2 * Copyright 1997-2000 Marcus Meissner
3 * Copyright 1998-2000 Lionel Ulmer
4 * Copyright 2000-2001 TransGaming Technologies Inc.
5 * Copyright 2006 Stefan Dösinger
6 * Copyright 2008 Denver Gingerich
8 * This library is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU Lesser General Public
10 * License as published by the Free Software Foundation; either
11 * version 2.1 of the License, or (at your option) any later version.
13 * This library is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16 * Lesser General Public License for more details.
18 * You should have received a copy of the GNU Lesser General Public
19 * License along with this library; if not, write to the Free Software
20 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
24 #include "wine/port.h"
26 #include "ddraw_private.h"
28 WINE_DEFAULT_DEBUG_CHANNEL(ddraw
);
30 /* Device identifier. Don't relay it to WineD3D */
31 static const DDDEVICEIDENTIFIER2 deviceidentifier
=
35 { { 0x00010001, 0x00010001 } },
37 /* a8373c10-7ac4-4deb-849a-009844d08b2d */
38 {0xa8373c10,0x7ac4,0x4deb, {0x84,0x9a,0x00,0x98,0x44,0xd0,0x8b,0x2d}},
42 static struct enum_device_entry
44 char interface_name
[100];
45 char device_name
[100];
46 const GUID
*device_guid
;
51 "WINE Direct3D7 Hardware Transform and Lighting acceleration using WineD3D",
53 &IID_IDirect3DTnLHalDevice
,
58 "WINE Direct3D7 Hardware acceleration using WineD3D",
60 &IID_IDirect3DHALDevice
,
65 "WINE Direct3D7 RGB Software Emulation using WineD3D",
67 &IID_IDirect3DRGBDevice
,
71 static void STDMETHODCALLTYPE
ddraw_null_wined3d_object_destroyed(void *parent
) {}
73 const struct wined3d_parent_ops ddraw_null_wined3d_parent_ops
=
75 ddraw_null_wined3d_object_destroyed
,
78 static inline IDirectDrawImpl
*impl_from_IDirectDraw(IDirectDraw
*iface
)
80 return CONTAINING_RECORD(iface
, IDirectDrawImpl
, IDirectDraw_iface
);
83 static inline IDirectDrawImpl
*impl_from_IDirectDraw2(IDirectDraw2
*iface
)
85 return CONTAINING_RECORD(iface
, IDirectDrawImpl
, IDirectDraw2_iface
);
88 static inline IDirectDrawImpl
*impl_from_IDirectDraw3(IDirectDraw3
*iface
)
90 return CONTAINING_RECORD(iface
, IDirectDrawImpl
, IDirectDraw3_iface
);
93 static inline IDirectDrawImpl
*impl_from_IDirectDraw4(IDirectDraw4
*iface
)
95 return CONTAINING_RECORD(iface
, IDirectDrawImpl
, IDirectDraw4_iface
);
98 static inline IDirectDrawImpl
*impl_from_IDirectDraw7(IDirectDraw7
*iface
)
100 return CONTAINING_RECORD(iface
, IDirectDrawImpl
, IDirectDraw7_iface
);
103 static inline IDirectDrawImpl
*impl_from_IDirect3D(IDirect3D
*iface
)
105 return CONTAINING_RECORD(iface
, IDirectDrawImpl
, IDirect3D_iface
);
108 static inline IDirectDrawImpl
*impl_from_IDirect3D2(IDirect3D2
*iface
)
110 return CONTAINING_RECORD(iface
, IDirectDrawImpl
, IDirect3D2_iface
);
113 static inline IDirectDrawImpl
*impl_from_IDirect3D3(IDirect3D3
*iface
)
115 return CONTAINING_RECORD(iface
, IDirectDrawImpl
, IDirect3D3_iface
);
118 static inline IDirectDrawImpl
*impl_from_IDirect3D7(IDirect3D7
*iface
)
120 return CONTAINING_RECORD(iface
, IDirectDrawImpl
, IDirect3D7_iface
);
123 /*****************************************************************************
125 *****************************************************************************/
127 /*****************************************************************************
128 * IDirectDraw7::QueryInterface
130 * Queries different interfaces of the DirectDraw object. It can return
131 * IDirectDraw interfaces in version 1, 2, 4 and 7, and IDirect3D interfaces
132 * in version 1, 2, 3 and 7. An IDirect3DDevice can be created with this
134 * The returned interface is AddRef()-ed before it's returned
136 * Used for version 1, 2, 4 and 7
139 * refiid: Interface ID asked for
140 * obj: Used to return the interface pointer
143 * S_OK if an interface was found
144 * E_NOINTERFACE if the requested interface wasn't found
146 *****************************************************************************/
147 static HRESULT WINAPI
ddraw7_QueryInterface(IDirectDraw7
*iface
, REFIID refiid
, void **obj
)
149 IDirectDrawImpl
*This
= impl_from_IDirectDraw7(iface
);
151 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(refiid
), obj
);
153 /* Can change surface impl type */
154 EnterCriticalSection(&ddraw_cs
);
156 /* According to COM docs, if the QueryInterface fails, obj should be set to NULL */
161 LeaveCriticalSection(&ddraw_cs
);
162 return DDERR_INVALIDPARAMS
;
165 /* Check DirectDraw Interfaces */
166 if ( IsEqualGUID( &IID_IUnknown
, refiid
) ||
167 IsEqualGUID( &IID_IDirectDraw7
, refiid
) )
170 TRACE("(%p) Returning IDirectDraw7 interface at %p\n", This
, *obj
);
172 else if ( IsEqualGUID( &IID_IDirectDraw4
, refiid
) )
174 *obj
= &This
->IDirectDraw4_iface
;
175 TRACE("(%p) Returning IDirectDraw4 interface at %p\n", This
, *obj
);
177 else if ( IsEqualGUID( &IID_IDirectDraw3
, refiid
) )
179 /* This Interface exists in ddrawex.dll, it is implemented in a wrapper */
180 WARN("IDirectDraw3 is not valid in ddraw.dll\n");
182 LeaveCriticalSection(&ddraw_cs
);
183 return E_NOINTERFACE
;
185 else if ( IsEqualGUID( &IID_IDirectDraw2
, refiid
) )
187 *obj
= &This
->IDirectDraw2_iface
;
188 TRACE("(%p) Returning IDirectDraw2 interface at %p\n", This
, *obj
);
190 else if ( IsEqualGUID( &IID_IDirectDraw
, refiid
) )
192 *obj
= &This
->IDirectDraw_iface
;
193 TRACE("(%p) Returning IDirectDraw interface at %p\n", This
, *obj
);
197 * The refcount unit test revealed that an IDirect3D7 interface can only be queried
198 * from a DirectDraw object that was created as an IDirectDraw7 interface. No idea
199 * who had this idea and why. The older interfaces can query and IDirect3D version
200 * because they are all created as IDirectDraw(1). This isn't really crucial behavior,
201 * and messy to implement with the common creation function, so it has been left out here.
203 else if ( IsEqualGUID( &IID_IDirect3D
, refiid
) ||
204 IsEqualGUID( &IID_IDirect3D2
, refiid
) ||
205 IsEqualGUID( &IID_IDirect3D3
, refiid
) ||
206 IsEqualGUID( &IID_IDirect3D7
, refiid
) )
208 /* Check the surface implementation */
209 if(This
->ImplType
== SURFACE_UNKNOWN
)
211 /* Apps may create the IDirect3D Interface before the primary surface.
212 * set the surface implementation */
213 This
->ImplType
= SURFACE_OPENGL
;
214 TRACE("(%p) Choosing OpenGL surfaces because a Direct3D interface was requested\n", This
);
216 else if(This
->ImplType
!= SURFACE_OPENGL
&& DefaultSurfaceType
== SURFACE_UNKNOWN
)
218 ERR("(%p) The App is requesting a D3D device, but a non-OpenGL surface type was choosen. Prepare for trouble!\n", This
);
219 ERR(" (%p) You may want to contact wine-devel for help\n", This
);
220 /* Should I assert(0) here??? */
222 else if(This
->ImplType
!= SURFACE_OPENGL
)
224 WARN("The app requests a Direct3D interface, but non-opengl surfaces where set in winecfg\n");
225 /* Do not abort here, only reject 3D Device creation */
228 if ( IsEqualGUID( &IID_IDirect3D
, refiid
) )
230 This
->d3dversion
= 1;
231 *obj
= &This
->IDirect3D_iface
;
232 TRACE(" returning Direct3D interface at %p.\n", *obj
);
234 else if ( IsEqualGUID( &IID_IDirect3D2
, refiid
) )
236 This
->d3dversion
= 2;
237 *obj
= &This
->IDirect3D2_iface
;
238 TRACE(" returning Direct3D2 interface at %p.\n", *obj
);
240 else if ( IsEqualGUID( &IID_IDirect3D3
, refiid
) )
242 This
->d3dversion
= 3;
243 *obj
= &This
->IDirect3D3_iface
;
244 TRACE(" returning Direct3D3 interface at %p.\n", *obj
);
246 else if(IsEqualGUID( &IID_IDirect3D7
, refiid
))
248 This
->d3dversion
= 7;
249 *obj
= &This
->IDirect3D7_iface
;
250 TRACE(" returning Direct3D7 interface at %p.\n", *obj
);
253 /* Unknown interface */
256 ERR("(%p)->(%s, %p): No interface found\n", This
, debugstr_guid(refiid
), obj
);
257 LeaveCriticalSection(&ddraw_cs
);
258 return E_NOINTERFACE
;
261 IUnknown_AddRef( (IUnknown
*) *obj
);
262 LeaveCriticalSection(&ddraw_cs
);
266 static HRESULT WINAPI
ddraw4_QueryInterface(IDirectDraw4
*iface
, REFIID riid
, void **object
)
268 IDirectDrawImpl
*This
= impl_from_IDirectDraw4(iface
);
270 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(riid
), object
);
272 return ddraw7_QueryInterface(&This
->IDirectDraw7_iface
, riid
, object
);
275 static HRESULT WINAPI
ddraw3_QueryInterface(IDirectDraw3
*iface
, REFIID riid
, void **object
)
277 IDirectDrawImpl
*This
= impl_from_IDirectDraw3(iface
);
279 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(riid
), object
);
281 return ddraw7_QueryInterface(&This
->IDirectDraw7_iface
, riid
, object
);
284 static HRESULT WINAPI
ddraw2_QueryInterface(IDirectDraw2
*iface
, REFIID riid
, void **object
)
286 IDirectDrawImpl
*This
= impl_from_IDirectDraw2(iface
);
288 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(riid
), object
);
290 return ddraw7_QueryInterface(&This
->IDirectDraw7_iface
, riid
, object
);
293 static HRESULT WINAPI
ddraw1_QueryInterface(IDirectDraw
*iface
, REFIID riid
, void **object
)
295 IDirectDrawImpl
*This
= impl_from_IDirectDraw(iface
);
297 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(riid
), object
);
299 return ddraw7_QueryInterface(&This
->IDirectDraw7_iface
, riid
, object
);
302 static HRESULT WINAPI
d3d7_QueryInterface(IDirect3D7
*iface
, REFIID riid
, void **object
)
304 IDirectDrawImpl
*This
= impl_from_IDirect3D7(iface
);
306 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(riid
), object
);
308 return ddraw7_QueryInterface(&This
->IDirectDraw7_iface
, riid
, object
);
311 static HRESULT WINAPI
d3d3_QueryInterface(IDirect3D3
*iface
, REFIID riid
, void **object
)
313 IDirectDrawImpl
*This
= impl_from_IDirect3D3(iface
);
315 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(riid
), object
);
317 return ddraw7_QueryInterface(&This
->IDirectDraw7_iface
, riid
, object
);
320 static HRESULT WINAPI
d3d2_QueryInterface(IDirect3D2
*iface
, REFIID riid
, void **object
)
322 IDirectDrawImpl
*This
= impl_from_IDirect3D2(iface
);
324 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(riid
), object
);
326 return ddraw7_QueryInterface(&This
->IDirectDraw7_iface
, riid
, object
);
329 static HRESULT WINAPI
d3d1_QueryInterface(IDirect3D
*iface
, REFIID riid
, void **object
)
331 IDirectDrawImpl
*This
= impl_from_IDirect3D(iface
);
333 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(riid
), object
);
335 return ddraw7_QueryInterface(&This
->IDirectDraw7_iface
, riid
, object
);
338 /*****************************************************************************
339 * IDirectDraw7::AddRef
341 * Increases the interfaces refcount, basically
343 * DDraw refcounting is a bit tricky. The different DirectDraw interface
344 * versions have individual refcounts, but the IDirect3D interfaces do not.
345 * All interfaces are from one object, that means calling QueryInterface on an
346 * IDirectDraw7 interface for an IDirectDraw4 interface does not create a new
347 * IDirectDrawImpl object.
349 * That means all AddRef and Release implementations of IDirectDrawX work
350 * with their own counter, and IDirect3DX::AddRef thunk to IDirectDraw (1),
351 * except of IDirect3D7 which thunks to IDirectDraw7
353 * Returns: The new refcount
355 *****************************************************************************/
356 static ULONG WINAPI
ddraw7_AddRef(IDirectDraw7
*iface
)
358 IDirectDrawImpl
*This
= impl_from_IDirectDraw7(iface
);
359 ULONG ref
= InterlockedIncrement(&This
->ref7
);
361 TRACE("%p increasing refcount to %u.\n", This
, ref
);
363 if(ref
== 1) InterlockedIncrement(&This
->numIfaces
);
368 static ULONG WINAPI
ddraw4_AddRef(IDirectDraw4
*iface
)
370 IDirectDrawImpl
*This
= impl_from_IDirectDraw4(iface
);
371 ULONG ref
= InterlockedIncrement(&This
->ref4
);
373 TRACE("%p increasing refcount to %u.\n", This
, ref
);
375 if (ref
== 1) InterlockedIncrement(&This
->numIfaces
);
380 static ULONG WINAPI
ddraw3_AddRef(IDirectDraw3
*iface
)
382 IDirectDrawImpl
*This
= impl_from_IDirectDraw3(iface
);
383 ULONG ref
= InterlockedIncrement(&This
->ref3
);
385 TRACE("%p increasing refcount to %u.\n", This
, ref
);
387 if (ref
== 1) InterlockedIncrement(&This
->numIfaces
);
392 static ULONG WINAPI
ddraw2_AddRef(IDirectDraw2
*iface
)
394 IDirectDrawImpl
*This
= impl_from_IDirectDraw2(iface
);
395 ULONG ref
= InterlockedIncrement(&This
->ref2
);
397 TRACE("%p increasing refcount to %u.\n", This
, ref
);
399 if (ref
== 1) InterlockedIncrement(&This
->numIfaces
);
404 static ULONG WINAPI
ddraw1_AddRef(IDirectDraw
*iface
)
406 IDirectDrawImpl
*This
= impl_from_IDirectDraw(iface
);
407 ULONG ref
= InterlockedIncrement(&This
->ref1
);
409 TRACE("%p increasing refcount to %u.\n", This
, ref
);
411 if (ref
== 1) InterlockedIncrement(&This
->numIfaces
);
416 static ULONG WINAPI
d3d7_AddRef(IDirect3D7
*iface
)
418 IDirectDrawImpl
*This
= impl_from_IDirect3D7(iface
);
420 TRACE("iface %p.\n", iface
);
422 return ddraw7_AddRef(&This
->IDirectDraw7_iface
);
425 static ULONG WINAPI
d3d3_AddRef(IDirect3D3
*iface
)
427 IDirectDrawImpl
*This
= impl_from_IDirect3D3(iface
);
429 TRACE("iface %p.\n", iface
);
431 return ddraw1_AddRef(&This
->IDirectDraw_iface
);
434 static ULONG WINAPI
d3d2_AddRef(IDirect3D2
*iface
)
436 IDirectDrawImpl
*This
= impl_from_IDirect3D2(iface
);
438 TRACE("iface %p.\n", iface
);
440 return ddraw1_AddRef(&This
->IDirectDraw_iface
);
443 static ULONG WINAPI
d3d1_AddRef(IDirect3D
*iface
)
445 IDirectDrawImpl
*This
= impl_from_IDirect3D(iface
);
447 TRACE("iface %p.\n", iface
);
449 return ddraw1_AddRef(&This
->IDirectDraw_iface
);
452 /*****************************************************************************
455 * Destroys a ddraw object if all refcounts are 0. This is to share code
456 * between the IDirectDrawX::Release functions
459 * This: DirectDraw object to destroy
461 *****************************************************************************/
462 static void ddraw_destroy(IDirectDrawImpl
*This
)
464 IDirectDraw7_SetCooperativeLevel(&This
->IDirectDraw7_iface
, NULL
, DDSCL_NORMAL
);
465 IDirectDraw7_RestoreDisplayMode(&This
->IDirectDraw7_iface
);
467 /* Destroy the device window if we created one */
468 if(This
->devicewindow
!= 0)
470 TRACE(" (%p) Destroying the device window %p\n", This
, This
->devicewindow
);
471 DestroyWindow(This
->devicewindow
);
472 This
->devicewindow
= 0;
475 EnterCriticalSection(&ddraw_cs
);
476 list_remove(&This
->ddraw_list_entry
);
477 LeaveCriticalSection(&ddraw_cs
);
479 /* Release the attached WineD3D stuff */
480 wined3d_device_decref(This
->wined3d_device
);
481 wined3d_decref(This
->wineD3D
);
483 /* Now free the object */
484 HeapFree(GetProcessHeap(), 0, This
);
487 /*****************************************************************************
488 * IDirectDraw7::Release
490 * Decreases the refcount. If the refcount falls to 0, the object is destroyed
492 * Returns: The new refcount
493 *****************************************************************************/
494 static ULONG WINAPI
ddraw7_Release(IDirectDraw7
*iface
)
496 IDirectDrawImpl
*This
= impl_from_IDirectDraw7(iface
);
497 ULONG ref
= InterlockedDecrement(&This
->ref7
);
499 TRACE("%p decreasing refcount to %u.\n", This
, ref
);
501 if (!ref
&& !InterlockedDecrement(&This
->numIfaces
))
507 static ULONG WINAPI
ddraw4_Release(IDirectDraw4
*iface
)
509 IDirectDrawImpl
*This
= impl_from_IDirectDraw4(iface
);
510 ULONG ref
= InterlockedDecrement(&This
->ref4
);
512 TRACE("%p decreasing refcount to %u.\n", This
, ref
);
514 if (!ref
&& !InterlockedDecrement(&This
->numIfaces
))
520 static ULONG WINAPI
ddraw3_Release(IDirectDraw3
*iface
)
522 IDirectDrawImpl
*This
= impl_from_IDirectDraw3(iface
);
523 ULONG ref
= InterlockedDecrement(&This
->ref3
);
525 TRACE("%p decreasing refcount to %u.\n", This
, ref
);
527 if (!ref
&& !InterlockedDecrement(&This
->numIfaces
))
533 static ULONG WINAPI
ddraw2_Release(IDirectDraw2
*iface
)
535 IDirectDrawImpl
*This
= impl_from_IDirectDraw2(iface
);
536 ULONG ref
= InterlockedDecrement(&This
->ref2
);
538 TRACE("%p decreasing refcount to %u.\n", This
, ref
);
540 if (!ref
&& !InterlockedDecrement(&This
->numIfaces
))
546 static ULONG WINAPI
ddraw1_Release(IDirectDraw
*iface
)
548 IDirectDrawImpl
*This
= impl_from_IDirectDraw(iface
);
549 ULONG ref
= InterlockedDecrement(&This
->ref1
);
551 TRACE("%p decreasing refcount to %u.\n", This
, ref
);
553 if (!ref
&& !InterlockedDecrement(&This
->numIfaces
))
559 static ULONG WINAPI
d3d7_Release(IDirect3D7
*iface
)
561 IDirectDrawImpl
*This
= impl_from_IDirect3D7(iface
);
563 TRACE("iface %p.\n", iface
);
565 return ddraw7_Release(&This
->IDirectDraw7_iface
);
568 static ULONG WINAPI
d3d3_Release(IDirect3D3
*iface
)
570 IDirectDrawImpl
*This
= impl_from_IDirect3D3(iface
);
572 TRACE("iface %p.\n", iface
);
574 return ddraw1_Release(&This
->IDirectDraw_iface
);
577 static ULONG WINAPI
d3d2_Release(IDirect3D2
*iface
)
579 IDirectDrawImpl
*This
= impl_from_IDirect3D2(iface
);
581 TRACE("iface %p.\n", iface
);
583 return ddraw1_Release(&This
->IDirectDraw_iface
);
586 static ULONG WINAPI
d3d1_Release(IDirect3D
*iface
)
588 IDirectDrawImpl
*This
= impl_from_IDirect3D(iface
);
590 TRACE("iface %p.\n", iface
);
592 return ddraw1_Release(&This
->IDirectDraw_iface
);
595 /*****************************************************************************
596 * IDirectDraw methods
597 *****************************************************************************/
599 /*****************************************************************************
600 * IDirectDraw7::SetCooperativeLevel
602 * Sets the cooperative level for the DirectDraw object, and the window
603 * assigned to it. The cooperative level determines the general behavior
604 * of the DirectDraw application
606 * Warning: This is quite tricky, as it's not really documented which
607 * cooperative levels can be combined with each other. If a game fails
608 * after this function, try to check the cooperative levels passed on
609 * Windows, and if it returns something different.
611 * If you think that this function caused the failure because it writes a
612 * fixme, be sure to run again with a +ddraw trace.
614 * What is known about cooperative levels (See the ddraw modes test):
615 * DDSCL_EXCLUSIVE and DDSCL_FULLSCREEN must be used with each other
616 * DDSCL_NORMAL is not compatible with DDSCL_EXCLUSIVE or DDSCL_FULLSCREEN
617 * DDSCL_SETFOCUSWINDOW can be passed only in DDSCL_NORMAL mode, but after that
618 * DDSCL_FULLSCREEN can be activated
619 * DDSCL_SETFOCUSWINDOW may only be used with DDSCL_NOWINDOWCHANGES
621 * Handled flags: DDSCL_NORMAL, DDSCL_FULLSCREEN, DDSCL_EXCLUSIVE,
622 * DDSCL_SETFOCUSWINDOW (partially),
623 * DDSCL_MULTITHREADED (work in progress)
625 * Unhandled flags, which should be implemented
626 * DDSCL_SETDEVICEWINDOW: Sets a window specially used for rendering (I don't
627 * expect any difference to a normal window for wine)
628 * DDSCL_CREATEDEVICEWINDOW: Tells ddraw to create its own window for
629 * rendering (Possible test case: Half-Life)
631 * Unsure about these: DDSCL_FPUSETUP DDSCL_FPURESERVE
633 * These don't seem very important for wine:
634 * DDSCL_ALLOWREBOOT, DDSCL_NOWINDOWCHANGES, DDSCL_ALLOWMODEX
637 * DD_OK if the cooperative level was set successfully
638 * DDERR_INVALIDPARAMS if the passed cooperative level combination is invalid
639 * DDERR_HWNDALREADYSET if DDSCL_SETFOCUSWINDOW is passed in exclusive mode
640 * (Probably others too, have to investigate)
642 *****************************************************************************/
643 static HRESULT WINAPI
ddraw7_SetCooperativeLevel(IDirectDraw7
*iface
, HWND hwnd
, DWORD cooplevel
)
645 IDirectDrawImpl
*This
= impl_from_IDirectDraw7(iface
);
648 TRACE("iface %p, window %p, flags %#x.\n", iface
, hwnd
, cooplevel
);
649 DDRAW_dump_cooperativelevel(cooplevel
);
651 EnterCriticalSection(&ddraw_cs
);
653 /* Get the old window */
654 window
= This
->dest_window
;
656 /* Tests suggest that we need one of them: */
657 if(!(cooplevel
& (DDSCL_SETFOCUSWINDOW
|
661 TRACE("Incorrect cooplevel flags, returning DDERR_INVALIDPARAMS\n");
662 LeaveCriticalSection(&ddraw_cs
);
663 return DDERR_INVALIDPARAMS
;
666 /* Handle those levels first which set various hwnds */
667 if(cooplevel
& DDSCL_SETFOCUSWINDOW
)
669 /* This isn't compatible with a lot of flags */
670 if(cooplevel
& ( DDSCL_MULTITHREADED
|
671 DDSCL_CREATEDEVICEWINDOW
|
676 DDSCL_SETDEVICEWINDOW
|
681 TRACE("Called with incompatible flags, returning DDERR_INVALIDPARAMS\n");
682 LeaveCriticalSection(&ddraw_cs
);
683 return DDERR_INVALIDPARAMS
;
686 if( (This
->cooperative_level
& DDSCL_EXCLUSIVE
) && window
)
688 TRACE("Setting DDSCL_SETFOCUSWINDOW with an already set window, returning DDERR_HWNDALREADYSET\n");
689 LeaveCriticalSection(&ddraw_cs
);
690 return DDERR_HWNDALREADYSET
;
693 This
->focuswindow
= hwnd
;
694 /* Won't use the hwnd param for anything else */
697 /* Use the focus window for drawing too */
698 This
->dest_window
= This
->focuswindow
;
700 /* Destroy the device window, if we have one */
701 if(This
->devicewindow
)
703 DestroyWindow(This
->devicewindow
);
704 This
->devicewindow
= NULL
;
707 LeaveCriticalSection(&ddraw_cs
);
711 if(cooplevel
& DDSCL_EXCLUSIVE
)
713 if( !(cooplevel
& DDSCL_FULLSCREEN
) || !hwnd
)
715 TRACE("(%p) DDSCL_EXCLUSIVE needs DDSCL_FULLSCREEN and a window\n", This
);
716 LeaveCriticalSection(&ddraw_cs
);
717 return DDERR_INVALIDPARAMS
;
720 else if( !(cooplevel
& DDSCL_NORMAL
) )
722 TRACE("(%p) SetCooperativeLevel needs at least SetFocusWindow or Exclusive or Normal mode\n", This
);
723 LeaveCriticalSection(&ddraw_cs
);
724 return DDERR_INVALIDPARAMS
;
727 if ((This
->cooperative_level
& DDSCL_EXCLUSIVE
)
728 && (hwnd
!= window
|| !(cooplevel
& DDSCL_EXCLUSIVE
)))
729 wined3d_device_release_focus_window(This
->wined3d_device
);
731 if ((cooplevel
& DDSCL_FULLSCREEN
) != (This
->cooperative_level
& DDSCL_FULLSCREEN
) || hwnd
!= window
)
733 if (This
->cooperative_level
& DDSCL_FULLSCREEN
)
734 wined3d_device_restore_fullscreen_window(This
->wined3d_device
, window
);
736 if (cooplevel
& DDSCL_FULLSCREEN
)
738 WINED3DDISPLAYMODE display_mode
;
740 wined3d_get_adapter_display_mode(This
->wineD3D
, WINED3DADAPTER_DEFAULT
, &display_mode
);
741 wined3d_device_setup_fullscreen_window(This
->wined3d_device
, hwnd
,
742 display_mode
.Width
, display_mode
.Height
);
746 if ((cooplevel
& DDSCL_EXCLUSIVE
)
747 && (hwnd
!= window
|| !(This
->cooperative_level
& DDSCL_EXCLUSIVE
)))
749 HRESULT hr
= wined3d_device_acquire_focus_window(This
->wined3d_device
, hwnd
);
752 ERR("Failed to acquire focus window, hr %#x.\n", hr
);
753 LeaveCriticalSection(&ddraw_cs
);
758 /* Don't override focus windows or private device windows */
759 if (hwnd
&& !This
->focuswindow
&& !This
->devicewindow
&& (hwnd
!= window
))
760 This
->dest_window
= hwnd
;
762 if(cooplevel
& DDSCL_CREATEDEVICEWINDOW
)
764 /* Don't create a device window if a focus window is set */
765 if( !(This
->focuswindow
) )
767 HWND devicewindow
= CreateWindowExA(0, DDRAW_WINDOW_CLASS_NAME
, "DDraw device window",
768 WS_POPUP
, 0, 0, GetSystemMetrics(SM_CXSCREEN
), GetSystemMetrics(SM_CYSCREEN
),
769 NULL
, NULL
, NULL
, NULL
);
772 ERR("Failed to create window, last error %#x.\n", GetLastError());
773 LeaveCriticalSection(&ddraw_cs
);
777 ShowWindow(devicewindow
, SW_SHOW
); /* Just to be sure */
778 TRACE("(%p) Created a DDraw device window. HWND=%p\n", This
, devicewindow
);
780 This
->devicewindow
= devicewindow
;
781 This
->dest_window
= devicewindow
;
785 if (cooplevel
& DDSCL_MULTITHREADED
&& !(This
->cooperative_level
& DDSCL_MULTITHREADED
))
786 wined3d_device_set_multithreaded(This
->wined3d_device
);
788 /* Unhandled flags */
789 if(cooplevel
& DDSCL_ALLOWREBOOT
)
790 WARN("(%p) Unhandled flag DDSCL_ALLOWREBOOT, harmless\n", This
);
791 if(cooplevel
& DDSCL_ALLOWMODEX
)
792 WARN("(%p) Unhandled flag DDSCL_ALLOWMODEX, harmless\n", This
);
793 if(cooplevel
& DDSCL_FPUSETUP
)
794 WARN("(%p) Unhandled flag DDSCL_FPUSETUP, harmless\n", This
);
796 /* Store the cooperative_level */
797 This
->cooperative_level
= cooplevel
;
798 TRACE("SetCooperativeLevel retuning DD_OK\n");
799 LeaveCriticalSection(&ddraw_cs
);
803 static HRESULT WINAPI
ddraw4_SetCooperativeLevel(IDirectDraw4
*iface
, HWND window
, DWORD flags
)
805 IDirectDrawImpl
*This
= impl_from_IDirectDraw4(iface
);
807 TRACE("iface %p, window %p, flags %#x.\n", iface
, window
, flags
);
809 return ddraw7_SetCooperativeLevel(&This
->IDirectDraw7_iface
, window
, flags
);
812 static HRESULT WINAPI
ddraw3_SetCooperativeLevel(IDirectDraw3
*iface
, HWND window
, DWORD flags
)
814 IDirectDrawImpl
*This
= impl_from_IDirectDraw3(iface
);
816 TRACE("iface %p, window %p, flags %#x.\n", iface
, window
, flags
);
818 return ddraw7_SetCooperativeLevel(&This
->IDirectDraw7_iface
, window
, flags
);
821 static HRESULT WINAPI
ddraw2_SetCooperativeLevel(IDirectDraw2
*iface
, HWND window
, DWORD flags
)
823 IDirectDrawImpl
*This
= impl_from_IDirectDraw2(iface
);
825 TRACE("iface %p, window %p, flags %#x.\n", iface
, window
, flags
);
827 return ddraw7_SetCooperativeLevel(&This
->IDirectDraw7_iface
, window
, flags
);
830 static HRESULT WINAPI
ddraw1_SetCooperativeLevel(IDirectDraw
*iface
, HWND window
, DWORD flags
)
832 IDirectDrawImpl
*This
= impl_from_IDirectDraw(iface
);
834 TRACE("iface %p, window %p, flags %#x.\n", iface
, window
, flags
);
836 return ddraw7_SetCooperativeLevel(&This
->IDirectDraw7_iface
, window
, flags
);
839 /*****************************************************************************
841 * Helper function for SetDisplayMode and RestoreDisplayMode
843 * Implements DirectDraw's SetDisplayMode, but ignores the value of
844 * ForceRefreshRate, since it is already handled by
845 * ddraw7_SetDisplayMode. RestoreDisplayMode can use this function
846 * without worrying that ForceRefreshRate will override the refresh rate. For
847 * argument and return value documentation, see
848 * ddraw7_SetDisplayMode.
850 *****************************************************************************/
851 static HRESULT
ddraw_set_display_mode(IDirectDrawImpl
*ddraw
, DWORD Width
, DWORD Height
,
852 DWORD BPP
, DWORD RefreshRate
, DWORD Flags
)
854 enum wined3d_format_id format
;
855 WINED3DDISPLAYMODE Mode
;
858 TRACE("ddraw %p, width %u, height %u, bpp %u, refresh_rate %u, flags %#x.\n", ddraw
, Width
,
859 Height
, BPP
, RefreshRate
, Flags
);
861 EnterCriticalSection(&ddraw_cs
);
862 if( !Width
|| !Height
)
864 ERR("Width %u, Height %u, what to do?\n", Width
, Height
);
865 /* It looks like Need for Speed Porsche Unleashed expects DD_OK here */
866 LeaveCriticalSection(&ddraw_cs
);
872 case 8: format
= WINED3DFMT_P8_UINT
; break;
873 case 15: format
= WINED3DFMT_B5G5R5X1_UNORM
; break;
874 case 16: format
= WINED3DFMT_B5G6R5_UNORM
; break;
875 case 24: format
= WINED3DFMT_B8G8R8_UNORM
; break;
876 case 32: format
= WINED3DFMT_B8G8R8X8_UNORM
; break;
877 default: format
= WINED3DFMT_UNKNOWN
; break;
880 if (FAILED(hr
= wined3d_device_get_display_mode(ddraw
->wined3d_device
, 0, &Mode
)))
882 ERR("Failed to get current display mode, hr %#x.\n", hr
);
884 else if (Mode
.Width
== Width
885 && Mode
.Height
== Height
886 && Mode
.Format
== format
887 && Mode
.RefreshRate
== RefreshRate
)
889 TRACE("Skipping redundant mode setting call.\n");
890 LeaveCriticalSection(&ddraw_cs
);
894 /* Check the exclusive mode
895 if(!(ddraw->cooperative_level & DDSCL_EXCLUSIVE))
896 return DDERR_NOEXCLUSIVEMODE;
897 * This is WRONG. Don't know if the SDK is completely
898 * wrong and if there are any conditions when DDERR_NOEXCLUSIVE
899 * is returned, but Half-Life 1.1.1.1 (Steam version)
904 Mode
.Height
= Height
;
905 Mode
.RefreshRate
= RefreshRate
;
906 Mode
.Format
= format
;
908 /* TODO: The possible return values from msdn suggest that
909 * the screen mode can't be changed if a surface is locked
910 * or some drawing is in progress
913 /* TODO: Lose the primary surface */
914 hr
= wined3d_device_set_display_mode(ddraw
->wined3d_device
, 0, &Mode
);
916 if (ddraw
->cooperative_level
& DDSCL_EXCLUSIVE
)
918 wined3d_device_restore_fullscreen_window(ddraw
->wined3d_device
, ddraw
->dest_window
);
919 wined3d_device_setup_fullscreen_window(ddraw
->wined3d_device
, ddraw
->dest_window
, Width
, Height
);
922 LeaveCriticalSection(&ddraw_cs
);
925 case WINED3DERR_NOTAVAILABLE
: return DDERR_UNSUPPORTED
;
930 /*****************************************************************************
931 * IDirectDraw7::SetDisplayMode
933 * Sets the display screen resolution, color depth and refresh frequency
934 * when in fullscreen mode (in theory).
935 * Possible return values listed in the SDK suggest that this method fails
936 * when not in fullscreen mode, but this is wrong. Windows 2000 happily sets
937 * the display mode in DDSCL_NORMAL mode without an hwnd specified.
938 * It seems to be valid to pass 0 for With and Height, this has to be tested
939 * It could mean that the current video mode should be left as-is. (But why
943 * Height, Width: Screen dimension
944 * BPP: Color depth in Bits per pixel
945 * Refreshrate: Screen refresh rate
951 *****************************************************************************/
952 static HRESULT WINAPI
ddraw7_SetDisplayMode(IDirectDraw7
*iface
, DWORD Width
, DWORD Height
,
953 DWORD BPP
, DWORD RefreshRate
, DWORD Flags
)
955 IDirectDrawImpl
*This
= impl_from_IDirectDraw7(iface
);
957 TRACE("iface %p, width %u, height %u, bpp %u, refresh_rate %u, flags %#x.\n",
958 iface
, Width
, Height
, BPP
, RefreshRate
, Flags
);
960 if (force_refresh_rate
!= 0)
962 TRACE("ForceRefreshRate overriding passed-in refresh rate (%u Hz) to %u Hz\n",
963 RefreshRate
, force_refresh_rate
);
964 RefreshRate
= force_refresh_rate
;
967 return ddraw_set_display_mode(This
, Width
, Height
, BPP
, RefreshRate
, Flags
);
970 static HRESULT WINAPI
ddraw4_SetDisplayMode(IDirectDraw4
*iface
, DWORD width
, DWORD height
,
971 DWORD bpp
, DWORD refresh_rate
, DWORD flags
)
973 IDirectDrawImpl
*This
= impl_from_IDirectDraw4(iface
);
975 TRACE("iface %p, width %u, height %u, bpp %u, refresh_rate %u, flags %#x.\n",
976 iface
, width
, height
, bpp
, refresh_rate
, flags
);
978 return ddraw7_SetDisplayMode(&This
->IDirectDraw7_iface
, width
, height
, bpp
, refresh_rate
, flags
);
981 static HRESULT WINAPI
ddraw3_SetDisplayMode(IDirectDraw3
*iface
, DWORD width
, DWORD height
,
982 DWORD bpp
, DWORD refresh_rate
, DWORD flags
)
984 IDirectDrawImpl
*This
= impl_from_IDirectDraw3(iface
);
986 TRACE("iface %p, width %u, height %u, bpp %u, refresh_rate %u, flags %#x.\n",
987 iface
, width
, height
, bpp
, refresh_rate
, flags
);
989 return ddraw7_SetDisplayMode(&This
->IDirectDraw7_iface
, width
, height
, bpp
, refresh_rate
, flags
);
992 static HRESULT WINAPI
ddraw2_SetDisplayMode(IDirectDraw2
*iface
,
993 DWORD width
, DWORD height
, DWORD bpp
, DWORD refresh_rate
, DWORD flags
)
995 IDirectDrawImpl
*This
= impl_from_IDirectDraw2(iface
);
997 TRACE("iface %p, width %u, height %u, bpp %u, refresh_rate %u, flags %#x.\n",
998 iface
, width
, height
, bpp
, refresh_rate
, flags
);
1000 return ddraw7_SetDisplayMode(&This
->IDirectDraw7_iface
, width
, height
, bpp
, refresh_rate
, flags
);
1003 static HRESULT WINAPI
ddraw1_SetDisplayMode(IDirectDraw
*iface
, DWORD width
, DWORD height
, DWORD bpp
)
1005 IDirectDrawImpl
*This
= impl_from_IDirectDraw(iface
);
1007 TRACE("iface %p, width %u, height %u, bpp %u.\n", iface
, width
, height
, bpp
);
1009 return ddraw7_SetDisplayMode(&This
->IDirectDraw7_iface
, width
, height
, bpp
, 0, 0);
1012 /*****************************************************************************
1013 * IDirectDraw7::RestoreDisplayMode
1015 * Restores the display mode to what it was at creation time. Basically.
1017 * A problem arises when there are 2 DirectDraw objects using the same hwnd:
1018 * -> DD_1 finds the screen at 1400x1050x32 when created, sets it to 640x480x16
1019 * -> DD_2 is created, finds the screen at 640x480x16, sets it to 1024x768x32
1020 * -> DD_1 is released. The screen should be left at 1024x768x32.
1021 * -> DD_2 is released. The screen should be set to 1400x1050x32
1022 * This case is unhandled right now, but Empire Earth does it this way.
1023 * (But perhaps there is something in SetCooperativeLevel to prevent this)
1025 * The msdn says that this method resets the display mode to what it was before
1026 * SetDisplayMode was called. What if SetDisplayModes is called 2 times??
1030 * DDERR_NOEXCLUSIVE mode if the device isn't in fullscreen mode
1032 *****************************************************************************/
1033 static HRESULT WINAPI
ddraw7_RestoreDisplayMode(IDirectDraw7
*iface
)
1035 IDirectDrawImpl
*This
= impl_from_IDirectDraw7(iface
);
1037 TRACE("iface %p.\n", iface
);
1039 return ddraw_set_display_mode(This
, This
->orig_width
, This
->orig_height
, This
->orig_bpp
, 0, 0);
1042 static HRESULT WINAPI
ddraw4_RestoreDisplayMode(IDirectDraw4
*iface
)
1044 IDirectDrawImpl
*This
= impl_from_IDirectDraw4(iface
);
1046 TRACE("iface %p.\n", iface
);
1048 return ddraw7_RestoreDisplayMode(&This
->IDirectDraw7_iface
);
1051 static HRESULT WINAPI
ddraw3_RestoreDisplayMode(IDirectDraw3
*iface
)
1053 IDirectDrawImpl
*This
= impl_from_IDirectDraw3(iface
);
1055 TRACE("iface %p.\n", iface
);
1057 return ddraw7_RestoreDisplayMode(&This
->IDirectDraw7_iface
);
1060 static HRESULT WINAPI
ddraw2_RestoreDisplayMode(IDirectDraw2
*iface
)
1062 IDirectDrawImpl
*This
= impl_from_IDirectDraw2(iface
);
1064 TRACE("iface %p.\n", iface
);
1066 return ddraw7_RestoreDisplayMode(&This
->IDirectDraw7_iface
);
1069 static HRESULT WINAPI
ddraw1_RestoreDisplayMode(IDirectDraw
*iface
)
1071 IDirectDrawImpl
*This
= impl_from_IDirectDraw(iface
);
1073 TRACE("iface %p.\n", iface
);
1075 return ddraw7_RestoreDisplayMode(&This
->IDirectDraw7_iface
);
1078 /*****************************************************************************
1079 * IDirectDraw7::GetCaps
1081 * Returns the drives capabilities
1083 * Used for version 1, 2, 4 and 7
1086 * DriverCaps: Structure to write the Hardware accelerated caps to
1087 * HelCaps: Structure to write the emulation caps to
1090 * This implementation returns DD_OK only
1092 *****************************************************************************/
1093 static HRESULT WINAPI
ddraw7_GetCaps(IDirectDraw7
*iface
, DDCAPS
*DriverCaps
, DDCAPS
*HELCaps
)
1095 IDirectDrawImpl
*This
= impl_from_IDirectDraw7(iface
);
1097 WINED3DCAPS winecaps
;
1099 DDSCAPS2 ddscaps
= {0, 0, 0, 0};
1101 TRACE("iface %p, driver_caps %p, hel_caps %p.\n", iface
, DriverCaps
, HELCaps
);
1103 /* One structure must be != NULL */
1104 if( (!DriverCaps
) && (!HELCaps
) )
1106 ERR("(%p) Invalid params to ddraw7_GetCaps\n", This
);
1107 return DDERR_INVALIDPARAMS
;
1110 memset(&caps
, 0, sizeof(caps
));
1111 memset(&winecaps
, 0, sizeof(winecaps
));
1112 caps
.dwSize
= sizeof(caps
);
1113 EnterCriticalSection(&ddraw_cs
);
1114 hr
= wined3d_device_get_device_caps(This
->wined3d_device
, &winecaps
);
1117 WARN("IWineD3DDevice::GetDeviceCaps failed\n");
1118 LeaveCriticalSection(&ddraw_cs
);
1122 hr
= IDirectDraw7_GetAvailableVidMem(iface
, &ddscaps
, &caps
.dwVidMemTotal
, &caps
.dwVidMemFree
);
1123 LeaveCriticalSection(&ddraw_cs
);
1125 WARN("IDirectDraw7::GetAvailableVidMem failed\n");
1129 caps
.dwCaps
= winecaps
.DirectDrawCaps
.Caps
;
1130 caps
.dwCaps2
= winecaps
.DirectDrawCaps
.Caps2
;
1131 caps
.dwCKeyCaps
= winecaps
.DirectDrawCaps
.CKeyCaps
;
1132 caps
.dwFXCaps
= winecaps
.DirectDrawCaps
.FXCaps
;
1133 caps
.dwPalCaps
= winecaps
.DirectDrawCaps
.PalCaps
;
1134 caps
.ddsCaps
.dwCaps
= winecaps
.DirectDrawCaps
.ddsCaps
;
1135 caps
.dwSVBCaps
= winecaps
.DirectDrawCaps
.SVBCaps
;
1136 caps
.dwSVBCKeyCaps
= winecaps
.DirectDrawCaps
.SVBCKeyCaps
;
1137 caps
.dwSVBFXCaps
= winecaps
.DirectDrawCaps
.SVBFXCaps
;
1138 caps
.dwVSBCaps
= winecaps
.DirectDrawCaps
.VSBCaps
;
1139 caps
.dwVSBCKeyCaps
= winecaps
.DirectDrawCaps
.VSBCKeyCaps
;
1140 caps
.dwVSBFXCaps
= winecaps
.DirectDrawCaps
.VSBFXCaps
;
1141 caps
.dwSSBCaps
= winecaps
.DirectDrawCaps
.SSBCaps
;
1142 caps
.dwSSBCKeyCaps
= winecaps
.DirectDrawCaps
.SSBCKeyCaps
;
1143 caps
.dwSSBFXCaps
= winecaps
.DirectDrawCaps
.SSBFXCaps
;
1145 /* Even if WineD3D supports 3D rendering, remove the cap if ddraw is configured
1148 if(DefaultSurfaceType
== SURFACE_GDI
) {
1149 caps
.dwCaps
&= ~DDCAPS_3D
;
1150 caps
.ddsCaps
.dwCaps
&= ~(DDSCAPS_3DDEVICE
| DDSCAPS_MIPMAP
| DDSCAPS_TEXTURE
| DDSCAPS_ZBUFFER
);
1152 if(winecaps
.DirectDrawCaps
.StrideAlign
!= 0) {
1153 caps
.dwCaps
|= DDCAPS_ALIGNSTRIDE
;
1154 caps
.dwAlignStrideAlign
= winecaps
.DirectDrawCaps
.StrideAlign
;
1159 DD_STRUCT_COPY_BYSIZE(DriverCaps
, &caps
);
1160 if (TRACE_ON(ddraw
))
1162 TRACE("Driver Caps :\n");
1163 DDRAW_dump_DDCAPS(DriverCaps
);
1169 DD_STRUCT_COPY_BYSIZE(HELCaps
, &caps
);
1170 if (TRACE_ON(ddraw
))
1172 TRACE("HEL Caps :\n");
1173 DDRAW_dump_DDCAPS(HELCaps
);
1180 static HRESULT WINAPI
ddraw4_GetCaps(IDirectDraw4
*iface
, DDCAPS
*driver_caps
, DDCAPS
*hel_caps
)
1182 IDirectDrawImpl
*This
= impl_from_IDirectDraw4(iface
);
1184 TRACE("iface %p, driver_caps %p, hel_caps %p.\n", iface
, driver_caps
, hel_caps
);
1186 return ddraw7_GetCaps(&This
->IDirectDraw7_iface
, driver_caps
, hel_caps
);
1189 static HRESULT WINAPI
ddraw3_GetCaps(IDirectDraw3
*iface
, DDCAPS
*driver_caps
, DDCAPS
*hel_caps
)
1191 IDirectDrawImpl
*This
= impl_from_IDirectDraw3(iface
);
1193 TRACE("iface %p, driver_caps %p, hel_caps %p.\n", iface
, driver_caps
, hel_caps
);
1195 return ddraw7_GetCaps(&This
->IDirectDraw7_iface
, driver_caps
, hel_caps
);
1198 static HRESULT WINAPI
ddraw2_GetCaps(IDirectDraw2
*iface
, DDCAPS
*driver_caps
, DDCAPS
*hel_caps
)
1200 IDirectDrawImpl
*This
= impl_from_IDirectDraw2(iface
);
1202 TRACE("iface %p, driver_caps %p, hel_caps %p.\n", iface
, driver_caps
, hel_caps
);
1204 return ddraw7_GetCaps(&This
->IDirectDraw7_iface
, driver_caps
, hel_caps
);
1207 static HRESULT WINAPI
ddraw1_GetCaps(IDirectDraw
*iface
, DDCAPS
*driver_caps
, DDCAPS
*hel_caps
)
1209 IDirectDrawImpl
*This
= impl_from_IDirectDraw(iface
);
1211 TRACE("iface %p, driver_caps %p, hel_caps %p.\n", iface
, driver_caps
, hel_caps
);
1213 return ddraw7_GetCaps(&This
->IDirectDraw7_iface
, driver_caps
, hel_caps
);
1216 /*****************************************************************************
1217 * IDirectDraw7::Compact
1219 * No idea what it does, MSDN says it's not implemented.
1222 * DD_OK, but this is unchecked
1224 *****************************************************************************/
1225 static HRESULT WINAPI
ddraw7_Compact(IDirectDraw7
*iface
)
1227 TRACE("iface %p.\n", iface
);
1232 static HRESULT WINAPI
ddraw4_Compact(IDirectDraw4
*iface
)
1234 IDirectDrawImpl
*This
= impl_from_IDirectDraw4(iface
);
1236 TRACE("iface %p.\n", iface
);
1238 return ddraw7_Compact(&This
->IDirectDraw7_iface
);
1241 static HRESULT WINAPI
ddraw3_Compact(IDirectDraw3
*iface
)
1243 IDirectDrawImpl
*This
= impl_from_IDirectDraw3(iface
);
1245 TRACE("iface %p.\n", iface
);
1247 return ddraw7_Compact(&This
->IDirectDraw7_iface
);
1250 static HRESULT WINAPI
ddraw2_Compact(IDirectDraw2
*iface
)
1252 IDirectDrawImpl
*This
= impl_from_IDirectDraw2(iface
);
1254 TRACE("iface %p.\n", iface
);
1256 return ddraw7_Compact(&This
->IDirectDraw7_iface
);
1259 static HRESULT WINAPI
ddraw1_Compact(IDirectDraw
*iface
)
1261 IDirectDrawImpl
*This
= impl_from_IDirectDraw(iface
);
1263 TRACE("iface %p.\n", iface
);
1265 return ddraw7_Compact(&This
->IDirectDraw7_iface
);
1268 /*****************************************************************************
1269 * IDirectDraw7::GetDisplayMode
1271 * Returns information about the current display mode
1273 * Exists in Version 1, 2, 4 and 7
1276 * DDSD: Address of a surface description structure to write the info to
1281 *****************************************************************************/
1282 static HRESULT WINAPI
ddraw7_GetDisplayMode(IDirectDraw7
*iface
, DDSURFACEDESC2
*DDSD
)
1284 IDirectDrawImpl
*This
= impl_from_IDirectDraw7(iface
);
1286 WINED3DDISPLAYMODE Mode
;
1289 TRACE("iface %p, surface_desc %p.\n", iface
, DDSD
);
1291 EnterCriticalSection(&ddraw_cs
);
1292 /* This seems sane */
1295 LeaveCriticalSection(&ddraw_cs
);
1296 return DDERR_INVALIDPARAMS
;
1299 /* The necessary members of LPDDSURFACEDESC and LPDDSURFACEDESC2 are equal,
1300 * so one method can be used for all versions (Hopefully) */
1301 hr
= wined3d_device_get_display_mode(This
->wined3d_device
, 0, &Mode
);
1304 ERR(" (%p) IWineD3DDevice::GetDisplayMode returned %08x\n", This
, hr
);
1305 LeaveCriticalSection(&ddraw_cs
);
1309 Size
= DDSD
->dwSize
;
1310 memset(DDSD
, 0, Size
);
1312 DDSD
->dwSize
= Size
;
1313 DDSD
->dwFlags
|= DDSD_HEIGHT
| DDSD_WIDTH
| DDSD_PIXELFORMAT
| DDSD_PITCH
| DDSD_REFRESHRATE
;
1314 DDSD
->dwWidth
= Mode
.Width
;
1315 DDSD
->dwHeight
= Mode
.Height
;
1316 DDSD
->u2
.dwRefreshRate
= 60;
1317 DDSD
->ddsCaps
.dwCaps
= 0;
1318 DDSD
->u4
.ddpfPixelFormat
.dwSize
= sizeof(DDSD
->u4
.ddpfPixelFormat
);
1319 PixelFormat_WineD3DtoDD(&DDSD
->u4
.ddpfPixelFormat
, Mode
.Format
);
1320 DDSD
->u1
.lPitch
= Mode
.Width
* DDSD
->u4
.ddpfPixelFormat
.u1
.dwRGBBitCount
/ 8;
1324 TRACE("Returning surface desc :\n");
1325 DDRAW_dump_surface_desc(DDSD
);
1328 LeaveCriticalSection(&ddraw_cs
);
1332 static HRESULT WINAPI
ddraw4_GetDisplayMode(IDirectDraw4
*iface
, DDSURFACEDESC2
*surface_desc
)
1334 IDirectDrawImpl
*This
= impl_from_IDirectDraw4(iface
);
1336 TRACE("iface %p, surface_desc %p.\n", iface
, surface_desc
);
1338 return ddraw7_GetDisplayMode(&This
->IDirectDraw7_iface
, surface_desc
);
1341 static HRESULT WINAPI
ddraw3_GetDisplayMode(IDirectDraw3
*iface
, DDSURFACEDESC
*surface_desc
)
1343 IDirectDrawImpl
*This
= impl_from_IDirectDraw3(iface
);
1345 TRACE("iface %p, surface_desc %p.\n", iface
, surface_desc
);
1347 return ddraw7_GetDisplayMode(&This
->IDirectDraw7_iface
, (DDSURFACEDESC2
*)surface_desc
);
1350 static HRESULT WINAPI
ddraw2_GetDisplayMode(IDirectDraw2
*iface
, DDSURFACEDESC
*surface_desc
)
1352 IDirectDrawImpl
*This
= impl_from_IDirectDraw2(iface
);
1354 TRACE("iface %p, surface_desc %p.\n", iface
, surface_desc
);
1356 return ddraw7_GetDisplayMode(&This
->IDirectDraw7_iface
, (DDSURFACEDESC2
*)surface_desc
);
1359 static HRESULT WINAPI
ddraw1_GetDisplayMode(IDirectDraw
*iface
, DDSURFACEDESC
*surface_desc
)
1361 IDirectDrawImpl
*This
= impl_from_IDirectDraw(iface
);
1363 TRACE("iface %p, surface_desc %p.\n", iface
, surface_desc
);
1365 return ddraw7_GetDisplayMode(&This
->IDirectDraw7_iface
, (DDSURFACEDESC2
*)surface_desc
);
1368 /*****************************************************************************
1369 * IDirectDraw7::GetFourCCCodes
1371 * Returns an array of supported FourCC codes.
1373 * Exists in Version 1, 2, 4 and 7
1376 * NumCodes: Contains the number of Codes that Codes can carry. Returns the number
1377 * of enumerated codes
1378 * Codes: Pointer to an array of DWORDs where the supported codes are written
1382 * Always returns DD_OK, as it's a stub for now
1384 *****************************************************************************/
1385 static HRESULT WINAPI
ddraw7_GetFourCCCodes(IDirectDraw7
*iface
, DWORD
*NumCodes
, DWORD
*Codes
)
1387 IDirectDrawImpl
*This
= impl_from_IDirectDraw7(iface
);
1388 static const enum wined3d_format_id formats
[] =
1390 WINED3DFMT_YUY2
, WINED3DFMT_UYVY
, WINED3DFMT_YV12
,
1391 WINED3DFMT_DXT1
, WINED3DFMT_DXT2
, WINED3DFMT_DXT3
, WINED3DFMT_DXT4
, WINED3DFMT_DXT5
,
1392 WINED3DFMT_ATI2N
, WINED3DFMT_NVHU
, WINED3DFMT_NVHS
1394 DWORD count
= 0, i
, outsize
;
1396 WINED3DDISPLAYMODE d3ddm
;
1397 WINED3DSURFTYPE type
= This
->ImplType
;
1399 TRACE("iface %p, codes_count %p, codes %p.\n", iface
, NumCodes
, Codes
);
1401 wined3d_device_get_display_mode(This
->wined3d_device
, 0, &d3ddm
);
1403 outsize
= NumCodes
&& Codes
? *NumCodes
: 0;
1405 if(type
== SURFACE_UNKNOWN
) type
= SURFACE_GDI
;
1407 for (i
= 0; i
< (sizeof(formats
) / sizeof(formats
[0])); ++i
)
1409 hr
= wined3d_check_device_format(This
->wineD3D
, WINED3DADAPTER_DEFAULT
, WINED3DDEVTYPE_HAL
,
1410 d3ddm
.Format
, 0, WINED3DRTYPE_SURFACE
, formats
[i
], type
);
1413 if (count
< outsize
)
1414 Codes
[count
] = formats
[i
];
1419 TRACE("Returning %u FourCC codes\n", count
);
1426 static HRESULT WINAPI
ddraw4_GetFourCCCodes(IDirectDraw4
*iface
, DWORD
*codes_count
, DWORD
*codes
)
1428 IDirectDrawImpl
*This
= impl_from_IDirectDraw4(iface
);
1430 TRACE("iface %p, codes_count %p, codes %p.\n", iface
, codes_count
, codes
);
1432 return ddraw7_GetFourCCCodes(&This
->IDirectDraw7_iface
, codes_count
, codes
);
1435 static HRESULT WINAPI
ddraw3_GetFourCCCodes(IDirectDraw3
*iface
, DWORD
*codes_count
, DWORD
*codes
)
1437 IDirectDrawImpl
*This
= impl_from_IDirectDraw3(iface
);
1439 TRACE("iface %p, codes_count %p, codes %p.\n", iface
, codes_count
, codes
);
1441 return ddraw7_GetFourCCCodes(&This
->IDirectDraw7_iface
, codes_count
, codes
);
1444 static HRESULT WINAPI
ddraw2_GetFourCCCodes(IDirectDraw2
*iface
, DWORD
*codes_count
, DWORD
*codes
)
1446 IDirectDrawImpl
*This
= impl_from_IDirectDraw2(iface
);
1448 TRACE("iface %p, codes_count %p, codes %p.\n", iface
, codes_count
, codes
);
1450 return ddraw7_GetFourCCCodes(&This
->IDirectDraw7_iface
, codes_count
, codes
);
1453 static HRESULT WINAPI
ddraw1_GetFourCCCodes(IDirectDraw
*iface
, DWORD
*codes_count
, DWORD
*codes
)
1455 IDirectDrawImpl
*This
= impl_from_IDirectDraw(iface
);
1457 TRACE("iface %p, codes_count %p, codes %p.\n", iface
, codes_count
, codes
);
1459 return ddraw7_GetFourCCCodes(&This
->IDirectDraw7_iface
, codes_count
, codes
);
1462 /*****************************************************************************
1463 * IDirectDraw7::GetMonitorFrequency
1465 * Returns the monitor's frequency
1467 * Exists in Version 1, 2, 4 and 7
1470 * Freq: Pointer to a DWORD to write the frequency to
1473 * Always returns DD_OK
1475 *****************************************************************************/
1476 static HRESULT WINAPI
ddraw7_GetMonitorFrequency(IDirectDraw7
*iface
, DWORD
*Freq
)
1478 FIXME("iface %p, frequency %p stub!\n", iface
, Freq
);
1480 /* Ideally this should be in WineD3D, as it concerns the screen setup,
1481 * but for now this should make the games happy
1487 static HRESULT WINAPI
ddraw4_GetMonitorFrequency(IDirectDraw4
*iface
, DWORD
*frequency
)
1489 IDirectDrawImpl
*This
= impl_from_IDirectDraw4(iface
);
1491 TRACE("iface %p, frequency %p.\n", iface
, frequency
);
1493 return ddraw7_GetMonitorFrequency(&This
->IDirectDraw7_iface
, frequency
);
1496 static HRESULT WINAPI
ddraw3_GetMonitorFrequency(IDirectDraw3
*iface
, DWORD
*frequency
)
1498 IDirectDrawImpl
*This
= impl_from_IDirectDraw3(iface
);
1500 TRACE("iface %p, frequency %p.\n", iface
, frequency
);
1502 return ddraw7_GetMonitorFrequency(&This
->IDirectDraw7_iface
, frequency
);
1505 static HRESULT WINAPI
ddraw2_GetMonitorFrequency(IDirectDraw2
*iface
, DWORD
*frequency
)
1507 IDirectDrawImpl
*This
= impl_from_IDirectDraw2(iface
);
1509 TRACE("iface %p, frequency %p.\n", iface
, frequency
);
1511 return ddraw7_GetMonitorFrequency(&This
->IDirectDraw7_iface
, frequency
);
1514 static HRESULT WINAPI
ddraw1_GetMonitorFrequency(IDirectDraw
*iface
, DWORD
*frequency
)
1516 IDirectDrawImpl
*This
= impl_from_IDirectDraw(iface
);
1518 TRACE("iface %p, frequency %p.\n", iface
, frequency
);
1520 return ddraw7_GetMonitorFrequency(&This
->IDirectDraw7_iface
, frequency
);
1523 /*****************************************************************************
1524 * IDirectDraw7::GetVerticalBlankStatus
1526 * Returns the Vertical blank status of the monitor. This should be in WineD3D
1527 * too basically, but as it's a semi stub, I didn't create a function there
1530 * status: Pointer to a BOOL to be filled with the vertical blank status
1534 * DDERR_INVALIDPARAMS if status is NULL
1536 *****************************************************************************/
1537 static HRESULT WINAPI
ddraw7_GetVerticalBlankStatus(IDirectDraw7
*iface
, BOOL
*status
)
1539 IDirectDrawImpl
*This
= impl_from_IDirectDraw7(iface
);
1541 TRACE("iface %p, status %p.\n", iface
, status
);
1543 /* This looks sane, the MSDN suggests it too */
1544 EnterCriticalSection(&ddraw_cs
);
1547 LeaveCriticalSection(&ddraw_cs
);
1548 return DDERR_INVALIDPARAMS
;
1551 *status
= This
->fake_vblank
;
1552 This
->fake_vblank
= !This
->fake_vblank
;
1553 LeaveCriticalSection(&ddraw_cs
);
1557 static HRESULT WINAPI
ddraw4_GetVerticalBlankStatus(IDirectDraw4
*iface
, BOOL
*status
)
1559 IDirectDrawImpl
*This
= impl_from_IDirectDraw4(iface
);
1561 TRACE("iface %p, status %p.\n", iface
, status
);
1563 return ddraw7_GetVerticalBlankStatus(&This
->IDirectDraw7_iface
, status
);
1566 static HRESULT WINAPI
ddraw3_GetVerticalBlankStatus(IDirectDraw3
*iface
, BOOL
*status
)
1568 IDirectDrawImpl
*This
= impl_from_IDirectDraw3(iface
);
1570 TRACE("iface %p, status %p.\n", iface
, status
);
1572 return ddraw7_GetVerticalBlankStatus(&This
->IDirectDraw7_iface
, status
);
1575 static HRESULT WINAPI
ddraw2_GetVerticalBlankStatus(IDirectDraw2
*iface
, BOOL
*status
)
1577 IDirectDrawImpl
*This
= impl_from_IDirectDraw2(iface
);
1579 TRACE("iface %p, status %p.\n", iface
, status
);
1581 return ddraw7_GetVerticalBlankStatus(&This
->IDirectDraw7_iface
, status
);
1584 static HRESULT WINAPI
ddraw1_GetVerticalBlankStatus(IDirectDraw
*iface
, BOOL
*status
)
1586 IDirectDrawImpl
*This
= impl_from_IDirectDraw(iface
);
1588 TRACE("iface %p, status %p.\n", iface
, status
);
1590 return ddraw7_GetVerticalBlankStatus(&This
->IDirectDraw7_iface
, status
);
1593 /*****************************************************************************
1594 * IDirectDraw7::GetAvailableVidMem
1596 * Returns the total and free video memory
1599 * Caps: Specifies the memory type asked for
1600 * total: Pointer to a DWORD to be filled with the total memory
1601 * free: Pointer to a DWORD to be filled with the free memory
1605 * DDERR_INVALIDPARAMS of free and total are NULL
1607 *****************************************************************************/
1608 static HRESULT WINAPI
ddraw7_GetAvailableVidMem(IDirectDraw7
*iface
, DDSCAPS2
*Caps
, DWORD
*total
,
1611 IDirectDrawImpl
*This
= impl_from_IDirectDraw7(iface
);
1613 TRACE("iface %p, caps %p, total %p, free %p.\n", iface
, Caps
, total
, free
);
1617 TRACE("(%p) Asked for memory with description: ", This
);
1618 DDRAW_dump_DDSCAPS2(Caps
);
1620 EnterCriticalSection(&ddraw_cs
);
1622 /* Todo: System memory vs local video memory vs non-local video memory
1623 * The MSDN also mentions differences between texture memory and other
1624 * resources, but that's not important
1627 if( (!total
) && (!free
) )
1629 LeaveCriticalSection(&ddraw_cs
);
1630 return DDERR_INVALIDPARAMS
;
1634 *total
= This
->total_vidmem
;
1636 *free
= wined3d_device_get_available_texture_mem(This
->wined3d_device
);
1638 LeaveCriticalSection(&ddraw_cs
);
1642 static HRESULT WINAPI
ddraw4_GetAvailableVidMem(IDirectDraw4
*iface
,
1643 DDSCAPS2
*caps
, DWORD
*total
, DWORD
*free
)
1645 IDirectDrawImpl
*This
= impl_from_IDirectDraw4(iface
);
1647 TRACE("iface %p, caps %p, total %p, free %p.\n", iface
, caps
, total
, free
);
1649 return ddraw7_GetAvailableVidMem(&This
->IDirectDraw7_iface
, caps
, total
, free
);
1652 static HRESULT WINAPI
ddraw3_GetAvailableVidMem(IDirectDraw3
*iface
, DDSCAPS
*caps
, DWORD
*total
,
1655 IDirectDrawImpl
*This
= impl_from_IDirectDraw3(iface
);
1658 TRACE("iface %p, caps %p, total %p, free %p.\n", iface
, caps
, total
, free
);
1660 DDRAW_Convert_DDSCAPS_1_To_2(caps
, &caps2
);
1661 return ddraw7_GetAvailableVidMem(&This
->IDirectDraw7_iface
, &caps2
, total
, free
);
1664 static HRESULT WINAPI
ddraw2_GetAvailableVidMem(IDirectDraw2
*iface
,
1665 DDSCAPS
*caps
, DWORD
*total
, DWORD
*free
)
1667 IDirectDrawImpl
*This
= impl_from_IDirectDraw2(iface
);
1670 TRACE("iface %p, caps %p, total %p, free %p.\n", iface
, caps
, total
, free
);
1672 DDRAW_Convert_DDSCAPS_1_To_2(caps
, &caps2
);
1673 return ddraw7_GetAvailableVidMem(&This
->IDirectDraw7_iface
, &caps2
, total
, free
);
1676 /*****************************************************************************
1677 * IDirectDraw7::Initialize
1679 * Initializes a DirectDraw interface.
1682 * GUID: Interface identifier. Well, don't know what this is really good
1686 * Returns DD_OK on the first call,
1687 * DDERR_ALREADYINITIALIZED on repeated calls
1689 *****************************************************************************/
1690 static HRESULT WINAPI
ddraw7_Initialize(IDirectDraw7
*iface
, GUID
*Guid
)
1692 IDirectDrawImpl
*This
= impl_from_IDirectDraw7(iface
);
1694 TRACE("iface %p, guid %s.\n", iface
, debugstr_guid(Guid
));
1696 if(This
->initialized
)
1698 return DDERR_ALREADYINITIALIZED
;
1706 static HRESULT WINAPI
ddraw4_Initialize(IDirectDraw4
*iface
, GUID
*guid
)
1708 IDirectDrawImpl
*This
= impl_from_IDirectDraw4(iface
);
1710 TRACE("iface %p, guid %s.\n", iface
, debugstr_guid(guid
));
1712 return ddraw7_Initialize(&This
->IDirectDraw7_iface
, guid
);
1715 static HRESULT WINAPI
ddraw3_Initialize(IDirectDraw3
*iface
, GUID
*guid
)
1717 IDirectDrawImpl
*This
= impl_from_IDirectDraw3(iface
);
1719 TRACE("iface %p, guid %s.\n", iface
, debugstr_guid(guid
));
1721 return ddraw7_Initialize(&This
->IDirectDraw7_iface
, guid
);
1724 static HRESULT WINAPI
ddraw2_Initialize(IDirectDraw2
*iface
, GUID
*guid
)
1726 IDirectDrawImpl
*This
= impl_from_IDirectDraw2(iface
);
1728 TRACE("iface %p, guid %s.\n", iface
, debugstr_guid(guid
));
1730 return ddraw7_Initialize(&This
->IDirectDraw7_iface
, guid
);
1733 static HRESULT WINAPI
ddraw1_Initialize(IDirectDraw
*iface
, GUID
*guid
)
1735 IDirectDrawImpl
*This
= impl_from_IDirectDraw(iface
);
1737 TRACE("iface %p, guid %s.\n", iface
, debugstr_guid(guid
));
1739 return ddraw7_Initialize(&This
->IDirectDraw7_iface
, guid
);
1742 static HRESULT WINAPI
d3d1_Initialize(IDirect3D
*iface
, REFIID riid
)
1744 TRACE("iface %p, riid %s.\n", iface
, debugstr_guid(riid
));
1749 /*****************************************************************************
1750 * IDirectDraw7::FlipToGDISurface
1752 * "Makes the surface that the GDI writes to the primary surface"
1753 * Looks like some windows specific thing we don't have to care about.
1754 * According to MSDN it permits GDI dialog boxes in FULLSCREEN mode. Good to
1755 * show error boxes ;)
1756 * Well, just return DD_OK.
1759 * Always returns DD_OK
1761 *****************************************************************************/
1762 static HRESULT WINAPI
ddraw7_FlipToGDISurface(IDirectDraw7
*iface
)
1764 FIXME("iface %p stub!\n", iface
);
1769 static HRESULT WINAPI
ddraw4_FlipToGDISurface(IDirectDraw4
*iface
)
1771 IDirectDrawImpl
*This
= impl_from_IDirectDraw4(iface
);
1773 TRACE("iface %p.\n", iface
);
1775 return ddraw7_FlipToGDISurface(&This
->IDirectDraw7_iface
);
1778 static HRESULT WINAPI
ddraw3_FlipToGDISurface(IDirectDraw3
*iface
)
1780 IDirectDrawImpl
*This
= impl_from_IDirectDraw3(iface
);
1782 TRACE("iface %p.\n", iface
);
1784 return ddraw7_FlipToGDISurface(&This
->IDirectDraw7_iface
);
1787 static HRESULT WINAPI
ddraw2_FlipToGDISurface(IDirectDraw2
*iface
)
1789 IDirectDrawImpl
*This
= impl_from_IDirectDraw2(iface
);
1791 TRACE("iface %p.\n", iface
);
1793 return ddraw7_FlipToGDISurface(&This
->IDirectDraw7_iface
);
1796 static HRESULT WINAPI
ddraw1_FlipToGDISurface(IDirectDraw
*iface
)
1798 IDirectDrawImpl
*This
= impl_from_IDirectDraw(iface
);
1800 TRACE("iface %p.\n", iface
);
1802 return ddraw7_FlipToGDISurface(&This
->IDirectDraw7_iface
);
1805 /*****************************************************************************
1806 * IDirectDraw7::WaitForVerticalBlank
1808 * This method allows applications to get in sync with the vertical blank
1810 * The wormhole demo in the DirectX 7 sdk uses this call, and it doesn't
1811 * redraw the screen, most likely because of this stub
1814 * Flags: one of DDWAITVB_BLOCKBEGIN, DDWAITVB_BLOCKBEGINEVENT
1815 * or DDWAITVB_BLOCKEND
1816 * h: Not used, according to MSDN
1819 * Always returns DD_OK
1821 *****************************************************************************/
1822 static HRESULT WINAPI
ddraw7_WaitForVerticalBlank(IDirectDraw7
*iface
, DWORD Flags
, HANDLE event
)
1826 TRACE("iface %p, flags %#x, event %p.\n", iface
, Flags
, event
);
1828 /* This function is called often, so print the fixme only once */
1831 FIXME("iface %p, flags %#x, event %p stub!\n", iface
, Flags
, event
);
1835 /* MSDN says DDWAITVB_BLOCKBEGINEVENT is not supported */
1836 if(Flags
& DDWAITVB_BLOCKBEGINEVENT
)
1837 return DDERR_UNSUPPORTED
; /* unchecked */
1842 static HRESULT WINAPI
ddraw4_WaitForVerticalBlank(IDirectDraw4
*iface
, DWORD flags
, HANDLE event
)
1844 IDirectDrawImpl
*This
= impl_from_IDirectDraw4(iface
);
1846 TRACE("iface %p, flags %#x, event %p.\n", iface
, flags
, event
);
1848 return ddraw7_WaitForVerticalBlank(&This
->IDirectDraw7_iface
, flags
, event
);
1851 static HRESULT WINAPI
ddraw3_WaitForVerticalBlank(IDirectDraw3
*iface
, DWORD flags
, HANDLE event
)
1853 IDirectDrawImpl
*This
= impl_from_IDirectDraw3(iface
);
1855 TRACE("iface %p, flags %#x, event %p.\n", iface
, flags
, event
);
1857 return ddraw7_WaitForVerticalBlank(&This
->IDirectDraw7_iface
, flags
, event
);
1860 static HRESULT WINAPI
ddraw2_WaitForVerticalBlank(IDirectDraw2
*iface
, DWORD flags
, HANDLE event
)
1862 IDirectDrawImpl
*This
= impl_from_IDirectDraw2(iface
);
1864 TRACE("iface %p, flags %#x, event %p.\n", iface
, flags
, event
);
1866 return ddraw7_WaitForVerticalBlank(&This
->IDirectDraw7_iface
, flags
, event
);
1869 static HRESULT WINAPI
ddraw1_WaitForVerticalBlank(IDirectDraw
*iface
, DWORD flags
, HANDLE event
)
1871 IDirectDrawImpl
*This
= impl_from_IDirectDraw(iface
);
1873 TRACE("iface %p, flags %#x, event %p.\n", iface
, flags
, event
);
1875 return ddraw7_WaitForVerticalBlank(&This
->IDirectDraw7_iface
, flags
, event
);
1878 /*****************************************************************************
1879 * IDirectDraw7::GetScanLine
1881 * Returns the scan line that is being drawn on the monitor
1884 * Scanline: Address to write the scan line value to
1887 * Always returns DD_OK
1889 *****************************************************************************/
1890 static HRESULT WINAPI
ddraw7_GetScanLine(IDirectDraw7
*iface
, DWORD
*Scanline
)
1892 IDirectDrawImpl
*This
= impl_from_IDirectDraw7(iface
);
1893 static BOOL hide
= FALSE
;
1894 WINED3DDISPLAYMODE Mode
;
1896 TRACE("iface %p, line %p.\n", iface
, Scanline
);
1898 /* This function is called often, so print the fixme only once */
1899 EnterCriticalSection(&ddraw_cs
);
1902 FIXME("iface %p, line %p partial stub!\n", iface
, Scanline
);
1906 wined3d_device_get_display_mode(This
->wined3d_device
, 0, &Mode
);
1908 /* Fake the line sweeping of the monitor */
1909 /* FIXME: We should synchronize with a source to keep the refresh rate */
1910 *Scanline
= This
->cur_scanline
++;
1911 /* Assume 20 scan lines in the vertical blank */
1912 if (This
->cur_scanline
>= Mode
.Height
+ 20)
1913 This
->cur_scanline
= 0;
1915 LeaveCriticalSection(&ddraw_cs
);
1919 static HRESULT WINAPI
ddraw4_GetScanLine(IDirectDraw4
*iface
, DWORD
*line
)
1921 IDirectDrawImpl
*This
= impl_from_IDirectDraw4(iface
);
1923 TRACE("iface %p, line %p.\n", iface
, line
);
1925 return ddraw7_GetScanLine(&This
->IDirectDraw7_iface
, line
);
1928 static HRESULT WINAPI
ddraw3_GetScanLine(IDirectDraw3
*iface
, DWORD
*line
)
1930 IDirectDrawImpl
*This
= impl_from_IDirectDraw3(iface
);
1932 TRACE("iface %p, line %p.\n", iface
, line
);
1934 return ddraw7_GetScanLine(&This
->IDirectDraw7_iface
, line
);
1937 static HRESULT WINAPI
ddraw2_GetScanLine(IDirectDraw2
*iface
, DWORD
*line
)
1939 IDirectDrawImpl
*This
= impl_from_IDirectDraw2(iface
);
1941 TRACE("iface %p, line %p.\n", iface
, line
);
1943 return ddraw7_GetScanLine(&This
->IDirectDraw7_iface
, line
);
1946 static HRESULT WINAPI
ddraw1_GetScanLine(IDirectDraw
*iface
, DWORD
*line
)
1948 IDirectDrawImpl
*This
= impl_from_IDirectDraw(iface
);
1950 TRACE("iface %p, line %p.\n", iface
, line
);
1952 return ddraw7_GetScanLine(&This
->IDirectDraw7_iface
, line
);
1955 /*****************************************************************************
1956 * IDirectDraw7::TestCooperativeLevel
1958 * Informs the application about the state of the video adapter, depending
1959 * on the cooperative level
1962 * DD_OK if the device is in a sane state
1963 * DDERR_NOEXCLUSIVEMODE or DDERR_EXCLUSIVEMODEALREADYSET
1964 * if the state is not correct(See below)
1966 *****************************************************************************/
1967 static HRESULT WINAPI
ddraw7_TestCooperativeLevel(IDirectDraw7
*iface
)
1969 TRACE("iface %p.\n", iface
);
1974 static HRESULT WINAPI
ddraw4_TestCooperativeLevel(IDirectDraw4
*iface
)
1976 IDirectDrawImpl
*This
= impl_from_IDirectDraw4(iface
);
1978 TRACE("iface %p.\n", iface
);
1980 return ddraw7_TestCooperativeLevel(&This
->IDirectDraw7_iface
);
1983 /*****************************************************************************
1984 * IDirectDraw7::GetGDISurface
1986 * Returns the surface that GDI is treating as the primary surface.
1987 * For Wine this is the front buffer
1990 * GDISurface: Address to write the surface pointer to
1993 * DD_OK if the surface was found
1994 * DDERR_NOTFOUND if the GDI surface wasn't found
1996 *****************************************************************************/
1997 static HRESULT WINAPI
ddraw7_GetGDISurface(IDirectDraw7
*iface
, IDirectDrawSurface7
**GDISurface
)
1999 IDirectDrawImpl
*This
= impl_from_IDirectDraw7(iface
);
2000 struct wined3d_surface
*wined3d_surface
;
2001 IDirectDrawSurface7
*ddsurf
;
2005 TRACE("iface %p, surface %p.\n", iface
, GDISurface
);
2007 /* Get the back buffer from the wineD3DDevice and search its
2008 * attached surfaces for the front buffer. */
2009 EnterCriticalSection(&ddraw_cs
);
2010 hr
= wined3d_device_get_back_buffer(This
->wined3d_device
,
2011 0, 0, WINED3DBACKBUFFER_TYPE_MONO
, &wined3d_surface
);
2012 if (FAILED(hr
) || !wined3d_surface
)
2014 ERR("IWineD3DDevice::GetBackBuffer failed\n");
2015 LeaveCriticalSection(&ddraw_cs
);
2016 return DDERR_NOTFOUND
;
2019 ddsurf
= wined3d_surface_get_parent(wined3d_surface
);
2020 wined3d_surface_decref(wined3d_surface
);
2022 /* Find the front buffer */
2023 ddsCaps
.dwCaps
= DDSCAPS_FRONTBUFFER
;
2024 hr
= IDirectDrawSurface7_GetAttachedSurface(ddsurf
,
2029 ERR("IDirectDrawSurface7::GetAttachedSurface failed, hr = %x\n", hr
);
2032 /* The AddRef is OK this time */
2033 LeaveCriticalSection(&ddraw_cs
);
2037 static HRESULT WINAPI
ddraw4_GetGDISurface(IDirectDraw4
*iface
, IDirectDrawSurface4
**surface
)
2039 IDirectDrawImpl
*This
= impl_from_IDirectDraw4(iface
);
2040 IDirectDrawSurface7
*surface7
;
2041 IDirectDrawSurfaceImpl
*surface_impl
;
2044 TRACE("iface %p, surface %p.\n", iface
, surface
);
2046 hr
= ddraw7_GetGDISurface(&This
->IDirectDraw7_iface
, &surface7
);
2052 surface_impl
= impl_from_IDirectDrawSurface7(surface7
);
2053 *surface
= &surface_impl
->IDirectDrawSurface4_iface
;
2054 IDirectDrawSurface4_AddRef(*surface
);
2055 IDirectDrawSurface7_Release(surface7
);
2060 static HRESULT WINAPI
ddraw3_GetGDISurface(IDirectDraw3
*iface
, IDirectDrawSurface
**surface
)
2062 IDirectDrawImpl
*This
= impl_from_IDirectDraw3(iface
);
2063 IDirectDrawSurface7
*surface7
;
2064 IDirectDrawSurfaceImpl
*surface_impl
;
2067 TRACE("iface %p, surface %p.\n", iface
, surface
);
2069 hr
= ddraw7_GetGDISurface(&This
->IDirectDraw7_iface
, &surface7
);
2075 surface_impl
= impl_from_IDirectDrawSurface7(surface7
);
2076 *surface
= &surface_impl
->IDirectDrawSurface_iface
;
2077 IDirectDrawSurface_AddRef(*surface
);
2078 IDirectDrawSurface7_Release(surface7
);
2083 static HRESULT WINAPI
ddraw2_GetGDISurface(IDirectDraw2
*iface
, IDirectDrawSurface
**surface
)
2085 IDirectDrawImpl
*This
= impl_from_IDirectDraw2(iface
);
2086 IDirectDrawSurface7
*surface7
;
2087 IDirectDrawSurfaceImpl
*surface_impl
;
2090 TRACE("iface %p, surface %p.\n", iface
, surface
);
2092 hr
= ddraw7_GetGDISurface(&This
->IDirectDraw7_iface
, &surface7
);
2098 surface_impl
= impl_from_IDirectDrawSurface7(surface7
);
2099 *surface
= &surface_impl
->IDirectDrawSurface_iface
;
2100 IDirectDrawSurface_AddRef(*surface
);
2101 IDirectDrawSurface7_Release(surface7
);
2106 static HRESULT WINAPI
ddraw1_GetGDISurface(IDirectDraw
*iface
, IDirectDrawSurface
**surface
)
2108 IDirectDrawImpl
*This
= impl_from_IDirectDraw(iface
);
2109 IDirectDrawSurface7
*surface7
;
2110 IDirectDrawSurfaceImpl
*surface_impl
;
2113 TRACE("iface %p, surface %p.\n", iface
, surface
);
2115 hr
= ddraw7_GetGDISurface(&This
->IDirectDraw7_iface
, &surface7
);
2121 surface_impl
= impl_from_IDirectDrawSurface7(surface7
);
2122 *surface
= &surface_impl
->IDirectDrawSurface_iface
;
2123 IDirectDrawSurface_AddRef(*surface
);
2124 IDirectDrawSurface7_Release(surface7
);
2129 struct displaymodescallback_context
2131 LPDDENUMMODESCALLBACK func
;
2135 static HRESULT CALLBACK
EnumDisplayModesCallbackThunk(DDSURFACEDESC2
*surface_desc
, void *context
)
2137 struct displaymodescallback_context
*cbcontext
= context
;
2140 memcpy(&desc
, surface_desc
, sizeof(desc
));
2141 desc
.dwSize
= sizeof(desc
);
2143 return cbcontext
->func(&desc
, cbcontext
->context
);
2146 /*****************************************************************************
2147 * IDirectDraw7::EnumDisplayModes
2149 * Enumerates the supported Display modes. The modes can be filtered with
2150 * the DDSD parameter.
2153 * Flags: can be DDEDM_REFRESHRATES and DDEDM_STANDARDVGAMODES. For old ddraw
2154 * versions (3 and older?) this is reserved and must be 0.
2155 * DDSD: Surface description to filter the modes
2156 * Context: Pointer passed back to the callback function
2157 * cb: Application-provided callback function
2161 * DDERR_INVALIDPARAMS if the callback wasn't set
2163 *****************************************************************************/
2164 static HRESULT WINAPI
ddraw7_EnumDisplayModes(IDirectDraw7
*iface
, DWORD Flags
,
2165 DDSURFACEDESC2
*DDSD
, void *Context
, LPDDENUMMODESCALLBACK2 cb
)
2167 IDirectDrawImpl
*This
= impl_from_IDirectDraw7(iface
);
2168 unsigned int modenum
, fmt
;
2169 WINED3DDISPLAYMODE mode
;
2170 DDSURFACEDESC2 callback_sd
;
2171 WINED3DDISPLAYMODE
*enum_modes
= NULL
;
2172 unsigned enum_mode_count
= 0, enum_mode_array_size
= 0;
2173 DDPIXELFORMAT pixelformat
;
2175 static const enum wined3d_format_id checkFormatList
[] =
2177 WINED3DFMT_B8G8R8X8_UNORM
,
2178 WINED3DFMT_B5G6R5_UNORM
,
2182 TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n",
2183 iface
, Flags
, DDSD
, Context
, cb
);
2185 EnterCriticalSection(&ddraw_cs
);
2186 /* This looks sane */
2189 LeaveCriticalSection(&ddraw_cs
);
2190 return DDERR_INVALIDPARAMS
;
2193 if(!(Flags
& DDEDM_REFRESHRATES
))
2195 enum_mode_array_size
= 16;
2196 enum_modes
= HeapAlloc(GetProcessHeap(), 0, sizeof(WINED3DDISPLAYMODE
) * enum_mode_array_size
);
2199 ERR("Out of memory\n");
2200 LeaveCriticalSection(&ddraw_cs
);
2201 return DDERR_OUTOFMEMORY
;
2205 pixelformat
.dwSize
= sizeof(pixelformat
);
2206 for(fmt
= 0; fmt
< (sizeof(checkFormatList
) / sizeof(checkFormatList
[0])); fmt
++)
2209 while (wined3d_enum_adapter_modes(This
->wineD3D
, WINED3DADAPTER_DEFAULT
,
2210 checkFormatList
[fmt
], modenum
++, &mode
) == WINED3D_OK
)
2212 PixelFormat_WineD3DtoDD(&pixelformat
, mode
.Format
);
2215 if(DDSD
->dwFlags
& DDSD_WIDTH
&& mode
.Width
!= DDSD
->dwWidth
) continue;
2216 if(DDSD
->dwFlags
& DDSD_HEIGHT
&& mode
.Height
!= DDSD
->dwHeight
) continue;
2217 if(DDSD
->dwFlags
& DDSD_REFRESHRATE
&& mode
.RefreshRate
!= DDSD
->u2
.dwRefreshRate
) continue;
2218 if (DDSD
->dwFlags
& DDSD_PIXELFORMAT
&&
2219 pixelformat
.u1
.dwRGBBitCount
!= DDSD
->u4
.ddpfPixelFormat
.u1
.dwRGBBitCount
) continue;
2222 if(!(Flags
& DDEDM_REFRESHRATES
))
2224 /* DX docs state EnumDisplayMode should return only unique modes. If DDEDM_REFRESHRATES is not set, refresh
2225 * rate doesn't matter when determining if the mode is unique. So modes only differing in refresh rate have
2226 * to be reduced to a single unique result in such case.
2231 for (i
= 0; i
< enum_mode_count
; i
++)
2233 if(enum_modes
[i
].Width
== mode
.Width
&& enum_modes
[i
].Height
== mode
.Height
&&
2234 enum_modes
[i
].Format
== mode
.Format
)
2244 memset(&callback_sd
, 0, sizeof(callback_sd
));
2245 callback_sd
.dwSize
= sizeof(callback_sd
);
2246 callback_sd
.u4
.ddpfPixelFormat
.dwSize
= sizeof(DDPIXELFORMAT
);
2248 callback_sd
.dwFlags
= DDSD_HEIGHT
|DDSD_WIDTH
|DDSD_PIXELFORMAT
|DDSD_PITCH
|DDSD_REFRESHRATE
;
2249 if(Flags
& DDEDM_REFRESHRATES
)
2251 callback_sd
.u2
.dwRefreshRate
= mode
.RefreshRate
;
2254 callback_sd
.dwWidth
= mode
.Width
;
2255 callback_sd
.dwHeight
= mode
.Height
;
2257 callback_sd
.u4
.ddpfPixelFormat
=pixelformat
;
2259 /* Calc pitch and DWORD align like MSDN says */
2260 callback_sd
.u1
.lPitch
= (callback_sd
.u4
.ddpfPixelFormat
.u1
.dwRGBBitCount
/ 8) * mode
.Width
;
2261 callback_sd
.u1
.lPitch
= (callback_sd
.u1
.lPitch
+ 3) & ~3;
2263 TRACE("Enumerating %dx%dx%d @%d\n", callback_sd
.dwWidth
, callback_sd
.dwHeight
, callback_sd
.u4
.ddpfPixelFormat
.u1
.dwRGBBitCount
,
2264 callback_sd
.u2
.dwRefreshRate
);
2266 if(cb(&callback_sd
, Context
) == DDENUMRET_CANCEL
)
2268 TRACE("Application asked to terminate the enumeration\n");
2269 HeapFree(GetProcessHeap(), 0, enum_modes
);
2270 LeaveCriticalSection(&ddraw_cs
);
2274 if(!(Flags
& DDEDM_REFRESHRATES
))
2276 if (enum_mode_count
== enum_mode_array_size
)
2278 WINED3DDISPLAYMODE
*new_enum_modes
;
2280 enum_mode_array_size
*= 2;
2281 new_enum_modes
= HeapReAlloc(GetProcessHeap(), 0, enum_modes
, sizeof(WINED3DDISPLAYMODE
) * enum_mode_array_size
);
2283 if (!new_enum_modes
)
2285 ERR("Out of memory\n");
2286 HeapFree(GetProcessHeap(), 0, enum_modes
);
2287 LeaveCriticalSection(&ddraw_cs
);
2288 return DDERR_OUTOFMEMORY
;
2291 enum_modes
= new_enum_modes
;
2294 enum_modes
[enum_mode_count
++] = mode
;
2299 TRACE("End of enumeration\n");
2300 HeapFree(GetProcessHeap(), 0, enum_modes
);
2301 LeaveCriticalSection(&ddraw_cs
);
2305 static HRESULT WINAPI
ddraw4_EnumDisplayModes(IDirectDraw4
*iface
, DWORD flags
,
2306 DDSURFACEDESC2
*surface_desc
, void *context
, LPDDENUMMODESCALLBACK2 callback
)
2308 IDirectDrawImpl
*This
= impl_from_IDirectDraw4(iface
);
2310 TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n",
2311 iface
, flags
, surface_desc
, context
, callback
);
2313 return ddraw7_EnumDisplayModes(&This
->IDirectDraw7_iface
, flags
, surface_desc
, context
, callback
);
2316 static HRESULT WINAPI
ddraw3_EnumDisplayModes(IDirectDraw3
*iface
, DWORD flags
,
2317 DDSURFACEDESC
*surface_desc
, void *context
, LPDDENUMMODESCALLBACK callback
)
2319 IDirectDrawImpl
*This
= impl_from_IDirectDraw3(iface
);
2320 struct displaymodescallback_context cbcontext
;
2322 TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n",
2323 iface
, flags
, surface_desc
, context
, callback
);
2325 cbcontext
.func
= callback
;
2326 cbcontext
.context
= context
;
2328 return ddraw7_EnumDisplayModes(&This
->IDirectDraw7_iface
, flags
, (DDSURFACEDESC2
*)surface_desc
,
2329 &cbcontext
, EnumDisplayModesCallbackThunk
);
2332 static HRESULT WINAPI
ddraw2_EnumDisplayModes(IDirectDraw2
*iface
, DWORD flags
,
2333 DDSURFACEDESC
*surface_desc
, void *context
, LPDDENUMMODESCALLBACK callback
)
2335 IDirectDrawImpl
*This
= impl_from_IDirectDraw2(iface
);
2336 struct displaymodescallback_context cbcontext
;
2338 TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n",
2339 iface
, flags
, surface_desc
, context
, callback
);
2341 cbcontext
.func
= callback
;
2342 cbcontext
.context
= context
;
2344 return ddraw7_EnumDisplayModes(&This
->IDirectDraw7_iface
, flags
, (DDSURFACEDESC2
*)surface_desc
,
2345 &cbcontext
, EnumDisplayModesCallbackThunk
);
2348 static HRESULT WINAPI
ddraw1_EnumDisplayModes(IDirectDraw
*iface
, DWORD flags
,
2349 DDSURFACEDESC
*surface_desc
, void *context
, LPDDENUMMODESCALLBACK callback
)
2351 IDirectDrawImpl
*This
= impl_from_IDirectDraw(iface
);
2352 struct displaymodescallback_context cbcontext
;
2354 TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n",
2355 iface
, flags
, surface_desc
, context
, callback
);
2357 cbcontext
.func
= callback
;
2358 cbcontext
.context
= context
;
2360 return ddraw7_EnumDisplayModes(&This
->IDirectDraw7_iface
, flags
, (DDSURFACEDESC2
*)surface_desc
,
2361 &cbcontext
, EnumDisplayModesCallbackThunk
);
2364 /*****************************************************************************
2365 * IDirectDraw7::EvaluateMode
2367 * Used with IDirectDraw7::StartModeTest to test video modes.
2368 * EvaluateMode is used to pass or fail a mode, and continue with the next
2372 * Flags: DDEM_MODEPASSED or DDEM_MODEFAILED
2373 * Timeout: Returns the amount of seconds left before the mode would have
2374 * been failed automatically
2377 * This implementation always DD_OK, because it's a stub
2379 *****************************************************************************/
2380 static HRESULT WINAPI
ddraw7_EvaluateMode(IDirectDraw7
*iface
, DWORD Flags
, DWORD
*Timeout
)
2382 FIXME("iface %p, flags %#x, timeout %p stub!\n", iface
, Flags
, Timeout
);
2384 /* When implementing this, implement it in WineD3D */
2389 /*****************************************************************************
2390 * IDirectDraw7::GetDeviceIdentifier
2392 * Returns the device identifier, which gives information about the driver
2393 * Our device identifier is defined at the beginning of this file.
2396 * DDDI: Address for the returned structure
2397 * Flags: Can be DDGDI_GETHOSTIDENTIFIER
2400 * On success it returns DD_OK
2401 * DDERR_INVALIDPARAMS if DDDI is NULL
2403 *****************************************************************************/
2404 static HRESULT WINAPI
ddraw7_GetDeviceIdentifier(IDirectDraw7
*iface
,
2405 DDDEVICEIDENTIFIER2
*DDDI
, DWORD Flags
)
2407 TRACE("iface %p, device_identifier %p, flags %#x.\n", iface
, DDDI
, Flags
);
2410 return DDERR_INVALIDPARAMS
;
2412 /* The DDGDI_GETHOSTIDENTIFIER returns the information about the 2D
2413 * host adapter, if there's a secondary 3D adapter. This doesn't apply
2414 * to any modern hardware, nor is it interesting for Wine, so ignore it.
2415 * Size of DDDEVICEIDENTIFIER2 may be aligned to 8 bytes and thus 4
2416 * bytes too long. So only copy the relevant part of the structure
2419 memcpy(DDDI
, &deviceidentifier
, FIELD_OFFSET(DDDEVICEIDENTIFIER2
, dwWHQLLevel
) + sizeof(DWORD
));
2423 static HRESULT WINAPI
ddraw4_GetDeviceIdentifier(IDirectDraw4
*iface
,
2424 DDDEVICEIDENTIFIER
*identifier
, DWORD flags
)
2426 IDirectDrawImpl
*This
= impl_from_IDirectDraw4(iface
);
2427 DDDEVICEIDENTIFIER2 identifier2
;
2430 TRACE("iface %p, identifier %p, flags %#x.\n", iface
, identifier
, flags
);
2432 hr
= ddraw7_GetDeviceIdentifier(&This
->IDirectDraw7_iface
, &identifier2
, flags
);
2433 DDRAW_Convert_DDDEVICEIDENTIFIER_2_To_1(&identifier2
, identifier
);
2438 /*****************************************************************************
2439 * IDirectDraw7::GetSurfaceFromDC
2441 * Returns the Surface for a GDI device context handle.
2442 * Is this related to IDirectDrawSurface::GetDC ???
2445 * hdc: hdc to return the surface for
2446 * Surface: Address to write the surface pointer to
2449 * Always returns DD_OK because it's a stub
2451 *****************************************************************************/
2452 static HRESULT WINAPI
ddraw7_GetSurfaceFromDC(IDirectDraw7
*iface
, HDC hdc
,
2453 IDirectDrawSurface7
**Surface
)
2455 IDirectDrawImpl
*This
= impl_from_IDirectDraw7(iface
);
2456 struct wined3d_surface
*wined3d_surface
;
2459 TRACE("iface %p, dc %p, surface %p.\n", iface
, hdc
, Surface
);
2461 if (!Surface
) return E_INVALIDARG
;
2463 hr
= wined3d_device_get_surface_from_dc(This
->wined3d_device
, hdc
, &wined3d_surface
);
2466 TRACE("No surface found for dc %p.\n", hdc
);
2468 return DDERR_NOTFOUND
;
2471 *Surface
= wined3d_surface_get_parent(wined3d_surface
);
2472 IDirectDrawSurface7_AddRef(*Surface
);
2473 TRACE("Returning surface %p.\n", Surface
);
2477 static HRESULT WINAPI
ddraw4_GetSurfaceFromDC(IDirectDraw4
*iface
, HDC dc
,
2478 IDirectDrawSurface4
**surface
)
2480 IDirectDrawImpl
*This
= impl_from_IDirectDraw4(iface
);
2481 IDirectDrawSurface7
*surface7
;
2482 IDirectDrawSurfaceImpl
*surface_impl
;
2485 TRACE("iface %p, dc %p, surface %p.\n", iface
, dc
, surface
);
2487 if (!surface
) return E_INVALIDARG
;
2489 hr
= ddraw7_GetSurfaceFromDC(&This
->IDirectDraw7_iface
, dc
, &surface7
);
2495 surface_impl
= impl_from_IDirectDrawSurface7(surface7
);
2496 /* Tests say this is true */
2497 *surface
= (IDirectDrawSurface4
*)&surface_impl
->IDirectDrawSurface_iface
;
2498 IDirectDrawSurface_AddRef(&surface_impl
->IDirectDrawSurface_iface
);
2499 IDirectDrawSurface7_Release(surface7
);
2504 static HRESULT WINAPI
ddraw3_GetSurfaceFromDC(IDirectDraw3
*iface
, HDC dc
,
2505 IDirectDrawSurface
**surface
)
2507 IDirectDrawImpl
*This
= impl_from_IDirectDraw3(iface
);
2508 IDirectDrawSurface7
*surface7
;
2509 IDirectDrawSurfaceImpl
*surface_impl
;
2512 TRACE("iface %p, dc %p, surface %p.\n", iface
, dc
, surface
);
2514 if (!surface
) return E_INVALIDARG
;
2516 hr
= ddraw7_GetSurfaceFromDC(&This
->IDirectDraw7_iface
, dc
, &surface7
);
2523 surface_impl
= impl_from_IDirectDrawSurface7(surface7
);
2524 *surface
= &surface_impl
->IDirectDrawSurface_iface
;
2525 IDirectDrawSurface_AddRef(*surface
);
2526 IDirectDrawSurface7_Release(surface7
);
2531 /*****************************************************************************
2532 * IDirectDraw7::RestoreAllSurfaces
2534 * Calls the restore method of all surfaces
2539 * Always returns DD_OK because it's a stub
2541 *****************************************************************************/
2542 static HRESULT WINAPI
ddraw7_RestoreAllSurfaces(IDirectDraw7
*iface
)
2544 FIXME("iface %p stub!\n", iface
);
2546 /* This isn't hard to implement: Enumerate all WineD3D surfaces,
2547 * get their parent and call their restore method. Do not implement
2548 * it in WineD3D, as restoring a surface means re-creating the
2554 static HRESULT WINAPI
ddraw4_RestoreAllSurfaces(IDirectDraw4
*iface
)
2556 IDirectDrawImpl
*This
= impl_from_IDirectDraw4(iface
);
2558 TRACE("iface %p.\n", iface
);
2560 return ddraw7_RestoreAllSurfaces(&This
->IDirectDraw7_iface
);
2563 /*****************************************************************************
2564 * IDirectDraw7::StartModeTest
2566 * Tests the specified video modes to update the system registry with
2567 * refresh rate information. StartModeTest starts the mode test,
2568 * EvaluateMode is used to fail or pass a mode. If EvaluateMode
2569 * isn't called within 15 seconds, the mode is failed automatically
2571 * As refresh rates are handled by the X server, I don't think this
2572 * Method is important
2575 * Modes: An array of mode specifications
2576 * NumModes: The number of modes in Modes
2577 * Flags: Some flags...
2580 * Returns DDERR_TESTFINISHED if flags contains DDSMT_ISTESTREQUIRED,
2581 * if no modes are passed, DDERR_INVALIDPARAMS is returned,
2584 *****************************************************************************/
2585 static HRESULT WINAPI
ddraw7_StartModeTest(IDirectDraw7
*iface
, SIZE
*Modes
, DWORD NumModes
, DWORD Flags
)
2587 FIXME("iface %p, modes %p, mode_count %u, flags %#x partial stub!\n",
2588 iface
, Modes
, NumModes
, Flags
);
2590 /* This looks sane */
2591 if( (!Modes
) || (NumModes
== 0) ) return DDERR_INVALIDPARAMS
;
2593 /* DDSMT_ISTESTREQUIRED asks if a mode test is necessary.
2594 * As it is not, DDERR_TESTFINISHED is returned
2595 * (hopefully that's correct
2597 if(Flags & DDSMT_ISTESTREQUIRED) return DDERR_TESTFINISHED;
2598 * well, that value doesn't (yet) exist in the wine headers, so ignore it
2604 /*****************************************************************************
2605 * ddraw_recreate_surfaces_cb
2607 * Enumeration callback for ddraw_recreate_surface.
2608 * It re-recreates the WineD3DSurface. It's pretty straightforward
2610 *****************************************************************************/
2611 HRESULT WINAPI
ddraw_recreate_surfaces_cb(IDirectDrawSurface7
*surf
, DDSURFACEDESC2
*desc
, void *Context
)
2613 IDirectDrawSurfaceImpl
*surfImpl
= impl_from_IDirectDrawSurface7(surf
);
2614 struct wined3d_resource_desc wined3d_desc
;
2615 struct wined3d_resource
*wined3d_resource
;
2616 IDirectDrawImpl
*This
= surfImpl
->ddraw
;
2617 struct wined3d_surface
*wined3d_surface
;
2618 struct wined3d_swapchain
*swapchain
;
2619 struct wined3d_clipper
*clipper
;
2623 TRACE("surface %p, surface_desc %p, context %p.\n",
2624 surf
, desc
, Context
);
2626 /* For the enumeration */
2627 IDirectDrawSurface7_Release(surf
);
2629 if(surfImpl
->ImplType
== This
->ImplType
) return DDENUMRET_OK
; /* Continue */
2631 /* Get the objects */
2632 swapchain
= surfImpl
->wined3d_swapchain
;
2633 surfImpl
->wined3d_swapchain
= NULL
;
2634 wined3d_surface
= surfImpl
->wined3d_surface
;
2636 /* get the clipper */
2637 clipper
= wined3d_surface_get_clipper(wined3d_surface
);
2639 /* Get the surface properties */
2640 wined3d_resource
= wined3d_surface_get_resource(wined3d_surface
);
2641 wined3d_resource_get_desc(wined3d_resource
, &wined3d_desc
);
2643 parent
= wined3d_surface_get_parent(wined3d_surface
);
2644 hr
= wined3d_surface_create(This
->wined3d_device
, wined3d_desc
.width
, wined3d_desc
.height
,
2645 wined3d_desc
.format
, TRUE
, FALSE
, surfImpl
->mipmap_level
, wined3d_desc
.usage
, wined3d_desc
.pool
,
2646 wined3d_desc
.multisample_type
, wined3d_desc
.multisample_quality
, This
->ImplType
,
2647 parent
, &ddraw_surface_wined3d_parent_ops
, &surfImpl
->wined3d_surface
);
2650 surfImpl
->wined3d_surface
= wined3d_surface
;
2654 wined3d_surface_set_clipper(surfImpl
->wined3d_surface
, clipper
);
2656 /* TODO: Copy the surface content, except for render targets */
2658 /* If there's a swapchain, it owns the wined3d surfaces. So Destroy
2663 /* The backbuffers have the swapchain set as well, but the primary
2664 * owns it and destroys it. */
2665 if (surfImpl
->surface_desc
.ddsCaps
.dwCaps
& DDSCAPS_PRIMARYSURFACE
)
2666 wined3d_device_uninit_gdi(This
->wined3d_device
);
2667 surfImpl
->isRenderTarget
= FALSE
;
2671 if (!wined3d_surface_decref(wined3d_surface
))
2672 TRACE("Surface released successful, next surface\n");
2674 ERR("Something's still holding the old WineD3DSurface\n");
2677 surfImpl
->ImplType
= This
->ImplType
;
2679 return DDENUMRET_OK
;
2682 /*****************************************************************************
2683 * ddraw_recreate_surfaces
2685 * A function, that converts all wineD3DSurfaces to the new implementation type
2686 * It enumerates all surfaces with IWineD3DDevice::EnumSurfaces, creates a
2687 * new WineD3DSurface, copies the content and releases the old surface
2689 *****************************************************************************/
2690 static HRESULT
ddraw_recreate_surfaces(IDirectDrawImpl
*This
)
2692 DDSURFACEDESC2 desc
;
2693 TRACE("(%p): Switch to implementation %d\n", This
, This
->ImplType
);
2695 if(This
->ImplType
!= SURFACE_OPENGL
&& This
->d3d_initialized
)
2697 /* Should happen almost never */
2698 FIXME("(%p) Switching to non-opengl surfaces with d3d started. Is this a bug?\n", This
);
2700 wined3d_device_uninit_3d(This
->wined3d_device
);
2702 /* Contrary: D3D starting is handled by the caller, because it knows the render target */
2704 memset(&desc
, 0, sizeof(desc
));
2705 desc
.dwSize
= sizeof(desc
);
2707 return IDirectDraw7_EnumSurfaces(&This
->IDirectDraw7_iface
, 0, &desc
, This
,
2708 ddraw_recreate_surfaces_cb
);
2711 /*****************************************************************************
2712 * ddraw_create_surface
2714 * A helper function for IDirectDraw7::CreateSurface. It creates a new surface
2715 * with the passed parameters.
2718 * DDSD: Description of the surface to create
2719 * Surf: Address to store the interface pointer at
2724 *****************************************************************************/
2725 static HRESULT
ddraw_create_surface(IDirectDrawImpl
*This
, DDSURFACEDESC2
*pDDSD
,
2726 IDirectDrawSurfaceImpl
**ppSurf
, UINT level
, UINT version
)
2728 WINED3DSURFTYPE ImplType
= This
->ImplType
;
2731 TRACE("ddraw %p, surface_desc %p, surface %p, level %u.\n",
2732 This
, pDDSD
, ppSurf
, level
);
2734 if (TRACE_ON(ddraw
))
2736 TRACE(" (%p) Requesting surface desc :\n", This
);
2737 DDRAW_dump_surface_desc(pDDSD
);
2740 /* Select the surface type, if it wasn't choosen yet */
2741 if(ImplType
== SURFACE_UNKNOWN
)
2743 /* Use GL Surfaces if a D3DDEVICE Surface is requested */
2744 if(pDDSD
->ddsCaps
.dwCaps
& DDSCAPS_3DDEVICE
)
2746 TRACE("(%p) Choosing GL surfaces because a 3DDEVICE Surface was requested\n", This
);
2747 ImplType
= SURFACE_OPENGL
;
2750 /* Otherwise use GDI surfaces for now */
2753 TRACE("(%p) Choosing GDI surfaces for 2D rendering\n", This
);
2754 ImplType
= SURFACE_GDI
;
2757 /* Policy if all surface implementations are available:
2758 * First, check if a default type was set with winecfg. If not,
2759 * try Xrender surfaces, and use them if they work. Next, check if
2760 * accelerated OpenGL is available, and use GL surfaces in this
2761 * case. If all else fails, use GDI surfaces. If a 3DDEVICE surface
2762 * was created, always use OpenGL surfaces.
2764 * (Note: Xrender surfaces are not implemented for now, the
2765 * unaccelerated implementation uses GDI to render in Software)
2768 /* Store the type. If it needs to be changed, all WineD3DSurfaces have to
2769 * be re-created. This could be done with IDirectDrawSurface7::Restore
2771 This
->ImplType
= ImplType
;
2775 if ((pDDSD
->ddsCaps
.dwCaps
& DDSCAPS_3DDEVICE
)
2776 && (This
->ImplType
!= SURFACE_OPENGL
)
2777 && DefaultSurfaceType
== SURFACE_UNKNOWN
)
2779 /* We have to change to OpenGL,
2780 * and re-create all WineD3DSurfaces
2782 ImplType
= SURFACE_OPENGL
;
2783 This
->ImplType
= ImplType
;
2784 TRACE("(%p) Re-creating all surfaces\n", This
);
2785 ddraw_recreate_surfaces(This
);
2786 TRACE("(%p) Done recreating all surfaces\n", This
);
2788 else if(This
->ImplType
!= SURFACE_OPENGL
&& pDDSD
->ddsCaps
.dwCaps
& DDSCAPS_3DDEVICE
)
2790 WARN("The application requests a 3D capable surface, but a non-opengl surface was set in the registry\n");
2791 /* Do not fail surface creation, only fail 3D device creation */
2795 /* Create the Surface object */
2796 *ppSurf
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(IDirectDrawSurfaceImpl
));
2799 ERR("(%p) Error allocating memory for a surface\n", This
);
2800 return DDERR_OUTOFVIDEOMEMORY
;
2803 hr
= ddraw_surface_init(*ppSurf
, This
, pDDSD
, level
, ImplType
, version
);
2806 WARN("Failed to initialize surface, hr %#x.\n", hr
);
2807 HeapFree(GetProcessHeap(), 0, *ppSurf
);
2811 /* Increase the surface counter, and attach the surface */
2812 InterlockedIncrement(&This
->surfaces
);
2813 list_add_head(&This
->surface_list
, &(*ppSurf
)->surface_list_entry
);
2815 TRACE("Created surface %p.\n", *ppSurf
);
2819 /*****************************************************************************
2820 * CreateAdditionalSurfaces
2822 * Creates a new mipmap chain.
2825 * root: Root surface to attach the newly created chain to
2826 * count: number of surfaces to create
2827 * DDSD: Description of the surface. Intentionally not a pointer to avoid side
2828 * effects on the caller
2829 * CubeFaceRoot: Whether the new surface is a root of a cube map face. This
2830 * creates an additional surface without the mipmapping flags
2832 *****************************************************************************/
2834 CreateAdditionalSurfaces(IDirectDrawImpl
*This
,
2835 IDirectDrawSurfaceImpl
*root
,
2837 DDSURFACEDESC2 DDSD
,
2838 BOOL CubeFaceRoot
, UINT version
)
2840 UINT i
, j
, level
= 0;
2842 IDirectDrawSurfaceImpl
*last
= root
;
2844 for(i
= 0; i
< count
; i
++)
2846 IDirectDrawSurfaceImpl
*object2
= NULL
;
2848 /* increase the mipmap level, but only if a mipmap is created
2849 * In this case, also halve the size
2851 if(DDSD
.ddsCaps
.dwCaps
& DDSCAPS_MIPMAP
&& !CubeFaceRoot
)
2854 if(DDSD
.dwWidth
> 1) DDSD
.dwWidth
/= 2;
2855 if(DDSD
.dwHeight
> 1) DDSD
.dwHeight
/= 2;
2856 /* Set the mipmap sublevel flag according to msdn */
2857 DDSD
.ddsCaps
.dwCaps2
|= DDSCAPS2_MIPMAPSUBLEVEL
;
2861 DDSD
.ddsCaps
.dwCaps2
&= ~DDSCAPS2_MIPMAPSUBLEVEL
;
2863 CubeFaceRoot
= FALSE
;
2865 hr
= ddraw_create_surface(This
, &DDSD
, &object2
, level
, version
);
2871 /* Add the new surface to the complex attachment array */
2872 for(j
= 0; j
< MAX_COMPLEX_ATTACHED
; j
++)
2874 if(last
->complex_array
[j
]) continue;
2875 last
->complex_array
[j
] = object2
;
2880 /* Remove the (possible) back buffer cap from the new surface description,
2881 * because only one surface in the flipping chain is a back buffer, one
2882 * is a front buffer, the others are just primary surfaces.
2884 DDSD
.ddsCaps
.dwCaps
&= ~DDSCAPS_BACKBUFFER
;
2889 /*****************************************************************************
2890 * ddraw_attach_d3d_device
2892 * Initializes the D3D capabilities of WineD3D
2895 * primary: The primary surface for D3D
2901 *****************************************************************************/
2902 static HRESULT
ddraw_attach_d3d_device(IDirectDrawImpl
*ddraw
, IDirectDrawSurfaceImpl
*primary
)
2904 WINED3DPRESENT_PARAMETERS localParameters
;
2905 HWND window
= ddraw
->dest_window
;
2908 TRACE("ddraw %p, primary %p.\n", ddraw
, primary
);
2910 if (!window
|| window
== GetDesktopWindow())
2912 window
= CreateWindowExA(0, DDRAW_WINDOW_CLASS_NAME
, "Hidden D3D Window",
2913 WS_DISABLED
, 0, 0, GetSystemMetrics(SM_CXSCREEN
), GetSystemMetrics(SM_CYSCREEN
),
2914 NULL
, NULL
, NULL
, NULL
);
2917 ERR("Failed to create window, last error %#x.\n", GetLastError());
2921 ShowWindow(window
, SW_HIDE
); /* Just to be sure */
2922 WARN("No window for the Direct3DDevice, created hidden window %p.\n", window
);
2926 TRACE("Using existing window %p for Direct3D rendering.\n", window
);
2928 ddraw
->d3d_window
= window
;
2930 /* Store the future Render Target surface */
2931 ddraw
->d3d_target
= primary
;
2933 /* Use the surface description for the device parameters, not the device
2934 * settings. The application might render to an offscreen surface. */
2935 localParameters
.BackBufferWidth
= primary
->surface_desc
.dwWidth
;
2936 localParameters
.BackBufferHeight
= primary
->surface_desc
.dwHeight
;
2937 localParameters
.BackBufferFormat
= PixelFormat_DD2WineD3D(&primary
->surface_desc
.u4
.ddpfPixelFormat
);
2938 localParameters
.BackBufferCount
= (primary
->surface_desc
.dwFlags
& DDSD_BACKBUFFERCOUNT
)
2939 ? primary
->surface_desc
.dwBackBufferCount
: 0;
2940 localParameters
.MultiSampleType
= WINED3DMULTISAMPLE_NONE
;
2941 localParameters
.MultiSampleQuality
= 0;
2942 localParameters
.SwapEffect
= WINED3DSWAPEFFECT_COPY
;
2943 localParameters
.hDeviceWindow
= window
;
2944 localParameters
.Windowed
= !(ddraw
->cooperative_level
& DDSCL_FULLSCREEN
);
2945 localParameters
.EnableAutoDepthStencil
= TRUE
;
2946 localParameters
.AutoDepthStencilFormat
= WINED3DFMT_D16_UNORM
;
2947 localParameters
.Flags
= 0;
2948 localParameters
.FullScreen_RefreshRateInHz
= WINED3DPRESENT_RATE_DEFAULT
;
2949 localParameters
.PresentationInterval
= WINED3DPRESENT_INTERVAL_DEFAULT
;
2950 localParameters
.AutoRestoreDisplayMode
= FALSE
;
2952 /* Set this NOW, otherwise creating the depth stencil surface will cause a
2953 * recursive loop until ram or emulated video memory is full. */
2954 ddraw
->d3d_initialized
= TRUE
;
2955 hr
= wined3d_device_init_3d(ddraw
->wined3d_device
, &localParameters
);
2958 ddraw
->d3d_target
= NULL
;
2959 ddraw
->d3d_initialized
= FALSE
;
2963 ddraw
->declArraySize
= 2;
2964 ddraw
->decls
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*ddraw
->decls
) * ddraw
->declArraySize
);
2967 ERR("Error allocating an array for the converted vertex decls.\n");
2968 ddraw
->declArraySize
= 0;
2969 hr
= wined3d_device_uninit_3d(ddraw
->wined3d_device
);
2970 return E_OUTOFMEMORY
;
2973 TRACE("Successfully initialized 3D.\n");
2978 static HRESULT
ddraw_create_gdi_swapchain(IDirectDrawImpl
*ddraw
, IDirectDrawSurfaceImpl
*primary
)
2980 WINED3DPRESENT_PARAMETERS presentation_parameters
;
2984 window
= ddraw
->dest_window
;
2986 memset(&presentation_parameters
, 0, sizeof(presentation_parameters
));
2988 /* Use the surface description for the device parameters, not the device
2989 * settings. The application might render to an offscreen surface. */
2990 presentation_parameters
.BackBufferWidth
= primary
->surface_desc
.dwWidth
;
2991 presentation_parameters
.BackBufferHeight
= primary
->surface_desc
.dwHeight
;
2992 presentation_parameters
.BackBufferFormat
= PixelFormat_DD2WineD3D(&primary
->surface_desc
.u4
.ddpfPixelFormat
);
2993 presentation_parameters
.BackBufferCount
= (primary
->surface_desc
.dwFlags
& DDSD_BACKBUFFERCOUNT
)
2994 ? primary
->surface_desc
.dwBackBufferCount
: 0;
2995 presentation_parameters
.MultiSampleType
= WINED3DMULTISAMPLE_NONE
;
2996 presentation_parameters
.MultiSampleQuality
= 0;
2997 presentation_parameters
.SwapEffect
= WINED3DSWAPEFFECT_FLIP
;
2998 presentation_parameters
.hDeviceWindow
= window
;
2999 presentation_parameters
.Windowed
= !(ddraw
->cooperative_level
& DDSCL_FULLSCREEN
);
3000 presentation_parameters
.EnableAutoDepthStencil
= FALSE
; /* Not on GDI swapchains */
3001 presentation_parameters
.AutoDepthStencilFormat
= 0;
3002 presentation_parameters
.Flags
= 0;
3003 presentation_parameters
.FullScreen_RefreshRateInHz
= WINED3DPRESENT_RATE_DEFAULT
;
3004 presentation_parameters
.PresentationInterval
= WINED3DPRESENT_INTERVAL_DEFAULT
;
3005 presentation_parameters
.AutoRestoreDisplayMode
= FALSE
;
3007 ddraw
->d3d_target
= primary
;
3008 hr
= wined3d_device_init_gdi(ddraw
->wined3d_device
, &presentation_parameters
);
3009 ddraw
->d3d_target
= NULL
;
3012 WARN("Failed to initialize GDI ddraw implementation, hr %#x.\n", hr
);
3013 primary
->wined3d_swapchain
= NULL
;
3019 /*****************************************************************************
3020 * IDirectDraw7::CreateSurface
3022 * Creates a new IDirectDrawSurface object and returns its interface.
3024 * The surface connections with wined3d are a bit tricky. Basically it works
3027 * |------------------------| |-----------------|
3028 * | DDraw surface | | WineD3DSurface |
3030 * | WineD3DSurface |-------------->| |
3031 * | Child |<------------->| Parent |
3032 * |------------------------| |-----------------|
3034 * The DDraw surface is the parent of the wined3d surface, and it releases
3035 * the WineD3DSurface when the ddraw surface is destroyed.
3037 * However, for all surfaces which can be in a container in WineD3D,
3038 * we have to do this. These surfaces are usually complex surfaces,
3039 * so this concerns primary surfaces with a front and a back buffer,
3042 * |------------------------| |-----------------|
3043 * | DDraw surface | | Container |
3045 * | Child |<------------->| Parent |
3046 * | Texture |<------------->| |
3047 * | WineD3DSurface |<----| | Levels |<--|
3048 * | Complex connection | | | | |
3049 * |------------------------| | |-----------------| |
3053 * | |------------------| | |-----------------| |
3054 * | | IParent | |-------->| WineD3DSurface | |
3056 * | | Child |<------------->| Parent | |
3057 * | | | | Container |<--|
3058 * | |------------------| |-----------------| |
3060 * | |----------------------| |
3061 * | | DDraw surface 2 | |
3063 * |<->| Complex root Child | |
3065 * | | WineD3DSurface |<----| |
3066 * | |----------------------| | |
3068 * | |---------------------| | |-----------------| |
3069 * | | IParent | |----->| WineD3DSurface | |
3071 * | | Child |<---------->| Parent | |
3072 * | |---------------------| | Container |<--|
3073 * | |-----------------| |
3075 * | ---More surfaces can follow--- |
3077 * The reason is that the IWineD3DSwapchain(render target container)
3078 * and the IWineD3DTexure(Texture container) release the parents
3079 * of their surface's children, but by releasing the complex root
3080 * the surfaces which are complexly attached to it are destroyed
3081 * too. See IDirectDrawSurface::Release for a more detailed
3085 * DDSD: Description of the surface to create
3086 * Surf: Address to store the interface pointer at
3087 * UnkOuter: Basically for aggregation support, but ddraw doesn't support
3088 * aggregation, so it has to be NULL
3092 * CLASS_E_NOAGGREGATION if UnkOuter != NULL
3093 * DDERR_* if an error occurs
3095 *****************************************************************************/
3096 static HRESULT
CreateSurface(IDirectDrawImpl
*ddraw
, DDSURFACEDESC2
*DDSD
,
3097 IDirectDrawSurfaceImpl
**Surf
, IUnknown
*UnkOuter
, UINT version
)
3099 IDirectDrawSurfaceImpl
*object
= NULL
;
3101 LONG extra_surfaces
= 0;
3102 DDSURFACEDESC2 desc2
;
3103 WINED3DDISPLAYMODE Mode
;
3104 const DWORD sysvidmem
= DDSCAPS_VIDEOMEMORY
| DDSCAPS_SYSTEMMEMORY
;
3106 TRACE("ddraw %p, surface_desc %p, surface %p, outer_unknown %p.\n", ddraw
, DDSD
, Surf
, UnkOuter
);
3108 /* Some checks before we start */
3109 if (TRACE_ON(ddraw
))
3111 TRACE(" (%p) Requesting surface desc :\n", ddraw
);
3112 DDRAW_dump_surface_desc(DDSD
);
3114 EnterCriticalSection(&ddraw_cs
);
3116 if (UnkOuter
!= NULL
)
3118 FIXME("(%p) : outer != NULL?\n", ddraw
);
3119 LeaveCriticalSection(&ddraw_cs
);
3120 return CLASS_E_NOAGGREGATION
; /* unchecked */
3125 FIXME("(%p) You want to get back a surface? Don't give NULL ptrs!\n", ddraw
);
3126 LeaveCriticalSection(&ddraw_cs
);
3127 return E_POINTER
; /* unchecked */
3130 if (!(DDSD
->dwFlags
& DDSD_CAPS
))
3132 /* DVIDEO.DLL does forget the DDSD_CAPS flag ... *sigh* */
3133 DDSD
->dwFlags
|= DDSD_CAPS
;
3136 if (DDSD
->ddsCaps
.dwCaps
& DDSCAPS_ALLOCONLOAD
)
3138 /* If the surface is of the 'alloconload' type, ignore the LPSURFACE field */
3139 DDSD
->dwFlags
&= ~DDSD_LPSURFACE
;
3142 if ((DDSD
->dwFlags
& DDSD_LPSURFACE
) && (DDSD
->lpSurface
== NULL
))
3144 /* Frank Herbert's Dune specifies a null pointer for the surface, ignore the LPSURFACE field */
3145 WARN("(%p) Null surface pointer specified, ignore it!\n", ddraw
);
3146 DDSD
->dwFlags
&= ~DDSD_LPSURFACE
;
3149 if((DDSD
->ddsCaps
.dwCaps
& (DDSCAPS_FLIP
| DDSCAPS_PRIMARYSURFACE
)) == (DDSCAPS_FLIP
| DDSCAPS_PRIMARYSURFACE
) &&
3150 !(ddraw
->cooperative_level
& DDSCL_EXCLUSIVE
))
3152 TRACE("(%p): Attempt to create a flipable primary surface without DDSCL_EXCLUSIVE set\n",
3155 LeaveCriticalSection(&ddraw_cs
);
3156 return DDERR_NOEXCLUSIVEMODE
;
3159 if((DDSD
->ddsCaps
.dwCaps
& (DDSCAPS_BACKBUFFER
| DDSCAPS_PRIMARYSURFACE
)) == (DDSCAPS_BACKBUFFER
| DDSCAPS_PRIMARYSURFACE
))
3161 WARN("Application wanted to create back buffer primary surface\n");
3162 LeaveCriticalSection(&ddraw_cs
);
3163 return DDERR_INVALIDCAPS
;
3166 if((DDSD
->ddsCaps
.dwCaps
& sysvidmem
) == sysvidmem
)
3168 /* This is a special switch in ddrawex.dll, but not allowed in ddraw.dll */
3169 WARN("Application tries to put the surface in both system and video memory\n");
3170 LeaveCriticalSection(&ddraw_cs
);
3172 return DDERR_INVALIDCAPS
;
3175 /* Check cube maps but only if the size includes them */
3176 if (DDSD
->dwSize
>= sizeof(DDSURFACEDESC2
))
3178 if(DDSD
->ddsCaps
.dwCaps2
& DDSCAPS2_CUBEMAP_ALLFACES
&&
3179 !(DDSD
->ddsCaps
.dwCaps2
& DDSCAPS2_CUBEMAP
))
3181 WARN("Cube map faces requested without cube map flag\n");
3182 LeaveCriticalSection(&ddraw_cs
);
3183 return DDERR_INVALIDCAPS
;
3185 if(DDSD
->ddsCaps
.dwCaps2
& DDSCAPS2_CUBEMAP
&&
3186 (DDSD
->ddsCaps
.dwCaps2
& DDSCAPS2_CUBEMAP_ALLFACES
) == 0)
3188 WARN("Cube map without faces requested\n");
3189 LeaveCriticalSection(&ddraw_cs
);
3190 return DDERR_INVALIDPARAMS
;
3193 /* Quick tests confirm those can be created, but we don't do that yet */
3194 if(DDSD
->ddsCaps
.dwCaps2
& DDSCAPS2_CUBEMAP
&&
3195 (DDSD
->ddsCaps
.dwCaps2
& DDSCAPS2_CUBEMAP_ALLFACES
) != DDSCAPS2_CUBEMAP_ALLFACES
)
3197 FIXME("Partial cube maps not supported yet\n");
3201 /* According to the msdn this flag is ignored by CreateSurface */
3202 if (DDSD
->dwSize
>= sizeof(DDSURFACEDESC2
))
3203 DDSD
->ddsCaps
.dwCaps2
&= ~DDSCAPS2_MIPMAPSUBLEVEL
;
3205 /* Modify some flags */
3206 copy_to_surfacedesc2(&desc2
, DDSD
);
3207 desc2
.u4
.ddpfPixelFormat
.dwSize
=sizeof(DDPIXELFORMAT
); /* Just to be sure */
3209 /* Get the video mode from WineD3D - we will need it */
3210 hr
= wined3d_device_get_display_mode(ddraw
->wined3d_device
, 0, &Mode
);
3213 ERR("Failed to read display mode from wined3d\n");
3214 switch(ddraw
->orig_bpp
)
3217 Mode
.Format
= WINED3DFMT_P8_UINT
;
3221 Mode
.Format
= WINED3DFMT_B5G5R5X1_UNORM
;
3225 Mode
.Format
= WINED3DFMT_B5G6R5_UNORM
;
3229 Mode
.Format
= WINED3DFMT_B8G8R8_UNORM
;
3233 Mode
.Format
= WINED3DFMT_B8G8R8X8_UNORM
;
3236 Mode
.Width
= ddraw
->orig_width
;
3237 Mode
.Height
= ddraw
->orig_height
;
3240 /* No pixelformat given? Use the current screen format */
3241 if(!(desc2
.dwFlags
& DDSD_PIXELFORMAT
))
3243 desc2
.dwFlags
|= DDSD_PIXELFORMAT
;
3244 desc2
.u4
.ddpfPixelFormat
.dwSize
=sizeof(DDPIXELFORMAT
);
3246 /* Wait: It could be a Z buffer */
3247 if(desc2
.ddsCaps
.dwCaps
& DDSCAPS_ZBUFFER
)
3249 switch(desc2
.u2
.dwMipMapCount
) /* Who had this glorious idea? */
3252 PixelFormat_WineD3DtoDD(&desc2
.u4
.ddpfPixelFormat
, WINED3DFMT_S1_UINT_D15_UNORM
);
3255 PixelFormat_WineD3DtoDD(&desc2
.u4
.ddpfPixelFormat
, WINED3DFMT_D16_UNORM
);
3258 PixelFormat_WineD3DtoDD(&desc2
.u4
.ddpfPixelFormat
, WINED3DFMT_X8D24_UNORM
);
3261 PixelFormat_WineD3DtoDD(&desc2
.u4
.ddpfPixelFormat
, WINED3DFMT_D32_UNORM
);
3264 ERR("Unknown Z buffer bit depth\n");
3269 PixelFormat_WineD3DtoDD(&desc2
.u4
.ddpfPixelFormat
, Mode
.Format
);
3273 /* No Width or no Height? Use the original screen size
3275 if(!(desc2
.dwFlags
& DDSD_WIDTH
) ||
3276 !(desc2
.dwFlags
& DDSD_HEIGHT
) )
3278 /* Invalid for non-render targets */
3279 if(!(desc2
.ddsCaps
.dwCaps
& DDSCAPS_PRIMARYSURFACE
))
3281 WARN("Creating a non-Primary surface without Width or Height info, returning DDERR_INVALIDPARAMS\n");
3283 LeaveCriticalSection(&ddraw_cs
);
3284 return DDERR_INVALIDPARAMS
;
3287 desc2
.dwFlags
|= DDSD_WIDTH
| DDSD_HEIGHT
;
3288 desc2
.dwWidth
= Mode
.Width
;
3289 desc2
.dwHeight
= Mode
.Height
;
3292 if (!desc2
.dwWidth
|| !desc2
.dwHeight
)
3294 LeaveCriticalSection(&ddraw_cs
);
3295 return DDERR_INVALIDPARAMS
;
3298 /* Mipmap count fixes */
3299 if(desc2
.ddsCaps
.dwCaps
& DDSCAPS_MIPMAP
)
3301 if(desc2
.ddsCaps
.dwCaps
& DDSCAPS_COMPLEX
)
3303 if(desc2
.dwFlags
& DDSD_MIPMAPCOUNT
)
3305 /* Mipmap count is given, should not be 0 */
3306 if( desc2
.u2
.dwMipMapCount
== 0 )
3308 LeaveCriticalSection(&ddraw_cs
);
3309 return DDERR_INVALIDPARAMS
;
3314 /* Undocumented feature: Create sublevels until
3315 * either the width or the height is 1
3317 DWORD min
= desc2
.dwWidth
< desc2
.dwHeight
?
3318 desc2
.dwWidth
: desc2
.dwHeight
;
3319 desc2
.u2
.dwMipMapCount
= 0;
3322 desc2
.u2
.dwMipMapCount
+= 1;
3329 /* Not-complex mipmap -> Mipmapcount = 1 */
3330 desc2
.u2
.dwMipMapCount
= 1;
3332 extra_surfaces
= desc2
.u2
.dwMipMapCount
- 1;
3334 /* There's a mipmap count in the created surface in any case */
3335 desc2
.dwFlags
|= DDSD_MIPMAPCOUNT
;
3337 /* If no mipmap is given, the texture has only one level */
3339 /* The first surface is a front buffer, the back buffer is created afterwards */
3340 if( (desc2
.dwFlags
& DDSD_CAPS
) && (desc2
.ddsCaps
.dwCaps
& DDSCAPS_PRIMARYSURFACE
) )
3342 desc2
.ddsCaps
.dwCaps
|= DDSCAPS_FRONTBUFFER
;
3345 /* The root surface in a cube map is positive x */
3346 if(desc2
.ddsCaps
.dwCaps2
& DDSCAPS2_CUBEMAP
)
3348 desc2
.ddsCaps
.dwCaps2
&= ~DDSCAPS2_CUBEMAP_ALLFACES
;
3349 desc2
.ddsCaps
.dwCaps2
|= DDSCAPS2_CUBEMAP_POSITIVEX
;
3352 /* Create the first surface */
3353 hr
= ddraw_create_surface(ddraw
, &desc2
, &object
, 0, version
);
3356 WARN("ddraw_create_surface failed, hr %#x.\n", hr
);
3357 LeaveCriticalSection(&ddraw_cs
);
3360 object
->is_complex_root
= TRUE
;
3364 /* Create Additional surfaces if necessary
3365 * This applies to Primary surfaces which have a back buffer count
3366 * set, but not to mipmap textures. In case of Mipmap textures,
3367 * wineD3D takes care of the creation of additional surfaces
3369 if(DDSD
->dwFlags
& DDSD_BACKBUFFERCOUNT
)
3371 extra_surfaces
= DDSD
->dwBackBufferCount
;
3372 desc2
.ddsCaps
.dwCaps
&= ~DDSCAPS_FRONTBUFFER
; /* It's not a front buffer */
3373 desc2
.ddsCaps
.dwCaps
|= DDSCAPS_BACKBUFFER
;
3374 desc2
.dwBackBufferCount
= 0;
3378 if(desc2
.ddsCaps
.dwCaps2
& DDSCAPS2_CUBEMAP
)
3380 desc2
.ddsCaps
.dwCaps2
&= ~DDSCAPS2_CUBEMAP_ALLFACES
;
3381 desc2
.ddsCaps
.dwCaps2
|= DDSCAPS2_CUBEMAP_NEGATIVEZ
;
3382 hr
|= CreateAdditionalSurfaces(ddraw
, object
, extra_surfaces
+ 1, desc2
, TRUE
, version
);
3383 desc2
.ddsCaps
.dwCaps2
&= ~DDSCAPS2_CUBEMAP_NEGATIVEZ
;
3384 desc2
.ddsCaps
.dwCaps2
|= DDSCAPS2_CUBEMAP_POSITIVEZ
;
3385 hr
|= CreateAdditionalSurfaces(ddraw
, object
, extra_surfaces
+ 1, desc2
, TRUE
, version
);
3386 desc2
.ddsCaps
.dwCaps2
&= ~DDSCAPS2_CUBEMAP_POSITIVEZ
;
3387 desc2
.ddsCaps
.dwCaps2
|= DDSCAPS2_CUBEMAP_NEGATIVEY
;
3388 hr
|= CreateAdditionalSurfaces(ddraw
, object
, extra_surfaces
+ 1, desc2
, TRUE
, version
);
3389 desc2
.ddsCaps
.dwCaps2
&= ~DDSCAPS2_CUBEMAP_NEGATIVEY
;
3390 desc2
.ddsCaps
.dwCaps2
|= DDSCAPS2_CUBEMAP_POSITIVEY
;
3391 hr
|= CreateAdditionalSurfaces(ddraw
, object
, extra_surfaces
+ 1, desc2
, TRUE
, version
);
3392 desc2
.ddsCaps
.dwCaps2
&= ~DDSCAPS2_CUBEMAP_POSITIVEY
;
3393 desc2
.ddsCaps
.dwCaps2
|= DDSCAPS2_CUBEMAP_NEGATIVEX
;
3394 hr
|= CreateAdditionalSurfaces(ddraw
, object
, extra_surfaces
+ 1, desc2
, TRUE
, version
);
3395 desc2
.ddsCaps
.dwCaps2
&= ~DDSCAPS2_CUBEMAP_NEGATIVEX
;
3396 desc2
.ddsCaps
.dwCaps2
|= DDSCAPS2_CUBEMAP_POSITIVEX
;
3399 hr
|= CreateAdditionalSurfaces(ddraw
, object
, extra_surfaces
, desc2
, FALSE
, version
);
3402 /* This destroys and possibly created surfaces too */
3405 IDirectDrawSurface7_Release(&object
->IDirectDrawSurface7_iface
);
3407 else if (version
== 4)
3409 IDirectDrawSurface4_Release(&object
->IDirectDrawSurface4_iface
);
3413 IDirectDrawSurface_Release(&object
->IDirectDrawSurface_iface
);
3415 LeaveCriticalSection(&ddraw_cs
);
3419 /* If the implementation is OpenGL and there's no d3ddevice, attach a d3ddevice
3420 * But attach the d3ddevice only if the currently created surface was
3421 * a primary surface (2D app in 3D mode) or a 3DDEVICE surface (3D app)
3422 * The only case I can think of where this doesn't apply is when a
3423 * 2D app was configured by the user to run with OpenGL and it didn't create
3424 * the render target as first surface. In this case the render target creation
3425 * will cause the 3D init.
3427 if( (ddraw
->ImplType
== SURFACE_OPENGL
) && !(ddraw
->d3d_initialized
) &&
3428 desc2
.ddsCaps
.dwCaps
& (DDSCAPS_PRIMARYSURFACE
| DDSCAPS_3DDEVICE
) )
3430 IDirectDrawSurfaceImpl
*target
= object
, *surface
;
3433 /* Search for the primary to use as render target */
3434 LIST_FOR_EACH(entry
, &ddraw
->surface_list
)
3436 surface
= LIST_ENTRY(entry
, IDirectDrawSurfaceImpl
, surface_list_entry
);
3437 if((surface
->surface_desc
.ddsCaps
.dwCaps
& (DDSCAPS_PRIMARYSURFACE
| DDSCAPS_FRONTBUFFER
)) ==
3438 (DDSCAPS_PRIMARYSURFACE
| DDSCAPS_FRONTBUFFER
))
3442 TRACE("Using primary %p as render target\n", target
);
3447 TRACE("(%p) Attaching a D3DDevice, rendertarget = %p\n", ddraw
, target
);
3448 hr
= ddraw_attach_d3d_device(ddraw
, target
);
3451 IDirectDrawSurfaceImpl
*release_surf
;
3452 ERR("ddraw_attach_d3d_device failed, hr %#x\n", hr
);
3455 /* The before created surface structures are in an incomplete state here.
3456 * WineD3D holds the reference on the IParents, and it released them on the failure
3457 * already. So the regular release method implementation would fail on the attempt
3458 * to destroy either the IParents or the swapchain. So free the surface here.
3459 * The surface structure here is a list, not a tree, because onscreen targets
3460 * cannot be cube textures
3464 release_surf
= object
;
3465 object
= object
->complex_array
[0];
3466 ddraw_surface_destroy(release_surf
);
3468 LeaveCriticalSection(&ddraw_cs
);
3472 else if(!(ddraw
->d3d_initialized
) && desc2
.ddsCaps
.dwCaps
& DDSCAPS_PRIMARYSURFACE
)
3474 ddraw_create_gdi_swapchain(ddraw
, object
);
3477 /* Addref the ddraw interface to keep an reference for each surface */
3478 IDirectDraw7_AddRef(&ddraw
->IDirectDraw7_iface
);
3479 object
->ifaceToRelease
= (IUnknown
*)&ddraw
->IDirectDraw7_iface
;
3481 /* Create a WineD3DTexture if a texture was requested */
3482 if (desc2
.ddsCaps
.dwCaps
& DDSCAPS_TEXTURE
)
3484 ddraw
->tex_root
= object
;
3485 ddraw_surface_create_texture(object
);
3486 ddraw
->tex_root
= NULL
;
3489 LeaveCriticalSection(&ddraw_cs
);
3493 static HRESULT WINAPI
ddraw7_CreateSurface(IDirectDraw7
*iface
, DDSURFACEDESC2
*surface_desc
,
3494 IDirectDrawSurface7
**surface
, IUnknown
*outer_unknown
)
3496 IDirectDrawImpl
*This
= impl_from_IDirectDraw7(iface
);
3497 IDirectDrawSurfaceImpl
*impl
;
3500 TRACE("iface %p, surface_desc %p, surface %p, outer_unknown %p.\n",
3501 iface
, surface_desc
, surface
, outer_unknown
);
3503 if(surface_desc
== NULL
|| surface_desc
->dwSize
!= sizeof(DDSURFACEDESC2
))
3505 WARN("Application supplied invalid surface descriptor\n");
3506 return DDERR_INVALIDPARAMS
;
3509 if(surface_desc
->ddsCaps
.dwCaps
& (DDSCAPS_FRONTBUFFER
| DDSCAPS_BACKBUFFER
))
3511 if (TRACE_ON(ddraw
))
3513 TRACE(" (%p) Requesting surface desc :\n", iface
);
3514 DDRAW_dump_surface_desc(surface_desc
);
3517 WARN("Application tried to create an explicit front or back buffer\n");
3518 return DDERR_INVALIDCAPS
;
3521 hr
= CreateSurface(This
, surface_desc
, &impl
, outer_unknown
, 7);
3528 *surface
= &impl
->IDirectDrawSurface7_iface
;
3533 static HRESULT WINAPI
ddraw4_CreateSurface(IDirectDraw4
*iface
,
3534 DDSURFACEDESC2
*surface_desc
, IDirectDrawSurface4
**surface
, IUnknown
*outer_unknown
)
3536 IDirectDrawImpl
*This
= impl_from_IDirectDraw4(iface
);
3537 IDirectDrawSurfaceImpl
*impl
;
3540 TRACE("iface %p, surface_desc %p, surface %p, outer_unknown %p.\n",
3541 iface
, surface_desc
, surface
, outer_unknown
);
3543 if(surface_desc
== NULL
|| surface_desc
->dwSize
!= sizeof(DDSURFACEDESC2
))
3545 WARN("Application supplied invalid surface descriptor\n");
3546 return DDERR_INVALIDPARAMS
;
3549 if(surface_desc
->ddsCaps
.dwCaps
& (DDSCAPS_FRONTBUFFER
| DDSCAPS_BACKBUFFER
))
3551 if (TRACE_ON(ddraw
))
3553 TRACE(" (%p) Requesting surface desc :\n", iface
);
3554 DDRAW_dump_surface_desc(surface_desc
);
3557 WARN("Application tried to create an explicit front or back buffer\n");
3558 return DDERR_INVALIDCAPS
;
3561 hr
= CreateSurface(This
, surface_desc
, &impl
, outer_unknown
, 4);
3568 *surface
= &impl
->IDirectDrawSurface4_iface
;
3569 IDirectDraw7_Release(&This
->IDirectDraw7_iface
);
3570 IDirectDraw4_AddRef(iface
);
3571 impl
->ifaceToRelease
= (IUnknown
*)iface
;
3576 static HRESULT WINAPI
ddraw3_CreateSurface(IDirectDraw3
*iface
, DDSURFACEDESC
*surface_desc
,
3577 IDirectDrawSurface
**surface
, IUnknown
*outer_unknown
)
3579 IDirectDrawImpl
*This
= impl_from_IDirectDraw3(iface
);
3580 IDirectDrawSurfaceImpl
*impl
;
3583 TRACE("iface %p, surface_desc %p, surface %p, outer_unknown %p.\n",
3584 iface
, surface_desc
, surface
, outer_unknown
);
3586 if(surface_desc
== NULL
|| surface_desc
->dwSize
!= sizeof(DDSURFACEDESC
))
3588 WARN("Application supplied invalid surface descriptor\n");
3589 return DDERR_INVALIDPARAMS
;
3592 if(surface_desc
->ddsCaps
.dwCaps
& (DDSCAPS_FRONTBUFFER
| DDSCAPS_BACKBUFFER
))
3594 if (TRACE_ON(ddraw
))
3596 TRACE(" (%p) Requesting surface desc :\n", iface
);
3597 DDRAW_dump_surface_desc((LPDDSURFACEDESC2
)surface_desc
);
3600 WARN("Application tried to create an explicit front or back buffer\n");
3601 return DDERR_INVALIDCAPS
;
3604 hr
= CreateSurface(This
, (DDSURFACEDESC2
*)surface_desc
, &impl
, outer_unknown
, 3);
3611 *surface
= &impl
->IDirectDrawSurface_iface
;
3612 IDirectDraw7_Release(&This
->IDirectDraw7_iface
);
3613 IDirectDraw3_AddRef(iface
);
3614 impl
->ifaceToRelease
= (IUnknown
*)iface
;
3619 static HRESULT WINAPI
ddraw2_CreateSurface(IDirectDraw2
*iface
,
3620 DDSURFACEDESC
*surface_desc
, IDirectDrawSurface
**surface
, IUnknown
*outer_unknown
)
3622 IDirectDrawImpl
*This
= impl_from_IDirectDraw2(iface
);
3623 IDirectDrawSurfaceImpl
*impl
;
3626 TRACE("iface %p, surface_desc %p, surface %p, outer_unknown %p.\n",
3627 iface
, surface_desc
, surface
, outer_unknown
);
3629 if(surface_desc
== NULL
|| surface_desc
->dwSize
!= sizeof(DDSURFACEDESC
))
3631 WARN("Application supplied invalid surface descriptor\n");
3632 return DDERR_INVALIDPARAMS
;
3635 if(surface_desc
->ddsCaps
.dwCaps
& (DDSCAPS_FRONTBUFFER
| DDSCAPS_BACKBUFFER
))
3637 if (TRACE_ON(ddraw
))
3639 TRACE(" (%p) Requesting surface desc :\n", iface
);
3640 DDRAW_dump_surface_desc((LPDDSURFACEDESC2
)surface_desc
);
3643 WARN("Application tried to create an explicit front or back buffer\n");
3644 return DDERR_INVALIDCAPS
;
3647 hr
= CreateSurface(This
, (DDSURFACEDESC2
*)surface_desc
, &impl
, outer_unknown
, 2);
3654 *surface
= &impl
->IDirectDrawSurface_iface
;
3655 IDirectDraw7_Release(&This
->IDirectDraw7_iface
);
3656 impl
->ifaceToRelease
= NULL
;
3661 static HRESULT WINAPI
ddraw1_CreateSurface(IDirectDraw
*iface
,
3662 DDSURFACEDESC
*surface_desc
, IDirectDrawSurface
**surface
, IUnknown
*outer_unknown
)
3664 IDirectDrawImpl
*This
= impl_from_IDirectDraw(iface
);
3665 IDirectDrawSurfaceImpl
*impl
;
3668 TRACE("iface %p, surface_desc %p, surface %p, outer_unknown %p.\n",
3669 iface
, surface_desc
, surface
, outer_unknown
);
3671 if(surface_desc
== NULL
|| surface_desc
->dwSize
!= sizeof(DDSURFACEDESC
))
3673 WARN("Application supplied invalid surface descriptor\n");
3674 return DDERR_INVALIDPARAMS
;
3677 /* Remove front buffer flag, this causes failure in v7, and its added to normal
3678 * primaries anyway. */
3679 surface_desc
->ddsCaps
.dwCaps
&= ~DDSCAPS_FRONTBUFFER
;
3680 hr
= CreateSurface(This
, (DDSURFACEDESC2
*)surface_desc
, &impl
, outer_unknown
, 1);
3687 *surface
= &impl
->IDirectDrawSurface_iface
;
3688 IDirectDraw7_Release(&This
->IDirectDraw7_iface
);
3689 impl
->ifaceToRelease
= NULL
;
3694 #define DDENUMSURFACES_SEARCHTYPE (DDENUMSURFACES_CANBECREATED|DDENUMSURFACES_DOESEXIST)
3695 #define DDENUMSURFACES_MATCHTYPE (DDENUMSURFACES_ALL|DDENUMSURFACES_MATCH|DDENUMSURFACES_NOMATCH)
3698 Main_DirectDraw_DDPIXELFORMAT_Match(const DDPIXELFORMAT
*requested
,
3699 const DDPIXELFORMAT
*provided
)
3701 /* Some flags must be present in both or neither for a match. */
3702 static const DWORD must_match
= DDPF_PALETTEINDEXED1
| DDPF_PALETTEINDEXED2
3703 | DDPF_PALETTEINDEXED4
| DDPF_PALETTEINDEXED8
| DDPF_FOURCC
3704 | DDPF_ZBUFFER
| DDPF_STENCILBUFFER
;
3706 if ((requested
->dwFlags
& provided
->dwFlags
) != requested
->dwFlags
)
3709 if ((requested
->dwFlags
& must_match
) != (provided
->dwFlags
& must_match
))
3712 if (requested
->dwFlags
& DDPF_FOURCC
)
3713 if (requested
->dwFourCC
!= provided
->dwFourCC
)
3716 if (requested
->dwFlags
& (DDPF_RGB
|DDPF_YUV
|DDPF_ZBUFFER
|DDPF_ALPHA
3717 |DDPF_LUMINANCE
|DDPF_BUMPDUDV
))
3718 if (requested
->u1
.dwRGBBitCount
!= provided
->u1
.dwRGBBitCount
)
3721 if (requested
->dwFlags
& (DDPF_RGB
|DDPF_YUV
|DDPF_STENCILBUFFER
3722 |DDPF_LUMINANCE
|DDPF_BUMPDUDV
))
3723 if (requested
->u2
.dwRBitMask
!= provided
->u2
.dwRBitMask
)
3726 if (requested
->dwFlags
& (DDPF_RGB
|DDPF_YUV
|DDPF_ZBUFFER
|DDPF_BUMPDUDV
))
3727 if (requested
->u3
.dwGBitMask
!= provided
->u3
.dwGBitMask
)
3730 /* I could be wrong about the bumpmapping. MSDN docs are vague. */
3731 if (requested
->dwFlags
& (DDPF_RGB
|DDPF_YUV
|DDPF_STENCILBUFFER
3733 if (requested
->u4
.dwBBitMask
!= provided
->u4
.dwBBitMask
)
3736 if (requested
->dwFlags
& (DDPF_ALPHAPIXELS
|DDPF_ZPIXELS
))
3737 if (requested
->u5
.dwRGBAlphaBitMask
!= provided
->u5
.dwRGBAlphaBitMask
)
3743 static BOOL
ddraw_match_surface_desc(const DDSURFACEDESC2
*requested
, const DDSURFACEDESC2
*provided
)
3752 #define CMP(FLAG, FIELD) \
3753 { DDSD_##FLAG, offsetof(DDSURFACEDESC2, FIELD), \
3754 sizeof(((DDSURFACEDESC2 *)(NULL))->FIELD) }
3756 static const struct compare_info compare
[] =
3758 CMP(ALPHABITDEPTH
, dwAlphaBitDepth
),
3759 CMP(BACKBUFFERCOUNT
, dwBackBufferCount
),
3761 CMP(CKDESTBLT
, ddckCKDestBlt
),
3762 CMP(CKDESTOVERLAY
, u3
/* ddckCKDestOverlay */),
3763 CMP(CKSRCBLT
, ddckCKSrcBlt
),
3764 CMP(CKSRCOVERLAY
, ddckCKSrcOverlay
),
3765 CMP(HEIGHT
, dwHeight
),
3766 CMP(LINEARSIZE
, u1
/* dwLinearSize */),
3767 CMP(LPSURFACE
, lpSurface
),
3768 CMP(MIPMAPCOUNT
, u2
/* dwMipMapCount */),
3769 CMP(PITCH
, u1
/* lPitch */),
3770 /* PIXELFORMAT: manual */
3771 CMP(REFRESHRATE
, u2
/* dwRefreshRate */),
3772 CMP(TEXTURESTAGE
, dwTextureStage
),
3773 CMP(WIDTH
, dwWidth
),
3774 /* ZBUFFERBITDEPTH: "obsolete" */
3781 if ((requested
->dwFlags
& provided
->dwFlags
) != requested
->dwFlags
)
3784 for (i
=0; i
< sizeof(compare
)/sizeof(compare
[0]); i
++)
3786 if (requested
->dwFlags
& compare
[i
].flag
3787 && memcmp((const char *)provided
+ compare
[i
].offset
,
3788 (const char *)requested
+ compare
[i
].offset
,
3789 compare
[i
].size
) != 0)
3793 if (requested
->dwFlags
& DDSD_PIXELFORMAT
)
3795 if (!Main_DirectDraw_DDPIXELFORMAT_Match(&requested
->u4
.ddpfPixelFormat
,
3796 &provided
->u4
.ddpfPixelFormat
))
3803 #undef DDENUMSURFACES_SEARCHTYPE
3804 #undef DDENUMSURFACES_MATCHTYPE
3806 struct surfacescallback2_context
3808 LPDDENUMSURFACESCALLBACK2 func
;
3812 struct surfacescallback_context
3814 LPDDENUMSURFACESCALLBACK func
;
3818 static HRESULT CALLBACK
EnumSurfacesCallback2Thunk(IDirectDrawSurface7
*surface
,
3819 DDSURFACEDESC2
*surface_desc
, void *context
)
3821 IDirectDrawSurfaceImpl
*surface_impl
= impl_from_IDirectDrawSurface7(surface
);
3822 struct surfacescallback2_context
*cbcontext
= context
;
3824 IDirectDrawSurface4_AddRef(&surface_impl
->IDirectDrawSurface4_iface
);
3825 IDirectDrawSurface7_Release(surface
);
3827 return cbcontext
->func(&surface_impl
->IDirectDrawSurface4_iface
,
3828 surface_desc
, cbcontext
->context
);
3831 static HRESULT CALLBACK
EnumSurfacesCallbackThunk(IDirectDrawSurface7
*surface
,
3832 DDSURFACEDESC2
*surface_desc
, void *context
)
3834 IDirectDrawSurfaceImpl
*surface_impl
= impl_from_IDirectDrawSurface7(surface
);
3835 struct surfacescallback_context
*cbcontext
= context
;
3837 IDirectDrawSurface_AddRef(&surface_impl
->IDirectDrawSurface_iface
);
3838 IDirectDrawSurface7_Release(surface
);
3840 return cbcontext
->func(&surface_impl
->IDirectDrawSurface_iface
,
3841 (DDSURFACEDESC
*)surface_desc
, cbcontext
->context
);
3844 /*****************************************************************************
3845 * IDirectDraw7::EnumSurfaces
3847 * Loops through all surfaces attached to this device and calls the
3848 * application callback. This can't be relayed to WineD3DDevice,
3849 * because some WineD3DSurfaces' parents are IParent objects
3852 * Flags: Some filtering flags. See IDirectDrawImpl_EnumSurfacesCallback
3853 * DDSD: Description to filter for
3854 * Context: Application-provided pointer, it's passed unmodified to the
3856 * Callback: Address to call for each surface
3859 * DDERR_INVALIDPARAMS if the callback is NULL
3862 *****************************************************************************/
3863 static HRESULT WINAPI
ddraw7_EnumSurfaces(IDirectDraw7
*iface
, DWORD Flags
,
3864 DDSURFACEDESC2
*DDSD
, void *Context
, LPDDENUMSURFACESCALLBACK7 Callback
)
3866 /* The surface enumeration is handled by WineDDraw,
3867 * because it keeps track of all surfaces attached to
3868 * it. The filtering is done by our callback function,
3869 * because WineDDraw doesn't handle ddraw-like surface
3872 IDirectDrawImpl
*This
= impl_from_IDirectDraw7(iface
);
3873 IDirectDrawSurfaceImpl
*surf
;
3875 DDSURFACEDESC2 desc
;
3876 struct list
*entry
, *entry2
;
3878 TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n",
3879 iface
, Flags
, DDSD
, Context
, Callback
);
3881 all
= Flags
& DDENUMSURFACES_ALL
;
3882 nomatch
= Flags
& DDENUMSURFACES_NOMATCH
;
3884 EnterCriticalSection(&ddraw_cs
);
3888 LeaveCriticalSection(&ddraw_cs
);
3889 return DDERR_INVALIDPARAMS
;
3892 /* Use the _SAFE enumeration, the app may destroy enumerated surfaces */
3893 LIST_FOR_EACH_SAFE(entry
, entry2
, &This
->surface_list
)
3895 surf
= LIST_ENTRY(entry
, IDirectDrawSurfaceImpl
, surface_list_entry
);
3896 if (all
|| (nomatch
!= ddraw_match_surface_desc(DDSD
, &surf
->surface_desc
)))
3898 desc
= surf
->surface_desc
;
3899 IDirectDrawSurface7_AddRef(&surf
->IDirectDrawSurface7_iface
);
3900 if (Callback(&surf
->IDirectDrawSurface7_iface
, &desc
, Context
) != DDENUMRET_OK
)
3902 LeaveCriticalSection(&ddraw_cs
);
3907 LeaveCriticalSection(&ddraw_cs
);
3911 static HRESULT WINAPI
ddraw4_EnumSurfaces(IDirectDraw4
*iface
, DWORD flags
,
3912 DDSURFACEDESC2
*surface_desc
, void *context
, LPDDENUMSURFACESCALLBACK2 callback
)
3914 IDirectDrawImpl
*This
= impl_from_IDirectDraw4(iface
);
3915 struct surfacescallback2_context cbcontext
;
3917 TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n",
3918 iface
, flags
, surface_desc
, context
, callback
);
3920 cbcontext
.func
= callback
;
3921 cbcontext
.context
= context
;
3923 return ddraw7_EnumSurfaces(&This
->IDirectDraw7_iface
, flags
, (DDSURFACEDESC2
*)surface_desc
,
3924 &cbcontext
, EnumSurfacesCallback2Thunk
);
3927 static HRESULT WINAPI
ddraw3_EnumSurfaces(IDirectDraw3
*iface
, DWORD flags
,
3928 DDSURFACEDESC
*surface_desc
, void *context
, LPDDENUMSURFACESCALLBACK callback
)
3930 IDirectDrawImpl
*This
= impl_from_IDirectDraw3(iface
);
3931 struct surfacescallback_context cbcontext
;
3933 TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n",
3934 iface
, flags
, surface_desc
, context
, callback
);
3936 cbcontext
.func
= callback
;
3937 cbcontext
.context
= context
;
3939 return ddraw7_EnumSurfaces(&This
->IDirectDraw7_iface
, flags
, (DDSURFACEDESC2
*)surface_desc
,
3940 &cbcontext
, EnumSurfacesCallbackThunk
);
3943 static HRESULT WINAPI
ddraw2_EnumSurfaces(IDirectDraw2
*iface
, DWORD flags
,
3944 DDSURFACEDESC
*surface_desc
, void *context
, LPDDENUMSURFACESCALLBACK callback
)
3946 IDirectDrawImpl
*This
= impl_from_IDirectDraw2(iface
);
3947 struct surfacescallback_context cbcontext
;
3949 TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n",
3950 iface
, flags
, surface_desc
, context
, callback
);
3952 cbcontext
.func
= callback
;
3953 cbcontext
.context
= context
;
3955 return ddraw7_EnumSurfaces(&This
->IDirectDraw7_iface
, flags
, (DDSURFACEDESC2
*)surface_desc
,
3956 &cbcontext
, EnumSurfacesCallbackThunk
);
3959 static HRESULT WINAPI
ddraw1_EnumSurfaces(IDirectDraw
*iface
, DWORD flags
,
3960 DDSURFACEDESC
*surface_desc
, void *context
, LPDDENUMSURFACESCALLBACK callback
)
3962 IDirectDrawImpl
*This
= impl_from_IDirectDraw(iface
);
3963 struct surfacescallback_context cbcontext
;
3965 TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n",
3966 iface
, flags
, surface_desc
, context
, callback
);
3968 cbcontext
.func
= callback
;
3969 cbcontext
.context
= context
;
3971 return ddraw7_EnumSurfaces(&This
->IDirectDraw7_iface
, flags
, (DDSURFACEDESC2
*)surface_desc
,
3972 &cbcontext
, EnumSurfacesCallbackThunk
);
3975 /*****************************************************************************
3976 * DirectDrawCreateClipper (DDRAW.@)
3978 * Creates a new IDirectDrawClipper object.
3981 * Clipper: Address to write the interface pointer to
3982 * UnkOuter: For aggregation support, which ddraw doesn't have. Has to be
3986 * CLASS_E_NOAGGREGATION if UnkOuter != NULL
3987 * E_OUTOFMEMORY if allocating the object failed
3989 *****************************************************************************/
3991 DirectDrawCreateClipper(DWORD Flags
,
3992 LPDIRECTDRAWCLIPPER
*Clipper
,
3995 IDirectDrawClipperImpl
* object
;
3998 TRACE("flags %#x, clipper %p, outer_unknown %p.\n",
3999 Flags
, Clipper
, UnkOuter
);
4001 EnterCriticalSection(&ddraw_cs
);
4002 if (UnkOuter
!= NULL
)
4004 LeaveCriticalSection(&ddraw_cs
);
4005 return CLASS_E_NOAGGREGATION
;
4008 object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
,
4009 sizeof(IDirectDrawClipperImpl
));
4012 LeaveCriticalSection(&ddraw_cs
);
4013 return E_OUTOFMEMORY
;
4016 hr
= ddraw_clipper_init(object
);
4019 WARN("Failed to initialize clipper, hr %#x.\n", hr
);
4020 HeapFree(GetProcessHeap(), 0, object
);
4021 LeaveCriticalSection(&ddraw_cs
);
4025 TRACE("Created clipper %p.\n", object
);
4026 *Clipper
= &object
->IDirectDrawClipper_iface
;
4027 LeaveCriticalSection(&ddraw_cs
);
4031 /*****************************************************************************
4032 * IDirectDraw7::CreateClipper
4034 * Creates a DDraw clipper. See DirectDrawCreateClipper for details
4036 *****************************************************************************/
4037 static HRESULT WINAPI
ddraw7_CreateClipper(IDirectDraw7
*iface
, DWORD Flags
,
4038 IDirectDrawClipper
**Clipper
, IUnknown
*UnkOuter
)
4040 TRACE("iface %p, flags %#x, clipper %p, outer_unknown %p.\n",
4041 iface
, Flags
, Clipper
, UnkOuter
);
4043 return DirectDrawCreateClipper(Flags
, Clipper
, UnkOuter
);
4046 static HRESULT WINAPI
ddraw4_CreateClipper(IDirectDraw4
*iface
, DWORD flags
,
4047 IDirectDrawClipper
**clipper
, IUnknown
*outer_unknown
)
4049 IDirectDrawImpl
*This
= impl_from_IDirectDraw4(iface
);
4051 TRACE("iface %p, flags %#x, clipper %p, outer_unknown %p.\n",
4052 iface
, flags
, clipper
, outer_unknown
);
4054 return ddraw7_CreateClipper(&This
->IDirectDraw7_iface
, flags
, clipper
, outer_unknown
);
4057 static HRESULT WINAPI
ddraw3_CreateClipper(IDirectDraw3
*iface
, DWORD flags
,
4058 IDirectDrawClipper
**clipper
, IUnknown
*outer_unknown
)
4060 IDirectDrawImpl
*This
= impl_from_IDirectDraw3(iface
);
4062 TRACE("iface %p, flags %#x, clipper %p, outer_unknown %p.\n",
4063 iface
, flags
, clipper
, outer_unknown
);
4065 return ddraw7_CreateClipper(&This
->IDirectDraw7_iface
, flags
, clipper
, outer_unknown
);
4068 static HRESULT WINAPI
ddraw2_CreateClipper(IDirectDraw2
*iface
,
4069 DWORD flags
, IDirectDrawClipper
**clipper
, IUnknown
*outer_unknown
)
4071 IDirectDrawImpl
*This
= impl_from_IDirectDraw2(iface
);
4073 TRACE("iface %p, flags %#x, clipper %p, outer_unknown %p.\n",
4074 iface
, flags
, clipper
, outer_unknown
);
4076 return ddraw7_CreateClipper(&This
->IDirectDraw7_iface
, flags
, clipper
, outer_unknown
);
4079 static HRESULT WINAPI
ddraw1_CreateClipper(IDirectDraw
*iface
,
4080 DWORD flags
, IDirectDrawClipper
**clipper
, IUnknown
*outer_unknown
)
4082 IDirectDrawImpl
*This
= impl_from_IDirectDraw(iface
);
4084 TRACE("iface %p, flags %#x, clipper %p, outer_unknown %p.\n",
4085 iface
, flags
, clipper
, outer_unknown
);
4087 return ddraw7_CreateClipper(&This
->IDirectDraw7_iface
, flags
, clipper
, outer_unknown
);
4090 /*****************************************************************************
4091 * IDirectDraw7::CreatePalette
4093 * Creates a new IDirectDrawPalette object
4096 * Flags: The flags for the new clipper
4097 * ColorTable: Color table to assign to the new clipper
4098 * Palette: Address to write the interface pointer to
4099 * UnkOuter: For aggregation support, which ddraw doesn't have. Has to be
4103 * CLASS_E_NOAGGREGATION if UnkOuter != NULL
4104 * E_OUTOFMEMORY if allocating the object failed
4106 *****************************************************************************/
4107 static HRESULT WINAPI
ddraw7_CreatePalette(IDirectDraw7
*iface
, DWORD Flags
,
4108 PALETTEENTRY
*ColorTable
, IDirectDrawPalette
**Palette
, IUnknown
*pUnkOuter
)
4110 IDirectDrawImpl
*This
= impl_from_IDirectDraw7(iface
);
4111 IDirectDrawPaletteImpl
*object
;
4114 TRACE("iface %p, flags %#x, color_table %p, palette %p, outer_unknown %p.\n",
4115 iface
, Flags
, ColorTable
, Palette
, pUnkOuter
);
4117 EnterCriticalSection(&ddraw_cs
);
4118 if(pUnkOuter
!= NULL
)
4120 WARN("pUnkOuter is %p, returning CLASS_E_NOAGGREGATION\n", pUnkOuter
);
4121 LeaveCriticalSection(&ddraw_cs
);
4122 return CLASS_E_NOAGGREGATION
;
4125 /* The refcount test shows that a cooplevel is required for this */
4126 if(!This
->cooperative_level
)
4128 WARN("No cooperative level set, returning DDERR_NOCOOPERATIVELEVELSET\n");
4129 LeaveCriticalSection(&ddraw_cs
);
4130 return DDERR_NOCOOPERATIVELEVELSET
;
4133 object
= HeapAlloc(GetProcessHeap(), 0, sizeof(IDirectDrawPaletteImpl
));
4136 ERR("Out of memory when allocating memory for a palette implementation\n");
4137 LeaveCriticalSection(&ddraw_cs
);
4138 return E_OUTOFMEMORY
;
4141 hr
= ddraw_palette_init(object
, This
, Flags
, ColorTable
);
4144 WARN("Failed to initialize palette, hr %#x.\n", hr
);
4145 HeapFree(GetProcessHeap(), 0, object
);
4146 LeaveCriticalSection(&ddraw_cs
);
4150 TRACE("Created palette %p.\n", object
);
4151 *Palette
= (IDirectDrawPalette
*)object
;
4152 LeaveCriticalSection(&ddraw_cs
);
4156 static HRESULT WINAPI
ddraw4_CreatePalette(IDirectDraw4
*iface
, DWORD flags
, PALETTEENTRY
*entries
,
4157 IDirectDrawPalette
**palette
, IUnknown
*outer_unknown
)
4159 IDirectDrawImpl
*This
= impl_from_IDirectDraw4(iface
);
4162 TRACE("iface %p, flags %#x, entries %p, palette %p, outer_unknown %p.\n",
4163 iface
, flags
, entries
, palette
, outer_unknown
);
4165 hr
= ddraw7_CreatePalette(&This
->IDirectDraw7_iface
, flags
, entries
, palette
, outer_unknown
);
4166 if (SUCCEEDED(hr
) && *palette
)
4168 IDirectDrawPaletteImpl
*impl
= (IDirectDrawPaletteImpl
*)*palette
;
4169 IDirectDraw7_Release(&This
->IDirectDraw7_iface
);
4170 IDirectDraw4_AddRef(iface
);
4171 impl
->ifaceToRelease
= (IUnknown
*)iface
;
4176 static HRESULT WINAPI
ddraw3_CreatePalette(IDirectDraw3
*iface
, DWORD flags
,
4177 PALETTEENTRY
*entries
, IDirectDrawPalette
**palette
, IUnknown
*outer_unknown
)
4179 IDirectDrawImpl
*This
= impl_from_IDirectDraw3(iface
);
4182 TRACE("iface %p, flags %#x, entries %p, palette %p, outer_unknown %p.\n",
4183 iface
, flags
, entries
, palette
, outer_unknown
);
4185 hr
= ddraw7_CreatePalette(&This
->IDirectDraw7_iface
, flags
, entries
, palette
, outer_unknown
);
4186 if (SUCCEEDED(hr
) && *palette
)
4188 IDirectDrawPaletteImpl
*impl
= (IDirectDrawPaletteImpl
*)*palette
;
4189 IDirectDraw7_Release(&This
->IDirectDraw7_iface
);
4190 IDirectDraw4_AddRef(iface
);
4191 impl
->ifaceToRelease
= (IUnknown
*)iface
;
4197 static HRESULT WINAPI
ddraw2_CreatePalette(IDirectDraw2
*iface
, DWORD flags
,
4198 PALETTEENTRY
*entries
, IDirectDrawPalette
**palette
, IUnknown
*outer_unknown
)
4200 IDirectDrawImpl
*This
= impl_from_IDirectDraw2(iface
);
4203 TRACE("iface %p, flags %#x, entries %p, palette %p, outer_unknown %p.\n",
4204 iface
, flags
, entries
, palette
, outer_unknown
);
4206 hr
= ddraw7_CreatePalette(&This
->IDirectDraw7_iface
, flags
, entries
, palette
, outer_unknown
);
4207 if (SUCCEEDED(hr
) && *palette
)
4209 IDirectDrawPaletteImpl
*impl
= (IDirectDrawPaletteImpl
*)*palette
;
4210 IDirectDraw7_Release(&This
->IDirectDraw7_iface
);
4211 impl
->ifaceToRelease
= NULL
;
4217 static HRESULT WINAPI
ddraw1_CreatePalette(IDirectDraw
*iface
, DWORD flags
,
4218 PALETTEENTRY
*entries
, IDirectDrawPalette
**palette
, IUnknown
*outer_unknown
)
4220 IDirectDrawImpl
*This
= impl_from_IDirectDraw(iface
);
4223 TRACE("iface %p, flags %#x, entries %p, palette %p, outer_unknown %p.\n",
4224 iface
, flags
, entries
, palette
, outer_unknown
);
4226 hr
= ddraw7_CreatePalette(&This
->IDirectDraw7_iface
, flags
, entries
, palette
, outer_unknown
);
4227 if (SUCCEEDED(hr
) && *palette
)
4229 IDirectDrawPaletteImpl
*impl
= (IDirectDrawPaletteImpl
*)*palette
;
4230 IDirectDraw7_Release(&This
->IDirectDraw7_iface
);
4231 impl
->ifaceToRelease
= NULL
;
4237 /*****************************************************************************
4238 * IDirectDraw7::DuplicateSurface
4240 * Duplicates a surface. The surface memory points to the same memory as
4241 * the original surface, and it's released when the last surface referencing
4242 * it is released. I guess that's beyond Wine's surface management right now
4243 * (Idea: create a new DDraw surface with the same WineD3DSurface. I need a
4244 * test application to implement this)
4247 * Src: Address of the source surface
4248 * Dest: Address to write the new surface pointer to
4251 * See IDirectDraw7::CreateSurface
4253 *****************************************************************************/
4254 static HRESULT WINAPI
ddraw7_DuplicateSurface(IDirectDraw7
*iface
,
4255 IDirectDrawSurface7
*Src
, IDirectDrawSurface7
**Dest
)
4257 IDirectDrawSurfaceImpl
*Surf
= unsafe_impl_from_IDirectDrawSurface7(Src
);
4259 FIXME("iface %p, src %p, dst %p partial stub!\n", iface
, Src
, Dest
);
4261 /* For now, simply create a new, independent surface */
4262 return IDirectDraw7_CreateSurface(iface
,
4263 &Surf
->surface_desc
,
4268 static HRESULT WINAPI
ddraw4_DuplicateSurface(IDirectDraw4
*iface
, IDirectDrawSurface4
*src
,
4269 IDirectDrawSurface4
**dst
)
4271 IDirectDrawImpl
*This
= impl_from_IDirectDraw4(iface
);
4272 IDirectDrawSurfaceImpl
*src_impl
= unsafe_impl_from_IDirectDrawSurface4(src
);
4273 IDirectDrawSurface7
*dst7
;
4274 IDirectDrawSurfaceImpl
*dst_impl
;
4277 TRACE("iface %p, src %p, dst %p.\n", iface
, src
, dst
);
4278 hr
= ddraw7_DuplicateSurface(&This
->IDirectDraw7_iface
,
4279 src_impl
? &src_impl
->IDirectDrawSurface7_iface
: NULL
, &dst7
);
4285 dst_impl
= impl_from_IDirectDrawSurface7(dst7
);
4286 *dst
= &dst_impl
->IDirectDrawSurface4_iface
;
4287 IDirectDrawSurface4_AddRef(*dst
);
4288 IDirectDrawSurface7_Release(dst7
);
4293 static HRESULT WINAPI
ddraw3_DuplicateSurface(IDirectDraw3
*iface
, IDirectDrawSurface
*src
,
4294 IDirectDrawSurface
**dst
)
4296 IDirectDrawImpl
*This
= impl_from_IDirectDraw3(iface
);
4297 IDirectDrawSurfaceImpl
*src_impl
= unsafe_impl_from_IDirectDrawSurface(src
);
4298 IDirectDrawSurface7
*dst7
;
4299 IDirectDrawSurfaceImpl
*dst_impl
;
4302 TRACE("iface %p, src %p, dst %p.\n", iface
, src
, dst
);
4303 hr
= ddraw7_DuplicateSurface(&This
->IDirectDraw7_iface
,
4304 src_impl
? &src_impl
->IDirectDrawSurface7_iface
: NULL
, &dst7
);
4307 dst_impl
= impl_from_IDirectDrawSurface7(dst7
);
4308 *dst
= &dst_impl
->IDirectDrawSurface_iface
;
4309 IDirectDrawSurface_AddRef(*dst
);
4310 IDirectDrawSurface7_Release(dst7
);
4315 static HRESULT WINAPI
ddraw2_DuplicateSurface(IDirectDraw2
*iface
,
4316 IDirectDrawSurface
*src
, IDirectDrawSurface
**dst
)
4318 IDirectDrawImpl
*This
= impl_from_IDirectDraw2(iface
);
4319 IDirectDrawSurfaceImpl
*src_impl
= unsafe_impl_from_IDirectDrawSurface(src
);
4320 IDirectDrawSurface7
*dst7
;
4321 IDirectDrawSurfaceImpl
*dst_impl
;
4324 TRACE("iface %p, src %p, dst %p.\n", iface
, src
, dst
);
4325 hr
= ddraw7_DuplicateSurface(&This
->IDirectDraw7_iface
,
4326 src_impl
? &src_impl
->IDirectDrawSurface7_iface
: NULL
, &dst7
);
4329 dst_impl
= impl_from_IDirectDrawSurface7(dst7
);
4330 *dst
= &dst_impl
->IDirectDrawSurface_iface
;
4331 IDirectDrawSurface_AddRef(*dst
);
4332 IDirectDrawSurface7_Release(dst7
);
4337 static HRESULT WINAPI
ddraw1_DuplicateSurface(IDirectDraw
*iface
, IDirectDrawSurface
*src
,
4338 IDirectDrawSurface
**dst
)
4340 IDirectDrawImpl
*This
= impl_from_IDirectDraw(iface
);
4341 IDirectDrawSurfaceImpl
*src_impl
= unsafe_impl_from_IDirectDrawSurface(src
);
4342 IDirectDrawSurface7
*dst7
;
4343 IDirectDrawSurfaceImpl
*dst_impl
;
4346 TRACE("iface %p, src %p, dst %p.\n", iface
, src
, dst
);
4347 hr
= ddraw7_DuplicateSurface(&This
->IDirectDraw7_iface
,
4348 src_impl
? &src_impl
->IDirectDrawSurface7_iface
: NULL
, &dst7
);
4351 dst_impl
= impl_from_IDirectDrawSurface7(dst7
);
4352 *dst
= &dst_impl
->IDirectDrawSurface_iface
;
4353 IDirectDrawSurface_AddRef(*dst
);
4354 IDirectDrawSurface7_Release(dst7
);
4359 /*****************************************************************************
4360 * IDirect3D7::EnumDevices
4362 * The EnumDevices method for IDirect3D7. It enumerates all supported
4363 * D3D7 devices. Currently the T&L, HAL and RGB devices are enumerated.
4366 * callback: Function to call for each enumerated device
4367 * context: Pointer to pass back to the app
4370 * D3D_OK, or the return value of the GetCaps call
4372 *****************************************************************************/
4373 static HRESULT WINAPI
d3d7_EnumDevices(IDirect3D7
*iface
, LPD3DENUMDEVICESCALLBACK7 callback
, void *context
)
4375 IDirectDrawImpl
*This
= impl_from_IDirect3D7(iface
);
4376 D3DDEVICEDESC7 device_desc7
;
4377 D3DDEVICEDESC device_desc1
;
4381 TRACE("iface %p, callback %p, context %p.\n", iface
, callback
, context
);
4384 return DDERR_INVALIDPARAMS
;
4386 EnterCriticalSection(&ddraw_cs
);
4388 hr
= IDirect3DImpl_GetCaps(This
->wineD3D
, &device_desc1
, &device_desc7
);
4391 LeaveCriticalSection(&ddraw_cs
);
4395 for (i
= 0; i
< sizeof(device_list7
)/sizeof(device_list7
[0]); i
++)
4399 device_desc7
.deviceGUID
= *device_list7
[i
].device_guid
;
4400 ret
= callback(device_list7
[i
].interface_name
, device_list7
[i
].device_name
, &device_desc7
, context
);
4401 if (ret
!= DDENUMRET_OK
)
4403 TRACE("Application cancelled the enumeration.\n");
4404 LeaveCriticalSection(&ddraw_cs
);
4409 TRACE("End of enumeration.\n");
4411 LeaveCriticalSection(&ddraw_cs
);
4416 /*****************************************************************************
4417 * IDirect3D3::EnumDevices
4419 * Enumerates all supported Direct3DDevice interfaces. This is the
4420 * implementation for Direct3D 1 to Direc3D 3, Version 7 has its own.
4422 * Version 1, 2 and 3
4425 * callback: Application-provided routine to call for each enumerated device
4426 * Context: Pointer to pass to the callback
4429 * D3D_OK on success,
4430 * The result of IDirect3DImpl_GetCaps if it failed
4432 *****************************************************************************/
4433 static HRESULT WINAPI
d3d3_EnumDevices(IDirect3D3
*iface
, LPD3DENUMDEVICESCALLBACK callback
, void *context
)
4435 static CHAR wined3d_description
[] = "Wine D3DDevice using WineD3D and OpenGL";
4437 IDirectDrawImpl
*This
= impl_from_IDirect3D3(iface
);
4438 D3DDEVICEDESC device_desc1
, hal_desc
, hel_desc
;
4439 D3DDEVICEDESC7 device_desc7
;
4442 /* Some games (Motoracer 2 demo) have the bad idea to modify the device
4443 * name string. Let's put the string in a sufficiently sized array in
4444 * writable memory. */
4445 char device_name
[50];
4446 strcpy(device_name
,"Direct3D HEL");
4448 TRACE("iface %p, callback %p, context %p.\n", iface
, callback
, context
);
4451 return DDERR_INVALIDPARAMS
;
4453 EnterCriticalSection(&ddraw_cs
);
4455 hr
= IDirect3DImpl_GetCaps(This
->wineD3D
, &device_desc1
, &device_desc7
);
4458 LeaveCriticalSection(&ddraw_cs
);
4462 /* Do I have to enumerate the reference id? Note from old d3d7:
4463 * "It seems that enumerating the reference IID on Direct3D 1 games
4464 * (AvP / Motoracer2) breaks them". So do not enumerate this iid in V1
4466 * There's a registry key HKLM\Software\Microsoft\Direct3D\Drivers,
4467 * EnumReference which enables / disables enumerating the reference
4468 * rasterizer. It's a DWORD, 0 means disabled, 2 means enabled. The
4469 * enablerefrast.reg and disablerefrast.reg files in the DirectX 7.0 sdk
4470 * demo directory suggest this.
4472 * Some games(GTA 2) seem to use the second enumerated device, so I have
4473 * to enumerate at least 2 devices. So enumerate the reference device to
4476 * Other games (Rollcage) tell emulation and hal device apart by certain
4477 * flags. Rollcage expects D3DPTEXTURECAPS_POW2 to be set (yeah, it is a
4478 * limitation flag), and it refuses all devices that have the perspective
4479 * flag set. This way it refuses the emulation device, and HAL devices
4480 * never have POW2 unset in d3d7 on windows. */
4481 if (This
->d3dversion
!= 1)
4483 static CHAR reference_description
[] = "RGB Direct3D emulation";
4485 TRACE("Enumerating WineD3D D3DDevice interface.\n");
4486 hal_desc
= device_desc1
;
4487 hel_desc
= device_desc1
;
4488 /* The rgb device has the pow2 flag set in the hel caps, but not in the hal caps. */
4489 hal_desc
.dpcLineCaps
.dwTextureCaps
&= ~(D3DPTEXTURECAPS_POW2
4490 | D3DPTEXTURECAPS_NONPOW2CONDITIONAL
| D3DPTEXTURECAPS_PERSPECTIVE
);
4491 hal_desc
.dpcTriCaps
.dwTextureCaps
&= ~(D3DPTEXTURECAPS_POW2
4492 | D3DPTEXTURECAPS_NONPOW2CONDITIONAL
| D3DPTEXTURECAPS_PERSPECTIVE
);
4493 hr
= callback((GUID
*)&IID_IDirect3DRGBDevice
, reference_description
,
4494 device_name
, &hal_desc
, &hel_desc
, context
);
4495 if (hr
!= D3DENUMRET_OK
)
4497 TRACE("Application cancelled the enumeration.\n");
4498 LeaveCriticalSection(&ddraw_cs
);
4503 strcpy(device_name
,"Direct3D HAL");
4505 TRACE("Enumerating HAL Direct3D device.\n");
4506 hal_desc
= device_desc1
;
4507 hel_desc
= device_desc1
;
4508 /* The hal device does not have the pow2 flag set in hel, but in hal. */
4509 hel_desc
.dpcLineCaps
.dwTextureCaps
&= ~(D3DPTEXTURECAPS_POW2
4510 | D3DPTEXTURECAPS_NONPOW2CONDITIONAL
| D3DPTEXTURECAPS_PERSPECTIVE
);
4511 hel_desc
.dpcTriCaps
.dwTextureCaps
&= ~(D3DPTEXTURECAPS_POW2
4512 | D3DPTEXTURECAPS_NONPOW2CONDITIONAL
| D3DPTEXTURECAPS_PERSPECTIVE
);
4513 hr
= callback((GUID
*)&IID_IDirect3DHALDevice
, wined3d_description
,
4514 device_name
, &hal_desc
, &hel_desc
, context
);
4515 if (hr
!= D3DENUMRET_OK
)
4517 TRACE("Application cancelled the enumeration.\n");
4518 LeaveCriticalSection(&ddraw_cs
);
4522 TRACE("End of enumeration.\n");
4524 LeaveCriticalSection(&ddraw_cs
);
4528 static HRESULT WINAPI
d3d2_EnumDevices(IDirect3D2
*iface
, LPD3DENUMDEVICESCALLBACK callback
, void *context
)
4530 IDirectDrawImpl
*This
= impl_from_IDirect3D2(iface
);
4532 TRACE("iface %p, callback %p, context %p.\n", iface
, callback
, context
);
4534 return d3d3_EnumDevices(&This
->IDirect3D3_iface
, callback
, context
);
4537 static HRESULT WINAPI
d3d1_EnumDevices(IDirect3D
*iface
, LPD3DENUMDEVICESCALLBACK callback
, void *context
)
4539 IDirectDrawImpl
*This
= impl_from_IDirect3D(iface
);
4541 TRACE("iface %p, callback %p, context %p.\n", iface
, callback
, context
);
4543 return d3d3_EnumDevices(&This
->IDirect3D3_iface
, callback
, context
);
4546 /*****************************************************************************
4547 * IDirect3D3::CreateLight
4549 * Creates an IDirect3DLight interface. This interface is used in
4550 * Direct3D3 or earlier for lighting. In Direct3D7 it has been replaced
4551 * by the DIRECT3DLIGHT7 structure. Wine's Direct3DLight implementation
4552 * uses the IDirect3DDevice7 interface with D3D7 lights.
4554 * Version 1, 2 and 3
4557 * light: Address to store the new interface pointer
4558 * outer_unknown: Basically for aggregation, but ddraw doesn't support it.
4563 * DDERR_OUTOFMEMORY if memory allocation failed
4564 * CLASS_E_NOAGGREGATION if outer_unknown != NULL
4566 *****************************************************************************/
4567 static HRESULT WINAPI
d3d3_CreateLight(IDirect3D3
*iface
, IDirect3DLight
**light
,
4568 IUnknown
*outer_unknown
)
4570 IDirectDrawImpl
*This
= impl_from_IDirect3D3(iface
);
4571 IDirect3DLightImpl
*object
;
4573 TRACE("iface %p, light %p, outer_unknown %p.\n", iface
, light
, outer_unknown
);
4575 if (outer_unknown
) return CLASS_E_NOAGGREGATION
;
4577 object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*object
));
4580 ERR("Failed to allocate light memory.\n");
4581 return DDERR_OUTOFMEMORY
;
4584 d3d_light_init(object
, This
);
4586 TRACE("Created light %p.\n", object
);
4587 *light
= &object
->IDirect3DLight_iface
;
4592 static HRESULT WINAPI
d3d2_CreateLight(IDirect3D2
*iface
, IDirect3DLight
**light
, IUnknown
*outer_unknown
)
4594 IDirectDrawImpl
*This
= impl_from_IDirect3D2(iface
);
4596 TRACE("iface %p, light %p, outer_unknown %p.\n", iface
, light
, outer_unknown
);
4598 return d3d3_CreateLight(&This
->IDirect3D3_iface
, light
, outer_unknown
);
4601 static HRESULT WINAPI
d3d1_CreateLight(IDirect3D
*iface
, IDirect3DLight
**light
, IUnknown
*outer_unknown
)
4603 IDirectDrawImpl
*This
= impl_from_IDirect3D(iface
);
4605 TRACE("iface %p, light %p, outer_unknown %p.\n", iface
, light
, outer_unknown
);
4607 return d3d3_CreateLight(&This
->IDirect3D3_iface
, light
, outer_unknown
);
4610 /*****************************************************************************
4611 * IDirect3D3::CreateMaterial
4613 * Creates an IDirect3DMaterial interface. This interface is used by Direct3D3
4614 * and older versions. The IDirect3DMaterial implementation wraps its
4615 * functionality to IDirect3DDevice7::SetMaterial and friends.
4617 * Version 1, 2 and 3
4620 * material: Address to store the new interface's pointer to
4621 * outer_unknown: Basically for aggregation, but ddraw doesn't support it.
4626 * DDERR_OUTOFMEMORY if memory allocation failed
4627 * CLASS_E_NOAGGREGATION if outer_unknown != NULL
4629 *****************************************************************************/
4630 static HRESULT WINAPI
d3d3_CreateMaterial(IDirect3D3
*iface
, IDirect3DMaterial3
**material
,
4631 IUnknown
*outer_unknown
)
4633 IDirectDrawImpl
*This
= impl_from_IDirect3D3(iface
);
4634 IDirect3DMaterialImpl
*object
;
4636 TRACE("iface %p, material %p, outer_unknown %p.\n", iface
, material
, outer_unknown
);
4638 if (outer_unknown
) return CLASS_E_NOAGGREGATION
;
4640 object
= d3d_material_create(This
);
4643 ERR("Failed to allocate material memory.\n");
4644 return DDERR_OUTOFMEMORY
;
4647 TRACE("Created material %p.\n", object
);
4648 *material
= &object
->IDirect3DMaterial3_iface
;
4653 static HRESULT WINAPI
d3d2_CreateMaterial(IDirect3D2
*iface
, IDirect3DMaterial2
**material
,
4654 IUnknown
*outer_unknown
)
4656 IDirectDrawImpl
*This
= impl_from_IDirect3D2(iface
);
4657 IDirect3DMaterialImpl
*object
;
4659 TRACE("iface %p, material %p, outer_unknown %p.\n", iface
, material
, outer_unknown
);
4661 object
= d3d_material_create(This
);
4664 ERR("Failed to allocate material memory.\n");
4665 return DDERR_OUTOFMEMORY
;
4668 TRACE("Created material %p.\n", object
);
4669 *material
= &object
->IDirect3DMaterial2_iface
;
4674 static HRESULT WINAPI
d3d1_CreateMaterial(IDirect3D
*iface
, IDirect3DMaterial
**material
,
4675 IUnknown
*outer_unknown
)
4677 IDirectDrawImpl
*This
= impl_from_IDirect3D(iface
);
4678 IDirect3DMaterialImpl
*object
;
4680 TRACE("iface %p, material %p, outer_unknown %p.\n", iface
, material
, outer_unknown
);
4682 object
= d3d_material_create(This
);
4685 ERR("Failed to allocate material memory.\n");
4686 return DDERR_OUTOFMEMORY
;
4689 TRACE("Created material %p.\n", object
);
4690 *material
= &object
->IDirect3DMaterial_iface
;
4695 /*****************************************************************************
4696 * IDirect3D3::CreateViewport
4698 * Creates an IDirect3DViewport interface. This interface is used
4699 * by Direct3D and earlier versions for Viewport management. In Direct3D7
4700 * it has been replaced by a viewport structure and
4701 * IDirect3DDevice7::*Viewport. Wine's IDirect3DViewport implementation
4702 * uses the IDirect3DDevice7 methods for its functionality
4705 * Viewport: Address to store the new interface pointer
4706 * outer_unknown: Basically for aggregation, but ddraw doesn't support it.
4711 * DDERR_OUTOFMEMORY if memory allocation failed
4712 * CLASS_E_NOAGGREGATION if outer_unknown != NULL
4714 *****************************************************************************/
4715 static HRESULT WINAPI
d3d3_CreateViewport(IDirect3D3
*iface
, IDirect3DViewport3
**viewport
,
4716 IUnknown
*outer_unknown
)
4718 IDirectDrawImpl
*This
= impl_from_IDirect3D3(iface
);
4719 IDirect3DViewportImpl
*object
;
4721 TRACE("iface %p, viewport %p, outer_unknown %p.\n", iface
, viewport
, outer_unknown
);
4723 if (outer_unknown
) return CLASS_E_NOAGGREGATION
;
4725 object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*object
));
4728 ERR("Failed to allocate viewport memory.\n");
4729 return DDERR_OUTOFMEMORY
;
4732 d3d_viewport_init(object
, This
);
4734 TRACE("Created viewport %p.\n", object
);
4735 *viewport
= (IDirect3DViewport3
*)object
;
4740 static HRESULT WINAPI
d3d2_CreateViewport(IDirect3D2
*iface
, IDirect3DViewport2
**viewport
, IUnknown
*outer_unknown
)
4742 IDirectDrawImpl
*This
= impl_from_IDirect3D2(iface
);
4744 TRACE("iface %p, viewport %p, outer_unknown %p.\n", iface
, viewport
, outer_unknown
);
4746 return d3d3_CreateViewport(&This
->IDirect3D3_iface
, (IDirect3DViewport3
**)viewport
,
4750 static HRESULT WINAPI
d3d1_CreateViewport(IDirect3D
*iface
, IDirect3DViewport
**viewport
, IUnknown
*outer_unknown
)
4752 IDirectDrawImpl
*This
= impl_from_IDirect3D(iface
);
4754 TRACE("iface %p, viewport %p, outer_unknown %p.\n", iface
, viewport
, outer_unknown
);
4756 return d3d3_CreateViewport(&This
->IDirect3D3_iface
, (IDirect3DViewport3
**)viewport
,
4760 /*****************************************************************************
4761 * IDirect3D3::FindDevice
4763 * This method finds a device with the requested properties and returns a
4764 * device description
4768 * fds: Describes the requested device characteristics
4769 * fdr: Returns the device description
4773 * DDERR_INVALIDPARAMS if no device was found
4775 *****************************************************************************/
4776 static HRESULT WINAPI
d3d3_FindDevice(IDirect3D3
*iface
, D3DFINDDEVICESEARCH
*fds
, D3DFINDDEVICERESULT
*fdr
)
4778 IDirectDrawImpl
*This
= impl_from_IDirect3D3(iface
);
4779 D3DDEVICEDESC7 desc7
;
4780 D3DDEVICEDESC desc1
;
4783 TRACE("iface %p, fds %p, fdr %p.\n", iface
, fds
, fdr
);
4785 if (!fds
|| !fdr
) return DDERR_INVALIDPARAMS
;
4787 if (fds
->dwSize
!= sizeof(D3DFINDDEVICESEARCH
)
4788 || fdr
->dwSize
!= sizeof(D3DFINDDEVICERESULT
))
4789 return DDERR_INVALIDPARAMS
;
4791 if ((fds
->dwFlags
& D3DFDS_COLORMODEL
)
4792 && fds
->dcmColorModel
!= D3DCOLOR_RGB
)
4794 WARN("Trying to request a non-RGB D3D color model. Not supported.\n");
4795 return DDERR_INVALIDPARAMS
; /* No real idea what to return here :-) */
4798 if (fds
->dwFlags
& D3DFDS_GUID
)
4800 TRACE("Trying to match guid %s.\n", debugstr_guid(&(fds
->guid
)));
4801 if (!IsEqualGUID(&IID_D3DDEVICE_WineD3D
, &fds
->guid
)
4802 && !IsEqualGUID(&IID_IDirect3DHALDevice
, &fds
->guid
)
4803 && !IsEqualGUID(&IID_IDirect3DRGBDevice
, &fds
->guid
))
4805 WARN("No match for this GUID.\n");
4806 return DDERR_NOTFOUND
;
4811 hr
= IDirect3DImpl_GetCaps(This
->wineD3D
, &desc1
, &desc7
);
4812 if (hr
!= D3D_OK
) return hr
;
4814 /* Now return our own GUID */
4815 fdr
->guid
= IID_D3DDEVICE_WineD3D
;
4816 fdr
->ddHwDesc
= desc1
;
4817 fdr
->ddSwDesc
= desc1
;
4819 TRACE("Returning Wine's wined3d device with (undumped) capabilities.\n");
4824 static HRESULT WINAPI
d3d2_FindDevice(IDirect3D2
*iface
, D3DFINDDEVICESEARCH
*fds
, D3DFINDDEVICERESULT
*fdr
)
4826 IDirectDrawImpl
*This
= impl_from_IDirect3D2(iface
);
4828 TRACE("iface %p, fds %p, fdr %p.\n", iface
, fds
, fdr
);
4830 return d3d3_FindDevice(&This
->IDirect3D3_iface
, fds
, fdr
);
4833 static HRESULT WINAPI
d3d1_FindDevice(IDirect3D
*iface
, D3DFINDDEVICESEARCH
*fds
, D3DFINDDEVICERESULT
*fdr
)
4835 IDirectDrawImpl
*This
= impl_from_IDirect3D(iface
);
4837 TRACE("iface %p, fds %p, fdr %p.\n", iface
, fds
, fdr
);
4839 return d3d3_FindDevice(&This
->IDirect3D3_iface
, fds
, fdr
);
4842 /*****************************************************************************
4843 * IDirect3D7::CreateDevice
4845 * Creates an IDirect3DDevice7 interface.
4847 * Version 2, 3 and 7. IDirect3DDevice 1 interfaces are interfaces to
4848 * DirectDraw surfaces and are created with
4849 * IDirectDrawSurface::QueryInterface. This method uses CreateDevice to
4850 * create the device object and QueryInterfaces for IDirect3DDevice
4853 * refiid: IID of the device to create
4854 * Surface: Initial rendertarget
4855 * Device: Address to return the interface pointer
4859 * DDERR_OUTOFMEMORY if memory allocation failed
4860 * DDERR_INVALIDPARAMS if a device exists already
4862 *****************************************************************************/
4863 static HRESULT WINAPI
d3d7_CreateDevice(IDirect3D7
*iface
, REFCLSID riid
,
4864 IDirectDrawSurface7
*surface
, IDirect3DDevice7
**device
)
4866 IDirectDrawSurfaceImpl
*target
= unsafe_impl_from_IDirectDrawSurface7(surface
);
4867 IDirectDrawImpl
*This
= impl_from_IDirect3D7(iface
);
4868 IDirect3DDeviceImpl
*object
;
4871 TRACE("iface %p, riid %s, surface %p, device %p.\n", iface
, debugstr_guid(riid
), surface
, device
);
4873 EnterCriticalSection(&ddraw_cs
);
4876 /* Fail device creation if non-opengl surfaces are used. */
4877 if (This
->ImplType
!= SURFACE_OPENGL
)
4879 ERR("The application wants to create a Direct3D device, but non-opengl surfaces are set in the registry.\n");
4880 ERR("Please set the surface implementation to opengl or autodetection to allow 3D rendering.\n");
4882 /* We only hit this path if a default surface is set in the registry. Incorrect autodetection
4883 * is caught in CreateSurface or QueryInterface. */
4884 LeaveCriticalSection(&ddraw_cs
);
4888 if (This
->d3ddevice
)
4890 FIXME("Only one Direct3D device per DirectDraw object supported.\n");
4891 LeaveCriticalSection(&ddraw_cs
);
4892 return DDERR_INVALIDPARAMS
;
4895 object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*object
));
4898 ERR("Failed to allocate device memory.\n");
4899 LeaveCriticalSection(&ddraw_cs
);
4900 return DDERR_OUTOFMEMORY
;
4903 hr
= d3d_device_init(object
, This
, target
);
4906 WARN("Failed to initialize device, hr %#x.\n", hr
);
4907 HeapFree(GetProcessHeap(), 0, object
);
4908 LeaveCriticalSection(&ddraw_cs
);
4912 TRACE("Created device %p.\n", object
);
4913 *device
= (IDirect3DDevice7
*)object
;
4915 LeaveCriticalSection(&ddraw_cs
);
4919 static HRESULT WINAPI
d3d3_CreateDevice(IDirect3D3
*iface
, REFCLSID riid
,
4920 IDirectDrawSurface4
*surface
, IDirect3DDevice3
**device
, IUnknown
*outer_unknown
)
4922 IDirectDrawImpl
*This
= impl_from_IDirect3D3(iface
);
4923 IDirectDrawSurfaceImpl
*surface_impl
= unsafe_impl_from_IDirectDrawSurface4(surface
);
4926 TRACE("iface %p, riid %s, surface %p, device %p, outer_unknown %p.\n",
4927 iface
, debugstr_guid(riid
), surface
, device
, outer_unknown
);
4929 if (outer_unknown
) return CLASS_E_NOAGGREGATION
;
4931 hr
= d3d7_CreateDevice(&This
->IDirect3D7_iface
, riid
,
4932 surface_impl
? &surface_impl
->IDirectDrawSurface7_iface
: NULL
,
4933 (IDirect3DDevice7
**)device
);
4934 if (*device
) *device
= (IDirect3DDevice3
*)&((IDirect3DDeviceImpl
*)*device
)->IDirect3DDevice3_vtbl
;
4939 static HRESULT WINAPI
d3d2_CreateDevice(IDirect3D2
*iface
, REFCLSID riid
,
4940 IDirectDrawSurface
*surface
, IDirect3DDevice2
**device
)
4942 IDirectDrawImpl
*This
= impl_from_IDirect3D2(iface
);
4943 IDirectDrawSurfaceImpl
*surface_impl
= unsafe_impl_from_IDirectDrawSurface(surface
);
4946 TRACE("iface %p, riid %s, surface %p, device %p.\n",
4947 iface
, debugstr_guid(riid
), surface
, device
);
4949 hr
= d3d7_CreateDevice(&This
->IDirect3D7_iface
, riid
,
4950 surface_impl
? &surface_impl
->IDirectDrawSurface7_iface
: NULL
,
4951 (IDirect3DDevice7
**)device
);
4952 if (*device
) *device
= (IDirect3DDevice2
*)&((IDirect3DDeviceImpl
*)*device
)->IDirect3DDevice2_vtbl
;
4957 /*****************************************************************************
4958 * IDirect3D7::CreateVertexBuffer
4960 * Creates a new vertex buffer object and returns a IDirect3DVertexBuffer7
4966 * desc: Requested Vertex buffer properties
4967 * vertex_buffer: Address to return the interface pointer at
4968 * flags: Some flags, should be 0
4972 * DDERR_OUTOFMEMORY if memory allocation failed
4973 * The return value of IWineD3DDevice::CreateVertexBuffer if this call fails
4974 * DDERR_INVALIDPARAMS if desc or vertex_buffer are NULL
4976 *****************************************************************************/
4977 static HRESULT WINAPI
d3d7_CreateVertexBuffer(IDirect3D7
*iface
, D3DVERTEXBUFFERDESC
*desc
,
4978 IDirect3DVertexBuffer7
**vertex_buffer
, DWORD flags
)
4980 IDirectDrawImpl
*This
= impl_from_IDirect3D7(iface
);
4981 IDirect3DVertexBufferImpl
*object
;
4984 TRACE("iface %p, desc %p, vertex_buffer %p, flags %#x.\n",
4985 iface
, desc
, vertex_buffer
, flags
);
4987 if (!vertex_buffer
|| !desc
) return DDERR_INVALIDPARAMS
;
4989 hr
= d3d_vertex_buffer_create(&object
, This
, desc
);
4992 TRACE("Created vertex buffer %p.\n", object
);
4993 *vertex_buffer
= &object
->IDirect3DVertexBuffer7_iface
;
4996 WARN("Failed to create vertex buffer, hr %#x.\n", hr
);
5001 static HRESULT WINAPI
d3d3_CreateVertexBuffer(IDirect3D3
*iface
, D3DVERTEXBUFFERDESC
*desc
,
5002 IDirect3DVertexBuffer
**vertex_buffer
, DWORD flags
, IUnknown
*outer_unknown
)
5004 IDirectDrawImpl
*This
= impl_from_IDirect3D3(iface
);
5005 IDirect3DVertexBufferImpl
*object
;
5008 TRACE("iface %p, desc %p, vertex_buffer %p, flags %#x, outer_unknown %p.\n",
5009 iface
, desc
, vertex_buffer
, flags
, outer_unknown
);
5012 return CLASS_E_NOAGGREGATION
;
5013 if (!vertex_buffer
|| !desc
)
5014 return DDERR_INVALIDPARAMS
;
5016 hr
= d3d_vertex_buffer_create(&object
, This
, desc
);
5019 TRACE("Created vertex buffer %p.\n", object
);
5020 *vertex_buffer
= &object
->IDirect3DVertexBuffer_iface
;
5023 WARN("Failed to create vertex buffer, hr %#x.\n", hr
);
5028 /*****************************************************************************
5029 * IDirect3D7::EnumZBufferFormats
5031 * Enumerates all supported Z buffer pixel formats
5037 * callback: callback to call for each pixel format
5038 * context: Pointer to pass back to the callback
5042 * DDERR_INVALIDPARAMS if callback is NULL
5043 * For details, see IWineD3DDevice::EnumZBufferFormats
5045 *****************************************************************************/
5046 static HRESULT WINAPI
d3d7_EnumZBufferFormats(IDirect3D7
*iface
, REFCLSID device_iid
,
5047 LPD3DENUMPIXELFORMATSCALLBACK callback
, void *context
)
5049 IDirectDrawImpl
*This
= impl_from_IDirect3D7(iface
);
5050 WINED3DDISPLAYMODE d3ddm
;
5051 WINED3DDEVTYPE type
;
5055 /* Order matters. Specifically, BattleZone II (full version) expects the
5056 * 16-bit depth formats to be listed before the 24 and 32 ones. */
5057 static const enum wined3d_format_id formats
[] =
5059 WINED3DFMT_S1_UINT_D15_UNORM
,
5060 WINED3DFMT_D16_UNORM
,
5061 WINED3DFMT_X8D24_UNORM
,
5062 WINED3DFMT_S4X4_UINT_D24_UNORM
,
5063 WINED3DFMT_D24_UNORM_S8_UINT
,
5064 WINED3DFMT_D32_UNORM
,
5067 TRACE("iface %p, device_iid %s, callback %p, context %p.\n",
5068 iface
, debugstr_guid(device_iid
), callback
, context
);
5070 if (!callback
) return DDERR_INVALIDPARAMS
;
5072 if (IsEqualGUID(device_iid
, &IID_IDirect3DHALDevice
)
5073 || IsEqualGUID(device_iid
, &IID_IDirect3DTnLHalDevice
)
5074 || IsEqualGUID(device_iid
, &IID_D3DDEVICE_WineD3D
))
5076 TRACE("Asked for HAL device.\n");
5077 type
= WINED3DDEVTYPE_HAL
;
5079 else if (IsEqualGUID(device_iid
, &IID_IDirect3DRGBDevice
)
5080 || IsEqualGUID(device_iid
, &IID_IDirect3DMMXDevice
))
5082 TRACE("Asked for SW device.\n");
5083 type
= WINED3DDEVTYPE_SW
;
5085 else if (IsEqualGUID(device_iid
, &IID_IDirect3DRefDevice
))
5087 TRACE("Asked for REF device.\n");
5088 type
= WINED3DDEVTYPE_REF
;
5090 else if (IsEqualGUID(device_iid
, &IID_IDirect3DNullDevice
))
5092 TRACE("Asked for NULLREF device.\n");
5093 type
= WINED3DDEVTYPE_NULLREF
;
5097 FIXME("Unexpected device GUID %s.\n", debugstr_guid(device_iid
));
5098 type
= WINED3DDEVTYPE_HAL
;
5101 EnterCriticalSection(&ddraw_cs
);
5102 /* We need an adapter format from somewhere to please wined3d and WGL.
5103 * Use the current display mode. So far all cards offer the same depth
5104 * stencil format for all modes, but if some do not and applications do
5105 * not like that we'll have to find some workaround, like iterating over
5106 * all imaginable formats and collecting all the depth stencil formats we
5108 hr
= wined3d_device_get_display_mode(This
->wined3d_device
, 0, &d3ddm
);
5110 for (i
= 0; i
< (sizeof(formats
) / sizeof(*formats
)); ++i
)
5112 hr
= wined3d_check_device_format(This
->wineD3D
, WINED3DADAPTER_DEFAULT
, type
, d3ddm
.Format
,
5113 WINED3DUSAGE_DEPTHSTENCIL
, WINED3DRTYPE_SURFACE
, formats
[i
], SURFACE_OPENGL
);
5116 DDPIXELFORMAT pformat
;
5118 memset(&pformat
, 0, sizeof(pformat
));
5119 pformat
.dwSize
= sizeof(pformat
);
5120 PixelFormat_WineD3DtoDD(&pformat
, formats
[i
]);
5122 TRACE("Enumerating wined3d format %#x.\n", formats
[i
]);
5123 hr
= callback(&pformat
, context
);
5124 if (hr
!= DDENUMRET_OK
)
5126 TRACE("Format enumeration cancelled by application.\n");
5127 LeaveCriticalSection(&ddraw_cs
);
5132 TRACE("End of enumeration.\n");
5134 LeaveCriticalSection(&ddraw_cs
);
5138 static HRESULT WINAPI
d3d3_EnumZBufferFormats(IDirect3D3
*iface
, REFCLSID device_iid
,
5139 LPD3DENUMPIXELFORMATSCALLBACK callback
, void *context
)
5141 IDirectDrawImpl
*This
= impl_from_IDirect3D3(iface
);
5143 TRACE("iface %p, device_iid %s, callback %p, context %p.\n",
5144 iface
, debugstr_guid(device_iid
), callback
, context
);
5146 return d3d7_EnumZBufferFormats(&This
->IDirect3D7_iface
, device_iid
, callback
, context
);
5149 /*****************************************************************************
5150 * IDirect3D7::EvictManagedTextures
5152 * Removes all managed textures (=surfaces with DDSCAPS2_TEXTUREMANAGE or
5153 * DDSCAPS2_D3DTEXTUREMANAGE caps) to be removed from video memory.
5158 * D3D_OK, because it's a stub
5160 *****************************************************************************/
5161 static HRESULT WINAPI
d3d7_EvictManagedTextures(IDirect3D7
*iface
)
5163 IDirectDrawImpl
*This
= impl_from_IDirect3D7(iface
);
5165 TRACE("iface %p!\n", iface
);
5167 EnterCriticalSection(&ddraw_cs
);
5168 if (!This
->d3d_initialized
) hr
= D3D_OK
;
5169 else hr
= wined3d_device_evict_managed_resources(This
->wined3d_device
);
5170 LeaveCriticalSection(&ddraw_cs
);
5175 static HRESULT WINAPI
d3d3_EvictManagedTextures(IDirect3D3
*iface
)
5177 IDirectDrawImpl
*This
= impl_from_IDirect3D3(iface
);
5179 TRACE("iface %p.\n", iface
);
5181 return d3d7_EvictManagedTextures(&This
->IDirect3D7_iface
);
5184 /*****************************************************************************
5185 * IDirect3DImpl_GetCaps
5187 * This function retrieves the device caps from wined3d
5188 * and converts it into a D3D7 and D3D - D3D3 structure
5189 * This is a helper function called from various places in ddraw
5192 * wined3d: The interface to get the caps from
5193 * desc1: Old D3D <3 structure to fill (needed)
5194 * desc7: D3D7 device desc structure to fill (needed)
5197 * D3D_OK on success, or the return value of IWineD3D::GetCaps
5199 *****************************************************************************/
5200 HRESULT
IDirect3DImpl_GetCaps(const struct wined3d
*wined3d
, D3DDEVICEDESC
*desc1
, D3DDEVICEDESC7
*desc7
)
5202 WINED3DCAPS wined3d_caps
;
5205 TRACE("wined3d %p, desc1 %p, desc7 %p.\n", wined3d
, desc1
, desc7
);
5207 memset(&wined3d_caps
, 0, sizeof(wined3d_caps
));
5209 EnterCriticalSection(&ddraw_cs
);
5210 hr
= wined3d_get_device_caps(wined3d
, 0, WINED3DDEVTYPE_HAL
, &wined3d_caps
);
5211 LeaveCriticalSection(&ddraw_cs
);
5214 WARN("Failed to get device caps, hr %#x.\n", hr
);
5218 /* Copy the results into the d3d7 and d3d3 structures */
5219 desc7
->dwDevCaps
= wined3d_caps
.DevCaps
;
5220 desc7
->dpcLineCaps
.dwMiscCaps
= wined3d_caps
.PrimitiveMiscCaps
;
5221 desc7
->dpcLineCaps
.dwRasterCaps
= wined3d_caps
.RasterCaps
;
5222 desc7
->dpcLineCaps
.dwZCmpCaps
= wined3d_caps
.ZCmpCaps
;
5223 desc7
->dpcLineCaps
.dwSrcBlendCaps
= wined3d_caps
.SrcBlendCaps
;
5224 desc7
->dpcLineCaps
.dwDestBlendCaps
= wined3d_caps
.DestBlendCaps
;
5225 desc7
->dpcLineCaps
.dwAlphaCmpCaps
= wined3d_caps
.AlphaCmpCaps
;
5226 desc7
->dpcLineCaps
.dwShadeCaps
= wined3d_caps
.ShadeCaps
;
5227 desc7
->dpcLineCaps
.dwTextureCaps
= wined3d_caps
.TextureCaps
;
5228 desc7
->dpcLineCaps
.dwTextureFilterCaps
= wined3d_caps
.TextureFilterCaps
;
5229 desc7
->dpcLineCaps
.dwTextureAddressCaps
= wined3d_caps
.TextureAddressCaps
;
5231 desc7
->dwMaxTextureWidth
= wined3d_caps
.MaxTextureWidth
;
5232 desc7
->dwMaxTextureHeight
= wined3d_caps
.MaxTextureHeight
;
5234 desc7
->dwMaxTextureRepeat
= wined3d_caps
.MaxTextureRepeat
;
5235 desc7
->dwMaxTextureAspectRatio
= wined3d_caps
.MaxTextureAspectRatio
;
5236 desc7
->dwMaxAnisotropy
= wined3d_caps
.MaxAnisotropy
;
5237 desc7
->dvMaxVertexW
= wined3d_caps
.MaxVertexW
;
5239 desc7
->dvGuardBandLeft
= wined3d_caps
.GuardBandLeft
;
5240 desc7
->dvGuardBandTop
= wined3d_caps
.GuardBandTop
;
5241 desc7
->dvGuardBandRight
= wined3d_caps
.GuardBandRight
;
5242 desc7
->dvGuardBandBottom
= wined3d_caps
.GuardBandBottom
;
5244 desc7
->dvExtentsAdjust
= wined3d_caps
.ExtentsAdjust
;
5245 desc7
->dwStencilCaps
= wined3d_caps
.StencilCaps
;
5247 desc7
->dwFVFCaps
= wined3d_caps
.FVFCaps
;
5248 desc7
->dwTextureOpCaps
= wined3d_caps
.TextureOpCaps
;
5250 desc7
->dwVertexProcessingCaps
= wined3d_caps
.VertexProcessingCaps
;
5251 desc7
->dwMaxActiveLights
= wined3d_caps
.MaxActiveLights
;
5253 /* Remove all non-d3d7 caps */
5254 desc7
->dwDevCaps
&= (
5255 D3DDEVCAPS_FLOATTLVERTEX
| D3DDEVCAPS_SORTINCREASINGZ
| D3DDEVCAPS_SORTDECREASINGZ
|
5256 D3DDEVCAPS_SORTEXACT
| D3DDEVCAPS_EXECUTESYSTEMMEMORY
| D3DDEVCAPS_EXECUTEVIDEOMEMORY
|
5257 D3DDEVCAPS_TLVERTEXSYSTEMMEMORY
| D3DDEVCAPS_TLVERTEXVIDEOMEMORY
| D3DDEVCAPS_TEXTURESYSTEMMEMORY
|
5258 D3DDEVCAPS_TEXTUREVIDEOMEMORY
| D3DDEVCAPS_DRAWPRIMTLVERTEX
| D3DDEVCAPS_CANRENDERAFTERFLIP
|
5259 D3DDEVCAPS_TEXTURENONLOCALVIDMEM
| D3DDEVCAPS_DRAWPRIMITIVES2
| D3DDEVCAPS_SEPARATETEXTUREMEMORIES
|
5260 D3DDEVCAPS_DRAWPRIMITIVES2EX
| D3DDEVCAPS_HWTRANSFORMANDLIGHT
| D3DDEVCAPS_CANBLTSYSTONONLOCAL
|
5261 D3DDEVCAPS_HWRASTERIZATION
);
5263 desc7
->dwStencilCaps
&= (
5264 D3DSTENCILCAPS_KEEP
| D3DSTENCILCAPS_ZERO
| D3DSTENCILCAPS_REPLACE
|
5265 D3DSTENCILCAPS_INCRSAT
| D3DSTENCILCAPS_DECRSAT
| D3DSTENCILCAPS_INVERT
|
5266 D3DSTENCILCAPS_INCR
| D3DSTENCILCAPS_DECR
);
5270 desc7
->dwTextureOpCaps
&= (
5271 D3DTEXOPCAPS_DISABLE
| D3DTEXOPCAPS_SELECTARG1
| D3DTEXOPCAPS_SELECTARG2
|
5272 D3DTEXOPCAPS_MODULATE
| D3DTEXOPCAPS_MODULATE2X
| D3DTEXOPCAPS_MODULATE4X
|
5273 D3DTEXOPCAPS_ADD
| D3DTEXOPCAPS_ADDSIGNED
| D3DTEXOPCAPS_ADDSIGNED2X
|
5274 D3DTEXOPCAPS_SUBTRACT
| D3DTEXOPCAPS_ADDSMOOTH
| D3DTEXOPCAPS_BLENDTEXTUREALPHA
|
5275 D3DTEXOPCAPS_BLENDFACTORALPHA
| D3DTEXOPCAPS_BLENDTEXTUREALPHAPM
| D3DTEXOPCAPS_BLENDCURRENTALPHA
|
5276 D3DTEXOPCAPS_PREMODULATE
| D3DTEXOPCAPS_MODULATEALPHA_ADDCOLOR
| D3DTEXOPCAPS_MODULATECOLOR_ADDALPHA
|
5277 D3DTEXOPCAPS_MODULATEINVALPHA_ADDCOLOR
| D3DTEXOPCAPS_MODULATEINVCOLOR_ADDALPHA
| D3DTEXOPCAPS_BUMPENVMAP
|
5278 D3DTEXOPCAPS_BUMPENVMAPLUMINANCE
| D3DTEXOPCAPS_DOTPRODUCT3
);
5280 desc7
->dwVertexProcessingCaps
&= (
5281 D3DVTXPCAPS_TEXGEN
| D3DVTXPCAPS_MATERIALSOURCE7
| D3DVTXPCAPS_VERTEXFOG
|
5282 D3DVTXPCAPS_DIRECTIONALLIGHTS
| D3DVTXPCAPS_POSITIONALLIGHTS
| D3DVTXPCAPS_LOCALVIEWER
);
5284 desc7
->dpcLineCaps
.dwMiscCaps
&= (
5285 D3DPMISCCAPS_MASKPLANES
| D3DPMISCCAPS_MASKZ
| D3DPMISCCAPS_LINEPATTERNREP
|
5286 D3DPMISCCAPS_CONFORMANT
| D3DPMISCCAPS_CULLNONE
| D3DPMISCCAPS_CULLCW
|
5287 D3DPMISCCAPS_CULLCCW
);
5289 desc7
->dpcLineCaps
.dwRasterCaps
&= (
5290 D3DPRASTERCAPS_DITHER
| D3DPRASTERCAPS_ROP2
| D3DPRASTERCAPS_XOR
|
5291 D3DPRASTERCAPS_PAT
| D3DPRASTERCAPS_ZTEST
| D3DPRASTERCAPS_SUBPIXEL
|
5292 D3DPRASTERCAPS_SUBPIXELX
| D3DPRASTERCAPS_FOGVERTEX
| D3DPRASTERCAPS_FOGTABLE
|
5293 D3DPRASTERCAPS_STIPPLE
| D3DPRASTERCAPS_ANTIALIASSORTDEPENDENT
| D3DPRASTERCAPS_ANTIALIASSORTINDEPENDENT
|
5294 D3DPRASTERCAPS_ANTIALIASEDGES
| D3DPRASTERCAPS_MIPMAPLODBIAS
| D3DPRASTERCAPS_ZBIAS
|
5295 D3DPRASTERCAPS_ZBUFFERLESSHSR
| D3DPRASTERCAPS_FOGRANGE
| D3DPRASTERCAPS_ANISOTROPY
|
5296 D3DPRASTERCAPS_WBUFFER
| D3DPRASTERCAPS_TRANSLUCENTSORTINDEPENDENT
| D3DPRASTERCAPS_WFOG
|
5297 D3DPRASTERCAPS_ZFOG
);
5299 desc7
->dpcLineCaps
.dwZCmpCaps
&= (
5300 D3DPCMPCAPS_NEVER
| D3DPCMPCAPS_LESS
| D3DPCMPCAPS_EQUAL
|
5301 D3DPCMPCAPS_LESSEQUAL
| D3DPCMPCAPS_GREATER
| D3DPCMPCAPS_NOTEQUAL
|
5302 D3DPCMPCAPS_GREATEREQUAL
| D3DPCMPCAPS_ALWAYS
);
5304 desc7
->dpcLineCaps
.dwSrcBlendCaps
&= (
5305 D3DPBLENDCAPS_ZERO
| D3DPBLENDCAPS_ONE
| D3DPBLENDCAPS_SRCCOLOR
|
5306 D3DPBLENDCAPS_INVSRCCOLOR
| D3DPBLENDCAPS_SRCALPHA
| D3DPBLENDCAPS_INVSRCALPHA
|
5307 D3DPBLENDCAPS_DESTALPHA
| D3DPBLENDCAPS_INVDESTALPHA
| D3DPBLENDCAPS_DESTCOLOR
|
5308 D3DPBLENDCAPS_INVDESTCOLOR
| D3DPBLENDCAPS_SRCALPHASAT
| D3DPBLENDCAPS_BOTHSRCALPHA
|
5309 D3DPBLENDCAPS_BOTHINVSRCALPHA
);
5311 desc7
->dpcLineCaps
.dwDestBlendCaps
&= (
5312 D3DPBLENDCAPS_ZERO
| D3DPBLENDCAPS_ONE
| D3DPBLENDCAPS_SRCCOLOR
|
5313 D3DPBLENDCAPS_INVSRCCOLOR
| D3DPBLENDCAPS_SRCALPHA
| D3DPBLENDCAPS_INVSRCALPHA
|
5314 D3DPBLENDCAPS_DESTALPHA
| D3DPBLENDCAPS_INVDESTALPHA
| D3DPBLENDCAPS_DESTCOLOR
|
5315 D3DPBLENDCAPS_INVDESTCOLOR
| D3DPBLENDCAPS_SRCALPHASAT
| D3DPBLENDCAPS_BOTHSRCALPHA
|
5316 D3DPBLENDCAPS_BOTHINVSRCALPHA
);
5318 desc7
->dpcLineCaps
.dwAlphaCmpCaps
&= (
5319 D3DPCMPCAPS_NEVER
| D3DPCMPCAPS_LESS
| D3DPCMPCAPS_EQUAL
|
5320 D3DPCMPCAPS_LESSEQUAL
| D3DPCMPCAPS_GREATER
| D3DPCMPCAPS_NOTEQUAL
|
5321 D3DPCMPCAPS_GREATEREQUAL
| D3DPCMPCAPS_ALWAYS
);
5323 desc7
->dpcLineCaps
.dwShadeCaps
&= (
5324 D3DPSHADECAPS_COLORFLATMONO
| D3DPSHADECAPS_COLORFLATRGB
| D3DPSHADECAPS_COLORGOURAUDMONO
|
5325 D3DPSHADECAPS_COLORGOURAUDRGB
| D3DPSHADECAPS_COLORPHONGMONO
| D3DPSHADECAPS_COLORPHONGRGB
|
5326 D3DPSHADECAPS_SPECULARFLATMONO
| D3DPSHADECAPS_SPECULARFLATRGB
| D3DPSHADECAPS_SPECULARGOURAUDMONO
|
5327 D3DPSHADECAPS_SPECULARGOURAUDRGB
| D3DPSHADECAPS_SPECULARPHONGMONO
| D3DPSHADECAPS_SPECULARPHONGRGB
|
5328 D3DPSHADECAPS_ALPHAFLATBLEND
| D3DPSHADECAPS_ALPHAFLATSTIPPLED
| D3DPSHADECAPS_ALPHAGOURAUDBLEND
|
5329 D3DPSHADECAPS_ALPHAGOURAUDSTIPPLED
| D3DPSHADECAPS_ALPHAPHONGBLEND
| D3DPSHADECAPS_ALPHAPHONGSTIPPLED
|
5330 D3DPSHADECAPS_FOGFLAT
| D3DPSHADECAPS_FOGGOURAUD
| D3DPSHADECAPS_FOGPHONG
);
5332 desc7
->dpcLineCaps
.dwTextureCaps
&= (
5333 D3DPTEXTURECAPS_PERSPECTIVE
| D3DPTEXTURECAPS_POW2
| D3DPTEXTURECAPS_ALPHA
|
5334 D3DPTEXTURECAPS_TRANSPARENCY
| D3DPTEXTURECAPS_BORDER
| D3DPTEXTURECAPS_SQUAREONLY
|
5335 D3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE
| D3DPTEXTURECAPS_ALPHAPALETTE
| D3DPTEXTURECAPS_NONPOW2CONDITIONAL
|
5336 D3DPTEXTURECAPS_PROJECTED
| D3DPTEXTURECAPS_CUBEMAP
| D3DPTEXTURECAPS_COLORKEYBLEND
);
5338 desc7
->dpcLineCaps
.dwTextureFilterCaps
&= (
5339 D3DPTFILTERCAPS_NEAREST
| D3DPTFILTERCAPS_LINEAR
| D3DPTFILTERCAPS_MIPNEAREST
|
5340 D3DPTFILTERCAPS_MIPLINEAR
| D3DPTFILTERCAPS_LINEARMIPNEAREST
| D3DPTFILTERCAPS_LINEARMIPLINEAR
|
5341 D3DPTFILTERCAPS_MINFPOINT
| D3DPTFILTERCAPS_MINFLINEAR
| D3DPTFILTERCAPS_MINFANISOTROPIC
|
5342 D3DPTFILTERCAPS_MIPFPOINT
| D3DPTFILTERCAPS_MIPFLINEAR
| D3DPTFILTERCAPS_MAGFPOINT
|
5343 D3DPTFILTERCAPS_MAGFLINEAR
| D3DPTFILTERCAPS_MAGFANISOTROPIC
| D3DPTFILTERCAPS_MAGFAFLATCUBIC
|
5344 D3DPTFILTERCAPS_MAGFGAUSSIANCUBIC
);
5346 desc7
->dpcLineCaps
.dwTextureBlendCaps
&= (
5347 D3DPTBLENDCAPS_DECAL
| D3DPTBLENDCAPS_MODULATE
| D3DPTBLENDCAPS_DECALALPHA
|
5348 D3DPTBLENDCAPS_MODULATEALPHA
| D3DPTBLENDCAPS_DECALMASK
| D3DPTBLENDCAPS_MODULATEMASK
|
5349 D3DPTBLENDCAPS_COPY
| D3DPTBLENDCAPS_ADD
);
5351 desc7
->dpcLineCaps
.dwTextureAddressCaps
&= (
5352 D3DPTADDRESSCAPS_WRAP
| D3DPTADDRESSCAPS_MIRROR
| D3DPTADDRESSCAPS_CLAMP
|
5353 D3DPTADDRESSCAPS_BORDER
| D3DPTADDRESSCAPS_INDEPENDENTUV
);
5355 if (!(desc7
->dpcLineCaps
.dwTextureCaps
& D3DPTEXTURECAPS_POW2
))
5357 /* DirectX7 always has the np2 flag set, no matter what the card
5358 * supports. Some old games (Rollcage) check the caps incorrectly.
5359 * If wined3d supports nonpow2 textures it also has np2 conditional
5361 desc7
->dpcLineCaps
.dwTextureCaps
|= D3DPTEXTURECAPS_POW2
| D3DPTEXTURECAPS_NONPOW2CONDITIONAL
;
5364 /* Fill the missing members, and do some fixup */
5365 desc7
->dpcLineCaps
.dwSize
= sizeof(desc7
->dpcLineCaps
);
5366 desc7
->dpcLineCaps
.dwTextureBlendCaps
= D3DPTBLENDCAPS_ADD
| D3DPTBLENDCAPS_MODULATEMASK
|
5367 D3DPTBLENDCAPS_COPY
| D3DPTBLENDCAPS_DECAL
|
5368 D3DPTBLENDCAPS_DECALALPHA
| D3DPTBLENDCAPS_DECALMASK
|
5369 D3DPTBLENDCAPS_MODULATE
| D3DPTBLENDCAPS_MODULATEALPHA
;
5370 desc7
->dpcLineCaps
.dwStippleWidth
= 32;
5371 desc7
->dpcLineCaps
.dwStippleHeight
= 32;
5372 /* Use the same for the TriCaps */
5373 desc7
->dpcTriCaps
= desc7
->dpcLineCaps
;
5375 desc7
->dwDeviceRenderBitDepth
= DDBD_16
| DDBD_24
| DDBD_32
;
5376 desc7
->dwDeviceZBufferBitDepth
= DDBD_16
| DDBD_24
;
5377 desc7
->dwMinTextureWidth
= 1;
5378 desc7
->dwMinTextureHeight
= 1;
5380 /* Convert DWORDs safely to WORDs */
5381 if (wined3d_caps
.MaxTextureBlendStages
> 0xffff) desc7
->wMaxTextureBlendStages
= 0xffff;
5382 else desc7
->wMaxTextureBlendStages
= (WORD
)wined3d_caps
.MaxTextureBlendStages
;
5383 if (wined3d_caps
.MaxSimultaneousTextures
> 0xffff) desc7
->wMaxSimultaneousTextures
= 0xffff;
5384 else desc7
->wMaxSimultaneousTextures
= (WORD
)wined3d_caps
.MaxSimultaneousTextures
;
5386 if (wined3d_caps
.MaxUserClipPlanes
> 0xffff) desc7
->wMaxUserClipPlanes
= 0xffff;
5387 else desc7
->wMaxUserClipPlanes
= (WORD
)wined3d_caps
.MaxUserClipPlanes
;
5388 if (wined3d_caps
.MaxVertexBlendMatrices
> 0xffff) desc7
->wMaxVertexBlendMatrices
= 0xffff;
5389 else desc7
->wMaxVertexBlendMatrices
= (WORD
)wined3d_caps
.MaxVertexBlendMatrices
;
5391 desc7
->deviceGUID
= IID_IDirect3DTnLHalDevice
;
5393 desc7
->dwReserved1
= 0;
5394 desc7
->dwReserved2
= 0;
5395 desc7
->dwReserved3
= 0;
5396 desc7
->dwReserved4
= 0;
5398 /* Fill the old structure */
5399 memset(desc1
, 0, sizeof(*desc1
));
5400 desc1
->dwSize
= sizeof(D3DDEVICEDESC
);
5401 desc1
->dwFlags
= D3DDD_COLORMODEL
5403 | D3DDD_TRANSFORMCAPS
5405 | D3DDD_LIGHTINGCAPS
5408 | D3DDD_DEVICERENDERBITDEPTH
5409 | D3DDD_DEVICEZBUFFERBITDEPTH
5410 | D3DDD_MAXBUFFERSIZE
5411 | D3DDD_MAXVERTEXCOUNT
;
5413 desc1
->dcmColorModel
= D3DCOLOR_RGB
;
5414 desc1
->dwDevCaps
= desc7
->dwDevCaps
;
5415 desc1
->dtcTransformCaps
.dwSize
= sizeof(D3DTRANSFORMCAPS
);
5416 desc1
->dtcTransformCaps
.dwCaps
= D3DTRANSFORMCAPS_CLIP
;
5417 desc1
->bClipping
= TRUE
;
5418 desc1
->dlcLightingCaps
.dwSize
= sizeof(D3DLIGHTINGCAPS
);
5419 desc1
->dlcLightingCaps
.dwCaps
= D3DLIGHTCAPS_DIRECTIONAL
5420 | D3DLIGHTCAPS_PARALLELPOINT
5421 | D3DLIGHTCAPS_POINT
5422 | D3DLIGHTCAPS_SPOT
;
5424 desc1
->dlcLightingCaps
.dwLightingModel
= D3DLIGHTINGMODEL_RGB
;
5425 desc1
->dlcLightingCaps
.dwNumLights
= desc7
->dwMaxActiveLights
;
5427 desc1
->dpcLineCaps
.dwSize
= sizeof(D3DPRIMCAPS
);
5428 desc1
->dpcLineCaps
.dwMiscCaps
= desc7
->dpcLineCaps
.dwMiscCaps
;
5429 desc1
->dpcLineCaps
.dwRasterCaps
= desc7
->dpcLineCaps
.dwRasterCaps
;
5430 desc1
->dpcLineCaps
.dwZCmpCaps
= desc7
->dpcLineCaps
.dwZCmpCaps
;
5431 desc1
->dpcLineCaps
.dwSrcBlendCaps
= desc7
->dpcLineCaps
.dwSrcBlendCaps
;
5432 desc1
->dpcLineCaps
.dwDestBlendCaps
= desc7
->dpcLineCaps
.dwDestBlendCaps
;
5433 desc1
->dpcLineCaps
.dwShadeCaps
= desc7
->dpcLineCaps
.dwShadeCaps
;
5434 desc1
->dpcLineCaps
.dwTextureCaps
= desc7
->dpcLineCaps
.dwTextureCaps
;
5435 desc1
->dpcLineCaps
.dwTextureFilterCaps
= desc7
->dpcLineCaps
.dwTextureFilterCaps
;
5436 desc1
->dpcLineCaps
.dwTextureBlendCaps
= desc7
->dpcLineCaps
.dwTextureBlendCaps
;
5437 desc1
->dpcLineCaps
.dwTextureAddressCaps
= desc7
->dpcLineCaps
.dwTextureAddressCaps
;
5438 desc1
->dpcLineCaps
.dwStippleWidth
= desc7
->dpcLineCaps
.dwStippleWidth
;
5439 desc1
->dpcLineCaps
.dwAlphaCmpCaps
= desc7
->dpcLineCaps
.dwAlphaCmpCaps
;
5441 desc1
->dpcTriCaps
.dwSize
= sizeof(D3DPRIMCAPS
);
5442 desc1
->dpcTriCaps
.dwMiscCaps
= desc7
->dpcTriCaps
.dwMiscCaps
;
5443 desc1
->dpcTriCaps
.dwRasterCaps
= desc7
->dpcTriCaps
.dwRasterCaps
;
5444 desc1
->dpcTriCaps
.dwZCmpCaps
= desc7
->dpcTriCaps
.dwZCmpCaps
;
5445 desc1
->dpcTriCaps
.dwSrcBlendCaps
= desc7
->dpcTriCaps
.dwSrcBlendCaps
;
5446 desc1
->dpcTriCaps
.dwDestBlendCaps
= desc7
->dpcTriCaps
.dwDestBlendCaps
;
5447 desc1
->dpcTriCaps
.dwShadeCaps
= desc7
->dpcTriCaps
.dwShadeCaps
;
5448 desc1
->dpcTriCaps
.dwTextureCaps
= desc7
->dpcTriCaps
.dwTextureCaps
;
5449 desc1
->dpcTriCaps
.dwTextureFilterCaps
= desc7
->dpcTriCaps
.dwTextureFilterCaps
;
5450 desc1
->dpcTriCaps
.dwTextureBlendCaps
= desc7
->dpcTriCaps
.dwTextureBlendCaps
;
5451 desc1
->dpcTriCaps
.dwTextureAddressCaps
= desc7
->dpcTriCaps
.dwTextureAddressCaps
;
5452 desc1
->dpcTriCaps
.dwStippleWidth
= desc7
->dpcTriCaps
.dwStippleWidth
;
5453 desc1
->dpcTriCaps
.dwAlphaCmpCaps
= desc7
->dpcTriCaps
.dwAlphaCmpCaps
;
5455 desc1
->dwDeviceRenderBitDepth
= desc7
->dwDeviceRenderBitDepth
;
5456 desc1
->dwDeviceZBufferBitDepth
= desc7
->dwDeviceZBufferBitDepth
;
5457 desc1
->dwMaxBufferSize
= 0;
5458 desc1
->dwMaxVertexCount
= 65536;
5459 desc1
->dwMinTextureWidth
= desc7
->dwMinTextureWidth
;
5460 desc1
->dwMinTextureHeight
= desc7
->dwMinTextureHeight
;
5461 desc1
->dwMaxTextureWidth
= desc7
->dwMaxTextureWidth
;
5462 desc1
->dwMaxTextureHeight
= desc7
->dwMaxTextureHeight
;
5463 desc1
->dwMinStippleWidth
= 1;
5464 desc1
->dwMinStippleHeight
= 1;
5465 desc1
->dwMaxStippleWidth
= 32;
5466 desc1
->dwMaxStippleHeight
= 32;
5467 desc1
->dwMaxTextureRepeat
= desc7
->dwMaxTextureRepeat
;
5468 desc1
->dwMaxTextureAspectRatio
= desc7
->dwMaxTextureAspectRatio
;
5469 desc1
->dwMaxAnisotropy
= desc7
->dwMaxAnisotropy
;
5470 desc1
->dvGuardBandLeft
= desc7
->dvGuardBandLeft
;
5471 desc1
->dvGuardBandRight
= desc7
->dvGuardBandRight
;
5472 desc1
->dvGuardBandTop
= desc7
->dvGuardBandTop
;
5473 desc1
->dvGuardBandBottom
= desc7
->dvGuardBandBottom
;
5474 desc1
->dvExtentsAdjust
= desc7
->dvExtentsAdjust
;
5475 desc1
->dwStencilCaps
= desc7
->dwStencilCaps
;
5476 desc1
->dwFVFCaps
= desc7
->dwFVFCaps
;
5477 desc1
->dwTextureOpCaps
= desc7
->dwTextureOpCaps
;
5478 desc1
->wMaxTextureBlendStages
= desc7
->wMaxTextureBlendStages
;
5479 desc1
->wMaxSimultaneousTextures
= desc7
->wMaxSimultaneousTextures
;
5484 /*****************************************************************************
5485 * IDirectDraw7 VTable
5486 *****************************************************************************/
5487 static const struct IDirectDraw7Vtbl ddraw7_vtbl
=
5490 ddraw7_QueryInterface
,
5495 ddraw7_CreateClipper
,
5496 ddraw7_CreatePalette
,
5497 ddraw7_CreateSurface
,
5498 ddraw7_DuplicateSurface
,
5499 ddraw7_EnumDisplayModes
,
5500 ddraw7_EnumSurfaces
,
5501 ddraw7_FlipToGDISurface
,
5503 ddraw7_GetDisplayMode
,
5504 ddraw7_GetFourCCCodes
,
5505 ddraw7_GetGDISurface
,
5506 ddraw7_GetMonitorFrequency
,
5508 ddraw7_GetVerticalBlankStatus
,
5510 ddraw7_RestoreDisplayMode
,
5511 ddraw7_SetCooperativeLevel
,
5512 ddraw7_SetDisplayMode
,
5513 ddraw7_WaitForVerticalBlank
,
5515 ddraw7_GetAvailableVidMem
,
5517 ddraw7_GetSurfaceFromDC
,
5519 ddraw7_RestoreAllSurfaces
,
5520 ddraw7_TestCooperativeLevel
,
5521 ddraw7_GetDeviceIdentifier
,
5523 ddraw7_StartModeTest
,
5527 static const struct IDirectDraw4Vtbl ddraw4_vtbl
=
5530 ddraw4_QueryInterface
,
5535 ddraw4_CreateClipper
,
5536 ddraw4_CreatePalette
,
5537 ddraw4_CreateSurface
,
5538 ddraw4_DuplicateSurface
,
5539 ddraw4_EnumDisplayModes
,
5540 ddraw4_EnumSurfaces
,
5541 ddraw4_FlipToGDISurface
,
5543 ddraw4_GetDisplayMode
,
5544 ddraw4_GetFourCCCodes
,
5545 ddraw4_GetGDISurface
,
5546 ddraw4_GetMonitorFrequency
,
5548 ddraw4_GetVerticalBlankStatus
,
5550 ddraw4_RestoreDisplayMode
,
5551 ddraw4_SetCooperativeLevel
,
5552 ddraw4_SetDisplayMode
,
5553 ddraw4_WaitForVerticalBlank
,
5555 ddraw4_GetAvailableVidMem
,
5557 ddraw4_GetSurfaceFromDC
,
5559 ddraw4_RestoreAllSurfaces
,
5560 ddraw4_TestCooperativeLevel
,
5561 ddraw4_GetDeviceIdentifier
,
5564 static const struct IDirectDraw3Vtbl ddraw3_vtbl
=
5567 ddraw3_QueryInterface
,
5572 ddraw3_CreateClipper
,
5573 ddraw3_CreatePalette
,
5574 ddraw3_CreateSurface
,
5575 ddraw3_DuplicateSurface
,
5576 ddraw3_EnumDisplayModes
,
5577 ddraw3_EnumSurfaces
,
5578 ddraw3_FlipToGDISurface
,
5580 ddraw3_GetDisplayMode
,
5581 ddraw3_GetFourCCCodes
,
5582 ddraw3_GetGDISurface
,
5583 ddraw3_GetMonitorFrequency
,
5585 ddraw3_GetVerticalBlankStatus
,
5587 ddraw3_RestoreDisplayMode
,
5588 ddraw3_SetCooperativeLevel
,
5589 ddraw3_SetDisplayMode
,
5590 ddraw3_WaitForVerticalBlank
,
5592 ddraw3_GetAvailableVidMem
,
5594 ddraw3_GetSurfaceFromDC
,
5597 static const struct IDirectDraw2Vtbl ddraw2_vtbl
=
5600 ddraw2_QueryInterface
,
5605 ddraw2_CreateClipper
,
5606 ddraw2_CreatePalette
,
5607 ddraw2_CreateSurface
,
5608 ddraw2_DuplicateSurface
,
5609 ddraw2_EnumDisplayModes
,
5610 ddraw2_EnumSurfaces
,
5611 ddraw2_FlipToGDISurface
,
5613 ddraw2_GetDisplayMode
,
5614 ddraw2_GetFourCCCodes
,
5615 ddraw2_GetGDISurface
,
5616 ddraw2_GetMonitorFrequency
,
5618 ddraw2_GetVerticalBlankStatus
,
5620 ddraw2_RestoreDisplayMode
,
5621 ddraw2_SetCooperativeLevel
,
5622 ddraw2_SetDisplayMode
,
5623 ddraw2_WaitForVerticalBlank
,
5625 ddraw2_GetAvailableVidMem
,
5628 static const struct IDirectDrawVtbl ddraw1_vtbl
=
5631 ddraw1_QueryInterface
,
5636 ddraw1_CreateClipper
,
5637 ddraw1_CreatePalette
,
5638 ddraw1_CreateSurface
,
5639 ddraw1_DuplicateSurface
,
5640 ddraw1_EnumDisplayModes
,
5641 ddraw1_EnumSurfaces
,
5642 ddraw1_FlipToGDISurface
,
5644 ddraw1_GetDisplayMode
,
5645 ddraw1_GetFourCCCodes
,
5646 ddraw1_GetGDISurface
,
5647 ddraw1_GetMonitorFrequency
,
5649 ddraw1_GetVerticalBlankStatus
,
5651 ddraw1_RestoreDisplayMode
,
5652 ddraw1_SetCooperativeLevel
,
5653 ddraw1_SetDisplayMode
,
5654 ddraw1_WaitForVerticalBlank
,
5657 static const struct IDirect3D7Vtbl d3d7_vtbl
=
5659 /* IUnknown methods */
5660 d3d7_QueryInterface
,
5663 /* IDirect3D7 methods */
5666 d3d7_CreateVertexBuffer
,
5667 d3d7_EnumZBufferFormats
,
5668 d3d7_EvictManagedTextures
5671 static const struct IDirect3D3Vtbl d3d3_vtbl
=
5673 /* IUnknown methods */
5674 d3d3_QueryInterface
,
5677 /* IDirect3D3 methods */
5680 d3d3_CreateMaterial
,
5681 d3d3_CreateViewport
,
5684 d3d3_CreateVertexBuffer
,
5685 d3d3_EnumZBufferFormats
,
5686 d3d3_EvictManagedTextures
5689 static const struct IDirect3D2Vtbl d3d2_vtbl
=
5691 /* IUnknown methods */
5692 d3d2_QueryInterface
,
5695 /* IDirect3D2 methods */
5698 d3d2_CreateMaterial
,
5699 d3d2_CreateViewport
,
5704 static const struct IDirect3DVtbl d3d1_vtbl
=
5706 /* IUnknown methods */
5707 d3d1_QueryInterface
,
5710 /* IDirect3D methods */
5714 d3d1_CreateMaterial
,
5715 d3d1_CreateViewport
,
5719 /*****************************************************************************
5722 * Finds the WineD3D vertex declaration for a specific fvf, and creates one
5723 * if none was found.
5725 * This function is in ddraw.c and the DDraw object space because D3D7
5726 * vertex buffers are created using the IDirect3D interface to the ddraw
5727 * object, so they can be valid across D3D devices(theoretically. The ddraw
5728 * object also owns the wined3d device
5732 * fvf: Fvf to find the decl for
5735 * NULL in case of an error, the vertex declaration for the FVF otherwise.
5737 *****************************************************************************/
5738 struct wined3d_vertex_declaration
*ddraw_find_decl(IDirectDrawImpl
*This
, DWORD fvf
)
5740 struct wined3d_vertex_declaration
*pDecl
= NULL
;
5742 int p
, low
, high
; /* deliberately signed */
5743 struct FvfToDecl
*convertedDecls
= This
->decls
;
5745 TRACE("Searching for declaration for fvf %08x... ", fvf
);
5748 high
= This
->numConvertedDecls
- 1;
5749 while(low
<= high
) {
5750 p
= (low
+ high
) >> 1;
5752 if(convertedDecls
[p
].fvf
== fvf
) {
5753 TRACE("found %p\n", convertedDecls
[p
].decl
);
5754 return convertedDecls
[p
].decl
;
5755 } else if(convertedDecls
[p
].fvf
< fvf
) {
5761 TRACE("not found. Creating and inserting at position %d.\n", low
);
5763 hr
= wined3d_vertex_declaration_create_from_fvf(This
->wined3d_device
,
5764 fvf
, This
, &ddraw_null_wined3d_parent_ops
, &pDecl
);
5765 if (hr
!= S_OK
) return NULL
;
5767 if(This
->declArraySize
== This
->numConvertedDecls
) {
5768 int grow
= max(This
->declArraySize
/ 2, 8);
5769 convertedDecls
= HeapReAlloc(GetProcessHeap(), 0, convertedDecls
,
5770 sizeof(convertedDecls
[0]) * (This
->numConvertedDecls
+ grow
));
5771 if (!convertedDecls
)
5773 wined3d_vertex_declaration_decref(pDecl
);
5776 This
->decls
= convertedDecls
;
5777 This
->declArraySize
+= grow
;
5780 memmove(convertedDecls
+ low
+ 1, convertedDecls
+ low
, sizeof(convertedDecls
[0]) * (This
->numConvertedDecls
- low
));
5781 convertedDecls
[low
].decl
= pDecl
;
5782 convertedDecls
[low
].fvf
= fvf
;
5783 This
->numConvertedDecls
++;
5785 TRACE("Returning %p. %d decls in array\n", pDecl
, This
->numConvertedDecls
);
5789 static inline struct IDirectDrawImpl
*ddraw_from_device_parent(struct wined3d_device_parent
*device_parent
)
5791 return CONTAINING_RECORD(device_parent
, struct IDirectDrawImpl
, device_parent
);
5794 static void CDECL
device_parent_wined3d_device_created(struct wined3d_device_parent
*device_parent
,
5795 struct wined3d_device
*device
)
5797 TRACE("device_parent %p, device %p.\n", device_parent
, device
);
5800 static HRESULT CDECL
device_parent_create_surface(struct wined3d_device_parent
*device_parent
,
5801 void *container_parent
, UINT width
, UINT height
, enum wined3d_format_id format
, DWORD usage
,
5802 WINED3DPOOL pool
, UINT level
, WINED3DCUBEMAP_FACES face
, struct wined3d_surface
**surface
)
5804 struct IDirectDrawImpl
*ddraw
= ddraw_from_device_parent(device_parent
);
5805 IDirectDrawSurfaceImpl
*surf
= NULL
;
5807 DDSCAPS2 searchcaps
= ddraw
->tex_root
->surface_desc
.ddsCaps
;
5809 TRACE("device_parent %p, container_parent %p, width %u, height %u, format %#x, usage %#x,\n"
5810 "\tpool %#x, level %u, face %u, surface %p.\n",
5811 device_parent
, container_parent
, width
, height
, format
, usage
, pool
, level
, face
, surface
);
5813 searchcaps
.dwCaps2
&= ~DDSCAPS2_CUBEMAP_ALLFACES
;
5816 case WINED3DCUBEMAP_FACE_POSITIVE_X
:
5817 TRACE("Asked for positive x\n");
5818 if (searchcaps
.dwCaps2
& DDSCAPS2_CUBEMAP
)
5820 searchcaps
.dwCaps2
|= DDSCAPS2_CUBEMAP_POSITIVEX
;
5822 surf
= ddraw
->tex_root
; break;
5823 case WINED3DCUBEMAP_FACE_NEGATIVE_X
:
5824 TRACE("Asked for negative x\n");
5825 searchcaps
.dwCaps2
|= DDSCAPS2_CUBEMAP_NEGATIVEX
; break;
5826 case WINED3DCUBEMAP_FACE_POSITIVE_Y
:
5827 TRACE("Asked for positive y\n");
5828 searchcaps
.dwCaps2
|= DDSCAPS2_CUBEMAP_POSITIVEY
; break;
5829 case WINED3DCUBEMAP_FACE_NEGATIVE_Y
:
5830 TRACE("Asked for negative y\n");
5831 searchcaps
.dwCaps2
|= DDSCAPS2_CUBEMAP_NEGATIVEY
; break;
5832 case WINED3DCUBEMAP_FACE_POSITIVE_Z
:
5833 TRACE("Asked for positive z\n");
5834 searchcaps
.dwCaps2
|= DDSCAPS2_CUBEMAP_POSITIVEZ
; break;
5835 case WINED3DCUBEMAP_FACE_NEGATIVE_Z
:
5836 TRACE("Asked for negative z\n");
5837 searchcaps
.dwCaps2
|= DDSCAPS2_CUBEMAP_NEGATIVEZ
; break;
5838 default: {ERR("Unexpected cube face\n");} /* Stupid compiler */
5843 IDirectDrawSurface7
*attached
;
5844 IDirectDrawSurface7_GetAttachedSurface(&ddraw
->tex_root
->IDirectDrawSurface7_iface
, &searchcaps
, &attached
);
5845 surf
= unsafe_impl_from_IDirectDrawSurface7(attached
);
5846 IDirectDrawSurface7_Release(attached
);
5848 if (!surf
) ERR("root search surface not found\n");
5850 /* Find the wanted mipmap. There are enough mipmaps in the chain */
5853 IDirectDrawSurface7
*attached
;
5854 IDirectDrawSurface7_GetAttachedSurface(&surf
->IDirectDrawSurface7_iface
, &searchcaps
, &attached
);
5855 if(!attached
) ERR("Surface not found\n");
5856 surf
= impl_from_IDirectDrawSurface7(attached
);
5857 IDirectDrawSurface7_Release(attached
);
5861 /* Return the surface */
5862 *surface
= surf
->wined3d_surface
;
5863 wined3d_surface_incref(*surface
);
5865 TRACE("Returning wineD3DSurface %p, it belongs to surface %p\n", *surface
, surf
);
5870 static HRESULT WINAPI
findRenderTarget(IDirectDrawSurface7
*surface
, DDSURFACEDESC2
*surface_desc
, void *ctx
)
5872 IDirectDrawSurfaceImpl
*s
= impl_from_IDirectDrawSurface7(surface
);
5873 IDirectDrawSurfaceImpl
**target
= ctx
;
5875 if (!s
->isRenderTarget
)
5878 IDirectDrawSurface7_Release(surface
);
5879 return DDENUMRET_CANCEL
;
5882 /* Recurse into the surface tree */
5883 IDirectDrawSurface7_EnumAttachedSurfaces(surface
, ctx
, findRenderTarget
);
5885 IDirectDrawSurface7_Release(surface
);
5886 if (*target
) return DDENUMRET_CANCEL
;
5888 return DDENUMRET_OK
;
5891 static HRESULT CDECL
device_parent_create_rendertarget(struct wined3d_device_parent
*device_parent
,
5892 void *container_parent
, UINT width
, UINT height
, enum wined3d_format_id format
,
5893 WINED3DMULTISAMPLE_TYPE multisample_type
, DWORD multisample_quality
, BOOL lockable
,
5894 struct wined3d_surface
**surface
)
5896 struct IDirectDrawImpl
*ddraw
= ddraw_from_device_parent(device_parent
);
5897 IDirectDrawSurfaceImpl
*d3d_surface
= ddraw
->d3d_target
;
5898 IDirectDrawSurfaceImpl
*target
= NULL
;
5900 TRACE("device_parent %p, container_parent %p, width %u, height %u, format %#x, multisample_type %#x,\n"
5901 "\tmultisample_quality %u, lockable %u, surface %p.\n",
5902 device_parent
, container_parent
, width
, height
, format
, multisample_type
,
5903 multisample_quality
, lockable
, surface
);
5905 if (d3d_surface
->isRenderTarget
)
5907 IDirectDrawSurface7_EnumAttachedSurfaces(&d3d_surface
->IDirectDrawSurface7_iface
, &target
, findRenderTarget
);
5911 target
= d3d_surface
;
5916 target
= ddraw
->d3d_target
;
5917 ERR(" (%p) : No DirectDrawSurface found to create the back buffer. Using the front buffer as back buffer. Uncertain consequences\n", ddraw
);
5920 /* TODO: Return failure if the dimensions do not match, but this shouldn't happen */
5922 *surface
= target
->wined3d_surface
;
5923 wined3d_surface_incref(*surface
);
5924 target
->isRenderTarget
= TRUE
;
5926 TRACE("Returning wineD3DSurface %p, it belongs to surface %p\n", *surface
, d3d_surface
);
5931 static HRESULT CDECL
device_parent_create_depth_stencil(struct wined3d_device_parent
*device_parent
,
5932 UINT width
, UINT height
, enum wined3d_format_id format
, WINED3DMULTISAMPLE_TYPE multisample_type
,
5933 DWORD multisample_quality
, BOOL discard
, struct wined3d_surface
**surface
)
5935 struct IDirectDrawImpl
*ddraw
= ddraw_from_device_parent(device_parent
);
5936 IDirectDrawSurface7
*ddraw7
;
5937 IDirectDrawSurfaceImpl
*ddraw_surface
;
5938 DDSURFACEDESC2 ddsd
;
5941 TRACE("device_parent %p, width %u, height %u, format %#x, multisample_type %#x,\n"
5942 "\tmultisample_quality %u, discard %u, surface %p.\n",
5943 device_parent
, width
, height
, format
, multisample_type
, multisample_quality
, discard
, surface
);
5947 /* Create a DirectDraw surface */
5948 memset(&ddsd
, 0, sizeof(ddsd
));
5949 ddsd
.dwSize
= sizeof(ddsd
);
5950 ddsd
.u4
.ddpfPixelFormat
.dwSize
= sizeof(DDPIXELFORMAT
);
5951 ddsd
.dwFlags
= DDSD_PIXELFORMAT
| DDSD_WIDTH
| DDSD_HEIGHT
| DDSD_CAPS
;
5952 ddsd
.ddsCaps
.dwCaps
= DDSCAPS_OFFSCREENPLAIN
;
5953 ddsd
.dwHeight
= height
;
5954 ddsd
.dwWidth
= width
;
5957 PixelFormat_WineD3DtoDD(&ddsd
.u4
.ddpfPixelFormat
, format
);
5961 ddsd
.dwFlags
^= DDSD_PIXELFORMAT
;
5964 ddraw
->depthstencil
= TRUE
;
5965 hr
= IDirectDraw7_CreateSurface(&ddraw
->IDirectDraw7_iface
, &ddsd
, &ddraw7
, NULL
);
5966 ddraw
->depthstencil
= FALSE
;
5969 WARN("Failed to create depth/stencil surface, hr %#x.\n", hr
);
5973 ddraw_surface
= impl_from_IDirectDrawSurface7(ddraw7
);
5974 *surface
= ddraw_surface
->wined3d_surface
;
5975 wined3d_surface_incref(*surface
);
5976 IDirectDrawSurface7_Release(&ddraw_surface
->IDirectDrawSurface7_iface
);
5981 static HRESULT CDECL
device_parent_create_volume(struct wined3d_device_parent
*device_parent
,
5982 void *container_parent
, UINT width
, UINT height
, UINT depth
, enum wined3d_format_id format
,
5983 WINED3DPOOL pool
, DWORD usage
, struct wined3d_volume
**volume
)
5985 TRACE("device_parent %p, container_parent %p, width %u, height %u, depth %u, "
5986 "format %#x, pool %#x, usage %#x, volume %p.\n",
5987 device_parent
, container_parent
, width
, height
, depth
,
5988 format
, pool
, usage
, volume
);
5990 ERR("Not implemented!\n");
5995 static HRESULT CDECL
device_parent_create_swapchain(struct wined3d_device_parent
*device_parent
,
5996 WINED3DPRESENT_PARAMETERS
*present_parameters
, struct wined3d_swapchain
**swapchain
)
5998 struct IDirectDrawImpl
*ddraw
= ddraw_from_device_parent(device_parent
);
5999 IDirectDrawSurfaceImpl
*iterator
;
6002 TRACE("device_parent %p, present_parameters %p, swapchain %p.\n", device_parent
, present_parameters
, swapchain
);
6004 hr
= wined3d_swapchain_create(ddraw
->wined3d_device
, present_parameters
,
6005 ddraw
->ImplType
, NULL
, &ddraw_null_wined3d_parent_ops
, swapchain
);
6008 WARN("Failed to create swapchain, hr %#x.\n", hr
);
6013 ddraw
->d3d_target
->wined3d_swapchain
= *swapchain
;
6014 iterator
= ddraw
->d3d_target
->complex_array
[0];
6017 iterator
->wined3d_swapchain
= *swapchain
;
6018 iterator
= iterator
->complex_array
[0];
6024 static const struct wined3d_device_parent_ops ddraw_wined3d_device_parent_ops
=
6026 device_parent_wined3d_device_created
,
6027 device_parent_create_surface
,
6028 device_parent_create_rendertarget
,
6029 device_parent_create_depth_stencil
,
6030 device_parent_create_volume
,
6031 device_parent_create_swapchain
,
6034 HRESULT
ddraw_init(IDirectDrawImpl
*ddraw
, WINED3DDEVTYPE device_type
)
6039 ddraw
->IDirectDraw7_iface
.lpVtbl
= &ddraw7_vtbl
;
6040 ddraw
->IDirectDraw_iface
.lpVtbl
= &ddraw1_vtbl
;
6041 ddraw
->IDirectDraw2_iface
.lpVtbl
= &ddraw2_vtbl
;
6042 ddraw
->IDirectDraw3_iface
.lpVtbl
= &ddraw3_vtbl
;
6043 ddraw
->IDirectDraw4_iface
.lpVtbl
= &ddraw4_vtbl
;
6044 ddraw
->IDirect3D_iface
.lpVtbl
= &d3d1_vtbl
;
6045 ddraw
->IDirect3D2_iface
.lpVtbl
= &d3d2_vtbl
;
6046 ddraw
->IDirect3D3_iface
.lpVtbl
= &d3d3_vtbl
;
6047 ddraw
->IDirect3D7_iface
.lpVtbl
= &d3d7_vtbl
;
6048 ddraw
->device_parent
.ops
= &ddraw_wined3d_device_parent_ops
;
6049 ddraw
->numIfaces
= 1;
6052 /* See comments in IDirectDrawImpl_CreateNewSurface for a description of
6054 ddraw
->ImplType
= DefaultSurfaceType
;
6056 /* Get the current screen settings. */
6058 ddraw
->orig_bpp
= GetDeviceCaps(hDC
, BITSPIXEL
) * GetDeviceCaps(hDC
, PLANES
);
6060 ddraw
->orig_width
= GetSystemMetrics(SM_CXSCREEN
);
6061 ddraw
->orig_height
= GetSystemMetrics(SM_CYSCREEN
);
6063 ddraw
->wineD3D
= wined3d_create(7, WINED3D_PALETTE_PER_SURFACE
| WINED3D_LEGACY_DEPTH_BIAS
,
6064 &ddraw
->IDirectDraw7_iface
);
6065 if (!ddraw
->wineD3D
)
6067 WARN("Failed to create a wined3d object.\n");
6068 return E_OUTOFMEMORY
;
6071 hr
= wined3d_device_create(ddraw
->wineD3D
, WINED3DADAPTER_DEFAULT
, device_type
,
6072 NULL
, 0, 8, &ddraw
->device_parent
, &ddraw
->wined3d_device
);
6075 WARN("Failed to create a wined3d device, hr %#x.\n", hr
);
6076 wined3d_decref(ddraw
->wineD3D
);
6080 /* Get the amount of video memory */
6081 ddraw
->total_vidmem
= wined3d_device_get_available_texture_mem(ddraw
->wined3d_device
);
6083 list_init(&ddraw
->surface_list
);