2 * Copyright 2007 Vijay Kiran Kamuju
3 * Copyright 2007 David Adam
5 * This library is free software; you can redistribute it and/or
6 * modify it under the terms of the GNU Lesser General Public
7 * License as published by the Free Software Foundation; either
8 * version 2.1 of the License, or (at your option) any later version.
10 * This library is distributed in the hope that it will be useful,
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 * Lesser General Public License for more details.
15 * You should have received a copy of the GNU Lesser General Public
16 * License along with this library; if not, write to the Free Software
17 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
24 #include "wine/test.h"
26 #define PI (4.0f*atanf(1.0f))
27 #define admit_error 0.000001f
29 #define expect_mat( expectedmat, gotmat)\
37 if (fabs(expectedmat[i][j]-gotmat[i][j])>admit_error)\
43 ok(equal, "Expected matrix=\n(%f,%f,%f,%f\n %f,%f,%f,%f\n %f,%f,%f,%f\n %f,%f,%f,%f\n)\n\n" \
44 "Got matrix=\n(%f,%f,%f,%f\n %f,%f,%f,%f\n %f,%f,%f,%f\n %f,%f,%f,%f)\n", \
45 expectedmat[0][0],expectedmat[0][1],expectedmat[0][2],expectedmat[0][3], \
46 expectedmat[1][0],expectedmat[1][1],expectedmat[1][2],expectedmat[1][3], \
47 expectedmat[2][0],expectedmat[2][1],expectedmat[2][2],expectedmat[2][3], \
48 expectedmat[3][0],expectedmat[3][1],expectedmat[3][2],expectedmat[3][3], \
49 gotmat[0][0],gotmat[0][1],gotmat[0][2],gotmat[0][3], \
50 gotmat[1][0],gotmat[1][1],gotmat[1][2],gotmat[1][3], \
51 gotmat[2][0],gotmat[2][1],gotmat[2][2],gotmat[2][3], \
52 gotmat[3][0],gotmat[3][1],gotmat[3][2],gotmat[3][3] ); \
55 #define expect_quat(expectedquat,gotquat) \
56 ok( (fabs(U1(expectedquat.v).x-U1(gotquat.v).x)<admit_error) && \
57 (fabs(U2(expectedquat.v).y-U2(gotquat.v).y)<admit_error) && \
58 (fabs(U3(expectedquat.v).z-U3(gotquat.v).z)<admit_error) && \
59 (fabs(expectedquat.s-gotquat.s)<admit_error), \
60 "Expected Quaternion %f %f %f %f , Got Quaternion %f %f %f %f\n", \
61 expectedquat.s,U1(expectedquat.v).x,U2(expectedquat.v).y,U3(expectedquat.v).z, \
62 gotquat.s,U1(gotquat.v).x,U2(gotquat.v).y,U3(gotquat.v).z);
64 #define expect_vec(expectedvec,gotvec) \
65 ok( ((fabs(U1(expectedvec).x-U1(gotvec).x)<admit_error)&&(fabs(U2(expectedvec).y-U2(gotvec).y)<admit_error)&&(fabs(U3(expectedvec).z-U3(gotvec).z)<admit_error)), \
66 "Expected Vector= (%f, %f, %f)\n , Got Vector= (%f, %f, %f)\n", \
67 U1(expectedvec).x,U2(expectedvec).y,U3(expectedvec).z, U1(gotvec).x, U2(gotvec).y, U3(gotvec).z);
69 static void VectorTest(void)
71 D3DVALUE mod
,par
,theta
;
72 D3DVECTOR e
,r
,u
,v
,w
,axis
,casnul
,norm
,ray
,self
;
74 U1(u
).x
=2.0f
; U2(u
).y
=2.0f
; U3(u
).z
=1.0f
;
75 U1(v
).x
=4.0f
; U2(v
).y
=4.0f
; U3(v
).z
=0.0f
;
78 /*______________________VectorAdd_________________________________*/
79 D3DRMVectorAdd(&r
,&u
,&v
);
80 U1(e
).x
=6.0f
; U2(e
).y
=6.0f
; U3(e
).z
=1.0f
;
83 U1(self
).x
=9.0f
; U2(self
).y
=18.0f
; U3(self
).z
=27.0f
;
84 D3DRMVectorAdd(&self
,&self
,&u
);
85 U1(e
).x
=11.0f
; U2(e
).y
=20.0f
; U3(e
).z
=28.0f
;
88 /*_______________________VectorSubtract__________________________*/
89 D3DRMVectorSubtract(&r
,&u
,&v
);
90 U1(e
).x
=-2.0f
; U2(e
).y
=-2.0f
; U3(e
).z
=1.0f
;
93 U1(self
).x
=9.0f
; U2(self
).y
=18.0f
; U3(self
).z
=27.0f
;
94 D3DRMVectorSubtract(&self
,&self
,&u
);
95 U1(e
).x
=7.0f
; U2(e
).y
=16.0f
; U3(e
).z
=26.0f
;
98 /*_______________________VectorCrossProduct_______________________*/
99 D3DRMVectorCrossProduct(&r
,&u
,&v
);
100 U1(e
).x
=-4.0f
; U2(e
).y
=4.0f
; U3(e
).z
=0.0f
;
103 U1(self
).x
=9.0f
; U2(self
).y
=18.0f
; U3(self
).z
=27.0f
;
104 D3DRMVectorCrossProduct(&self
,&self
,&u
);
105 U1(e
).x
=-36.0f
; U2(e
).y
=45.0f
; U3(e
).z
=-18.0f
;
108 /*_______________________VectorDotProduct__________________________*/
109 mod
=D3DRMVectorDotProduct(&u
,&v
);
110 ok((mod
== 16.0f
), "Expected 16.0f, Got %f\n", mod
);
112 /*_______________________VectorModulus_____________________________*/
113 mod
=D3DRMVectorModulus(&u
);
114 ok((mod
== 3.0f
), "Expected 3.0f, Got %f\n", mod
);
116 /*_______________________VectorNormalize___________________________*/
117 D3DRMVectorNormalize(&u
);
118 U1(e
).x
=2.0f
/3.0f
; U2(e
).y
=2.0f
/3.0f
; U3(e
).z
=1.0f
/3.0f
;
121 /* If u is the NULL vector, MSDN says that the return vector is NULL. In fact, the returned vector is (1,0,0). The following test case prove it. */
123 U1(casnul
).x
=0.0f
; U2(casnul
).y
=0.0f
; U3(casnul
).z
=0.0f
;
124 D3DRMVectorNormalize(&casnul
);
125 U1(e
).x
=1.0f
; U2(e
).y
=0.0f
; U3(e
).z
=0.0f
;
126 expect_vec(e
,casnul
);
128 /*____________________VectorReflect_________________________________*/
129 U1(ray
).x
=3.0f
; U2(ray
).y
=-4.0f
; U3(ray
).z
=5.0f
;
130 U1(norm
).x
=1.0f
; U2(norm
).y
=-2.0f
; U3(norm
).z
=6.0f
;
131 U1(e
).x
=79.0f
; U2(e
).y
=-160.0f
; U3(e
).z
=487.0f
;
132 D3DRMVectorReflect(&r
,&ray
,&norm
);
135 /*_______________________VectorRotate_______________________________*/
136 U1(w
).x
=3.0f
; U2(w
).y
=4.0f
; U3(w
).z
=0.0f
;
137 U1(axis
).x
=0.0f
; U2(axis
).y
=0.0f
; U3(axis
).z
=1.0f
;
139 D3DRMVectorRotate(&r
,&w
,&axis
,theta
);
140 U1(e
).x
=-0.3f
-0.4f
*sqrtf(3.0f
); U2(e
).y
=0.3f
*sqrtf(3.0f
)-0.4f
; U3(e
).z
=0.0f
;
143 /* The same formula gives D3DRMVectorRotate, for theta in [-PI/2;+PI/2] or not. The following test proves this fact.*/
145 D3DRMVectorRotate(&r
,&w
,&axis
,theta
);
146 U1(e
).x
=1.4f
/sqrtf(2.0f
); U2(e
).y
=0.2f
/sqrtf(2.0f
); U3(e
).z
=0.0f
;
150 D3DRMVectorRotate(&self
,&self
,&axis
,theta
);
151 U1(e
).x
=0.989950; U2(e
).y
=0.141421f
; U3(e
).z
=0.0f
;
154 /*_______________________VectorScale__________________________*/
156 D3DRMVectorScale(&r
,&v
,par
);
157 U1(e
).x
=10.0f
; U2(e
).y
=10.0f
; U3(e
).z
=0.0f
;
160 U1(self
).x
=9.0f
; U2(self
).y
=18.0f
; U3(self
).z
=27.0f
;
161 D3DRMVectorScale(&self
,&self
,2);
162 U1(e
).x
=18.0f
; U2(e
).y
=36.0f
; U3(e
).z
=54.0f
;
166 static void MatrixTest(void)
169 D3DRMMATRIX4D exp
,mat
;
171 exp
[0][0]=-49.0f
; exp
[0][1]=4.0f
; exp
[0][2]=22.0f
; exp
[0][3]=0.0f
;
172 exp
[1][0]=20.0f
; exp
[1][1]=-39.0f
; exp
[1][2]=20.0f
; exp
[1][3]=0.0f
;
173 exp
[2][0]=10.0f
; exp
[2][1]=28.0f
; exp
[2][2]=-25.0f
; exp
[2][3]=0.0f
;
174 exp
[3][0]=0.0f
; exp
[3][1]=0.0f
; exp
[3][2]=0.0f
; exp
[3][3]=1.0f
;
175 q
.s
=1.0f
; U1(q
.v
).x
=2.0f
; U2(q
.v
).y
=3.0f
; U3(q
.v
).z
=4.0f
;
177 D3DRMMatrixFromQuaternion(mat
,&q
);
181 static void QuaternionTest(void)
185 D3DRMQUATERNION q
,q1
,q1final
,q2
,q2final
,r
;
187 /*_________________QuaternionFromRotation___________________*/
188 U1(axis
).x
=1.0f
; U2(axis
).y
=1.0f
; U3(axis
).z
=1.0f
;
190 D3DRMQuaternionFromRotation(&r
,&axis
,theta
);
191 q
.s
=0.5f
; U1(q
.v
).x
=0.5f
; U2(q
.v
).y
=0.5f
; U3(q
.v
).z
=0.5f
;
194 /*_________________QuaternionSlerp_________________________*/
195 /* If the angle of the two quaternions is in ]PI/2;3PI/2[, QuaternionSlerp
196 * interpolates between the first quaternion and the opposite of the second one.
197 * The test proves this fact. */
199 q1
.s
=1.0f
; U1(q1
.v
).x
=2.0f
; U2(q1
.v
).y
=3.0f
; U3(q1
.v
).z
=50.0f
;
200 q2
.s
=-4.0f
; U1(q2
.v
).x
=6.0f
; U2(q2
.v
).y
=7.0f
; U3(q2
.v
).z
=8.0f
;
201 /* The angle between q1 and q2 is in [-PI/2,PI/2]. So, one interpolates between q1 and q2. */
202 q
.s
= -0.55f
; U1(q
.v
).x
=3.24f
; U2(q
.v
).y
=4.24f
; U3(q
.v
).z
=36.98f
;
203 D3DRMQuaternionSlerp(&r
,&q1
,&q2
,par
);
206 q1
.s
=1.0f
; U1(q1
.v
).x
=2.0f
; U2(q1
.v
).y
=3.0f
; U3(q1
.v
).z
=50.0f
;
207 q2
.s
=-94.0f
; U1(q2
.v
).x
=6.0f
; U2(q2
.v
).y
=7.0f
; U3(q2
.v
).z
=-8.0f
;
208 /* The angle between q1 and q2 is not in [-PI/2,PI/2]. So, one interpolates between q1 and -q2. */
209 q
.s
=29.83f
; U1(q
.v
).x
=-0.48f
; U2(q
.v
).y
=-0.10f
; U3(q
.v
).z
=36.98f
;
210 D3DRMQuaternionSlerp(&r
,&q1
,&q2
,par
);
213 /* Test the spherical interpolation part */
214 q1
.s
=0.1f
; U1(q1
.v
).x
=0.2f
; U2(q1
.v
).y
=0.3f
; U3(q1
.v
).z
=0.4f
;
215 q2
.s
=0.5f
; U1(q2
.v
).x
=0.6f
; U2(q2
.v
).y
=0.7f
; U3(q2
.v
).z
=0.8f
;
216 q
.s
= 0.243943f
; U1(q
.v
).x
= 0.351172f
; U2(q
.v
).y
= 0.458401f
; U3(q
.v
).z
= 0.565629f
;
220 D3DRMQuaternionSlerp(&r
,&q1
,&q2
,par
);
223 /* Test to show that the input quaternions are not changed */
224 expect_quat(q1
,q1final
);
225 expect_quat(q2
,q2final
);
228 static void ColorTest(void)
230 D3DCOLOR color
, expected_color
, got_color
;
231 D3DVALUE expected
, got
, red
, green
, blue
, alpha
;
233 /*___________D3DRMCreateColorRGB_________________________*/
237 expected_color
=0xffcc4c8c;
238 got_color
=D3DRMCreateColorRGB(red
,green
,blue
);
239 ok((expected_color
==got_color
),"Expected color=%x, Got color=%x\n",expected_color
,got_color
);
241 /*___________D3DRMCreateColorRGBA________________________*/
246 expected_color
=0x931966b2;
247 got_color
=D3DRMCreateColorRGBA(red
,green
,blue
,alpha
);
248 ok((expected_color
==got_color
),"Expected color=%x, Got color=%x\n",expected_color
,got_color
);
250 /* if a component is <0 then, then one considers this component as 0. The following test proves this fact (test only with the red component). */
255 expected_color
=0x68006699;
256 got_color
=D3DRMCreateColorRGBA(red
,green
,blue
,alpha
);
257 ok((expected_color
==got_color
),"Expected color=%x, Got color=%x\n",expected_color
,got_color
);
259 /* if a component is >1 then, then one considers this component as 1. The following test proves this fact (test only with the red component). */
264 expected_color
=0x68ff6699;
265 got_color
=D3DRMCreateColorRGBA(red
,green
,blue
,alpha
);
266 ok((expected_color
==got_color
),"Expected color=%x, Got color=%x\n",expected_color
,got_color
);
268 /*___________D3DRMColorGetAlpha_________________________*/
270 expected
=14.0f
/255.0f
;
271 got
=D3DRMColorGetAlpha(color
);
272 ok((fabs(expected
-got
)<admit_error
),"Expected=%f, Got=%f\n",expected
,got
);
274 /*___________D3DRMColorGetBlue__________________________*/
277 got
=D3DRMColorGetBlue(color
);
278 ok((fabs(expected
-got
)<admit_error
),"Expected=%f, Got=%f\n",expected
,got
);
280 /*___________D3DRMColorGetGreen_________________________*/
283 got
=D3DRMColorGetGreen(color
);
284 ok((fabs(expected
-got
)<admit_error
),"Expected=%f, Got=%f\n",expected
,got
);
286 /*___________D3DRMColorGetRed__________________________*/
289 got
=D3DRMColorGetRed(color
);
290 ok((fabs(expected
-got
)<admit_error
),"Expected=%f, Got=%f\n",expected
,got
);