wined3d: Pass a wined3d_device_context to wined3d_cs_emit_blt_sub_resource().
[wine/zf.git] / dlls / d3d10 / tests / Makefile.in
blobe3849ec634b4137ffd62fffc1f6856c141712000
1 TESTDLL = d3d10.dll
2 IMPORTS = d3d10
3 EXTRADEFS = -DD3D_COMPILER_VERSION=0
4 PARENTSRC = ../../d3dcompiler_43/tests
6 C_SRCS = \
7 device.c \
8 effect.c \
9 reflection.c