wined3d: Explicitly pass shader_data and reg_maps to need_rel_addr_const().
[wine/testsucceed.git] / dlls / winemapi / 
tree1c10c63619fab1750f1770f9ae04d867dee3dd49
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-rw-r--r-- 105 Makefile.in
-rw-r--r-- 3276 main.c
-rw-r--r-- 6623 sendmail.c
-rw-r--r-- 554 winemapi.spec