wined3d: read_from_framebuffer_texture() isn't suitable for readback of onscreen...
[wine/testsucceed.git] / dlls / version / Makefile.in
blob0ae0d407e7fd5d3e93850630a698ee6579dc8edf
1 TOPSRCDIR = @top_srcdir@
2 TOPOBJDIR = ../..
3 SRCDIR = @srcdir@
4 VPATH = @srcdir@
5 MODULE = version.dll
6 IMPORTLIB = version
7 IMPORTS = lz32 kernel32 ntdll
9 C_SRCS = \
10 info.c \
11 install.c \
12 resource.c
14 RC_SRCS = version.rc
16 @MAKE_DLL_RULES@