2 * IDirect3DVolumeTexture8 implementation
4 * Copyright 2002 Jason Edmeades
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
26 #include "wine/debug.h"
28 #include "d3d8_private.h"
30 WINE_DEFAULT_DEBUG_CHANNEL(d3d
);
32 /* IDirect3DVolumeTexture8 IUnknown parts follow: */
33 HRESULT WINAPI
IDirect3DVolumeTexture8Impl_QueryInterface(LPDIRECT3DVOLUMETEXTURE8 iface
,REFIID riid
,LPVOID
*ppobj
)
35 ICOM_THIS(IDirect3DVolumeTexture8Impl
,iface
);
37 TRACE("(%p) : QueryInterface\n", This
);
38 if (IsEqualGUID(riid
, &IID_IUnknown
)
39 || IsEqualGUID(riid
, &IID_IClassFactory
)) {
40 IDirect3DVolumeTexture8Impl_AddRef(iface
);
45 WARN("(%p)->(%s,%p),not found\n",This
,debugstr_guid(riid
),ppobj
);
49 ULONG WINAPI
IDirect3DVolumeTexture8Impl_AddRef(LPDIRECT3DVOLUMETEXTURE8 iface
) {
50 ICOM_THIS(IDirect3DVolumeTexture8Impl
,iface
);
51 TRACE("(%p) : AddRef from %ld\n", This
, This
->ref
);
55 ULONG WINAPI
IDirect3DVolumeTexture8Impl_Release(LPDIRECT3DVOLUMETEXTURE8 iface
) {
56 ICOM_THIS(IDirect3DVolumeTexture8Impl
,iface
);
57 ULONG ref
= --This
->ref
;
58 TRACE("(%p) : ReleaseRef to %ld\n", This
, This
->ref
);
60 HeapFree(GetProcessHeap(), 0, This
);
64 /* IDirect3DVolumeTexture8 IDirect3DResource8 Interface follow: */
65 HRESULT WINAPI
IDirect3DVolumeTexture8Impl_GetDevice(LPDIRECT3DVOLUMETEXTURE8 iface
, IDirect3DDevice8
** ppDevice
) {
66 ICOM_THIS(IDirect3DVolumeTexture8Impl
,iface
);
67 TRACE("(%p) : returning %p\n", This
, This
->Device
);
68 *ppDevice
= (LPDIRECT3DDEVICE8
) This
->Device
;
71 HRESULT WINAPI
IDirect3DVolumeTexture8Impl_SetPrivateData(LPDIRECT3DVOLUMETEXTURE8 iface
, REFGUID refguid
, CONST
void* pData
, DWORD SizeOfData
, DWORD Flags
) {
72 ICOM_THIS(IDirect3DVolumeTexture8Impl
,iface
);
73 FIXME("(%p) : stub\n", This
); return D3D_OK
;
75 HRESULT WINAPI
IDirect3DVolumeTexture8Impl_GetPrivateData(LPDIRECT3DVOLUMETEXTURE8 iface
, REFGUID refguid
, void* pData
, DWORD
* pSizeOfData
) {
76 ICOM_THIS(IDirect3DVolumeTexture8Impl
,iface
);
77 FIXME("(%p) : stub\n", This
); return D3D_OK
;
79 HRESULT WINAPI
IDirect3DVolumeTexture8Impl_FreePrivateData(LPDIRECT3DVOLUMETEXTURE8 iface
, REFGUID refguid
) {
80 ICOM_THIS(IDirect3DVolumeTexture8Impl
,iface
);
81 FIXME("(%p) : stub\n", This
); return D3D_OK
;
83 DWORD WINAPI
IDirect3DVolumeTexture8Impl_SetPriority(LPDIRECT3DVOLUMETEXTURE8 iface
, DWORD PriorityNew
) {
84 ICOM_THIS(IDirect3DVolumeTexture8Impl
,iface
);
85 FIXME("(%p) : stub\n", This
); return D3D_OK
;
87 DWORD WINAPI
IDirect3DVolumeTexture8Impl_GetPriority(LPDIRECT3DVOLUMETEXTURE8 iface
) {
88 ICOM_THIS(IDirect3DVolumeTexture8Impl
,iface
);
89 FIXME("(%p) : stub\n", This
); return D3D_OK
;
91 void WINAPI
IDirect3DVolumeTexture8Impl_PreLoad(LPDIRECT3DVOLUMETEXTURE8 iface
) {
92 ICOM_THIS(IDirect3DVolumeTexture8Impl
,iface
);
93 FIXME("(%p) : stub\n", This
);
95 D3DRESOURCETYPE WINAPI
IDirect3DVolumeTexture8Impl_GetType(LPDIRECT3DVOLUMETEXTURE8 iface
) {
96 ICOM_THIS(IDirect3DVolumeTexture8Impl
,iface
);
97 TRACE("(%p) : returning %d\n", This
, This
->ResourceType
);
98 return This
->ResourceType
;
101 /* IDirect3DVolumeTexture8 (Inherited from IDirect3DBaseTexture8) */
102 DWORD WINAPI
IDirect3DVolumeTexture8Impl_SetLOD(LPDIRECT3DVOLUMETEXTURE8 iface
, DWORD LODNew
) {
103 ICOM_THIS(IDirect3DVolumeTexture8Impl
,iface
);
104 FIXME("(%p) : stub\n", This
); return D3D_OK
;
106 DWORD WINAPI
IDirect3DVolumeTexture8Impl_GetLOD(LPDIRECT3DVOLUMETEXTURE8 iface
) {
107 ICOM_THIS(IDirect3DVolumeTexture8Impl
,iface
);
108 FIXME("(%p) : stub\n", This
); return D3D_OK
;
110 DWORD WINAPI
IDirect3DVolumeTexture8Impl_GetLevelCount(LPDIRECT3DVOLUMETEXTURE8 iface
) {
111 ICOM_THIS(IDirect3DVolumeTexture8Impl
,iface
);
112 FIXME("(%p) : stub\n", This
); return D3D_OK
;
115 /* IDirect3DVolumeTexture8 */
116 HRESULT WINAPI
IDirect3DVolumeTexture8Impl_GetLevelDesc(LPDIRECT3DVOLUMETEXTURE8 iface
, UINT Level
,D3DVOLUME_DESC
*pDesc
) {
117 ICOM_THIS(IDirect3DVolumeTexture8Impl
,iface
);
118 FIXME("(%p) : stub\n", This
); return D3D_OK
;
120 HRESULT WINAPI
IDirect3DVolumeTexture8Impl_GetVolumeLevel(LPDIRECT3DVOLUMETEXTURE8 iface
, UINT Level
,IDirect3DVolume8
** ppVolumeLevel
) {
121 ICOM_THIS(IDirect3DVolumeTexture8Impl
,iface
);
122 FIXME("(%p) : stub\n", This
); return D3D_OK
;
124 HRESULT WINAPI
IDirect3DVolumeTexture8Impl_LockBox(LPDIRECT3DVOLUMETEXTURE8 iface
, UINT Level
,D3DLOCKED_BOX
* pLockedVolume
,CONST D3DBOX
* pBox
,DWORD Flags
) {
125 ICOM_THIS(IDirect3DVolumeTexture8Impl
,iface
);
126 FIXME("(%p) : stub\n", This
); return D3D_OK
;
128 HRESULT WINAPI
IDirect3DVolumeTexture8Impl_UnlockBox(LPDIRECT3DVOLUMETEXTURE8 iface
, UINT Level
) {
129 ICOM_THIS(IDirect3DVolumeTexture8Impl
,iface
);
130 FIXME("(%p) : stub\n", This
); return D3D_OK
;
132 HRESULT WINAPI
IDirect3DVolumeTexture8Impl_AddDirtyBox(LPDIRECT3DVOLUMETEXTURE8 iface
, CONST D3DBOX
* pDirtyBox
) {
133 ICOM_THIS(IDirect3DVolumeTexture8Impl
,iface
);
134 FIXME("(%p) : stub\n", This
); return D3D_OK
;
138 ICOM_VTABLE(IDirect3DVolumeTexture8
) Direct3DVolumeTexture8_Vtbl
=
140 ICOM_MSVTABLE_COMPAT_DummyRTTIVALUE
141 IDirect3DVolumeTexture8Impl_QueryInterface
,
142 IDirect3DVolumeTexture8Impl_AddRef
,
143 IDirect3DVolumeTexture8Impl_Release
,
144 IDirect3DVolumeTexture8Impl_GetDevice
,
145 IDirect3DVolumeTexture8Impl_SetPrivateData
,
146 IDirect3DVolumeTexture8Impl_GetPrivateData
,
147 IDirect3DVolumeTexture8Impl_FreePrivateData
,
148 IDirect3DVolumeTexture8Impl_SetPriority
,
149 IDirect3DVolumeTexture8Impl_GetPriority
,
150 IDirect3DVolumeTexture8Impl_PreLoad
,
151 IDirect3DVolumeTexture8Impl_GetType
,
152 IDirect3DVolumeTexture8Impl_SetLOD
,
153 IDirect3DVolumeTexture8Impl_GetLOD
,
154 IDirect3DVolumeTexture8Impl_GetLevelCount
,
155 IDirect3DVolumeTexture8Impl_GetLevelDesc
,
156 IDirect3DVolumeTexture8Impl_GetVolumeLevel
,
157 IDirect3DVolumeTexture8Impl_LockBox
,
158 IDirect3DVolumeTexture8Impl_UnlockBox
,
159 IDirect3DVolumeTexture8Impl_AddDirtyBox