wined3d: read_from_framebuffer_texture() isn't suitable for readback of onscreen...
[wine/testsucceed.git] / dlls / gpkcsp / gpkcsp.spec
blobaf3cdee2ae56b61fc4b73c5e69d7f497f522fe0f
1 @ stub CPAcquireContext
2 @ stub CPCreateHash
3 @ stub CPDecrypt
4 @ stub CPDeriveKey
5 @ stub CPDestroyHash
6 @ stub CPDestroyKey
7 @ stub CPEncrypt
8 @ stub CPExportKey
9 @ stub CPGenKey
10 @ stub CPGenRandom
11 @ stub CPGetHashParam
12 @ stub CPGetKeyParam
13 @ stub CPGetProvParam
14 @ stub CPGetUserKey
15 @ stub CPHashData
16 @ stub CPHashSessionKey
17 @ stub CPImportKey
18 @ stub CPReleaseContext
19 @ stub CPSetHashParam
20 @ stub CPSetKeyParam
21 @ stub CPSetProvParam
22 @ stub CPSignHash
23 @ stub CPVerifySignature
24 @ stdcall DllMain(ptr long ptr)
25 @ stdcall -private DllRegisterServer()
26 @ stdcall -private DllUnregisterServer()