wined3d: read_from_framebuffer_texture() isn't suitable for readback of onscreen...
[wine/testsucceed.git] / dlls / rsaenh / Makefile.in
blobea6f75799e25d0b53aac363a94423a93e17a57c5
1 EXTRADEFS = -DCOM_NO_WINDOWS_H
2 TOPSRCDIR = @top_srcdir@
3 TOPOBJDIR = ../..
4 SRCDIR = @srcdir@
5 VPATH = @srcdir@
6 MODULE = rsaenh.dll
7 IMPORTLIB = rsaenh
8 IMPORTS = crypt32 advapi32 kernel32
10 C_SRCS = \
11 aes.c \
12 des.c \
13 handle.c \
14 implglue.c \
15 md2.c \
16 mpi.c \
17 rc2.c \
18 rc4.c \
19 rsa.c \
20 rsaenh.c \
21 sha2.c
23 RC_SRCS = version.rc
25 @MAKE_DLL_RULES@