wined3d: read_from_framebuffer_texture() isn't suitable for readback of onscreen...
[wine/testsucceed.git] / dlls / sti / sti.spec
blob300e7fac4b718f6b3ad47a2f307c6549d28c4ea7
1 @ stdcall -private DllCanUnloadNow()
2 @ stdcall -private DllGetClassObject(ptr ptr ptr)
3 @ stdcall -private DllRegisterServer()
4 @ stdcall -private DllUnregisterServer()
5 @ stdcall StiCreateInstance(ptr long ptr ptr) StiCreateInstanceW
6 @ stdcall StiCreateInstanceA(ptr long ptr ptr)
7 @ stdcall StiCreateInstanceW(ptr long ptr ptr)