1 @ stdcall D3DX11CheckVersion
(long long
)
2 @ stdcall D3DX11CompileFromFileA
(str ptr ptr str str long long ptr ptr ptr ptr
)
3 @ stdcall D3DX11CompileFromFileW
(wstr ptr ptr str str long long ptr ptr ptr ptr
)
4 @ stdcall D3DX11CompileFromMemory
(ptr long str ptr ptr str str long long ptr ptr ptr ptr
)
5 @ stub D3DX11CompileFromResourceA
6 @ stub D3DX11CompileFromResourceW
7 @ stub D3DX11ComputeNormalMap
8 @ stub D3DX11CreateAsyncCompilerProcessor
9 @ stdcall D3DX11CreateAsyncFileLoaderA
(str ptr
)
10 @ stdcall D3DX11CreateAsyncFileLoaderW
(wstr ptr
)
11 @ stdcall D3DX11CreateAsyncMemoryLoader
(ptr long ptr
)
12 @ stdcall D3DX11CreateAsyncResourceLoaderA
(long str ptr
)
13 @ stdcall D3DX11CreateAsyncResourceLoaderW
(long wstr ptr
)
14 @ stub D3DX11CreateAsyncShaderPreprocessProcessor
15 @ stub D3DX11CreateAsyncShaderResourceViewProcessor
16 @ stub D3DX11CreateAsyncTextureInfoProcessor
17 @ stub D3DX11CreateAsyncTextureProcessor
18 @ stub D3DX11CreateShaderResourceViewFromFileA
19 @ stub D3DX11CreateShaderResourceViewFromFileW
20 @ stdcall D3DX11CreateShaderResourceViewFromMemory
(ptr ptr long ptr ptr ptr ptr
)
21 @ stub D3DX11CreateShaderResourceViewFromResourceA
22 @ stub D3DX11CreateShaderResourceViewFromResourceW
23 @ stdcall D3DX11CreateTextureFromFileA
(ptr str ptr ptr ptr ptr
)
24 @ stdcall D3DX11CreateTextureFromFileW
(ptr wstr ptr ptr ptr ptr
)
25 @ stdcall D3DX11CreateTextureFromMemory
(ptr ptr long ptr ptr ptr ptr
)
26 @ stub D3DX11CreateTextureFromResourceA
27 @ stub D3DX11CreateTextureFromResourceW
28 @ stub D3DX11CreateThreadPump
29 @ stdcall D3DX11FilterTexture
(ptr ptr long long
)
30 @ stdcall D3DX11GetImageInfoFromFileA
(str ptr ptr ptr
)
31 @ stdcall D3DX11GetImageInfoFromFileW
(wstr ptr ptr ptr
)
32 @ stdcall D3DX11GetImageInfoFromMemory
(ptr long ptr ptr ptr
)
33 @ stub D3DX11GetImageInfoFromResourceA
34 @ stub D3DX11GetImageInfoFromResourceW
35 @ stub D3DX11LoadTextureFromTexture
36 @ stub D3DX11PreprocessShaderFromFileA
37 @ stub D3DX11PreprocessShaderFromFileW
38 @ stub D3DX11PreprocessShaderFromMemory
39 @ stub D3DX11PreprocessShaderFromResourceA
40 @ stub D3DX11PreprocessShaderFromResourceW
41 @ stub D3DX11SHProjectCubeMap
42 @ stdcall D3DX11SaveTextureToFileA
(ptr ptr long str
)
43 @ stdcall D3DX11SaveTextureToFileW
(ptr ptr long wstr
)
44 @ stdcall D3DX11SaveTextureToMemory
(ptr ptr long ptr long
)