wined3d: Explicitly pass shader_data and reg_maps to need_rel_addr_const().
[wine/testsucceed.git] / dlls / vnetbios.vxd / 
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-rw-r--r-- 88 Makefile.in
-rw-r--r-- 1630 vnetbios.c
-rw-r--r-- 83 vnetbios.vxd.spec