wined3d: Pass a wined3d_device_context to wined3d_texture_blt().
[wine/zf.git] / dlls / msvcm80 / msvcm_main.c
blob9ebf809ab5435b95ad432f01ab2aae8a673ccf3d
1 /*
2 * Copyright 2010 Vincent Povirk for CodeWeavers
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
19 #include <stdarg.h>
21 #include "windef.h"
22 #include "winbase.h"
24 #include "wine/debug.h"
26 WINE_DEFAULT_DEBUG_CHANNEL(msvcm);
28 /* void __cdecl <CrtImplementationDetails>::DoDllLanguageSupportValidation(void) */
29 void __cdecl CrtImplementationDetails_DoDllLanguageSupportValidation(void)
31 FIXME("stub\n");
34 /* void __cdecl <CrtImplementationDetails>::RegisterModuleUninitializer(System.EventHandler^) */
35 void __cdecl CrtImplementationDetails_RegisterModuleUninitializer(void* handler)
37 FIXME("%p: stub\n", handler);
40 /* handler is a "method" with signature int32 (*handler)(_exception*), but I'm
41 * not sure what that means */
42 void __cdecl __setusermatherr_m(void *handler)
44 FIXME("%p: stub\n", handler);