3 * Copyright 1998 Marcus Meissner
4 * Copyright 1998 Rob Riggs
5 * Copyright 2000-2002 TransGaming Technologies, Inc.
7 * This library is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
12 * This library is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with this library; if not, write to the Free Software
19 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
25 #include <sys/types.h>
26 #include <sys/fcntl.h>
34 #define NONAMELESSSTRUCT
35 #define NONAMELESSUNION
44 #include "wine/windef16.h"
45 #include "wine/debug.h"
48 #include "dsound_private.h"
50 WINE_DEFAULT_DEBUG_CHANNEL(dsound
);
52 /*******************************************************************************
55 static HRESULT WINAPI
IDirectSoundNotifyImpl_QueryInterface(
56 LPDIRECTSOUNDNOTIFY iface
,REFIID riid
,LPVOID
*ppobj
58 ICOM_THIS(IDirectSoundNotifyImpl
,iface
);
59 TRACE("(%p,%s,%p)\n",This
,debugstr_guid(riid
),ppobj
);
62 WARN("invalid parameter\n");
66 *ppobj
= NULL
; /* assume error */
68 if ( IsEqualGUID(riid
, &IID_IUnknown
) ||
69 IsEqualGUID(riid
, &IID_IDirectSoundNotify
) ||
70 IsEqualGUID(riid
, &IID_IDirectSoundNotify8
) ) {
71 IDirectSoundNotify_AddRef(iface
);
76 FIXME( "Unknown IID %s\n", debugstr_guid( riid
) );
80 static ULONG WINAPI
IDirectSoundNotifyImpl_AddRef(LPDIRECTSOUNDNOTIFY iface
) {
81 ICOM_THIS(IDirectSoundNotifyImpl
,iface
);
84 TRACE("(%p) ref was %ld, thread is %04lx\n",This
, This
->ref
, GetCurrentThreadId());
86 ref
= InterlockedIncrement(&(This
->ref
));
90 static ULONG WINAPI
IDirectSoundNotifyImpl_Release(LPDIRECTSOUNDNOTIFY iface
) {
91 ICOM_THIS(IDirectSoundNotifyImpl
,iface
);
94 TRACE("(%p) ref was %ld, thread is %04lx\n",This
, This
->ref
, GetCurrentThreadId());
96 ref
= InterlockedDecrement(&(This
->ref
));
97 /* FIXME: A notification should be a part of a buffer rather than pointed
98 * to from a buffer. Hence the -1 ref count */
100 if (This
->notifies
!= NULL
)
101 HeapFree(GetProcessHeap(), 0, This
->notifies
);
103 HeapFree(GetProcessHeap(),0,This
);
109 static HRESULT WINAPI
IDirectSoundNotifyImpl_SetNotificationPositions(
110 LPDIRECTSOUNDNOTIFY iface
,DWORD howmuch
,LPCDSBPOSITIONNOTIFY notify
112 ICOM_THIS(IDirectSoundNotifyImpl
,iface
);
113 TRACE("(%p,0x%08lx,%p)\n",This
,howmuch
,notify
);
115 if (notify
== NULL
) {
116 WARN("invalid parameter: notify == NULL\n");
117 return DSERR_INVALIDPARAM
;
120 if (TRACE_ON(dsound
)) {
122 for (i
=0;i
<howmuch
;i
++)
123 TRACE("notify at %ld to 0x%08lx\n",
124 notify
[i
].dwOffset
,(DWORD
)notify
[i
].hEventNotify
);
127 if (This
->hwnotify
) {
129 hres
= IDsDriverNotify_SetNotificationPositions(This
->hwnotify
, howmuch
, notify
);
131 WARN("IDsDriverNotify_SetNotificationPositions failed\n");
134 /* Make an internal copy of the caller-supplied array.
135 * Replace the existing copy if one is already present. */
136 This
->notifies
= HeapReAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
,
137 This
->notifies
, howmuch
* sizeof(DSBPOSITIONNOTIFY
));
138 if (This
->notifies
== NULL
) {
139 WARN("out of memory\n");
140 return DSERR_OUTOFMEMORY
;
142 memcpy(This
->notifies
, notify
, howmuch
* sizeof(DSBPOSITIONNOTIFY
));
143 This
->nrofnotifies
= howmuch
;
149 ICOM_VTABLE(IDirectSoundNotify
) dsnvt
=
151 ICOM_MSVTABLE_COMPAT_DummyRTTIVALUE
152 IDirectSoundNotifyImpl_QueryInterface
,
153 IDirectSoundNotifyImpl_AddRef
,
154 IDirectSoundNotifyImpl_Release
,
155 IDirectSoundNotifyImpl_SetNotificationPositions
,
158 /*******************************************************************************
162 static HRESULT WINAPI
IDirectSoundBufferImpl_SetFormat(
163 LPDIRECTSOUNDBUFFER8 iface
,LPWAVEFORMATEX wfex
165 ICOM_THIS(IDirectSoundBufferImpl
,iface
);
167 TRACE("(%p,%p)\n",This
,wfex
);
168 /* This method is not available on secondary buffers */
169 WARN("invalid call\n");
170 return DSERR_INVALIDCALL
;
173 static HRESULT WINAPI
IDirectSoundBufferImpl_SetVolume(
174 LPDIRECTSOUNDBUFFER8 iface
,LONG vol
176 ICOM_THIS(IDirectSoundBufferImpl
,iface
);
179 TRACE("(%p,%ld)\n",This
,vol
);
181 if (!(This
->dsbd
.dwFlags
& DSBCAPS_CTRLVOLUME
)) {
182 WARN("control unavailable: This->dsbd.dwFlags = 0x%08lx\n", This
->dsbd
.dwFlags
);
183 return DSERR_CONTROLUNAVAIL
;
186 if ((vol
> DSBVOLUME_MAX
) || (vol
< DSBVOLUME_MIN
)) {
187 WARN("invalid parameter: vol = %ld\n", vol
);
188 return DSERR_INVALIDPARAM
;
192 EnterCriticalSection(&(This
->lock
));
194 if (This
->dsbd
.dwFlags
& DSBCAPS_CTRL3D
) {
195 oldVol
= This
->ds3db_lVolume
;
196 This
->ds3db_lVolume
= vol
;
198 oldVol
= This
->volpan
.lVolume
;
199 This
->volpan
.lVolume
= vol
;
201 DSOUND_RecalcVolPan(&(This
->volpan
));
207 hres
= IDsDriverBuffer_SetVolumePan(This
->hwbuf
, &(This
->volpan
));
209 WARN("IDsDriverBuffer_SetVolumePan failed\n");
211 DSOUND_ForceRemix(This
);
214 LeaveCriticalSection(&(This
->lock
));
220 static HRESULT WINAPI
IDirectSoundBufferImpl_GetVolume(
221 LPDIRECTSOUNDBUFFER8 iface
,LPLONG vol
223 ICOM_THIS(IDirectSoundBufferImpl
,iface
);
224 TRACE("(%p,%p)\n",This
,vol
);
227 WARN("invalid parameter: vol == NULL\n");
228 return DSERR_INVALIDPARAM
;
231 if (This
->dsbd
.dwFlags
& DSBCAPS_CTRL3D
)
232 *vol
= This
->ds3db_lVolume
;
234 *vol
= This
->volpan
.lVolume
;
238 static HRESULT WINAPI
IDirectSoundBufferImpl_SetFrequency(
239 LPDIRECTSOUNDBUFFER8 iface
,DWORD freq
241 ICOM_THIS(IDirectSoundBufferImpl
,iface
);
244 TRACE("(%p,%ld)\n",This
,freq
);
246 if (!(This
->dsbd
.dwFlags
& DSBCAPS_CTRLFREQUENCY
)) {
247 WARN("control unavailable\n");
248 return DSERR_CONTROLUNAVAIL
;
251 if (freq
== DSBFREQUENCY_ORIGINAL
)
252 freq
= This
->wfx
.nSamplesPerSec
;
254 if ((freq
< DSBFREQUENCY_MIN
) || (freq
> DSBFREQUENCY_MAX
)) {
255 WARN("invalid parameter: freq = %ld\n", freq
);
256 return DSERR_INVALIDPARAM
;
260 EnterCriticalSection(&(This
->lock
));
262 oldFreq
= This
->freq
;
264 if (freq
!= oldFreq
) {
265 This
->freqAdjust
= (freq
<< DSOUND_FREQSHIFT
) / This
->dsound
->wfx
.nSamplesPerSec
;
266 This
->nAvgBytesPerSec
= freq
* This
->wfx
.nBlockAlign
;
267 DSOUND_RecalcFormat(This
);
269 DSOUND_ForceRemix(This
);
272 LeaveCriticalSection(&(This
->lock
));
278 static HRESULT WINAPI
IDirectSoundBufferImpl_Play(
279 LPDIRECTSOUNDBUFFER8 iface
,DWORD reserved1
,DWORD reserved2
,DWORD flags
281 HRESULT hres
= DS_OK
;
282 ICOM_THIS(IDirectSoundBufferImpl
,iface
);
283 TRACE("(%p,%08lx,%08lx,%08lx)\n",This
,reserved1
,reserved2
,flags
);
286 EnterCriticalSection(&(This
->lock
));
288 This
->playflags
= flags
;
289 if (This
->state
== STATE_STOPPED
) {
291 This
->startpos
= This
->buf_mixpos
;
292 This
->state
= STATE_STARTING
;
293 } else if (This
->state
== STATE_STOPPING
)
294 This
->state
= STATE_PLAYING
;
296 hres
= IDsDriverBuffer_Play(This
->hwbuf
, 0, 0, This
->playflags
);
298 WARN("IDsDriverBuffer_Play failed\n");
300 This
->state
= STATE_PLAYING
;
303 LeaveCriticalSection(&(This
->lock
));
309 static HRESULT WINAPI
IDirectSoundBufferImpl_Stop(LPDIRECTSOUNDBUFFER8 iface
)
311 HRESULT hres
= DS_OK
;
312 ICOM_THIS(IDirectSoundBufferImpl
,iface
);
313 TRACE("(%p)\n",This
);
316 EnterCriticalSection(&(This
->lock
));
318 if (This
->state
== STATE_PLAYING
)
319 This
->state
= STATE_STOPPING
;
320 else if (This
->state
== STATE_STARTING
)
321 This
->state
= STATE_STOPPED
;
323 hres
= IDsDriverBuffer_Stop(This
->hwbuf
);
325 WARN("IDsDriverBuffer_Stop failed\n");
327 This
->state
= STATE_STOPPED
;
329 DSOUND_CheckEvent(This
, 0);
331 LeaveCriticalSection(&(This
->lock
));
337 static DWORD WINAPI
IDirectSoundBufferImpl_AddRef(LPDIRECTSOUNDBUFFER8 iface
) {
338 ICOM_THIS(IDirectSoundBufferImpl
,iface
);
341 TRACE("(%p) ref was %ld, thread is %04lx\n",This
, This
->ref
, GetCurrentThreadId());
343 ref
= InterlockedIncrement(&(This
->ref
));
345 FIXME("thread-safety alert! AddRef-ing with a zero refcount!\n");
350 static DWORD WINAPI
IDirectSoundBufferImpl_Release(LPDIRECTSOUNDBUFFER8 iface
) {
351 ICOM_THIS(IDirectSoundBufferImpl
,iface
);
355 TRACE("(%p) ref was %ld, thread is %04lx\n",This
, This
->ref
, GetCurrentThreadId());
357 ref
= InterlockedDecrement(&(This
->ref
));
360 RtlAcquireResourceExclusive(&(This
->dsound
->lock
), TRUE
);
361 for (i
=0;i
<This
->dsound
->nrofbuffers
;i
++)
362 if (This
->dsound
->buffers
[i
] == This
)
365 if (i
< This
->dsound
->nrofbuffers
) {
366 /* Put the last buffer of the list in the (now empty) position */
367 This
->dsound
->buffers
[i
] = This
->dsound
->buffers
[This
->dsound
->nrofbuffers
- 1];
368 This
->dsound
->nrofbuffers
--;
369 This
->dsound
->buffers
= HeapReAlloc(GetProcessHeap(),0,This
->dsound
->buffers
,sizeof(LPDIRECTSOUNDBUFFER8
)*This
->dsound
->nrofbuffers
);
370 TRACE("buffer count is now %d\n", This
->dsound
->nrofbuffers
);
371 IDirectSound_Release((LPDIRECTSOUND
)This
->dsound
);
373 RtlReleaseResource(&(This
->dsound
->lock
));
375 DeleteCriticalSection(&(This
->lock
));
378 IDsDriverBuffer_Release(This
->hwbuf
);
379 if (This
->dsound
->drvdesc
.dwFlags
& DSDDESC_USESYSTEMMEMORY
) {
381 if (This
->buffer
->ref
==0) {
382 HeapFree(GetProcessHeap(),0,This
->buffer
->memory
);
383 HeapFree(GetProcessHeap(),0,This
->buffer
);
388 if (This
->buffer
->ref
==0) {
389 HeapFree(GetProcessHeap(),0,This
->buffer
->memory
);
390 HeapFree(GetProcessHeap(),0,This
->buffer
);
395 WARN("ds3db still has reference\n");
396 EnterCriticalSection(&(This
->ds3db
->lock
));
397 This
->ds3db
->dsb
= NULL
;
398 LeaveCriticalSection(&(This
->ds3db
->lock
));
402 IKsPropertySet_Release((LPKSPROPERTYSET
)This
->iks
);
404 HeapFree(GetProcessHeap(),0,This
);
409 DWORD
DSOUND_CalcPlayPosition(IDirectSoundBufferImpl
*This
,
410 DWORD state
, DWORD pplay
, DWORD pwrite
, DWORD pmix
, DWORD bmix
)
414 TRACE("primary playpos=%ld, mixpos=%ld\n", pplay
, pmix
);
415 TRACE("this mixpos=%ld, time=%ld\n", bmix
, GetTickCount());
417 /* the actual primary play position (pplay) is always behind last mixed (pmix),
418 * unless the computer is too slow or something */
419 /* we need to know how far away we are from there */
420 #if 0 /* we'll never fill the primary entirely */
422 if ((state
== STATE_PLAYING
) || (state
== STATE_STOPPING
)) {
423 /* wow, the software mixer is really doing well,
424 * seems the entire primary buffer is filled! */
425 pmix
+= This
->dsound
->buflen
;
427 /* else: the primary buffer is not playing, so probably empty */
430 if (pmix
< pplay
) pmix
+= This
->dsound
->buflen
; /* wraparound */
432 /* detect buffer underrun */
433 if (pwrite
< pplay
) pwrite
+= This
->dsound
->buflen
; /* wraparound */
435 if (pmix
> (ds_snd_queue_max
* This
->dsound
->fraglen
+ pwrite
+ This
->dsound
->writelead
)) {
436 WARN("detected an underrun: primary queue was %ld\n",pmix
);
439 /* divide the offset by its sample size */
440 pmix
/= This
->dsound
->wfx
.nBlockAlign
;
441 TRACE("primary back-samples=%ld\n",pmix
);
442 /* adjust for our frequency */
443 pmix
= (pmix
* This
->freqAdjust
) >> DSOUND_FREQSHIFT
;
444 /* multiply by our own sample size */
445 pmix
*= This
->wfx
.nBlockAlign
;
446 TRACE("this back-offset=%ld\n", pmix
);
447 /* subtract from our last mixed position */
449 while (bplay
< pmix
) bplay
+= This
->buflen
; /* wraparound */
451 if (This
->leadin
&& ((bplay
< This
->startpos
) || (bplay
> bmix
))) {
452 /* seems we haven't started playing yet */
453 TRACE("this still in lead-in phase\n");
454 bplay
= This
->startpos
;
456 /* return the result */
460 static HRESULT WINAPI
IDirectSoundBufferImpl_GetCurrentPosition(
461 LPDIRECTSOUNDBUFFER8 iface
,LPDWORD playpos
,LPDWORD writepos
464 ICOM_THIS(IDirectSoundBufferImpl
,iface
);
465 TRACE("(%p,%p,%p)\n",This
,playpos
,writepos
);
467 hres
=IDsDriverBuffer_GetPosition(This
->hwbuf
,playpos
,writepos
);
469 WARN("IDsDriverBuffer_GetPosition failed\n");
474 if (playpos
&& (This
->state
!= STATE_PLAYING
)) {
475 /* we haven't been merged into the primary buffer (yet) */
476 *playpos
= This
->buf_mixpos
;
479 DWORD pplay
, pwrite
, lplay
, splay
, pstate
;
480 /* let's get this exact; first, recursively call GetPosition on the primary */
481 EnterCriticalSection(&(This
->dsound
->mixlock
));
482 if (DSOUND_PrimaryGetPosition(This
->dsound
, &pplay
, &pwrite
) != DS_OK
)
483 WARN("DSOUND_PrimaryGetPosition failed\n");
484 /* detect HEL mode underrun */
485 pstate
= This
->dsound
->state
;
486 if (!(This
->dsound
->hwbuf
|| This
->dsound
->pwqueue
)) {
487 TRACE("detected an underrun\n");
489 if (pstate
== STATE_PLAYING
)
490 pstate
= STATE_STARTING
;
491 else if (pstate
== STATE_STOPPING
)
492 pstate
= STATE_STOPPED
;
494 /* get data for ourselves while we still have the lock */
495 pstate
&= This
->state
;
496 lplay
= This
->primary_mixpos
;
497 splay
= This
->buf_mixpos
;
498 if ((This
->dsbd
.dwFlags
& DSBCAPS_GETCURRENTPOSITION2
) || This
->dsound
->hwbuf
) {
499 /* calculate play position using this */
500 *playpos
= DSOUND_CalcPlayPosition(This
, pstate
, pplay
, pwrite
, lplay
, splay
);
502 /* (unless the app isn't using GETCURRENTPOSITION2) */
503 /* don't know exactly how this should be handled...
504 * the docs says that play cursor is reported as directly
505 * behind write cursor, hmm... */
506 /* let's just do what might work for Half-Life */
508 wp
= (This
->dsound
->pwplay
+ ds_hel_margin
) * This
->dsound
->fraglen
;
509 while (wp
>= This
->dsound
->buflen
)
510 wp
-= This
->dsound
->buflen
;
511 *playpos
= DSOUND_CalcPlayPosition(This
, pstate
, wp
, pwrite
, lplay
, splay
);
513 LeaveCriticalSection(&(This
->dsound
->mixlock
));
515 if (writepos
) *writepos
= This
->buf_mixpos
;
518 if (This
->state
!= STATE_STOPPED
)
519 /* apply the documented 10ms lead to writepos */
520 *writepos
+= This
->writelead
;
521 while (*writepos
>= This
->buflen
) *writepos
-= This
->buflen
;
523 if (playpos
) This
->last_playpos
= *playpos
;
524 TRACE("playpos = %ld, writepos = %ld (%p, time=%ld)\n", playpos
?*playpos
:0, writepos
?*writepos
:0, This
, GetTickCount());
528 static HRESULT WINAPI
IDirectSoundBufferImpl_GetStatus(
529 LPDIRECTSOUNDBUFFER8 iface
,LPDWORD status
531 ICOM_THIS(IDirectSoundBufferImpl
,iface
);
532 TRACE("(%p,%p), thread is %04lx\n",This
,status
,GetCurrentThreadId());
534 if (status
== NULL
) {
535 WARN("invalid parameter: status = NULL\n");
536 return DSERR_INVALIDPARAM
;
540 if ((This
->state
== STATE_STARTING
) || (This
->state
== STATE_PLAYING
)) {
541 *status
|= DSBSTATUS_PLAYING
;
542 if (This
->playflags
& DSBPLAY_LOOPING
)
543 *status
|= DSBSTATUS_LOOPING
;
546 TRACE("status=%lx\n", *status
);
551 static HRESULT WINAPI
IDirectSoundBufferImpl_GetFormat(
552 LPDIRECTSOUNDBUFFER8 iface
,LPWAVEFORMATEX lpwf
,DWORD wfsize
,LPDWORD wfwritten
554 ICOM_THIS(IDirectSoundBufferImpl
,iface
);
555 TRACE("(%p,%p,%ld,%p)\n",This
,lpwf
,wfsize
,wfwritten
);
557 if (wfsize
>sizeof(This
->wfx
))
558 wfsize
= sizeof(This
->wfx
);
559 if (lpwf
) { /* NULL is valid */
560 memcpy(lpwf
,&(This
->wfx
),wfsize
);
565 *wfwritten
= sizeof(This
->wfx
);
567 WARN("invalid parameter: wfwritten == NULL\n");
568 return DSERR_INVALIDPARAM
;
575 static HRESULT WINAPI
IDirectSoundBufferImpl_Lock(
576 LPDIRECTSOUNDBUFFER8 iface
,DWORD writecursor
,DWORD writebytes
,LPVOID lplpaudioptr1
,LPDWORD audiobytes1
,LPVOID lplpaudioptr2
,LPDWORD audiobytes2
,DWORD flags
578 HRESULT hres
= DS_OK
;
579 ICOM_THIS(IDirectSoundBufferImpl
,iface
);
581 TRACE("(%p,%ld,%ld,%p,%p,%p,%p,0x%08lx) at %ld\n",
593 if (flags
& DSBLOCK_FROMWRITECURSOR
) {
595 /* GetCurrentPosition does too much magic to duplicate here */
596 hres
= IDirectSoundBufferImpl_GetCurrentPosition(iface
, NULL
, &writepos
);
598 WARN("IDirectSoundBufferImpl_GetCurrentPosition failed\n");
601 writecursor
+= writepos
;
603 while (writecursor
>= This
->buflen
)
604 writecursor
-= This
->buflen
;
605 if (flags
& DSBLOCK_ENTIREBUFFER
)
606 writebytes
= This
->buflen
;
607 if (writebytes
> This
->buflen
)
608 writebytes
= This
->buflen
;
610 assert(audiobytes1
!=audiobytes2
);
611 assert(lplpaudioptr1
!=lplpaudioptr2
);
613 EnterCriticalSection(&(This
->lock
));
615 if ((writebytes
== This
->buflen
) &&
616 ((This
->state
== STATE_STARTING
) ||
617 (This
->state
== STATE_PLAYING
)))
618 /* some games, like Half-Life, try to be clever (not) and
619 * keep one secondary buffer, and mix sounds into it itself,
620 * locking the entire buffer every time... so we can just forget
621 * about tracking the last-written-to-position... */
622 This
->probably_valid_to
= (DWORD
)-1;
624 This
->probably_valid_to
= writecursor
;
626 if (!(This
->dsound
->drvdesc
.dwFlags
& DSDDESC_DONTNEEDSECONDARYLOCK
) && This
->hwbuf
) {
627 hres
= IDsDriverBuffer_Lock(This
->hwbuf
,
628 lplpaudioptr1
, audiobytes1
,
629 lplpaudioptr2
, audiobytes2
,
630 writecursor
, writebytes
,
633 WARN("IDsDriverBuffer_Lock failed\n");
634 LeaveCriticalSection(&(This
->lock
));
639 if (writecursor
+writebytes
<= This
->buflen
) {
640 *(LPBYTE
*)lplpaudioptr1
= This
->buffer
->memory
+writecursor
;
641 *audiobytes1
= writebytes
;
643 *(LPBYTE
*)lplpaudioptr2
= NULL
;
646 TRACE("->%ld.0\n",writebytes
);
648 *(LPBYTE
*)lplpaudioptr1
= This
->buffer
->memory
+writecursor
;
649 *audiobytes1
= This
->buflen
-writecursor
;
651 *(LPBYTE
*)lplpaudioptr2
= This
->buffer
->memory
;
653 *audiobytes2
= writebytes
-(This
->buflen
-writecursor
);
654 TRACE("->%ld.%ld\n",*audiobytes1
,audiobytes2
?*audiobytes2
:0);
656 if (This
->state
== STATE_PLAYING
) {
657 /* if the segment between playpos and buf_mixpos is touched,
658 * we need to cancel some mixing */
659 /* we'll assume that the app always calls GetCurrentPosition before
660 * locking a playing buffer, so that last_playpos is up-to-date */
661 if (This
->buf_mixpos
>= This
->last_playpos
) {
662 if (This
->buf_mixpos
> writecursor
&&
663 This
->last_playpos
< writecursor
+writebytes
)
667 if (This
->buf_mixpos
> writecursor
||
668 This
->last_playpos
< writecursor
+writebytes
)
672 TRACE("locking prebuffered region, ouch\n");
673 DSOUND_MixCancelAt(This
, writecursor
);
678 LeaveCriticalSection(&(This
->lock
));
682 static HRESULT WINAPI
IDirectSoundBufferImpl_SetCurrentPosition(
683 LPDIRECTSOUNDBUFFER8 iface
,DWORD newpos
685 HRESULT hres
= DS_OK
;
686 ICOM_THIS(IDirectSoundBufferImpl
,iface
);
687 TRACE("(%p,%ld)\n",This
,newpos
);
690 EnterCriticalSection(&(This
->lock
));
692 while (newpos
>= This
->buflen
)
693 newpos
-= This
->buflen
;
694 This
->buf_mixpos
= newpos
;
696 hres
= IDsDriverBuffer_SetPosition(This
->hwbuf
, This
->buf_mixpos
);
698 WARN("IDsDriverBuffer_SetPosition failed\n");
701 LeaveCriticalSection(&(This
->lock
));
707 static HRESULT WINAPI
IDirectSoundBufferImpl_SetPan(
708 LPDIRECTSOUNDBUFFER8 iface
,LONG pan
710 HRESULT hres
= DS_OK
;
711 ICOM_THIS(IDirectSoundBufferImpl
,iface
);
714 TRACE("(%p,%ld)\n",This
,pan
);
716 if ((pan
> DSBPAN_RIGHT
) || (pan
< DSBPAN_LEFT
)) {
717 WARN("invalid parameter: pan = %ld\n", pan
);
718 return DSERR_INVALIDPARAM
;
721 /* You cannot use both pan and 3D controls */
722 if (!(This
->dsbd
.dwFlags
& DSBCAPS_CTRLPAN
) ||
723 (This
->dsbd
.dwFlags
& DSBCAPS_CTRL3D
)) {
724 WARN("control unavailable\n");
725 return DSERR_CONTROLUNAVAIL
;
729 EnterCriticalSection(&(This
->lock
));
731 oldPan
= This
->volpan
.lPan
;
732 This
->volpan
.lPan
= pan
;
735 DSOUND_RecalcVolPan(&(This
->volpan
));
738 hres
= IDsDriverBuffer_SetVolumePan(This
->hwbuf
, &(This
->volpan
));
740 WARN("IDsDriverBuffer_SetVolumePan failed\n");
742 DSOUND_ForceRemix(This
);
745 LeaveCriticalSection(&(This
->lock
));
751 static HRESULT WINAPI
IDirectSoundBufferImpl_GetPan(
752 LPDIRECTSOUNDBUFFER8 iface
,LPLONG pan
754 ICOM_THIS(IDirectSoundBufferImpl
,iface
);
755 TRACE("(%p,%p)\n",This
,pan
);
758 WARN("invalid parameter: pan = NULL\n");
759 return DSERR_INVALIDPARAM
;
762 *pan
= This
->volpan
.lPan
;
767 static HRESULT WINAPI
IDirectSoundBufferImpl_Unlock(
768 LPDIRECTSOUNDBUFFER8 iface
,LPVOID p1
,DWORD x1
,LPVOID p2
,DWORD x2
770 ICOM_THIS(IDirectSoundBufferImpl
,iface
);
771 DWORD probably_valid_to
;
773 TRACE("(%p,%p,%ld,%p,%ld)\n", This
,p1
,x1
,p2
,x2
);
775 if (!(This
->dsound
->drvdesc
.dwFlags
& DSDDESC_DONTNEEDSECONDARYLOCK
) && This
->hwbuf
) {
777 hres
= IDsDriverBuffer_Unlock(This
->hwbuf
, p1
, x1
, p2
, x2
);
779 WARN("IDsDriverBuffer_Unlock failed\n");
784 if (p2
) probably_valid_to
= (((LPBYTE
)p2
)-This
->buffer
->memory
) + x2
;
785 else probably_valid_to
= (((LPBYTE
)p1
)-This
->buffer
->memory
) + x1
;
786 while (probably_valid_to
>= This
->buflen
)
787 probably_valid_to
-= This
->buflen
;
788 if ((probably_valid_to
== 0) && ((x1
+x2
) == This
->buflen
) &&
789 ((This
->state
== STATE_STARTING
) ||
790 (This
->state
== STATE_PLAYING
)))
791 /* see IDirectSoundBufferImpl_Lock */
792 probably_valid_to
= (DWORD
)-1;
793 This
->probably_valid_to
= probably_valid_to
;
798 static HRESULT WINAPI
IDirectSoundBufferImpl_Restore(
799 LPDIRECTSOUNDBUFFER8 iface
801 ICOM_THIS(IDirectSoundBufferImpl
,iface
);
802 FIXME("(%p):stub\n",This
);
806 static HRESULT WINAPI
IDirectSoundBufferImpl_GetFrequency(
807 LPDIRECTSOUNDBUFFER8 iface
,LPDWORD freq
809 ICOM_THIS(IDirectSoundBufferImpl
,iface
);
810 TRACE("(%p,%p)\n",This
,freq
);
813 WARN("invalid parameter: freq = NULL\n");
814 return DSERR_INVALIDPARAM
;
818 TRACE("-> %ld\n", *freq
);
823 static HRESULT WINAPI
IDirectSoundBufferImpl_SetFX(
824 LPDIRECTSOUNDBUFFER8 iface
,DWORD dwEffectsCount
,LPDSEFFECTDESC pDSFXDesc
,LPDWORD pdwResultCodes
826 ICOM_THIS(IDirectSoundBufferImpl
,iface
);
829 FIXME("(%p,%lu,%p,%p): stub\n",This
,dwEffectsCount
,pDSFXDesc
,pdwResultCodes
);
832 for (u
=0; u
<dwEffectsCount
; u
++) pdwResultCodes
[u
] = DSFXR_UNKNOWN
;
834 WARN("control unavailable\n");
835 return DSERR_CONTROLUNAVAIL
;
838 static HRESULT WINAPI
IDirectSoundBufferImpl_AcquireResources(
839 LPDIRECTSOUNDBUFFER8 iface
,DWORD dwFlags
,DWORD dwEffectsCount
,LPDWORD pdwResultCodes
841 ICOM_THIS(IDirectSoundBufferImpl
,iface
);
844 FIXME("(%p,%08lu,%lu,%p): stub\n",This
,dwFlags
,dwEffectsCount
,pdwResultCodes
);
847 for (u
=0; u
<dwEffectsCount
; u
++) pdwResultCodes
[u
] = DSFXR_UNKNOWN
;
849 WARN("control unavailable\n");
850 return DSERR_CONTROLUNAVAIL
;
853 static HRESULT WINAPI
IDirectSoundBufferImpl_GetObjectInPath(
854 LPDIRECTSOUNDBUFFER8 iface
,REFGUID rguidObject
,DWORD dwIndex
,REFGUID rguidInterface
,LPVOID
* ppObject
856 ICOM_THIS(IDirectSoundBufferImpl
,iface
);
858 FIXME("(%p,%s,%lu,%s,%p): stub\n",This
,debugstr_guid(rguidObject
),dwIndex
,debugstr_guid(rguidInterface
),ppObject
);
860 WARN("control unavailable\n");
861 return DSERR_CONTROLUNAVAIL
;
864 static HRESULT WINAPI
IDirectSoundBufferImpl_Initialize(
865 LPDIRECTSOUNDBUFFER8 iface
,LPDIRECTSOUND8 dsound
,LPDSBUFFERDESC dbsd
867 ICOM_THIS(IDirectSoundBufferImpl
,iface
);
868 FIXME("(%p,%p,%p):stub\n",This
,dsound
,dbsd
);
869 DPRINTF("Re-Init!!!\n");
870 WARN("already initialized\n");
871 return DSERR_ALREADYINITIALIZED
;
874 static HRESULT WINAPI
IDirectSoundBufferImpl_GetCaps(
875 LPDIRECTSOUNDBUFFER8 iface
,LPDSBCAPS caps
877 ICOM_THIS(IDirectSoundBufferImpl
,iface
);
878 TRACE("(%p)->(%p)\n",This
,caps
);
881 WARN("invalid parameter: caps == NULL\n");
882 return DSERR_INVALIDPARAM
;
885 if (caps
->dwSize
< sizeof(*caps
)) {
886 WARN("invalid parameter: caps->dwSize = %ld < %d\n",caps
->dwSize
, sizeof(*caps
));
887 return DSERR_INVALIDPARAM
;
890 caps
->dwFlags
= This
->dsbd
.dwFlags
;
891 if (This
->hwbuf
) caps
->dwFlags
|= DSBCAPS_LOCHARDWARE
;
892 else caps
->dwFlags
|= DSBCAPS_LOCSOFTWARE
;
894 caps
->dwBufferBytes
= This
->buflen
;
896 /* This value represents the speed of the "unlock" command.
897 As unlock is quite fast (it does not do anything), I put
898 4096 ko/s = 4 Mo / s */
899 /* FIXME: hwbuf speed */
900 caps
->dwUnlockTransferRate
= 4096;
901 caps
->dwPlayCpuOverhead
= 0;
906 static HRESULT WINAPI
IDirectSoundBufferImpl_QueryInterface(
907 LPDIRECTSOUNDBUFFER8 iface
,REFIID riid
,LPVOID
*ppobj
909 ICOM_THIS(IDirectSoundBufferImpl
,iface
);
911 TRACE("(%p,%s,%p)\n",This
,debugstr_guid(riid
),ppobj
);
914 WARN("invalid parameter\n");
918 *ppobj
= NULL
; /* assume failure */
920 if ( IsEqualGUID(riid
, &IID_IUnknown
) ||
921 IsEqualGUID(riid
, &IID_IDirectSoundBuffer
) ||
922 IsEqualGUID(riid
, &IID_IDirectSoundBuffer8
) ) {
923 IDirectSoundBuffer8_AddRef((LPDIRECTSOUNDBUFFER8
)This
);
928 if ( IsEqualGUID( &IID_IDirectSoundNotify
, riid
) ||
929 IsEqualGUID( &IID_IDirectSoundNotify8
, riid
) ) {
931 This
->notify
= (IDirectSoundNotifyImpl
*)HeapAlloc(GetProcessHeap(),
932 HEAP_ZERO_MEMORY
,sizeof(*This
->notify
));
934 This
->notify
->ref
= 0; /* release when ref == -1 */
935 This
->notify
->lpVtbl
= &dsnvt
;
939 IDirectSoundNotify_AddRef((LPDIRECTSOUNDNOTIFY
)This
->notify
);
940 *ppobj
= (LPVOID
)This
->notify
;
943 WARN("IID_IDirectSoundNotify\n");
944 return E_NOINTERFACE
;
947 if ( IsEqualGUID( &IID_IDirectSound3DBuffer
, riid
) ) {
949 IDirectSound3DBufferImpl_Create(This
, &This
->ds3db
);
950 *ppobj
= This
->ds3db
;
952 IDirectSound3DBuffer_AddRef((LPDIRECTSOUND3DBUFFER
)*ppobj
);
955 WARN("IID_IDirectSound3DBuffer\n");
956 return E_NOINTERFACE
;
959 if ( IsEqualGUID( &IID_IDirectSound3DListener
, riid
) ) {
960 ERR("app requested IDirectSound3DListener on secondary buffer\n");
961 return E_NOINTERFACE
;
964 if ( IsEqualGUID( &IID_IKsPropertySet
, riid
) ) {
965 /* only supported on hardware 3D secondary buffers */
966 if (!(This
->dsbd
.dwFlags
& DSBCAPS_PRIMARYBUFFER
) &&
967 (This
->dsbd
.dwFlags
& DSBCAPS_CTRL3D
) &&
968 (This
->dsbd
.dwFlags
& DSBCAPS_LOCHARDWARE
) &&
969 (This
->hwbuf
!= NULL
) ) {
971 IKsBufferPropertySetImpl_Create(This
, &This
->iks
);
974 IKsPropertySet_AddRef((LPKSPROPERTYSET
)*ppobj
);
978 WARN("IID_IKsPropertySet\n");
979 return E_NOINTERFACE
;
982 FIXME( "Unknown IID %s\n", debugstr_guid( riid
) );
984 return E_NOINTERFACE
;
987 static ICOM_VTABLE(IDirectSoundBuffer8
) dsbvt
=
989 ICOM_MSVTABLE_COMPAT_DummyRTTIVALUE
990 IDirectSoundBufferImpl_QueryInterface
,
991 IDirectSoundBufferImpl_AddRef
,
992 IDirectSoundBufferImpl_Release
,
993 IDirectSoundBufferImpl_GetCaps
,
994 IDirectSoundBufferImpl_GetCurrentPosition
,
995 IDirectSoundBufferImpl_GetFormat
,
996 IDirectSoundBufferImpl_GetVolume
,
997 IDirectSoundBufferImpl_GetPan
,
998 IDirectSoundBufferImpl_GetFrequency
,
999 IDirectSoundBufferImpl_GetStatus
,
1000 IDirectSoundBufferImpl_Initialize
,
1001 IDirectSoundBufferImpl_Lock
,
1002 IDirectSoundBufferImpl_Play
,
1003 IDirectSoundBufferImpl_SetCurrentPosition
,
1004 IDirectSoundBufferImpl_SetFormat
,
1005 IDirectSoundBufferImpl_SetVolume
,
1006 IDirectSoundBufferImpl_SetPan
,
1007 IDirectSoundBufferImpl_SetFrequency
,
1008 IDirectSoundBufferImpl_Stop
,
1009 IDirectSoundBufferImpl_Unlock
,
1010 IDirectSoundBufferImpl_Restore
,
1011 IDirectSoundBufferImpl_SetFX
,
1012 IDirectSoundBufferImpl_AcquireResources
,
1013 IDirectSoundBufferImpl_GetObjectInPath
1016 HRESULT WINAPI
SecondaryBuffer_Create(
1017 IDirectSoundImpl
*This
,
1018 IDirectSoundBufferImpl
**pdsb
,
1019 LPDSBUFFERDESC dsbd
)
1021 IDirectSoundBufferImpl
*dsb
;
1022 LPWAVEFORMATEX wfex
= dsbd
->lpwfxFormat
;
1023 HRESULT err
= DS_OK
;
1027 if (dsbd
->dwBufferBytes
< DSBSIZE_MIN
|| dsbd
->dwBufferBytes
> DSBSIZE_MAX
) {
1028 WARN("invalid parameter: dsbd->dwBufferBytes = %ld\n", dsbd
->dwBufferBytes
);
1030 return DSERR_INVALIDPARAM
; /* FIXME: which error? */
1033 dsb
= (IDirectSoundBufferImpl
*)HeapAlloc(GetProcessHeap(),HEAP_ZERO_MEMORY
,sizeof(*dsb
));
1036 WARN("out of memory\n");
1038 return DSERR_OUTOFMEMORY
;
1042 dsb
->lpVtbl
= &dsbvt
;
1044 memcpy(&dsb
->dsbd
, dsbd
, sizeof(*dsbd
));
1046 memcpy(&dsb
->wfx
, wfex
, sizeof(dsb
->wfx
));
1048 TRACE("Created buffer at %p\n", dsb
);
1050 dsb
->buflen
= dsbd
->dwBufferBytes
;
1051 dsb
->freq
= dsbd
->lpwfxFormat
->nSamplesPerSec
;
1053 /* Check necessary hardware mixing capabilities */
1054 if (wfex
->nChannels
==2) capf
|= DSCAPS_SECONDARYSTEREO
;
1055 else capf
|= DSCAPS_SECONDARYMONO
;
1056 if (wfex
->wBitsPerSample
==16) capf
|= DSCAPS_SECONDARY16BIT
;
1057 else capf
|= DSCAPS_SECONDARY8BIT
;
1058 use_hw
= (This
->drvcaps
.dwFlags
& capf
) == capf
;
1060 /* FIXME: check hardware sample rate mixing capabilities */
1061 /* FIXME: check app hints for software/hardware buffer (STATIC, LOCHARDWARE, etc) */
1062 /* FIXME: check whether any hardware buffers are left */
1063 /* FIXME: handle DSDHEAP_CREATEHEAP for hardware buffers */
1065 /* Allocate system memory if applicable */
1066 if ((This
->drvdesc
.dwFlags
& DSDDESC_USESYSTEMMEMORY
) || !use_hw
) {
1067 dsb
->buffer
= HeapAlloc(GetProcessHeap(),0,sizeof(*(dsb
->buffer
)));
1068 if (dsb
->buffer
== NULL
) {
1069 WARN("out of memory\n");
1070 HeapFree(GetProcessHeap(),0,dsb
);
1072 return DSERR_OUTOFMEMORY
;
1075 dsb
->buffer
->memory
= (LPBYTE
)HeapAlloc(GetProcessHeap(),0,dsb
->buflen
);
1076 if (dsb
->buffer
->memory
== NULL
) {
1077 WARN("out of memory\n");
1078 HeapFree(GetProcessHeap(),0,dsb
->buffer
);
1079 HeapFree(GetProcessHeap(),0,dsb
);
1081 return DSERR_OUTOFMEMORY
;
1085 /* Allocate the hardware buffer */
1087 err
= IDsDriver_CreateSoundBuffer(This
->driver
,wfex
,dsbd
->dwFlags
,0,
1088 &(dsb
->buflen
),&(dsb
->buffer
->memory
),
1089 (LPVOID
*)&(dsb
->hwbuf
));
1091 WARN("IDsDriver_CreateSoundBuffer failed\n");
1092 if (dsb
->buffer
->memory
)
1093 HeapFree(GetProcessHeap(),0,dsb
->buffer
->memory
);
1095 HeapFree(GetProcessHeap(),0,dsb
->buffer
);
1096 HeapFree(GetProcessHeap(),0,dsb
);
1102 /* calculate fragment size and write lead */
1103 DSOUND_RecalcFormat(dsb
);
1105 /* It's not necessary to initialize values to zero since */
1106 /* we allocated this structure with HEAP_ZERO_MEMORY... */
1108 dsb
->buf_mixpos
= 0;
1109 dsb
->state
= STATE_STOPPED
;
1111 dsb
->freqAdjust
= (dsb
->freq
<< DSOUND_FREQSHIFT
) /
1112 This
->wfx
.nSamplesPerSec
;
1113 dsb
->nAvgBytesPerSec
= dsb
->freq
*
1114 dsbd
->lpwfxFormat
->nBlockAlign
;
1116 if (dsb
->dsbd
.dwFlags
& DSBCAPS_CTRL3D
) {
1117 dsb
->ds3db_ds3db
.dwSize
= sizeof(DS3DBUFFER
);
1118 dsb
->ds3db_ds3db
.vPosition
.u1
.x
= 0.0;
1119 dsb
->ds3db_ds3db
.vPosition
.u2
.y
= 0.0;
1120 dsb
->ds3db_ds3db
.vPosition
.u3
.z
= 0.0;
1121 dsb
->ds3db_ds3db
.vVelocity
.u1
.x
= 0.0;
1122 dsb
->ds3db_ds3db
.vVelocity
.u2
.y
= 0.0;
1123 dsb
->ds3db_ds3db
.vVelocity
.u3
.z
= 0.0;
1124 dsb
->ds3db_ds3db
.dwInsideConeAngle
= DS3D_DEFAULTCONEANGLE
;
1125 dsb
->ds3db_ds3db
.dwOutsideConeAngle
= DS3D_DEFAULTCONEANGLE
;
1126 dsb
->ds3db_ds3db
.vConeOrientation
.u1
.x
= 0.0;
1127 dsb
->ds3db_ds3db
.vConeOrientation
.u2
.y
= 0.0;
1128 dsb
->ds3db_ds3db
.vConeOrientation
.u3
.z
= 0.0;
1129 dsb
->ds3db_ds3db
.lConeOutsideVolume
= DS3D_DEFAULTCONEOUTSIDEVOLUME
;
1130 dsb
->ds3db_ds3db
.flMinDistance
= DS3D_DEFAULTMINDISTANCE
;
1131 dsb
->ds3db_ds3db
.flMaxDistance
= DS3D_DEFAULTMAXDISTANCE
;
1132 dsb
->ds3db_ds3db
.dwMode
= DS3DMODE_NORMAL
;
1134 dsb
->ds3db_need_recalc
= FALSE
;
1135 DSOUND_Calc3DBuffer(dsb
);
1137 DSOUND_RecalcVolPan(&(dsb
->volpan
));
1139 InitializeCriticalSection(&(dsb
->lock
));
1141 /* register buffer */
1142 RtlAcquireResourceExclusive(&(This
->lock
), TRUE
);
1143 if (!(dsbd
->dwFlags
& DSBCAPS_PRIMARYBUFFER
)) {
1144 IDirectSoundBufferImpl
**newbuffers
= (IDirectSoundBufferImpl
**)HeapReAlloc(GetProcessHeap(),0,This
->buffers
,sizeof(IDirectSoundBufferImpl
*)*(This
->nrofbuffers
+1));
1146 This
->buffers
= newbuffers
;
1147 This
->buffers
[This
->nrofbuffers
] = dsb
;
1148 This
->nrofbuffers
++;
1149 TRACE("buffer count is now %d\n", This
->nrofbuffers
);
1151 ERR("out of memory for buffer list! Current buffer count is %d\n", This
->nrofbuffers
);
1152 if (dsb
->buffer
->memory
)
1153 HeapFree(GetProcessHeap(),0,dsb
->buffer
->memory
);
1155 HeapFree(GetProcessHeap(),0,dsb
->buffer
);
1156 DeleteCriticalSection(&(dsb
->lock
));
1157 RtlReleaseResource(&(This
->lock
));
1158 HeapFree(GetProcessHeap(),0,dsb
);
1160 return DSERR_OUTOFMEMORY
;
1163 RtlReleaseResource(&(This
->lock
));
1164 IDirectSound8_AddRef((LPDIRECTSOUND8
)This
);