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HEAD
wined3d: Pass a wined3d_device_context to wined3d_cs_emit_blt_sub_resource().
[wine/zf.git]
/
dlls
/
d3dcompiler_43
/
Makefile.in
blob
58a17aa6ac4cf0364740344052d2bedce682cf3f
1
MODULE
=
d3dcompiler_43.dll
2
EXTRADEFS
= -
DD3D_COMPILER_VERSION
=
43
3
4
EXTRADLLFLAGS
= -
mno-cygwin
-
Wb
,--
prefer-native
5
6
C_SRCS
=
\
7
asmparser.c \
8
blob.c \
9
bytecodewriter.c \
10
compiler.c \
11
preproc.c \
12
reflection.c \
13
utils.c
14
15
LEX_SRCS
=
\
16
asmshader.l \
17
hlsl.l \
18
ppl.l
19
20
BISON_SRCS
=
\
21
asmshader.y \
22
hlsl.y \
23
ppy.y
24
25
RC_SRCS
=
version.rc