d3dcompiler: Use an iface instead of a vtbl pointer in d3dcompiler_shader_reflection.
[wine/testsucceed.git] / dlls / vnbt.vxd / 
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-rw-r--r-- 87 Makefile.in
-rw-r--r-- 5802 vnbt.c
-rw-r--r-- 79 vnbt.vxd.spec