wined3d: read_from_framebuffer_texture() isn't suitable for readback of onscreen...
[wine/testsucceed.git] / dlls / dpnet / dpnet.spec
blob8921dc40e0659fee21d2cdb81eaf05f34495b45e
1 @ stdcall DirectPlay8Create(ptr ptr ptr)
2 @ stdcall -private DllCanUnloadNow()
3 @ stdcall -private DllGetClassObject(ptr ptr ptr)
4 @ stdcall -private DllRegisterServer()
5 @ stdcall -private DllUnregisterServer()