DViewport3Vtbl
*lpVtbl
;
598 /* IDirect3DViewport fields */
599 IDirectDrawImpl
*ddraw
;
601 /* If this viewport is active for one device, put the device here */
602 IDirect3DDeviceImpl
*active_device
;
615 /* Activation function */
616 void (*activate
)(IDirect3DViewportImpl
*, BOOL
);
618 /* Field used to chain viewports together */
619 IDirect3DViewportImpl
*next
;
622 IDirect3DLightImpl
*lights
;
624 /* Background material */
625 IDirect3DMaterialImpl
*background
;
629 extern const IDirect3DViewport3Vtbl IDirect3DViewport3_Vtbl
;
631 /* Helper functions */
632 void viewport_activate(IDirect3DViewportImpl
* This
, BOOL ignore_lights
);
634 /*****************************************************************************
635 * IDirect3DExecuteBuffer - Wraps to D3D7
636 *****************************************************************************/
637 struct IDirect3DExecuteBufferImpl
640 const IDirect3DExecuteBufferVtbl
*lpVtbl
;
643 /* IDirect3DExecuteBuffer fields */
644 IDirectDrawImpl
*ddraw
;
645 IDirect3DDeviceImpl
*d3ddev
;
647 D3DEXECUTEBUFFERDESC desc
;
650 /* This buffer will store the transformed vertices */
655 /* This flags is set to TRUE if we allocated ourselves the
662 extern const IDirect3DExecuteBufferVtbl IDirect3DExecuteBuffer_Vtbl
;
664 /* The execute function */
666 IDirect3DExecuteBufferImpl_Execute(IDirect3DExecuteBufferImpl
*This
,
667 IDirect3DDeviceImpl
*Device
,
668 IDirect3DViewportImpl
*ViewportImpl
);
670 /*****************************************************************************
671 * IDirect3DVertexBuffer
672 *****************************************************************************/
673 struct IDirect3DVertexBufferImpl
675 /*** IUnknown Methods ***/
676 const IDirect3DVertexBuffer7Vtbl
*lpVtbl
;
677 const IDirect3DVertexBufferVtbl
*IDirect3DVertexBuffer_vtbl
;
680 /*** WineD3D and ddraw links ***/
681 IWineD3DBuffer
*wineD3DVertexBuffer
;
682 IWineD3DVertexDeclaration
*wineD3DVertexDeclaration
;
683 IDirectDrawImpl
*ddraw
;
685 /*** Storage for D3D7 specific things ***/
691 extern const IDirect3DVertexBuffer7Vtbl IDirect3DVertexBuffer7_Vtbl
;
692 extern const IDirect3DVertexBufferVtbl IDirect3DVertexBuffer1_Vtbl
;
694 static inline IDirect3DVertexBufferImpl
*vb_from_vb1(IDirect3DVertexBuffer
*iface
)
696 return (IDirect3DVertexBufferImpl
*)((char*)iface
697 - FIELD_OFFSET(IDirect3DVertexBufferImpl
, IDirect3DVertexBuffer_vtbl
));
700 /*****************************************************************************
701 * Helper functions from utils.c
702 *****************************************************************************/
704 #define GET_TEXCOUNT_FROM_FVF(d3dvtVertexType) \
705 (((d3dvtVertexType) & D3DFVF_TEXCOUNT_MASK) >> D3DFVF_TEXCOUNT_SHIFT)
707 #define GET_TEXCOORD_SIZE_FROM_FVF(d3dvtVertexType, tex_num) \
708 (((((d3dvtVertexType) >> (16 + (2 * (tex_num)))) + 1) & 0x03) + 1)
710 void PixelFormat_WineD3DtoDD(DDPIXELFORMAT
*DDPixelFormat
, WINED3DFORMAT WineD3DFormat
);
711 WINED3DFORMAT
PixelFormat_DD2WineD3D(const DDPIXELFORMAT
*DDPixelFormat
);
712 void DDRAW_dump_surface_desc(const DDSURFACEDESC2
*lpddsd
);
713 void dump_D3DMATRIX(const D3DMATRIX
*mat
);
714 void DDRAW_dump_DDCAPS(const DDCAPS
*lpcaps
);
715 DWORD
get_flexible_vertex_size(DWORD d3dvtVertexType
);
716 void DDRAW_dump_DDSCAPS2(const DDSCAPS2
*in
);
717 void DDRAW_dump_cooperativelevel(DWORD cooplevel
);
719 /* This only needs to be here as long the processvertices functionality of
720 * IDirect3DExecuteBuffer isn't in WineD3D */
721 void multiply_matrix(LPD3DMATRIX dest
, const D3DMATRIX
*src1
, const D3DMATRIX
*src2
);
723 void multiply_matrix_D3D_way(LPD3DMATRIX result
, const D3DMATRIX
*m1
, const D3DMATRIX
*m2
);
725 /* Helper function in main.c */
726 BOOL
LoadWineD3D(void);
728 /* Used for generic dumping */
735 #define FE(x) { x, #x }
741 void (*func
)(const void *);
746 #define ME(x,f,e) { x, #x, (void (*)(const void *))(f), offsetof(STRUCT, e) }
748 #define DD_STRUCT_COPY_BYSIZE(to,from) \
750 DWORD __size = (to)->dwSize; \
751 DWORD __copysize = __size; \
752 DWORD __resetsize = __size; \
753 assert(to != from); \
754 if (__resetsize > sizeof(*to)) \
755 __resetsize = sizeof(*to); \
756 memset(to,0,__resetsize); \
757 if ((from)->dwSize < __size) \
758 __copysize = (from)->dwSize; \
759 memcpy(to,from,__copysize); \
760 (to)->dwSize = __size;/*restore size*/ \
766 HRESULT
hr_ddraw_from_wined3d(HRESULT hr
);