wined3d: Pass a wined3d_device_context to wined3d_cs_emit_blt_sub_resource().
[wine/zf.git] / dlls / glu32 / Makefile.in
blob45bf40dee38845440d589ea5f5e0dce00d406c5d
1 MODULE = glu32.dll
2 IMPORTLIB = glu32
3 IMPORTS = opengl32
5 EXTRADLLFLAGS = -mno-cygwin -Wb,--prefer-native
7 C_SRCS = \
8 geom.c \
9 glu.c \
10 mesh.c \
11 mipmap.c \
12 priorityq.c \
13 project.c \
14 quad.c \
15 render.c \
16 sweep.c \
17 tess.c