wined3d: Pass a wined3d_device_context to wined3d_cs_emit_blt_sub_resource().
[wine/zf.git] / dlls / shfolder / shfolder.spec
blob06250240f96403a06605ccc216fc8306eb20aca0
1 @ stdcall SHGetFolderPathA(long long long long ptr) shell32.SHGetFolderPathA
2 @ stdcall SHGetFolderPathW(long long long long ptr) shell32.SHGetFolderPathW