wined3d: read_from_framebuffer_texture() isn't suitable for readback of onscreen...
[wine/testsucceed.git] / dlls / d3dx9_36 / tests / Makefile.in
blobb9ad40dc3adeca60fdd72287741b2e1a1c205b06
1 TOPSRCDIR = @top_srcdir@
2 TOPOBJDIR = ../../..
3 SRCDIR = @srcdir@
4 VPATH = @srcdir@
5 TESTDLL = d3dx9_36.dll
6 IMPORTS = d3dx9 d3d9 user32 gdi32 kernel32
8 C_SRCS = \
9 asm.c \
10 core.c \
11 effect.c \
12 line.c \
13 math.c \
14 mesh.c \
15 shader.c \
16 surface.c
18 RC_SRCS = rsrc.rc
20 @MAKE_TEST_RULES@