wined3d: Pass a wined3d_device_context to wined3d_cs_emit_blt_sub_resource().
[wine/zf.git] / dlls / ext-ms-win-gdi-dc-l1-2-0 / ext-ms-win-gdi-dc-l1-2-0.spec
blob80ce9338954095a7b076c99aba6217bc7e5d48be
1 @ stdcall CreatePalette(ptr) gdi32.CreatePalette
2 @ stdcall GetClipBox(long ptr) gdi32.GetClipBox
3 @ stdcall GetCurrentObject(long long) gdi32.GetCurrentObject
4 @ stdcall GetDCOrgEx(long ptr) gdi32.GetDCOrgEx
5 @ stdcall GetObjectA(long long ptr) gdi32.GetObjectA
6 @ stdcall GetObjectType(long) gdi32.GetObjectType
7 @ stdcall GetObjectW(long long ptr) gdi32.GetObjectW
8 @ stdcall GetPaletteEntries(long long long ptr) gdi32.GetPaletteEntries
9 @ stdcall GetStockObject(long) gdi32.GetStockObject
10 @ stdcall GetSystemPaletteEntries(long long long ptr) gdi32.GetSystemPaletteEntries
11 @ stdcall RealizePalette(long) gdi32.RealizePalette
12 @ stdcall RestoreDC(long long) gdi32.RestoreDC
13 @ stdcall SaveDC(long) gdi32.SaveDC
14 @ stdcall SelectObject(long long) gdi32.SelectObject
15 @ stdcall SelectPalette(long long long) gdi32.SelectPalette
16 @ stdcall SetDCBrushColor(long long) gdi32.SetDCBrushColor