wined3d: Pass a wined3d_device_context to wined3d_cs_emit_blt_sub_resource().
[wine/zf.git] / dlls / ninput / ninput.spec
blobe2897872b68313a8d6ebc45e847f3d6a2ccf4211
1 @ stub DefaultInputHandler
2 @ stub AddPointerInteractionContext
3 @ stub BufferPointerPacketsInteractionContext
4 @ stdcall CreateInteractionContext(ptr)
5 @ stdcall DestroyInteractionContext(ptr)
6 @ stub GetCrossSlideParameterInteractionContext
7 @ stub GetInertiaParameterInteractionContext
8 @ stub GetInteractionConfigurationInteractionContext
9 @ stub GetMouseWheelParameterInteractionContext
10 @ stdcall GetPropertyInteractionContext(ptr long ptr)
11 @ stub GetStateInteractionContext
12 @ stub ProcessBufferedPacketsInteractionContext
13 @ stdcall ProcessInertiaInteractionContext(ptr)
14 @ stub ProcessPointerFramesInteractionContext
15 @ stdcall RegisterOutputCallbackInteractionContext(ptr ptr ptr)
16 @ stub RemovePointerInteractionContext
17 @ stub ResetInteractionContext
18 @ stub SetCrossSlideParametersInteractionContext
19 @ stub SetInertiaParameterInteractionContext
20 @ stdcall SetInteractionConfigurationInteractionContext(ptr long ptr)
21 @ stub SetMouseWheelParameterInteractionContext
22 @ stub SetPivotInteractionContext
23 @ stdcall SetPropertyInteractionContext(ptr long long)
24 @ stub StopInteractionContext