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include: Fix the SYSTEM_CACHE_INFORMATION structure for Win64.
2009-04-24
Henri Verbeet
wined3d:
Use shader_sm
1
_read_
o
pcode() in shader_get_register
.
.
.
commit
|
commitdiff
|
tree
2009-04-24
H
e
nri Verbeet
w
ined
3
d: Add
a
function to read an opc
o
de from SM1
.
.
.
commit
|
commitdiff
|
tree
2009-04-24
H
e
nri
V
erbee
t
w
ined3d: The first
s
hader token
s
ho
u
ld be the v
e
rsion
.
.
.
commit
|
commitdiff
|
tree
2009-04-24
Henri Ve
r
beet
wined3d
:
Use a mo
r
e rea
s
onable limit for
t
he number
.
.
.
commit
|
commitdiff
|
tree
2009-04-24
Henr
i
Verbeet
wined3d: Handle the o
p
c
o
de specific contr
o
l shift i
n
.
.
.
commit
|
commitdiff
|
tree
2009-04-23
He
n
ri
Ve
r
beet
w
i
n
e
d3d
:
Get r
i
d
of the share
d
_
handle par
a
meter
.
commit
|
commitdiff
|
tree
2009-04-23
H
e
nri
Verbee
t
w
i
n
e
d3d: Downgrade an ERR to a WARN
.
commit
|
commitdiff
|
tree
2009-04-23
Henri Verbeet
wined3d
:
Move fr
o
nten
d
specfic constants to baseshader
.
c
.
commit
|
commitdiff
|
tree
2009-04-23
Henri Verbeet
wined3d:
Move
s
o
me fronten
d
specfic cod
e
to bases
h
ad
e
r
.
c
.
commit
|
commitdiff
|
tree
2009-04-23
Henri V
e
rbeet
wined3d: H
a
ndl
e
the
destination modifi
e
r
shift in the
.
.
.
commit
|
commitdiff
|
tree
2009-04-22
H
e
n
ri V
e
rbeet
wined3d: Han
d
le the source mo
d
ifier shift in the fron
t
end
.
.
.
commit
|
commitdiff
|
tree
2009-04-22
Henri Verbeet
w
in
e
d
3d: Handle th
e
swi
z
z
l
e shift in t
h
e frontend rather
.
.
.
commit
|
commitdiff
|
tree
2009-04-22
Henri Ver
b
eet
wined
3
d
:
G
et rid of the W
I
N
ED3DV
S
_* swizzle constant
s
.
commit
|
commitdiff
|
tree
2009-04-22
H
e
n
ri Verbeet
wine
d
3d: Get rid of the token field
f
ro
m
struct wined3
d
_shad
.
.
.
commit
|
commitdiff
|
tree
2009-04-22
H
enr
i
Verbeet
wi
n
ed3d
:
Pass
a
struct wined3d_shader_
s
rc
_
param to
.
.
.
commit
|
commitdiff
|
tree
2009-04-21
H
e
nri Verbe
e
t
wined3d: Pass a
struct wine
d
3d_shader_src_p
a
ram to
.
.
.
commit
|
commitdiff
|
tree
2009-04-21
Henri Verbee
t
wined3d: A
d
d a separate function for converting swizzles
.
.
.
commit
|
commitdiff
|
tree
2009-04-21
Henr
i
Verbeet
wined3d: Store the
source sw
i
zzle i
n
struct wined3d_s
h
ader_s
.
.
.
commit
|
commitdiff
|
tree
2009-04-21
Henri V
e
rbeet
wined3d: Expli
c
itly p
a
ss the source
m
o
d
ifi
e
r to sh
a
der_glsl
_
.
.
.
commit
|
commitdiff
|
tree
2009-04-21
He
n
ri Verbeet
wined
3
d
:
Pas
s
a str
u
ct wined3d_shader_src_
p
aram to
.
.
.
commit
|
commitdiff
|
tree
2009-04-20
He
n
ri V
e
r
beet
wi
n
e
d3d: P
a
ss a
s
truct win
e
d3d_sha
d
er_s
r
c_param to
.
.
.
commit
|
commitdiff
|
tree
2009-04-20
Henri Verb
e
et
win
e
d3d: Simplify replicating the
.
x sw
i
z
z
le in shader
_
hw_mov(
)
.
commit
|
commitdiff
|
tree
2009-04-20
Henri Ve
r
be
e
t
wined
3
d
: P
a
ss a struct wined3d_shader
_
src_param to
.
.
.
commit
|
commitdiff
|
tree
2009-04-20
He
n
ri Ver
b
eet
w
i
ned
3
d
:
P
ass
a
st
r
uct wi
n
e
d
3
d
_shader_src_para
m
t
o
.
.
.
commit
|
commitdiff
|
tree
2009-04-20
Henri Verbeet
wined3d: S
t
ore the destination relative addressi
n
g
.
.
.
commit
|
commitdiff
|
tree
2009-04-20
Henri Verbeet
w
i
ned3d
:
Store the source relati
v
e addr
e
ssing token
.
.
.
commit
|
commitdiff
|
tree
2009-04-20
Henr
i
Ver
b
eet
win
e
d3d: Create a relative addressing token for 1
.
x
.
.
.
commit
|
commitdiff
|
tree
2009-04-15
H
e
n
ri Ve
r
beet
wined3d: Stor
e
the source mo
d
ifiers in
struct wined3d_sha
d
er
.
.
.
commit
|
commitdiff
|
tree
2009-04-15
Hen
r
i Ver
b
e
et
wined3d: St
o
re the regist
e
r inde
x
in s
t
ruct win
e
d3d_shader_s
.
.
.
commit
|
commitdiff
|
tree
2009-04-15
H
e
n
ri Verbeet
wined3d: Store t
h
e reg
i
ster type in str
u
ct wi
n
ed3d
_
shader_s
r
.
.
.
commit
|
commitdiff
|
tree
2009-04-15
Henr
i
Verbeet
w
ined3d: In
t
roduce struct wined3d_shader
_
src_param
.
commit
|
commitdiff
|
tree
2009-04-15
Henri Verbee
t
win
e
d3d: Gr
o
up instruction context
i
nf
o
rmati
o
n togethe
r
.
.
.
commit
|
commitdiff
|
tree
2009-04-15
Henri Verb
e
et
w
ined
3
d: Don't die if
a
vertex shader has
sampler
s
.
commit
|
commitdiff
|
tree
2009-04-14
Henri Verbeet
wi
n
ed3d
:
Get
rid of th
e
"token"
f
iel
d
from struct
w
ined
3
d_sh
.
.
.
commit
|
commitdiff
|
tree
2009-04-14
H
e
nri Ver
b
ee
t
wined3d:
Pass a struct win
e
d3d_shader_
d
st_param to
.
.
.
commit
|
commitdiff
|
tree
2009-04-10
H
enri
Verbeet
w
ined3d: Split vshader_p
r
o
g
ram_add_p
a
r
am() in shader_arb_
a
d
d
.
.
.
commit
|
commitdiff
|
tree
2009-04-10
Henri V
e
rbeet
wined3d: Merge pshade
r
_ge
t
_register_name() and part
.
.
.
commit
|
commitdiff
|
tree
2009-04-10
Henri Verbeet
wined3d: Explicitly
pass the r
e
g
i
s
ter
t
ype and index
.
.
.
commit
|
commitdiff
|
tree
2009-04-10
Henri
V
erb
e
et
wi
n
ed3d: Store the relative addressing mode in
s
truct
.
.
.
commit
|
commitdiff
|
tree
2009-04-10
Henri Verbee
t
wined3d:
Store the destin
a
tion shift
in
s
tru
c
t
wined3d_shade
.
.
.
commit
|
commitdiff
|
tree
2009-04-09
H
enri Verbe
e
t
wined3
d
:
G
et ri
d
of a redundant str
c
a
t
in shader_glsl_get_re
.
.
.
commit
|
commitdiff
|
tree
2009-04-09
Henri Verbeet
wined3d: Explicitly
p
ass paramete
r
p
roperti
e
s to sh
a
der
_
g
lsl
.
.
.
commit
|
commitdiff
|
tree
2009-04-09
Henri V
e
rbeet
w
i
ne
d
3d:
P
ass a struct
wined3d_shader_dst_param to
.
.
.
commit
|
commitdiff
|
tree
2009-04-09
Henri
V
erbeet
wined3d: Add a sep
a
rate function for co
n
verting write
.
.
.
commit
|
commitdiff
|
tree
2009-04-09
Henri Verbe
e
t
wined3d
:
Only update the swizzle an
d
use map for
s
tre
a
ms
.
.
.
commit
|
commitdiff
|
tree
2009-04-08
Henri Verbeet
wined
3
d:
Elim
i
n
a
t
e a us
e
less
l
ocal vari
a
ble
.
commit
|
commitdiff
|
tree
2009-04-08
Henri Verb
e
et
wined3d
:
Store
u
sage and
u
s
a
g
e_
i
dx in struct wined3d_shader_
.
.
.
commit
|
commitdiff
|
tree
2009-04-08
He
n
r
i
Verbeet
win
e
d3d: P
r
o
perly check if input
/
output varyings are
.
.
.
commit
|
commitdiff
|
tree
2009-04-08
H
e
nri Verbeet
wined3d: Fix
s
o
m
e more 3 space indenta
t
ion
.
commit
|
commitdiff
|
tree
2009-04-08
H
e
n
r
i V
e
rb
e
et
w
i
ned3
d
:
Store a struct wined
3
d_shader_dst_para
m
in
.
.
.
commit
|
commitdiff
|
tree
2009-04-07
Henri Verbeet
wined3d: S
i
mp
l
ify shader_gls
l
_
cmp()
and shader_gls
l
_cnd(
)
.
commit
|
commitdiff
|
tree
2009-04-07
Henr
i
V
e
rbeet
win
e
d3
d
: Simp
l
ify shader
_
glsl_color_co
r
rection()
.
commit
|
commitdiff
|
tree
2009-04-07
He
n
ri Verbeet
wined3d: Sto
r
e the
registe
r
t
y
p
e in struct wined
3
d_shader
_
d
s
.
.
.
commit
|
commitdiff
|
tree
2009-04-07
Henri Verbeet
wined3d: E
x
plicitly
pa
s
s
register type
a
nd index to
.
.
.
commit
|
commitdiff
|
tree
2009-04-07
Henri Ve
r
beet
wined3d:
S
to
r
e t
h
e
w
ri
t
e mask in
s
t
ruct w
i
ned3d_sh
a
d
er_dst_p
.
.
.
commit
|
commitdiff
|
tree
2009-04-06
Henri
Verbe
e
t
w
i
ne
d
3d: Store
the destina
t
i
o
n modi
f
iers in str
u
ct
.
.
.
commit
|
commitdiff
|
tree
2009-04-06
He
n
ri Verbeet
wined3d: Pass a pointer to struct w
i
ned3d_sh
a
de
r
_ds
t
_par
a
m
.
.
.
commit
|
commitdiff
|
tree
2009-04-06
Henri Verbe
e
t
w
ine
d
3
d
: P
a
ss a po
i
nter
to
s
truct wined
3
d_shader_dst_
p
aram
.
.
.
commit
|
commitdiff
|
tree
2009-04-06
Henri Verbeet
w
i
ned3
d
: Use a more
appropriate ma
s
k for ma
s
king out
.
.
.
commit
|
commitdiff
|
tree
2009-04-06
H
e
nri Verbeet
w
i
n
e
d3d: Uns
e
t the curr
e
nt GLSL pr
o
gr
a
m
w
h
en it's destroyed
.
commit
|
commitdiff
|
tree
2009-04-03
Henri Verbeet
w
ined3d: U
s
e r
e
gist
e
r
_
i
d
x
i
n the
A
RB s
h
a
d
er back
e
n
d
.
commit
|
commitdiff
|
tree
2009-04-03
Henri Verbeet
w
ined3d: Store
the r
e
gister index
i
n
s
truct wined3d
_
s
hade
r
_d
.
.
.
commit
|
commitdiff
|
tree
2009-04-03
He
n
ri V
e
rb
e
et
w
ined3d:
Add a struct
wined3d_shader_dst_pa
r
am for
.
.
.
commit
|
commitdiff
|
tree
2009-04-03
Henri
Verbeet
w
in
e
d3
d
:
R
emove the opcode field from struct
wined3d
_
s
ha
d
er_
.
.
.
commit
|
commitdiff
|
tree
2009-04-03
Henri Verbe
e
t
wi
n
ed3
d
:
Use the source an
d
destination parameter count
.
.
.
commit
|
commitdiff
|
tree
2009-04-02
Henri Verbeet
wined3d:
Store the source an
d
destination p
a
ramete
r
.
.
.
commit
|
commitdiff
|
tree
2009-04-02
Henri Verbeet
wined3d: Avoid comparing agains
t
WINED3DSIO_* in the
.
.
.
commit
|
commitdiff
|
tree
2009-04-02
He
n
ri Verbeet
wined3d: Store the instruc
t
ion handler index
i
n struct
.
.
.
commit
|
commitdiff
|
tree
2009-04-02
H
enri V
e
r
b
eet
wined3
d
:
Compare num_pa
r
ams a
g
a
inst 1 in shader_glsl_ma
p
2gl()
.
commit
|
commitdiff
|
tree
2009-04-02
He
n
ri
Verbeet
wined3d: R
e
move s
o
me code th
a
t doesn'
t
make
a
whole
.
.
.
commit
|
commitdiff
|
tree
2009-04-01
He
n
ri Verbeet
wined3d:
Use a more
r
e
as
o
nable
nam
e
f
o
r
"SHADER_OPC
O
DE_ARG"
.
commit
|
commitdiff
|
tree
2009-04-01
Hen
r
i Ve
r
bee
t
wined
3
d: A
v
oid a for
w
ard declaration
.
commit
|
commitdiff
|
tree
2009-04-01
Hen
r
i Verbeet
wined3d: Don't use the opcode_token field in the ARB
.
.
.
commit
|
commitdiff
|
tree
2009-04-01
Henri
V
erbeet
wined3
d
:
D
on't use the opco
d
e_token field in the GLSL
.
.
.
commit
|
commitdiff
|
tree
2009-04-01
Henri
Ver
b
eet
ddraw: Filter inva
l
id texture
stage states passed
b
y
.
.
.
commit
|
commitdiff
|
tree
2009-03-31
Henri Verbeet
wined3d
:
Don't leak the s
w
apchain in IWin
e
D3DD
e
viceImpl_Rese
.
.
.
commit
|
commitdiff
|
tree
2009-03-31
H
e
n
ri
V
erbee
t
d3d1
0
co
r
e: Set the
initial buffer data, when
p
r
esent
.
commit
|
commitdiff
|
tree
2009-03-31
Hen
r
i V
e
rbeet
wined3d: Car
e
for t
h
in
g
s like pitch and blocks
i
z
e
when
.
.
.
commit
|
commitdiff
|
tree
2009-03-31
Henri Ve
r
beet
d3d
1
0core: Impl
e
m
e
nt I
D
3
D10Device::IA
S
etVertexBuffer
s
()
.
commit
|
commitdiff
|
tree
2009-03-31
Henri Verbeet
d3d10core:
I
mplement ID3D10Device::I
A
SetI
n
putL
a
y
o
ut()
.
commit
|
commitdiff
|
tree
2009-03-30
H
e
nri Verbeet
b
crypt: A
d
d a mostly empty bcrypt
.
d
l
l
.
commit
|
commitdiff
|
tree
2009-03-30
Henri Verbeet
d3d10core: Create a
v
e
r
tex declar
a
tion from the
i
nput
.
.
.
commit
|
commitdiff
|
tree
2009-03-30
Henri
Verb
e
et
d
3
d10cor
e
: Add a DXBC
p
arser
.
commit
|
commitdiff
|
tree
2009-03-30
Henri
Verbeet
w
ined3d: Us
e
the output slo
t
when we
have on
e
.
commit
|
commitdiff
|
tree
2009-03-30
Henr
i
Verb
e
et
win
e
d3d: Store
the format_d
e
sc
i
tself in
st
r
uct win
e
d3d_stre
.
.
.
commit
|
commitdiff
|
tree
2009-03-27
Henri V
e
r
b
eet
wined3d: Unify ver
t
ex and texture formats
.
commit
|
commitdiff
|
tree
2009-03-27
Henri Verbe
e
t
wine
d
3d:
D
on't create a
n
END element
f
or
wined3d vertex
.
.
.
commit
|
commitdiff
|
tree
2009-03-27
Henri Verbeet
w
i
ned3d: Sepa
r
ate the in
t
ernal repres
e
n
tation of
v
e
rtex
.
.
.
commit
|
commitdiff
|
tree
2009-03-27
Henr
i
Verbeet
wined3d: Remove IWineD3DVertexDeclaration
_
SetDecla
r
ation
.
.
.
commit
|
commitdiff
|
tree
2009-03-27
H
enri Verbeet
win
e
d3d: Remove IWineD3DVertexDeclaratio
n
Im
p
l_Ge
t
Decl
a
rat
i
on
(
)
.
commit
|
commitdiff
|
tree
2009-03-27
Henr
i
Verbee
t
wined3d: Use sepa
r
ate structu
r
es for
d
dr
a
w style st
r
i
ded
.
.
.
commit
|
commitdiff
|
tree
2009-03-27
H
e
n
ri Verbe
e
t
wined3d: M
a
ke sure the format act
u
ally exis
t
s in init_format
.
.
.
commit
|
commitdiff
|
tree
2009-03-27
Henri Verbeet
wined3d: Cr
e
ate a separate funct
i
on for setting
a f
o
rmat
.
.
.
commit
|
commitdiff
|
tree
2009-03-27
Henr
i
Verbeet
wine
d
3d: Create
a separate fu
n
cti
o
n for setting format
.
.
.
commit
|
commitdiff
|
tree
2009-03-27
H
enri
Verbeet
wined3d: Create a sep
a
rate function for check
i
n
g
a
.
.
.
commit
|
commitdiff
|
tree
2009-03-27
H
e
nri Ve
r
b
e
et
wined3d: Create a
s
eparate func
t
ion for
setting basic
.
.
.
commit
|
commitdiff
|
tree
2009-03-26
Henri Verbeet
wined3d: Pass
t
he number of
components
to glVe
r
texBlendARB()
.
commit
|
commitdiff
|
tree
2009-03-26
H
enri Ve
r
beet
wined
3
d: Simplify
t
h
e
"
t
ransformed" check in stat
e
_
l
igh
t
ing()
.
commit
|
commitdiff
|
tree
2009-03-26
Henri V
e
rbeet
wine
d
3d: Simplify I
W
ineD3DDev
i
ceImpl_
P
rocessVertices(
)
.
commit
|
commitdiff
|
tree
2009-03-26
Henri Verbee
t
wined3d: S
i
mplify remove_vbos(
)
.
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|
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|
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