wined3d: Pass a wined3d_device_context to wined3d_texture_blt().
[wine/zf.git] / dlls / mpr / Makefile.in
blob5efc307c5d40aff58314df32e5b67e4f4cd6db01
1 MODULE = mpr.dll
2 IMPORTLIB = mpr
3 IMPORTS = user32 advapi32
5 EXTRADLLFLAGS = -mno-cygwin
7 C_SRCS = \
8 auth.c \
9 mpr_main.c \
10 multinet.c \
11 nps.c \
12 pwcache.c \
13 wnet.c
15 RC_SRCS = mpr.rc