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wined3d: read_from_framebuffer_texture() isn't suitable for readback of onscreen...
[wine/testsucceed.git]
/
dlls
/
dssenh
/
dssenh.spec
blob
c5c254528143f89a9b4164115185be770f850ea2
1
@ stub CPAcquireContext
2
@ stub CPCreateHash
3
@ stub CPDecrypt
4
@ stub CPDeriveKey
5
@ stub CPDestroyHash
6
@ stub CPDestroyKey
7
@ stub CPDuplicateHash
8
@ stub CPDuplicateKey
9
@ stub CPEncrypt
10
@ stub CPExportKey
11
@ stub CPGenKey
12
@ stub CPGenRandom
13
@ stub CPGetHashParam
14
@ stub CPGetKeyParam
15
@ stub CPGetProvParam
16
@ stub CPGetUserKey
17
@ stub CPHashData
18
@ stub CPHashSessionKey
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@ stub CPImportKey
20
@ stub CPReleaseContext
21
@ stub CPSetHashParam
22
@ stub CPSetKeyParam
23
@ stub CPSetProvParam
24
@ stub CPSignHash
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@ stub CPVerifySignature
26
@ stdcall
-
private DllRegisterServer
()
27
@ stdcall
-
private DllUnregisterServer
()