wgl: Make sure onscreen pixelformats are on top in wglChoosePixelFormatARB.
[wine/testsucceed.git] / dlls / winex11.drv / opengl.c
blobca379d0733026da7cb64b957c338097c4c5b0cee
1 /*
2 * X11DRV OpenGL functions
4 * Copyright 2000 Lionel Ulmer
5 * Copyright 2005 Alex Woods
6 * Copyright 2005 Raphael Junqueira
7 * Copyright 2006 Roderick Colenbrander
8 * Copyright 2006 Tomas Carnecky
10 * This library is free software; you can redistribute it and/or
11 * modify it under the terms of the GNU Lesser General Public
12 * License as published by the Free Software Foundation; either
13 * version 2.1 of the License, or (at your option) any later version.
15 * This library is distributed in the hope that it will be useful,
16 * but WITHOUT ANY WARRANTY; without even the implied warranty of
17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
18 * Lesser General Public License for more details.
20 * You should have received a copy of the GNU Lesser General Public
21 * License along with this library; if not, write to the Free Software
22 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
25 #include "config.h"
26 #include "wine/port.h"
28 #include <assert.h>
29 #include <stdlib.h>
30 #include <string.h>
32 #include "x11drv.h"
33 #include "winternl.h"
34 #include "wine/library.h"
35 #include "wine/debug.h"
37 WINE_DEFAULT_DEBUG_CHANNEL(wgl);
38 WINE_DECLARE_DEBUG_CHANNEL(opengl);
40 #ifdef SONAME_LIBGL
42 #undef APIENTRY
43 #undef CALLBACK
44 #undef WINAPI
46 #ifdef HAVE_GL_GL_H
47 # include <GL/gl.h>
48 #endif
49 #ifdef HAVE_GL_GLX_H
50 # include <GL/glx.h>
51 #endif
52 #ifdef HAVE_GL_GLEXT_H
53 # include <GL/glext.h>
54 #endif
56 #include "wine/wgl.h"
58 #undef APIENTRY
59 #undef CALLBACK
60 #undef WINAPI
62 /* Redefines the constants */
63 #define CALLBACK __stdcall
64 #define WINAPI __stdcall
65 #define APIENTRY WINAPI
68 WINE_DECLARE_DEBUG_CHANNEL(fps);
70 typedef struct wine_glextension {
71 const char *extName;
72 struct {
73 const char *funcName;
74 void *funcAddress;
75 } extEntryPoints[8];
76 } WineGLExtension;
78 struct WineGLInfo {
79 const char *glVersion;
80 const char *glExtensions;
82 int glxVersion[2];
84 const char *glxServerVersion;
85 const char *glxServerVendor;
86 const char *glxServerExtensions;
88 const char *glxClientVersion;
89 const char *glxClientVendor;
90 const char *glxClientExtensions;
92 const char *glxExtensions;
94 BOOL glxDirect;
95 char wglExtensions[4096];
98 typedef struct wine_glpixelformat {
99 int iPixelFormat;
100 GLXFBConfig fbconfig;
101 int fmt_id;
102 int render_type;
103 BOOL offscreenOnly;
104 } WineGLPixelFormat;
106 typedef struct wine_glcontext {
107 HDC hdc;
108 XVisualInfo *vis;
109 WineGLPixelFormat *fmt;
110 GLXContext ctx;
111 BOOL do_escape;
112 X11DRV_PDEVICE *physDev;
113 RECT viewport;
114 RECT scissor;
115 BOOL scissor_enabled;
116 struct wine_glcontext *next;
117 struct wine_glcontext *prev;
118 } Wine_GLContext;
120 typedef struct wine_glpbuffer {
121 Drawable drawable;
122 Display* display;
123 WineGLPixelFormat* fmt;
124 int width;
125 int height;
126 int* attribList;
127 HDC hdc;
129 int use_render_texture; /* This is also the internal texture format */
130 int texture_bind_target;
131 int texture_bpp;
132 GLint texture_format;
133 GLuint texture_target;
134 GLenum texture_type;
135 GLuint texture;
136 int texture_level;
137 } Wine_GLPBuffer;
139 static Wine_GLContext *context_list;
140 static struct WineGLInfo WineGLInfo = { 0 };
141 static int use_render_texture_emulation = 1;
142 static int use_render_texture_ati = 0;
143 static int swap_interval = 1;
145 #define MAX_EXTENSIONS 16
146 static const WineGLExtension *WineGLExtensionList[MAX_EXTENSIONS];
147 static int WineGLExtensionListSize;
149 static WineGLPixelFormat *WineGLPixelFormatList;
150 static int WineGLPixelFormatListSize = 0;
152 static void X11DRV_WineGL_LoadExtensions(void);
153 static BOOL glxRequireVersion(int requiredVersion);
154 static BOOL glxRequireExtension(const char *requiredExtension);
156 static void dump_PIXELFORMATDESCRIPTOR(const PIXELFORMATDESCRIPTOR *ppfd) {
157 TRACE(" - size / version : %d / %d\n", ppfd->nSize, ppfd->nVersion);
158 TRACE(" - dwFlags : ");
159 #define TEST_AND_DUMP(t,tv) if ((t) & (tv)) TRACE(#tv " ")
160 TEST_AND_DUMP(ppfd->dwFlags, PFD_DEPTH_DONTCARE);
161 TEST_AND_DUMP(ppfd->dwFlags, PFD_DOUBLEBUFFER);
162 TEST_AND_DUMP(ppfd->dwFlags, PFD_DOUBLEBUFFER_DONTCARE);
163 TEST_AND_DUMP(ppfd->dwFlags, PFD_DRAW_TO_WINDOW);
164 TEST_AND_DUMP(ppfd->dwFlags, PFD_DRAW_TO_BITMAP);
165 TEST_AND_DUMP(ppfd->dwFlags, PFD_GENERIC_ACCELERATED);
166 TEST_AND_DUMP(ppfd->dwFlags, PFD_GENERIC_FORMAT);
167 TEST_AND_DUMP(ppfd->dwFlags, PFD_NEED_PALETTE);
168 TEST_AND_DUMP(ppfd->dwFlags, PFD_NEED_SYSTEM_PALETTE);
169 TEST_AND_DUMP(ppfd->dwFlags, PFD_STEREO);
170 TEST_AND_DUMP(ppfd->dwFlags, PFD_STEREO_DONTCARE);
171 TEST_AND_DUMP(ppfd->dwFlags, PFD_SUPPORT_GDI);
172 TEST_AND_DUMP(ppfd->dwFlags, PFD_SUPPORT_OPENGL);
173 TEST_AND_DUMP(ppfd->dwFlags, PFD_SWAP_COPY);
174 TEST_AND_DUMP(ppfd->dwFlags, PFD_SWAP_EXCHANGE);
175 TEST_AND_DUMP(ppfd->dwFlags, PFD_SWAP_LAYER_BUFFERS);
176 #undef TEST_AND_DUMP
177 TRACE("\n");
179 TRACE(" - iPixelType : ");
180 switch (ppfd->iPixelType) {
181 case PFD_TYPE_RGBA: TRACE("PFD_TYPE_RGBA"); break;
182 case PFD_TYPE_COLORINDEX: TRACE("PFD_TYPE_COLORINDEX"); break;
184 TRACE("\n");
186 TRACE(" - Color : %d\n", ppfd->cColorBits);
187 TRACE(" - Red : %d\n", ppfd->cRedBits);
188 TRACE(" - Green : %d\n", ppfd->cGreenBits);
189 TRACE(" - Blue : %d\n", ppfd->cBlueBits);
190 TRACE(" - Alpha : %d\n", ppfd->cAlphaBits);
191 TRACE(" - Accum : %d\n", ppfd->cAccumBits);
192 TRACE(" - Depth : %d\n", ppfd->cDepthBits);
193 TRACE(" - Stencil : %d\n", ppfd->cStencilBits);
194 TRACE(" - Aux : %d\n", ppfd->cAuxBuffers);
196 TRACE(" - iLayerType : ");
197 switch (ppfd->iLayerType) {
198 case PFD_MAIN_PLANE: TRACE("PFD_MAIN_PLANE"); break;
199 case PFD_OVERLAY_PLANE: TRACE("PFD_OVERLAY_PLANE"); break;
200 case (BYTE)PFD_UNDERLAY_PLANE: TRACE("PFD_UNDERLAY_PLANE"); break;
202 TRACE("\n");
205 #define PUSH1(attribs,att) do { attribs[nAttribs++] = (att); } while (0)
206 #define PUSH2(attribs,att,value) do { attribs[nAttribs++] = (att); attribs[nAttribs++] = (value); } while(0)
208 #define MAKE_FUNCPTR(f) static typeof(f) * p##f;
209 /* GLX 1.0 */
210 MAKE_FUNCPTR(glXChooseVisual)
211 MAKE_FUNCPTR(glXCreateContext)
212 MAKE_FUNCPTR(glXCreateGLXPixmap)
213 MAKE_FUNCPTR(glXGetCurrentContext)
214 MAKE_FUNCPTR(glXGetCurrentDrawable)
215 MAKE_FUNCPTR(glXDestroyContext)
216 MAKE_FUNCPTR(glXDestroyGLXPixmap)
217 MAKE_FUNCPTR(glXGetConfig)
218 MAKE_FUNCPTR(glXIsDirect)
219 MAKE_FUNCPTR(glXMakeCurrent)
220 MAKE_FUNCPTR(glXSwapBuffers)
221 MAKE_FUNCPTR(glXQueryExtension)
222 MAKE_FUNCPTR(glXQueryVersion)
223 MAKE_FUNCPTR(glXUseXFont)
225 /* GLX 1.1 */
226 MAKE_FUNCPTR(glXGetClientString)
227 MAKE_FUNCPTR(glXQueryExtensionsString)
228 MAKE_FUNCPTR(glXQueryServerString)
230 /* GLX 1.3 */
231 MAKE_FUNCPTR(glXGetFBConfigs)
232 MAKE_FUNCPTR(glXChooseFBConfig)
233 MAKE_FUNCPTR(glXCreatePbuffer)
234 MAKE_FUNCPTR(glXCreateNewContext)
235 MAKE_FUNCPTR(glXDestroyPbuffer)
236 MAKE_FUNCPTR(glXGetFBConfigAttrib)
237 MAKE_FUNCPTR(glXGetVisualFromFBConfig)
238 MAKE_FUNCPTR(glXMakeContextCurrent)
239 MAKE_FUNCPTR(glXQueryDrawable)
240 MAKE_FUNCPTR(glXGetCurrentReadDrawable)
242 /* GLX Extensions */
243 static void* (*pglXGetProcAddressARB)(const GLubyte *);
244 static BOOL (*pglXBindTexImageARB)(Display *dpy, GLXPbuffer pbuffer, int buffer);
245 static BOOL (*pglXReleaseTexImageARB)(Display *dpy, GLXPbuffer pbuffer, int buffer);
246 static BOOL (*pglXDrawableAttribARB)(Display *dpy, GLXDrawable draw, const int *attribList);
247 static int (*pglXSwapIntervalSGI)(int);
249 /* NV GLX Extension */
250 static void* (*pglXAllocateMemoryNV)(GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority);
251 static void (*pglXFreeMemoryNV)(GLvoid *pointer);
253 /* Standard OpenGL */
254 MAKE_FUNCPTR(glBindTexture)
255 MAKE_FUNCPTR(glBitmap)
256 MAKE_FUNCPTR(glCopyTexSubImage1D)
257 MAKE_FUNCPTR(glCopyTexImage2D)
258 MAKE_FUNCPTR(glCopyTexSubImage2D)
259 MAKE_FUNCPTR(glDisable)
260 MAKE_FUNCPTR(glDrawBuffer)
261 MAKE_FUNCPTR(glEnable)
262 MAKE_FUNCPTR(glEndList)
263 MAKE_FUNCPTR(glGetError)
264 MAKE_FUNCPTR(glGetIntegerv)
265 MAKE_FUNCPTR(glGetString)
266 MAKE_FUNCPTR(glIsEnabled)
267 MAKE_FUNCPTR(glNewList)
268 MAKE_FUNCPTR(glPixelStorei)
269 MAKE_FUNCPTR(glReadPixels)
270 MAKE_FUNCPTR(glScissor)
271 MAKE_FUNCPTR(glTexImage2D)
272 MAKE_FUNCPTR(glViewport)
273 #undef MAKE_FUNCPTR
275 static BOOL X11DRV_WineGL_InitOpenglInfo(void)
277 static BOOL infoInitialized = FALSE;
279 int screen = DefaultScreen(gdi_display);
280 Window win = RootWindow(gdi_display, screen);
281 Visual *visual;
282 XVisualInfo template;
283 XVisualInfo *vis;
284 int num;
285 GLXContext ctx = NULL;
287 if (infoInitialized)
288 return TRUE;
289 infoInitialized = TRUE;
291 wine_tsx11_lock();
293 visual = DefaultVisual(gdi_display, screen);
294 template.visualid = XVisualIDFromVisual(visual);
295 vis = XGetVisualInfo(gdi_display, VisualIDMask, &template, &num);
296 if (vis) {
297 WORD old_fs = wine_get_fs();
298 /* Create a GLX Context. Without one we can't query GL information */
299 ctx = pglXCreateContext(gdi_display, vis, None, GL_TRUE);
300 if (wine_get_fs() != old_fs)
302 wine_set_fs( old_fs );
303 wine_tsx11_unlock();
304 ERR( "%%fs register corrupted, probably broken ATI driver, disabling OpenGL.\n" );
305 ERR( "You need to set the \"UseFastTls\" option to \"2\" in your X config file.\n" );
306 return FALSE;
310 if (ctx) {
311 pglXMakeCurrent(gdi_display, win, ctx);
312 } else {
313 ERR(" couldn't initialize OpenGL, expect problems\n");
314 wine_tsx11_unlock();
315 return FALSE;
318 WineGLInfo.glVersion = (const char *) pglGetString(GL_VERSION);
319 WineGLInfo.glExtensions = strdup((const char *) pglGetString(GL_EXTENSIONS));
321 /* Get the common GLX version supported by GLX client and server ( major/minor) */
322 pglXQueryVersion(gdi_display, &WineGLInfo.glxVersion[0], &WineGLInfo.glxVersion[1]);
324 WineGLInfo.glxServerVersion = pglXQueryServerString(gdi_display, screen, GLX_VERSION);
325 WineGLInfo.glxServerVendor = pglXQueryServerString(gdi_display, screen, GLX_VENDOR);
326 WineGLInfo.glxServerExtensions = pglXQueryServerString(gdi_display, screen, GLX_EXTENSIONS);
328 WineGLInfo.glxClientVersion = pglXGetClientString(gdi_display, GLX_VERSION);
329 WineGLInfo.glxClientVendor = pglXGetClientString(gdi_display, GLX_VENDOR);
330 WineGLInfo.glxClientExtensions = pglXGetClientString(gdi_display, GLX_EXTENSIONS);
332 WineGLInfo.glxExtensions = pglXQueryExtensionsString(gdi_display, screen);
333 WineGLInfo.glxDirect = pglXIsDirect(gdi_display, ctx);
335 TRACE("GL version : %s.\n", WineGLInfo.glVersion);
336 TRACE("GL renderer : %s.\n", pglGetString(GL_RENDERER));
337 TRACE("GLX version : %d.%d.\n", WineGLInfo.glxVersion[0], WineGLInfo.glxVersion[1]);
338 TRACE("Server GLX version : %s.\n", WineGLInfo.glxServerVersion);
339 TRACE("Server GLX vendor: : %s.\n", WineGLInfo.glxServerVendor);
340 TRACE("Client GLX version : %s.\n", WineGLInfo.glxClientVersion);
341 TRACE("Client GLX vendor: : %s.\n", WineGLInfo.glxClientVendor);
342 TRACE("Direct rendering enabled: %s\n", WineGLInfo.glxDirect ? "True" : "False");
344 if(vis) XFree(vis);
345 if(ctx) {
346 pglXMakeCurrent(gdi_display, None, NULL);
347 pglXDestroyContext(gdi_display, ctx);
349 wine_tsx11_unlock();
350 return TRUE;
353 static BOOL has_opengl(void)
355 static int init_done;
356 static void *opengl_handle;
358 int error_base, event_base;
360 if (init_done) return (opengl_handle != NULL);
361 init_done = 1;
363 /* No need to load any other libraries as according to the ABI, libGL should be self-sufficient
364 and include all dependencies */
365 opengl_handle = wine_dlopen(SONAME_LIBGL, RTLD_NOW|RTLD_GLOBAL, NULL, 0);
366 if (opengl_handle == NULL) return FALSE;
368 pglXGetProcAddressARB = wine_dlsym(opengl_handle, "glXGetProcAddressARB", NULL, 0);
369 if (pglXGetProcAddressARB == NULL) {
370 ERR("could not find glXGetProcAddressARB in libGL.\n");
371 return FALSE;
374 #define LOAD_FUNCPTR(f) if((p##f = (void*)pglXGetProcAddressARB((const unsigned char*)#f)) == NULL) goto sym_not_found;
375 /* GLX 1.0 */
376 LOAD_FUNCPTR(glXChooseVisual)
377 LOAD_FUNCPTR(glXCreateContext)
378 LOAD_FUNCPTR(glXCreateGLXPixmap)
379 LOAD_FUNCPTR(glXGetCurrentContext)
380 LOAD_FUNCPTR(glXGetCurrentDrawable)
381 LOAD_FUNCPTR(glXDestroyContext)
382 LOAD_FUNCPTR(glXDestroyGLXPixmap)
383 LOAD_FUNCPTR(glXGetConfig)
384 LOAD_FUNCPTR(glXIsDirect)
385 LOAD_FUNCPTR(glXMakeCurrent)
386 LOAD_FUNCPTR(glXSwapBuffers)
387 LOAD_FUNCPTR(glXQueryExtension)
388 LOAD_FUNCPTR(glXQueryVersion)
389 LOAD_FUNCPTR(glXUseXFont)
391 /* GLX 1.1 */
392 LOAD_FUNCPTR(glXGetClientString)
393 LOAD_FUNCPTR(glXQueryExtensionsString)
394 LOAD_FUNCPTR(glXQueryServerString)
396 /* GLX 1.3 */
397 LOAD_FUNCPTR(glXCreatePbuffer)
398 LOAD_FUNCPTR(glXCreateNewContext)
399 LOAD_FUNCPTR(glXDestroyPbuffer)
400 LOAD_FUNCPTR(glXMakeContextCurrent)
401 LOAD_FUNCPTR(glXGetCurrentReadDrawable)
402 LOAD_FUNCPTR(glXGetFBConfigs)
404 /* Standard OpenGL calls */
405 LOAD_FUNCPTR(glBindTexture)
406 LOAD_FUNCPTR(glBitmap)
407 LOAD_FUNCPTR(glCopyTexSubImage1D)
408 LOAD_FUNCPTR(glCopyTexImage2D)
409 LOAD_FUNCPTR(glCopyTexSubImage2D)
410 LOAD_FUNCPTR(glDisable)
411 LOAD_FUNCPTR(glDrawBuffer)
412 LOAD_FUNCPTR(glEnable)
413 LOAD_FUNCPTR(glEndList)
414 LOAD_FUNCPTR(glGetError)
415 LOAD_FUNCPTR(glGetIntegerv)
416 LOAD_FUNCPTR(glGetString)
417 LOAD_FUNCPTR(glIsEnabled)
418 LOAD_FUNCPTR(glNewList)
419 LOAD_FUNCPTR(glPixelStorei)
420 LOAD_FUNCPTR(glReadPixels)
421 LOAD_FUNCPTR(glScissor)
422 LOAD_FUNCPTR(glTexImage2D)
423 LOAD_FUNCPTR(glViewport)
424 #undef LOAD_FUNCPTR
426 /* It doesn't matter if these fail. They'll only be used if the driver reports
427 the associated extension is available (and if a driver reports the extension
428 is available but fails to provide the functions, it's quite broken) */
429 #define LOAD_FUNCPTR(f) p##f = (void*)pglXGetProcAddressARB((const unsigned char*)#f);
430 /* NV GLX Extension */
431 LOAD_FUNCPTR(glXAllocateMemoryNV)
432 LOAD_FUNCPTR(glXFreeMemoryNV)
433 #undef LOAD_FUNCPTR
435 if(!X11DRV_WineGL_InitOpenglInfo()) {
436 wine_dlclose(opengl_handle, NULL, 0);
437 opengl_handle = NULL;
438 return FALSE;
441 wine_tsx11_lock();
442 if (pglXQueryExtension(gdi_display, &error_base, &event_base) == True) {
443 TRACE("GLX is up and running error_base = %d\n", error_base);
444 } else {
445 wine_dlclose(opengl_handle, NULL, 0);
446 opengl_handle = NULL;
449 /* In case of GLX you have direct and indirect rendering. Most of the time direct rendering is used
450 * as in general only that is hardware accelerated. In some cases like in case of remote X indirect
451 * rendering is used.
453 * The main problem for our OpenGL code is that we need certain GLX calls but their presence
454 * depends on the reported GLX client / server version and on the client / server extension list.
455 * Those don't have to be the same.
457 * In general the server GLX information lists the capabilities in case of indirect rendering.
458 * When direct rendering is used, the OpenGL client library is responsible for which GLX calls are
459 * available and in that case the client GLX informat can be used.
460 * OpenGL programs should use the 'intersection' of both sets of information which is advertised
461 * in the GLX version/extension list. When a program does this it works for certain for both
462 * direct and indirect rendering.
464 * The problem we are having in this area is that ATI's Linux drivers are broken. For some reason
465 * they haven't added some very important GLX extensions like GLX_SGIX_fbconfig to their client
466 * extension list which causes this extension not to be listed. (Wine requires this extension).
467 * ATI advertises a GLX client version of 1.3 which implies that this fbconfig extension among
468 * pbuffers is around.
470 * In order to provide users of Ati's proprietary drivers with OpenGL support, we need to detect
471 * the ATI drivers and from then on use GLX client information for them.
474 if(glxRequireVersion(3)) {
475 pglXChooseFBConfig = (void*)pglXGetProcAddressARB((const GLubyte *) "glXChooseFBConfig");
476 pglXGetFBConfigAttrib = (void*)pglXGetProcAddressARB((const GLubyte *) "glXGetFBConfigAttrib");
477 pglXGetVisualFromFBConfig = (void*)pglXGetProcAddressARB((const GLubyte *) "glXGetVisualFromFBConfig");
478 pglXQueryDrawable = (void*)pglXGetProcAddressARB((const GLubyte *) "glXQueryDrawable");
479 } else if(glxRequireExtension("GLX_SGIX_fbconfig")) {
480 pglXChooseFBConfig = (void*)pglXGetProcAddressARB((const GLubyte *) "glXChooseFBConfigSGIX");
481 pglXGetFBConfigAttrib = (void*)pglXGetProcAddressARB((const GLubyte *) "glXGetFBConfigAttribSGIX");
482 pglXGetVisualFromFBConfig = (void*)pglXGetProcAddressARB((const GLubyte *) "glXGetVisualFromFBConfigSGIX");
484 /* The mesa libGL client library seems to forward glXQueryDrawable to the Xserver, so only
485 * enable this function when the Xserver understand GLX 1.3 or newer
487 pglXQueryDrawable = NULL;
488 } else if(strcmp("ATI", WineGLInfo.glxClientVendor) == 0) {
489 TRACE("Overriding ATI GLX capabilities!\n");
490 pglXChooseFBConfig = (void*)pglXGetProcAddressARB((const GLubyte *) "glXChooseFBConfig");
491 pglXGetFBConfigAttrib = (void*)pglXGetProcAddressARB((const GLubyte *) "glXGetFBConfigAttrib");
492 pglXGetVisualFromFBConfig = (void*)pglXGetProcAddressARB((const GLubyte *) "glXGetVisualFromFBConfig");
493 pglXQueryDrawable = (void*)pglXGetProcAddressARB((const GLubyte *) "glXQueryDrawable");
495 /* Use client GLX information in case of the ATI drivers. We override the
496 * capabilities over here and not somewhere else as ATI might better their
497 * life in the future. In case they release proper drivers this block of
498 * code won't be called. */
499 WineGLInfo.glxExtensions = WineGLInfo.glxClientExtensions;
500 } else {
501 ERR(" glx_version is %s and GLX_SGIX_fbconfig extension is unsupported. Expect problems.\n", WineGLInfo.glxServerVersion);
504 if(glxRequireExtension("GLX_ATI_render_texture")) {
505 pglXBindTexImageARB = (void*)pglXGetProcAddressARB((const GLubyte *) "glXBindTexImageARB");
506 pglXReleaseTexImageARB = (void*)pglXGetProcAddressARB((const GLubyte *) "glXReleaseTexImageARB");
507 pglXDrawableAttribARB = (void*)pglXGetProcAddressARB((const GLubyte *) "glXDrawableAttribARB");
510 X11DRV_WineGL_LoadExtensions();
512 wine_tsx11_unlock();
513 return (opengl_handle != NULL);
515 sym_not_found:
516 wine_dlclose(opengl_handle, NULL, 0);
517 opengl_handle = NULL;
518 return FALSE;
521 static inline Wine_GLContext *alloc_context(void)
523 Wine_GLContext *ret;
525 if ((ret = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(Wine_GLContext))))
527 ret->next = context_list;
528 if (context_list) context_list->prev = ret;
529 context_list = ret;
531 return ret;
534 static inline void free_context(Wine_GLContext *context)
536 if (context->next != NULL) context->next->prev = context->prev;
537 if (context->prev != NULL) context->prev->next = context->next;
538 else context_list = context->next;
540 HeapFree(GetProcessHeap(), 0, context);
543 static inline Wine_GLContext *get_context_from_GLXContext(GLXContext ctx)
545 Wine_GLContext *ret;
546 if (!ctx) return NULL;
547 for (ret = context_list; ret; ret = ret->next) if (ctx == ret->ctx) break;
548 return ret;
552 * get_hdc_from_Drawable (internal)
554 * For use by wglGetCurrentReadDCARB.
556 static inline HDC get_hdc_from_Drawable(GLXDrawable d)
558 Wine_GLContext *ret;
559 for (ret = context_list; ret; ret = ret->next) {
560 if (d == ret->physDev->drawable) {
561 return ret->hdc;
564 return NULL;
567 static inline BOOL is_valid_context( Wine_GLContext *ctx )
569 Wine_GLContext *ptr;
570 for (ptr = context_list; ptr; ptr = ptr->next) if (ptr == ctx) break;
571 return (ptr != NULL);
574 static int describeContext(Wine_GLContext* ctx) {
575 int tmp;
576 int ctx_vis_id;
577 TRACE(" Context %p have (vis:%p):\n", ctx, ctx->vis);
578 pglXGetFBConfigAttrib(gdi_display, ctx->fmt->fbconfig, GLX_FBCONFIG_ID, &tmp);
579 TRACE(" - FBCONFIG_ID 0x%x\n", tmp);
580 pglXGetFBConfigAttrib(gdi_display, ctx->fmt->fbconfig, GLX_VISUAL_ID, &tmp);
581 TRACE(" - VISUAL_ID 0x%x\n", tmp);
582 ctx_vis_id = tmp;
583 return ctx_vis_id;
586 static int describeDrawable(Wine_GLContext* ctx, Drawable drawable) {
587 int tmp;
588 int nElements;
589 int attribList[3] = { GLX_FBCONFIG_ID, 0, None };
590 GLXFBConfig *fbCfgs;
592 if (pglXQueryDrawable == NULL) {
593 /** glXQueryDrawable not available so returns not supported */
594 return -1;
597 TRACE(" Drawable %p have :\n", (void*) drawable);
598 pglXQueryDrawable(gdi_display, drawable, GLX_WIDTH, (unsigned int*) &tmp);
599 TRACE(" - WIDTH as %d\n", tmp);
600 pglXQueryDrawable(gdi_display, drawable, GLX_HEIGHT, (unsigned int*) &tmp);
601 TRACE(" - HEIGHT as %d\n", tmp);
602 pglXQueryDrawable(gdi_display, drawable, GLX_FBCONFIG_ID, (unsigned int*) &tmp);
603 TRACE(" - FBCONFIG_ID as 0x%x\n", tmp);
605 attribList[1] = tmp;
606 fbCfgs = pglXChooseFBConfig(gdi_display, DefaultScreen(gdi_display), attribList, &nElements);
607 if (fbCfgs == NULL) {
608 return -1;
611 pglXGetFBConfigAttrib(gdi_display, fbCfgs[0], GLX_VISUAL_ID, &tmp);
612 TRACE(" - VISUAL_ID as 0x%x\n", tmp);
614 XFree(fbCfgs);
616 return tmp;
619 static int ConvertAttribWGLtoGLX(const int* iWGLAttr, int* oGLXAttr, Wine_GLPBuffer* pbuf) {
620 int nAttribs = 0;
621 unsigned cur = 0;
622 int pop;
623 int drawattrib = 0;
624 int nvfloatattrib = GLX_DONT_CARE;
625 int pixelattrib = 0;
627 /* The list of WGL attributes is allowed to be NULL. We don't return here for NULL
628 * because we need to do fixups for GLX_DRAWABLE_TYPE/GLX_RENDER_TYPE/GLX_FLOAT_COMPONENTS_NV. */
629 while (iWGLAttr && 0 != iWGLAttr[cur]) {
630 TRACE("pAttr[%d] = %x\n", cur, iWGLAttr[cur]);
632 switch (iWGLAttr[cur]) {
633 case WGL_COLOR_BITS_ARB:
634 pop = iWGLAttr[++cur];
635 PUSH2(oGLXAttr, GLX_BUFFER_SIZE, pop);
636 TRACE("pAttr[%d] = GLX_BUFFER_SIZE: %d\n", cur, pop);
637 break;
638 case WGL_BLUE_BITS_ARB:
639 pop = iWGLAttr[++cur];
640 PUSH2(oGLXAttr, GLX_BLUE_SIZE, pop);
641 TRACE("pAttr[%d] = GLX_BLUE_SIZE: %d\n", cur, pop);
642 break;
643 case WGL_RED_BITS_ARB:
644 pop = iWGLAttr[++cur];
645 PUSH2(oGLXAttr, GLX_RED_SIZE, pop);
646 TRACE("pAttr[%d] = GLX_RED_SIZE: %d\n", cur, pop);
647 break;
648 case WGL_GREEN_BITS_ARB:
649 pop = iWGLAttr[++cur];
650 PUSH2(oGLXAttr, GLX_GREEN_SIZE, pop);
651 TRACE("pAttr[%d] = GLX_GREEN_SIZE: %d\n", cur, pop);
652 break;
653 case WGL_ALPHA_BITS_ARB:
654 pop = iWGLAttr[++cur];
655 PUSH2(oGLXAttr, GLX_ALPHA_SIZE, pop);
656 TRACE("pAttr[%d] = GLX_ALPHA_SIZE: %d\n", cur, pop);
657 break;
658 case WGL_DEPTH_BITS_ARB:
659 pop = iWGLAttr[++cur];
660 PUSH2(oGLXAttr, GLX_DEPTH_SIZE, pop);
661 TRACE("pAttr[%d] = GLX_DEPTH_SIZE: %d\n", cur, pop);
662 break;
663 case WGL_STENCIL_BITS_ARB:
664 pop = iWGLAttr[++cur];
665 PUSH2(oGLXAttr, GLX_STENCIL_SIZE, pop);
666 TRACE("pAttr[%d] = GLX_STENCIL_SIZE: %d\n", cur, pop);
667 break;
668 case WGL_DOUBLE_BUFFER_ARB:
669 pop = iWGLAttr[++cur];
670 PUSH2(oGLXAttr, GLX_DOUBLEBUFFER, pop);
671 TRACE("pAttr[%d] = GLX_DOUBLEBUFFER: %d\n", cur, pop);
672 break;
674 case WGL_PIXEL_TYPE_ARB:
675 pop = iWGLAttr[++cur];
676 TRACE("pAttr[%d] = WGL_PIXEL_TYPE_ARB: %d\n", cur, pop);
677 switch (pop) {
678 case WGL_TYPE_COLORINDEX_ARB: pixelattrib = GLX_COLOR_INDEX_BIT; break ;
679 case WGL_TYPE_RGBA_ARB: pixelattrib = GLX_RGBA_BIT; break ;
680 /* This is the same as WGL_TYPE_RGBA_FLOAT_ATI but the GLX constants differ, only the ARB GLX one is widely supported so use that */
681 case WGL_TYPE_RGBA_FLOAT_ATI: pixelattrib = GLX_RGBA_FLOAT_BIT; break ;
682 default:
683 ERR("unexpected PixelType(%x)\n", pop);
684 pop = 0;
686 break;
688 case WGL_SUPPORT_GDI_ARB:
689 pop = iWGLAttr[++cur];
690 PUSH2(oGLXAttr, GLX_X_RENDERABLE, pop);
691 TRACE("pAttr[%d] = WGL_SUPPORT_GDI_ARB: %d\n", cur, pop);
692 break;
694 case WGL_DRAW_TO_BITMAP_ARB:
695 pop = iWGLAttr[++cur];
696 TRACE("pAttr[%d] = WGL_DRAW_TO_BITMAP_ARB: %d\n", cur, pop);
697 /* GLX_DRAWABLE_TYPE flags need to be OR'd together. See below. */
698 if (pop) {
699 drawattrib |= GLX_PIXMAP_BIT;
701 break;
703 case WGL_DRAW_TO_WINDOW_ARB:
704 pop = iWGLAttr[++cur];
705 TRACE("pAttr[%d] = WGL_DRAW_TO_WINDOW_ARB: %d\n", cur, pop);
706 /* GLX_DRAWABLE_TYPE flags need to be OR'd together. See below. */
707 if (pop) {
708 drawattrib |= GLX_WINDOW_BIT;
710 break;
712 case WGL_DRAW_TO_PBUFFER_ARB:
713 pop = iWGLAttr[++cur];
714 TRACE("pAttr[%d] = WGL_DRAW_TO_PBUFFER_ARB: %d\n", cur, pop);
715 /* GLX_DRAWABLE_TYPE flags need to be OR'd together. See below. */
716 if (pop) {
717 drawattrib |= GLX_PBUFFER_BIT;
719 break;
721 case WGL_ACCELERATION_ARB:
722 case WGL_SUPPORT_OPENGL_ARB:
723 pop = iWGLAttr[++cur];
724 /** nothing to do, if we are here, supposing support Accelerated OpenGL */
725 TRACE("pAttr[%d] = WGL_SUPPORT_OPENGL_ARB: %d\n", cur, pop);
726 break;
728 case WGL_PBUFFER_LARGEST_ARB:
729 pop = iWGLAttr[++cur];
730 PUSH2(oGLXAttr, GLX_LARGEST_PBUFFER, pop);
731 TRACE("pAttr[%d] = GLX_LARGEST_PBUFFER: %x\n", cur, pop);
732 break;
734 case WGL_SAMPLE_BUFFERS_ARB:
735 pop = iWGLAttr[++cur];
736 PUSH2(oGLXAttr, GLX_SAMPLE_BUFFERS_ARB, pop);
737 TRACE("pAttr[%d] = GLX_SAMPLE_BUFFERS_ARB: %x\n", cur, pop);
738 break;
740 case WGL_SAMPLES_ARB:
741 pop = iWGLAttr[++cur];
742 PUSH2(oGLXAttr, GLX_SAMPLES_ARB, pop);
743 TRACE("pAttr[%d] = GLX_SAMPLES_ARB: %x\n", cur, pop);
744 break;
746 case WGL_TEXTURE_FORMAT_ARB:
747 case WGL_TEXTURE_TARGET_ARB:
748 case WGL_MIPMAP_TEXTURE_ARB:
749 TRACE("WGL_render_texture Attributes: %x as %x\n", iWGLAttr[cur], iWGLAttr[cur + 1]);
750 pop = iWGLAttr[++cur];
751 if (NULL == pbuf) {
752 ERR("trying to use GLX_Pbuffer Attributes without Pbuffer (was %x)\n", iWGLAttr[cur]);
754 if (use_render_texture_ati) {
755 /** nothing to do here */
757 else if (!use_render_texture_emulation) {
758 if (WGL_NO_TEXTURE_ARB != pop) {
759 ERR("trying to use WGL_render_texture Attributes without support (was %x)\n", iWGLAttr[cur]);
760 return -1; /** error: don't support it */
761 } else {
762 PUSH2(oGLXAttr, GLX_X_RENDERABLE, pop);
763 drawattrib |= GLX_PBUFFER_BIT;
766 break ;
767 case WGL_FLOAT_COMPONENTS_NV:
768 nvfloatattrib = iWGLAttr[++cur];
769 TRACE("pAttr[%d] = WGL_FLOAT_COMPONENTS_NV: %x\n", cur, nvfloatattrib);
770 break ;
771 case WGL_BIND_TO_TEXTURE_RGB_ARB:
772 case WGL_BIND_TO_TEXTURE_RGBA_ARB:
773 case WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV:
774 case WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV:
775 case WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV:
776 case WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV:
777 pop = iWGLAttr[++cur];
778 /** cannot be converted, see direct handling on
779 * - wglGetPixelFormatAttribivARB
780 * TODO: wglChoosePixelFormat
782 break ;
784 default:
785 FIXME("unsupported %x WGL Attribute\n", iWGLAttr[cur]);
786 break;
788 ++cur;
791 /* Apply the OR'd drawable type bitmask now EVEN when WGL_DRAW_TO* is unset.
792 * It is needed in all cases because GLX_DRAWABLE_TYPE default to GLX_WINDOW_BIT. */
793 PUSH2(oGLXAttr, GLX_DRAWABLE_TYPE, drawattrib);
794 TRACE("pAttr[?] = GLX_DRAWABLE_TYPE: %#x\n", drawattrib);
796 /* Set GLX_RENDER_TYPE all the time */
797 PUSH2(oGLXAttr, GLX_RENDER_TYPE, pixelattrib);
798 TRACE("pAttr[?] = GLX_RENDER_TYPE: %#x\n", pixelattrib);
800 /* Set GLX_FLOAT_COMPONENTS_NV all the time */
801 if(strstr(WineGLInfo.glxExtensions, "GLX_NV_float_buffer")) {
802 PUSH2(oGLXAttr, GLX_FLOAT_COMPONENTS_NV, nvfloatattrib);
803 TRACE("pAttr[?] = GLX_FLOAT_COMPONENTS_NV: %#x\n", nvfloatattrib);
806 return nAttribs;
809 static int get_render_type_from_fbconfig(Display *display, GLXFBConfig fbconfig)
811 int render_type=0, render_type_bit;
812 pglXGetFBConfigAttrib(display, fbconfig, GLX_RENDER_TYPE, &render_type_bit);
813 switch(render_type_bit)
815 case GLX_RGBA_BIT:
816 render_type = GLX_RGBA_TYPE;
817 break;
818 case GLX_COLOR_INDEX_BIT:
819 render_type = GLX_COLOR_INDEX_TYPE;
820 break;
821 case GLX_RGBA_FLOAT_BIT:
822 render_type = GLX_RGBA_FLOAT_TYPE;
823 break;
824 default:
825 ERR("Unknown render_type: %x\n", render_type);
827 return render_type;
830 static BOOL get_fbconfig_from_visualid(Display *display, Visual *visual, GLXFBConfig *fbconfig, int *fmt_id)
832 GLXFBConfig* cfgs = NULL;
833 int i;
834 int nCfgs;
835 int tmp_fmt_id;
836 int tmp_vis_id;
837 VisualID visualid;
839 if(!display || !visual) {
840 ERR("Invalid display or visual\n");
841 return FALSE;
843 visualid = XVisualIDFromVisual(visual);
845 /* Get a list of all available framebuffer configurations */
846 cfgs = pglXGetFBConfigs(display, DefaultScreen(display), &nCfgs);
847 if (NULL == cfgs || 0 == nCfgs) {
848 ERR("glXChooseFBConfig returns NULL\n");
849 if(cfgs != NULL) XFree(cfgs);
850 return FALSE;
853 /* Find the requested offscreen format and count the number of offscreen formats */
854 for(i=0; i<nCfgs; i++) {
855 pglXGetFBConfigAttrib(display, cfgs[i], GLX_VISUAL_ID, &tmp_vis_id);
856 pglXGetFBConfigAttrib(display, cfgs[i], GLX_FBCONFIG_ID, &tmp_fmt_id);
858 /* We are looking up the GLX index of our main visual and have found it :) */
859 if(visualid == tmp_vis_id) {
860 TRACE("Found FBCONFIG_ID 0x%x at index %d for VISUAL_ID 0x%x\n", tmp_fmt_id, i, tmp_vis_id);
861 *fbconfig = cfgs[i];
862 *fmt_id = tmp_fmt_id;
863 XFree(cfgs);
864 return TRUE;
868 ERR("No fbconfig found for Wine's main visual (0x%lx), expect problems!\n", visualid);
869 XFree(cfgs);
870 return FALSE;
873 static BOOL init_formats(Display *display, int screen, Visual *visual)
875 int fmt_id, tmp_vis_id, tmp_fmt_id, nCfgs, i;
876 GLXFBConfig* cfgs;
877 GLXFBConfig fbconfig;
878 int nOffscreenFormats = 0;
880 /* Locate the fbconfig correspondig to our main visual */
881 if(!get_fbconfig_from_visualid(display, visual, &fbconfig, &fmt_id)) {
882 ERR("Can't get the FBCONFIG_ID for the main visual, expect problems!\n");
883 return FALSE;
886 /* As mentioned in various parts of the code only the format of the main visual can be used for onscreen rendering.
887 * Next to this format there are also so called offscreen rendering formats (used for pbuffers) which can be supported
888 * because they don't need a visual. Below we use glXGetFBConfigs instead of glXChooseFBConfig to enumerate the fb configurations
889 * because this call lists both types of formats instead of only onscreen ones. */
890 cfgs = pglXGetFBConfigs(display, DefaultScreen(display), &nCfgs);
891 if (NULL == cfgs || 0 == nCfgs) {
892 WARN("glXChooseFBConfig returns NULL\n");
893 if(cfgs != NULL) XFree(cfgs);
895 /* We only have the single format of Wine's main visual */
896 WineGLPixelFormatList = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(WineGLPixelFormat));
897 WineGLPixelFormatList[0].iPixelFormat = 1;
898 WineGLPixelFormatList[0].fbconfig = fbconfig;
899 WineGLPixelFormatList[0].fmt_id = fmt_id;
900 WineGLPixelFormatList[0].render_type = get_render_type_from_fbconfig(display, fbconfig);
901 WineGLPixelFormatList[0].offscreenOnly = FALSE;
902 WineGLPixelFormatListSize = 1;
904 else {
905 /* Count the number of offscreen formats to determine the size for our pixelformat list */
906 for(i=0; i<nCfgs; i++) {
907 pglXGetFBConfigAttrib(display, cfgs[i], GLX_VISUAL_ID, &tmp_vis_id);
909 /* We have found an offscreen rendering format :) */
910 if(tmp_vis_id == 0) {
911 nOffscreenFormats++;
914 TRACE("Number of offscreen formats: %d\n", nOffscreenFormats);
916 /* Allocate memory for all the offscreen pixelformats and the format of Wine's main visual */
917 WineGLPixelFormatList = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, (1+nOffscreenFormats)*sizeof(WineGLPixelFormat));
918 WineGLPixelFormatList[0].iPixelFormat = 1;
919 WineGLPixelFormatList[0].fbconfig = fbconfig;
920 WineGLPixelFormatList[0].fmt_id = fmt_id;
921 WineGLPixelFormatList[0].render_type = get_render_type_from_fbconfig(display, fbconfig);
922 WineGLPixelFormatList[0].offscreenOnly = FALSE;
923 WineGLPixelFormatListSize = 1;
925 /* Fill the list with offscreen formats */
926 for(i=0; i<nCfgs; i++) {
927 pglXGetFBConfigAttrib(display, cfgs[i], GLX_VISUAL_ID, &tmp_vis_id);
928 pglXGetFBConfigAttrib(display, cfgs[i], GLX_FBCONFIG_ID, &tmp_fmt_id);
930 /* We have found an offscreen rendering format :) */
931 if(tmp_vis_id == 0) {
932 TRACE("Found offscreen format FBCONFIG_ID 0x%x corresponding to iPixelFormat %d at GLX index %d\n", tmp_fmt_id, WineGLPixelFormatListSize+1, i);
933 WineGLPixelFormatList[WineGLPixelFormatListSize].iPixelFormat = WineGLPixelFormatListSize+1; /* The index starts at 1 */
934 WineGLPixelFormatList[WineGLPixelFormatListSize].fbconfig = cfgs[i];
935 WineGLPixelFormatList[WineGLPixelFormatListSize].fmt_id = tmp_fmt_id;
936 WineGLPixelFormatList[WineGLPixelFormatListSize].render_type = get_render_type_from_fbconfig(display, cfgs[i]);
937 WineGLPixelFormatList[WineGLPixelFormatListSize].offscreenOnly = TRUE;
938 WineGLPixelFormatListSize++;
943 if(cfgs != NULL) XFree(cfgs);
945 return TRUE;
948 /* GLX can advertise dozens of different pixelformats including offscreen and onscreen ones.
949 * In our WGL implementation we only support a subset of these formats namely the format of
950 * Wine's main visual and offscreen formats (if they are available).
951 * This function converts a WGL format to its corresponding GLX one. It returns a WineGLPixelFormat
952 * and it returns the number of supported WGL formats in fmt_count.
954 static WineGLPixelFormat* ConvertPixelFormatWGLtoGLX(Display *display, int iPixelFormat, BOOL AllowOffscreen, int *fmt_count)
956 WineGLPixelFormat *res = NULL;
958 /* Init the list of pixel formats when we need it */
959 if(!WineGLPixelFormatListSize)
960 init_formats(display, DefaultScreen(display), visual);
962 /* Check if the pixelformat is valid. Note that it is legal to pass an invalid
963 * iPixelFormat in case of probing the number of pixelformats.
965 if((iPixelFormat <= 0) || (iPixelFormat > WineGLPixelFormatListSize)) {
966 if(AllowOffscreen)
967 *fmt_count = WineGLPixelFormatListSize;
968 else
969 *fmt_count = 1; /* Only show the format of our main visual */
971 else if(iPixelFormat == 1) {
972 res = &WineGLPixelFormatList[0];
973 *fmt_count = 1; /* Only show the format of our main visual */
975 else if((WineGLPixelFormatList[iPixelFormat-1].offscreenOnly == TRUE) && AllowOffscreen) {
976 res = &WineGLPixelFormatList[iPixelFormat-1];
977 *fmt_count = WineGLPixelFormatListSize;
978 TRACE("Returning FBConfig=%p for iPixelFormat=%d\n", res->fbconfig, iPixelFormat);
981 TRACE("Number of returned pixelformats=%d\n", *fmt_count);
983 return res;
986 /* Search our internal pixelformat list for the WGL format corresponding to the given fbconfig */
987 static WineGLPixelFormat* ConvertPixelFormatGLXtoWGL(Display *display, int fmt_id)
989 int i;
991 /* Init the list of pixel formats when we need it */
992 if(!WineGLPixelFormatListSize)
993 init_formats(display, DefaultScreen(display), visual);
995 for(i=0; i<WineGLPixelFormatListSize; i++) {
996 if(WineGLPixelFormatList[i].fmt_id == fmt_id) {
997 TRACE("Returning iPixelFormat %d for fmt_id 0x%x\n", WineGLPixelFormatList[i].iPixelFormat, fmt_id);
998 return &WineGLPixelFormatList[i];
1001 TRACE("No compatible format found for fmt_id 0x%x\n", fmt_id);
1002 return NULL;
1006 * X11DRV_ChoosePixelFormat
1008 * Equivalent to glXChooseVisual.
1010 int X11DRV_ChoosePixelFormat(X11DRV_PDEVICE *physDev,
1011 const PIXELFORMATDESCRIPTOR *ppfd) {
1012 WineGLPixelFormat *fmt = NULL;
1013 int ret = 0;
1014 int nPixelFormats;
1015 int value = 0;
1016 int i = 0;
1017 int bestFormat = -1;
1018 int bestColor = -1;
1019 int bestAlpha = -1;
1020 int bestDepth = -1;
1021 int bestStencil = -1;
1022 int bestAux = -1;
1023 int score;
1025 if (!has_opengl()) {
1026 ERR("No libGL on this box - disabling OpenGL support !\n");
1027 return 0;
1030 if (TRACE_ON(opengl)) {
1031 TRACE("(%p,%p)\n", physDev, ppfd);
1033 dump_PIXELFORMATDESCRIPTOR((const PIXELFORMATDESCRIPTOR *) ppfd);
1036 wine_tsx11_lock();
1037 ConvertPixelFormatWGLtoGLX(gdi_display, 0, FALSE /* offscreen */, &nPixelFormats);
1038 for(i=0; i<nPixelFormats; i++)
1040 int dwFlags = 0;
1041 int iPixelType = 0;
1042 int alpha=0, color=0, depth=0, stencil=0, aux=0;
1044 fmt = ConvertPixelFormatWGLtoGLX(gdi_display, i+1 /* 1-based index */, FALSE /* offscreen */, &value);
1045 score = 0;
1047 /* Pixel type */
1048 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_RENDER_TYPE, &value);
1049 if (value & GLX_RGBA_BIT)
1050 iPixelType = PFD_TYPE_RGBA;
1051 else
1052 iPixelType = PFD_TYPE_COLORINDEX;
1054 if (ppfd->iPixelType != iPixelType)
1056 TRACE("pixel type mismatch for iPixelFormat=%d\n", i+1);
1057 continue;
1060 /* Doublebuffer:
1061 * Ignore doublebuffer when PFD_DOUBLEBUFFER_DONTCARE is set. Further if the flag
1062 * is not set, we must return a format without double buffering. */
1063 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DOUBLEBUFFER, &value);
1064 if (value) dwFlags |= PFD_DOUBLEBUFFER;
1065 if (!(ppfd->dwFlags & PFD_DOUBLEBUFFER_DONTCARE) && ((ppfd->dwFlags^dwFlags) & PFD_DOUBLEBUFFER))
1067 TRACE("dbl buffer mismatch for iPixelFormat=%d\n", i+1);
1068 continue;
1071 /* Stereo:
1072 * Ignore stereo when PFD_STEREO_DONTCARE is set. Further if the flag
1073 * is not set, we must return a format without stereo support. */
1074 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_STEREO, &value);
1075 if (value) dwFlags |= PFD_STEREO;
1076 if (!(ppfd->dwFlags & PFD_STEREO_DONTCARE) && ((ppfd->dwFlags^dwFlags) & PFD_STEREO))
1078 TRACE("stereo mismatch for iPixelFormat=%d\n", i+1);
1079 continue;
1082 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_BUFFER_SIZE, &color); /* cColorBits */
1083 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ALPHA_SIZE, &alpha); /* cAlphaBits */
1084 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DEPTH_SIZE, &depth); /* cDepthBits */
1085 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_STENCIL_SIZE, &stencil); /* cStencilBits */
1086 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_AUX_BUFFERS, &aux); /* cAuxBuffers */
1088 /* Below we will do a number of checks to select the 'best' pixelformat.
1089 * We assume the precedence cColorBits > cAlphaBits > cDepthBits > cStencilBits -> cAuxBuffers.
1090 * The code works by trying to match the most important options as close as possible.
1091 * When a reasonable format is found, we will try to match more options. */
1093 /* Color bits */
1094 if( ((ppfd->cColorBits > bestColor) && (color > bestColor)) ||
1095 ((color >= ppfd->cColorBits) && (color < bestColor)) )
1097 bestAlpha = alpha;
1098 bestColor = color;
1099 bestDepth = depth;
1100 bestStencil = stencil;
1101 bestAux = aux;
1102 bestFormat = i;
1103 continue;
1104 } else if(bestColor != color) { /* Do further checks if the format is compatible */
1105 TRACE("color mismatch for iPixelFormat=%d\n", i+1);
1106 continue;
1109 /* Alpha bits */
1110 if( ((ppfd->cAlphaBits > bestAlpha) && (alpha > bestAlpha)) ||
1111 ((alpha >= ppfd->cAlphaBits) && (alpha < bestAlpha)) )
1113 bestAlpha = alpha;
1114 bestColor = color;
1115 bestDepth = depth;
1116 bestStencil = stencil;
1117 bestAux = aux;
1118 bestFormat = i;
1119 continue;
1120 } else if(bestAlpha != alpha) {
1121 TRACE("alpha mismatch for iPixelFormat=%d\n", i+1);
1122 continue;
1125 /* Depth bits */
1126 if( ((ppfd->cDepthBits > bestDepth) && (depth > bestDepth)) ||
1127 ((depth >= ppfd->cDepthBits) && (depth < bestDepth)) )
1129 bestAlpha = alpha;
1130 bestColor = color;
1131 bestDepth = depth;
1132 bestStencil = stencil;
1133 bestAux = aux;
1134 bestFormat = i;
1135 continue;
1136 } else if(bestDepth != depth) {
1137 TRACE("depth mismatch for iPixelFormat=%d\n", i+1);
1138 continue;
1141 /* Stencil bits */
1142 if( ((ppfd->cStencilBits > bestStencil) && (stencil > bestStencil)) ||
1143 ((stencil >= ppfd->cStencilBits) && (stencil < bestStencil)) )
1145 bestAlpha = alpha;
1146 bestColor = color;
1147 bestDepth = depth;
1148 bestStencil = stencil;
1149 bestAux = aux;
1150 bestFormat = i;
1151 continue;
1152 } else if(bestStencil != stencil) {
1153 TRACE("stencil mismatch for iPixelFormat=%d\n", i+1);
1154 continue;
1157 /* Aux buffers */
1158 if( ((ppfd->cAuxBuffers > bestAux) && (aux > bestAux)) ||
1159 ((aux >= ppfd->cAuxBuffers) && (aux < bestAux)) )
1161 bestAlpha = alpha;
1162 bestColor = color;
1163 bestDepth = depth;
1164 bestStencil = stencil;
1165 bestAux = aux;
1166 bestFormat = i;
1167 continue;
1168 } else if(bestAux != aux) {
1169 TRACE("aux mismatch for iPixelFormat=%d\n", i+1);
1170 continue;
1174 if(bestFormat == -1) {
1175 TRACE("No matching mode was found returning 0\n");
1176 ret = 0;
1178 else {
1179 ret = bestFormat+1; /* the return value should be a 1-based index */
1180 TRACE("Successfully found a matching mode, returning index: %d %x\n", ret, WineGLPixelFormatList[bestFormat-1].fmt_id);
1183 wine_tsx11_unlock();
1185 return ret;
1189 * X11DRV_DescribePixelFormat
1191 * Get the pixel-format descriptor associated to the given id
1193 int X11DRV_DescribePixelFormat(X11DRV_PDEVICE *physDev,
1194 int iPixelFormat,
1195 UINT nBytes,
1196 PIXELFORMATDESCRIPTOR *ppfd) {
1197 /*XVisualInfo *vis;*/
1198 int value;
1199 int rb,gb,bb,ab;
1200 WineGLPixelFormat *fmt;
1201 int ret = 0;
1202 int fmt_count = 0;
1204 if (!has_opengl()) {
1205 ERR("No libGL on this box - disabling OpenGL support !\n");
1206 return 0;
1209 TRACE("(%p,%d,%d,%p)\n", physDev, iPixelFormat, nBytes, ppfd);
1211 /* Look for the iPixelFormat in our list of supported formats. If it is supported we get the index in the FBConfig table and the number of supported formats back */
1212 fmt = ConvertPixelFormatWGLtoGLX(gdi_display, iPixelFormat, FALSE /* Offscreen */, &fmt_count);
1213 if (ppfd == NULL) {
1214 /* The application is only querying the number of pixelformats */
1215 return fmt_count;
1216 } else if(fmt == NULL) {
1217 WARN("unexpected iPixelFormat(%d): not >=1 and <=nFormats(%d), returning NULL!\n", iPixelFormat, fmt_count);
1218 return 0;
1221 if (nBytes < sizeof(PIXELFORMATDESCRIPTOR)) {
1222 ERR("Wrong structure size !\n");
1223 /* Should set error */
1224 return 0;
1227 ret = fmt_count;
1229 memset(ppfd, 0, sizeof(PIXELFORMATDESCRIPTOR));
1230 ppfd->nSize = sizeof(PIXELFORMATDESCRIPTOR);
1231 ppfd->nVersion = 1;
1233 /* These flags are always the same... */
1234 ppfd->dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL;
1235 /* Now the flags extracted from the Visual */
1237 wine_tsx11_lock();
1239 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_CONFIG_CAVEAT, &value);
1240 if(value == GLX_SLOW_CONFIG)
1241 ppfd->dwFlags |= PFD_GENERIC_ACCELERATED;
1243 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DOUBLEBUFFER, &value); if (value) ppfd->dwFlags |= PFD_DOUBLEBUFFER;
1244 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_STEREO, &value); if (value) ppfd->dwFlags |= PFD_STEREO;
1246 /* Pixel type */
1247 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_RENDER_TYPE, &value);
1248 if (value & GLX_RGBA_BIT)
1249 ppfd->iPixelType = PFD_TYPE_RGBA;
1250 else
1251 ppfd->iPixelType = PFD_TYPE_COLORINDEX;
1253 /* Color bits */
1254 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_BUFFER_SIZE, &value);
1255 ppfd->cColorBits = value;
1257 /* Red, green, blue and alpha bits / shifts */
1258 if (ppfd->iPixelType == PFD_TYPE_RGBA) {
1259 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_RED_SIZE, &rb);
1260 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_GREEN_SIZE, &gb);
1261 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_BLUE_SIZE, &bb);
1262 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ALPHA_SIZE, &ab);
1264 ppfd->cRedBits = rb;
1265 ppfd->cRedShift = gb + bb + ab;
1266 ppfd->cBlueBits = bb;
1267 ppfd->cBlueShift = ab;
1268 ppfd->cGreenBits = gb;
1269 ppfd->cGreenShift = bb + ab;
1270 ppfd->cAlphaBits = ab;
1271 ppfd->cAlphaShift = 0;
1272 } else {
1273 ppfd->cRedBits = 0;
1274 ppfd->cRedShift = 0;
1275 ppfd->cBlueBits = 0;
1276 ppfd->cBlueShift = 0;
1277 ppfd->cGreenBits = 0;
1278 ppfd->cGreenShift = 0;
1279 ppfd->cAlphaBits = 0;
1280 ppfd->cAlphaShift = 0;
1283 /* Accum RGBA bits */
1284 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_RED_SIZE, &rb);
1285 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_GREEN_SIZE, &gb);
1286 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_BLUE_SIZE, &bb);
1287 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_ALPHA_SIZE, &ab);
1289 ppfd->cAccumBits = rb+gb+bb+ab;
1290 ppfd->cAccumRedBits = rb;
1291 ppfd->cAccumGreenBits = gb;
1292 ppfd->cAccumBlueBits = bb;
1293 ppfd->cAccumAlphaBits = ab;
1295 /* Depth bits */
1296 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DEPTH_SIZE, &value);
1297 ppfd->cDepthBits = value;
1299 /* stencil bits */
1300 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_STENCIL_SIZE, &value);
1301 ppfd->cStencilBits = value;
1303 wine_tsx11_unlock();
1305 /* Aux : to do ... */
1307 ppfd->iLayerType = PFD_MAIN_PLANE;
1309 if (TRACE_ON(opengl)) {
1310 dump_PIXELFORMATDESCRIPTOR(ppfd);
1313 return ret;
1317 * X11DRV_GetPixelFormat
1319 * Get the pixel-format id used by this DC
1321 int X11DRV_GetPixelFormat(X11DRV_PDEVICE *physDev) {
1322 WineGLPixelFormat *fmt;
1323 int tmp;
1324 TRACE("(%p)\n", physDev);
1326 fmt = ConvertPixelFormatWGLtoGLX(gdi_display, physDev->current_pf, TRUE, &tmp);
1327 if(!fmt)
1329 /* This happens on HDCs on which SetPixelFormat wasn't called yet */
1330 ERR("Unable to find a WineGLPixelFormat for iPixelFormat=%d\n", physDev->current_pf);
1331 return 0;
1333 else if(fmt->offscreenOnly)
1335 /* Offscreen formats can't be used with traditional WGL calls.
1336 * As has been verified on Windows GetPixelFormat doesn't fail but returns iPixelFormat=1. */
1337 TRACE("Returning iPixelFormat=1 for offscreen format: %d\n", fmt->iPixelFormat);
1338 return 1;
1341 TRACE("(%p): returns %d\n", physDev, physDev->current_pf);
1342 return physDev->current_pf;
1346 * X11DRV_SetPixelFormat
1348 * Set the pixel-format id used by this DC
1350 BOOL X11DRV_SetPixelFormat(X11DRV_PDEVICE *physDev,
1351 int iPixelFormat,
1352 const PIXELFORMATDESCRIPTOR *ppfd) {
1353 WineGLPixelFormat *fmt;
1354 int value;
1356 TRACE("(%p,%d,%p)\n", physDev, iPixelFormat, ppfd);
1358 if (!has_opengl()) {
1359 ERR("No libGL on this box - disabling OpenGL support !\n");
1360 return 0;
1363 /* SetPixelFormat is not allowed on the X root_window e.g. GetDC(0) */
1364 if(get_glxdrawable(physDev) == root_window)
1366 ERR("Invalid operation on root_window\n");
1367 return 0;
1370 /* Check if iPixelFormat is in our list of supported formats to see if it is supported. */
1371 fmt = ConvertPixelFormatWGLtoGLX(gdi_display, iPixelFormat, FALSE /* Offscreen */, &value);
1372 if(!fmt) {
1373 ERR("Invalid iPixelFormat: %d\n", iPixelFormat);
1374 return 0;
1377 physDev->current_pf = iPixelFormat;
1379 if (TRACE_ON(opengl)) {
1380 int gl_test = 0;
1383 * How to test if hdc current drawable is compatible (visual/FBConfig) ?
1385 * in case of root window created HDCs we crash here :(
1387 Drawable drawable = get_drawable( physDev->hdc );
1388 TRACE(" drawable (%p,%p) have :\n", drawable, root_window);
1389 pglXQueryDrawable(gdi_display, drawable, GLX_FBCONFIG_ID, (unsigned int*) &value);
1390 TRACE(" - FBCONFIG_ID as 0x%x\n", tmp);
1391 pglXQueryDrawable(gdi_display, drawable, GLX_VISUAL_ID, (unsigned int*) &value);
1392 TRACE(" - VISUAL_ID as 0x%x\n", tmp);
1393 pglXQueryDrawable(gdi_display, drawable, GLX_WIDTH, (unsigned int*) &value);
1394 TRACE(" - WIDTH as %d\n", tmp);
1395 pglXQueryDrawable(gdi_display, drawable, GLX_HEIGHT, (unsigned int*) &value);
1396 TRACE(" - HEIGHT as %d\n", tmp);
1398 gl_test = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_FBCONFIG_ID, &value);
1399 if (gl_test) {
1400 ERR("Failed to retrieve FBCONFIG_ID from GLXFBConfig, expect problems.\n");
1401 } else {
1402 TRACE(" FBConfig have :\n");
1403 TRACE(" - FBCONFIG_ID 0x%x\n", value);
1404 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_VISUAL_ID, &value);
1405 TRACE(" - VISUAL_ID 0x%x\n", value);
1406 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DRAWABLE_TYPE, &value);
1407 TRACE(" - DRAWABLE_TYPE 0x%x\n", value);
1410 return TRUE;
1414 * X11DRV_wglCreateContext
1416 * For OpenGL32 wglCreateContext.
1418 HGLRC X11DRV_wglCreateContext(X11DRV_PDEVICE *physDev)
1420 Wine_GLContext *ret;
1421 WineGLPixelFormat *fmt;
1422 int hdcPF = physDev->current_pf;
1423 int fmt_count = 0;
1424 int value = 0;
1425 int gl_test = 0;
1426 HDC hdc = physDev->hdc;
1428 TRACE("(%p)->(PF:%d)\n", hdc, hdcPF);
1430 if (!has_opengl()) {
1431 ERR("No libGL on this box - disabling OpenGL support !\n");
1432 return 0;
1435 /* First, get the visual in use by the X11DRV */
1436 if (!gdi_display) return 0;
1438 fmt = ConvertPixelFormatWGLtoGLX(gdi_display, hdcPF, TRUE /* Offscreen */, &fmt_count);
1439 /* We can render using the iPixelFormat (1) of Wine's Main visual AND using some offscreen formats.
1440 * Note that standard WGL-calls don't recognize offscreen-only formats. For that reason pbuffers
1441 * use a sort of 'proxy' HDC (wglGetPbufferDCARB).
1442 * If this fails something is very wrong on the system. */
1443 if(!fmt) {
1444 ERR("Cannot get FB Config for iPixelFormat %d, expect problems!\n", hdcPF);
1445 SetLastError(ERROR_INVALID_PIXEL_FORMAT);
1446 return NULL;
1449 if (fmt_count < hdcPF) {
1450 ERR("(%p): unexpected pixelFormat(%d) > nFormats(%d), returns NULL\n", hdc, hdcPF, fmt_count);
1451 SetLastError(ERROR_INVALID_PIXEL_FORMAT);
1452 return NULL;
1455 gl_test = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_FBCONFIG_ID, &value);
1456 if (gl_test) {
1457 ERR("Failed to retrieve FBCONFIG_ID from GLXFBConfig, expect problems.\n");
1458 SetLastError(ERROR_INVALID_PIXEL_FORMAT);
1459 return NULL;
1462 /* The context will be allocated in the wglMakeCurrent call */
1463 wine_tsx11_lock();
1464 ret = alloc_context();
1465 wine_tsx11_unlock();
1466 ret->hdc = hdc;
1467 ret->physDev = physDev;
1468 ret->fmt = fmt;
1470 /*ret->vis = vis;*/
1471 ret->vis = pglXGetVisualFromFBConfig(gdi_display, fmt->fbconfig);
1473 TRACE(" creating context %p (GL context creation delayed)\n", ret);
1474 return (HGLRC) ret;
1478 * X11DRV_wglDeleteContext
1480 * For OpenGL32 wglDeleteContext.
1482 BOOL X11DRV_wglDeleteContext(HGLRC hglrc)
1484 Wine_GLContext *ctx = (Wine_GLContext *) hglrc;
1485 BOOL ret = TRUE;
1487 TRACE("(%p)\n", hglrc);
1489 if (!has_opengl()) {
1490 ERR("No libGL on this box - disabling OpenGL support !\n");
1491 return 0;
1494 wine_tsx11_lock();
1495 /* A game (Half Life not to name it) deletes twice the same context,
1496 * so make sure it is valid first */
1497 if (is_valid_context( ctx ))
1499 if (ctx->ctx) pglXDestroyContext(gdi_display, ctx->ctx);
1500 free_context(ctx);
1502 else
1504 WARN("Error deleting context !\n");
1505 SetLastError(ERROR_INVALID_HANDLE);
1506 ret = FALSE;
1508 wine_tsx11_unlock();
1510 return ret;
1514 * X11DRV_wglGetCurrentReadDCARB
1516 * For OpenGL32 wglGetCurrentReadDCARB.
1518 static HDC WINAPI X11DRV_wglGetCurrentReadDCARB(void)
1520 GLXDrawable gl_d;
1521 HDC ret;
1523 TRACE("()\n");
1525 wine_tsx11_lock();
1526 gl_d = pglXGetCurrentReadDrawable();
1527 ret = get_hdc_from_Drawable(gl_d);
1528 wine_tsx11_unlock();
1530 TRACE(" returning %p (GL drawable %lu)\n", ret, gl_d);
1531 return ret;
1535 * X11DRV_wglGetProcAddress
1537 * For OpenGL32 wglGetProcAddress.
1539 PROC X11DRV_wglGetProcAddress(LPCSTR lpszProc)
1541 int i, j;
1542 const WineGLExtension *ext;
1544 int padding = 32 - strlen(lpszProc);
1545 if (padding < 0)
1546 padding = 0;
1548 if (!has_opengl()) {
1549 ERR("No libGL on this box - disabling OpenGL support !\n");
1550 return 0;
1553 /* Check the table of WGL extensions to see if we need to return a WGL extension
1554 * or a function pointer to a native OpenGL function. */
1555 if(strncmp(lpszProc, "wgl", 3) != 0) {
1556 return pglXGetProcAddressARB((const GLubyte*)lpszProc);
1557 } else {
1558 TRACE("('%s'):%*s", lpszProc, padding, " ");
1559 for (i = 0; i < WineGLExtensionListSize; ++i) {
1560 ext = WineGLExtensionList[i];
1561 for (j = 0; ext->extEntryPoints[j].funcName; ++j) {
1562 if (strcmp(ext->extEntryPoints[j].funcName, lpszProc) == 0) {
1563 TRACE("(%p) - WineGL\n", ext->extEntryPoints[j].funcAddress);
1564 return ext->extEntryPoints[j].funcAddress;
1570 ERR("(%s) - not found\n", lpszProc);
1571 return NULL;
1574 /***********************************************************************
1575 * sync_current_drawable
1577 * Adjust the current viewport and scissor in order to position
1578 * and size the current drawable correctly on the parent window.
1580 static void sync_current_drawable(BOOL updatedc)
1582 int dy;
1583 int width;
1584 int height;
1585 RECT rc;
1586 Wine_GLContext *ctx = (Wine_GLContext *) NtCurrentTeb()->glContext;
1588 TRACE("\n");
1590 if (ctx && ctx->physDev)
1592 if (updatedc)
1593 GetClipBox(ctx->physDev->hdc, &rc); /* Make sure physDev is up to date */
1595 dy = ctx->physDev->drawable_rect.bottom - ctx->physDev->drawable_rect.top -
1596 ctx->physDev->dc_rect.bottom;
1597 width = ctx->physDev->dc_rect.right - ctx->physDev->dc_rect.left;
1598 height = ctx->physDev->dc_rect.bottom - ctx->physDev->dc_rect.top;
1600 wine_tsx11_lock();
1602 pglViewport(ctx->physDev->dc_rect.left + ctx->viewport.left,
1603 dy + ctx->viewport.top,
1604 ctx->viewport.right ? (ctx->viewport.right - ctx->viewport.left) : width,
1605 ctx->viewport.bottom ? (ctx->viewport.bottom - ctx->viewport.top) : height);
1607 pglEnable(GL_SCISSOR_TEST);
1609 if (ctx->scissor_enabled)
1610 pglScissor(ctx->physDev->dc_rect.left + min(width, max(0, ctx->scissor.left)),
1611 dy + min(height, max(0, ctx->scissor.top)),
1612 min(width, max(0, ctx->scissor.right - ctx->scissor.left)),
1613 min(height, max(0, ctx->scissor.bottom - ctx->scissor.top)));
1614 else
1615 pglScissor(ctx->physDev->dc_rect.left, dy, width, height);
1617 wine_tsx11_unlock();
1622 * X11DRV_wglMakeCurrent
1624 * For OpenGL32 wglMakeCurrent.
1626 BOOL X11DRV_wglMakeCurrent(X11DRV_PDEVICE *physDev, HGLRC hglrc) {
1627 BOOL ret;
1628 HDC hdc = physDev->hdc;
1629 DWORD type = GetObjectType(hdc);
1631 TRACE("(%p,%p)\n", hdc, hglrc);
1633 if (!has_opengl()) {
1634 ERR("No libGL on this box - disabling OpenGL support !\n");
1635 return 0;
1638 wine_tsx11_lock();
1639 if (hglrc == NULL) {
1640 ret = pglXMakeCurrent(gdi_display, None, NULL);
1641 NtCurrentTeb()->glContext = NULL;
1642 } else {
1643 Wine_GLContext *ctx = (Wine_GLContext *) hglrc;
1644 Drawable drawable = get_glxdrawable(physDev);
1645 if (ctx->ctx == NULL) {
1646 /* The describe lines below are for debugging purposes only */
1647 if (TRACE_ON(wgl)) {
1648 describeDrawable(ctx, drawable);
1649 describeContext(ctx);
1652 /* Create a GLX context using the same visual as chosen earlier in wglCreateContext.
1653 * We are certain that the drawable and context are compatible as we only allow compatible formats.
1655 TRACE(" Creating GLX Context\n");
1656 if(ctx->vis)
1657 ctx->ctx = pglXCreateContext(gdi_display, ctx->vis, NULL, type == OBJ_MEMDC ? False : True);
1658 else /* Create a GLX Context for a pbuffer */
1659 ctx->ctx = pglXCreateNewContext(gdi_display, ctx->fmt->fbconfig, ctx->fmt->render_type, NULL, True);
1661 TRACE(" created a delayed OpenGL context (%p)\n", ctx->ctx);
1663 TRACE(" make current for dis %p, drawable %p, ctx %p\n", gdi_display, (void*) drawable, ctx->ctx);
1664 ret = pglXMakeCurrent(gdi_display, drawable, ctx->ctx);
1665 NtCurrentTeb()->glContext = ctx;
1666 if(ret)
1668 ctx->physDev = physDev;
1670 if (type == OBJ_MEMDC)
1672 ctx->do_escape = TRUE;
1673 pglDrawBuffer(GL_FRONT_LEFT);
1675 else
1677 sync_current_drawable(FALSE);
1681 wine_tsx11_unlock();
1682 TRACE(" returning %s\n", (ret ? "True" : "False"));
1683 return ret;
1687 * X11DRV_wglMakeContextCurrentARB
1689 * For OpenGL32 wglMakeContextCurrentARB
1691 BOOL X11DRV_wglMakeContextCurrentARB(X11DRV_PDEVICE* hDrawDev, X11DRV_PDEVICE* hReadDev, HGLRC hglrc)
1693 BOOL ret;
1694 TRACE("(%p,%p,%p)\n", hDrawDev, hReadDev, hglrc);
1696 if (!has_opengl()) {
1697 ERR("No libGL on this box - disabling OpenGL support !\n");
1698 return 0;
1701 wine_tsx11_lock();
1702 if (hglrc == NULL) {
1703 ret = pglXMakeCurrent(gdi_display, None, NULL);
1704 NtCurrentTeb()->glContext = NULL;
1705 } else {
1706 if (NULL == pglXMakeContextCurrent) {
1707 ret = FALSE;
1708 } else {
1709 Wine_GLContext *ctx = (Wine_GLContext *) hglrc;
1710 Drawable d_draw = get_glxdrawable(hDrawDev);
1711 Drawable d_read = get_glxdrawable(hReadDev);
1713 if (ctx->ctx == NULL) {
1714 ctx->ctx = pglXCreateContext(gdi_display, ctx->vis, NULL, GetObjectType(hDrawDev->hdc) == OBJ_MEMDC ? False : True);
1715 TRACE(" created a delayed OpenGL context (%p)\n", ctx->ctx);
1717 ret = pglXMakeContextCurrent(gdi_display, d_draw, d_read, ctx->ctx);
1718 NtCurrentTeb()->glContext = ctx;
1721 wine_tsx11_unlock();
1723 TRACE(" returning %s\n", (ret ? "True" : "False"));
1724 return ret;
1728 * X11DRV_wglShareLists
1730 * For OpenGL32 wglShaderLists.
1732 BOOL X11DRV_wglShareLists(HGLRC hglrc1, HGLRC hglrc2) {
1733 Wine_GLContext *org = (Wine_GLContext *) hglrc1;
1734 Wine_GLContext *dest = (Wine_GLContext *) hglrc2;
1736 TRACE("(%p, %p)\n", org, dest);
1738 if (!has_opengl()) {
1739 ERR("No libGL on this box - disabling OpenGL support !\n");
1740 return 0;
1743 if (NULL != dest && dest->ctx != NULL) {
1744 ERR("Could not share display lists, context already created !\n");
1745 return FALSE;
1746 } else {
1747 if (org->ctx == NULL) {
1748 wine_tsx11_lock();
1749 describeContext(org);
1751 if(org->vis)
1752 org->ctx = pglXCreateContext(gdi_display, org->vis, NULL, GetObjectType(org->physDev->hdc) == OBJ_MEMDC ? False : True);
1753 else /* Create a GLX Context for a pbuffer */
1754 org->ctx = pglXCreateNewContext(gdi_display, org->fmt->fbconfig, org->fmt->render_type, NULL, True);
1755 wine_tsx11_unlock();
1756 TRACE(" created a delayed OpenGL context (%p) for Wine context %p\n", org->ctx, org);
1758 if (NULL != dest) {
1759 wine_tsx11_lock();
1760 describeContext(dest);
1761 /* Create the destination context with display lists shared */
1762 if(dest->vis)
1763 dest->ctx = pglXCreateContext(gdi_display, dest->vis, org->ctx, GetObjectType(org->physDev->hdc) == OBJ_MEMDC ? False : True);
1764 else /* Create a GLX Context for a pbuffer */
1765 dest->ctx = pglXCreateNewContext(gdi_display, dest->fmt->fbconfig, dest->fmt->render_type, org->ctx, True);
1766 wine_tsx11_unlock();
1767 TRACE(" created a delayed OpenGL context (%p) for Wine context %p sharing lists with OpenGL ctx %p\n", dest->ctx, dest, org->ctx);
1768 return TRUE;
1771 return FALSE;
1774 static BOOL internal_wglUseFontBitmaps(HDC hdc, DWORD first, DWORD count, DWORD listBase, DWORD (WINAPI *GetGlyphOutline_ptr)(HDC,UINT,UINT,LPGLYPHMETRICS,DWORD,LPVOID,const MAT2*))
1776 /* We are running using client-side rendering fonts... */
1777 GLYPHMETRICS gm;
1778 unsigned int glyph;
1779 int size = 0;
1780 void *bitmap = NULL, *gl_bitmap = NULL;
1781 int org_alignment;
1783 wine_tsx11_lock();
1784 pglGetIntegerv(GL_UNPACK_ALIGNMENT, &org_alignment);
1785 pglPixelStorei(GL_UNPACK_ALIGNMENT, 4);
1786 wine_tsx11_unlock();
1788 for (glyph = first; glyph < first + count; glyph++) {
1789 unsigned int needed_size = GetGlyphOutline_ptr(hdc, glyph, GGO_BITMAP, &gm, 0, NULL, NULL);
1790 int height, width_int;
1792 TRACE("Glyph : %3d / List : %d\n", glyph, listBase);
1793 if (needed_size == GDI_ERROR) {
1794 TRACE(" - needed size : %d (GDI_ERROR)\n", needed_size);
1795 goto error;
1796 } else {
1797 TRACE(" - needed size : %d\n", needed_size);
1800 if (needed_size > size) {
1801 size = needed_size;
1802 HeapFree(GetProcessHeap(), 0, bitmap);
1803 HeapFree(GetProcessHeap(), 0, gl_bitmap);
1804 bitmap = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, size);
1805 gl_bitmap = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, size);
1807 if (GetGlyphOutline_ptr(hdc, glyph, GGO_BITMAP, &gm, size, bitmap, NULL) == GDI_ERROR) goto error;
1808 if (TRACE_ON(opengl)) {
1809 unsigned int height, width, bitmask;
1810 unsigned char *bitmap_ = (unsigned char *) bitmap;
1812 TRACE(" - bbox : %d x %d\n", gm.gmBlackBoxX, gm.gmBlackBoxY);
1813 TRACE(" - origin : (%d , %d)\n", gm.gmptGlyphOrigin.x, gm.gmptGlyphOrigin.y);
1814 TRACE(" - increment : %d - %d\n", gm.gmCellIncX, gm.gmCellIncY);
1815 if (needed_size != 0) {
1816 TRACE(" - bitmap :\n");
1817 for (height = 0; height < gm.gmBlackBoxY; height++) {
1818 TRACE(" ");
1819 for (width = 0, bitmask = 0x80; width < gm.gmBlackBoxX; width++, bitmask >>= 1) {
1820 if (bitmask == 0) {
1821 bitmap_ += 1;
1822 bitmask = 0x80;
1824 if (*bitmap_ & bitmask)
1825 TRACE("*");
1826 else
1827 TRACE(" ");
1829 bitmap_ += (4 - ((UINT_PTR)bitmap_ & 0x03));
1830 TRACE("\n");
1835 /* In OpenGL, the bitmap is drawn from the bottom to the top... So we need to invert the
1836 * glyph for it to be drawn properly.
1838 if (needed_size != 0) {
1839 width_int = (gm.gmBlackBoxX + 31) / 32;
1840 for (height = 0; height < gm.gmBlackBoxY; height++) {
1841 int width;
1842 for (width = 0; width < width_int; width++) {
1843 ((int *) gl_bitmap)[(gm.gmBlackBoxY - height - 1) * width_int + width] =
1844 ((int *) bitmap)[height * width_int + width];
1849 wine_tsx11_lock();
1850 pglNewList(listBase++, GL_COMPILE);
1851 if (needed_size != 0) {
1852 pglBitmap(gm.gmBlackBoxX, gm.gmBlackBoxY,
1853 0 - (int) gm.gmptGlyphOrigin.x, (int) gm.gmBlackBoxY - (int) gm.gmptGlyphOrigin.y,
1854 gm.gmCellIncX, gm.gmCellIncY,
1855 gl_bitmap);
1856 } else {
1857 /* This is the case of 'empty' glyphs like the space character */
1858 pglBitmap(0, 0, 0, 0, gm.gmCellIncX, gm.gmCellIncY, NULL);
1860 pglEndList();
1861 wine_tsx11_unlock();
1864 wine_tsx11_lock();
1865 pglPixelStorei(GL_UNPACK_ALIGNMENT, org_alignment);
1866 wine_tsx11_unlock();
1868 HeapFree(GetProcessHeap(), 0, bitmap);
1869 HeapFree(GetProcessHeap(), 0, gl_bitmap);
1870 return TRUE;
1872 error:
1873 wine_tsx11_lock();
1874 pglPixelStorei(GL_UNPACK_ALIGNMENT, org_alignment);
1875 wine_tsx11_unlock();
1877 HeapFree(GetProcessHeap(), 0, bitmap);
1878 HeapFree(GetProcessHeap(), 0, gl_bitmap);
1879 return FALSE;
1883 * X11DRV_wglUseFontBitmapsA
1885 * For OpenGL32 wglUseFontBitmapsA.
1887 BOOL X11DRV_wglUseFontBitmapsA(X11DRV_PDEVICE *physDev, DWORD first, DWORD count, DWORD listBase)
1889 Font fid = physDev->font;
1891 TRACE("(%p, %d, %d, %d) using font %ld\n", physDev->hdc, first, count, listBase, fid);
1893 if (!has_opengl()) {
1894 ERR("No libGL on this box - disabling OpenGL support !\n");
1895 return 0;
1898 if (fid == 0) {
1899 return internal_wglUseFontBitmaps(physDev->hdc, first, count, listBase, GetGlyphOutlineA);
1902 wine_tsx11_lock();
1903 /* I assume that the glyphs are at the same position for X and for Windows */
1904 pglXUseXFont(fid, first, count, listBase);
1905 wine_tsx11_unlock();
1906 return TRUE;
1910 * X11DRV_wglUseFontBitmapsW
1912 * For OpenGL32 wglUseFontBitmapsW.
1914 BOOL X11DRV_wglUseFontBitmapsW(X11DRV_PDEVICE *physDev, DWORD first, DWORD count, DWORD listBase)
1916 Font fid = physDev->font;
1918 TRACE("(%p, %d, %d, %d) using font %ld\n", physDev->hdc, first, count, listBase, fid);
1920 if (!has_opengl()) {
1921 ERR("No libGL on this box - disabling OpenGL support !\n");
1922 return 0;
1925 if (fid == 0) {
1926 return internal_wglUseFontBitmaps(physDev->hdc, first, count, listBase, GetGlyphOutlineW);
1929 WARN("Using the glX API for the WCHAR variant - some characters may come out incorrectly !\n");
1931 wine_tsx11_lock();
1932 /* I assume that the glyphs are at the same position for X and for Windows */
1933 pglXUseXFont(fid, first, count, listBase);
1934 wine_tsx11_unlock();
1935 return TRUE;
1938 static void WINAPI X11DRV_wglDisable(GLenum cap)
1940 if (cap == GL_SCISSOR_TEST)
1942 Wine_GLContext *ctx = (Wine_GLContext *) NtCurrentTeb()->glContext;
1944 if (ctx)
1945 ctx->scissor_enabled = FALSE;
1947 else
1949 wine_tsx11_lock();
1950 pglDisable(cap);
1951 wine_tsx11_unlock();
1955 static void WINAPI X11DRV_wglEnable(GLenum cap)
1957 if (cap == GL_SCISSOR_TEST)
1959 Wine_GLContext *ctx = (Wine_GLContext *) NtCurrentTeb()->glContext;
1961 if (ctx)
1962 ctx->scissor_enabled = TRUE;
1964 else
1966 wine_tsx11_lock();
1967 pglEnable(cap);
1968 wine_tsx11_unlock();
1972 /* WGL helper function which handles differences in glGetIntegerv from WGL and GLX */
1973 static void WINAPI X11DRV_wglGetIntegerv(GLenum pname, GLint* params)
1975 wine_tsx11_lock();
1976 switch(pname)
1978 case GL_DEPTH_BITS:
1980 GLXContext gl_ctx = pglXGetCurrentContext();
1981 Wine_GLContext* ret = get_context_from_GLXContext(gl_ctx);
1983 pglGetIntegerv(pname, params);
1985 * if we cannot find a Wine Context
1986 * we only have the default wine desktop context,
1987 * so if we have only a 24 depth say we have 32
1989 if (NULL == ret && 24 == *params) {
1990 *params = 32;
1992 TRACE("returns GL_DEPTH_BITS as '%d'\n", *params);
1993 break;
1995 case GL_ALPHA_BITS:
1997 GLXContext gl_ctx = pglXGetCurrentContext();
1998 Wine_GLContext* ret = get_context_from_GLXContext(gl_ctx);
2000 pglXGetFBConfigAttrib(gdi_display, ret->fmt->fbconfig, GLX_ALPHA_SIZE, params);
2001 TRACE("returns GL_ALPHA_BITS as '%d'\n", *params);
2002 break;
2004 default:
2005 pglGetIntegerv(pname, params);
2006 break;
2008 wine_tsx11_unlock();
2011 static GLboolean WINAPI X11DRV_wglIsEnabled(GLenum cap)
2013 GLboolean enabled = False;
2015 if (cap == GL_SCISSOR_TEST)
2017 Wine_GLContext *ctx = (Wine_GLContext *) NtCurrentTeb()->glContext;
2019 if (ctx)
2020 enabled = ctx->scissor_enabled;
2022 else
2024 wine_tsx11_lock();
2025 enabled = pglIsEnabled(cap);
2026 wine_tsx11_unlock();
2028 return enabled;
2031 static void WINAPI X11DRV_wglScissor(GLint x, GLint y, GLsizei width, GLsizei height)
2033 Wine_GLContext *ctx = (Wine_GLContext *) NtCurrentTeb()->glContext;
2035 if (ctx)
2037 ctx->scissor.left = x;
2038 ctx->scissor.top = y;
2039 ctx->scissor.right = x + width;
2040 ctx->scissor.bottom = y + height;
2042 sync_current_drawable(TRUE);
2046 static void WINAPI X11DRV_wglViewport(GLint x, GLint y, GLsizei width, GLsizei height)
2048 Wine_GLContext *ctx = (Wine_GLContext *) NtCurrentTeb()->glContext;
2050 if (ctx)
2052 ctx->viewport.left = x;
2053 ctx->viewport.top = y;
2054 ctx->viewport.right = x + width;
2055 ctx->viewport.bottom = y + height;
2057 sync_current_drawable(TRUE);
2062 * X11DRV_wglGetExtensionsStringARB
2064 * WGL_ARB_extensions_string: wglGetExtensionsStringARB
2066 static const char * WINAPI X11DRV_wglGetExtensionsStringARB(HDC hdc) {
2067 TRACE("() returning \"%s\"\n", WineGLInfo.wglExtensions);
2068 return WineGLInfo.wglExtensions;
2072 * X11DRV_wglCreatePbufferARB
2074 * WGL_ARB_pbuffer: wglCreatePbufferARB
2076 static HPBUFFERARB WINAPI X11DRV_wglCreatePbufferARB(HDC hdc, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList)
2078 Wine_GLPBuffer* object = NULL;
2079 WineGLPixelFormat *fmt = NULL;
2080 int nCfgs = 0;
2081 int attribs[256];
2082 int nAttribs = 0;
2084 TRACE("(%p, %d, %d, %d, %p)\n", hdc, iPixelFormat, iWidth, iHeight, piAttribList);
2086 if (0 >= iPixelFormat) {
2087 ERR("(%p): unexpected iPixelFormat(%d) <= 0, returns NULL\n", hdc, iPixelFormat);
2088 SetLastError(ERROR_INVALID_PIXEL_FORMAT);
2089 return NULL; /* unexpected error */
2092 /* Convert the WGL pixelformat to a GLX format, if it fails then the format is invalid */
2093 fmt = ConvertPixelFormatWGLtoGLX(gdi_display, iPixelFormat, TRUE /* Offscreen */, &nCfgs);
2094 if(!fmt) {
2095 ERR("(%p): unexpected iPixelFormat(%d) > nFormats(%d), returns NULL\n", hdc, iPixelFormat, nCfgs);
2096 SetLastError(ERROR_INVALID_PIXEL_FORMAT);
2097 goto create_failed; /* unexpected error */
2100 object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(Wine_GLPBuffer));
2101 if (NULL == object) {
2102 SetLastError(ERROR_NO_SYSTEM_RESOURCES);
2103 goto create_failed; /* unexpected error */
2105 object->hdc = hdc;
2106 object->display = gdi_display;
2107 object->width = iWidth;
2108 object->height = iHeight;
2109 object->fmt = fmt;
2111 PUSH2(attribs, GLX_PBUFFER_WIDTH, iWidth);
2112 PUSH2(attribs, GLX_PBUFFER_HEIGHT, iHeight);
2113 while (piAttribList && 0 != *piAttribList) {
2114 int attr_v;
2115 switch (*piAttribList) {
2116 case WGL_PBUFFER_LARGEST_ARB: {
2117 ++piAttribList;
2118 attr_v = *piAttribList;
2119 TRACE("WGL_LARGEST_PBUFFER_ARB = %d\n", attr_v);
2120 PUSH2(attribs, GLX_LARGEST_PBUFFER, attr_v);
2121 break;
2124 case WGL_TEXTURE_FORMAT_ARB: {
2125 ++piAttribList;
2126 attr_v = *piAttribList;
2127 TRACE("WGL_render_texture Attribute: WGL_TEXTURE_FORMAT_ARB as %x\n", attr_v);
2128 if (use_render_texture_ati) {
2129 int type = 0;
2130 switch (attr_v) {
2131 case WGL_NO_TEXTURE_ARB: type = GLX_NO_TEXTURE_ATI; break ;
2132 case WGL_TEXTURE_RGB_ARB: type = GLX_TEXTURE_RGB_ATI; break ;
2133 case WGL_TEXTURE_RGBA_ARB: type = GLX_TEXTURE_RGBA_ATI; break ;
2134 default:
2135 SetLastError(ERROR_INVALID_DATA);
2136 goto create_failed;
2138 object->use_render_texture = 1;
2139 PUSH2(attribs, GLX_TEXTURE_FORMAT_ATI, type);
2140 } else {
2141 if (WGL_NO_TEXTURE_ARB == attr_v) {
2142 object->use_render_texture = 0;
2143 } else {
2144 if (!use_render_texture_emulation) {
2145 SetLastError(ERROR_INVALID_DATA);
2146 goto create_failed;
2148 switch (attr_v) {
2149 case WGL_TEXTURE_RGB_ARB:
2150 object->use_render_texture = GL_RGB;
2151 object->texture_bpp = 3;
2152 object->texture_format = GL_RGB;
2153 object->texture_type = GL_UNSIGNED_BYTE;
2154 break;
2155 case WGL_TEXTURE_RGBA_ARB:
2156 object->use_render_texture = GL_RGBA;
2157 object->texture_bpp = 4;
2158 object->texture_format = GL_RGBA;
2159 object->texture_type = GL_UNSIGNED_BYTE;
2160 break;
2162 /* WGL_FLOAT_COMPONENTS_NV */
2163 case WGL_TEXTURE_FLOAT_R_NV:
2164 object->use_render_texture = GL_FLOAT_R_NV;
2165 object->texture_bpp = 4;
2166 object->texture_format = GL_RED;
2167 object->texture_type = GL_FLOAT;
2168 break;
2169 case WGL_TEXTURE_FLOAT_RG_NV:
2170 object->use_render_texture = GL_FLOAT_RG_NV;
2171 object->texture_bpp = 8;
2172 object->texture_format = GL_LUMINANCE_ALPHA;
2173 object->texture_type = GL_FLOAT;
2174 break;
2175 case WGL_TEXTURE_FLOAT_RGB_NV:
2176 object->use_render_texture = GL_FLOAT_RGB_NV;
2177 object->texture_bpp = 12;
2178 object->texture_format = GL_RGB;
2179 object->texture_type = GL_FLOAT;
2180 break;
2181 case WGL_TEXTURE_FLOAT_RGBA_NV:
2182 object->use_render_texture = GL_FLOAT_RGBA_NV;
2183 object->texture_bpp = 16;
2184 object->texture_format = GL_RGBA;
2185 object->texture_type = GL_FLOAT;
2186 break;
2187 default:
2188 ERR("Unknown texture format: %x\n", attr_v);
2189 SetLastError(ERROR_INVALID_DATA);
2190 goto create_failed;
2194 break;
2197 case WGL_TEXTURE_TARGET_ARB: {
2198 ++piAttribList;
2199 attr_v = *piAttribList;
2200 TRACE("WGL_render_texture Attribute: WGL_TEXTURE_TARGET_ARB as %x\n", attr_v);
2201 if (use_render_texture_ati) {
2202 int type = 0;
2203 switch (attr_v) {
2204 case WGL_NO_TEXTURE_ARB: type = GLX_NO_TEXTURE_ATI; break ;
2205 case WGL_TEXTURE_CUBE_MAP_ARB: type = GLX_TEXTURE_CUBE_MAP_ATI; break ;
2206 case WGL_TEXTURE_1D_ARB: type = GLX_TEXTURE_1D_ATI; break ;
2207 case WGL_TEXTURE_2D_ARB: type = GLX_TEXTURE_2D_ATI; break ;
2208 default:
2209 SetLastError(ERROR_INVALID_DATA);
2210 goto create_failed;
2212 PUSH2(attribs, GLX_TEXTURE_TARGET_ATI, type);
2213 } else {
2214 if (WGL_NO_TEXTURE_ARB == attr_v) {
2215 object->texture_target = 0;
2216 } else {
2217 if (!use_render_texture_emulation) {
2218 SetLastError(ERROR_INVALID_DATA);
2219 goto create_failed;
2221 switch (attr_v) {
2222 case WGL_TEXTURE_CUBE_MAP_ARB: {
2223 if (iWidth != iHeight) {
2224 SetLastError(ERROR_INVALID_DATA);
2225 goto create_failed;
2227 object->texture_target = GL_TEXTURE_CUBE_MAP;
2228 object->texture_bind_target = GL_TEXTURE_BINDING_CUBE_MAP;
2229 break;
2231 case WGL_TEXTURE_1D_ARB: {
2232 if (1 != iHeight) {
2233 SetLastError(ERROR_INVALID_DATA);
2234 goto create_failed;
2236 object->texture_target = GL_TEXTURE_1D;
2237 object->texture_bind_target = GL_TEXTURE_BINDING_1D;
2238 break;
2240 case WGL_TEXTURE_2D_ARB: {
2241 object->texture_target = GL_TEXTURE_2D;
2242 object->texture_bind_target = GL_TEXTURE_BINDING_2D;
2243 break;
2245 case WGL_TEXTURE_RECTANGLE_NV: {
2246 object->texture_target = GL_TEXTURE_RECTANGLE_NV;
2247 object->texture_bind_target = GL_TEXTURE_BINDING_RECTANGLE_NV;
2248 break;
2250 default:
2251 ERR("Unknown texture target: %x\n", attr_v);
2252 SetLastError(ERROR_INVALID_DATA);
2253 goto create_failed;
2257 break;
2260 case WGL_MIPMAP_TEXTURE_ARB: {
2261 ++piAttribList;
2262 attr_v = *piAttribList;
2263 TRACE("WGL_render_texture Attribute: WGL_MIPMAP_TEXTURE_ARB as %x\n", attr_v);
2264 if (use_render_texture_ati) {
2265 PUSH2(attribs, GLX_MIPMAP_TEXTURE_ATI, attr_v);
2266 } else {
2267 if (!use_render_texture_emulation) {
2268 SetLastError(ERROR_INVALID_DATA);
2269 goto create_failed;
2272 break;
2275 ++piAttribList;
2278 PUSH1(attribs, None);
2279 object->drawable = pglXCreatePbuffer(gdi_display, fmt->fbconfig, attribs);
2280 TRACE("new Pbuffer drawable as %p\n", (void*) object->drawable);
2281 if (!object->drawable) {
2282 SetLastError(ERROR_NO_SYSTEM_RESOURCES);
2283 goto create_failed; /* unexpected error */
2285 TRACE("->(%p)\n", object);
2286 return (HPBUFFERARB) object;
2288 create_failed:
2289 HeapFree(GetProcessHeap(), 0, object);
2290 TRACE("->(FAILED)\n");
2291 return (HPBUFFERARB) NULL;
2295 * X11DRV_wglDestroyPbufferARB
2297 * WGL_ARB_pbuffer: wglDestroyPbufferARB
2299 static GLboolean WINAPI X11DRV_wglDestroyPbufferARB(HPBUFFERARB hPbuffer)
2301 Wine_GLPBuffer* object = (Wine_GLPBuffer*) hPbuffer;
2302 TRACE("(%p)\n", hPbuffer);
2303 if (NULL == object) {
2304 SetLastError(ERROR_INVALID_HANDLE);
2305 return GL_FALSE;
2307 pglXDestroyPbuffer(object->display, object->drawable);
2308 HeapFree(GetProcessHeap(), 0, object);
2309 return GL_TRUE;
2313 * X11DRV_wglGetPbufferDCARB
2315 * WGL_ARB_pbuffer: wglGetPbufferDCARB
2316 * The function wglGetPbufferDCARB returns a device context for a pbuffer.
2317 * Gdi32 implements the part of this function which creates a device context.
2318 * This part associates the physDev with the X drawable of the pbuffer.
2320 HDC X11DRV_wglGetPbufferDCARB(X11DRV_PDEVICE *physDev, HPBUFFERARB hPbuffer)
2322 Wine_GLPBuffer* object = (Wine_GLPBuffer*) hPbuffer;
2323 if (NULL == object) {
2324 SetLastError(ERROR_INVALID_HANDLE);
2325 return NULL;
2328 /* The function wglGetPbufferDCARB returns a DC to which the pbuffer can be connected.
2329 * All formats in our pixelformat list are compatible with each other and the main drawable. */
2330 physDev->current_pf = object->fmt->iPixelFormat;
2331 physDev->drawable = object->drawable;
2332 SetRect( &physDev->drawable_rect, 0, 0, object->width, object->height );
2333 physDev->dc_rect = physDev->drawable_rect;
2335 TRACE("(%p)->(%p)\n", hPbuffer, physDev->hdc);
2336 return physDev->hdc;
2340 * X11DRV_wglQueryPbufferARB
2342 * WGL_ARB_pbuffer: wglQueryPbufferARB
2344 static GLboolean WINAPI X11DRV_wglQueryPbufferARB(HPBUFFERARB hPbuffer, int iAttribute, int *piValue)
2346 Wine_GLPBuffer* object = (Wine_GLPBuffer*) hPbuffer;
2347 TRACE("(%p, 0x%x, %p)\n", hPbuffer, iAttribute, piValue);
2348 if (NULL == object) {
2349 SetLastError(ERROR_INVALID_HANDLE);
2350 return GL_FALSE;
2352 switch (iAttribute) {
2353 case WGL_PBUFFER_WIDTH_ARB:
2354 pglXQueryDrawable(object->display, object->drawable, GLX_WIDTH, (unsigned int*) piValue);
2355 break;
2356 case WGL_PBUFFER_HEIGHT_ARB:
2357 pglXQueryDrawable(object->display, object->drawable, GLX_HEIGHT, (unsigned int*) piValue);
2358 break;
2360 case WGL_PBUFFER_LOST_ARB:
2361 /* GLX Pbuffers cannot be lost by default. We can support this by
2362 * setting GLX_PRESERVED_CONTENTS to False and using glXSelectEvent
2363 * to receive pixel buffer clobber events, however that may or may
2364 * not give any benefit */
2365 *piValue = GL_FALSE;
2366 break;
2368 case WGL_TEXTURE_FORMAT_ARB:
2369 if (use_render_texture_ati) {
2370 unsigned int tmp;
2371 int type = WGL_NO_TEXTURE_ARB;
2372 pglXQueryDrawable(object->display, object->drawable, GLX_TEXTURE_FORMAT_ATI, &tmp);
2373 switch (tmp) {
2374 case GLX_NO_TEXTURE_ATI: type = WGL_NO_TEXTURE_ARB; break ;
2375 case GLX_TEXTURE_RGB_ATI: type = WGL_TEXTURE_RGB_ARB; break ;
2376 case GLX_TEXTURE_RGBA_ATI: type = WGL_TEXTURE_RGBA_ARB; break ;
2378 *piValue = type;
2379 } else {
2380 if (!object->use_render_texture) {
2381 *piValue = WGL_NO_TEXTURE_ARB;
2382 } else {
2383 if (!use_render_texture_emulation) {
2384 SetLastError(ERROR_INVALID_HANDLE);
2385 return GL_FALSE;
2387 switch(object->use_render_texture) {
2388 case GL_RGB:
2389 *piValue = WGL_TEXTURE_RGB_ARB;
2390 break;
2391 case GL_RGBA:
2392 *piValue = WGL_TEXTURE_RGBA_ARB;
2393 break;
2394 /* WGL_FLOAT_COMPONENTS_NV */
2395 case GL_FLOAT_R_NV:
2396 *piValue = WGL_TEXTURE_FLOAT_R_NV;
2397 break;
2398 case GL_FLOAT_RG_NV:
2399 *piValue = WGL_TEXTURE_FLOAT_RG_NV;
2400 break;
2401 case GL_FLOAT_RGB_NV:
2402 *piValue = WGL_TEXTURE_FLOAT_RGB_NV;
2403 break;
2404 case GL_FLOAT_RGBA_NV:
2405 *piValue = WGL_TEXTURE_FLOAT_RGBA_NV;
2406 break;
2407 default:
2408 ERR("Unknown texture format: %x\n", object->use_render_texture);
2412 break;
2414 case WGL_TEXTURE_TARGET_ARB:
2415 if (use_render_texture_ati) {
2416 unsigned int tmp;
2417 int type = WGL_NO_TEXTURE_ARB;
2418 pglXQueryDrawable(object->display, object->drawable, GLX_TEXTURE_TARGET_ATI, &tmp);
2419 switch (tmp) {
2420 case GLX_NO_TEXTURE_ATI: type = WGL_NO_TEXTURE_ARB; break ;
2421 case GLX_TEXTURE_CUBE_MAP_ATI: type = WGL_TEXTURE_CUBE_MAP_ARB; break ;
2422 case GLX_TEXTURE_1D_ATI: type = WGL_TEXTURE_1D_ARB; break ;
2423 case GLX_TEXTURE_2D_ATI: type = WGL_TEXTURE_2D_ARB; break ;
2425 *piValue = type;
2426 } else {
2427 if (!object->texture_target) {
2428 *piValue = WGL_NO_TEXTURE_ARB;
2429 } else {
2430 if (!use_render_texture_emulation) {
2431 SetLastError(ERROR_INVALID_DATA);
2432 return GL_FALSE;
2434 switch (object->texture_target) {
2435 case GL_TEXTURE_1D: *piValue = WGL_TEXTURE_1D_ARB; break;
2436 case GL_TEXTURE_2D: *piValue = WGL_TEXTURE_2D_ARB; break;
2437 case GL_TEXTURE_CUBE_MAP: *piValue = WGL_TEXTURE_CUBE_MAP_ARB; break;
2438 case GL_TEXTURE_RECTANGLE_NV: *piValue = WGL_TEXTURE_RECTANGLE_NV; break;
2442 break;
2444 case WGL_MIPMAP_TEXTURE_ARB:
2445 if (use_render_texture_ati) {
2446 pglXQueryDrawable(object->display, object->drawable, GLX_MIPMAP_TEXTURE_ATI, (unsigned int*) piValue);
2447 } else {
2448 *piValue = GL_FALSE; /** don't support that */
2449 FIXME("unsupported WGL_ARB_render_texture attribute query for 0x%x\n", iAttribute);
2451 break;
2453 default:
2454 FIXME("unexpected attribute %x\n", iAttribute);
2455 break;
2458 return GL_TRUE;
2462 * X11DRV_wglReleasePbufferDCARB
2464 * WGL_ARB_pbuffer: wglReleasePbufferDCARB
2466 static int WINAPI X11DRV_wglReleasePbufferDCARB(HPBUFFERARB hPbuffer, HDC hdc)
2468 TRACE("(%p, %p)\n", hPbuffer, hdc);
2469 DeleteDC(hdc);
2470 return 0;
2474 * X11DRV_wglSetPbufferAttribARB
2476 * WGL_ARB_pbuffer: wglSetPbufferAttribARB
2478 static GLboolean WINAPI X11DRV_wglSetPbufferAttribARB(HPBUFFERARB hPbuffer, const int *piAttribList)
2480 Wine_GLPBuffer* object = (Wine_GLPBuffer*) hPbuffer;
2481 WARN("(%p, %p): alpha-testing, report any problem\n", hPbuffer, piAttribList);
2482 if (NULL == object) {
2483 SetLastError(ERROR_INVALID_HANDLE);
2484 return GL_FALSE;
2486 if (!object->use_render_texture) {
2487 SetLastError(ERROR_INVALID_HANDLE);
2488 return GL_FALSE;
2490 if (!use_render_texture_ati && 1 == use_render_texture_emulation) {
2491 return GL_TRUE;
2493 if (NULL != pglXDrawableAttribARB) {
2494 if (use_render_texture_ati) {
2495 FIXME("Need conversion for GLX_ATI_render_texture\n");
2497 return pglXDrawableAttribARB(object->display, object->drawable, piAttribList);
2499 return GL_FALSE;
2503 * X11DRV_wglChoosePixelFormatARB
2505 * WGL_ARB_pixel_format: wglChoosePixelFormatARB
2507 static GLboolean WINAPI X11DRV_wglChoosePixelFormatARB(HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats)
2509 int gl_test = 0;
2510 int attribs[256];
2511 int nAttribs = 0;
2512 GLXFBConfig* cfgs = NULL;
2513 int nCfgs = 0;
2514 UINT it;
2515 int fmt_id;
2516 WineGLPixelFormat *fmt;
2517 int pfmt_it = 0;
2518 int run;
2520 TRACE("(%p, %p, %p, %d, %p, %p): hackish\n", hdc, piAttribIList, pfAttribFList, nMaxFormats, piFormats, nNumFormats);
2521 if (NULL != pfAttribFList) {
2522 FIXME("unused pfAttribFList\n");
2525 nAttribs = ConvertAttribWGLtoGLX(piAttribIList, attribs, NULL);
2526 if (-1 == nAttribs) {
2527 WARN("Cannot convert WGL to GLX attributes\n");
2528 return GL_FALSE;
2530 PUSH1(attribs, None);
2532 /* Search for FB configurations matching the requirements in attribs */
2533 cfgs = pglXChooseFBConfig(gdi_display, DefaultScreen(gdi_display), attribs, &nCfgs);
2534 if (NULL == cfgs) {
2535 WARN("Compatible Pixel Format not found\n");
2536 return GL_FALSE;
2539 /* Loop through all matching formats and check if they are suitable.
2540 * Note that this function should at max return nMaxFormats different formats */
2541 for(run=0; run < 2; run++)
2543 for (it = 0; it < nCfgs; ++it) {
2544 gl_test = pglXGetFBConfigAttrib(gdi_display, cfgs[it], GLX_FBCONFIG_ID, &fmt_id);
2545 if (gl_test) {
2546 ERR("Failed to retrieve FBCONFIG_ID from GLXFBConfig, expect problems.\n");
2547 continue;
2550 /* Search for the format in our list of compatible formats */
2551 fmt = ConvertPixelFormatGLXtoWGL(gdi_display, fmt_id);
2552 if(!fmt)
2553 continue;
2555 /* During the first run we only want onscreen formats and during the second only offscreen 'XOR' */
2556 if( ((run == 0) && fmt->offscreenOnly) || ((run == 1) && !fmt->offscreenOnly) )
2557 continue;
2559 if(pfmt_it < nMaxFormats) {
2560 piFormats[pfmt_it] = fmt->iPixelFormat;
2561 TRACE("at %d/%d found FBCONFIG_ID 0x%x (%d)\n", it + 1, nCfgs, fmt_id, piFormats[pfmt_it]);
2563 pfmt_it++;
2567 *nNumFormats = pfmt_it;
2568 /** free list */
2569 XFree(cfgs);
2570 return GL_TRUE;
2574 * X11DRV_wglGetPixelFormatAttribivARB
2576 * WGL_ARB_pixel_format: wglGetPixelFormatAttribivARB
2578 static GLboolean WINAPI X11DRV_wglGetPixelFormatAttribivARB(HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, int *piValues)
2580 UINT i;
2581 WineGLPixelFormat *fmt = NULL;
2582 int hTest;
2583 int tmp;
2584 int curGLXAttr = 0;
2585 int nWGLFormats = 0;
2587 TRACE("(%p, %d, %d, %d, %p, %p)\n", hdc, iPixelFormat, iLayerPlane, nAttributes, piAttributes, piValues);
2589 if (0 < iLayerPlane) {
2590 FIXME("unsupported iLayerPlane(%d) > 0, returns FALSE\n", iLayerPlane);
2591 return GL_FALSE;
2594 /* Convert the WGL pixelformat to a GLX one, if this fails then most likely the iPixelFormat isn't supoprted.
2595 * We don't have to fail yet as a program can specify an invaled iPixelFormat (lets say 0) if it wants to query
2596 * the number of supported WGL formats. Whether the iPixelFormat is valid is handled in the for-loop below. */
2597 fmt = ConvertPixelFormatWGLtoGLX(gdi_display, iPixelFormat, TRUE /* Offscreen */, &nWGLFormats);
2598 if(!fmt) {
2599 WARN("Unable to convert iPixelFormat %d to a GLX one!\n", iPixelFormat);
2602 for (i = 0; i < nAttributes; ++i) {
2603 const int curWGLAttr = piAttributes[i];
2604 TRACE("pAttr[%d] = %x\n", i, curWGLAttr);
2606 switch (curWGLAttr) {
2607 case WGL_NUMBER_PIXEL_FORMATS_ARB:
2608 piValues[i] = nWGLFormats;
2609 continue;
2611 case WGL_SUPPORT_OPENGL_ARB:
2612 piValues[i] = GL_TRUE;
2613 continue;
2615 case WGL_ACCELERATION_ARB:
2616 curGLXAttr = GLX_CONFIG_CAVEAT;
2617 if (!fmt) goto pix_error;
2618 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, curGLXAttr, &tmp);
2619 if (hTest) goto get_error;
2620 switch (tmp) {
2621 case GLX_NONE: piValues[i] = WGL_FULL_ACCELERATION_ARB; break;
2622 case GLX_SLOW_CONFIG: piValues[i] = WGL_GENERIC_ACCELERATION_ARB; break;
2623 case GLX_NON_CONFORMANT_CONFIG: piValues[i] = WGL_FULL_ACCELERATION_ARB; break;
2624 default:
2625 ERR("unexpected Config Caveat(%x)\n", tmp);
2626 piValues[i] = WGL_NO_ACCELERATION_ARB;
2628 continue;
2630 case WGL_TRANSPARENT_ARB:
2631 curGLXAttr = GLX_TRANSPARENT_TYPE;
2632 if (!fmt) goto pix_error;
2633 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, curGLXAttr, &tmp);
2634 if (hTest) goto get_error;
2635 piValues[i] = GL_FALSE;
2636 if (GLX_NONE != tmp) piValues[i] = GL_TRUE;
2637 continue;
2639 case WGL_PIXEL_TYPE_ARB:
2640 curGLXAttr = GLX_RENDER_TYPE;
2641 if (!fmt) goto pix_error;
2642 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, curGLXAttr, &tmp);
2643 if (hTest) goto get_error;
2644 TRACE("WGL_PIXEL_TYPE_ARB: GLX_RENDER_TYPE = 0x%x\n", tmp);
2645 if (tmp & GLX_RGBA_BIT) { piValues[i] = WGL_TYPE_RGBA_ARB; }
2646 else if (tmp & GLX_COLOR_INDEX_BIT) { piValues[i] = WGL_TYPE_COLORINDEX_ARB; }
2647 else if (tmp & GLX_RGBA_FLOAT_BIT) { piValues[i] = WGL_TYPE_RGBA_FLOAT_ATI; }
2648 else if (tmp & GLX_RGBA_FLOAT_ATI_BIT) { piValues[i] = WGL_TYPE_RGBA_FLOAT_ATI; }
2649 else {
2650 ERR("unexpected RenderType(%x)\n", tmp);
2651 piValues[i] = WGL_TYPE_RGBA_ARB;
2653 continue;
2655 case WGL_COLOR_BITS_ARB:
2656 curGLXAttr = GLX_BUFFER_SIZE;
2657 break;
2659 case WGL_BIND_TO_TEXTURE_RGB_ARB:
2660 if (use_render_texture_ati) {
2661 curGLXAttr = GLX_BIND_TO_TEXTURE_RGB_ATI;
2662 break;
2664 case WGL_BIND_TO_TEXTURE_RGBA_ARB:
2665 if (use_render_texture_ati) {
2666 curGLXAttr = GLX_BIND_TO_TEXTURE_RGBA_ATI;
2667 break;
2669 if (!use_render_texture_emulation) {
2670 piValues[i] = GL_FALSE;
2671 continue;
2673 curGLXAttr = GLX_RENDER_TYPE;
2674 if (!fmt) goto pix_error;
2675 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, curGLXAttr, &tmp);
2676 if (hTest) goto get_error;
2677 if (GLX_COLOR_INDEX_BIT == tmp) {
2678 piValues[i] = GL_FALSE;
2679 continue;
2681 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DRAWABLE_TYPE, &tmp);
2682 if (hTest) goto get_error;
2683 piValues[i] = (tmp & GLX_PBUFFER_BIT) ? GL_TRUE : GL_FALSE;
2684 continue;
2686 case WGL_BLUE_BITS_ARB:
2687 curGLXAttr = GLX_BLUE_SIZE;
2688 break;
2689 case WGL_RED_BITS_ARB:
2690 curGLXAttr = GLX_RED_SIZE;
2691 break;
2692 case WGL_GREEN_BITS_ARB:
2693 curGLXAttr = GLX_GREEN_SIZE;
2694 break;
2695 case WGL_ALPHA_BITS_ARB:
2696 curGLXAttr = GLX_ALPHA_SIZE;
2697 break;
2698 case WGL_DEPTH_BITS_ARB:
2699 curGLXAttr = GLX_DEPTH_SIZE;
2700 break;
2701 case WGL_STENCIL_BITS_ARB:
2702 curGLXAttr = GLX_STENCIL_SIZE;
2703 break;
2704 case WGL_DOUBLE_BUFFER_ARB:
2705 curGLXAttr = GLX_DOUBLEBUFFER;
2706 break;
2707 case WGL_STEREO_ARB:
2708 curGLXAttr = GLX_STEREO;
2709 break;
2710 case WGL_AUX_BUFFERS_ARB:
2711 curGLXAttr = GLX_AUX_BUFFERS;
2712 break;
2714 case WGL_SUPPORT_GDI_ARB:
2715 curGLXAttr = GLX_X_RENDERABLE;
2716 break;
2718 case WGL_DRAW_TO_WINDOW_ARB:
2719 case WGL_DRAW_TO_BITMAP_ARB:
2720 case WGL_DRAW_TO_PBUFFER_ARB:
2721 if (!fmt) goto pix_error;
2722 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DRAWABLE_TYPE, &tmp);
2723 if (hTest) goto get_error;
2724 if((curWGLAttr == WGL_DRAW_TO_WINDOW_ARB && (tmp&GLX_WINDOW_BIT)) ||
2725 (curWGLAttr == WGL_DRAW_TO_BITMAP_ARB && (tmp&GLX_PIXMAP_BIT)) ||
2726 (curWGLAttr == WGL_DRAW_TO_PBUFFER_ARB && (tmp&GLX_PBUFFER_BIT)))
2727 piValues[i] = GL_TRUE;
2728 else
2729 piValues[i] = GL_FALSE;
2730 continue;
2732 case WGL_PBUFFER_LARGEST_ARB:
2733 curGLXAttr = GLX_LARGEST_PBUFFER;
2734 break;
2736 case WGL_SAMPLE_BUFFERS_ARB:
2737 curGLXAttr = GLX_SAMPLE_BUFFERS_ARB;
2738 break;
2740 case WGL_SAMPLES_ARB:
2741 curGLXAttr = GLX_SAMPLES_ARB;
2742 break;
2744 case WGL_FLOAT_COMPONENTS_NV:
2745 curGLXAttr = GLX_FLOAT_COMPONENTS_NV;
2746 break;
2748 case WGL_ACCUM_RED_BITS_ARB:
2749 curGLXAttr = GLX_ACCUM_RED_SIZE;
2750 break;
2751 case WGL_ACCUM_GREEN_BITS_ARB:
2752 curGLXAttr = GLX_ACCUM_GREEN_SIZE;
2753 break;
2754 case WGL_ACCUM_BLUE_BITS_ARB:
2755 curGLXAttr = GLX_ACCUM_BLUE_SIZE;
2756 break;
2757 case WGL_ACCUM_ALPHA_BITS_ARB:
2758 curGLXAttr = GLX_ACCUM_ALPHA_SIZE;
2759 break;
2760 case WGL_ACCUM_BITS_ARB:
2761 if (!fmt) goto pix_error;
2762 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_RED_SIZE, &tmp);
2763 if (hTest) goto get_error;
2764 piValues[i] = tmp;
2765 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_GREEN_SIZE, &tmp);
2766 if (hTest) goto get_error;
2767 piValues[i] += tmp;
2768 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_BLUE_SIZE, &tmp);
2769 if (hTest) goto get_error;
2770 piValues[i] += tmp;
2771 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_ALPHA_SIZE, &tmp);
2772 if (hTest) goto get_error;
2773 piValues[i] += tmp;
2774 continue;
2776 default:
2777 FIXME("unsupported %x WGL Attribute\n", curWGLAttr);
2780 /* Retrieve a GLX FBConfigAttrib when the attribute to query is valid and
2781 * iPixelFormat != 0. When iPixelFormat is 0 the only value which makes
2782 * sense to query is WGL_NUMBER_PIXEL_FORMATS_ARB.
2784 * TODO: properly test the behavior of wglGetPixelFormatAttrib*v on Windows
2785 * and check which options can work using iPixelFormat=0 and which not.
2786 * A problem would be that this function is an extension. This would
2787 * mean that the behavior could differ between different vendors (ATI, Nvidia, ..).
2789 if (0 != curGLXAttr && iPixelFormat != 0) {
2790 if (!fmt) goto pix_error;
2791 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, curGLXAttr, piValues + i);
2792 if (hTest) goto get_error;
2793 curGLXAttr = 0;
2794 } else {
2795 piValues[i] = GL_FALSE;
2798 return GL_TRUE;
2800 get_error:
2801 ERR("(%p): unexpected failure on GetFBConfigAttrib(%x) returns FALSE\n", hdc, curGLXAttr);
2802 return GL_FALSE;
2804 pix_error:
2805 ERR("(%p): unexpected iPixelFormat(%d) vs nFormats(%d), returns FALSE\n", hdc, iPixelFormat, nWGLFormats);
2806 return GL_FALSE;
2810 * X11DRV_wglGetPixelFormatAttribfvARB
2812 * WGL_ARB_pixel_format: wglGetPixelFormatAttribfvARB
2814 static GLboolean WINAPI X11DRV_wglGetPixelFormatAttribfvARB(HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, FLOAT *pfValues)
2816 int *attr;
2817 int ret;
2818 int i;
2820 TRACE("(%p, %d, %d, %d, %p, %p)\n", hdc, iPixelFormat, iLayerPlane, nAttributes, piAttributes, pfValues);
2822 /* Allocate a temporary array to store integer values */
2823 attr = HeapAlloc(GetProcessHeap(), 0, nAttributes * sizeof(int));
2824 if (!attr) {
2825 ERR("couldn't allocate %d array\n", nAttributes);
2826 return GL_FALSE;
2829 /* Piggy-back on wglGetPixelFormatAttribivARB */
2830 ret = X11DRV_wglGetPixelFormatAttribivARB(hdc, iPixelFormat, iLayerPlane, nAttributes, piAttributes, attr);
2831 if (ret) {
2832 /* Convert integer values to float. Should also check for attributes
2833 that can give decimal values here */
2834 for (i=0; i<nAttributes;i++) {
2835 pfValues[i] = attr[i];
2839 HeapFree(GetProcessHeap(), 0, attr);
2840 return ret;
2844 * X11DRV_wglBindTexImageARB
2846 * WGL_ARB_render_texture: wglBindTexImageARB
2848 static GLboolean WINAPI X11DRV_wglBindTexImageARB(HPBUFFERARB hPbuffer, int iBuffer)
2850 Wine_GLPBuffer* object = (Wine_GLPBuffer*) hPbuffer;
2851 TRACE("(%p, %d)\n", hPbuffer, iBuffer);
2852 if (NULL == object) {
2853 SetLastError(ERROR_INVALID_HANDLE);
2854 return GL_FALSE;
2856 if (!object->use_render_texture) {
2857 SetLastError(ERROR_INVALID_HANDLE);
2858 return GL_FALSE;
2861 if (!use_render_texture_ati && 1 == use_render_texture_emulation) {
2862 static int init = 0;
2863 int prev_binded_texture = 0;
2864 GLXContext prev_context = pglXGetCurrentContext();
2865 Drawable prev_drawable = pglXGetCurrentDrawable();
2866 GLXContext tmp_context;
2868 /* Our render_texture emulation is basic and lacks some features (1D/Cube support).
2869 This is mostly due to lack of demos/games using them. Further the use of glReadPixels
2870 isn't ideal performance wise but I wasn't able to get other ways working.
2872 if(!init) {
2873 init = 1; /* Only show the FIXME once for performance reasons */
2874 FIXME("partial stub!\n");
2877 TRACE("drawable=%p, context=%p\n", (void*)object->drawable, prev_context);
2878 tmp_context = pglXCreateNewContext(gdi_display, object->fmt->fbconfig, object->fmt->render_type, prev_context, True);
2880 pglGetIntegerv(object->texture_bind_target, &prev_binded_texture);
2882 /* Switch to our pbuffer */
2883 pglXMakeCurrent(gdi_display, object->drawable, tmp_context);
2885 /* Make sure that the prev_binded_texture is set as the current texture state isn't shared between contexts.
2886 * After that upload the pbuffer texture data. */
2887 pglBindTexture(object->texture_target, prev_binded_texture);
2888 pglCopyTexImage2D(object->texture_target, 0, object->use_render_texture, 0, 0, object->width, object->height, 0);
2890 /* Switch back to the original drawable and upload the pbuffer-texture */
2891 pglXMakeCurrent(object->display, prev_drawable, prev_context);
2892 pglXDestroyContext(gdi_display, tmp_context);
2893 return GL_TRUE;
2896 if (NULL != pglXBindTexImageARB) {
2897 return pglXBindTexImageARB(object->display, object->drawable, iBuffer);
2899 return GL_FALSE;
2903 * X11DRV_wglReleaseTexImageARB
2905 * WGL_ARB_render_texture: wglReleaseTexImageARB
2907 static GLboolean WINAPI X11DRV_wglReleaseTexImageARB(HPBUFFERARB hPbuffer, int iBuffer)
2909 Wine_GLPBuffer* object = (Wine_GLPBuffer*) hPbuffer;
2910 TRACE("(%p, %d)\n", hPbuffer, iBuffer);
2911 if (NULL == object) {
2912 SetLastError(ERROR_INVALID_HANDLE);
2913 return GL_FALSE;
2915 if (!object->use_render_texture) {
2916 SetLastError(ERROR_INVALID_HANDLE);
2917 return GL_FALSE;
2919 if (!use_render_texture_ati && 1 == use_render_texture_emulation) {
2920 return GL_TRUE;
2922 if (NULL != pglXReleaseTexImageARB) {
2923 return pglXReleaseTexImageARB(object->display, object->drawable, iBuffer);
2925 return GL_FALSE;
2929 * X11DRV_wglGetExtensionsStringEXT
2931 * WGL_EXT_extensions_string: wglGetExtensionsStringEXT
2933 static const char * WINAPI X11DRV_wglGetExtensionsStringEXT(void) {
2934 TRACE("() returning \"%s\"\n", WineGLInfo.wglExtensions);
2935 return WineGLInfo.wglExtensions;
2939 * X11DRV_wglGetSwapIntervalEXT
2941 * WGL_EXT_swap_control: wglGetSwapIntervalEXT
2943 static int WINAPI X11DRV_wglGetSwapIntervalEXT(VOID) {
2944 FIXME("(),stub!\n");
2945 return swap_interval;
2949 * X11DRV_wglSwapIntervalEXT
2951 * WGL_EXT_swap_control: wglSwapIntervalEXT
2953 static BOOL WINAPI X11DRV_wglSwapIntervalEXT(int interval) {
2954 TRACE("(%d)\n", interval);
2955 swap_interval = interval;
2956 if (NULL != pglXSwapIntervalSGI) {
2957 return 0 == pglXSwapIntervalSGI(interval);
2959 WARN("(): GLX_SGI_swap_control extension seems not supported\n");
2960 return TRUE;
2964 * X11DRV_wglAllocateMemoryNV
2966 * WGL_NV_vertex_array_range: wglAllocateMemoryNV
2968 static void* WINAPI X11DRV_wglAllocateMemoryNV(GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority) {
2969 TRACE("(%d, %f, %f, %f)\n", size, readfreq, writefreq, priority );
2970 if (pglXAllocateMemoryNV == NULL)
2971 return NULL;
2973 return pglXAllocateMemoryNV(size, readfreq, writefreq, priority);
2977 * X11DRV_wglFreeMemoryNV
2979 * WGL_NV_vertex_array_range: wglFreeMemoryNV
2981 static void WINAPI X11DRV_wglFreeMemoryNV(GLvoid* pointer) {
2982 TRACE("(%p)\n", pointer);
2983 if (pglXFreeMemoryNV == NULL)
2984 return;
2986 pglXFreeMemoryNV(pointer);
2990 * glxRequireVersion (internal)
2992 * Check if the supported GLX version matches requiredVersion.
2994 static BOOL glxRequireVersion(int requiredVersion)
2996 /* Both requiredVersion and glXVersion[1] contains the minor GLX version */
2997 if(requiredVersion <= WineGLInfo.glxVersion[1])
2998 return TRUE;
3000 return FALSE;
3003 static BOOL glxRequireExtension(const char *requiredExtension)
3005 if (strstr(WineGLInfo.glxExtensions, requiredExtension) == NULL) {
3006 return FALSE;
3009 return TRUE;
3012 static void register_extension_string(const char *ext)
3014 if (WineGLInfo.wglExtensions[0])
3015 strcat(WineGLInfo.wglExtensions, " ");
3016 strcat(WineGLInfo.wglExtensions, ext);
3018 TRACE("'%s'\n", ext);
3021 static BOOL register_extension(const WineGLExtension * ext)
3023 int i;
3025 assert( WineGLExtensionListSize < MAX_EXTENSIONS );
3026 WineGLExtensionList[WineGLExtensionListSize++] = ext;
3028 register_extension_string(ext->extName);
3030 for (i = 0; ext->extEntryPoints[i].funcName; ++i)
3031 TRACE(" - '%s'\n", ext->extEntryPoints[i].funcName);
3033 return TRUE;
3036 static const WineGLExtension WGL_internal_functions =
3040 { "wglDisable", X11DRV_wglDisable },
3041 { "wglEnable", X11DRV_wglEnable },
3042 { "wglGetIntegerv", X11DRV_wglGetIntegerv },
3043 { "wglIsEnabled", X11DRV_wglIsEnabled },
3044 { "wglScissor", X11DRV_wglScissor },
3045 { "wglViewport", X11DRV_wglViewport },
3050 static const WineGLExtension WGL_ARB_extensions_string =
3052 "WGL_ARB_extensions_string",
3054 { "wglGetExtensionsStringARB", X11DRV_wglGetExtensionsStringARB },
3058 static const WineGLExtension WGL_ARB_make_current_read =
3060 "WGL_ARB_make_current_read",
3062 { "wglGetCurrentReadDCARB", X11DRV_wglGetCurrentReadDCARB },
3063 { "wglMakeContextCurrentARB", X11DRV_wglMakeContextCurrentARB },
3067 static const WineGLExtension WGL_ARB_multisample =
3069 "WGL_ARB_multisample",
3072 static const WineGLExtension WGL_ARB_pbuffer =
3074 "WGL_ARB_pbuffer",
3076 { "wglCreatePbufferARB", X11DRV_wglCreatePbufferARB },
3077 { "wglDestroyPbufferARB", X11DRV_wglDestroyPbufferARB },
3078 { "wglGetPbufferDCARB", X11DRV_wglGetPbufferDCARB },
3079 { "wglQueryPbufferARB", X11DRV_wglQueryPbufferARB },
3080 { "wglReleasePbufferDCARB", X11DRV_wglReleasePbufferDCARB },
3081 { "wglSetPbufferAttribARB", X11DRV_wglSetPbufferAttribARB },
3085 static const WineGLExtension WGL_ARB_pixel_format =
3087 "WGL_ARB_pixel_format",
3089 { "wglChoosePixelFormatARB", X11DRV_wglChoosePixelFormatARB },
3090 { "wglGetPixelFormatAttribfvARB", X11DRV_wglGetPixelFormatAttribfvARB },
3091 { "wglGetPixelFormatAttribivARB", X11DRV_wglGetPixelFormatAttribivARB },
3095 static const WineGLExtension WGL_ARB_render_texture =
3097 "WGL_ARB_render_texture",
3099 { "wglBindTexImageARB", X11DRV_wglBindTexImageARB },
3100 { "wglReleaseTexImageARB", X11DRV_wglReleaseTexImageARB },
3104 static const WineGLExtension WGL_EXT_extensions_string =
3106 "WGL_EXT_extensions_string",
3108 { "wglGetExtensionsStringEXT", X11DRV_wglGetExtensionsStringEXT },
3112 static const WineGLExtension WGL_EXT_swap_control =
3114 "WGL_EXT_swap_control",
3116 { "wglSwapIntervalEXT", X11DRV_wglSwapIntervalEXT },
3117 { "wglGetSwapIntervalEXT", X11DRV_wglGetSwapIntervalEXT },
3121 static const WineGLExtension WGL_NV_vertex_array_range =
3123 "WGL_NV_vertex_array_range",
3125 { "wglAllocateMemoryNV", X11DRV_wglAllocateMemoryNV },
3126 { "wglFreeMemoryNV", X11DRV_wglFreeMemoryNV },
3131 * X11DRV_WineGL_LoadExtensions
3133 static void X11DRV_WineGL_LoadExtensions(void)
3135 WineGLInfo.wglExtensions[0] = 0;
3137 /* Load Wine internal functions */
3138 register_extension(&WGL_internal_functions);
3140 /* ARB Extensions */
3142 if(glxRequireExtension("GLX_ARB_fbconfig_float"))
3144 register_extension_string("WGL_ARB_pixel_format_float");
3145 register_extension_string("WGL_ATI_pixel_format_float");
3148 register_extension(&WGL_ARB_extensions_string);
3150 if (glxRequireVersion(3))
3151 register_extension(&WGL_ARB_make_current_read);
3153 if (glxRequireExtension("GLX_ARB_multisample"))
3154 register_extension(&WGL_ARB_multisample);
3156 /* In general pbuffer functionality requires support in the X-server. The functionality is
3157 * available either when the GLX_SGIX_pbuffer is present or when the GLX server version is 1.3.
3158 * All display drivers except for Nvidia's use the GLX module from Xfree86/Xorg which only
3159 * supports GLX 1.2. The endresult is that only Nvidia's drivers support pbuffers.
3161 * The only other drive which has pbuffer support is Ati's FGLRX driver. They provide clientside GLX 1.3 support
3162 * without support in the X-server (which other Mesa based drivers require).
3164 * Support pbuffers when the GLX version is 1.3 and GLX_SGIX_pbuffer is available. Further pbuffers can
3165 * also be supported when GLX_ATI_render_texture is available. This extension depends on pbuffers, so when it
3166 * is available pbuffers must be available too. */
3167 if ( (glxRequireVersion(3) && glxRequireExtension("GLX_SGIX_pbuffer")) || glxRequireExtension("GLX_ATI_render_texture"))
3168 register_extension(&WGL_ARB_pbuffer);
3170 register_extension(&WGL_ARB_pixel_format);
3172 /* Support WGL_ARB_render_texture when there's support or pbuffer based emulation */
3173 if (glxRequireExtension("GLX_ATI_render_texture") ||
3174 glxRequireExtension("GLX_ARB_render_texture") ||
3175 (glxRequireVersion(3) && glxRequireExtension("GLX_SGIX_pbuffer") && use_render_texture_emulation))
3177 register_extension(&WGL_ARB_render_texture);
3179 /* The WGL version of GLX_NV_float_buffer requires render_texture */
3180 if(glxRequireExtension("GLX_NV_float_buffer"))
3181 register_extension_string("WGL_NV_float_buffer");
3183 /* Again there's no GLX equivalent for this extension, so depend on the required GL extension */
3184 if(strstr(WineGLInfo.glExtensions, "GL_NV_texture_rectangle") != NULL)
3185 register_extension_string("WGL_NV_texture_rectangle");
3188 /* EXT Extensions */
3190 register_extension(&WGL_EXT_extensions_string);
3192 /* Load this extension even when it isn't backed by a GLX extension because it is has been around for ages.
3193 * Games like Call of Duty and K.O.T.O.R. rely on it. Further our emulation is good enough. */
3194 register_extension(&WGL_EXT_swap_control);
3196 /* The OpenGL extension GL_NV_vertex_array_range adds wgl/glX functions which aren't exported as 'real' wgl/glX extensions. */
3197 if(strstr(WineGLInfo.glExtensions, "GL_NV_vertex_array_range") != NULL)
3198 register_extension(&WGL_NV_vertex_array_range);
3202 static XID create_glxpixmap(X11DRV_PDEVICE *physDev)
3204 GLXPixmap ret;
3205 XVisualInfo *vis;
3206 XVisualInfo template;
3207 int num;
3209 wine_tsx11_lock();
3211 /* Retrieve the visualid from our main visual which is the only visual we can use */
3212 template.visualid = XVisualIDFromVisual(visual);
3213 vis = XGetVisualInfo(gdi_display, VisualIDMask, &template, &num);
3215 ret = pglXCreateGLXPixmap(gdi_display, vis, physDev->bitmap->pixmap);
3216 XFree(vis);
3217 wine_tsx11_unlock();
3218 TRACE("return %lx\n", ret);
3219 return ret;
3222 Drawable get_glxdrawable(X11DRV_PDEVICE *physDev)
3224 Drawable ret;
3226 if(physDev->bitmap)
3228 if (physDev->bitmap->hbitmap == BITMAP_stock_phys_bitmap.hbitmap)
3229 ret = physDev->drawable; /* PBuffer */
3230 else
3232 if(!physDev->bitmap->glxpixmap)
3233 physDev->bitmap->glxpixmap = create_glxpixmap(physDev);
3234 ret = physDev->bitmap->glxpixmap;
3237 else
3238 ret = physDev->drawable;
3239 return ret;
3242 BOOL destroy_glxpixmap(XID glxpixmap)
3244 wine_tsx11_lock();
3245 pglXDestroyGLXPixmap(gdi_display, glxpixmap);
3246 wine_tsx11_unlock();
3247 return TRUE;
3251 * X11DRV_SwapBuffers
3253 * Swap the buffers of this DC
3255 BOOL X11DRV_SwapBuffers(X11DRV_PDEVICE *physDev)
3257 GLXDrawable drawable;
3258 if (!has_opengl()) {
3259 ERR("No libGL on this box - disabling OpenGL support !\n");
3260 return 0;
3263 TRACE_(opengl)("(%p)\n", physDev);
3265 drawable = get_glxdrawable(physDev);
3266 wine_tsx11_lock();
3267 pglXSwapBuffers(gdi_display, drawable);
3268 wine_tsx11_unlock();
3270 /* FPS support */
3271 if (TRACE_ON(fps))
3273 static long prev_time, frames;
3275 DWORD time = GetTickCount();
3276 frames++;
3277 /* every 1.5 seconds */
3278 if (time - prev_time > 1500) {
3279 TRACE_(fps)("@ approx %.2ffps\n", 1000.0*frames/(time - prev_time));
3280 prev_time = time;
3281 frames = 0;
3285 return TRUE;
3288 /***********************************************************************
3289 * X11DRV_setup_opengl_visual
3291 * Setup the default visual used for OpenGL and Direct3D, and the desktop
3292 * window (if it exists). If OpenGL isn't available, the visual is simply
3293 * set to the default visual for the display
3295 XVisualInfo *X11DRV_setup_opengl_visual( Display *display )
3297 XVisualInfo *visual = NULL;
3298 int i;
3300 /* In order to support OpenGL or D3D, we require a double-buffered visual and stencil buffer support,
3301 * D3D and some applications can make use of aux buffers.
3303 int visualProperties[][11] = {
3304 { GLX_RGBA, GLX_DOUBLEBUFFER, GLX_DEPTH_SIZE, 24, GLX_STENCIL_SIZE, 8, GLX_ALPHA_SIZE, 8, GLX_AUX_BUFFERS, 1, None },
3305 { GLX_RGBA, GLX_DOUBLEBUFFER, GLX_DEPTH_SIZE, 24, GLX_STENCIL_SIZE, 8, GLX_ALPHA_SIZE, 8, None },
3306 { GLX_RGBA, GLX_DOUBLEBUFFER, GLX_DEPTH_SIZE, 16, GLX_STENCIL_SIZE, 8, None },
3307 { GLX_RGBA, GLX_DOUBLEBUFFER, GLX_DEPTH_SIZE, 16, None },
3310 if (!has_opengl())
3311 return NULL;
3313 wine_tsx11_lock();
3314 for (i = 0; i < sizeof(visualProperties)/sizeof(visualProperties[0]); ++i) {
3315 visual = pglXChooseVisual(display, DefaultScreen(display), visualProperties[i]);
3316 if (visual)
3317 break;
3319 wine_tsx11_unlock();
3321 if (visual)
3322 TRACE("Visual ID %lx Chosen\n", visual->visualid);
3323 else
3324 WARN("No suitable visual found\n");
3326 return visual;
3329 #else /* no OpenGL includes */
3331 /***********************************************************************
3332 * ChoosePixelFormat (X11DRV.@)
3334 int X11DRV_ChoosePixelFormat(X11DRV_PDEVICE *physDev,
3335 const PIXELFORMATDESCRIPTOR *ppfd) {
3336 ERR("No OpenGL support compiled in.\n");
3338 return 0;
3341 /***********************************************************************
3342 * DescribePixelFormat (X11DRV.@)
3344 int X11DRV_DescribePixelFormat(X11DRV_PDEVICE *physDev,
3345 int iPixelFormat,
3346 UINT nBytes,
3347 PIXELFORMATDESCRIPTOR *ppfd) {
3348 ERR("No OpenGL support compiled in.\n");
3350 return 0;
3353 /***********************************************************************
3354 * GetPixelFormat (X11DRV.@)
3356 int X11DRV_GetPixelFormat(X11DRV_PDEVICE *physDev) {
3357 ERR("No OpenGL support compiled in.\n");
3359 return 0;
3362 /***********************************************************************
3363 * SetPixelFormat (X11DRV.@)
3365 BOOL X11DRV_SetPixelFormat(X11DRV_PDEVICE *physDev,
3366 int iPixelFormat,
3367 const PIXELFORMATDESCRIPTOR *ppfd) {
3368 ERR("No OpenGL support compiled in.\n");
3370 return FALSE;
3373 /***********************************************************************
3374 * SwapBuffers (X11DRV.@)
3376 BOOL X11DRV_SwapBuffers(X11DRV_PDEVICE *physDev) {
3377 ERR_(opengl)("No OpenGL support compiled in.\n");
3379 return FALSE;
3383 * X11DRV_wglCreateContext
3385 * For OpenGL32 wglCreateContext.
3387 HGLRC X11DRV_wglCreateContext(X11DRV_PDEVICE *physDev) {
3388 ERR_(opengl)("No OpenGL support compiled in.\n");
3389 return NULL;
3393 * X11DRV_wglDeleteContext
3395 * For OpenGL32 wglDeleteContext.
3397 BOOL X11DRV_wglDeleteContext(HGLRC hglrc) {
3398 ERR_(opengl)("No OpenGL support compiled in.\n");
3399 return FALSE;
3403 * X11DRV_wglGetProcAddress
3405 * For OpenGL32 wglGetProcAddress.
3407 PROC X11DRV_wglGetProcAddress(LPCSTR lpszProc) {
3408 ERR_(opengl)("No OpenGL support compiled in.\n");
3409 return NULL;
3412 HDC X11DRV_wglGetPbufferDCARB(X11DRV_PDEVICE *hDevice, void *hPbuffer)
3414 ERR_(opengl)("No OpenGL support compiled in.\n");
3415 return NULL;
3418 BOOL X11DRV_wglMakeContextCurrentARB(X11DRV_PDEVICE* hDrawDev, X11DRV_PDEVICE* hReadDev, HGLRC hglrc) {
3419 ERR_(opengl)("No OpenGL support compiled in.\n");
3420 return FALSE;
3424 * X11DRV_wglMakeCurrent
3426 * For OpenGL32 wglMakeCurrent.
3428 BOOL X11DRV_wglMakeCurrent(X11DRV_PDEVICE *physDev, HGLRC hglrc) {
3429 ERR_(opengl)("No OpenGL support compiled in.\n");
3430 return FALSE;
3434 * X11DRV_wglShareLists
3436 * For OpenGL32 wglShaderLists.
3438 BOOL X11DRV_wglShareLists(HGLRC hglrc1, HGLRC hglrc2) {
3439 ERR_(opengl)("No OpenGL support compiled in.\n");
3440 return FALSE;
3444 * X11DRV_wglUseFontBitmapsA
3446 * For OpenGL32 wglUseFontBitmapsA.
3448 BOOL X11DRV_wglUseFontBitmapsA(X11DRV_PDEVICE *physDev, DWORD first, DWORD count, DWORD listBase)
3450 ERR_(opengl)("No OpenGL support compiled in.\n");
3451 return FALSE;
3455 * X11DRV_wglUseFontBitmapsW
3457 * For OpenGL32 wglUseFontBitmapsW.
3459 BOOL X11DRV_wglUseFontBitmapsW(X11DRV_PDEVICE *physDev, DWORD first, DWORD count, DWORD listBase)
3461 ERR_(opengl)("No OpenGL support compiled in.\n");
3462 return FALSE;
3465 XVisualInfo *X11DRV_setup_opengl_visual( Display *display )
3467 return NULL;
3470 Drawable get_glxdrawable(X11DRV_PDEVICE *physDev)
3472 return 0;
3475 BOOL destroy_glxpixmap(XID glxpixmap)
3477 return FALSE;
3480 #endif /* defined(HAVE_OPENGL) */