d3d8: Make the virtual table functions static where possible.
commitc3bd09e563a6a6b0864c4a788f700c3f7e63851a
authorAlexandre Julliard <julliard@winehq.org>
Sat, 10 Jun 2006 09:48:24 +0000 (10 11:48 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Sat, 10 Jun 2006 09:48:24 +0000 (10 11:48 +0200)
tree629df00fe62088c5222a6852540892ef41adabda
parent02731de430179d90acc15ef2a4a594932fa9072b
d3d8: Make the virtual table functions static where possible.
16 files changed:
dlls/d3d8/basetexture.c
dlls/d3d8/cubetexture.c
dlls/d3d8/d3d8_private.h
dlls/d3d8/device.c
dlls/d3d8/directx.c
dlls/d3d8/indexbuffer.c
dlls/d3d8/pixelshader.c
dlls/d3d8/resource.c
dlls/d3d8/stateblock.c
dlls/d3d8/surface.c
dlls/d3d8/swapchain.c
dlls/d3d8/texture.c
dlls/d3d8/vertexbuffer.c
dlls/d3d8/vertexshader.c
dlls/d3d8/volume.c
dlls/d3d8/volumetexture.c