wined3d: Pass a wined3d_device_context to wined3d_cs_emit_blt_sub_resource().
[wine/zf.git] / dlls / dispex / disp_ex.idl
blob285091bc04a296173eae5b88c7e29918dc511efb
1 #pragma makedep proxy
2 #pragma makedep register
4 #include "dispex.idl"
7 threading(both),
8 uuid(10e2414a-ec59-49d2-bc51-5add2c36febc) /* IDispatchEx */
10 coclass PSFactoryBuffer { interface IFactoryBuffer; }