wined3d: Pass a wined3d_device_context to wined3d_cs_emit_blt_sub_resource().
[wine/zf.git] / dlls / d3dcompiler_43 / Makefile.in
blob58a17aa6ac4cf0364740344052d2bedce682cf3f
1 MODULE = d3dcompiler_43.dll
2 EXTRADEFS = -DD3D_COMPILER_VERSION=43
4 EXTRADLLFLAGS = -mno-cygwin -Wb,--prefer-native
6 C_SRCS = \
7 asmparser.c \
8 blob.c \
9 bytecodewriter.c \
10 compiler.c \
11 preproc.c \
12 reflection.c \
13 utils.c
15 LEX_SRCS = \
16 asmshader.l \
17 hlsl.l \
18 ppl.l
20 BISON_SRCS = \
21 asmshader.y \
22 hlsl.y \
23 ppy.y
25 RC_SRCS = version.rc