wined3d: read_from_framebuffer_texture() isn't suitable for readback of onscreen...
[wine/testsucceed.git] / dlls / sccbase / sccbase.spec
blobffc2111635f0e5d6fc5e2095daf285bcd310a1ca
1 @ stub CPAcquireContext
2 @ stub CPAcquireContextW
3 @ stub CPCreateHash
4 @ stub CPDecrypt
5 @ stub CPDeriveKey
6 @ stub CPDestroyHash
7 @ stub CPDestroyKey
8 @ stub CPEncrypt
9 @ stub CPExportKey
10 @ stub CPGenKey
11 @ stub CPGenRandom
12 @ stub CPGetHashParam
13 @ stub CPGetKeyParam
14 @ stub CPGetProvParam
15 @ stub CPGetUserKey
16 @ stub CPHashData
17 @ stub CPHashSessionKey
18 @ stub CPImportKey
19 @ stub CPReleaseContext
20 @ stub CPSetHashParam
21 @ stub CPSetKeyParam
22 @ stub CPSetProvParam
23 @ stub CPSignHash
24 @ stub CPVerifySignature
25 @ stdcall -private DllRegisterServer()
26 @ stdcall -private DllUnregisterServer()