wined3d: Explicitly pass shader_data and reg_maps to need_rel_addr_const().
[wine/testsucceed.git] / dlls / msftedit / 
treef041220d04609006703c39d49638ec662d16b3dd
drwxr-xr-x   ..
-rw-r--r-- 120 Makefile.in
-rw-r--r-- 588 msftedit.spec
-rw-r--r-- 2321 msftedit_main.c
-rw-r--r-- 1085 version.rc