wined3d: Explicitly pass shader_data and reg_maps to need_rel_addr_const().
[wine/testsucceed.git] / dlls / qedit / 
treeb18e8adcd95d2841dcb4041619c41193463d3d9f
drwxr-xr-x   ..
-rw-r--r-- 155 Makefile.in
-rw-r--r-- 5154 main.c
-rw-r--r-- 16268 mediadet.c
-rw-r--r-- 167 qedit.spec
-rw-r--r-- 1394 qedit_private.h
-rw-r--r-- 11011 regsvr.c
-rw-r--r-- 43041 samplegrabber.c
drwxr-xr-x - tests