wined3d: Make sure all fields of the shader backend caps are always initialized.
[wine/testsucceed.git] / dlls / d3d8 / tests / 
treea9a55fb78f6f656fc956d6ee94eff0ab8b3a3adb
drwxr-xr-x   ..
-rw-r--r-- 271 Makefile.in
-rw-r--r-- 4852 buffer.c
-rw-r--r-- 6028 d3d8_main.c
-rw-r--r-- 80412 device.c
-rw-r--r-- 79248 stateblock.c
-rw-r--r-- 15369 surface.c
-rw-r--r-- 6047 texture.c
-rw-r--r-- 76890 visual.c
-rw-r--r-- 6379 volume.c