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wined3d: read_from_framebuffer_texture() isn't suitable for readback of onscreen...
[wine/testsucceed.git]
/
dlls
/
sccbase
/
sccbase.spec
blob
ffc2111635f0e5d6fc5e2095daf285bcd310a1ca
1
@ stub CPAcquireContext
2
@ stub CPAcquireContextW
3
@ stub CPCreateHash
4
@ stub CPDecrypt
5
@ stub CPDeriveKey
6
@ stub CPDestroyHash
7
@ stub CPDestroyKey
8
@ stub CPEncrypt
9
@ stub CPExportKey
10
@ stub CPGenKey
11
@ stub CPGenRandom
12
@ stub CPGetHashParam
13
@ stub CPGetKeyParam
14
@ stub CPGetProvParam
15
@ stub CPGetUserKey
16
@ stub CPHashData
17
@ stub CPHashSessionKey
18
@ stub CPImportKey
19
@ stub CPReleaseContext
20
@ stub CPSetHashParam
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@ stub CPSetKeyParam
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@ stub CPSetProvParam
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@ stub CPSignHash
24
@ stub CPVerifySignature
25
@ stdcall
-
private DllRegisterServer
()
26
@ stdcall
-
private DllUnregisterServer
()