wined3d: Pass a wined3d_device_context to wined3d_cs_emit_blt_sub_resource().
[wine/zf.git] / dlls / d2d1 / d2d1.spec
blob3fa85a93bae97bfacf28a4dc86dd99940b18e273
1 @ stdcall D2D1CreateFactory(long ptr ptr ptr)
2 @ stdcall D2D1MakeRotateMatrix(float float float ptr)
3 @ stdcall D2D1MakeSkewMatrix(float float float float ptr)
4 @ stdcall D2D1IsMatrixInvertible(ptr)
5 @ stdcall D2D1InvertMatrix(ptr)
6 @ stdcall D2D1ConvertColorSpace(long long ptr)
7 @ stdcall D2D1CreateDevice(ptr ptr ptr)
8 @ stub D2D1CreateDeviceContext
9 @ stdcall D2D1SinCos(float ptr ptr)
10 @ stdcall D2D1Tan(float)
11 @ stdcall D2D1Vec3Length(float float float)