wined3d: Explicitly pass shader_data and reg_maps to need_rel_addr_const().
[wine/testsucceed.git] / dlls / shfolder / 
tree58f981d9d7ebbca4d17bdbd73818e002d392d04c
drwxr-xr-x   ..
-rw-r--r-- 106 Makefile.in
-rw-r--r-- 154 shfolder.spec
-rw-r--r-- 1089 version.rc