winex11: Allow wintab devices with less than 5 axes.
[wine/testsucceed.git] / dlls / winex11.drv / opengl.c
blob23896a27e6e49ec67cbc979a8a8b195a2674c265
1 /*
2 * X11DRV OpenGL functions
4 * Copyright 2000 Lionel Ulmer
5 * Copyright 2005 Alex Woods
6 * Copyright 2005 Raphael Junqueira
7 * Copyright 2006 Roderick Colenbrander
8 * Copyright 2006 Tomas Carnecky
10 * This library is free software; you can redistribute it and/or
11 * modify it under the terms of the GNU Lesser General Public
12 * License as published by the Free Software Foundation; either
13 * version 2.1 of the License, or (at your option) any later version.
15 * This library is distributed in the hope that it will be useful,
16 * but WITHOUT ANY WARRANTY; without even the implied warranty of
17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
18 * Lesser General Public License for more details.
20 * You should have received a copy of the GNU Lesser General Public
21 * License along with this library; if not, write to the Free Software
22 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
25 #include "config.h"
26 #include "wine/port.h"
28 #include <assert.h>
29 #include <stdlib.h>
30 #include <string.h>
32 #include "x11drv.h"
33 #include "winternl.h"
34 #include "wine/library.h"
35 #include "wine/debug.h"
37 WINE_DEFAULT_DEBUG_CHANNEL(wgl);
39 #ifdef SONAME_LIBGL
41 #undef APIENTRY
42 #undef CALLBACK
43 #undef WINAPI
45 #ifdef HAVE_GL_GL_H
46 # include <GL/gl.h>
47 #endif
48 #ifdef HAVE_GL_GLX_H
49 # include <GL/glx.h>
50 #endif
51 #ifdef HAVE_GL_GLEXT_H
52 # include <GL/glext.h>
53 #endif
55 #include "wine/wgl.h"
57 #undef APIENTRY
58 #undef CALLBACK
59 #undef WINAPI
61 /* Redefines the constants */
62 #define CALLBACK __stdcall
63 #define WINAPI __stdcall
64 #define APIENTRY WINAPI
67 WINE_DECLARE_DEBUG_CHANNEL(fps);
69 typedef struct wine_glextension {
70 const char *extName;
71 struct {
72 const char *funcName;
73 void *funcAddress;
74 } extEntryPoints[9];
75 } WineGLExtension;
77 struct WineGLInfo {
78 const char *glVersion;
79 const char *glExtensions;
81 int glxVersion[2];
83 const char *glxServerVersion;
84 const char *glxServerVendor;
85 const char *glxServerExtensions;
87 const char *glxClientVersion;
88 const char *glxClientVendor;
89 const char *glxClientExtensions;
91 const char *glxExtensions;
93 BOOL glxDirect;
94 char wglExtensions[4096];
97 typedef struct wine_glpixelformat {
98 int iPixelFormat;
99 GLXFBConfig fbconfig;
100 int fmt_id;
101 int render_type;
102 BOOL offscreenOnly;
103 } WineGLPixelFormat;
105 typedef struct wine_glcontext {
106 HDC hdc;
107 XVisualInfo *vis;
108 WineGLPixelFormat *fmt;
109 GLXContext ctx;
110 BOOL do_escape;
111 HDC read_hdc;
112 Drawable drawables[2];
113 BOOL refresh_drawables;
114 struct wine_glcontext *next;
115 struct wine_glcontext *prev;
116 } Wine_GLContext;
118 typedef struct wine_glpbuffer {
119 Drawable drawable;
120 Display* display;
121 WineGLPixelFormat* fmt;
122 int width;
123 int height;
124 int* attribList;
125 HDC hdc;
127 int use_render_texture; /* This is also the internal texture format */
128 int texture_bind_target;
129 int texture_bpp;
130 GLint texture_format;
131 GLuint texture_target;
132 GLenum texture_type;
133 GLuint texture;
134 int texture_level;
135 } Wine_GLPBuffer;
137 static Wine_GLContext *context_list;
138 static struct WineGLInfo WineGLInfo = { 0 };
139 static int use_render_texture_emulation = 1;
140 static int use_render_texture_ati = 0;
141 static int swap_interval = 1;
143 #define MAX_EXTENSIONS 16
144 static const WineGLExtension *WineGLExtensionList[MAX_EXTENSIONS];
145 static int WineGLExtensionListSize;
147 static WineGLPixelFormat *WineGLPixelFormatList;
148 static int WineGLPixelFormatListSize = 0;
149 static int WineGLPixelFormatOnScreenSize = 0;
151 static void X11DRV_WineGL_LoadExtensions(void);
152 static BOOL glxRequireVersion(int requiredVersion);
153 static BOOL glxRequireExtension(const char *requiredExtension);
155 static void dump_PIXELFORMATDESCRIPTOR(const PIXELFORMATDESCRIPTOR *ppfd) {
156 TRACE(" - size / version : %d / %d\n", ppfd->nSize, ppfd->nVersion);
157 TRACE(" - dwFlags : ");
158 #define TEST_AND_DUMP(t,tv) if ((t) & (tv)) TRACE(#tv " ")
159 TEST_AND_DUMP(ppfd->dwFlags, PFD_DEPTH_DONTCARE);
160 TEST_AND_DUMP(ppfd->dwFlags, PFD_DOUBLEBUFFER);
161 TEST_AND_DUMP(ppfd->dwFlags, PFD_DOUBLEBUFFER_DONTCARE);
162 TEST_AND_DUMP(ppfd->dwFlags, PFD_DRAW_TO_WINDOW);
163 TEST_AND_DUMP(ppfd->dwFlags, PFD_DRAW_TO_BITMAP);
164 TEST_AND_DUMP(ppfd->dwFlags, PFD_GENERIC_ACCELERATED);
165 TEST_AND_DUMP(ppfd->dwFlags, PFD_GENERIC_FORMAT);
166 TEST_AND_DUMP(ppfd->dwFlags, PFD_NEED_PALETTE);
167 TEST_AND_DUMP(ppfd->dwFlags, PFD_NEED_SYSTEM_PALETTE);
168 TEST_AND_DUMP(ppfd->dwFlags, PFD_STEREO);
169 TEST_AND_DUMP(ppfd->dwFlags, PFD_STEREO_DONTCARE);
170 TEST_AND_DUMP(ppfd->dwFlags, PFD_SUPPORT_GDI);
171 TEST_AND_DUMP(ppfd->dwFlags, PFD_SUPPORT_OPENGL);
172 TEST_AND_DUMP(ppfd->dwFlags, PFD_SWAP_COPY);
173 TEST_AND_DUMP(ppfd->dwFlags, PFD_SWAP_EXCHANGE);
174 TEST_AND_DUMP(ppfd->dwFlags, PFD_SWAP_LAYER_BUFFERS);
175 /* PFD_SUPPORT_COMPOSITION is new in Vista, it is similar to composition
176 * under X e.g. COMPOSITE + GLX_EXT_TEXTURE_FROM_PIXMAP. */
177 TEST_AND_DUMP(ppfd->dwFlags, PFD_SUPPORT_COMPOSITION);
178 #undef TEST_AND_DUMP
179 TRACE("\n");
181 TRACE(" - iPixelType : ");
182 switch (ppfd->iPixelType) {
183 case PFD_TYPE_RGBA: TRACE("PFD_TYPE_RGBA"); break;
184 case PFD_TYPE_COLORINDEX: TRACE("PFD_TYPE_COLORINDEX"); break;
186 TRACE("\n");
188 TRACE(" - Color : %d\n", ppfd->cColorBits);
189 TRACE(" - Red : %d\n", ppfd->cRedBits);
190 TRACE(" - Green : %d\n", ppfd->cGreenBits);
191 TRACE(" - Blue : %d\n", ppfd->cBlueBits);
192 TRACE(" - Alpha : %d\n", ppfd->cAlphaBits);
193 TRACE(" - Accum : %d\n", ppfd->cAccumBits);
194 TRACE(" - Depth : %d\n", ppfd->cDepthBits);
195 TRACE(" - Stencil : %d\n", ppfd->cStencilBits);
196 TRACE(" - Aux : %d\n", ppfd->cAuxBuffers);
198 TRACE(" - iLayerType : ");
199 switch (ppfd->iLayerType) {
200 case PFD_MAIN_PLANE: TRACE("PFD_MAIN_PLANE"); break;
201 case PFD_OVERLAY_PLANE: TRACE("PFD_OVERLAY_PLANE"); break;
202 case (BYTE)PFD_UNDERLAY_PLANE: TRACE("PFD_UNDERLAY_PLANE"); break;
204 TRACE("\n");
207 #define PUSH1(attribs,att) do { attribs[nAttribs++] = (att); } while (0)
208 #define PUSH2(attribs,att,value) do { attribs[nAttribs++] = (att); attribs[nAttribs++] = (value); } while(0)
210 #define MAKE_FUNCPTR(f) static typeof(f) * p##f;
211 /* GLX 1.0 */
212 MAKE_FUNCPTR(glXChooseVisual)
213 MAKE_FUNCPTR(glXCopyContext)
214 MAKE_FUNCPTR(glXCreateContext)
215 MAKE_FUNCPTR(glXCreateGLXPixmap)
216 MAKE_FUNCPTR(glXGetCurrentContext)
217 MAKE_FUNCPTR(glXGetCurrentDrawable)
218 MAKE_FUNCPTR(glXDestroyContext)
219 MAKE_FUNCPTR(glXDestroyGLXPixmap)
220 MAKE_FUNCPTR(glXGetConfig)
221 MAKE_FUNCPTR(glXIsDirect)
222 MAKE_FUNCPTR(glXMakeCurrent)
223 MAKE_FUNCPTR(glXSwapBuffers)
224 MAKE_FUNCPTR(glXQueryExtension)
225 MAKE_FUNCPTR(glXQueryVersion)
226 MAKE_FUNCPTR(glXUseXFont)
228 /* GLX 1.1 */
229 MAKE_FUNCPTR(glXGetClientString)
230 MAKE_FUNCPTR(glXQueryExtensionsString)
231 MAKE_FUNCPTR(glXQueryServerString)
233 /* GLX 1.3 */
234 MAKE_FUNCPTR(glXGetFBConfigs)
235 MAKE_FUNCPTR(glXChooseFBConfig)
236 MAKE_FUNCPTR(glXCreatePbuffer)
237 MAKE_FUNCPTR(glXCreateNewContext)
238 MAKE_FUNCPTR(glXDestroyPbuffer)
239 MAKE_FUNCPTR(glXGetFBConfigAttrib)
240 MAKE_FUNCPTR(glXGetVisualFromFBConfig)
241 MAKE_FUNCPTR(glXMakeContextCurrent)
242 MAKE_FUNCPTR(glXQueryDrawable)
243 MAKE_FUNCPTR(glXGetCurrentReadDrawable)
245 /* GLX Extensions */
246 static void* (*pglXGetProcAddressARB)(const GLubyte *);
247 static int (*pglXSwapIntervalSGI)(int);
249 /* ATI GLX Extensions */
250 static BOOL (*pglXBindTexImageATI)(Display *dpy, GLXPbuffer pbuffer, int buffer);
251 static BOOL (*pglXReleaseTexImageATI)(Display *dpy, GLXPbuffer pbuffer, int buffer);
252 static BOOL (*pglXDrawableAttribATI)(Display *dpy, GLXDrawable draw, const int *attribList);
254 /* NV GLX Extension */
255 static void* (*pglXAllocateMemoryNV)(GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority);
256 static void (*pglXFreeMemoryNV)(GLvoid *pointer);
258 /* MESA GLX Extensions */
259 static void (*pglXCopySubBufferMESA)(Display *dpy, GLXDrawable drawable, int x, int y, int width, int height);
261 /* Standard OpenGL */
262 MAKE_FUNCPTR(glBindTexture)
263 MAKE_FUNCPTR(glBitmap)
264 MAKE_FUNCPTR(glCopyTexSubImage1D)
265 MAKE_FUNCPTR(glCopyTexImage2D)
266 MAKE_FUNCPTR(glCopyTexSubImage2D)
267 MAKE_FUNCPTR(glDrawBuffer)
268 MAKE_FUNCPTR(glEndList)
269 MAKE_FUNCPTR(glGetError)
270 MAKE_FUNCPTR(glGetIntegerv)
271 MAKE_FUNCPTR(glGetString)
272 MAKE_FUNCPTR(glNewList)
273 MAKE_FUNCPTR(glPixelStorei)
274 MAKE_FUNCPTR(glReadPixels)
275 MAKE_FUNCPTR(glTexImage2D)
276 MAKE_FUNCPTR(glFinish)
277 MAKE_FUNCPTR(glFlush)
278 #undef MAKE_FUNCPTR
280 static BOOL X11DRV_WineGL_InitOpenglInfo(void)
282 static BOOL infoInitialized = FALSE;
284 int screen = DefaultScreen(gdi_display);
285 Window win = RootWindow(gdi_display, screen);
286 Visual *visual;
287 XVisualInfo template;
288 XVisualInfo *vis;
289 int num;
290 GLXContext ctx = NULL;
292 if (infoInitialized)
293 return TRUE;
294 infoInitialized = TRUE;
296 wine_tsx11_lock();
298 visual = DefaultVisual(gdi_display, screen);
299 template.visualid = XVisualIDFromVisual(visual);
300 vis = XGetVisualInfo(gdi_display, VisualIDMask, &template, &num);
301 if (vis) {
302 WORD old_fs = wine_get_fs();
303 /* Create a GLX Context. Without one we can't query GL information */
304 ctx = pglXCreateContext(gdi_display, vis, None, GL_TRUE);
305 if (wine_get_fs() != old_fs)
307 wine_set_fs( old_fs );
308 wine_tsx11_unlock();
309 ERR( "%%fs register corrupted, probably broken ATI driver, disabling OpenGL.\n" );
310 ERR( "You need to set the \"UseFastTls\" option to \"2\" in your X config file.\n" );
311 return FALSE;
315 if (ctx) {
316 pglXMakeCurrent(gdi_display, win, ctx);
317 } else {
318 ERR(" couldn't initialize OpenGL, expect problems\n");
319 wine_tsx11_unlock();
320 return FALSE;
323 WineGLInfo.glVersion = (const char *) pglGetString(GL_VERSION);
324 WineGLInfo.glExtensions = strdup((const char *) pglGetString(GL_EXTENSIONS));
326 /* Get the common GLX version supported by GLX client and server ( major/minor) */
327 pglXQueryVersion(gdi_display, &WineGLInfo.glxVersion[0], &WineGLInfo.glxVersion[1]);
329 WineGLInfo.glxServerVersion = pglXQueryServerString(gdi_display, screen, GLX_VERSION);
330 WineGLInfo.glxServerVendor = pglXQueryServerString(gdi_display, screen, GLX_VENDOR);
331 WineGLInfo.glxServerExtensions = pglXQueryServerString(gdi_display, screen, GLX_EXTENSIONS);
333 WineGLInfo.glxClientVersion = pglXGetClientString(gdi_display, GLX_VERSION);
334 WineGLInfo.glxClientVendor = pglXGetClientString(gdi_display, GLX_VENDOR);
335 WineGLInfo.glxClientExtensions = pglXGetClientString(gdi_display, GLX_EXTENSIONS);
337 WineGLInfo.glxExtensions = pglXQueryExtensionsString(gdi_display, screen);
338 WineGLInfo.glxDirect = pglXIsDirect(gdi_display, ctx);
340 TRACE("GL version : %s.\n", WineGLInfo.glVersion);
341 TRACE("GL renderer : %s.\n", pglGetString(GL_RENDERER));
342 TRACE("GLX version : %d.%d.\n", WineGLInfo.glxVersion[0], WineGLInfo.glxVersion[1]);
343 TRACE("Server GLX version : %s.\n", WineGLInfo.glxServerVersion);
344 TRACE("Server GLX vendor: : %s.\n", WineGLInfo.glxServerVendor);
345 TRACE("Client GLX version : %s.\n", WineGLInfo.glxClientVersion);
346 TRACE("Client GLX vendor: : %s.\n", WineGLInfo.glxClientVendor);
347 TRACE("Direct rendering enabled: %s\n", WineGLInfo.glxDirect ? "True" : "False");
349 if(vis) XFree(vis);
350 if(ctx) {
351 pglXMakeCurrent(gdi_display, None, NULL);
352 pglXDestroyContext(gdi_display, ctx);
354 wine_tsx11_unlock();
355 return TRUE;
358 static BOOL has_opengl(void)
360 static int init_done;
361 static void *opengl_handle;
363 int error_base, event_base;
365 if (init_done) return (opengl_handle != NULL);
366 init_done = 1;
368 /* No need to load any other libraries as according to the ABI, libGL should be self-sufficient
369 and include all dependencies */
370 opengl_handle = wine_dlopen(SONAME_LIBGL, RTLD_NOW|RTLD_GLOBAL, NULL, 0);
371 if (opengl_handle == NULL) return FALSE;
373 pglXGetProcAddressARB = wine_dlsym(opengl_handle, "glXGetProcAddressARB", NULL, 0);
374 if (pglXGetProcAddressARB == NULL) {
375 ERR("could not find glXGetProcAddressARB in libGL.\n");
376 return FALSE;
379 #define LOAD_FUNCPTR(f) if((p##f = (void*)pglXGetProcAddressARB((const unsigned char*)#f)) == NULL) goto sym_not_found;
380 /* GLX 1.0 */
381 LOAD_FUNCPTR(glXChooseVisual)
382 LOAD_FUNCPTR(glXCopyContext)
383 LOAD_FUNCPTR(glXCreateContext)
384 LOAD_FUNCPTR(glXCreateGLXPixmap)
385 LOAD_FUNCPTR(glXGetCurrentContext)
386 LOAD_FUNCPTR(glXGetCurrentDrawable)
387 LOAD_FUNCPTR(glXDestroyContext)
388 LOAD_FUNCPTR(glXDestroyGLXPixmap)
389 LOAD_FUNCPTR(glXGetConfig)
390 LOAD_FUNCPTR(glXIsDirect)
391 LOAD_FUNCPTR(glXMakeCurrent)
392 LOAD_FUNCPTR(glXSwapBuffers)
393 LOAD_FUNCPTR(glXQueryExtension)
394 LOAD_FUNCPTR(glXQueryVersion)
395 LOAD_FUNCPTR(glXUseXFont)
397 /* GLX 1.1 */
398 LOAD_FUNCPTR(glXGetClientString)
399 LOAD_FUNCPTR(glXQueryExtensionsString)
400 LOAD_FUNCPTR(glXQueryServerString)
402 /* GLX 1.3 */
403 LOAD_FUNCPTR(glXCreatePbuffer)
404 LOAD_FUNCPTR(glXCreateNewContext)
405 LOAD_FUNCPTR(glXDestroyPbuffer)
406 LOAD_FUNCPTR(glXMakeContextCurrent)
407 LOAD_FUNCPTR(glXGetCurrentReadDrawable)
408 LOAD_FUNCPTR(glXGetFBConfigs)
410 /* Standard OpenGL calls */
411 LOAD_FUNCPTR(glBindTexture)
412 LOAD_FUNCPTR(glBitmap)
413 LOAD_FUNCPTR(glCopyTexSubImage1D)
414 LOAD_FUNCPTR(glCopyTexImage2D)
415 LOAD_FUNCPTR(glCopyTexSubImage2D)
416 LOAD_FUNCPTR(glDrawBuffer)
417 LOAD_FUNCPTR(glEndList)
418 LOAD_FUNCPTR(glGetError)
419 LOAD_FUNCPTR(glGetIntegerv)
420 LOAD_FUNCPTR(glGetString)
421 LOAD_FUNCPTR(glNewList)
422 LOAD_FUNCPTR(glPixelStorei)
423 LOAD_FUNCPTR(glReadPixels)
424 LOAD_FUNCPTR(glTexImage2D)
425 LOAD_FUNCPTR(glFinish)
426 LOAD_FUNCPTR(glFlush)
427 #undef LOAD_FUNCPTR
429 /* It doesn't matter if these fail. They'll only be used if the driver reports
430 the associated extension is available (and if a driver reports the extension
431 is available but fails to provide the functions, it's quite broken) */
432 #define LOAD_FUNCPTR(f) p##f = (void*)pglXGetProcAddressARB((const unsigned char*)#f);
433 /* NV GLX Extension */
434 LOAD_FUNCPTR(glXAllocateMemoryNV)
435 LOAD_FUNCPTR(glXFreeMemoryNV)
436 #undef LOAD_FUNCPTR
438 if(!X11DRV_WineGL_InitOpenglInfo()) {
439 wine_dlclose(opengl_handle, NULL, 0);
440 opengl_handle = NULL;
441 return FALSE;
444 wine_tsx11_lock();
445 if (pglXQueryExtension(gdi_display, &error_base, &event_base) == True) {
446 TRACE("GLX is up and running error_base = %d\n", error_base);
447 } else {
448 wine_dlclose(opengl_handle, NULL, 0);
449 opengl_handle = NULL;
452 /* In case of GLX you have direct and indirect rendering. Most of the time direct rendering is used
453 * as in general only that is hardware accelerated. In some cases like in case of remote X indirect
454 * rendering is used.
456 * The main problem for our OpenGL code is that we need certain GLX calls but their presence
457 * depends on the reported GLX client / server version and on the client / server extension list.
458 * Those don't have to be the same.
460 * In general the server GLX information lists the capabilities in case of indirect rendering.
461 * When direct rendering is used, the OpenGL client library is responsible for which GLX calls are
462 * available and in that case the client GLX informat can be used.
463 * OpenGL programs should use the 'intersection' of both sets of information which is advertised
464 * in the GLX version/extension list. When a program does this it works for certain for both
465 * direct and indirect rendering.
467 * The problem we are having in this area is that ATI's Linux drivers are broken. For some reason
468 * they haven't added some very important GLX extensions like GLX_SGIX_fbconfig to their client
469 * extension list which causes this extension not to be listed. (Wine requires this extension).
470 * ATI advertises a GLX client version of 1.3 which implies that this fbconfig extension among
471 * pbuffers is around.
473 * In order to provide users of Ati's proprietary drivers with OpenGL support, we need to detect
474 * the ATI drivers and from then on use GLX client information for them.
477 if(glxRequireVersion(3)) {
478 pglXChooseFBConfig = pglXGetProcAddressARB((const GLubyte *) "glXChooseFBConfig");
479 pglXGetFBConfigAttrib = pglXGetProcAddressARB((const GLubyte *) "glXGetFBConfigAttrib");
480 pglXGetVisualFromFBConfig = pglXGetProcAddressARB((const GLubyte *) "glXGetVisualFromFBConfig");
481 pglXQueryDrawable = pglXGetProcAddressARB((const GLubyte *) "glXQueryDrawable");
482 } else if(glxRequireExtension("GLX_SGIX_fbconfig")) {
483 pglXChooseFBConfig = pglXGetProcAddressARB((const GLubyte *) "glXChooseFBConfigSGIX");
484 pglXGetFBConfigAttrib = pglXGetProcAddressARB((const GLubyte *) "glXGetFBConfigAttribSGIX");
485 pglXGetVisualFromFBConfig = pglXGetProcAddressARB((const GLubyte *) "glXGetVisualFromFBConfigSGIX");
487 /* The mesa libGL client library seems to forward glXQueryDrawable to the Xserver, so only
488 * enable this function when the Xserver understand GLX 1.3 or newer
490 pglXQueryDrawable = NULL;
491 } else if(strcmp("ATI", WineGLInfo.glxClientVendor) == 0) {
492 TRACE("Overriding ATI GLX capabilities!\n");
493 pglXChooseFBConfig = pglXGetProcAddressARB((const GLubyte *) "glXChooseFBConfig");
494 pglXGetFBConfigAttrib = pglXGetProcAddressARB((const GLubyte *) "glXGetFBConfigAttrib");
495 pglXGetVisualFromFBConfig = pglXGetProcAddressARB((const GLubyte *) "glXGetVisualFromFBConfig");
496 pglXQueryDrawable = pglXGetProcAddressARB((const GLubyte *) "glXQueryDrawable");
498 /* Use client GLX information in case of the ATI drivers. We override the
499 * capabilities over here and not somewhere else as ATI might better their
500 * life in the future. In case they release proper drivers this block of
501 * code won't be called. */
502 WineGLInfo.glxExtensions = WineGLInfo.glxClientExtensions;
503 } else {
504 ERR(" glx_version is %s and GLX_SGIX_fbconfig extension is unsupported. Expect problems.\n", WineGLInfo.glxServerVersion);
507 if(glxRequireExtension("GLX_ATI_render_texture")) {
508 use_render_texture_ati = 1;
509 pglXBindTexImageATI = pglXGetProcAddressARB((const GLubyte *) "glXBindTexImageATI");
510 pglXReleaseTexImageATI = pglXGetProcAddressARB((const GLubyte *) "glXReleaseTexImageATI");
511 pglXDrawableAttribATI = pglXGetProcAddressARB((const GLubyte *) "glXDrawableAttribATI");
514 if(glxRequireExtension("GLX_MESA_copy_sub_buffer")) {
515 pglXCopySubBufferMESA = pglXGetProcAddressARB((const GLubyte *) "glXCopySubBufferMESA");
518 X11DRV_WineGL_LoadExtensions();
520 wine_tsx11_unlock();
521 return (opengl_handle != NULL);
523 sym_not_found:
524 wine_dlclose(opengl_handle, NULL, 0);
525 opengl_handle = NULL;
526 return FALSE;
529 static inline Wine_GLContext *alloc_context(void)
531 Wine_GLContext *ret;
533 if ((ret = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(Wine_GLContext))))
535 ret->next = context_list;
536 if (context_list) context_list->prev = ret;
537 context_list = ret;
539 return ret;
542 static inline void free_context(Wine_GLContext *context)
544 if (context->next != NULL) context->next->prev = context->prev;
545 if (context->prev != NULL) context->prev->next = context->next;
546 else context_list = context->next;
548 if (context->vis) XFree(context->vis);
549 HeapFree(GetProcessHeap(), 0, context);
552 static inline BOOL is_valid_context( Wine_GLContext *ctx )
554 Wine_GLContext *ptr;
555 for (ptr = context_list; ptr; ptr = ptr->next) if (ptr == ctx) break;
556 return (ptr != NULL);
559 static int describeContext(Wine_GLContext* ctx) {
560 int tmp;
561 int ctx_vis_id;
562 TRACE(" Context %p have (vis:%p):\n", ctx, ctx->vis);
563 pglXGetFBConfigAttrib(gdi_display, ctx->fmt->fbconfig, GLX_FBCONFIG_ID, &tmp);
564 TRACE(" - FBCONFIG_ID 0x%x\n", tmp);
565 pglXGetFBConfigAttrib(gdi_display, ctx->fmt->fbconfig, GLX_VISUAL_ID, &tmp);
566 TRACE(" - VISUAL_ID 0x%x\n", tmp);
567 ctx_vis_id = tmp;
568 return ctx_vis_id;
571 static int describeDrawable(Wine_GLContext* ctx, Drawable drawable) {
572 int tmp;
573 int nElements;
574 int attribList[3] = { GLX_FBCONFIG_ID, 0, None };
575 GLXFBConfig *fbCfgs;
577 if (pglXQueryDrawable == NULL) {
578 /** glXQueryDrawable not available so returns not supported */
579 return -1;
582 TRACE(" Drawable %p have :\n", (void*) drawable);
583 pglXQueryDrawable(gdi_display, drawable, GLX_WIDTH, (unsigned int*) &tmp);
584 TRACE(" - WIDTH as %d\n", tmp);
585 pglXQueryDrawable(gdi_display, drawable, GLX_HEIGHT, (unsigned int*) &tmp);
586 TRACE(" - HEIGHT as %d\n", tmp);
587 pglXQueryDrawable(gdi_display, drawable, GLX_FBCONFIG_ID, (unsigned int*) &tmp);
588 TRACE(" - FBCONFIG_ID as 0x%x\n", tmp);
590 attribList[1] = tmp;
591 fbCfgs = pglXChooseFBConfig(gdi_display, DefaultScreen(gdi_display), attribList, &nElements);
592 if (fbCfgs == NULL) {
593 return -1;
596 pglXGetFBConfigAttrib(gdi_display, fbCfgs[0], GLX_VISUAL_ID, &tmp);
597 TRACE(" - VISUAL_ID as 0x%x\n", tmp);
599 XFree(fbCfgs);
601 return tmp;
604 static int ConvertAttribWGLtoGLX(const int* iWGLAttr, int* oGLXAttr, Wine_GLPBuffer* pbuf) {
605 int nAttribs = 0;
606 unsigned cur = 0;
607 int pop;
608 int drawattrib = 0;
609 int nvfloatattrib = GLX_DONT_CARE;
610 int pixelattrib = 0;
611 int supportgdi = -1;
612 int doublebuf = -1;
614 /* The list of WGL attributes is allowed to be NULL. We don't return here for NULL
615 * because we need to do fixups for GLX_DRAWABLE_TYPE/GLX_RENDER_TYPE/GLX_FLOAT_COMPONENTS_NV. */
616 while (iWGLAttr && 0 != iWGLAttr[cur]) {
617 TRACE("pAttr[%d] = %x\n", cur, iWGLAttr[cur]);
619 switch (iWGLAttr[cur]) {
620 case WGL_AUX_BUFFERS_ARB:
621 pop = iWGLAttr[++cur];
622 PUSH2(oGLXAttr, GLX_AUX_BUFFERS, pop);
623 TRACE("pAttr[%d] = GLX_AUX_BUFFERS: %d\n", cur, pop);
624 break;
625 case WGL_COLOR_BITS_ARB:
626 pop = iWGLAttr[++cur];
627 PUSH2(oGLXAttr, GLX_BUFFER_SIZE, pop);
628 TRACE("pAttr[%d] = GLX_BUFFER_SIZE: %d\n", cur, pop);
629 break;
630 case WGL_BLUE_BITS_ARB:
631 pop = iWGLAttr[++cur];
632 PUSH2(oGLXAttr, GLX_BLUE_SIZE, pop);
633 TRACE("pAttr[%d] = GLX_BLUE_SIZE: %d\n", cur, pop);
634 break;
635 case WGL_RED_BITS_ARB:
636 pop = iWGLAttr[++cur];
637 PUSH2(oGLXAttr, GLX_RED_SIZE, pop);
638 TRACE("pAttr[%d] = GLX_RED_SIZE: %d\n", cur, pop);
639 break;
640 case WGL_GREEN_BITS_ARB:
641 pop = iWGLAttr[++cur];
642 PUSH2(oGLXAttr, GLX_GREEN_SIZE, pop);
643 TRACE("pAttr[%d] = GLX_GREEN_SIZE: %d\n", cur, pop);
644 break;
645 case WGL_ALPHA_BITS_ARB:
646 pop = iWGLAttr[++cur];
647 PUSH2(oGLXAttr, GLX_ALPHA_SIZE, pop);
648 TRACE("pAttr[%d] = GLX_ALPHA_SIZE: %d\n", cur, pop);
649 break;
650 case WGL_DEPTH_BITS_ARB:
651 pop = iWGLAttr[++cur];
652 PUSH2(oGLXAttr, GLX_DEPTH_SIZE, pop);
653 TRACE("pAttr[%d] = GLX_DEPTH_SIZE: %d\n", cur, pop);
654 break;
655 case WGL_STENCIL_BITS_ARB:
656 pop = iWGLAttr[++cur];
657 PUSH2(oGLXAttr, GLX_STENCIL_SIZE, pop);
658 TRACE("pAttr[%d] = GLX_STENCIL_SIZE: %d\n", cur, pop);
659 break;
660 case WGL_DOUBLE_BUFFER_ARB:
661 pop = iWGLAttr[++cur];
662 PUSH2(oGLXAttr, GLX_DOUBLEBUFFER, pop);
663 TRACE("pAttr[%d] = GLX_DOUBLEBUFFER: %d\n", cur, pop);
664 doublebuf = pop;
665 break;
666 case WGL_STEREO_ARB:
667 pop = iWGLAttr[++cur];
668 PUSH2(oGLXAttr, GLX_STEREO, pop);
669 TRACE("pAttr[%d] = GLX_STEREO: %d\n", cur, pop);
670 break;
672 case WGL_PIXEL_TYPE_ARB:
673 pop = iWGLAttr[++cur];
674 TRACE("pAttr[%d] = WGL_PIXEL_TYPE_ARB: %d\n", cur, pop);
675 switch (pop) {
676 case WGL_TYPE_COLORINDEX_ARB: pixelattrib = GLX_COLOR_INDEX_BIT; break ;
677 case WGL_TYPE_RGBA_ARB: pixelattrib = GLX_RGBA_BIT; break ;
678 /* This is the same as WGL_TYPE_RGBA_FLOAT_ATI but the GLX constants differ, only the ARB GLX one is widely supported so use that */
679 case WGL_TYPE_RGBA_FLOAT_ATI: pixelattrib = GLX_RGBA_FLOAT_BIT; break ;
680 default:
681 ERR("unexpected PixelType(%x)\n", pop);
682 pop = 0;
684 break;
686 case WGL_SUPPORT_GDI_ARB:
687 pop = iWGLAttr[++cur];
688 PUSH2(oGLXAttr, GLX_X_RENDERABLE, pop);
689 TRACE("pAttr[%d] = WGL_SUPPORT_GDI_ARB: %d\n", cur, pop);
690 supportgdi = pop;
691 break;
693 case WGL_DRAW_TO_BITMAP_ARB:
694 pop = iWGLAttr[++cur];
695 TRACE("pAttr[%d] = WGL_DRAW_TO_BITMAP_ARB: %d\n", cur, pop);
696 /* GLX_DRAWABLE_TYPE flags need to be OR'd together. See below. */
697 if (pop) {
698 drawattrib |= GLX_PIXMAP_BIT;
700 break;
702 case WGL_DRAW_TO_WINDOW_ARB:
703 pop = iWGLAttr[++cur];
704 TRACE("pAttr[%d] = WGL_DRAW_TO_WINDOW_ARB: %d\n", cur, pop);
705 /* GLX_DRAWABLE_TYPE flags need to be OR'd together. See below. */
706 if (pop) {
707 drawattrib |= GLX_WINDOW_BIT;
709 break;
711 case WGL_DRAW_TO_PBUFFER_ARB:
712 pop = iWGLAttr[++cur];
713 TRACE("pAttr[%d] = WGL_DRAW_TO_PBUFFER_ARB: %d\n", cur, pop);
714 /* GLX_DRAWABLE_TYPE flags need to be OR'd together. See below. */
715 if (pop) {
716 drawattrib |= GLX_PBUFFER_BIT;
718 break;
720 case WGL_ACCELERATION_ARB:
721 case WGL_SUPPORT_OPENGL_ARB:
722 pop = iWGLAttr[++cur];
723 /** nothing to do, if we are here, supposing support Accelerated OpenGL */
724 TRACE("pAttr[%d] = WGL_SUPPORT_OPENGL_ARB: %d\n", cur, pop);
725 break;
727 case WGL_PBUFFER_LARGEST_ARB:
728 pop = iWGLAttr[++cur];
729 PUSH2(oGLXAttr, GLX_LARGEST_PBUFFER, pop);
730 TRACE("pAttr[%d] = GLX_LARGEST_PBUFFER: %x\n", cur, pop);
731 break;
733 case WGL_SAMPLE_BUFFERS_ARB:
734 pop = iWGLAttr[++cur];
735 PUSH2(oGLXAttr, GLX_SAMPLE_BUFFERS_ARB, pop);
736 TRACE("pAttr[%d] = GLX_SAMPLE_BUFFERS_ARB: %x\n", cur, pop);
737 break;
739 case WGL_SAMPLES_ARB:
740 pop = iWGLAttr[++cur];
741 PUSH2(oGLXAttr, GLX_SAMPLES_ARB, pop);
742 TRACE("pAttr[%d] = GLX_SAMPLES_ARB: %x\n", cur, pop);
743 break;
745 case WGL_TEXTURE_FORMAT_ARB:
746 case WGL_TEXTURE_TARGET_ARB:
747 case WGL_MIPMAP_TEXTURE_ARB:
748 TRACE("WGL_render_texture Attributes: %x as %x\n", iWGLAttr[cur], iWGLAttr[cur + 1]);
749 pop = iWGLAttr[++cur];
750 if (NULL == pbuf) {
751 ERR("trying to use GLX_Pbuffer Attributes without Pbuffer (was %x)\n", iWGLAttr[cur]);
753 if (use_render_texture_ati) {
754 /** nothing to do here */
756 else if (!use_render_texture_emulation) {
757 if (WGL_NO_TEXTURE_ARB != pop) {
758 ERR("trying to use WGL_render_texture Attributes without support (was %x)\n", iWGLAttr[cur]);
759 return -1; /** error: don't support it */
760 } else {
761 PUSH2(oGLXAttr, GLX_X_RENDERABLE, pop);
762 drawattrib |= GLX_PBUFFER_BIT;
765 break ;
766 case WGL_FLOAT_COMPONENTS_NV:
767 nvfloatattrib = iWGLAttr[++cur];
768 TRACE("pAttr[%d] = WGL_FLOAT_COMPONENTS_NV: %x\n", cur, nvfloatattrib);
769 break ;
770 case WGL_BIND_TO_TEXTURE_DEPTH_NV:
771 case WGL_BIND_TO_TEXTURE_RGB_ARB:
772 case WGL_BIND_TO_TEXTURE_RGBA_ARB:
773 case WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV:
774 case WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV:
775 case WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV:
776 case WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV:
777 pop = iWGLAttr[++cur];
778 /** cannot be converted, see direct handling on
779 * - wglGetPixelFormatAttribivARB
780 * TODO: wglChoosePixelFormat
782 break ;
784 default:
785 FIXME("unsupported %x WGL Attribute\n", iWGLAttr[cur]);
786 break;
788 ++cur;
791 if(supportgdi > 0) {
792 if(doublebuf > 0) {
793 WARN("Attempting double-buffered gdi format\n");
794 return -1;
796 if(doublebuf < 0)
797 PUSH2(oGLXAttr, GLX_DOUBLEBUFFER, False);
800 /* Apply the OR'd drawable type bitmask now EVEN when WGL_DRAW_TO* is unset.
801 * It is needed in all cases because GLX_DRAWABLE_TYPE default to GLX_WINDOW_BIT. */
802 PUSH2(oGLXAttr, GLX_DRAWABLE_TYPE, drawattrib);
803 TRACE("pAttr[?] = GLX_DRAWABLE_TYPE: %#x\n", drawattrib);
805 /* Set GLX_RENDER_TYPE all the time */
806 PUSH2(oGLXAttr, GLX_RENDER_TYPE, pixelattrib);
807 TRACE("pAttr[?] = GLX_RENDER_TYPE: %#x\n", pixelattrib);
809 /* Set GLX_FLOAT_COMPONENTS_NV all the time */
810 if(strstr(WineGLInfo.glxExtensions, "GLX_NV_float_buffer")) {
811 PUSH2(oGLXAttr, GLX_FLOAT_COMPONENTS_NV, nvfloatattrib);
812 TRACE("pAttr[?] = GLX_FLOAT_COMPONENTS_NV: %#x\n", nvfloatattrib);
815 return nAttribs;
818 static int get_render_type_from_fbconfig(Display *display, GLXFBConfig fbconfig)
820 int render_type=0, render_type_bit;
821 pglXGetFBConfigAttrib(display, fbconfig, GLX_RENDER_TYPE, &render_type_bit);
822 switch(render_type_bit)
824 case GLX_RGBA_BIT:
825 render_type = GLX_RGBA_TYPE;
826 break;
827 case GLX_COLOR_INDEX_BIT:
828 render_type = GLX_COLOR_INDEX_TYPE;
829 break;
830 case GLX_RGBA_FLOAT_BIT:
831 render_type = GLX_RGBA_FLOAT_TYPE;
832 break;
833 default:
834 ERR("Unknown render_type: %x\n", render_type);
836 return render_type;
839 static BOOL init_formats(Display *display, int screen, Visual *visual)
841 int fmt_id, nCfgs, i, run;
842 GLXFBConfig* cfgs;
843 XVisualInfo *visinfo;
845 cfgs = pglXGetFBConfigs(display, DefaultScreen(display), &nCfgs);
846 if (NULL == cfgs || 0 == nCfgs) {
847 ERR("glXChooseFBConfig returns NULL\n");
848 if(cfgs != NULL) XFree(cfgs);
849 return FALSE;
852 WineGLPixelFormatList = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, nCfgs*sizeof(WineGLPixelFormat));
854 /* Fill the pixel format list. Put onscreen formats at the top and offscreen ones at the bottom.
855 * Do this as GLX doesn't guarantee that the list is sorted */
856 for(run=0; run < 2; run++)
858 for(i=0; i<nCfgs; i++) {
859 pglXGetFBConfigAttrib(display, cfgs[i], GLX_FBCONFIG_ID, &fmt_id);
860 visinfo = pglXGetVisualFromFBConfig(display, cfgs[i]);
862 /* The first run we only add onscreen formats (ones which have an associated X Visual).
863 * The second run we only set offscreen formats. */
864 if(!run && visinfo)
866 /* We implement child window rendering using offscreen buffers (using composite or an XPixmap).
867 * The contents is copied to the destination using XCopyArea. For the copying to work
868 * the depth of the source and destination window should be the same. In general this should
869 * not be a problem for OpenGL as drivers only advertise formats with a similar depth (or no depth).
870 * As of the introduction of composition managers at least Nvidia now also offers ARGB visuals
871 * with a depth of 32 in addition to the default 24 bit. In order to prevent BadMatch errors we only
872 * list formats with the same depth. */
873 if(visinfo->depth != screen_depth)
874 continue;
876 TRACE("Found onscreen format FBCONFIG_ID 0x%x corresponding to iPixelFormat %d at GLX index %d\n", fmt_id, WineGLPixelFormatListSize+1, i);
877 WineGLPixelFormatList[WineGLPixelFormatListSize].iPixelFormat = WineGLPixelFormatListSize+1; /* The index starts at 1 */
878 WineGLPixelFormatList[WineGLPixelFormatListSize].fbconfig = cfgs[i];
879 WineGLPixelFormatList[WineGLPixelFormatListSize].fmt_id = fmt_id;
880 WineGLPixelFormatList[WineGLPixelFormatListSize].render_type = get_render_type_from_fbconfig(display, cfgs[i]);
882 WineGLPixelFormatList[WineGLPixelFormatListSize].offscreenOnly = FALSE;
883 WineGLPixelFormatListSize++;
884 WineGLPixelFormatOnScreenSize++;
885 XFree(visinfo);
886 } else if(run && !visinfo) {
887 TRACE("Found offscreen format FBCONFIG_ID 0x%x corresponding to iPixelFormat %d at GLX index %d\n", fmt_id, WineGLPixelFormatListSize+1, i);
888 WineGLPixelFormatList[WineGLPixelFormatListSize].iPixelFormat = WineGLPixelFormatListSize+1; /* The index starts at 1 */
889 WineGLPixelFormatList[WineGLPixelFormatListSize].fbconfig = cfgs[i];
890 WineGLPixelFormatList[WineGLPixelFormatListSize].fmt_id = fmt_id;
891 WineGLPixelFormatList[WineGLPixelFormatListSize].render_type = get_render_type_from_fbconfig(display, cfgs[i]);
893 WineGLPixelFormatList[WineGLPixelFormatListSize].offscreenOnly = TRUE;
894 WineGLPixelFormatListSize++;
899 if(cfgs != NULL) XFree(cfgs);
901 return TRUE;
904 /* GLX can advertise dozens of different pixelformats including offscreen and onscreen ones.
905 * In our WGL implementation we only support a subset of these formats namely the format of
906 * Wine's main visual and offscreen formats (if they are available).
907 * This function converts a WGL format to its corresponding GLX one. It returns a WineGLPixelFormat
908 * and it returns the number of supported WGL formats in fmt_count.
910 static WineGLPixelFormat* ConvertPixelFormatWGLtoGLX(Display *display, int iPixelFormat, BOOL AllowOffscreen, int *fmt_count)
912 WineGLPixelFormat *res = NULL;
914 /* Init the list of pixel formats when we need it */
915 if(!WineGLPixelFormatListSize)
916 init_formats(display, DefaultScreen(display), visual);
918 /* Check if the pixelformat is valid. Note that it is legal to pass an invalid
919 * iPixelFormat in case of probing the number of pixelformats.
921 if((iPixelFormat > 0) && (iPixelFormat <= WineGLPixelFormatListSize) &&
922 ((WineGLPixelFormatList[iPixelFormat-1].offscreenOnly == FALSE) ||
923 AllowOffscreen)) {
924 res = &WineGLPixelFormatList[iPixelFormat-1];
925 TRACE("Returning FBConfig=%p for iPixelFormat=%d\n", res->fbconfig, iPixelFormat);
928 if(AllowOffscreen)
929 *fmt_count = WineGLPixelFormatListSize;
930 else
931 *fmt_count = WineGLPixelFormatOnScreenSize;
933 TRACE("Number of returned pixelformats=%d\n", *fmt_count);
935 return res;
938 /* Search our internal pixelformat list for the WGL format corresponding to the given fbconfig */
939 static WineGLPixelFormat* ConvertPixelFormatGLXtoWGL(Display *display, int fmt_id)
941 int i;
943 /* Init the list of pixel formats when we need it */
944 if(!WineGLPixelFormatListSize)
945 init_formats(display, DefaultScreen(display), visual);
947 for(i=0; i<WineGLPixelFormatListSize; i++) {
948 if(WineGLPixelFormatList[i].fmt_id == fmt_id) {
949 TRACE("Returning iPixelFormat %d for fmt_id 0x%x\n", WineGLPixelFormatList[i].iPixelFormat, fmt_id);
950 return &WineGLPixelFormatList[i];
953 TRACE("No compatible format found for fmt_id 0x%x\n", fmt_id);
954 return NULL;
957 int pixelformat_from_fbconfig_id(XID fbconfig_id)
959 WineGLPixelFormat *fmt;
961 if (!fbconfig_id) return 0;
963 fmt = ConvertPixelFormatGLXtoWGL(gdi_display, fbconfig_id);
964 if(fmt)
965 return fmt->iPixelFormat;
966 /* This will happen on hwnds without a pixel format set; it's ok */
967 return 0;
971 /* Mark any allocated context using the glx drawable 'old' to use 'new' */
972 void mark_drawable_dirty(Drawable old, Drawable new)
974 Wine_GLContext *ctx;
975 for (ctx = context_list; ctx; ctx = ctx->next) {
976 if (old == ctx->drawables[0]) {
977 ctx->drawables[0] = new;
978 ctx->refresh_drawables = TRUE;
980 if (old == ctx->drawables[1]) {
981 ctx->drawables[1] = new;
982 ctx->refresh_drawables = TRUE;
987 /* Given the current context, make sure its drawable is sync'd */
988 static inline void sync_context(Wine_GLContext *context)
990 if(context && context->refresh_drawables) {
991 if (glxRequireVersion(3))
992 pglXMakeContextCurrent(gdi_display, context->drawables[0],
993 context->drawables[1], context->ctx);
994 else
995 pglXMakeCurrent(gdi_display, context->drawables[0], context->ctx);
996 context->refresh_drawables = FALSE;
1001 Drawable create_glxpixmap(Display *display, XVisualInfo *vis, Pixmap parent)
1003 return pglXCreateGLXPixmap(display, vis, parent);
1007 static XID create_bitmap_glxpixmap(X11DRV_PDEVICE *physDev, WineGLPixelFormat *fmt)
1009 GLXPixmap ret = 0;
1010 XVisualInfo *vis;
1012 wine_tsx11_lock();
1014 vis = pglXGetVisualFromFBConfig(gdi_display, fmt->fbconfig);
1015 if(vis) {
1016 if(vis->depth == physDev->bitmap->pixmap_depth)
1017 ret = pglXCreateGLXPixmap(gdi_display, vis, physDev->bitmap->pixmap);
1018 XFree(vis);
1020 wine_tsx11_unlock();
1021 TRACE("return %lx\n", ret);
1022 return ret;
1026 * X11DRV_ChoosePixelFormat
1028 * Equivalent to glXChooseVisual.
1030 int X11DRV_ChoosePixelFormat(X11DRV_PDEVICE *physDev,
1031 const PIXELFORMATDESCRIPTOR *ppfd) {
1032 WineGLPixelFormat *fmt = NULL;
1033 int ret = 0;
1034 int nPixelFormats;
1035 int value = 0;
1036 int i = 0;
1037 int bestFormat = -1;
1038 int bestDBuffer = -1;
1039 int bestStereo = -1;
1040 int bestColor = -1;
1041 int bestAlpha = -1;
1042 int bestDepth = -1;
1043 int bestStencil = -1;
1044 int bestAux = -1;
1045 int score;
1047 if (!has_opengl()) {
1048 ERR("No libGL on this box - disabling OpenGL support !\n");
1049 return 0;
1052 if (TRACE_ON(wgl)) {
1053 TRACE("(%p,%p)\n", physDev, ppfd);
1055 dump_PIXELFORMATDESCRIPTOR(ppfd);
1058 wine_tsx11_lock();
1059 ConvertPixelFormatWGLtoGLX(gdi_display, 0, FALSE /* offscreen */, &nPixelFormats);
1060 for(i=0; i<nPixelFormats; i++)
1062 int dwFlags = 0;
1063 int iPixelType = 0;
1064 int alpha=0, color=0, depth=0, stencil=0, aux=0;
1066 fmt = ConvertPixelFormatWGLtoGLX(gdi_display, i+1 /* 1-based index */, FALSE /* offscreen */, &value);
1067 score = 0;
1069 /* Pixel type */
1070 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_RENDER_TYPE, &value);
1071 if (value & GLX_RGBA_BIT)
1072 iPixelType = PFD_TYPE_RGBA;
1073 else
1074 iPixelType = PFD_TYPE_COLORINDEX;
1076 if (ppfd->iPixelType != iPixelType)
1078 TRACE("pixel type mismatch for iPixelFormat=%d\n", i+1);
1079 continue;
1082 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DOUBLEBUFFER, &value);
1083 if (value) dwFlags |= PFD_DOUBLEBUFFER;
1084 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_STEREO, &value);
1085 if (value) dwFlags |= PFD_STEREO;
1086 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_BUFFER_SIZE, &color); /* cColorBits */
1087 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ALPHA_SIZE, &alpha); /* cAlphaBits */
1088 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DEPTH_SIZE, &depth); /* cDepthBits */
1089 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_STENCIL_SIZE, &stencil); /* cStencilBits */
1090 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_AUX_BUFFERS, &aux); /* cAuxBuffers */
1092 /* The behavior of PDF_STEREO/PFD_STEREO_DONTCARE and PFD_DOUBLEBUFFER / PFD_DOUBLEBUFFER_DONTCARE
1093 * is not very clear on MSDN. They specify that ChoosePixelFormat tries to match pixel formats
1094 * with the flag (PFD_STEREO / PFD_DOUBLEBUFFERING) set. Otherwise it says that it tries to match
1095 * formats without the given flag set.
1096 * A test on Windows using a Radeon 9500pro on WinXP (the driver doesn't support Stereo)
1097 * has indicated that a format without stereo is returned when stereo is unavailable.
1098 * So in case PFD_STEREO is set, formats that support it should have priority above formats
1099 * without. In case PFD_STEREO_DONTCARE is set, stereo is ignored.
1101 * To summarize the following is most likely the correct behavior:
1102 * stereo not set -> prefer no-stereo formats, else also accept stereo formats
1103 * stereo set -> prefer stereo formats, else also accept no-stereo formats
1104 * stereo don't care -> it doesn't matter whether we get stereo or not
1106 * In Wine we will treat no-stereo the same way as don't care because it makes
1107 * format selection even more complicated and second drivers with Stereo advertise
1108 * each format twice anyway.
1111 /* Doublebuffer, see the comments above */
1112 if( !(ppfd->dwFlags & PFD_DOUBLEBUFFER_DONTCARE) ) {
1113 if( ((ppfd->dwFlags & PFD_DOUBLEBUFFER) != bestDBuffer) &&
1114 ((dwFlags & PFD_DOUBLEBUFFER) == (ppfd->dwFlags & PFD_DOUBLEBUFFER)) )
1116 bestDBuffer = dwFlags & PFD_DOUBLEBUFFER;
1117 bestStereo = dwFlags & PFD_STEREO;
1118 bestAlpha = alpha;
1119 bestColor = color;
1120 bestDepth = depth;
1121 bestStencil = stencil;
1122 bestAux = aux;
1123 bestFormat = i;
1124 continue;
1126 if(bestDBuffer != -1 && (dwFlags & PFD_DOUBLEBUFFER) != bestDBuffer)
1127 continue;
1130 /* Stereo, see the comments above. */
1131 if( !(ppfd->dwFlags & PFD_STEREO_DONTCARE) ) {
1132 if( ((ppfd->dwFlags & PFD_STEREO) != bestStereo) &&
1133 ((dwFlags & PFD_STEREO) == (ppfd->dwFlags & PFD_STEREO)) )
1135 bestDBuffer = dwFlags & PFD_DOUBLEBUFFER;
1136 bestStereo = dwFlags & PFD_STEREO;
1137 bestAlpha = alpha;
1138 bestColor = color;
1139 bestDepth = depth;
1140 bestStencil = stencil;
1141 bestAux = aux;
1142 bestFormat = i;
1143 continue;
1145 if(bestStereo != -1 && (dwFlags & PFD_STEREO) != bestStereo)
1146 continue;
1149 /* Below we will do a number of checks to select the 'best' pixelformat.
1150 * We assume the precedence cColorBits > cAlphaBits > cDepthBits > cStencilBits -> cAuxBuffers.
1151 * The code works by trying to match the most important options as close as possible.
1152 * When a reasonable format is found, we will try to match more options.
1153 * It appears (see the opengl32 test) that Windows opengl drivers ignore options
1154 * like cColorBits, cAlphaBits and friends if they are set to 0, so they are considered
1155 * as DONTCARE. At least Serious Sam TSE relies on this behavior. */
1157 /* Color bits */
1158 if(ppfd->cColorBits) {
1159 if( ((ppfd->cColorBits > bestColor) && (color > bestColor)) ||
1160 ((color >= ppfd->cColorBits) && (color < bestColor)) )
1162 bestDBuffer = dwFlags & PFD_DOUBLEBUFFER;
1163 bestStereo = dwFlags & PFD_STEREO;
1164 bestAlpha = alpha;
1165 bestColor = color;
1166 bestDepth = depth;
1167 bestStencil = stencil;
1168 bestAux = aux;
1169 bestFormat = i;
1170 continue;
1171 } else if(bestColor != color) { /* Do further checks if the format is compatible */
1172 TRACE("color mismatch for iPixelFormat=%d\n", i+1);
1173 continue;
1177 /* Alpha bits */
1178 if(ppfd->cAlphaBits) {
1179 if( ((ppfd->cAlphaBits > bestAlpha) && (alpha > bestAlpha)) ||
1180 ((alpha >= ppfd->cAlphaBits) && (alpha < bestAlpha)) )
1182 bestDBuffer = dwFlags & PFD_DOUBLEBUFFER;
1183 bestStereo = dwFlags & PFD_STEREO;
1184 bestAlpha = alpha;
1185 bestColor = color;
1186 bestDepth = depth;
1187 bestStencil = stencil;
1188 bestAux = aux;
1189 bestFormat = i;
1190 continue;
1191 } else if(bestAlpha != alpha) {
1192 TRACE("alpha mismatch for iPixelFormat=%d\n", i+1);
1193 continue;
1197 /* Depth bits */
1198 if(ppfd->cDepthBits) {
1199 if( ((ppfd->cDepthBits > bestDepth) && (depth > bestDepth)) ||
1200 ((depth >= ppfd->cDepthBits) && (depth < bestDepth)) )
1202 bestDBuffer = dwFlags & PFD_DOUBLEBUFFER;
1203 bestStereo = dwFlags & PFD_STEREO;
1204 bestAlpha = alpha;
1205 bestColor = color;
1206 bestDepth = depth;
1207 bestStencil = stencil;
1208 bestAux = aux;
1209 bestFormat = i;
1210 continue;
1211 } else if(bestDepth != depth) {
1212 TRACE("depth mismatch for iPixelFormat=%d\n", i+1);
1213 continue;
1217 /* Stencil bits */
1218 if(ppfd->cStencilBits) {
1219 if( ((ppfd->cStencilBits > bestStencil) && (stencil > bestStencil)) ||
1220 ((stencil >= ppfd->cStencilBits) && (stencil < bestStencil)) )
1222 bestDBuffer = dwFlags & PFD_DOUBLEBUFFER;
1223 bestStereo = dwFlags & PFD_STEREO;
1224 bestAlpha = alpha;
1225 bestColor = color;
1226 bestDepth = depth;
1227 bestStencil = stencil;
1228 bestAux = aux;
1229 bestFormat = i;
1230 continue;
1231 } else if(bestStencil != stencil) {
1232 TRACE("stencil mismatch for iPixelFormat=%d\n", i+1);
1233 continue;
1237 /* Aux buffers */
1238 if(ppfd->cAuxBuffers) {
1239 if( ((ppfd->cAuxBuffers > bestAux) && (aux > bestAux)) ||
1240 ((aux >= ppfd->cAuxBuffers) && (aux < bestAux)) )
1242 bestDBuffer = dwFlags & PFD_DOUBLEBUFFER;
1243 bestStereo = dwFlags & PFD_STEREO;
1244 bestAlpha = alpha;
1245 bestColor = color;
1246 bestDepth = depth;
1247 bestStencil = stencil;
1248 bestAux = aux;
1249 bestFormat = i;
1250 continue;
1251 } else if(bestAux != aux) {
1252 TRACE("aux mismatch for iPixelFormat=%d\n", i+1);
1253 continue;
1258 if(bestFormat == -1) {
1259 TRACE("No matching mode was found returning 0\n");
1260 ret = 0;
1262 else {
1263 ret = bestFormat+1; /* the return value should be a 1-based index */
1264 TRACE("Successfully found a matching mode, returning index: %d %x\n", ret, WineGLPixelFormatList[bestFormat].fmt_id);
1267 wine_tsx11_unlock();
1269 return ret;
1272 * X11DRV_DescribePixelFormat
1274 * Get the pixel-format descriptor associated to the given id
1276 int X11DRV_DescribePixelFormat(X11DRV_PDEVICE *physDev,
1277 int iPixelFormat,
1278 UINT nBytes,
1279 PIXELFORMATDESCRIPTOR *ppfd) {
1280 /*XVisualInfo *vis;*/
1281 int value;
1282 int rb,gb,bb,ab;
1283 WineGLPixelFormat *fmt;
1284 int ret = 0;
1285 int fmt_count = 0;
1287 if (!has_opengl()) {
1288 ERR("No libGL on this box - disabling OpenGL support !\n");
1289 return 0;
1292 TRACE("(%p,%d,%d,%p)\n", physDev, iPixelFormat, nBytes, ppfd);
1294 /* Look for the iPixelFormat in our list of supported formats. If it is supported we get the index in the FBConfig table and the number of supported formats back */
1295 fmt = ConvertPixelFormatWGLtoGLX(gdi_display, iPixelFormat, FALSE /* Offscreen */, &fmt_count);
1296 if (ppfd == NULL) {
1297 /* The application is only querying the number of pixelformats */
1298 return fmt_count;
1299 } else if(fmt == NULL) {
1300 WARN("unexpected iPixelFormat(%d): not >=1 and <=nFormats(%d), returning NULL!\n", iPixelFormat, fmt_count);
1301 return 0;
1304 if (nBytes < sizeof(PIXELFORMATDESCRIPTOR)) {
1305 ERR("Wrong structure size !\n");
1306 /* Should set error */
1307 return 0;
1310 ret = fmt_count;
1312 memset(ppfd, 0, sizeof(PIXELFORMATDESCRIPTOR));
1313 ppfd->nSize = sizeof(PIXELFORMATDESCRIPTOR);
1314 ppfd->nVersion = 1;
1316 /* These flags are always the same... */
1317 ppfd->dwFlags = PFD_SUPPORT_OPENGL;
1318 /* Now the flags extracted from the Visual */
1320 wine_tsx11_lock();
1322 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_X_RENDERABLE, &value);
1323 if(value)
1324 ppfd->dwFlags |= PFD_SUPPORT_GDI;
1326 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DRAWABLE_TYPE, &value);
1327 if(value & GLX_WINDOW_BIT)
1328 ppfd->dwFlags |= PFD_DRAW_TO_WINDOW;
1329 if(value & GLX_PIXMAP_BIT)
1330 ppfd->dwFlags |= PFD_DRAW_TO_BITMAP;
1332 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_CONFIG_CAVEAT, &value);
1333 if(value == GLX_SLOW_CONFIG)
1334 ppfd->dwFlags |= PFD_GENERIC_ACCELERATED;
1336 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DOUBLEBUFFER, &value);
1337 if (value) {
1338 ppfd->dwFlags |= PFD_DOUBLEBUFFER;
1339 ppfd->dwFlags &= ~PFD_SUPPORT_GDI;
1341 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_STEREO, &value); if (value) ppfd->dwFlags |= PFD_STEREO;
1343 /* Pixel type */
1344 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_RENDER_TYPE, &value);
1345 if (value & GLX_RGBA_BIT)
1346 ppfd->iPixelType = PFD_TYPE_RGBA;
1347 else
1348 ppfd->iPixelType = PFD_TYPE_COLORINDEX;
1350 /* Color bits */
1351 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_BUFFER_SIZE, &value);
1352 ppfd->cColorBits = value;
1354 /* Red, green, blue and alpha bits / shifts */
1355 if (ppfd->iPixelType == PFD_TYPE_RGBA) {
1356 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_RED_SIZE, &rb);
1357 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_GREEN_SIZE, &gb);
1358 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_BLUE_SIZE, &bb);
1359 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ALPHA_SIZE, &ab);
1361 ppfd->cRedBits = rb;
1362 ppfd->cRedShift = gb + bb + ab;
1363 ppfd->cBlueBits = bb;
1364 ppfd->cBlueShift = ab;
1365 ppfd->cGreenBits = gb;
1366 ppfd->cGreenShift = bb + ab;
1367 ppfd->cAlphaBits = ab;
1368 ppfd->cAlphaShift = 0;
1369 } else {
1370 ppfd->cRedBits = 0;
1371 ppfd->cRedShift = 0;
1372 ppfd->cBlueBits = 0;
1373 ppfd->cBlueShift = 0;
1374 ppfd->cGreenBits = 0;
1375 ppfd->cGreenShift = 0;
1376 ppfd->cAlphaBits = 0;
1377 ppfd->cAlphaShift = 0;
1380 /* Accum RGBA bits */
1381 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_RED_SIZE, &rb);
1382 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_GREEN_SIZE, &gb);
1383 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_BLUE_SIZE, &bb);
1384 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_ALPHA_SIZE, &ab);
1386 ppfd->cAccumBits = rb+gb+bb+ab;
1387 ppfd->cAccumRedBits = rb;
1388 ppfd->cAccumGreenBits = gb;
1389 ppfd->cAccumBlueBits = bb;
1390 ppfd->cAccumAlphaBits = ab;
1392 /* Aux bits */
1393 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_AUX_BUFFERS, &value);
1394 ppfd->cAuxBuffers = value;
1396 /* Depth bits */
1397 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DEPTH_SIZE, &value);
1398 ppfd->cDepthBits = value;
1400 /* stencil bits */
1401 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_STENCIL_SIZE, &value);
1402 ppfd->cStencilBits = value;
1404 wine_tsx11_unlock();
1406 ppfd->iLayerType = PFD_MAIN_PLANE;
1408 if (TRACE_ON(wgl)) {
1409 dump_PIXELFORMATDESCRIPTOR(ppfd);
1412 return ret;
1416 * X11DRV_GetPixelFormat
1418 * Get the pixel-format id used by this DC
1420 int X11DRV_GetPixelFormat(X11DRV_PDEVICE *physDev) {
1421 WineGLPixelFormat *fmt;
1422 int tmp;
1423 TRACE("(%p)\n", physDev);
1425 fmt = ConvertPixelFormatWGLtoGLX(gdi_display, physDev->current_pf, TRUE, &tmp);
1426 if(!fmt)
1428 /* This happens on HDCs on which SetPixelFormat wasn't called yet */
1429 ERR("Unable to find a WineGLPixelFormat for iPixelFormat=%d\n", physDev->current_pf);
1430 return 0;
1432 else if(fmt->offscreenOnly)
1434 /* Offscreen formats can't be used with traditional WGL calls.
1435 * As has been verified on Windows GetPixelFormat doesn't fail but returns iPixelFormat=1. */
1436 TRACE("Returning iPixelFormat=1 for offscreen format: %d\n", fmt->iPixelFormat);
1437 return 1;
1440 TRACE("(%p): returns %d\n", physDev, physDev->current_pf);
1441 return physDev->current_pf;
1444 /* This function is the core of X11DRV_SetPixelFormat and X11DRV_SetPixelFormatWINE.
1445 * Both functions are the same except that X11DRV_SetPixelFormatWINE allows you to
1446 * set the pixel format multiple times. */
1447 static BOOL internal_SetPixelFormat(X11DRV_PDEVICE *physDev,
1448 int iPixelFormat,
1449 const PIXELFORMATDESCRIPTOR *ppfd) {
1450 WineGLPixelFormat *fmt;
1451 int value;
1452 HWND hwnd;
1454 /* SetPixelFormat is not allowed on the X root_window e.g. GetDC(0) */
1455 if(get_glxdrawable(physDev) == root_window)
1457 ERR("Invalid operation on root_window\n");
1458 return FALSE;
1461 /* Check if iPixelFormat is in our list of supported formats to see if it is supported. */
1462 fmt = ConvertPixelFormatWGLtoGLX(gdi_display, iPixelFormat, FALSE /* Offscreen */, &value);
1463 if(!fmt) {
1464 ERR("Invalid iPixelFormat: %d\n", iPixelFormat);
1465 return FALSE;
1468 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DRAWABLE_TYPE, &value);
1470 hwnd = WindowFromDC(physDev->hdc);
1471 if(hwnd) {
1472 if(!(value&GLX_WINDOW_BIT)) {
1473 WARN("Pixel format %d is not compatible for window rendering\n", iPixelFormat);
1474 return FALSE;
1477 if(!SendMessageW(hwnd, WM_X11DRV_SET_WIN_FORMAT, (WPARAM)fmt->fmt_id, 0)) {
1478 ERR("Couldn't set format of the window, returning failure\n");
1479 return FALSE;
1482 else if(physDev->bitmap) {
1483 if(!(value&GLX_PIXMAP_BIT)) {
1484 WARN("Pixel format %d is not compatible for bitmap rendering\n", iPixelFormat);
1485 return FALSE;
1488 physDev->bitmap->glxpixmap = create_bitmap_glxpixmap(physDev, fmt);
1489 if(!physDev->bitmap->glxpixmap) {
1490 WARN("Couldn't create glxpixmap for pixel format %d\n", iPixelFormat);
1491 return FALSE;
1494 else {
1495 FIXME("called on a non-window, non-bitmap object?\n");
1498 physDev->current_pf = iPixelFormat;
1500 if (TRACE_ON(wgl)) {
1501 int gl_test = 0;
1503 gl_test = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_FBCONFIG_ID, &value);
1504 if (gl_test) {
1505 ERR("Failed to retrieve FBCONFIG_ID from GLXFBConfig, expect problems.\n");
1506 } else {
1507 TRACE(" FBConfig have :\n");
1508 TRACE(" - FBCONFIG_ID 0x%x\n", value);
1509 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_VISUAL_ID, &value);
1510 TRACE(" - VISUAL_ID 0x%x\n", value);
1511 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DRAWABLE_TYPE, &value);
1512 TRACE(" - DRAWABLE_TYPE 0x%x\n", value);
1515 return TRUE;
1520 * X11DRV_SetPixelFormat
1522 * Set the pixel-format id used by this DC
1524 BOOL X11DRV_SetPixelFormat(X11DRV_PDEVICE *physDev,
1525 int iPixelFormat,
1526 const PIXELFORMATDESCRIPTOR *ppfd) {
1527 TRACE("(%p,%d,%p)\n", physDev, iPixelFormat, ppfd);
1529 if (!has_opengl()) {
1530 ERR("No libGL on this box - disabling OpenGL support !\n");
1531 return FALSE;
1534 if(physDev->current_pf) /* cannot change it if already set */
1535 return (physDev->current_pf == iPixelFormat);
1537 return internal_SetPixelFormat(physDev, iPixelFormat, ppfd);
1541 * X11DRV_wglCopyContext
1543 * For OpenGL32 wglCopyContext.
1545 BOOL X11DRV_wglCopyContext(HGLRC hglrcSrc, HGLRC hglrcDst, UINT mask) {
1546 Wine_GLContext *src = (Wine_GLContext*)hglrcSrc;
1547 Wine_GLContext *dst = (Wine_GLContext*)hglrcDst;
1549 TRACE("hglrcSrc: (%p), hglrcDst: (%p), mask: %#x\n", hglrcSrc, hglrcDst, mask);
1551 /* There is a slight difference in the way GL contexts share display lists in WGL and GLX.
1552 * In case of GLX you need to specify this at context creation time but in case of WGL you
1553 * do this using wglShareLists which you can call after creating the context.
1554 * To emulate WGL we try to delay the creation of the context until wglShareLists or wglMakeCurrent.
1555 * Up to now that works fine.
1557 * The delayed GLX context creation could cause issues for wglCopyContext as it might get called
1558 * when there is no GLX context yet. The chance this will cause problems is small as at the time of
1559 * writing Wine has had OpenGL support for more than 7 years and this function has remained a stub
1560 * ever since then.
1562 if(!src->ctx || !dst->ctx) {
1563 /* NOTE: As a special case, if both GLX contexts are NULL, that means
1564 * neither WGL context was made current. In that case, both contexts
1565 * are in a default state, so any copy would no-op.
1567 if(!src->ctx && !dst->ctx) {
1568 TRACE("No source or destination contexts set. No-op.\n");
1569 return TRUE;
1572 if (!src->ctx) {
1573 DWORD type = GetObjectType(src->hdc);
1574 wine_tsx11_lock();
1575 if(src->vis)
1576 src->ctx = pglXCreateContext(gdi_display, src->vis, NULL, type == OBJ_MEMDC ? False : True);
1577 else /* Create a GLX Context for a pbuffer */
1578 src->ctx = pglXCreateNewContext(gdi_display, src->fmt->fbconfig, src->fmt->render_type, NULL, True);
1579 TRACE(" created a delayed OpenGL context (%p)\n", src->ctx);
1581 else if (!dst->ctx) {
1582 DWORD type = GetObjectType(dst->hdc);
1583 wine_tsx11_lock();
1584 if(dst->vis)
1585 dst->ctx = pglXCreateContext(gdi_display, dst->vis, NULL, type == OBJ_MEMDC ? False : True);
1586 else /* Create a GLX Context for a pbuffer */
1587 dst->ctx = pglXCreateNewContext(gdi_display, dst->fmt->fbconfig, dst->fmt->render_type, NULL, True);
1588 TRACE(" created a delayed OpenGL context (%p)\n", dst->ctx);
1591 else
1592 wine_tsx11_lock();
1594 pglXCopyContext(gdi_display, src->ctx, dst->ctx, mask);
1595 wine_tsx11_unlock();
1597 /* As opposed to wglCopyContext, glXCopyContext doesn't return anything, so hopefully we passed */
1598 return TRUE;
1602 * X11DRV_wglCreateContext
1604 * For OpenGL32 wglCreateContext.
1606 HGLRC X11DRV_wglCreateContext(X11DRV_PDEVICE *physDev)
1608 Wine_GLContext *ret;
1609 WineGLPixelFormat *fmt;
1610 int hdcPF = physDev->current_pf;
1611 int fmt_count = 0;
1612 HDC hdc = physDev->hdc;
1614 TRACE("(%p)->(PF:%d)\n", hdc, hdcPF);
1616 if (!has_opengl()) {
1617 ERR("No libGL on this box - disabling OpenGL support !\n");
1618 return 0;
1621 fmt = ConvertPixelFormatWGLtoGLX(gdi_display, hdcPF, TRUE /* Offscreen */, &fmt_count);
1622 /* We can render using the iPixelFormat (1) of Wine's Main visual AND using some offscreen formats.
1623 * Note that standard WGL-calls don't recognize offscreen-only formats. For that reason pbuffers
1624 * use a sort of 'proxy' HDC (wglGetPbufferDCARB).
1625 * If this fails something is very wrong on the system. */
1626 if(!fmt) {
1627 ERR("Cannot get FB Config for iPixelFormat %d, expect problems!\n", hdcPF);
1628 SetLastError(ERROR_INVALID_PIXEL_FORMAT);
1629 return NULL;
1632 /* The context will be allocated in the wglMakeCurrent call */
1633 wine_tsx11_lock();
1634 ret = alloc_context();
1635 wine_tsx11_unlock();
1636 ret->hdc = hdc;
1637 ret->fmt = fmt;
1639 /*ret->vis = vis;*/
1640 ret->vis = pglXGetVisualFromFBConfig(gdi_display, fmt->fbconfig);
1642 TRACE(" creating context %p (GL context creation delayed)\n", ret);
1643 return (HGLRC) ret;
1647 * X11DRV_wglDeleteContext
1649 * For OpenGL32 wglDeleteContext.
1651 BOOL X11DRV_wglDeleteContext(HGLRC hglrc)
1653 Wine_GLContext *ctx = (Wine_GLContext *) hglrc;
1654 BOOL ret = TRUE;
1656 TRACE("(%p)\n", hglrc);
1658 if (!has_opengl()) {
1659 ERR("No libGL on this box - disabling OpenGL support !\n");
1660 return 0;
1663 wine_tsx11_lock();
1664 /* A game (Half Life not to name it) deletes twice the same context,
1665 * so make sure it is valid first */
1666 if (is_valid_context( ctx ))
1668 if (ctx->ctx) pglXDestroyContext(gdi_display, ctx->ctx);
1669 free_context(ctx);
1671 else
1673 WARN("Error deleting context !\n");
1674 SetLastError(ERROR_INVALID_HANDLE);
1675 ret = FALSE;
1677 wine_tsx11_unlock();
1679 return ret;
1683 * X11DRV_wglGetCurrentReadDCARB
1685 * For OpenGL32 wglGetCurrentReadDCARB.
1687 static HDC WINAPI X11DRV_wglGetCurrentReadDCARB(void)
1689 HDC ret = 0;
1690 Wine_GLContext *ctx = NtCurrentTeb()->glContext;
1692 if (ctx) ret = ctx->read_hdc;
1694 TRACE(" returning %p (GL drawable %lu)\n", ret, ctx ? ctx->drawables[1] : 0);
1695 return ret;
1699 * X11DRV_wglGetProcAddress
1701 * For OpenGL32 wglGetProcAddress.
1703 PROC X11DRV_wglGetProcAddress(LPCSTR lpszProc)
1705 int i, j;
1706 const WineGLExtension *ext;
1708 int padding = 32 - strlen(lpszProc);
1709 if (padding < 0)
1710 padding = 0;
1712 if (!has_opengl()) {
1713 ERR("No libGL on this box - disabling OpenGL support !\n");
1714 return 0;
1717 /* Check the table of WGL extensions to see if we need to return a WGL extension
1718 * or a function pointer to a native OpenGL function. */
1719 if(strncmp(lpszProc, "wgl", 3) != 0) {
1720 return pglXGetProcAddressARB((const GLubyte*)lpszProc);
1721 } else {
1722 TRACE("('%s'):%*s", lpszProc, padding, " ");
1723 for (i = 0; i < WineGLExtensionListSize; ++i) {
1724 ext = WineGLExtensionList[i];
1725 for (j = 0; ext->extEntryPoints[j].funcName; ++j) {
1726 if (strcmp(ext->extEntryPoints[j].funcName, lpszProc) == 0) {
1727 TRACE("(%p) - WineGL\n", ext->extEntryPoints[j].funcAddress);
1728 return ext->extEntryPoints[j].funcAddress;
1734 WARN("(%s) - not found\n", lpszProc);
1735 return NULL;
1739 * X11DRV_wglMakeCurrent
1741 * For OpenGL32 wglMakeCurrent.
1743 BOOL X11DRV_wglMakeCurrent(X11DRV_PDEVICE *physDev, HGLRC hglrc) {
1744 BOOL ret;
1745 HDC hdc = physDev->hdc;
1746 DWORD type = GetObjectType(hdc);
1748 TRACE("(%p,%p)\n", hdc, hglrc);
1750 if (!has_opengl()) {
1751 ERR("No libGL on this box - disabling OpenGL support !\n");
1752 return FALSE;
1755 wine_tsx11_lock();
1756 if (hglrc == NULL) {
1757 ret = pglXMakeCurrent(gdi_display, None, NULL);
1758 NtCurrentTeb()->glContext = NULL;
1759 } else {
1760 Wine_GLContext *ctx = (Wine_GLContext *) hglrc;
1761 Drawable drawable = get_glxdrawable(physDev);
1762 if (ctx->ctx == NULL) {
1763 /* The describe lines below are for debugging purposes only */
1764 if (TRACE_ON(wgl)) {
1765 describeDrawable(ctx, drawable);
1766 describeContext(ctx);
1769 /* Create a GLX context using the same visual as chosen earlier in wglCreateContext.
1770 * We are certain that the drawable and context are compatible as we only allow compatible formats.
1772 TRACE(" Creating GLX Context\n");
1773 if(ctx->vis)
1774 ctx->ctx = pglXCreateContext(gdi_display, ctx->vis, NULL, type == OBJ_MEMDC ? False : True);
1775 else /* Create a GLX Context for a pbuffer */
1776 ctx->ctx = pglXCreateNewContext(gdi_display, ctx->fmt->fbconfig, ctx->fmt->render_type, NULL, True);
1778 TRACE(" created a delayed OpenGL context (%p)\n", ctx->ctx);
1780 TRACE(" make current for dis %p, drawable %p, ctx %p\n", gdi_display, (void*) drawable, ctx->ctx);
1781 ret = pglXMakeCurrent(gdi_display, drawable, ctx->ctx);
1782 NtCurrentTeb()->glContext = ctx;
1783 if(ret)
1785 ctx->hdc = hdc;
1786 ctx->read_hdc = hdc;
1787 ctx->drawables[0] = drawable;
1788 ctx->drawables[1] = drawable;
1789 ctx->refresh_drawables = FALSE;
1791 if (type == OBJ_MEMDC)
1793 ctx->do_escape = TRUE;
1794 pglDrawBuffer(GL_FRONT_LEFT);
1798 wine_tsx11_unlock();
1799 TRACE(" returning %s\n", (ret ? "True" : "False"));
1800 return ret;
1804 * X11DRV_wglMakeContextCurrentARB
1806 * For OpenGL32 wglMakeContextCurrentARB
1808 BOOL X11DRV_wglMakeContextCurrentARB(X11DRV_PDEVICE* pDrawDev, X11DRV_PDEVICE* pReadDev, HGLRC hglrc)
1810 BOOL ret;
1811 int indirect = (GetObjectType(pDrawDev->hdc) == OBJ_MEMDC);
1813 TRACE("(%p,%p,%p)\n", pDrawDev, pReadDev, hglrc);
1815 if (!has_opengl()) {
1816 ERR("No libGL on this box - disabling OpenGL support !\n");
1817 return 0;
1820 wine_tsx11_lock();
1821 if (hglrc == NULL) {
1822 ret = pglXMakeCurrent(gdi_display, None, NULL);
1823 NtCurrentTeb()->glContext = NULL;
1824 } else {
1825 if (NULL == pglXMakeContextCurrent) {
1826 ret = FALSE;
1827 } else {
1828 Wine_GLContext *ctx = (Wine_GLContext *) hglrc;
1829 Drawable d_draw = get_glxdrawable(pDrawDev);
1830 Drawable d_read = get_glxdrawable(pReadDev);
1832 if (ctx->ctx == NULL) {
1833 ctx->ctx = pglXCreateContext(gdi_display, ctx->vis, NULL, !indirect);
1834 TRACE(" created a delayed OpenGL context (%p)\n", ctx->ctx);
1836 ctx->hdc = pDrawDev->hdc;
1837 ctx->read_hdc = pReadDev->hdc;
1838 ctx->drawables[0] = d_draw;
1839 ctx->drawables[1] = d_read;
1840 ctx->refresh_drawables = FALSE;
1841 ret = pglXMakeContextCurrent(gdi_display, d_draw, d_read, ctx->ctx);
1842 NtCurrentTeb()->glContext = ctx;
1845 wine_tsx11_unlock();
1847 TRACE(" returning %s\n", (ret ? "True" : "False"));
1848 return ret;
1852 * X11DRV_wglShareLists
1854 * For OpenGL32 wglShaderLists.
1856 BOOL X11DRV_wglShareLists(HGLRC hglrc1, HGLRC hglrc2) {
1857 Wine_GLContext *org = (Wine_GLContext *) hglrc1;
1858 Wine_GLContext *dest = (Wine_GLContext *) hglrc2;
1860 TRACE("(%p, %p)\n", org, dest);
1862 if (!has_opengl()) {
1863 ERR("No libGL on this box - disabling OpenGL support !\n");
1864 return 0;
1867 if (NULL != dest && dest->ctx != NULL) {
1868 ERR("Could not share display lists, context already created !\n");
1869 return FALSE;
1870 } else {
1871 if (org->ctx == NULL) {
1872 int indirect = (GetObjectType(org->hdc) == OBJ_MEMDC);
1873 wine_tsx11_lock();
1874 describeContext(org);
1876 if(org->vis)
1877 org->ctx = pglXCreateContext(gdi_display, org->vis, NULL, !indirect);
1878 else /* Create a GLX Context for a pbuffer */
1879 org->ctx = pglXCreateNewContext(gdi_display, org->fmt->fbconfig, org->fmt->render_type, NULL, True);
1880 wine_tsx11_unlock();
1881 TRACE(" created a delayed OpenGL context (%p) for Wine context %p\n", org->ctx, org);
1883 if (NULL != dest) {
1884 int indirect = (GetObjectType(dest->hdc) == OBJ_MEMDC);
1885 wine_tsx11_lock();
1886 describeContext(dest);
1887 /* Create the destination context with display lists shared */
1888 if(dest->vis)
1889 dest->ctx = pglXCreateContext(gdi_display, dest->vis, org->ctx, !indirect);
1890 else /* Create a GLX Context for a pbuffer */
1891 dest->ctx = pglXCreateNewContext(gdi_display, dest->fmt->fbconfig, dest->fmt->render_type, org->ctx, True);
1892 wine_tsx11_unlock();
1893 TRACE(" created a delayed OpenGL context (%p) for Wine context %p sharing lists with OpenGL ctx %p\n", dest->ctx, dest, org->ctx);
1894 return TRUE;
1897 return FALSE;
1900 static BOOL internal_wglUseFontBitmaps(HDC hdc, DWORD first, DWORD count, DWORD listBase, DWORD (WINAPI *GetGlyphOutline_ptr)(HDC,UINT,UINT,LPGLYPHMETRICS,DWORD,LPVOID,const MAT2*))
1902 /* We are running using client-side rendering fonts... */
1903 GLYPHMETRICS gm;
1904 unsigned int glyph;
1905 int size = 0;
1906 void *bitmap = NULL, *gl_bitmap = NULL;
1907 int org_alignment;
1909 wine_tsx11_lock();
1910 pglGetIntegerv(GL_UNPACK_ALIGNMENT, &org_alignment);
1911 pglPixelStorei(GL_UNPACK_ALIGNMENT, 4);
1912 wine_tsx11_unlock();
1914 for (glyph = first; glyph < first + count; glyph++) {
1915 unsigned int needed_size = GetGlyphOutline_ptr(hdc, glyph, GGO_BITMAP, &gm, 0, NULL, NULL);
1916 int height, width_int;
1918 TRACE("Glyph : %3d / List : %d\n", glyph, listBase);
1919 if (needed_size == GDI_ERROR) {
1920 TRACE(" - needed size : %d (GDI_ERROR)\n", needed_size);
1921 goto error;
1922 } else {
1923 TRACE(" - needed size : %d\n", needed_size);
1926 if (needed_size > size) {
1927 size = needed_size;
1928 HeapFree(GetProcessHeap(), 0, bitmap);
1929 HeapFree(GetProcessHeap(), 0, gl_bitmap);
1930 bitmap = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, size);
1931 gl_bitmap = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, size);
1933 if (GetGlyphOutline_ptr(hdc, glyph, GGO_BITMAP, &gm, size, bitmap, NULL) == GDI_ERROR) goto error;
1934 if (TRACE_ON(wgl)) {
1935 unsigned int height, width, bitmask;
1936 unsigned char *bitmap_ = (unsigned char *) bitmap;
1938 TRACE(" - bbox : %d x %d\n", gm.gmBlackBoxX, gm.gmBlackBoxY);
1939 TRACE(" - origin : (%d , %d)\n", gm.gmptGlyphOrigin.x, gm.gmptGlyphOrigin.y);
1940 TRACE(" - increment : %d - %d\n", gm.gmCellIncX, gm.gmCellIncY);
1941 if (needed_size != 0) {
1942 TRACE(" - bitmap :\n");
1943 for (height = 0; height < gm.gmBlackBoxY; height++) {
1944 TRACE(" ");
1945 for (width = 0, bitmask = 0x80; width < gm.gmBlackBoxX; width++, bitmask >>= 1) {
1946 if (bitmask == 0) {
1947 bitmap_ += 1;
1948 bitmask = 0x80;
1950 if (*bitmap_ & bitmask)
1951 TRACE("*");
1952 else
1953 TRACE(" ");
1955 bitmap_ += (4 - ((UINT_PTR)bitmap_ & 0x03));
1956 TRACE("\n");
1961 /* In OpenGL, the bitmap is drawn from the bottom to the top... So we need to invert the
1962 * glyph for it to be drawn properly.
1964 if (needed_size != 0) {
1965 width_int = (gm.gmBlackBoxX + 31) / 32;
1966 for (height = 0; height < gm.gmBlackBoxY; height++) {
1967 int width;
1968 for (width = 0; width < width_int; width++) {
1969 ((int *) gl_bitmap)[(gm.gmBlackBoxY - height - 1) * width_int + width] =
1970 ((int *) bitmap)[height * width_int + width];
1975 wine_tsx11_lock();
1976 pglNewList(listBase++, GL_COMPILE);
1977 if (needed_size != 0) {
1978 pglBitmap(gm.gmBlackBoxX, gm.gmBlackBoxY,
1979 0 - gm.gmptGlyphOrigin.x, (int) gm.gmBlackBoxY - gm.gmptGlyphOrigin.y,
1980 gm.gmCellIncX, gm.gmCellIncY,
1981 gl_bitmap);
1982 } else {
1983 /* This is the case of 'empty' glyphs like the space character */
1984 pglBitmap(0, 0, 0, 0, gm.gmCellIncX, gm.gmCellIncY, NULL);
1986 pglEndList();
1987 wine_tsx11_unlock();
1990 wine_tsx11_lock();
1991 pglPixelStorei(GL_UNPACK_ALIGNMENT, org_alignment);
1992 wine_tsx11_unlock();
1994 HeapFree(GetProcessHeap(), 0, bitmap);
1995 HeapFree(GetProcessHeap(), 0, gl_bitmap);
1996 return TRUE;
1998 error:
1999 wine_tsx11_lock();
2000 pglPixelStorei(GL_UNPACK_ALIGNMENT, org_alignment);
2001 wine_tsx11_unlock();
2003 HeapFree(GetProcessHeap(), 0, bitmap);
2004 HeapFree(GetProcessHeap(), 0, gl_bitmap);
2005 return FALSE;
2009 * X11DRV_wglUseFontBitmapsA
2011 * For OpenGL32 wglUseFontBitmapsA.
2013 BOOL X11DRV_wglUseFontBitmapsA(X11DRV_PDEVICE *physDev, DWORD first, DWORD count, DWORD listBase)
2015 Font fid = physDev->font;
2017 TRACE("(%p, %d, %d, %d) using font %ld\n", physDev->hdc, first, count, listBase, fid);
2019 if (!has_opengl()) {
2020 ERR("No libGL on this box - disabling OpenGL support !\n");
2021 return 0;
2024 if (fid == 0) {
2025 return internal_wglUseFontBitmaps(physDev->hdc, first, count, listBase, GetGlyphOutlineA);
2028 wine_tsx11_lock();
2029 /* I assume that the glyphs are at the same position for X and for Windows */
2030 pglXUseXFont(fid, first, count, listBase);
2031 wine_tsx11_unlock();
2032 return TRUE;
2036 * X11DRV_wglUseFontBitmapsW
2038 * For OpenGL32 wglUseFontBitmapsW.
2040 BOOL X11DRV_wglUseFontBitmapsW(X11DRV_PDEVICE *physDev, DWORD first, DWORD count, DWORD listBase)
2042 Font fid = physDev->font;
2044 TRACE("(%p, %d, %d, %d) using font %ld\n", physDev->hdc, first, count, listBase, fid);
2046 if (!has_opengl()) {
2047 ERR("No libGL on this box - disabling OpenGL support !\n");
2048 return 0;
2051 if (fid == 0) {
2052 return internal_wglUseFontBitmaps(physDev->hdc, first, count, listBase, GetGlyphOutlineW);
2055 WARN("Using the glX API for the WCHAR variant - some characters may come out incorrectly !\n");
2057 wine_tsx11_lock();
2058 /* I assume that the glyphs are at the same position for X and for Windows */
2059 pglXUseXFont(fid, first, count, listBase);
2060 wine_tsx11_unlock();
2061 return TRUE;
2064 /* WGL helper function which handles differences in glGetIntegerv from WGL and GLX */
2065 static void WINAPI X11DRV_wglGetIntegerv(GLenum pname, GLint* params)
2067 wine_tsx11_lock();
2068 switch(pname)
2070 case GL_DEPTH_BITS:
2072 Wine_GLContext *ctx = NtCurrentTeb()->glContext;
2074 pglGetIntegerv(pname, params);
2076 * if we cannot find a Wine Context
2077 * we only have the default wine desktop context,
2078 * so if we have only a 24 depth say we have 32
2080 if (!ctx && *params == 24) {
2081 *params = 32;
2083 TRACE("returns GL_DEPTH_BITS as '%d'\n", *params);
2084 break;
2086 case GL_ALPHA_BITS:
2088 Wine_GLContext *ctx = NtCurrentTeb()->glContext;
2090 pglXGetFBConfigAttrib(gdi_display, ctx->fmt->fbconfig, GLX_ALPHA_SIZE, params);
2091 TRACE("returns GL_ALPHA_BITS as '%d'\n", *params);
2092 break;
2094 default:
2095 pglGetIntegerv(pname, params);
2096 break;
2098 wine_tsx11_unlock();
2101 void flush_gl_drawable(X11DRV_PDEVICE *physDev)
2103 int w, h;
2105 if(!physDev->gl_drawable)
2106 return;
2108 w = physDev->dc_rect.right - physDev->dc_rect.left;
2109 h = physDev->dc_rect.bottom - physDev->dc_rect.top;
2111 if(w > 0 && h > 0) {
2112 Drawable src = physDev->pixmap;
2113 if(!src) src = physDev->gl_drawable;
2115 /* The GL drawable may be lagged behind if we don't flush first, so
2116 * flush the display make sure we copy up-to-date data */
2117 wine_tsx11_lock();
2118 XFlush(gdi_display);
2119 XCopyArea(gdi_display, src, physDev->drawable, physDev->gc, 0, 0, w, h,
2120 physDev->dc_rect.left, physDev->dc_rect.top);
2121 wine_tsx11_unlock();
2126 static void WINAPI X11DRV_wglFinish(void)
2128 Wine_GLContext *ctx = NtCurrentTeb()->glContext;
2129 enum x11drv_escape_codes code = X11DRV_FLUSH_GL_DRAWABLE;
2131 wine_tsx11_lock();
2132 sync_context(ctx);
2133 pglFinish();
2134 wine_tsx11_unlock();
2135 ExtEscape(ctx->hdc, X11DRV_ESCAPE, sizeof(code), (LPSTR)&code, 0, NULL );
2138 static void WINAPI X11DRV_wglFlush(void)
2140 Wine_GLContext *ctx = NtCurrentTeb()->glContext;
2141 enum x11drv_escape_codes code = X11DRV_FLUSH_GL_DRAWABLE;
2143 wine_tsx11_lock();
2144 sync_context(ctx);
2145 pglFlush();
2146 wine_tsx11_unlock();
2147 ExtEscape(ctx->hdc, X11DRV_ESCAPE, sizeof(code), (LPSTR)&code, 0, NULL );
2151 * X11DRV_wglGetExtensionsStringARB
2153 * WGL_ARB_extensions_string: wglGetExtensionsStringARB
2155 static const char * WINAPI X11DRV_wglGetExtensionsStringARB(HDC hdc) {
2156 TRACE("() returning \"%s\"\n", WineGLInfo.wglExtensions);
2157 return WineGLInfo.wglExtensions;
2161 * X11DRV_wglCreatePbufferARB
2163 * WGL_ARB_pbuffer: wglCreatePbufferARB
2165 static HPBUFFERARB WINAPI X11DRV_wglCreatePbufferARB(HDC hdc, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList)
2167 Wine_GLPBuffer* object = NULL;
2168 WineGLPixelFormat *fmt = NULL;
2169 int nCfgs = 0;
2170 int attribs[256];
2171 int nAttribs = 0;
2173 TRACE("(%p, %d, %d, %d, %p)\n", hdc, iPixelFormat, iWidth, iHeight, piAttribList);
2175 if (0 >= iPixelFormat) {
2176 ERR("(%p): unexpected iPixelFormat(%d) <= 0, returns NULL\n", hdc, iPixelFormat);
2177 SetLastError(ERROR_INVALID_PIXEL_FORMAT);
2178 return NULL; /* unexpected error */
2181 /* Convert the WGL pixelformat to a GLX format, if it fails then the format is invalid */
2182 fmt = ConvertPixelFormatWGLtoGLX(gdi_display, iPixelFormat, TRUE /* Offscreen */, &nCfgs);
2183 if(!fmt) {
2184 ERR("(%p): unexpected iPixelFormat(%d) > nFormats(%d), returns NULL\n", hdc, iPixelFormat, nCfgs);
2185 SetLastError(ERROR_INVALID_PIXEL_FORMAT);
2186 goto create_failed; /* unexpected error */
2189 object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(Wine_GLPBuffer));
2190 if (NULL == object) {
2191 SetLastError(ERROR_NO_SYSTEM_RESOURCES);
2192 goto create_failed; /* unexpected error */
2194 object->hdc = hdc;
2195 object->display = gdi_display;
2196 object->width = iWidth;
2197 object->height = iHeight;
2198 object->fmt = fmt;
2200 PUSH2(attribs, GLX_PBUFFER_WIDTH, iWidth);
2201 PUSH2(attribs, GLX_PBUFFER_HEIGHT, iHeight);
2202 while (piAttribList && 0 != *piAttribList) {
2203 int attr_v;
2204 switch (*piAttribList) {
2205 case WGL_PBUFFER_LARGEST_ARB: {
2206 ++piAttribList;
2207 attr_v = *piAttribList;
2208 TRACE("WGL_LARGEST_PBUFFER_ARB = %d\n", attr_v);
2209 PUSH2(attribs, GLX_LARGEST_PBUFFER, attr_v);
2210 break;
2213 case WGL_TEXTURE_FORMAT_ARB: {
2214 ++piAttribList;
2215 attr_v = *piAttribList;
2216 TRACE("WGL_render_texture Attribute: WGL_TEXTURE_FORMAT_ARB as %x\n", attr_v);
2217 if (use_render_texture_ati) {
2218 int type = 0;
2219 switch (attr_v) {
2220 case WGL_NO_TEXTURE_ARB: type = GLX_NO_TEXTURE_ATI; break ;
2221 case WGL_TEXTURE_RGB_ARB: type = GLX_TEXTURE_RGB_ATI; break ;
2222 case WGL_TEXTURE_RGBA_ARB: type = GLX_TEXTURE_RGBA_ATI; break ;
2223 default:
2224 SetLastError(ERROR_INVALID_DATA);
2225 goto create_failed;
2227 object->use_render_texture = 1;
2228 PUSH2(attribs, GLX_TEXTURE_FORMAT_ATI, type);
2229 } else {
2230 if (WGL_NO_TEXTURE_ARB == attr_v) {
2231 object->use_render_texture = 0;
2232 } else {
2233 if (!use_render_texture_emulation) {
2234 SetLastError(ERROR_INVALID_DATA);
2235 goto create_failed;
2237 switch (attr_v) {
2238 case WGL_TEXTURE_RGB_ARB:
2239 object->use_render_texture = GL_RGB;
2240 object->texture_bpp = 3;
2241 object->texture_format = GL_RGB;
2242 object->texture_type = GL_UNSIGNED_BYTE;
2243 break;
2244 case WGL_TEXTURE_RGBA_ARB:
2245 object->use_render_texture = GL_RGBA;
2246 object->texture_bpp = 4;
2247 object->texture_format = GL_RGBA;
2248 object->texture_type = GL_UNSIGNED_BYTE;
2249 break;
2251 /* WGL_FLOAT_COMPONENTS_NV */
2252 case WGL_TEXTURE_FLOAT_R_NV:
2253 object->use_render_texture = GL_FLOAT_R_NV;
2254 object->texture_bpp = 4;
2255 object->texture_format = GL_RED;
2256 object->texture_type = GL_FLOAT;
2257 break;
2258 case WGL_TEXTURE_FLOAT_RG_NV:
2259 object->use_render_texture = GL_FLOAT_RG_NV;
2260 object->texture_bpp = 8;
2261 object->texture_format = GL_LUMINANCE_ALPHA;
2262 object->texture_type = GL_FLOAT;
2263 break;
2264 case WGL_TEXTURE_FLOAT_RGB_NV:
2265 object->use_render_texture = GL_FLOAT_RGB_NV;
2266 object->texture_bpp = 12;
2267 object->texture_format = GL_RGB;
2268 object->texture_type = GL_FLOAT;
2269 break;
2270 case WGL_TEXTURE_FLOAT_RGBA_NV:
2271 object->use_render_texture = GL_FLOAT_RGBA_NV;
2272 object->texture_bpp = 16;
2273 object->texture_format = GL_RGBA;
2274 object->texture_type = GL_FLOAT;
2275 break;
2276 default:
2277 ERR("Unknown texture format: %x\n", attr_v);
2278 SetLastError(ERROR_INVALID_DATA);
2279 goto create_failed;
2283 break;
2286 case WGL_TEXTURE_TARGET_ARB: {
2287 ++piAttribList;
2288 attr_v = *piAttribList;
2289 TRACE("WGL_render_texture Attribute: WGL_TEXTURE_TARGET_ARB as %x\n", attr_v);
2290 if (use_render_texture_ati) {
2291 int type = 0;
2292 switch (attr_v) {
2293 case WGL_NO_TEXTURE_ARB: type = GLX_NO_TEXTURE_ATI; break ;
2294 case WGL_TEXTURE_CUBE_MAP_ARB: type = GLX_TEXTURE_CUBE_MAP_ATI; break ;
2295 case WGL_TEXTURE_1D_ARB: type = GLX_TEXTURE_1D_ATI; break ;
2296 case WGL_TEXTURE_2D_ARB: type = GLX_TEXTURE_2D_ATI; break ;
2297 default:
2298 SetLastError(ERROR_INVALID_DATA);
2299 goto create_failed;
2301 PUSH2(attribs, GLX_TEXTURE_TARGET_ATI, type);
2302 } else {
2303 if (WGL_NO_TEXTURE_ARB == attr_v) {
2304 object->texture_target = 0;
2305 } else {
2306 if (!use_render_texture_emulation) {
2307 SetLastError(ERROR_INVALID_DATA);
2308 goto create_failed;
2310 switch (attr_v) {
2311 case WGL_TEXTURE_CUBE_MAP_ARB: {
2312 if (iWidth != iHeight) {
2313 SetLastError(ERROR_INVALID_DATA);
2314 goto create_failed;
2316 object->texture_target = GL_TEXTURE_CUBE_MAP;
2317 object->texture_bind_target = GL_TEXTURE_BINDING_CUBE_MAP;
2318 break;
2320 case WGL_TEXTURE_1D_ARB: {
2321 if (1 != iHeight) {
2322 SetLastError(ERROR_INVALID_DATA);
2323 goto create_failed;
2325 object->texture_target = GL_TEXTURE_1D;
2326 object->texture_bind_target = GL_TEXTURE_BINDING_1D;
2327 break;
2329 case WGL_TEXTURE_2D_ARB: {
2330 object->texture_target = GL_TEXTURE_2D;
2331 object->texture_bind_target = GL_TEXTURE_BINDING_2D;
2332 break;
2334 case WGL_TEXTURE_RECTANGLE_NV: {
2335 object->texture_target = GL_TEXTURE_RECTANGLE_NV;
2336 object->texture_bind_target = GL_TEXTURE_BINDING_RECTANGLE_NV;
2337 break;
2339 default:
2340 ERR("Unknown texture target: %x\n", attr_v);
2341 SetLastError(ERROR_INVALID_DATA);
2342 goto create_failed;
2346 break;
2349 case WGL_MIPMAP_TEXTURE_ARB: {
2350 ++piAttribList;
2351 attr_v = *piAttribList;
2352 TRACE("WGL_render_texture Attribute: WGL_MIPMAP_TEXTURE_ARB as %x\n", attr_v);
2353 if (use_render_texture_ati) {
2354 PUSH2(attribs, GLX_MIPMAP_TEXTURE_ATI, attr_v);
2355 } else {
2356 if (!use_render_texture_emulation) {
2357 SetLastError(ERROR_INVALID_DATA);
2358 goto create_failed;
2361 break;
2364 ++piAttribList;
2367 PUSH1(attribs, None);
2368 object->drawable = pglXCreatePbuffer(gdi_display, fmt->fbconfig, attribs);
2369 TRACE("new Pbuffer drawable as %p\n", (void*) object->drawable);
2370 if (!object->drawable) {
2371 SetLastError(ERROR_NO_SYSTEM_RESOURCES);
2372 goto create_failed; /* unexpected error */
2374 TRACE("->(%p)\n", object);
2375 return (HPBUFFERARB) object;
2377 create_failed:
2378 HeapFree(GetProcessHeap(), 0, object);
2379 TRACE("->(FAILED)\n");
2380 return NULL;
2384 * X11DRV_wglDestroyPbufferARB
2386 * WGL_ARB_pbuffer: wglDestroyPbufferARB
2388 static GLboolean WINAPI X11DRV_wglDestroyPbufferARB(HPBUFFERARB hPbuffer)
2390 Wine_GLPBuffer* object = (Wine_GLPBuffer*) hPbuffer;
2391 TRACE("(%p)\n", hPbuffer);
2392 if (NULL == object) {
2393 SetLastError(ERROR_INVALID_HANDLE);
2394 return GL_FALSE;
2396 pglXDestroyPbuffer(object->display, object->drawable);
2397 HeapFree(GetProcessHeap(), 0, object);
2398 return GL_TRUE;
2402 * X11DRV_wglGetPbufferDCARB
2404 * WGL_ARB_pbuffer: wglGetPbufferDCARB
2405 * The function wglGetPbufferDCARB returns a device context for a pbuffer.
2406 * Gdi32 implements the part of this function which creates a device context.
2407 * This part associates the physDev with the X drawable of the pbuffer.
2409 HDC X11DRV_wglGetPbufferDCARB(X11DRV_PDEVICE *physDev, HPBUFFERARB hPbuffer)
2411 Wine_GLPBuffer* object = (Wine_GLPBuffer*) hPbuffer;
2412 if (NULL == object) {
2413 SetLastError(ERROR_INVALID_HANDLE);
2414 return NULL;
2417 /* The function wglGetPbufferDCARB returns a DC to which the pbuffer can be connected.
2418 * All formats in our pixelformat list are compatible with each other and the main drawable. */
2419 physDev->current_pf = object->fmt->iPixelFormat;
2420 physDev->drawable = object->drawable;
2421 SetRect( &physDev->drawable_rect, 0, 0, object->width, object->height );
2422 physDev->dc_rect = physDev->drawable_rect;
2424 TRACE("(%p)->(%p)\n", hPbuffer, physDev->hdc);
2425 return physDev->hdc;
2429 * X11DRV_wglQueryPbufferARB
2431 * WGL_ARB_pbuffer: wglQueryPbufferARB
2433 static GLboolean WINAPI X11DRV_wglQueryPbufferARB(HPBUFFERARB hPbuffer, int iAttribute, int *piValue)
2435 Wine_GLPBuffer* object = (Wine_GLPBuffer*) hPbuffer;
2436 TRACE("(%p, 0x%x, %p)\n", hPbuffer, iAttribute, piValue);
2437 if (NULL == object) {
2438 SetLastError(ERROR_INVALID_HANDLE);
2439 return GL_FALSE;
2441 switch (iAttribute) {
2442 case WGL_PBUFFER_WIDTH_ARB:
2443 pglXQueryDrawable(object->display, object->drawable, GLX_WIDTH, (unsigned int*) piValue);
2444 break;
2445 case WGL_PBUFFER_HEIGHT_ARB:
2446 pglXQueryDrawable(object->display, object->drawable, GLX_HEIGHT, (unsigned int*) piValue);
2447 break;
2449 case WGL_PBUFFER_LOST_ARB:
2450 /* GLX Pbuffers cannot be lost by default. We can support this by
2451 * setting GLX_PRESERVED_CONTENTS to False and using glXSelectEvent
2452 * to receive pixel buffer clobber events, however that may or may
2453 * not give any benefit */
2454 *piValue = GL_FALSE;
2455 break;
2457 case WGL_TEXTURE_FORMAT_ARB:
2458 if (use_render_texture_ati) {
2459 unsigned int tmp;
2460 int type = WGL_NO_TEXTURE_ARB;
2461 pglXQueryDrawable(object->display, object->drawable, GLX_TEXTURE_FORMAT_ATI, &tmp);
2462 switch (tmp) {
2463 case GLX_NO_TEXTURE_ATI: type = WGL_NO_TEXTURE_ARB; break ;
2464 case GLX_TEXTURE_RGB_ATI: type = WGL_TEXTURE_RGB_ARB; break ;
2465 case GLX_TEXTURE_RGBA_ATI: type = WGL_TEXTURE_RGBA_ARB; break ;
2467 *piValue = type;
2468 } else {
2469 if (!object->use_render_texture) {
2470 *piValue = WGL_NO_TEXTURE_ARB;
2471 } else {
2472 if (!use_render_texture_emulation) {
2473 SetLastError(ERROR_INVALID_HANDLE);
2474 return GL_FALSE;
2476 switch(object->use_render_texture) {
2477 case GL_RGB:
2478 *piValue = WGL_TEXTURE_RGB_ARB;
2479 break;
2480 case GL_RGBA:
2481 *piValue = WGL_TEXTURE_RGBA_ARB;
2482 break;
2483 /* WGL_FLOAT_COMPONENTS_NV */
2484 case GL_FLOAT_R_NV:
2485 *piValue = WGL_TEXTURE_FLOAT_R_NV;
2486 break;
2487 case GL_FLOAT_RG_NV:
2488 *piValue = WGL_TEXTURE_FLOAT_RG_NV;
2489 break;
2490 case GL_FLOAT_RGB_NV:
2491 *piValue = WGL_TEXTURE_FLOAT_RGB_NV;
2492 break;
2493 case GL_FLOAT_RGBA_NV:
2494 *piValue = WGL_TEXTURE_FLOAT_RGBA_NV;
2495 break;
2496 default:
2497 ERR("Unknown texture format: %x\n", object->use_render_texture);
2501 break;
2503 case WGL_TEXTURE_TARGET_ARB:
2504 if (use_render_texture_ati) {
2505 unsigned int tmp;
2506 int type = WGL_NO_TEXTURE_ARB;
2507 pglXQueryDrawable(object->display, object->drawable, GLX_TEXTURE_TARGET_ATI, &tmp);
2508 switch (tmp) {
2509 case GLX_NO_TEXTURE_ATI: type = WGL_NO_TEXTURE_ARB; break ;
2510 case GLX_TEXTURE_CUBE_MAP_ATI: type = WGL_TEXTURE_CUBE_MAP_ARB; break ;
2511 case GLX_TEXTURE_1D_ATI: type = WGL_TEXTURE_1D_ARB; break ;
2512 case GLX_TEXTURE_2D_ATI: type = WGL_TEXTURE_2D_ARB; break ;
2514 *piValue = type;
2515 } else {
2516 if (!object->texture_target) {
2517 *piValue = WGL_NO_TEXTURE_ARB;
2518 } else {
2519 if (!use_render_texture_emulation) {
2520 SetLastError(ERROR_INVALID_DATA);
2521 return GL_FALSE;
2523 switch (object->texture_target) {
2524 case GL_TEXTURE_1D: *piValue = WGL_TEXTURE_1D_ARB; break;
2525 case GL_TEXTURE_2D: *piValue = WGL_TEXTURE_2D_ARB; break;
2526 case GL_TEXTURE_CUBE_MAP: *piValue = WGL_TEXTURE_CUBE_MAP_ARB; break;
2527 case GL_TEXTURE_RECTANGLE_NV: *piValue = WGL_TEXTURE_RECTANGLE_NV; break;
2531 break;
2533 case WGL_MIPMAP_TEXTURE_ARB:
2534 if (use_render_texture_ati) {
2535 pglXQueryDrawable(object->display, object->drawable, GLX_MIPMAP_TEXTURE_ATI, (unsigned int*) piValue);
2536 } else {
2537 *piValue = GL_FALSE; /** don't support that */
2538 FIXME("unsupported WGL_ARB_render_texture attribute query for 0x%x\n", iAttribute);
2540 break;
2542 default:
2543 FIXME("unexpected attribute %x\n", iAttribute);
2544 break;
2547 return GL_TRUE;
2551 * X11DRV_wglReleasePbufferDCARB
2553 * WGL_ARB_pbuffer: wglReleasePbufferDCARB
2555 static int WINAPI X11DRV_wglReleasePbufferDCARB(HPBUFFERARB hPbuffer, HDC hdc)
2557 TRACE("(%p, %p)\n", hPbuffer, hdc);
2558 return DeleteDC(hdc);
2562 * X11DRV_wglSetPbufferAttribARB
2564 * WGL_ARB_pbuffer: wglSetPbufferAttribARB
2566 static GLboolean WINAPI X11DRV_wglSetPbufferAttribARB(HPBUFFERARB hPbuffer, const int *piAttribList)
2568 Wine_GLPBuffer* object = (Wine_GLPBuffer*) hPbuffer;
2569 WARN("(%p, %p): alpha-testing, report any problem\n", hPbuffer, piAttribList);
2570 if (NULL == object) {
2571 SetLastError(ERROR_INVALID_HANDLE);
2572 return GL_FALSE;
2574 if (!object->use_render_texture) {
2575 SetLastError(ERROR_INVALID_HANDLE);
2576 return GL_FALSE;
2578 if (!use_render_texture_ati && 1 == use_render_texture_emulation) {
2579 return GL_TRUE;
2581 if (NULL != pglXDrawableAttribATI) {
2582 if (use_render_texture_ati) {
2583 FIXME("Need conversion for GLX_ATI_render_texture\n");
2585 return pglXDrawableAttribATI(object->display, object->drawable, piAttribList);
2587 return GL_FALSE;
2591 * X11DRV_wglChoosePixelFormatARB
2593 * WGL_ARB_pixel_format: wglChoosePixelFormatARB
2595 static GLboolean WINAPI X11DRV_wglChoosePixelFormatARB(HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats)
2597 int gl_test = 0;
2598 int attribs[256];
2599 int nAttribs = 0;
2600 GLXFBConfig* cfgs = NULL;
2601 int nCfgs = 0;
2602 UINT it;
2603 int fmt_id;
2604 WineGLPixelFormat *fmt;
2605 int pfmt_it = 0;
2606 int run;
2608 TRACE("(%p, %p, %p, %d, %p, %p): hackish\n", hdc, piAttribIList, pfAttribFList, nMaxFormats, piFormats, nNumFormats);
2609 if (NULL != pfAttribFList) {
2610 FIXME("unused pfAttribFList\n");
2613 nAttribs = ConvertAttribWGLtoGLX(piAttribIList, attribs, NULL);
2614 if (-1 == nAttribs) {
2615 WARN("Cannot convert WGL to GLX attributes\n");
2616 return GL_FALSE;
2618 PUSH1(attribs, None);
2620 /* Search for FB configurations matching the requirements in attribs */
2621 cfgs = pglXChooseFBConfig(gdi_display, DefaultScreen(gdi_display), attribs, &nCfgs);
2622 if (NULL == cfgs) {
2623 WARN("Compatible Pixel Format not found\n");
2624 return GL_FALSE;
2627 /* Loop through all matching formats and check if they are suitable.
2628 * Note that this function should at max return nMaxFormats different formats */
2629 for(run=0; run < 2; run++)
2631 for (it = 0; it < nCfgs; ++it) {
2632 gl_test = pglXGetFBConfigAttrib(gdi_display, cfgs[it], GLX_FBCONFIG_ID, &fmt_id);
2633 if (gl_test) {
2634 ERR("Failed to retrieve FBCONFIG_ID from GLXFBConfig, expect problems.\n");
2635 continue;
2638 /* Search for the format in our list of compatible formats */
2639 fmt = ConvertPixelFormatGLXtoWGL(gdi_display, fmt_id);
2640 if(!fmt)
2641 continue;
2643 /* During the first run we only want onscreen formats and during the second only offscreen 'XOR' */
2644 if( ((run == 0) && fmt->offscreenOnly) || ((run == 1) && !fmt->offscreenOnly) )
2645 continue;
2647 if(pfmt_it < nMaxFormats) {
2648 piFormats[pfmt_it] = fmt->iPixelFormat;
2649 TRACE("at %d/%d found FBCONFIG_ID 0x%x (%d)\n", it + 1, nCfgs, fmt_id, piFormats[pfmt_it]);
2651 pfmt_it++;
2655 *nNumFormats = pfmt_it;
2656 /** free list */
2657 XFree(cfgs);
2658 return GL_TRUE;
2662 * X11DRV_wglGetPixelFormatAttribivARB
2664 * WGL_ARB_pixel_format: wglGetPixelFormatAttribivARB
2666 static GLboolean WINAPI X11DRV_wglGetPixelFormatAttribivARB(HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, int *piValues)
2668 UINT i;
2669 WineGLPixelFormat *fmt = NULL;
2670 int hTest;
2671 int tmp;
2672 int curGLXAttr = 0;
2673 int nWGLFormats = 0;
2675 TRACE("(%p, %d, %d, %d, %p, %p)\n", hdc, iPixelFormat, iLayerPlane, nAttributes, piAttributes, piValues);
2677 if (0 < iLayerPlane) {
2678 FIXME("unsupported iLayerPlane(%d) > 0, returns FALSE\n", iLayerPlane);
2679 return GL_FALSE;
2682 /* Convert the WGL pixelformat to a GLX one, if this fails then most likely the iPixelFormat isn't supported.
2683 * We don't have to fail yet as a program can specify an invalid iPixelFormat (lets say 0) if it wants to query
2684 * the number of supported WGL formats. Whether the iPixelFormat is valid is handled in the for-loop below. */
2685 fmt = ConvertPixelFormatWGLtoGLX(gdi_display, iPixelFormat, TRUE /* Offscreen */, &nWGLFormats);
2686 if(!fmt) {
2687 WARN("Unable to convert iPixelFormat %d to a GLX one!\n", iPixelFormat);
2690 for (i = 0; i < nAttributes; ++i) {
2691 const int curWGLAttr = piAttributes[i];
2692 TRACE("pAttr[%d] = %x\n", i, curWGLAttr);
2694 switch (curWGLAttr) {
2695 case WGL_NUMBER_PIXEL_FORMATS_ARB:
2696 piValues[i] = nWGLFormats;
2697 continue;
2699 case WGL_SUPPORT_OPENGL_ARB:
2700 piValues[i] = GL_TRUE;
2701 continue;
2703 case WGL_ACCELERATION_ARB:
2704 curGLXAttr = GLX_CONFIG_CAVEAT;
2705 if (!fmt) goto pix_error;
2706 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, curGLXAttr, &tmp);
2707 if (hTest) goto get_error;
2708 switch (tmp) {
2709 case GLX_NONE: piValues[i] = WGL_FULL_ACCELERATION_ARB; break;
2710 case GLX_SLOW_CONFIG: piValues[i] = WGL_GENERIC_ACCELERATION_ARB; break;
2711 case GLX_NON_CONFORMANT_CONFIG: piValues[i] = WGL_FULL_ACCELERATION_ARB; break;
2712 default:
2713 ERR("unexpected Config Caveat(%x)\n", tmp);
2714 piValues[i] = WGL_NO_ACCELERATION_ARB;
2716 continue;
2718 case WGL_TRANSPARENT_ARB:
2719 curGLXAttr = GLX_TRANSPARENT_TYPE;
2720 if (!fmt) goto pix_error;
2721 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, curGLXAttr, &tmp);
2722 if (hTest) goto get_error;
2723 piValues[i] = GL_FALSE;
2724 if (GLX_NONE != tmp) piValues[i] = GL_TRUE;
2725 continue;
2727 case WGL_PIXEL_TYPE_ARB:
2728 curGLXAttr = GLX_RENDER_TYPE;
2729 if (!fmt) goto pix_error;
2730 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, curGLXAttr, &tmp);
2731 if (hTest) goto get_error;
2732 TRACE("WGL_PIXEL_TYPE_ARB: GLX_RENDER_TYPE = 0x%x\n", tmp);
2733 if (tmp & GLX_RGBA_BIT) { piValues[i] = WGL_TYPE_RGBA_ARB; }
2734 else if (tmp & GLX_COLOR_INDEX_BIT) { piValues[i] = WGL_TYPE_COLORINDEX_ARB; }
2735 else if (tmp & GLX_RGBA_FLOAT_BIT) { piValues[i] = WGL_TYPE_RGBA_FLOAT_ATI; }
2736 else if (tmp & GLX_RGBA_FLOAT_ATI_BIT) { piValues[i] = WGL_TYPE_RGBA_FLOAT_ATI; }
2737 else {
2738 ERR("unexpected RenderType(%x)\n", tmp);
2739 piValues[i] = WGL_TYPE_RGBA_ARB;
2741 continue;
2743 case WGL_COLOR_BITS_ARB:
2744 curGLXAttr = GLX_BUFFER_SIZE;
2745 break;
2747 case WGL_BIND_TO_TEXTURE_RGB_ARB:
2748 if (use_render_texture_ati) {
2749 curGLXAttr = GLX_BIND_TO_TEXTURE_RGB_ATI;
2750 break;
2752 case WGL_BIND_TO_TEXTURE_RGBA_ARB:
2753 if (use_render_texture_ati) {
2754 curGLXAttr = GLX_BIND_TO_TEXTURE_RGBA_ATI;
2755 break;
2757 if (!use_render_texture_emulation) {
2758 piValues[i] = GL_FALSE;
2759 continue;
2761 curGLXAttr = GLX_RENDER_TYPE;
2762 if (!fmt) goto pix_error;
2763 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, curGLXAttr, &tmp);
2764 if (hTest) goto get_error;
2765 if (GLX_COLOR_INDEX_BIT == tmp) {
2766 piValues[i] = GL_FALSE;
2767 continue;
2769 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DRAWABLE_TYPE, &tmp);
2770 if (hTest) goto get_error;
2771 piValues[i] = (tmp & GLX_PBUFFER_BIT) ? GL_TRUE : GL_FALSE;
2772 continue;
2774 case WGL_BLUE_BITS_ARB:
2775 curGLXAttr = GLX_BLUE_SIZE;
2776 break;
2777 case WGL_RED_BITS_ARB:
2778 curGLXAttr = GLX_RED_SIZE;
2779 break;
2780 case WGL_GREEN_BITS_ARB:
2781 curGLXAttr = GLX_GREEN_SIZE;
2782 break;
2783 case WGL_ALPHA_BITS_ARB:
2784 curGLXAttr = GLX_ALPHA_SIZE;
2785 break;
2786 case WGL_DEPTH_BITS_ARB:
2787 curGLXAttr = GLX_DEPTH_SIZE;
2788 break;
2789 case WGL_STENCIL_BITS_ARB:
2790 curGLXAttr = GLX_STENCIL_SIZE;
2791 break;
2792 case WGL_DOUBLE_BUFFER_ARB:
2793 curGLXAttr = GLX_DOUBLEBUFFER;
2794 break;
2795 case WGL_STEREO_ARB:
2796 curGLXAttr = GLX_STEREO;
2797 break;
2798 case WGL_AUX_BUFFERS_ARB:
2799 curGLXAttr = GLX_AUX_BUFFERS;
2800 break;
2802 case WGL_SUPPORT_GDI_ARB:
2803 if (!fmt) goto pix_error;
2804 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DOUBLEBUFFER, &tmp);
2805 if (hTest) goto get_error;
2806 if(tmp) {
2807 piValues[i] = GL_FALSE;
2808 continue;
2810 curGLXAttr = GLX_X_RENDERABLE;
2811 break;
2813 case WGL_DRAW_TO_WINDOW_ARB:
2814 case WGL_DRAW_TO_BITMAP_ARB:
2815 case WGL_DRAW_TO_PBUFFER_ARB:
2816 if (!fmt) goto pix_error;
2817 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DRAWABLE_TYPE, &tmp);
2818 if (hTest) goto get_error;
2819 if((curWGLAttr == WGL_DRAW_TO_WINDOW_ARB && (tmp&GLX_WINDOW_BIT)) ||
2820 (curWGLAttr == WGL_DRAW_TO_BITMAP_ARB && (tmp&GLX_PIXMAP_BIT)) ||
2821 (curWGLAttr == WGL_DRAW_TO_PBUFFER_ARB && (tmp&GLX_PBUFFER_BIT)))
2822 piValues[i] = GL_TRUE;
2823 else
2824 piValues[i] = GL_FALSE;
2825 continue;
2827 case WGL_PBUFFER_LARGEST_ARB:
2828 curGLXAttr = GLX_LARGEST_PBUFFER;
2829 break;
2831 case WGL_SAMPLE_BUFFERS_ARB:
2832 curGLXAttr = GLX_SAMPLE_BUFFERS_ARB;
2833 break;
2835 case WGL_SAMPLES_ARB:
2836 curGLXAttr = GLX_SAMPLES_ARB;
2837 break;
2839 case WGL_FLOAT_COMPONENTS_NV:
2840 curGLXAttr = GLX_FLOAT_COMPONENTS_NV;
2841 break;
2843 case WGL_ACCUM_RED_BITS_ARB:
2844 curGLXAttr = GLX_ACCUM_RED_SIZE;
2845 break;
2846 case WGL_ACCUM_GREEN_BITS_ARB:
2847 curGLXAttr = GLX_ACCUM_GREEN_SIZE;
2848 break;
2849 case WGL_ACCUM_BLUE_BITS_ARB:
2850 curGLXAttr = GLX_ACCUM_BLUE_SIZE;
2851 break;
2852 case WGL_ACCUM_ALPHA_BITS_ARB:
2853 curGLXAttr = GLX_ACCUM_ALPHA_SIZE;
2854 break;
2855 case WGL_ACCUM_BITS_ARB:
2856 if (!fmt) goto pix_error;
2857 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_RED_SIZE, &tmp);
2858 if (hTest) goto get_error;
2859 piValues[i] = tmp;
2860 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_GREEN_SIZE, &tmp);
2861 if (hTest) goto get_error;
2862 piValues[i] += tmp;
2863 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_BLUE_SIZE, &tmp);
2864 if (hTest) goto get_error;
2865 piValues[i] += tmp;
2866 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_ALPHA_SIZE, &tmp);
2867 if (hTest) goto get_error;
2868 piValues[i] += tmp;
2869 continue;
2871 default:
2872 FIXME("unsupported %x WGL Attribute\n", curWGLAttr);
2875 /* Retrieve a GLX FBConfigAttrib when the attribute to query is valid and
2876 * iPixelFormat != 0. When iPixelFormat is 0 the only value which makes
2877 * sense to query is WGL_NUMBER_PIXEL_FORMATS_ARB.
2879 * TODO: properly test the behavior of wglGetPixelFormatAttrib*v on Windows
2880 * and check which options can work using iPixelFormat=0 and which not.
2881 * A problem would be that this function is an extension. This would
2882 * mean that the behavior could differ between different vendors (ATI, Nvidia, ..).
2884 if (0 != curGLXAttr && iPixelFormat != 0) {
2885 if (!fmt) goto pix_error;
2886 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, curGLXAttr, piValues + i);
2887 if (hTest) goto get_error;
2888 curGLXAttr = 0;
2889 } else {
2890 piValues[i] = GL_FALSE;
2893 return GL_TRUE;
2895 get_error:
2896 ERR("(%p): unexpected failure on GetFBConfigAttrib(%x) returns FALSE\n", hdc, curGLXAttr);
2897 return GL_FALSE;
2899 pix_error:
2900 ERR("(%p): unexpected iPixelFormat(%d) vs nFormats(%d), returns FALSE\n", hdc, iPixelFormat, nWGLFormats);
2901 return GL_FALSE;
2905 * X11DRV_wglGetPixelFormatAttribfvARB
2907 * WGL_ARB_pixel_format: wglGetPixelFormatAttribfvARB
2909 static GLboolean WINAPI X11DRV_wglGetPixelFormatAttribfvARB(HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, FLOAT *pfValues)
2911 int *attr;
2912 int ret;
2913 int i;
2915 TRACE("(%p, %d, %d, %d, %p, %p)\n", hdc, iPixelFormat, iLayerPlane, nAttributes, piAttributes, pfValues);
2917 /* Allocate a temporary array to store integer values */
2918 attr = HeapAlloc(GetProcessHeap(), 0, nAttributes * sizeof(int));
2919 if (!attr) {
2920 ERR("couldn't allocate %d array\n", nAttributes);
2921 return GL_FALSE;
2924 /* Piggy-back on wglGetPixelFormatAttribivARB */
2925 ret = X11DRV_wglGetPixelFormatAttribivARB(hdc, iPixelFormat, iLayerPlane, nAttributes, piAttributes, attr);
2926 if (ret) {
2927 /* Convert integer values to float. Should also check for attributes
2928 that can give decimal values here */
2929 for (i=0; i<nAttributes;i++) {
2930 pfValues[i] = attr[i];
2934 HeapFree(GetProcessHeap(), 0, attr);
2935 return ret;
2939 * X11DRV_wglBindTexImageARB
2941 * WGL_ARB_render_texture: wglBindTexImageARB
2943 static GLboolean WINAPI X11DRV_wglBindTexImageARB(HPBUFFERARB hPbuffer, int iBuffer)
2945 Wine_GLPBuffer* object = (Wine_GLPBuffer*) hPbuffer;
2946 TRACE("(%p, %d)\n", hPbuffer, iBuffer);
2947 if (NULL == object) {
2948 SetLastError(ERROR_INVALID_HANDLE);
2949 return GL_FALSE;
2951 if (!object->use_render_texture) {
2952 SetLastError(ERROR_INVALID_HANDLE);
2953 return GL_FALSE;
2956 if (!use_render_texture_ati && 1 == use_render_texture_emulation) {
2957 static int init = 0;
2958 int prev_binded_texture = 0;
2959 GLXContext prev_context = pglXGetCurrentContext();
2960 Drawable prev_drawable = pglXGetCurrentDrawable();
2961 GLXContext tmp_context;
2963 /* Our render_texture emulation is basic and lacks some features (1D/Cube support).
2964 This is mostly due to lack of demos/games using them. Further the use of glReadPixels
2965 isn't ideal performance wise but I wasn't able to get other ways working.
2967 if(!init) {
2968 init = 1; /* Only show the FIXME once for performance reasons */
2969 FIXME("partial stub!\n");
2972 TRACE("drawable=%p, context=%p\n", (void*)object->drawable, prev_context);
2973 tmp_context = pglXCreateNewContext(gdi_display, object->fmt->fbconfig, object->fmt->render_type, prev_context, True);
2975 pglGetIntegerv(object->texture_bind_target, &prev_binded_texture);
2977 /* Switch to our pbuffer */
2978 pglXMakeCurrent(gdi_display, object->drawable, tmp_context);
2980 /* Make sure that the prev_binded_texture is set as the current texture state isn't shared between contexts.
2981 * After that upload the pbuffer texture data. */
2982 pglBindTexture(object->texture_target, prev_binded_texture);
2983 pglCopyTexImage2D(object->texture_target, 0, object->use_render_texture, 0, 0, object->width, object->height, 0);
2985 /* Switch back to the original drawable and upload the pbuffer-texture */
2986 pglXMakeCurrent(object->display, prev_drawable, prev_context);
2987 pglXDestroyContext(gdi_display, tmp_context);
2988 return GL_TRUE;
2991 if (NULL != pglXBindTexImageATI) {
2992 int buffer;
2994 switch(iBuffer)
2996 case WGL_FRONT_LEFT_ARB:
2997 buffer = GLX_FRONT_LEFT_ATI;
2998 break;
2999 case WGL_FRONT_RIGHT_ARB:
3000 buffer = GLX_FRONT_RIGHT_ATI;
3001 break;
3002 case WGL_BACK_LEFT_ARB:
3003 buffer = GLX_BACK_LEFT_ATI;
3004 break;
3005 case WGL_BACK_RIGHT_ARB:
3006 buffer = GLX_BACK_RIGHT_ATI;
3007 break;
3008 default:
3009 ERR("Unknown iBuffer=%#x\n", iBuffer);
3010 return FALSE;
3013 /* In the sample 'ogl_offscreen_rendering_3' from codesampler.net I get garbage on the screen.
3014 * I'm not sure if that's a bug in the ATI extension or in the program. I think that the program
3015 * expected a single buffering format since it didn't ask for double buffering. A buffer swap
3016 * fixed the program. I don't know what the correct behavior is. On the other hand that demo
3017 * works fine using our pbuffer emulation path.
3019 return pglXBindTexImageATI(object->display, object->drawable, buffer);
3021 return GL_FALSE;
3025 * X11DRV_wglReleaseTexImageARB
3027 * WGL_ARB_render_texture: wglReleaseTexImageARB
3029 static GLboolean WINAPI X11DRV_wglReleaseTexImageARB(HPBUFFERARB hPbuffer, int iBuffer)
3031 Wine_GLPBuffer* object = (Wine_GLPBuffer*) hPbuffer;
3032 TRACE("(%p, %d)\n", hPbuffer, iBuffer);
3033 if (NULL == object) {
3034 SetLastError(ERROR_INVALID_HANDLE);
3035 return GL_FALSE;
3037 if (!object->use_render_texture) {
3038 SetLastError(ERROR_INVALID_HANDLE);
3039 return GL_FALSE;
3041 if (!use_render_texture_ati && 1 == use_render_texture_emulation) {
3042 return GL_TRUE;
3044 if (NULL != pglXReleaseTexImageATI) {
3045 int buffer;
3047 switch(iBuffer)
3049 case WGL_FRONT_LEFT_ARB:
3050 buffer = GLX_FRONT_LEFT_ATI;
3051 break;
3052 case WGL_FRONT_RIGHT_ARB:
3053 buffer = GLX_FRONT_RIGHT_ATI;
3054 break;
3055 case WGL_BACK_LEFT_ARB:
3056 buffer = GLX_BACK_LEFT_ATI;
3057 break;
3058 case WGL_BACK_RIGHT_ARB:
3059 buffer = GLX_BACK_RIGHT_ATI;
3060 break;
3061 default:
3062 ERR("Unknown iBuffer=%#x\n", iBuffer);
3063 return FALSE;
3065 return pglXReleaseTexImageATI(object->display, object->drawable, buffer);
3067 return GL_FALSE;
3071 * X11DRV_wglGetExtensionsStringEXT
3073 * WGL_EXT_extensions_string: wglGetExtensionsStringEXT
3075 static const char * WINAPI X11DRV_wglGetExtensionsStringEXT(void) {
3076 TRACE("() returning \"%s\"\n", WineGLInfo.wglExtensions);
3077 return WineGLInfo.wglExtensions;
3081 * X11DRV_wglGetSwapIntervalEXT
3083 * WGL_EXT_swap_control: wglGetSwapIntervalEXT
3085 static int WINAPI X11DRV_wglGetSwapIntervalEXT(VOID) {
3086 FIXME("(),stub!\n");
3087 return swap_interval;
3091 * X11DRV_wglSwapIntervalEXT
3093 * WGL_EXT_swap_control: wglSwapIntervalEXT
3095 static BOOL WINAPI X11DRV_wglSwapIntervalEXT(int interval) {
3096 TRACE("(%d)\n", interval);
3097 swap_interval = interval;
3098 if (NULL != pglXSwapIntervalSGI) {
3099 return 0 == pglXSwapIntervalSGI(interval);
3101 WARN("(): GLX_SGI_swap_control extension seems not supported\n");
3102 return TRUE;
3106 * X11DRV_wglAllocateMemoryNV
3108 * WGL_NV_vertex_array_range: wglAllocateMemoryNV
3110 static void* WINAPI X11DRV_wglAllocateMemoryNV(GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority) {
3111 TRACE("(%d, %f, %f, %f)\n", size, readfreq, writefreq, priority );
3112 if (pglXAllocateMemoryNV == NULL)
3113 return NULL;
3115 return pglXAllocateMemoryNV(size, readfreq, writefreq, priority);
3119 * X11DRV_wglFreeMemoryNV
3121 * WGL_NV_vertex_array_range: wglFreeMemoryNV
3123 static void WINAPI X11DRV_wglFreeMemoryNV(GLvoid* pointer) {
3124 TRACE("(%p)\n", pointer);
3125 if (pglXFreeMemoryNV == NULL)
3126 return;
3128 pglXFreeMemoryNV(pointer);
3132 * X11DRV_wglSetPixelFormatWINE
3134 * WGL_WINE_pixel_format_passthrough: wglSetPixelFormatWINE
3135 * This is a WINE-specific wglSetPixelFormat which can set the pixel format multiple times.
3137 BOOL X11DRV_wglSetPixelFormatWINE(X11DRV_PDEVICE *physDev, int iPixelFormat, const PIXELFORMATDESCRIPTOR *ppfd)
3139 TRACE("(%p,%d,%p)\n", physDev, iPixelFormat, ppfd);
3141 if (!has_opengl()) {
3142 ERR("No libGL on this box - disabling OpenGL support !\n");
3143 return FALSE;
3146 if (physDev->current_pf == iPixelFormat) return TRUE;
3148 /* Relay to the core SetPixelFormat */
3149 TRACE("Changing iPixelFormat from %d to %d\n", physDev->current_pf, iPixelFormat);
3150 return internal_SetPixelFormat(physDev, iPixelFormat, ppfd);
3154 * glxRequireVersion (internal)
3156 * Check if the supported GLX version matches requiredVersion.
3158 static BOOL glxRequireVersion(int requiredVersion)
3160 /* Both requiredVersion and glXVersion[1] contains the minor GLX version */
3161 if(requiredVersion <= WineGLInfo.glxVersion[1])
3162 return TRUE;
3164 return FALSE;
3167 static BOOL glxRequireExtension(const char *requiredExtension)
3169 if (strstr(WineGLInfo.glxExtensions, requiredExtension) == NULL) {
3170 return FALSE;
3173 return TRUE;
3176 static void register_extension_string(const char *ext)
3178 if (WineGLInfo.wglExtensions[0])
3179 strcat(WineGLInfo.wglExtensions, " ");
3180 strcat(WineGLInfo.wglExtensions, ext);
3182 TRACE("'%s'\n", ext);
3185 static BOOL register_extension(const WineGLExtension * ext)
3187 int i;
3189 assert( WineGLExtensionListSize < MAX_EXTENSIONS );
3190 WineGLExtensionList[WineGLExtensionListSize++] = ext;
3192 register_extension_string(ext->extName);
3194 for (i = 0; ext->extEntryPoints[i].funcName; ++i)
3195 TRACE(" - '%s'\n", ext->extEntryPoints[i].funcName);
3197 return TRUE;
3200 static const WineGLExtension WGL_internal_functions =
3204 { "wglGetIntegerv", X11DRV_wglGetIntegerv },
3205 { "wglFinish", X11DRV_wglFinish },
3206 { "wglFlush", X11DRV_wglFlush },
3211 static const WineGLExtension WGL_ARB_extensions_string =
3213 "WGL_ARB_extensions_string",
3215 { "wglGetExtensionsStringARB", X11DRV_wglGetExtensionsStringARB },
3219 static const WineGLExtension WGL_ARB_make_current_read =
3221 "WGL_ARB_make_current_read",
3223 { "wglGetCurrentReadDCARB", X11DRV_wglGetCurrentReadDCARB },
3224 { "wglMakeContextCurrentARB", X11DRV_wglMakeContextCurrentARB },
3228 static const WineGLExtension WGL_ARB_multisample =
3230 "WGL_ARB_multisample",
3233 static const WineGLExtension WGL_ARB_pbuffer =
3235 "WGL_ARB_pbuffer",
3237 { "wglCreatePbufferARB", X11DRV_wglCreatePbufferARB },
3238 { "wglDestroyPbufferARB", X11DRV_wglDestroyPbufferARB },
3239 { "wglGetPbufferDCARB", X11DRV_wglGetPbufferDCARB },
3240 { "wglQueryPbufferARB", X11DRV_wglQueryPbufferARB },
3241 { "wglReleasePbufferDCARB", X11DRV_wglReleasePbufferDCARB },
3242 { "wglSetPbufferAttribARB", X11DRV_wglSetPbufferAttribARB },
3246 static const WineGLExtension WGL_ARB_pixel_format =
3248 "WGL_ARB_pixel_format",
3250 { "wglChoosePixelFormatARB", X11DRV_wglChoosePixelFormatARB },
3251 { "wglGetPixelFormatAttribfvARB", X11DRV_wglGetPixelFormatAttribfvARB },
3252 { "wglGetPixelFormatAttribivARB", X11DRV_wglGetPixelFormatAttribivARB },
3256 static const WineGLExtension WGL_ARB_render_texture =
3258 "WGL_ARB_render_texture",
3260 { "wglBindTexImageARB", X11DRV_wglBindTexImageARB },
3261 { "wglReleaseTexImageARB", X11DRV_wglReleaseTexImageARB },
3265 static const WineGLExtension WGL_EXT_extensions_string =
3267 "WGL_EXT_extensions_string",
3269 { "wglGetExtensionsStringEXT", X11DRV_wglGetExtensionsStringEXT },
3273 static const WineGLExtension WGL_EXT_swap_control =
3275 "WGL_EXT_swap_control",
3277 { "wglSwapIntervalEXT", X11DRV_wglSwapIntervalEXT },
3278 { "wglGetSwapIntervalEXT", X11DRV_wglGetSwapIntervalEXT },
3282 static const WineGLExtension WGL_NV_vertex_array_range =
3284 "WGL_NV_vertex_array_range",
3286 { "wglAllocateMemoryNV", X11DRV_wglAllocateMemoryNV },
3287 { "wglFreeMemoryNV", X11DRV_wglFreeMemoryNV },
3291 static const WineGLExtension WGL_WINE_pixel_format_passthrough =
3293 "WGL_WINE_pixel_format_passthrough",
3295 { "wglSetPixelFormatWINE", X11DRV_wglSetPixelFormatWINE },
3300 * X11DRV_WineGL_LoadExtensions
3302 static void X11DRV_WineGL_LoadExtensions(void)
3304 WineGLInfo.wglExtensions[0] = 0;
3306 /* Load Wine internal functions */
3307 register_extension(&WGL_internal_functions);
3309 /* ARB Extensions */
3311 if(glxRequireExtension("GLX_ARB_fbconfig_float"))
3313 register_extension_string("WGL_ARB_pixel_format_float");
3314 register_extension_string("WGL_ATI_pixel_format_float");
3317 register_extension(&WGL_ARB_extensions_string);
3319 if (glxRequireVersion(3))
3320 register_extension(&WGL_ARB_make_current_read);
3322 if (glxRequireExtension("GLX_ARB_multisample"))
3323 register_extension(&WGL_ARB_multisample);
3325 /* In general pbuffer functionality requires support in the X-server. The functionality is
3326 * available either when the GLX_SGIX_pbuffer is present or when the GLX server version is 1.3.
3327 * All display drivers except for Nvidia's use the GLX module from Xfree86/Xorg which only
3328 * supports GLX 1.2. The endresult is that only Nvidia's drivers support pbuffers.
3330 * The only other drive which has pbuffer support is Ati's FGLRX driver. They provide clientside GLX 1.3 support
3331 * without support in the X-server (which other Mesa based drivers require).
3333 * Support pbuffers when the GLX version is 1.3 and GLX_SGIX_pbuffer is available. Further pbuffers can
3334 * also be supported when GLX_ATI_render_texture is available. This extension depends on pbuffers, so when it
3335 * is available pbuffers must be available too. */
3336 if ( (glxRequireVersion(3) && glxRequireExtension("GLX_SGIX_pbuffer")) || glxRequireExtension("GLX_ATI_render_texture"))
3337 register_extension(&WGL_ARB_pbuffer);
3339 register_extension(&WGL_ARB_pixel_format);
3341 /* Support WGL_ARB_render_texture when there's support or pbuffer based emulation */
3342 if (glxRequireExtension("GLX_ATI_render_texture") ||
3343 glxRequireExtension("GLX_ARB_render_texture") ||
3344 (glxRequireVersion(3) && glxRequireExtension("GLX_SGIX_pbuffer") && use_render_texture_emulation))
3346 register_extension(&WGL_ARB_render_texture);
3348 /* The WGL version of GLX_NV_float_buffer requires render_texture */
3349 if(glxRequireExtension("GLX_NV_float_buffer"))
3350 register_extension_string("WGL_NV_float_buffer");
3352 /* Again there's no GLX equivalent for this extension, so depend on the required GL extension */
3353 if(strstr(WineGLInfo.glExtensions, "GL_NV_texture_rectangle") != NULL)
3354 register_extension_string("WGL_NV_texture_rectangle");
3357 /* EXT Extensions */
3359 register_extension(&WGL_EXT_extensions_string);
3361 /* Load this extension even when it isn't backed by a GLX extension because it is has been around for ages.
3362 * Games like Call of Duty and K.O.T.O.R. rely on it. Further our emulation is good enough. */
3363 register_extension(&WGL_EXT_swap_control);
3365 /* The OpenGL extension GL_NV_vertex_array_range adds wgl/glX functions which aren't exported as 'real' wgl/glX extensions. */
3366 if(strstr(WineGLInfo.glExtensions, "GL_NV_vertex_array_range") != NULL)
3367 register_extension(&WGL_NV_vertex_array_range);
3369 /* WINE-specific WGL Extensions */
3371 /* In WineD3D we need the ability to set the pixel format more than once (e.g. after a device reset).
3372 * The default wglSetPixelFormat doesn't allow this, so add our own which allows it.
3374 register_extension(&WGL_WINE_pixel_format_passthrough);
3378 Drawable get_glxdrawable(X11DRV_PDEVICE *physDev)
3380 Drawable ret;
3382 if(physDev->bitmap)
3384 if (physDev->bitmap->hbitmap == BITMAP_stock_phys_bitmap.hbitmap)
3385 ret = physDev->drawable; /* PBuffer */
3386 else
3387 ret = physDev->bitmap->glxpixmap;
3389 else if(physDev->gl_drawable)
3390 ret = physDev->gl_drawable;
3391 else
3392 ret = physDev->drawable;
3393 return ret;
3396 BOOL destroy_glxpixmap(Display *display, XID glxpixmap)
3398 wine_tsx11_lock();
3399 pglXDestroyGLXPixmap(display, glxpixmap);
3400 wine_tsx11_unlock();
3401 return TRUE;
3405 * X11DRV_SwapBuffers
3407 * Swap the buffers of this DC
3409 BOOL X11DRV_SwapBuffers(X11DRV_PDEVICE *physDev)
3411 GLXDrawable drawable;
3412 Wine_GLContext *ctx = NtCurrentTeb()->glContext;
3414 if (!has_opengl()) {
3415 ERR("No libGL on this box - disabling OpenGL support !\n");
3416 return 0;
3419 TRACE("(%p)\n", physDev);
3421 drawable = get_glxdrawable(physDev);
3423 wine_tsx11_lock();
3424 sync_context(ctx);
3425 if(physDev->pixmap) {
3426 if(pglXCopySubBufferMESA) {
3427 int w = physDev->dc_rect.right - physDev->dc_rect.left;
3428 int h = physDev->dc_rect.bottom - physDev->dc_rect.top;
3430 /* (glX)SwapBuffers has an implicit glFlush effect, however
3431 * GLX_MESA_copy_sub_buffer doesn't. Make sure GL is flushed before
3432 * copying */
3433 pglFlush();
3434 if(w > 0 && h > 0)
3435 pglXCopySubBufferMESA(gdi_display, drawable, 0, 0, w, h);
3437 else
3438 pglXSwapBuffers(gdi_display, drawable);
3440 else
3441 pglXSwapBuffers(gdi_display, drawable);
3443 flush_gl_drawable(physDev);
3444 wine_tsx11_unlock();
3446 /* FPS support */
3447 if (TRACE_ON(fps))
3449 static long prev_time, frames;
3451 DWORD time = GetTickCount();
3452 frames++;
3453 /* every 1.5 seconds */
3454 if (time - prev_time > 1500) {
3455 TRACE_(fps)("@ approx %.2ffps\n", 1000.0*frames/(time - prev_time));
3456 prev_time = time;
3457 frames = 0;
3461 return TRUE;
3464 XVisualInfo *visual_from_fbconfig_id( XID fbconfig_id )
3466 WineGLPixelFormat *fmt;
3468 fmt = ConvertPixelFormatGLXtoWGL(gdi_display, fbconfig_id);
3469 if(fmt == NULL)
3470 return NULL;
3471 return pglXGetVisualFromFBConfig(gdi_display, fmt->fbconfig);
3474 #else /* no OpenGL includes */
3476 int pixelformat_from_fbconfig_id(XID fbconfig_id)
3478 return 0;
3481 void mark_drawable_dirty(Drawable old, Drawable new)
3485 void flush_gl_drawable(X11DRV_PDEVICE *physDev)
3489 Drawable create_glxpixmap(Display *display, XVisualInfo *vis, Pixmap parent)
3491 return 0;
3494 /***********************************************************************
3495 * ChoosePixelFormat (X11DRV.@)
3497 int X11DRV_ChoosePixelFormat(X11DRV_PDEVICE *physDev,
3498 const PIXELFORMATDESCRIPTOR *ppfd) {
3499 ERR("No OpenGL support compiled in.\n");
3501 return 0;
3504 /***********************************************************************
3505 * DescribePixelFormat (X11DRV.@)
3507 int X11DRV_DescribePixelFormat(X11DRV_PDEVICE *physDev,
3508 int iPixelFormat,
3509 UINT nBytes,
3510 PIXELFORMATDESCRIPTOR *ppfd) {
3511 ERR("No OpenGL support compiled in.\n");
3513 return 0;
3516 /***********************************************************************
3517 * GetPixelFormat (X11DRV.@)
3519 int X11DRV_GetPixelFormat(X11DRV_PDEVICE *physDev) {
3520 ERR("No OpenGL support compiled in.\n");
3522 return 0;
3525 /***********************************************************************
3526 * SetPixelFormat (X11DRV.@)
3528 BOOL X11DRV_SetPixelFormat(X11DRV_PDEVICE *physDev,
3529 int iPixelFormat,
3530 const PIXELFORMATDESCRIPTOR *ppfd) {
3531 ERR("No OpenGL support compiled in.\n");
3533 return FALSE;
3536 /***********************************************************************
3537 * SwapBuffers (X11DRV.@)
3539 BOOL X11DRV_SwapBuffers(X11DRV_PDEVICE *physDev) {
3540 ERR("No OpenGL support compiled in.\n");
3542 return FALSE;
3546 * X11DRV_wglCopyContext
3548 * For OpenGL32 wglCopyContext.
3550 BOOL X11DRV_wglCopyContext(HGLRC hglrcSrc, HGLRC hglrcDst, UINT mask) {
3551 ERR("No OpenGL support compiled in.\n");
3552 return FALSE;
3556 * X11DRV_wglCreateContext
3558 * For OpenGL32 wglCreateContext.
3560 HGLRC X11DRV_wglCreateContext(X11DRV_PDEVICE *physDev) {
3561 ERR("No OpenGL support compiled in.\n");
3562 return NULL;
3566 * X11DRV_wglDeleteContext
3568 * For OpenGL32 wglDeleteContext.
3570 BOOL X11DRV_wglDeleteContext(HGLRC hglrc) {
3571 ERR("No OpenGL support compiled in.\n");
3572 return FALSE;
3576 * X11DRV_wglGetProcAddress
3578 * For OpenGL32 wglGetProcAddress.
3580 PROC X11DRV_wglGetProcAddress(LPCSTR lpszProc) {
3581 ERR("No OpenGL support compiled in.\n");
3582 return NULL;
3585 HDC X11DRV_wglGetPbufferDCARB(X11DRV_PDEVICE *hDevice, void *hPbuffer)
3587 ERR("No OpenGL support compiled in.\n");
3588 return NULL;
3591 BOOL X11DRV_wglMakeContextCurrentARB(X11DRV_PDEVICE* hDrawDev, X11DRV_PDEVICE* hReadDev, HGLRC hglrc) {
3592 ERR("No OpenGL support compiled in.\n");
3593 return FALSE;
3597 * X11DRV_wglMakeCurrent
3599 * For OpenGL32 wglMakeCurrent.
3601 BOOL X11DRV_wglMakeCurrent(X11DRV_PDEVICE *physDev, HGLRC hglrc) {
3602 ERR("No OpenGL support compiled in.\n");
3603 return FALSE;
3607 * X11DRV_wglShareLists
3609 * For OpenGL32 wglShaderLists.
3611 BOOL X11DRV_wglShareLists(HGLRC hglrc1, HGLRC hglrc2) {
3612 ERR("No OpenGL support compiled in.\n");
3613 return FALSE;
3617 * X11DRV_wglUseFontBitmapsA
3619 * For OpenGL32 wglUseFontBitmapsA.
3621 BOOL X11DRV_wglUseFontBitmapsA(X11DRV_PDEVICE *physDev, DWORD first, DWORD count, DWORD listBase)
3623 ERR("No OpenGL support compiled in.\n");
3624 return FALSE;
3628 * X11DRV_wglUseFontBitmapsW
3630 * For OpenGL32 wglUseFontBitmapsW.
3632 BOOL X11DRV_wglUseFontBitmapsW(X11DRV_PDEVICE *physDev, DWORD first, DWORD count, DWORD listBase)
3634 ERR("No OpenGL support compiled in.\n");
3635 return FALSE;
3639 * X11DRV_wglSetPixelFormatWINE
3641 * WGL_WINE_pixel_format_passthrough: wglSetPixelFormatWINE
3642 * This is a WINE-specific wglSetPixelFormat which can set the pixel format multiple times.
3644 BOOL X11DRV_wglSetPixelFormatWINE(X11DRV_PDEVICE *physDev, int iPixelFormat, const PIXELFORMATDESCRIPTOR *ppfd)
3646 ERR_(opengl)("No OpenGL support compiled in.\n");
3647 return FALSE;
3650 Drawable get_glxdrawable(X11DRV_PDEVICE *physDev)
3652 return 0;
3655 BOOL destroy_glxpixmap(Display *display, XID glxpixmap)
3657 return FALSE;
3660 XVisualInfo *visual_from_fbconfig_id( XID fbconfig_id )
3662 return NULL;
3665 #endif /* defined(HAVE_OPENGL) */