wined3d: read_from_framebuffer_texture() isn't suitable for readback of onscreen...
[wine/testsucceed.git] / dlls / msgsm32.acm / 
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-rw-r--r-- 181 Makefile.in
-rw-r--r-- 71 msgsm32.acm.spec
-rw-r--r-- 19592 msgsm32.c