wined3d: Pass a wined3d_device_context to wined3d_cs_emit_blt_sub_resource().
[wine/zf.git] / dlls / api-ms-win-core-normalization-l1-1-0 / api-ms-win-core-normalization-l1-1-0.spec
blob4388922250d8771f2a2cd136b02108a6101301c7
1 @ stub GetStringScripts
2 @ stdcall IdnToNameprepUnicode(long wstr long ptr long) kernel32.IdnToNameprepUnicode
3 @ stdcall IsNormalizedString(long wstr long) kernel32.IsNormalizedString
4 @ stdcall NormalizeString(long wstr long ptr long) kernel32.NormalizeString
5 @ stub VerifyScripts