wined3d: read_from_framebuffer_texture() isn't suitable for readback of onscreen...
[wine/testsucceed.git] / dlls / msimg32 / 
treeeedc5f3c5181fbb31fefc6f630a775c92c59bf5b
drwxr-xr-x   ..
-rw-r--r-- 199 Makefile.in
-rw-r--r-- 358 msimg32.spec
-rw-r--r-- 1555 msimg32_main.c