wined3d: Pass a wined3d_device_context to wined3d_cs_emit_blt_sub_resource().
[wine/zf.git] / dlls / d3dx11_42 / Makefile.in
blobdbc31e2407da51886961a525c456efeffc7a6741
1 EXTRADEFS = -DD3DX11_SDK_VERSION=42
2 MODULE = d3dx11_42.dll
3 IMPORTS = d3dcompiler
4 PARENTSRC = ../d3dx11_43
6 EXTRADLLFLAGS = -mno-cygwin -Wb,--prefer-native
8 C_SRCS = \
9 async.c \
10 main.c \
11 texture.c
13 RC_SRCS = version.rc