2 * Tests for the D3DX9 core interfaces
4 * Copyright 2009 Tony Wasserka
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
22 #include "wine/test.h"
24 #include "d3dx9core.h"
26 static inline int get_ref(IUnknown
*obj
)
29 return IUnknown_Release(obj
);
32 #define check_ref(obj, exp) _check_ref(__LINE__, obj, exp)
33 static inline void _check_ref(unsigned int line
, IUnknown
*obj
, int exp
)
35 int ref
= get_ref(obj
);
36 ok_(__FILE__
, line
)(exp
== ref
, "Invalid refcount. Expected %d, got %d\n", exp
, ref
);
39 #define check_release(obj, exp) _check_release(__LINE__, obj, exp)
40 static inline void _check_release(unsigned int line
, IUnknown
*obj
, int exp
)
42 int ref
= IUnknown_Release(obj
);
43 ok_(__FILE__
, line
)(ref
== exp
, "Invalid refcount. Expected %d, got %d\n", exp
, ref
);
46 #define admitted_error 0.0001f
47 static inline void check_mat(D3DXMATRIX got
, D3DXMATRIX exp
)
52 if (fabs(U(exp
).m
[i
][j
]-U(got
).m
[i
][j
]) > admitted_error
)
55 ok(equal
, "Got matrix\n\t(%f,%f,%f,%f\n\t %f,%f,%f,%f\n\t %f,%f,%f,%f\n\t %f,%f,%f,%f)\n"
56 "Expected matrix=\n\t(%f,%f,%f,%f\n\t %f,%f,%f,%f\n\t %f,%f,%f,%f\n\t %f,%f,%f,%f)\n",
57 U(got
).m
[0][0],U(got
).m
[0][1],U(got
).m
[0][2],U(got
).m
[0][3],
58 U(got
).m
[1][0],U(got
).m
[1][1],U(got
).m
[1][2],U(got
).m
[1][3],
59 U(got
).m
[2][0],U(got
).m
[2][1],U(got
).m
[2][2],U(got
).m
[2][3],
60 U(got
).m
[3][0],U(got
).m
[3][1],U(got
).m
[3][2],U(got
).m
[3][3],
61 U(exp
).m
[0][0],U(exp
).m
[0][1],U(exp
).m
[0][2],U(exp
).m
[0][3],
62 U(exp
).m
[1][0],U(exp
).m
[1][1],U(exp
).m
[1][2],U(exp
).m
[1][3],
63 U(exp
).m
[2][0],U(exp
).m
[2][1],U(exp
).m
[2][2],U(exp
).m
[2][3],
64 U(exp
).m
[3][0],U(exp
).m
[3][1],U(exp
).m
[3][2],U(exp
).m
[3][3]);
67 #define check_rect(rect, left, top, right, bottom) _check_rect(__LINE__, rect, left, top, right, bottom)
68 static inline void _check_rect(unsigned int line
, const RECT
*rect
, int left
, int top
, int right
, int bottom
)
70 ok_(__FILE__
, line
)(rect
->left
== left
, "Unexpected rect.left %d\n", rect
->left
);
71 ok_(__FILE__
, line
)(rect
->top
== top
, "Unexpected rect.top %d\n", rect
->top
);
72 ok_(__FILE__
, line
)(rect
->right
== right
, "Unexpected rect.right %d\n", rect
->right
);
73 ok_(__FILE__
, line
)(rect
->bottom
== bottom
, "Unexpected rect.bottom %d\n", rect
->bottom
);
76 static void test_ID3DXBuffer(void)
83 hr
= D3DXCreateBuffer(10, NULL
);
84 ok(hr
== D3DERR_INVALIDCALL
, "D3DXCreateBuffer failed, got %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
86 hr
= D3DXCreateBuffer(0, &buffer
);
87 ok(hr
== D3D_OK
, "D3DXCreateBuffer failed, got %#x, expected %#x\n", hr
, D3D_OK
);
89 size
= ID3DXBuffer_GetBufferSize(buffer
);
90 ok(!size
, "GetBufferSize failed, got %u, expected %u\n", size
, 0);
92 count
= ID3DXBuffer_Release(buffer
);
93 ok(!count
, "ID3DXBuffer has %u references left\n", count
);
95 hr
= D3DXCreateBuffer(3, &buffer
);
96 ok(hr
== D3D_OK
, "D3DXCreateBuffer failed, got %#x, expected %#x\n", hr
, D3D_OK
);
98 size
= ID3DXBuffer_GetBufferSize(buffer
);
99 ok(size
== 3, "GetBufferSize failed, got %u, expected %u\n", size
, 3);
101 count
= ID3DXBuffer_Release(buffer
);
102 ok(!count
, "ID3DXBuffer has %u references left\n", count
);
105 static void test_ID3DXSprite(IDirect3DDevice9
*device
)
109 IDirect3DDevice9
*cmpdev
;
110 IDirect3DTexture9
*tex1
, *tex2
;
111 D3DXMATRIX mat
, cmpmat
;
114 D3DXVECTOR3 pos
, center
;
117 IDirect3DDevice9_GetDirect3D(device
, &d3d
);
118 hr
= IDirect3D9_CheckDeviceFormat(d3d
, D3DADAPTER_DEFAULT
, D3DDEVTYPE_HAL
, D3DFMT_X8R8G8B8
, D3DUSAGE_DYNAMIC
, D3DRTYPE_TEXTURE
, D3DFMT_A8R8G8B8
);
119 IDirect3D9_Release(d3d
);
120 ok (hr
== D3D_OK
, "D3DFMT_A8R8G8B8 not supported\n");
121 if (FAILED(hr
)) return;
123 hr
= IDirect3DDevice9_CreateTexture(device
, 64, 64, 1, 0, D3DFMT_A8R8G8B8
, D3DPOOL_DEFAULT
, &tex1
, NULL
);
124 ok (hr
== D3D_OK
, "Failed to create first texture (error code: %#x)\n", hr
);
125 if (FAILED(hr
)) return;
127 hr
= IDirect3DDevice9_CreateTexture(device
, 32, 32, 1, 0, D3DFMT_A8R8G8B8
, D3DPOOL_DEFAULT
, &tex2
, NULL
);
128 ok (hr
== D3D_OK
, "Failed to create second texture (error code: %#x)\n", hr
);
130 IDirect3DTexture9_Release(tex1
);
134 /* Test D3DXCreateSprite */
135 hr
= D3DXCreateSprite(device
, NULL
);
136 ok (hr
== D3DERR_INVALIDCALL
, "D3DXCreateSprite returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
138 hr
= D3DXCreateSprite(NULL
, &sprite
);
139 ok (hr
== D3DERR_INVALIDCALL
, "D3DXCreateSprite returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
141 hr
= D3DXCreateSprite(device
, &sprite
);
142 ok (hr
== D3D_OK
, "D3DXCreateSprite returned %#x, expected %#x\n", hr
, D3D_OK
);
145 /* Test ID3DXSprite_GetDevice */
146 hr
= ID3DXSprite_GetDevice(sprite
, NULL
);
147 ok (hr
== D3DERR_INVALIDCALL
, "GetDevice returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
149 hr
= ID3DXSprite_GetDevice(sprite
, &cmpdev
); /* cmpdev == NULL */
150 ok (hr
== D3D_OK
, "GetDevice returned %#x, expected %#x\n", hr
, D3D_OK
);
152 hr
= ID3DXSprite_GetDevice(sprite
, &cmpdev
); /* cmpdev != NULL */
153 ok (hr
== D3D_OK
, "GetDevice returned %#x, expected %#x\n", hr
, D3D_OK
);
155 IDirect3DDevice9_Release(device
);
156 IDirect3DDevice9_Release(device
);
159 /* Test ID3DXSprite_GetTransform */
160 hr
= ID3DXSprite_GetTransform(sprite
, NULL
);
161 ok (hr
== D3DERR_INVALIDCALL
, "GetTransform returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
162 hr
= ID3DXSprite_GetTransform(sprite
, &mat
);
163 ok (hr
== D3D_OK
, "GetTransform returned %#x, expected %#x\n", hr
, D3D_OK
);
166 D3DXMatrixIdentity(&identity
);
167 check_mat(mat
, identity
);
170 /* Test ID3DXSprite_SetTransform */
171 /* Set a transform and test if it gets returned correctly */
172 U(mat
).m
[0][0]=2.1f
; U(mat
).m
[0][1]=6.5f
; U(mat
).m
[0][2]=-9.6f
; U(mat
).m
[0][3]=1.7f
;
173 U(mat
).m
[1][0]=4.2f
; U(mat
).m
[1][1]=-2.5f
; U(mat
).m
[1][2]=2.1f
; U(mat
).m
[1][3]=5.5f
;
174 U(mat
).m
[2][0]=-2.6f
; U(mat
).m
[2][1]=0.3f
; U(mat
).m
[2][2]=8.6f
; U(mat
).m
[2][3]=8.4f
;
175 U(mat
).m
[3][0]=6.7f
; U(mat
).m
[3][1]=-5.1f
; U(mat
).m
[3][2]=6.1f
; U(mat
).m
[3][3]=2.2f
;
177 hr
= ID3DXSprite_SetTransform(sprite
, NULL
);
178 ok (hr
== D3DERR_INVALIDCALL
, "SetTransform returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
180 hr
= ID3DXSprite_SetTransform(sprite
, &mat
);
181 ok (hr
== D3D_OK
, "SetTransform returned %#x, expected %#x\n", hr
, D3D_OK
);
183 hr
=ID3DXSprite_GetTransform(sprite
, &cmpmat
);
184 if(SUCCEEDED(hr
)) check_mat(cmpmat
, mat
);
185 else skip("GetTransform returned %#x\n", hr
);
188 /* Test ID3DXSprite_SetWorldViewLH/RH */
190 hr
= ID3DXSprite_SetWorldViewLH(sprite
, &mat
, &mat
);
191 ok (hr
== D3D_OK
, "SetWorldViewLH returned %#x, expected %#x\n", hr
, D3D_OK
);
192 hr
= ID3DXSprite_SetWorldViewLH(sprite
, NULL
, &mat
);
193 ok (hr
== D3D_OK
, "SetWorldViewLH returned %#x, expected %#x\n", hr
, D3D_OK
);
194 hr
= ID3DXSprite_SetWorldViewLH(sprite
, &mat
, NULL
);
195 ok (hr
== D3D_OK
, "SetWorldViewLH returned %#x, expected %#x\n", hr
, D3D_OK
);
196 hr
= ID3DXSprite_SetWorldViewLH(sprite
, NULL
, NULL
);
197 ok (hr
== D3D_OK
, "SetWorldViewLH returned %#x, expected %#x\n", hr
, D3D_OK
);
199 hr
= ID3DXSprite_SetWorldViewRH(sprite
, &mat
, &mat
);
200 ok (hr
== D3D_OK
, "SetWorldViewRH returned %#x, expected %#x\n", hr
, D3D_OK
);
201 hr
= ID3DXSprite_SetWorldViewRH(sprite
, NULL
, &mat
);
202 ok (hr
== D3D_OK
, "SetWorldViewRH returned %#x, expected %#x\n", hr
, D3D_OK
);
203 hr
= ID3DXSprite_SetWorldViewRH(sprite
, &mat
, NULL
);
204 ok (hr
== D3D_OK
, "SetWorldViewRH returned %#x, expected %#x\n", hr
, D3D_OK
);
205 hr
= ID3DXSprite_SetWorldViewRH(sprite
, NULL
, NULL
);
206 ok (hr
== D3D_OK
, "SetWorldViewRH returned %#x, expected %#x\n", hr
, D3D_OK
);
208 IDirect3DDevice9_BeginScene(device
);
210 /* Test ID3DXSprite_Begin*/
211 hr
= ID3DXSprite_Begin(sprite
, 0);
212 ok (hr
== D3D_OK
, "Begin returned %#x, expected %#x\n", hr
, D3D_OK
);
214 IDirect3DDevice9_GetTransform(device
, D3DTS_WORLD
, &mat
);
215 D3DXMatrixIdentity(&cmpmat
);
216 check_mat(mat
, cmpmat
);
218 IDirect3DDevice9_GetTransform(device
, D3DTS_VIEW
, &mat
);
219 check_mat(mat
, cmpmat
);
221 IDirect3DDevice9_GetTransform(device
, D3DTS_PROJECTION
, &mat
);
222 IDirect3DDevice9_GetViewport(device
, &vp
);
223 D3DXMatrixOrthoOffCenterLH(&cmpmat
, vp
.X
+0.5f
, (float)vp
.Width
+vp
.X
+0.5f
, (float)vp
.Height
+vp
.Y
+0.5f
, vp
.Y
+0.5f
, vp
.MinZ
, vp
.MaxZ
);
224 check_mat(mat
, cmpmat
);
226 /* Test ID3DXSprite_Flush and ID3DXSprite_End */
227 hr
= ID3DXSprite_Flush(sprite
);
228 ok (hr
== D3D_OK
, "Flush returned %#x, expected %#x\n", hr
, D3D_OK
);
230 hr
= ID3DXSprite_End(sprite
);
231 ok (hr
== D3D_OK
, "End returned %#x, expected %#x\n", hr
, D3D_OK
);
233 hr
= ID3DXSprite_Flush(sprite
); /* May not be called before next Begin */
234 ok (hr
== D3DERR_INVALIDCALL
, "Flush returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
235 hr
= ID3DXSprite_End(sprite
);
236 ok (hr
== D3DERR_INVALIDCALL
, "End returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
238 /* Test ID3DXSprite_Draw */
239 hr
= ID3DXSprite_Begin(sprite
, 0);
240 ok (hr
== D3D_OK
, "Begin returned %#x, expected %#x\n", hr
, D3D_OK
);
242 if(FAILED(hr
)) skip("Couldn't ID3DXSprite_Begin, can't test ID3DXSprite_Draw\n");
243 else { /* Feed the sprite batch */
244 int texref1
, texref2
;
246 SetRect(&rect
, 53, 12, 142, 165);
247 pos
.x
= 2.2f
; pos
.y
= 4.5f
; pos
.z
= 5.1f
;
248 center
.x
= 11.3f
; center
.y
= 3.4f
; center
.z
= 1.2f
;
250 texref1
= get_ref((IUnknown
*)tex1
);
251 texref2
= get_ref((IUnknown
*)tex2
);
253 hr
= ID3DXSprite_Draw(sprite
, NULL
, &rect
, ¢er
, &pos
, D3DCOLOR_XRGB(255, 255, 255));
254 ok (hr
== D3DERR_INVALIDCALL
, "Draw returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
256 hr
= ID3DXSprite_Draw(sprite
, tex1
, &rect
, ¢er
, &pos
, D3DCOLOR_XRGB(255, 255, 255));
257 ok (hr
== D3D_OK
, "Draw returned %#x, expected %#x\n", hr
, D3D_OK
);
258 hr
= ID3DXSprite_Draw(sprite
, tex2
, &rect
, ¢er
, &pos
, D3DCOLOR_XRGB( 3, 45, 66));
259 ok (hr
== D3D_OK
, "Draw returned %#x, expected %#x\n", hr
, D3D_OK
);
260 hr
= ID3DXSprite_Draw(sprite
, tex1
, NULL
, ¢er
, &pos
, D3DCOLOR_XRGB(255, 255, 255));
261 ok (hr
== D3D_OK
, "Draw returned %#x, expected %#x\n", hr
, D3D_OK
);
262 hr
= ID3DXSprite_Draw(sprite
, tex1
, &rect
, NULL
, &pos
, D3DCOLOR_XRGB(255, 255, 255));
263 ok (hr
== D3D_OK
, "Draw returned %#x, expected %#x\n", hr
, D3D_OK
);
264 hr
= ID3DXSprite_Draw(sprite
, tex1
, &rect
, ¢er
, NULL
, D3DCOLOR_XRGB(255, 255, 255));
265 ok (hr
== D3D_OK
, "Draw returned %#x, expected %#x\n", hr
, D3D_OK
);
266 hr
= ID3DXSprite_Draw(sprite
, tex1
, NULL
, NULL
, NULL
, 0);
267 ok (hr
== D3D_OK
, "Draw returned %#x, expected %#x\n", hr
, D3D_OK
);
269 check_ref((IUnknown
*)tex1
, texref1
+5); check_ref((IUnknown
*)tex2
, texref2
+1);
270 hr
= ID3DXSprite_Flush(sprite
);
271 ok (hr
== D3D_OK
, "Flush returned %#x, expected %#x\n", hr
, D3D_OK
);
272 hr
= ID3DXSprite_Flush(sprite
); /* Flushing twice should work */
273 ok (hr
== D3D_OK
, "Flush returned %#x, expected %#x\n", hr
, D3D_OK
);
274 check_ref((IUnknown
*)tex1
, texref1
); check_ref((IUnknown
*)tex2
, texref2
);
276 hr
= ID3DXSprite_End(sprite
);
277 ok (hr
== D3D_OK
, "End returned %#x, expected %#x\n", hr
, D3D_OK
);
280 /* Test ID3DXSprite_OnLostDevice and ID3DXSprite_OnResetDevice */
281 /* Both can be called twice */
282 hr
= ID3DXSprite_OnLostDevice(sprite
);
283 ok (hr
== D3D_OK
, "OnLostDevice returned %#x, expected %#x\n", hr
, D3D_OK
);
284 hr
= ID3DXSprite_OnLostDevice(sprite
);
285 ok (hr
== D3D_OK
, "OnLostDevice returned %#x, expected %#x\n", hr
, D3D_OK
);
286 hr
= ID3DXSprite_OnResetDevice(sprite
);
287 ok (hr
== D3D_OK
, "OnResetDevice returned %#x, expected %#x\n", hr
, D3D_OK
);
288 hr
= ID3DXSprite_OnResetDevice(sprite
);
289 ok (hr
== D3D_OK
, "OnResetDevice returned %#x, expected %#x\n", hr
, D3D_OK
);
291 /* Make sure everything works like before */
292 hr
= ID3DXSprite_Begin(sprite
, 0);
293 ok (hr
== D3D_OK
, "Begin returned %#x, expected %#x\n", hr
, D3D_OK
);
294 hr
= ID3DXSprite_Draw(sprite
, tex2
, &rect
, ¢er
, &pos
, D3DCOLOR_XRGB(255, 255, 255));
295 ok (hr
== D3D_OK
, "Draw returned %#x, expected %#x\n", hr
, D3D_OK
);
296 hr
= ID3DXSprite_Flush(sprite
);
297 ok (hr
== D3D_OK
, "Flush returned %#x, expected %#x\n", hr
, D3D_OK
);
298 hr
= ID3DXSprite_End(sprite
);
299 ok (hr
== D3D_OK
, "End returned %#x, expected %#x\n", hr
, D3D_OK
);
301 /* OnResetDevice makes the interface "forget" the Begin call */
302 hr
= ID3DXSprite_Begin(sprite
, 0);
303 ok (hr
== D3D_OK
, "Begin returned %#x, expected %#x\n", hr
, D3D_OK
);
304 hr
= ID3DXSprite_OnResetDevice(sprite
);
305 ok (hr
== D3D_OK
, "OnResetDevice returned %#x, expected %#x\n", hr
, D3D_OK
);
306 hr
= ID3DXSprite_End(sprite
);
307 ok (hr
== D3DERR_INVALIDCALL
, "End returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
309 /* Test D3DXSPRITE_DO_NOT_ADDREF_TEXTURE */
310 hr
= ID3DXSprite_Begin(sprite
, D3DXSPRITE_DO_NOT_ADDREF_TEXTURE
);
311 ok (hr
== D3D_OK
, "Begin returned %#x, expected %#x\n", hr
, D3D_OK
);
312 hr
= ID3DXSprite_Draw(sprite
, tex2
, &rect
, ¢er
, &pos
, D3DCOLOR_XRGB(255, 255, 255));
313 ok (hr
== D3D_OK
, "Draw returned %#x, expected %#x\n", hr
, D3D_OK
);
314 hr
= ID3DXSprite_OnResetDevice(sprite
);
315 ok (hr
== D3D_OK
, "OnResetDevice returned %#x, expected %#x\n", hr
, D3D_OK
);
316 check_ref((IUnknown
*)tex2
, 1);
318 hr
= ID3DXSprite_Begin(sprite
, D3DXSPRITE_DO_NOT_ADDREF_TEXTURE
);
319 ok (hr
== D3D_OK
, "Begin returned %#x, expected %#x\n", hr
, D3D_OK
);
320 hr
= ID3DXSprite_Draw(sprite
, tex2
, &rect
, ¢er
, &pos
, D3DCOLOR_XRGB(255, 255, 255));
321 ok (hr
== D3D_OK
, "Draw returned %#x, expected %#x\n", hr
, D3D_OK
);
323 IDirect3DDevice9_EndScene(device
);
324 check_release((IUnknown
*)sprite
, 0);
325 check_release((IUnknown
*)tex2
, 0);
326 check_release((IUnknown
*)tex1
, 0);
329 static void test_ID3DXFont(IDirect3DDevice9
*device
)
331 static const WCHAR testW
[] = L
"test";
332 static const char long_text
[] = "Example text to test clipping and other related things";
333 static const WCHAR long_textW
[] = L
"Example text to test clipping and other related things";
334 static const MAT2 mat
= { {0,1}, {0,0}, {0,0}, {0,1} };
338 unsigned int expected_size
;
339 unsigned int expected_levels
;
352 const unsigned int size
= ARRAY_SIZE(testW
);
353 TEXTMETRICA metrics
, expmetrics
;
354 IDirect3DTexture9
*texture
;
355 D3DSURFACE_DESC surf_desc
;
356 IDirect3DDevice9
*bufdev
;
357 GLYPHMETRICS glyph_metrics
;
373 ref
= get_ref((IUnknown
*)device
);
374 hr
= D3DXCreateFontA(device
, 12, 0, FW_DONTCARE
, 0, FALSE
, DEFAULT_CHARSET
, OUT_DEFAULT_PRECIS
, DEFAULT_QUALITY
, DEFAULT_PITCH
, "Tahoma", &font
);
375 ok(hr
== D3D_OK
, "D3DXCreateFont returned %#x, expected %#x\n", hr
, D3D_OK
);
376 check_ref((IUnknown
*)device
, ref
+ 1);
377 check_release((IUnknown
*)font
, 0);
378 check_ref((IUnknown
*)device
, ref
);
380 hr
= D3DXCreateFontA(device
, 0, 0, FW_DONTCARE
, 0, FALSE
, DEFAULT_CHARSET
, OUT_DEFAULT_PRECIS
, DEFAULT_QUALITY
, DEFAULT_PITCH
, "Tahoma", &font
);
381 ok(hr
== D3D_OK
, "D3DXCreateFont returned %#x, expected %#x\n", hr
, D3D_OK
);
382 ID3DXFont_Release(font
);
384 hr
= D3DXCreateFontA(device
, 12, 0, FW_DONTCARE
, 0, FALSE
, DEFAULT_CHARSET
, OUT_DEFAULT_PRECIS
, DEFAULT_QUALITY
, DEFAULT_PITCH
, NULL
, &font
);
385 ok(hr
== D3D_OK
, "D3DXCreateFont returned %#x, expected %#x\n", hr
, D3D_OK
);
386 ID3DXFont_Release(font
);
388 hr
= D3DXCreateFontA(device
, 12, 0, FW_DONTCARE
, 0, FALSE
, DEFAULT_CHARSET
, OUT_DEFAULT_PRECIS
, DEFAULT_QUALITY
, DEFAULT_PITCH
, "", &font
);
389 ok(hr
== D3D_OK
, "D3DXCreateFont returned %#x, expected %#x\n", hr
, D3D_OK
);
390 ID3DXFont_Release(font
);
392 hr
= D3DXCreateFontA(NULL
, 12, 0, FW_DONTCARE
, 0, FALSE
, DEFAULT_CHARSET
, OUT_DEFAULT_PRECIS
, DEFAULT_QUALITY
, DEFAULT_PITCH
, "Tahoma", &font
);
393 ok(hr
== D3DERR_INVALIDCALL
, "D3DXCreateFont returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
395 hr
= D3DXCreateFontA(device
, 12, 0, FW_DONTCARE
, 0, FALSE
, DEFAULT_CHARSET
, OUT_DEFAULT_PRECIS
, DEFAULT_QUALITY
, DEFAULT_PITCH
, "Tahoma", NULL
);
396 ok(hr
== D3DERR_INVALIDCALL
, "D3DXCreateFont returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
398 hr
= D3DXCreateFontA(NULL
, 12, 0, FW_DONTCARE
, 0, FALSE
, DEFAULT_CHARSET
, OUT_DEFAULT_PRECIS
, DEFAULT_QUALITY
, DEFAULT_PITCH
, "Tahoma", NULL
);
399 ok(hr
== D3DERR_INVALIDCALL
, "D3DXCreateFont returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
402 /* D3DXCreateFontIndirect */
405 desc
.Weight
= FW_DONTCARE
;
408 desc
.CharSet
= DEFAULT_CHARSET
;
409 desc
.OutputPrecision
= OUT_DEFAULT_PRECIS
;
410 desc
.Quality
= DEFAULT_QUALITY
;
411 desc
.PitchAndFamily
= DEFAULT_PITCH
;
412 strcpy(desc
.FaceName
, "Tahoma");
413 hr
= D3DXCreateFontIndirectA(device
, &desc
, &font
);
414 ok(hr
== D3D_OK
, "D3DXCreateFontIndirect returned %#x, expected %#x\n", hr
, D3D_OK
);
415 ID3DXFont_Release(font
);
417 hr
= D3DXCreateFontIndirectA(NULL
, &desc
, &font
);
418 ok(hr
== D3DERR_INVALIDCALL
, "D3DXCreateFontIndirect returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
420 hr
= D3DXCreateFontIndirectA(device
, NULL
, &font
);
421 ok(hr
== D3DERR_INVALIDCALL
, "D3DXCreateFontIndirect returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
423 hr
= D3DXCreateFontIndirectA(device
, &desc
, NULL
);
424 ok(hr
== D3DERR_INVALIDCALL
, "D3DXCreateFontIndirect returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
427 /* ID3DXFont_GetDevice */
428 hr
= D3DXCreateFontA(device
, 12, 0, FW_DONTCARE
, 0, FALSE
, DEFAULT_CHARSET
, OUT_DEFAULT_PRECIS
,
429 DEFAULT_QUALITY
, DEFAULT_PITCH
, "Tahoma", &font
);
430 ok(hr
== D3D_OK
, "Got unexpected hr %#x.\n", hr
);
432 hr
= ID3DXFont_GetDevice(font
, NULL
);
433 ok(hr
== D3DERR_INVALIDCALL
, "Got unexpected hr %#x.\n", hr
);
435 ref
= get_ref((IUnknown
*)device
);
436 hr
= ID3DXFont_GetDevice(font
, &bufdev
);
437 ok(hr
== D3D_OK
, "Got unexpected hr %#x.\n", hr
);
438 check_release((IUnknown
*)bufdev
, ref
);
440 ID3DXFont_Release(font
);
443 /* ID3DXFont_GetDesc */
444 hr
= D3DXCreateFontA(device
, 12, 8, FW_BOLD
, 2, TRUE
, ANSI_CHARSET
, OUT_RASTER_PRECIS
,
445 ANTIALIASED_QUALITY
, VARIABLE_PITCH
, "Tahoma", &font
);
446 ok(hr
== D3D_OK
, "Got unexpected hr %#x.\n", hr
);
448 hr
= ID3DXFont_GetDescA(font
, NULL
);
449 ok(hr
== D3DERR_INVALIDCALL
, "Got unexpected hr %#x.\n", hr
);
451 hr
= ID3DXFont_GetDescA(font
, &desc
);
452 ok(hr
== D3D_OK
, "Got unexpected hr %#x.\n", hr
);
454 ok(desc
.Height
== 12, "Got unexpected height %d.\n", desc
.Height
);
455 ok(desc
.Width
== 8, "Got unexpected width %u.\n", desc
.Width
);
456 ok(desc
.Weight
== FW_BOLD
, "Got unexpected weight %u.\n", desc
.Weight
);
457 ok(desc
.MipLevels
== 2, "Got unexpected miplevels %u.\n", desc
.MipLevels
);
458 ok(desc
.Italic
== TRUE
, "Got unexpected italic %#x.\n", desc
.Italic
);
459 ok(desc
.CharSet
== ANSI_CHARSET
, "Got unexpected charset %u.\n", desc
.CharSet
);
460 ok(desc
.OutputPrecision
== OUT_RASTER_PRECIS
, "Got unexpected output precision %u.\n", desc
.OutputPrecision
);
461 ok(desc
.Quality
== ANTIALIASED_QUALITY
, "Got unexpected quality %u.\n", desc
.Quality
);
462 ok(desc
.PitchAndFamily
== VARIABLE_PITCH
, "Got unexpected pitch and family %#x.\n", desc
.PitchAndFamily
);
463 ok(!strcmp(desc
.FaceName
, "Tahoma"), "Got unexpected facename %s.\n", debugstr_a(desc
.FaceName
));
465 ID3DXFont_Release(font
);
468 /* ID3DXFont_GetDC + ID3DXFont_GetTextMetrics */
469 hr
= D3DXCreateFontA(device
, 12, 0, FW_DONTCARE
, 0, FALSE
, DEFAULT_CHARSET
, OUT_DEFAULT_PRECIS
,
470 DEFAULT_QUALITY
, DEFAULT_PITCH
, "Tahoma", &font
);
471 ok(hr
== D3D_OK
, "Got unexpected hr %#x.\n", hr
);
473 hdc
= ID3DXFont_GetDC(font
);
474 ok(!!hdc
, "Got unexpected hdc %p.\n", hdc
);
476 ret
= ID3DXFont_GetTextMetricsA(font
, &metrics
);
477 ok(ret
, "Got unexpected ret %#x.\n", ret
);
478 ret
= GetTextMetricsA(hdc
, &expmetrics
);
479 ok(ret
, "Got unexpected ret %#x.\n", ret
);
481 ok(metrics
.tmHeight
== expmetrics
.tmHeight
, "Got unexpected height %d, expected %d.\n",
482 metrics
.tmHeight
, expmetrics
.tmHeight
);
483 ok(metrics
.tmAscent
== expmetrics
.tmAscent
, "Got unexpected ascent %d, expected %d.\n",
484 metrics
.tmAscent
, expmetrics
.tmAscent
);
485 ok(metrics
.tmDescent
== expmetrics
.tmDescent
, "Got unexpected descent %d, expected %d.\n",
486 metrics
.tmDescent
, expmetrics
.tmDescent
);
487 ok(metrics
.tmInternalLeading
== expmetrics
.tmInternalLeading
, "Got unexpected internal leading %d, expected %d.\n",
488 metrics
.tmInternalLeading
, expmetrics
.tmInternalLeading
);
489 ok(metrics
.tmExternalLeading
== expmetrics
.tmExternalLeading
, "Got unexpected external leading %d, expected %d.\n",
490 metrics
.tmExternalLeading
, expmetrics
.tmExternalLeading
);
491 ok(metrics
.tmAveCharWidth
== expmetrics
.tmAveCharWidth
, "Got unexpected average char width %d, expected %d.\n",
492 metrics
.tmAveCharWidth
, expmetrics
.tmAveCharWidth
);
493 ok(metrics
.tmMaxCharWidth
== expmetrics
.tmMaxCharWidth
, "Got unexpected maximum char width %d, expected %d.\n",
494 metrics
.tmMaxCharWidth
, expmetrics
.tmMaxCharWidth
);
495 ok(metrics
.tmWeight
== expmetrics
.tmWeight
, "Got unexpected weight %d, expected %d.\n",
496 metrics
.tmWeight
, expmetrics
.tmWeight
);
497 ok(metrics
.tmOverhang
== expmetrics
.tmOverhang
, "Got unexpected overhang %d, expected %d.\n",
498 metrics
.tmOverhang
, expmetrics
.tmOverhang
);
499 ok(metrics
.tmDigitizedAspectX
== expmetrics
.tmDigitizedAspectX
, "Got unexpected digitized x aspect %d, expected %d.\n",
500 metrics
.tmDigitizedAspectX
, expmetrics
.tmDigitizedAspectX
);
501 ok(metrics
.tmDigitizedAspectY
== expmetrics
.tmDigitizedAspectY
, "Got unexpected digitized y aspect %d, expected %d.\n",
502 metrics
.tmDigitizedAspectY
, expmetrics
.tmDigitizedAspectY
);
503 ok(metrics
.tmFirstChar
== expmetrics
.tmFirstChar
, "Got unexpected first char %u, expected %u.\n",
504 metrics
.tmFirstChar
, expmetrics
.tmFirstChar
);
505 ok(metrics
.tmLastChar
== expmetrics
.tmLastChar
, "Got unexpected last char %u, expected %u.\n",
506 metrics
.tmLastChar
, expmetrics
.tmLastChar
);
507 ok(metrics
.tmDefaultChar
== expmetrics
.tmDefaultChar
, "Got unexpected default char %u, expected %u.\n",
508 metrics
.tmDefaultChar
, expmetrics
.tmDefaultChar
);
509 ok(metrics
.tmBreakChar
== expmetrics
.tmBreakChar
, "Got unexpected break char %u, expected %u.\n",
510 metrics
.tmBreakChar
, expmetrics
.tmBreakChar
);
511 ok(metrics
.tmItalic
== expmetrics
.tmItalic
, "Got unexpected italic %u, expected %u.\n",
512 metrics
.tmItalic
, expmetrics
.tmItalic
);
513 ok(metrics
.tmUnderlined
== expmetrics
.tmUnderlined
, "Got unexpected underlined %u, expected %u.\n",
514 metrics
.tmUnderlined
, expmetrics
.tmUnderlined
);
515 ok(metrics
.tmStruckOut
== expmetrics
.tmStruckOut
, "Got unexpected struck out %u, expected %u.\n",
516 metrics
.tmStruckOut
, expmetrics
.tmStruckOut
);
517 ok(metrics
.tmPitchAndFamily
== expmetrics
.tmPitchAndFamily
, "Got unexpected pitch and family %u, expected %u.\n",
518 metrics
.tmPitchAndFamily
, expmetrics
.tmPitchAndFamily
);
519 ok(metrics
.tmCharSet
== expmetrics
.tmCharSet
, "Got unexpected charset %u, expected %u.\n",
520 metrics
.tmCharSet
, expmetrics
.tmCharSet
);
522 ID3DXFont_Release(font
);
525 /* ID3DXFont_PreloadText */
526 hr
= D3DXCreateFontA(device
, 12, 0, FW_DONTCARE
, 0, FALSE
, DEFAULT_CHARSET
, OUT_DEFAULT_PRECIS
,
527 DEFAULT_QUALITY
, DEFAULT_PITCH
, "Tahoma", &font
);
528 ok(hr
== D3D_OK
, "Got unexpected hr %#x.\n", hr
);
530 hr
= ID3DXFont_PreloadTextA(font
, NULL
, -1);
531 ok(hr
== D3DERR_INVALIDCALL
, "Got unexpected hr %#x.\n", hr
);
532 hr
= ID3DXFont_PreloadTextA(font
, NULL
, 0);
533 ok(hr
== D3D_OK
, "Got unexpected hr %#x.\n", hr
);
534 hr
= ID3DXFont_PreloadTextA(font
, NULL
, 1);
535 ok(hr
== D3DERR_INVALIDCALL
, "Got unexpected hr %#x.\n", hr
);
536 hr
= ID3DXFont_PreloadTextA(font
, "test", -1);
537 ok(hr
== D3D_OK
, "Got unexpected hr %#x.\n", hr
);
538 hr
= ID3DXFont_PreloadTextA(font
, "", 0);
539 ok(hr
== D3D_OK
, "Got unexpected hr %#x.\n", hr
);
540 hr
= ID3DXFont_PreloadTextA(font
, "", -1);
541 ok(hr
== D3D_OK
, "Got unexpected hr %#x.\n", hr
);
543 hr
= ID3DXFont_PreloadTextW(font
, NULL
, -1);
544 ok(hr
== D3DERR_INVALIDCALL
, "Got unexpected hr %#x.\n", hr
);
545 hr
= ID3DXFont_PreloadTextW(font
, NULL
, 0);
546 ok(hr
== D3D_OK
, "Got unexpected hr %#x.\n", hr
);
547 hr
= ID3DXFont_PreloadTextW(font
, NULL
, 1);
548 ok(hr
== D3DERR_INVALIDCALL
, "Got unexpected hr %#x.\n", hr
);
549 hr
= ID3DXFont_PreloadTextW(font
, testW
, -1);
550 ok(hr
== D3D_OK
, "Got unexpected hr %#x.\n", hr
);
551 hr
= ID3DXFont_PreloadTextW(font
, L
"", 0);
552 ok(hr
== D3D_OK
, "Got unexpected hr %#x.\n", hr
);
553 hr
= ID3DXFont_PreloadTextW(font
, L
"", -1);
554 ok(hr
== D3D_OK
, "Got unexpected hr %#x.\n", hr
);
556 check_release((IUnknown
*)font
, 0);
559 /* ID3DXFont_GetGlyphData, ID3DXFont_PreloadGlyphs, ID3DXFont_PreloadCharacters */
560 hr
= D3DXCreateFontA(device
, 12, 0, FW_DONTCARE
, 0, FALSE
, DEFAULT_CHARSET
, OUT_DEFAULT_PRECIS
,
561 DEFAULT_QUALITY
, DEFAULT_PITCH
, "Tahoma", &font
);
562 ok(hr
== D3D_OK
, "Got unexpected hr %#x.\n", hr
);
564 hdc
= ID3DXFont_GetDC(font
);
565 ok(!!hdc
, "Got unexpected hdc %p.\n", hdc
);
567 hr
= ID3DXFont_GetGlyphData(font
, 0, NULL
, &blackbox
, &cellinc
);
568 ok(hr
== D3D_OK
, "Got unexpected hr %#x.\n", hr
);
569 hr
= ID3DXFont_GetGlyphData(font
, 0, &texture
, NULL
, &cellinc
);
570 check_release((IUnknown
*)texture
, 1);
571 ok(hr
== D3D_OK
, "Got unexpected hr %#x.\n", hr
);
572 hr
= ID3DXFont_GetGlyphData(font
, 0, &texture
, &blackbox
, NULL
);
573 check_release((IUnknown
*)texture
, 1);
574 ok(hr
== D3D_OK
, "Got unexpected hr %#x.\n", hr
);
576 hr
= ID3DXFont_PreloadCharacters(font
, 'b', 'a');
577 ok(hr
== D3D_OK
, "Got unexpected hr %#x.\n", hr
);
578 hr
= ID3DXFont_PreloadGlyphs(font
, 1, 0);
579 ok(hr
== D3D_OK
, "Got unexpected hr %#x.\n", hr
);
581 hr
= ID3DXFont_PreloadCharacters(font
, 'a', 'a');
582 ok(hr
== D3D_OK
, "Got unexpected hr %#x.\n", hr
);
584 for (c
= 'b'; c
<= 'z'; ++c
)
586 count
= GetGlyphIndicesA(hdc
, &c
, 1, &glyph
, 0);
587 ok(count
!= GDI_ERROR
, "Got unexpected count %u.\n", count
);
589 hr
= ID3DXFont_GetGlyphData(font
, glyph
, &texture
, &blackbox
, &cellinc
);
590 ok(hr
== D3D_OK
, "Got unexpected hr %#x.\n", hr
);
592 levels
= IDirect3DTexture9_GetLevelCount(texture
);
593 todo_wine
ok(levels
== 5, "Character %c: got unexpected levels %u.\n", c
, levels
);
594 hr
= IDirect3DTexture9_GetLevelDesc(texture
, 0, &surf_desc
);
595 ok(hr
== D3D_OK
, "Character %c: got unexpected hr %#x.\n", c
, hr
);
596 ok(surf_desc
.Format
== D3DFMT_A8R8G8B8
, "Character %c: got unexpected format %#x.\n", c
, surf_desc
.Format
);
597 ok(surf_desc
.Usage
== 0, "Character %c: got unexpected usage %#x.\n", c
, surf_desc
.Usage
);
598 ok(surf_desc
.Width
== 256, "Character %c: got unexpected width %u.\n", c
, surf_desc
.Width
);
599 ok(surf_desc
.Height
== 256, "Character %c: got unexpected height %u.\n", c
, surf_desc
.Height
);
600 ok(surf_desc
.Pool
== D3DPOOL_MANAGED
, "Character %c: got unexpected pool %u.\n", c
, surf_desc
.Pool
);
602 count
= GetGlyphOutlineW(hdc
, glyph
, GGO_GLYPH_INDEX
| GGO_METRICS
, &glyph_metrics
, 0, NULL
, &mat
);
603 ok(count
!= GDI_ERROR
, "Got unexpected count %#x.\n", count
);
605 ret
= ID3DXFont_GetTextMetricsW(font
, &tm
);
606 ok(ret
, "Got unexpected ret %#x.\n", ret
);
608 todo_wine
ok(blackbox
.right
- blackbox
.left
== glyph_metrics
.gmBlackBoxX
+ 2, "Character %c: got %d, expected %d.\n",
609 c
, blackbox
.right
- blackbox
.left
, glyph_metrics
.gmBlackBoxX
+ 2);
610 todo_wine
ok(blackbox
.bottom
- blackbox
.top
== glyph_metrics
.gmBlackBoxY
+ 2, "Character %c: got %d, expected %d.\n",
611 c
, blackbox
.bottom
- blackbox
.top
, glyph_metrics
.gmBlackBoxY
+ 2);
612 ok(cellinc
.x
== glyph_metrics
.gmptGlyphOrigin
.x
- 1, "Character %c: got %d, expected %d.\n",
613 c
, cellinc
.x
, glyph_metrics
.gmptGlyphOrigin
.x
- 1);
614 ok(cellinc
.y
== tm
.tmAscent
- glyph_metrics
.gmptGlyphOrigin
.y
- 1, "Character %c: got %d, expected %d.\n",
615 c
, cellinc
.y
, tm
.tmAscent
- glyph_metrics
.gmptGlyphOrigin
.y
- 1);
617 check_release((IUnknown
*)texture
, 1);
620 hr
= ID3DXFont_PreloadCharacters(font
, 'a', 'z');
621 ok(hr
== D3D_OK
, "Got unexpected hr %#x.\n", hr
);
623 /* Test multiple textures */
624 hr
= ID3DXFont_PreloadGlyphs(font
, 0, 1000);
625 ok(hr
== D3D_OK
, "Got unexpected hr %#x.\n", hr
);
627 /* Test glyphs that are not rendered */
628 for (glyph
= 1; glyph
< 4; ++glyph
)
630 texture
= (IDirect3DTexture9
*)0xdeadbeef;
631 hr
= ID3DXFont_GetGlyphData(font
, glyph
, &texture
, &blackbox
, &cellinc
);
632 ok(hr
== D3D_OK
, "Got unexpected hr %#x.\n", hr
);
633 ok(!texture
, "Got unexpected texture %p.\n", texture
);
636 check_release((IUnknown
*)font
, 0);
639 for (i
= 0; i
< ARRAY_SIZE(tests
); ++i
)
641 hr
= D3DXCreateFontA(device
, tests
[i
].font_height
, 0, FW_DONTCARE
, 0, FALSE
, DEFAULT_CHARSET
,
642 OUT_DEFAULT_PRECIS
, DEFAULT_QUALITY
, DEFAULT_PITCH
, "Tahoma", &font
);
643 ok(hr
== D3D_OK
, "Test %u: got unexpected hr %#x.\n", i
, hr
);
645 hdc
= ID3DXFont_GetDC(font
);
646 ok(!!hdc
, "Test %u: got unexpected hdc %p.\n", i
, hdc
);
648 count
= GetGlyphIndicesA(hdc
, &c
, 1, &glyph
, 0);
649 ok(count
!= GDI_ERROR
, "Test %u: got unexpected count %u.\n", i
, count
);
651 hr
= ID3DXFont_GetGlyphData(font
, glyph
, &texture
, NULL
, NULL
);
652 ok(hr
== D3D_OK
, "Test %u: got unexpected hr %#x.\n", i
, hr
);
654 levels
= IDirect3DTexture9_GetLevelCount(texture
);
655 todo_wine_if(tests
[i
].expected_levels
< 9)
656 ok(levels
== tests
[i
].expected_levels
, "Test %u: got unexpected levels %u.\n", i
, levels
);
658 hr
= IDirect3DTexture9_GetLevelDesc(texture
, 0, &surf_desc
);
659 ok(hr
== D3D_OK
, "Got unexpected hr %#x.\n", hr
);
660 ok(surf_desc
.Format
== D3DFMT_A8R8G8B8
, "Test %u: got unexpected format %#x.\n", i
, surf_desc
.Format
);
661 ok(surf_desc
.Usage
== 0, "Test %u: got unexpected usage %#x.\n", i
, surf_desc
.Usage
);
662 ok(surf_desc
.Width
== tests
[i
].expected_size
, "Test %u: got unexpected width %u.\n", i
, surf_desc
.Width
);
663 ok(surf_desc
.Height
== tests
[i
].expected_size
, "Test %u: got unexpected height %u.\n", i
, surf_desc
.Height
);
664 ok(surf_desc
.Pool
== D3DPOOL_MANAGED
, "Test %u: got unexpected pool %u.\n", i
, surf_desc
.Pool
);
666 IDirect3DTexture9_Release(texture
);
668 /* ID3DXFontImpl_DrawText */
669 D3DXCreateSprite(device
, &sprite
);
670 SetRect(&rect
, 0, 0, 640, 480);
672 IDirect3DDevice9_Clear(device
, 0, NULL
, D3DCLEAR_TARGET
, 0xff000000, 1.0f
, 0);
674 IDirect3DDevice9_BeginScene(device
);
675 hr
= ID3DXSprite_Begin(sprite
, D3DXSPRITE_ALPHABLEND
);
676 ok (hr
== D3D_OK
, "Test %d: got unexpected hr %#x.\n", i
, hr
);
678 height
= ID3DXFont_DrawTextW(font
, sprite
, testW
, -1, &rect
, DT_TOP
, 0xffffffff);
679 ok(height
== tests
[i
].font_height
, "Test %d: got unexpected height %u.\n", i
, height
);
680 height
= ID3DXFont_DrawTextW(font
, sprite
, testW
, size
, &rect
, DT_TOP
, 0xffffffff);
681 ok(height
== tests
[i
].font_height
, "Test %d: got unexpected height %u.\n", i
, height
);
682 height
= ID3DXFont_DrawTextW(font
, sprite
, testW
, size
, &rect
, DT_RIGHT
, 0xffffffff);
683 ok(height
== tests
[i
].font_height
, "Test %d: got unexpected height %u.\n", i
, height
);
684 height
= ID3DXFont_DrawTextW(font
, sprite
, testW
, size
, &rect
, DT_LEFT
| DT_NOCLIP
, 0xffffffff);
685 ok(height
== tests
[i
].font_height
, "Test %d: got unexpected height %u.\n", i
, height
);
688 height
= ID3DXFont_DrawTextW(font
, sprite
, testW
, size
, &rect
,
689 DT_LEFT
| DT_CALCRECT
, 0xffffffff);
690 ok(height
== tests
[i
].font_height
, "Test %d: got unexpected height %u.\n", i
, height
);
691 ok(!rect
.left
, "Test %d: got unexpected rect left %d.\n", i
, rect
.left
);
692 ok(!rect
.top
, "Test %d: got unexpected rect top %d.\n", i
, rect
.top
);
693 ok(rect
.right
, "Test %d: got unexpected rect right %d.\n", i
, rect
.right
);
694 ok(rect
.bottom
== tests
[i
].font_height
, "Test %d: got unexpected rect bottom %d.\n", i
, rect
.bottom
);
696 hr
= ID3DXSprite_End(sprite
);
697 ok (hr
== D3D_OK
, "Test %d: got unexpected hr %#x.\n", i
, hr
);
698 IDirect3DDevice9_EndScene(device
);
699 ID3DXSprite_Release(sprite
);
701 ID3DXFont_Release(font
);
705 /* ID3DXFont_DrawTextA, ID3DXFont_DrawTextW */
706 hr
= D3DXCreateFontA(device
, 12, 0, FW_DONTCARE
, 0, FALSE
, DEFAULT_CHARSET
, OUT_DEFAULT_PRECIS
,
707 DEFAULT_QUALITY
, DEFAULT_PITCH
, "Tahoma", &font
);
708 ok(hr
== D3D_OK
, "Got unexpected hr %#x.\n", hr
);
710 SetRect(&rect
, 10, 10, 200, 200);
712 height
= ID3DXFont_DrawTextA(font
, NULL
, "test", -2, &rect
, 0, 0xFF00FF);
713 ok(height
== 12, "Got unexpected height %d.\n", height
);
715 height
= ID3DXFont_DrawTextA(font
, NULL
, "test", -1, &rect
, 0, 0xFF00FF);
716 ok(height
== 12, "Got unexpected height %d.\n", height
);
718 height
= ID3DXFont_DrawTextA(font
, NULL
, "test", 0, &rect
, 0, 0xFF00FF);
719 ok(height
== 0, "Got unexpected height %d.\n", height
);
721 height
= ID3DXFont_DrawTextA(font
, NULL
, "test", 1, &rect
, 0, 0xFF00FF);
722 ok(height
== 12, "Got unexpected height %d.\n", height
);
724 height
= ID3DXFont_DrawTextA(font
, NULL
, "test", 2, &rect
, 0, 0xFF00FF);
725 ok(height
== 12, "Got unexpected height %d.\n", height
);
727 height
= ID3DXFont_DrawTextA(font
, NULL
, "", 0, &rect
, 0, 0xff00ff);
728 ok(height
== 0, "Got unexpected height %d.\n", height
);
730 height
= ID3DXFont_DrawTextA(font
, NULL
, "", -1, &rect
, 0, 0xff00ff);
731 ok(height
== 0, "Got unexpected height %d.\n", height
);
733 height
= ID3DXFont_DrawTextA(font
, NULL
, "test", -1, NULL
, 0, 0xFF00FF);
734 ok(height
== 12, "Got unexpected height %d.\n", height
);
736 height
= ID3DXFont_DrawTextA(font
, NULL
, "test", -1, NULL
, DT_CALCRECT
, 0xFF00FF);
737 ok(height
== 12, "Got unexpected height %d.\n", height
);
739 height
= ID3DXFont_DrawTextA(font
, NULL
, NULL
, -1, NULL
, 0, 0xFF00FF);
740 ok(height
== 0, "Got unexpected height %d.\n", height
);
742 SetRect(&rect
, 10, 10, 50, 50);
744 height
= ID3DXFont_DrawTextA(font
, NULL
, long_text
, -1, &rect
, DT_WORDBREAK
, 0xff00ff);
745 todo_wine
ok(height
== 60, "Got unexpected height %d.\n", height
);
747 height
= ID3DXFont_DrawTextA(font
, NULL
, long_text
, -1, &rect
, DT_WORDBREAK
| DT_NOCLIP
, 0xff00ff);
748 ok(height
== 96, "Got unexpected height %d.\n", height
);
750 SetRect(&rect
, 10, 10, 200, 200);
752 height
= ID3DXFont_DrawTextW(font
, NULL
, testW
, -1, &rect
, 0, 0xFF00FF);
753 ok(height
== 12, "Got unexpected height %d.\n", height
);
755 height
= ID3DXFont_DrawTextW(font
, NULL
, testW
, 0, &rect
, 0, 0xFF00FF);
756 ok(height
== 0, "Got unexpected height %d.\n", height
);
758 height
= ID3DXFont_DrawTextW(font
, NULL
, testW
, 1, &rect
, 0, 0xFF00FF);
759 ok(height
== 12, "Got unexpected height %d.\n", height
);
761 height
= ID3DXFont_DrawTextW(font
, NULL
, testW
, 2, &rect
, 0, 0xFF00FF);
762 ok(height
== 12, "Got unexpected height %d.\n", height
);
764 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"", 0, &rect
, 0, 0xff00ff);
765 ok(height
== 0, "Got unexpected height %d.\n", height
);
767 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"", -1, &rect
, 0, 0xff00ff);
768 ok(height
== 0, "Got unexpected height %d.\n", height
);
770 height
= ID3DXFont_DrawTextW(font
, NULL
, testW
, -1, NULL
, 0, 0xFF00FF);
771 ok(height
== 12, "Got unexpected height %d.\n", height
);
773 height
= ID3DXFont_DrawTextW(font
, NULL
, testW
, -1, NULL
, DT_CALCRECT
, 0xFF00FF);
774 ok(height
== 12, "Got unexpected height %d.\n", height
);
776 height
= ID3DXFont_DrawTextW(font
, NULL
, NULL
, -1, NULL
, 0, 0xFF00FF);
777 ok(height
== 0, "Got unexpected height %d.\n", height
);
779 SetRect(&rect
, 10, 10, 50, 50);
781 height
= ID3DXFont_DrawTextW(font
, NULL
, long_textW
, -1, &rect
, DT_WORDBREAK
, 0xff00ff);
782 todo_wine
ok(height
== 60, "Got unexpected height %d.\n", height
);
784 height
= ID3DXFont_DrawTextW(font
, NULL
, long_textW
, -1, &rect
, DT_WORDBREAK
| DT_NOCLIP
, 0xff00ff);
785 ok(height
== 96, "Got unexpected height %d.\n", height
);
787 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"a\na", -1, NULL
, 0, 0xff00ff);
788 ok(height
== 24, "Got unexpected height %d.\n", height
);
790 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"a\na", -1, &rect
, 0, 0xff00ff);
791 ok(height
== 24, "Got unexpected height %d.\n", height
);
793 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"a\r\na", -1, &rect
, 0, 0xff00ff);
794 ok(height
== 24, "Got unexpected height %d.\n", height
);
796 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"a\ra", -1, &rect
, 0, 0xff00ff);
797 ok(height
== 12, "Got unexpected height %d.\n", height
);
799 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"a\na", -1, &rect
, DT_SINGLELINE
, 0xff00ff);
800 ok(height
== 12, "Got unexpected height %d.\n", height
);
802 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"a\naaaaa aaaa", -1, &rect
, DT_SINGLELINE
, 0xff00ff);
803 ok(height
== 12, "Got unexpected height %d.\n", height
);
805 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"a\naaaaa aaaa", -1, &rect
, 0, 0xff00ff);
806 ok(height
== 24, "Got unexpected height %d.\n", height
);
808 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"a\naaaaa aaaa", -1, &rect
, DT_WORDBREAK
, 0xff00ff);
809 ok(height
== 36, "Got unexpected height %d.\n", height
);
811 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"a\naaaaa aaaa", -1, &rect
, DT_WORDBREAK
| DT_SINGLELINE
, 0xff00ff);
812 ok(height
== 12, "Got unexpected height %d.\n", height
);
814 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"1\n2\n3\n4\n5\n6", -1, &rect
, 0, 0xff00ff);
815 ok(height
== 48, "Got unexpected height %d.\n", height
);
817 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"1\n2\n3\n4\n5\n6", -1, &rect
, DT_NOCLIP
, 0xff00ff);
818 ok(height
== 72, "Got unexpected height %d.\n", height
);
820 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"\t\t\t\t\t\t\t\t\t\t", -1, &rect
, DT_WORDBREAK
, 0xff00ff);
821 todo_wine
ok(height
== 0, "Got unexpected height %d.\n", height
);
823 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"\t\t\t\t\t\t\t\t\t\ta", -1, &rect
, DT_WORDBREAK
, 0xff00ff);
824 todo_wine
ok(height
== 12, "Got unexpected height %d.\n", height
);
826 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"\taaaaaaaaaa", -1, &rect
, DT_WORDBREAK
, 0xff00ff);
827 todo_wine
ok(height
== 24, "Got unexpected height %d.\n", height
);
829 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"\taaaaaaaaaa", -1, &rect
, DT_EXPANDTABS
| DT_WORDBREAK
, 0xff00ff);
830 ok(height
== 36, "Got unexpected height %d.\n", height
);
832 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"\taaa\taaa\taaa", -1, &rect
, DT_WORDBREAK
, 0xff00ff);
833 ok(height
== 24, "Got unexpected height %d.\n", height
);
835 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"\taaa\taaa\taaa", -1, &rect
, DT_EXPANDTABS
| DT_WORDBREAK
, 0xff00ff);
836 todo_wine
ok(height
== 48, "Got unexpected height %d.\n", height
);
838 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"\t\t\t\t\t\t\t\t\t\t", -1, &rect
, DT_EXPANDTABS
| DT_WORDBREAK
, 0xff00ff);
839 todo_wine
ok(height
== 60, "Got unexpected height %d.\n", height
);
841 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"a\ta", -1, &rect
, DT_EXPANDTABS
| DT_WORDBREAK
, 0xff00ff);
842 ok(height
== 12, "Got unexpected height %d.\n", height
);
844 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"a\ta\ta", -1, &rect
, DT_EXPANDTABS
| DT_WORDBREAK
, 0xff00ff);
845 todo_wine
ok(height
== 24, "Got unexpected height %d.\n", height
);
847 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"aaaaaaaaaaaaaaaaaaaa", -1, &rect
, DT_WORDBREAK
, 0xff00ff);
848 ok(height
== 36, "Got unexpected height %d.\n", height
);
850 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"a a", -1, &rect
, DT_WORDBREAK
, 0xff00ff);
851 ok(height
== 36, "Got unexpected height %d.\n", height
);
853 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"aaaa aaaa", -1, &rect
, DT_WORDBREAK
, 0xff00ff);
854 ok(height
== 36, "Got unexpected height %d.\n", height
);
856 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"aaaa aaaa", -1, &rect
, DT_WORDBREAK
| DT_RIGHT
, 0xff00ff);
857 ok(height
== 36, "Got unexpected height %d.\n", height
);
859 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"aaaa aaaa", -1, &rect
, DT_WORDBREAK
| DT_CENTER
, 0xff00ff);
860 ok(height
== 36, "Got unexpected height %d.\n", height
);
862 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"aaaa\naaaa", -1, &rect
, DT_BOTTOM
, 0xff00ff);
863 ok(height
== 40, "Got unexpected height %d.\n", height
);
865 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"aaaa\naaaa", -1, &rect
, DT_VCENTER
, 0xff00ff);
866 ok(height
== 32, "Got unexpected height %d.\n", height
);
868 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"aaaa\naaaa", -1, &rect
, DT_RIGHT
, 0xff00ff);
869 ok(height
== 24, "Got unexpected height %d.\n", height
);
871 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"aaaa\naaaa", -1, &rect
, DT_CENTER
, 0xff00ff);
872 ok(height
== 24, "Got unexpected height %d.\n", height
);
874 SetRect(&rect
, 10, 10, 50, 50);
875 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"aaaa\naaaa", -1, &rect
, DT_CALCRECT
, 0xff00ff);
876 ok(height
== 24, "Got unexpected height %d.\n", height
);
877 check_rect(&rect
, 10, 10, 30, 34);
879 SetRect(&rect
, -10, 10, 30, 50);
880 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"aaaa\naaaa", -1, &rect
, DT_CALCRECT
, 0xff00ff);
881 ok(height
== 24, "Got unexpected height %d.\n", height
);
882 check_rect(&rect
, -10, 10, 10, 34);
884 SetRect(&rect
, 10, -10, 50, 30);
885 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"aaaa\naaaa", -1, &rect
, DT_CALCRECT
, 0xff00ff);
886 ok(height
== 24, "Got unexpected height %d.\n", height
);
887 check_rect(&rect
, 10, -10, 30, 14);
889 SetRect(&rect
, 10, 10, -30, 50);
890 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"aaaa\naaaa", -1, &rect
, DT_CALCRECT
, 0xff00ff);
891 ok(height
== 24, "Got unexpected height %d.\n", height
);
892 check_rect(&rect
, 10, 10, 30, 34);
894 SetRect(&rect
, 10, 10, 50, -30);
895 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"aaaa\naaaa", -1, &rect
, DT_CALCRECT
, 0xff00ff);
896 ok(height
== 24, "Got unexpected height %d.\n", height
);
897 check_rect(&rect
, 10, 10, 30, 34);
899 SetRect(&rect
, 10, 10, 50, 50);
900 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"aaaa aaaa", -1, &rect
, DT_WORDBREAK
| DT_CALCRECT
, 0xff00ff);
901 ok(height
== 24, "Got unexpected height %d.\n", height
);
902 check_rect(&rect
, 10, 10, 30, 34);
904 SetRect(&rect
, -10, 10, 30, 50);
905 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"aaaa aaaa", -1, &rect
, DT_WORDBREAK
| DT_CALCRECT
, 0xff00ff);
906 ok(height
== 24, "Got unexpected height %d.\n", height
);
907 check_rect(&rect
, -10, 10, 10, 34);
909 SetRect(&rect
, 10, -10, 50, 30);
910 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"aaaa aaaa", -1, &rect
, DT_WORDBREAK
| DT_CALCRECT
, 0xff00ff);
911 ok(height
== 24, "Got unexpected height %d.\n", height
);
912 check_rect(&rect
, 10, -10, 30, 14);
914 SetRect(&rect
, 10, 10, -30, 50);
915 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"aaaa aaaa", -1, &rect
, DT_WORDBREAK
| DT_CALCRECT
, 0xff00ff);
916 ok(height
== 12, "Got unexpected height %d.\n", height
);
917 check_rect(&rect
, 10, 10, 53, 22);
919 SetRect(&rect
, 10, 10, 50, -30);
920 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"aaaa aaaa", -1, &rect
, DT_WORDBREAK
| DT_CALCRECT
, 0xff00ff);
921 ok(height
== 24, "Got unexpected height %d.\n", height
);
922 check_rect(&rect
, 10, 10, 30, 34);
924 SetRect(&rect
, 10, 10, 50, 50);
925 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"aaaa\naaaa", -1, &rect
, DT_BOTTOM
| DT_CALCRECT
, 0xff00ff);
926 ok(height
== 40, "Got unexpected height %d.\n", height
);
927 check_rect(&rect
, 10, 26, 30, 50);
929 SetRect(&rect
, -10, 10, 30, 50);
930 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"aaaa\naaaa", -1, &rect
, DT_BOTTOM
| DT_CALCRECT
, 0xff00ff);
931 ok(height
== 40, "Got unexpected height %d.\n", height
);
932 check_rect(&rect
, -10, 26, 10, 50);
934 SetRect(&rect
, 10, -10, 50, 30);
935 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"aaaa\naaaa", -1, &rect
, DT_BOTTOM
| DT_CALCRECT
, 0xff00ff);
936 ok(height
== 40, "Got unexpected height %d.\n", height
);
937 check_rect(&rect
, 10, 6, 30, 30);
939 SetRect(&rect
, 10, 10, -30, 50);
940 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"aaaa\naaaa", -1, &rect
, DT_BOTTOM
| DT_CALCRECT
, 0xff00ff);
941 ok(height
== 40, "Got unexpected height %d.\n", height
);
942 check_rect(&rect
, 10, 26, 30, 50);
944 SetRect(&rect
, 10, 10, 50, -30);
945 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"aaaa\naaaa", -1, &rect
, DT_BOTTOM
| DT_CALCRECT
, 0xff00ff);
946 ok(height
== -40, "Got unexpected height %d.\n", height
);
947 check_rect(&rect
, 10, -54, 30, -30);
949 SetRect(&rect
, 10, 10, 50, 50);
950 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"aaaa aaaa", -1, &rect
, DT_BOTTOM
| DT_WORDBREAK
| DT_CALCRECT
, 0xff00ff);
951 ok(height
== 40, "Got unexpected height %d.\n", height
);
952 check_rect(&rect
, 10, 26, 30, 50);
954 SetRect(&rect
, -10, 10, 30, 50);
955 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"aaaa aaaa", -1, &rect
, DT_BOTTOM
| DT_WORDBREAK
| DT_CALCRECT
, 0xff00ff);
956 ok(height
== 40, "Got unexpected height %d.\n", height
);
957 check_rect(&rect
, -10, 26, 10, 50);
959 SetRect(&rect
, 10, -10, 50, 30);
960 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"aaaa aaaa", -1, &rect
, DT_BOTTOM
| DT_WORDBREAK
| DT_CALCRECT
, 0xff00ff);
961 ok(height
== 40, "Got unexpected height %d.\n", height
);
962 check_rect(&rect
, 10, 6, 30, 30);
964 SetRect(&rect
, 10, 10, -30, 50);
965 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"aaaa aaaa", -1, &rect
, DT_BOTTOM
| DT_WORDBREAK
| DT_CALCRECT
, 0xff00ff);
966 ok(height
== 40, "Got unexpected height %d.\n", height
);
967 check_rect(&rect
, 10, 38, 53, 50);
969 SetRect(&rect
, 10, 10, 50, -30);
970 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"aaaa aaaa", -1, &rect
, DT_BOTTOM
| DT_WORDBREAK
| DT_CALCRECT
, 0xff00ff);
971 ok(height
== -40, "Got unexpected height %d.\n", height
);
972 check_rect(&rect
, 10, -54, 30, -30);
974 SetRect(&rect
, 10, 10, 50, 50);
975 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"aaaa\naaaa", -1, &rect
, DT_VCENTER
| DT_CALCRECT
, 0xff00ff);
976 ok(height
== 32, "Got unexpected height %d.\n", height
);
977 check_rect(&rect
, 10, 18, 30, 42);
979 SetRect(&rect
, -10, 10, 30, 50);
980 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"aaaa\naaaa", -1, &rect
, DT_VCENTER
| DT_CALCRECT
, 0xff00ff);
981 ok(height
== 32, "Got unexpected height %d.\n", height
);
982 check_rect(&rect
, -10, 18, 10, 42);
984 SetRect(&rect
, 10, -10, 50, 30);
985 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"aaaa\naaaa", -1, &rect
, DT_VCENTER
| DT_CALCRECT
, 0xff00ff);
986 ok(height
== 32, "Got unexpected height %d.\n", height
);
987 check_rect(&rect
, 10, -2, 30, 22);
989 SetRect(&rect
, 10, 10, -30, 50);
990 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"aaaa\naaaa", -1, &rect
, DT_VCENTER
| DT_CALCRECT
, 0xff00ff);
991 ok(height
== 32, "Got unexpected height %d.\n", height
);
992 check_rect(&rect
, 10, 18, 30, 42);
994 SetRect(&rect
, 10, 10, 50, -30);
995 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"aaaa\naaaa", -1, &rect
, DT_VCENTER
| DT_CALCRECT
, 0xff00ff);
996 ok(height
== -8, "Got unexpected height %d.\n", height
);
997 check_rect(&rect
, 10, -22, 30, 2);
999 SetRect(&rect
, 10, 10, 50, 50);
1000 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"aaaa aaaa", -1, &rect
, DT_VCENTER
| DT_WORDBREAK
| DT_CALCRECT
, 0xff00ff);
1001 ok(height
== 32, "Got unexpected height %d.\n", height
);
1002 check_rect(&rect
, 10, 18, 30, 42);
1004 SetRect(&rect
, -10, 10, 30, 50);
1005 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"aaaa aaaa", -1, &rect
, DT_VCENTER
| DT_WORDBREAK
| DT_CALCRECT
, 0xff00ff);
1006 ok(height
== 32, "Got unexpected height %d.\n", height
);
1007 check_rect(&rect
, -10, 18, 10, 42);
1009 SetRect(&rect
, 10, -10, 50, 30);
1010 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"aaaa aaaa", -1, &rect
, DT_VCENTER
| DT_WORDBREAK
| DT_CALCRECT
, 0xff00ff);
1011 ok(height
== 32, "Got unexpected height %d.\n", height
);
1012 check_rect(&rect
, 10, -2, 30, 22);
1014 SetRect(&rect
, 10, 10, -30, 50);
1015 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"aaaa aaaa", -1, &rect
, DT_VCENTER
| DT_WORDBREAK
| DT_CALCRECT
, 0xff00ff);
1016 ok(height
== 26, "Got unexpected height %d.\n", height
);
1017 check_rect(&rect
, 10, 24, 53, 36);
1019 SetRect(&rect
, 10, 10, 50, -30);
1020 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"aaaa aaaa", -1, &rect
, DT_VCENTER
| DT_WORDBREAK
| DT_CALCRECT
, 0xff00ff);
1021 ok(height
== -8, "Got unexpected height %d.\n", height
);
1022 check_rect(&rect
, 10, -22, 30, 2);
1024 SetRect(&rect
, 10, 10, 50, 50);
1025 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"aaaa\naaaa", -1, &rect
, DT_RIGHT
| DT_CALCRECT
, 0xff00ff);
1026 ok(height
== 24, "Got unexpected height %d.\n", height
);
1027 check_rect(&rect
, 30, 10, 50, 34);
1029 SetRect(&rect
, -10, 10, 30, 50);
1030 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"aaaa\naaaa", -1, &rect
, DT_RIGHT
| DT_CALCRECT
, 0xff00ff);
1031 ok(height
== 24, "Got unexpected height %d.\n", height
);
1032 check_rect(&rect
, 10, 10, 30, 34);
1034 SetRect(&rect
, 10, -10, 50, 30);
1035 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"aaaa\naaaa", -1, &rect
, DT_RIGHT
| DT_CALCRECT
, 0xff00ff);
1036 ok(height
== 24, "Got unexpected height %d.\n", height
);
1037 check_rect(&rect
, 30, -10, 50, 14);
1039 SetRect(&rect
, 10, 10, -30, 50);
1040 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"aaaa\naaaa", -1, &rect
, DT_RIGHT
| DT_CALCRECT
, 0xff00ff);
1041 ok(height
== 24, "Got unexpected height %d.\n", height
);
1042 check_rect(&rect
, -50, 10, -30, 34);
1044 SetRect(&rect
, 10, 10, 50, -30);
1045 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"aaaa\naaaa", -1, &rect
, DT_RIGHT
| DT_CALCRECT
, 0xff00ff);
1046 ok(height
== 24, "Got unexpected height %d.\n", height
);
1047 check_rect(&rect
, 30, 10, 50, 34);
1049 SetRect(&rect
, 10, 10, 50, 50);
1050 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"aaaa aaaa", -1, &rect
, DT_RIGHT
| DT_WORDBREAK
| DT_CALCRECT
, 0xff00ff);
1051 ok(height
== 24, "Got unexpected height %d.\n", height
);
1052 check_rect(&rect
, 30, 10, 50, 34);
1054 SetRect(&rect
, -10, 10, 30, 50);
1055 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"aaaa aaaa", -1, &rect
, DT_RIGHT
| DT_WORDBREAK
| DT_CALCRECT
, 0xff00ff);
1056 ok(height
== 24, "Got unexpected height %d.\n", height
);
1057 check_rect(&rect
, 10, 10, 30, 34);
1059 SetRect(&rect
, 10, -10, 50, 30);
1060 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"aaaa aaaa", -1, &rect
, DT_RIGHT
| DT_WORDBREAK
| DT_CALCRECT
, 0xff00ff);
1061 ok(height
== 24, "Got unexpected height %d.\n", height
);
1062 check_rect(&rect
, 30, -10, 50, 14);
1064 SetRect(&rect
, 10, 10, -30, 50);
1065 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"aaaa aaaa", -1, &rect
, DT_RIGHT
| DT_WORDBREAK
| DT_CALCRECT
, 0xff00ff);
1066 ok(height
== 12, "Got unexpected height %d.\n", height
);
1067 check_rect(&rect
, -73, 10, -30, 22);
1069 SetRect(&rect
, 10, 10, 50, -30);
1070 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"aaaa aaaa", -1, &rect
, DT_RIGHT
| DT_WORDBREAK
| DT_CALCRECT
, 0xff00ff);
1071 ok(height
== 24, "Got unexpected height %d.\n", height
);
1072 check_rect(&rect
, 30, 10, 50, 34);
1074 SetRect(&rect
, 10, 10, 50, 50);
1075 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"aaaa\naaaa", -1, &rect
, DT_CENTER
| DT_CALCRECT
, 0xff00ff);
1076 ok(height
== 24, "Got unexpected height %d.\n", height
);
1077 check_rect(&rect
, 20, 10, 40, 34);
1079 SetRect(&rect
, -10, 10, 30, 50);
1080 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"aaaa\naaaa", -1, &rect
, DT_CENTER
| DT_CALCRECT
, 0xff00ff);
1081 ok(height
== 24, "Got unexpected height %d.\n", height
);
1082 check_rect(&rect
, 0, 10, 20, 34);
1084 SetRect(&rect
, 10, -10, 50, 30);
1085 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"aaaa\naaaa", -1, &rect
, DT_CENTER
| DT_CALCRECT
, 0xff00ff);
1086 ok(height
== 24, "Got unexpected height %d.\n", height
);
1087 check_rect(&rect
, 20, -10, 40, 14);
1089 SetRect(&rect
, 10, 10, -30, 50);
1090 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"aaaa\naaaa", -1, &rect
, DT_CENTER
| DT_CALCRECT
, 0xff00ff);
1091 ok(height
== 24, "Got unexpected height %d.\n", height
);
1092 check_rect(&rect
, -20, 10, 0, 34);
1094 SetRect(&rect
, 10, 10, 50, -30);
1095 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"aaaa\naaaa", -1, &rect
, DT_CENTER
| DT_CALCRECT
, 0xff00ff);
1096 ok(height
== 24, "Got unexpected height %d.\n", height
);
1097 check_rect(&rect
, 20, 10, 40, 34);
1099 SetRect(&rect
, 10, 10, 50, 50);
1100 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"aaaa aaaa", -1, &rect
, DT_CENTER
| DT_WORDBREAK
| DT_CALCRECT
, 0xff00ff);
1101 ok(height
== 24, "Got unexpected height %d.\n", height
);
1102 check_rect(&rect
, 20, 10, 40, 34);
1104 SetRect(&rect
, -10, 10, 30, 50);
1105 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"aaaa aaaa", -1, &rect
, DT_CENTER
| DT_WORDBREAK
| DT_CALCRECT
, 0xff00ff);
1106 ok(height
== 24, "Got unexpected height %d.\n", height
);
1107 check_rect(&rect
, 0, 10, 20, 34);
1109 SetRect(&rect
, 10, -10, 50, 30);
1110 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"aaaa aaaa", -1, &rect
, DT_CENTER
| DT_WORDBREAK
| DT_CALCRECT
, 0xff00ff);
1111 ok(height
== 24, "Got unexpected height %d.\n", height
);
1112 check_rect(&rect
, 20, -10, 40, 14);
1114 SetRect(&rect
, 10, 10, -30, 50);
1115 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"aaaa aaaa", -1, &rect
, DT_CENTER
| DT_WORDBREAK
| DT_CALCRECT
, 0xff00ff);
1116 ok(height
== 12, "Got unexpected height %d.\n", height
);
1117 check_rect(&rect
, -31, 10, 12, 22);
1119 SetRect(&rect
, 10, 10, 50, -30);
1120 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"aaaa aaaa", -1, &rect
, DT_CENTER
| DT_WORDBREAK
| DT_CALCRECT
, 0xff00ff);
1121 ok(height
== 24, "Got unexpected height %d.\n", height
);
1122 check_rect(&rect
, 20, 10, 40, 34);
1124 SetRect(&rect
, 10, 10, 50, 50);
1125 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"aaaa\naaaa", -1, &rect
, DT_CENTER
| DT_VCENTER
| DT_CALCRECT
, 0xff00ff);
1126 ok(height
== 32, "Got unexpected height %d.\n", height
);
1127 check_rect(&rect
, 20, 18, 40, 42);
1129 SetRect(&rect
, 10, 10, 50, 50);
1130 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"aaaa\naaaa", -1, &rect
, DT_CENTER
| DT_VCENTER
| DT_CALCRECT
, 0xff00ff);
1131 ok(height
== 32, "Got unexpected height %d.\n", height
);
1132 check_rect(&rect
, 20, 18, 40, 42);
1134 SetRect(&rect
, -10, 10, 30, 50);
1135 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"aaaa\naaaa", -1, &rect
, DT_CENTER
| DT_VCENTER
| DT_CALCRECT
, 0xff00ff);
1136 ok(height
== 32, "Got unexpected height %d.\n", height
);
1137 check_rect(&rect
, 0, 18, 20, 42);
1139 SetRect(&rect
, 10, -10, 50, 30);
1140 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"aaaa\naaaa", -1, &rect
, DT_CENTER
| DT_VCENTER
| DT_CALCRECT
, 0xff00ff);
1141 ok(height
== 32, "Got unexpected height %d.\n", height
);
1142 check_rect(&rect
, 20, -2, 40, 22);
1144 SetRect(&rect
, 10, 10, -30, 50);
1145 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"aaaa\naaaa", -1, &rect
, DT_CENTER
| DT_VCENTER
| DT_CALCRECT
, 0xff00ff);
1146 ok(height
== 32, "Got unexpected height %d.\n", height
);
1147 check_rect(&rect
, -20, 18, 0, 42);
1149 SetRect(&rect
, 10, 10, 50, -30);
1150 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"aaaa\naaaa", -1, &rect
, DT_CENTER
| DT_VCENTER
| DT_CALCRECT
, 0xff00ff);
1151 ok(height
== -8, "Got unexpected height %d.\n", height
);
1152 check_rect(&rect
, 20, -22, 40, 2);
1154 SetRect(&rect
, 10, 10, 50, 50);
1155 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"aaaa aaaa", -1, &rect
, DT_CENTER
| DT_VCENTER
| DT_WORDBREAK
| DT_CALCRECT
, 0xff00ff);
1156 ok(height
== 32, "Got unexpected height %d.\n", height
);
1157 check_rect(&rect
, 20, 18, 40, 42);
1159 SetRect(&rect
, 10, 10, 50, 50);
1160 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"aaaa aaaa", -1, &rect
, DT_CENTER
| DT_VCENTER
| DT_WORDBREAK
| DT_CALCRECT
, 0xff00ff);
1161 ok(height
== 32, "Got unexpected height %d.\n", height
);
1162 check_rect(&rect
, 20, 18, 40, 42);
1164 SetRect(&rect
, -10, 10, 30, 50);
1165 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"aaaa aaaa", -1, &rect
, DT_CENTER
| DT_VCENTER
| DT_WORDBREAK
| DT_CALCRECT
, 0xff00ff);
1166 ok(height
== 32, "Got unexpected height %d.\n", height
);
1167 check_rect(&rect
, 0, 18, 20, 42);
1169 SetRect(&rect
, 10, -10, 50, 30);
1170 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"aaaa aaaa", -1, &rect
, DT_CENTER
| DT_VCENTER
| DT_WORDBREAK
| DT_CALCRECT
, 0xff00ff);
1171 ok(height
== 32, "Got unexpected height %d.\n", height
);
1172 check_rect(&rect
, 20, -2, 40, 22);
1174 SetRect(&rect
, 10, 10, -30, 50);
1175 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"aaaa aaaa", -1, &rect
, DT_CENTER
| DT_VCENTER
| DT_WORDBREAK
| DT_CALCRECT
, 0xff00ff);
1176 ok(height
== 26, "Got unexpected height %d.\n", height
);
1177 check_rect(&rect
, -31, 24, 12, 36);
1179 SetRect(&rect
, 10, 10, 50, -30);
1180 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"aaaa aaaa", -1, &rect
, DT_CENTER
| DT_VCENTER
| DT_WORDBREAK
| DT_CALCRECT
, 0xff00ff);
1181 ok(height
== -8, "Got unexpected height %d.\n", height
);
1182 check_rect(&rect
, 20, -22, 40, 2);
1184 ID3DXFont_Release(font
);
1187 static void test_D3DXCreateRenderToSurface(IDirect3DDevice9
*device
)
1193 ID3DXRenderToSurface
*render
= (void *)0xdeadbeef;
1194 static const D3DXRTS_DESC tests
[] =
1196 { 0, 256, D3DFMT_A8R8G8B8
, FALSE
, D3DFMT_UNKNOWN
},
1197 { 256, 0, D3DFMT_A8R8G8B8
, FALSE
, D3DFMT_UNKNOWN
},
1198 { 256, 0, D3DFMT_A8R8G8B8
, FALSE
, D3DFMT_D24S8
},
1199 { 256, 256, D3DFMT_UNKNOWN
, FALSE
, D3DFMT_R8G8B8
},
1200 { 0, 0, D3DFMT_UNKNOWN
, FALSE
, D3DFMT_UNKNOWN
},
1201 { -1, -1, MAKEFOURCC('B','A','D','F'), TRUE
, MAKEFOURCC('B','A','D','F') }
1204 hr
= D3DXCreateRenderToSurface(NULL
/* device */, 256, 256, D3DFMT_A8R8G8B8
, FALSE
, D3DFMT_UNKNOWN
, &render
);
1205 ok(hr
== D3DERR_INVALIDCALL
, "D3DXCreateRenderToSurface returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
1206 ok(render
== (void *)0xdeadbeef, "Got %p, expected %p\n", render
, (void *)0xdeadbeef);
1208 hr
= D3DXCreateRenderToSurface(device
, 256, 256, D3DFMT_A8R8G8B8
, FALSE
, D3DFMT_UNKNOWN
, NULL
/* out */);
1209 ok(hr
== D3DERR_INVALIDCALL
, "D3DXCreateRenderToSurface returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
1211 for (i
= 0; i
< ARRAY_SIZE(tests
); i
++)
1213 hr
= D3DXCreateRenderToSurface(device
, tests
[i
].Width
, tests
[i
].Height
, tests
[i
].Format
, tests
[i
].DepthStencil
,
1214 tests
[i
].DepthStencilFormat
, &render
);
1215 ok(hr
== D3D_OK
, "%d: D3DXCreateRenderToSurface returned %#x, expected %#x\n", i
, hr
, D3D_OK
);
1218 hr
= ID3DXRenderToSurface_GetDesc(render
, &desc
);
1219 ok(hr
== D3D_OK
, "%d: GetDesc failed %#x\n", i
, hr
);
1222 ok(desc
.Width
== tests
[i
].Width
, "%d: Got width %u, expected %u\n", i
, desc
.Width
, tests
[i
].Width
);
1223 ok(desc
.Height
== tests
[i
].Height
, "%d: Got height %u, expected %u\n", i
, desc
.Height
, tests
[i
].Height
);
1224 ok(desc
.Format
== tests
[i
].Format
, "%d: Got format %#x, expected %#x\n", i
, desc
.Format
, tests
[i
].Format
);
1225 ok(desc
.DepthStencil
== tests
[i
].DepthStencil
, "%d: Got depth stencil %d, expected %d\n",
1226 i
, desc
.DepthStencil
, tests
[i
].DepthStencil
);
1227 ok(desc
.DepthStencilFormat
== tests
[i
].DepthStencilFormat
, "%d: Got depth stencil format %#x, expected %#x\n",
1228 i
, desc
.DepthStencilFormat
, tests
[i
].DepthStencilFormat
);
1230 ID3DXRenderToSurface_Release(render
);
1234 /* check device ref count */
1235 ref_count
= get_ref((IUnknown
*)device
);
1236 hr
= D3DXCreateRenderToSurface(device
, 0, 0, D3DFMT_UNKNOWN
, FALSE
, D3DFMT_UNKNOWN
, &render
);
1237 check_ref((IUnknown
*)device
, ref_count
+ 1);
1238 if (SUCCEEDED(hr
)) ID3DXRenderToSurface_Release(render
);
1241 /* runs a set of tests for the ID3DXRenderToSurface interface created with given parameters */
1242 static void check_ID3DXRenderToSurface(IDirect3DDevice9
*device
, UINT width
, UINT height
, D3DFORMAT format
,
1243 BOOL depth_stencil
, D3DFORMAT depth_stencil_format
, BOOL render_target
)
1247 HRESULT expected_value
;
1248 IDirect3DSurface9
*surface
;
1249 ID3DXRenderToSurface
*render
;
1250 D3DVIEWPORT9 viewport
= { 0, 0, width
, height
, 0.0, 1.0 };
1252 hr
= D3DXCreateRenderToSurface(device
, width
, height
, format
, depth_stencil
, depth_stencil_format
, &render
);
1255 skip("Failed to create ID3DXRenderToSurface\n");
1260 hr
= IDirect3DDevice9_CreateRenderTarget(device
, width
, height
, format
, D3DMULTISAMPLE_NONE
, 0, FALSE
, &surface
, NULL
);
1262 hr
= IDirect3DDevice9_CreateOffscreenPlainSurface(device
, width
, height
, format
, D3DPOOL_DEFAULT
, &surface
, NULL
);
1265 skip("Failed to create surface\n");
1266 ID3DXRenderToSurface_Release(render
);
1271 hr
= ID3DXRenderToSurface_BeginScene(render
, surface
, &viewport
);
1272 ok(hr
== D3D_OK
, "ID3DXRenderToSurface::BeginScene returned %#x, expected %#x\n", hr
, D3D_OK
);
1273 check_ref((IUnknown
*)surface
, 2);
1274 if (SUCCEEDED(hr
)) ID3DXRenderToSurface_EndScene(render
, D3DX_FILTER_NONE
);
1276 /* invalid viewport */
1277 viewport
.Width
= 2 * width
;
1278 hr
= ID3DXRenderToSurface_BeginScene(render
, surface
, &viewport
);
1279 ok(hr
== D3DERR_INVALIDCALL
, "ID3DXRenderToSurface::BeginScene returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
1281 viewport
.X
= width
/ 2;
1282 viewport
.Width
= width
;
1283 hr
= ID3DXRenderToSurface_BeginScene(render
, surface
, &viewport
);
1284 ok(hr
== D3DERR_INVALIDCALL
, "ID3DXRenderToSurface::BeginScene returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
1287 viewport
.Width
= width
;
1288 hr
= ID3DXRenderToSurface_BeginScene(render
, surface
, &viewport
);
1289 ok(hr
== D3DERR_INVALIDCALL
, "ID3DXRenderToSurface::BeginScene returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
1291 /* rendering to a part of a surface is only allowed for render target surfaces */
1292 expected_value
= render_target
? D3D_OK
: D3DERR_INVALIDCALL
;
1295 viewport
.Width
= width
/ 2;
1296 hr
= ID3DXRenderToSurface_BeginScene(render
, surface
, &viewport
);
1297 ok(hr
== expected_value
, "ID3DXRenderToSurface::BeginScene returned %#x, expected %#x\n", hr
, expected_value
);
1298 if (SUCCEEDED(hr
)) ID3DXRenderToSurface_EndScene(render
, D3DX_FILTER_NONE
);
1300 viewport
.X
= width
/ 2;
1301 viewport
.Width
= width
- width
/ 2;
1302 hr
= ID3DXRenderToSurface_BeginScene(render
, surface
, &viewport
);
1303 ok(hr
== expected_value
, "ID3DXRenderToSurface::BeginScene returned %#x, expected %#x\n", hr
, expected_value
);
1304 if (SUCCEEDED(hr
)) ID3DXRenderToSurface_EndScene(render
, D3DX_FILTER_NONE
);
1306 check_release((IUnknown
*)surface
, 0);
1308 /* surfaces with different sizes */
1309 hr
= IDirect3DDevice9_CreateOffscreenPlainSurface(device
, width
/ 2, width
/ 2, format
, D3DPOOL_DEFAULT
, &surface
, NULL
);
1312 skip("Failed to create surface\n");
1313 ID3DXRenderToSurface_Release(render
);
1316 hr
= ID3DXRenderToSurface_BeginScene(render
, surface
, NULL
);
1317 ok(hr
== D3DERR_INVALIDCALL
, "ID3DXRenderToSurface::BeginScene returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
1318 check_release((IUnknown
*)surface
, 0);
1320 hr
= IDirect3DDevice9_CreateOffscreenPlainSurface(device
, 2 * width
, 2 * height
, format
, D3DPOOL_DEFAULT
, &surface
, NULL
);
1323 skip("Failed to create surface\n");
1324 ID3DXRenderToSurface_Release(render
);
1327 hr
= ID3DXRenderToSurface_BeginScene(render
, surface
, NULL
);
1328 ok(hr
== D3DERR_INVALIDCALL
, "ID3DXRenderToSurface::BeginScene returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
1331 viewport
.Width
= width
;
1332 viewport
.Height
= height
;
1333 hr
= ID3DXRenderToSurface_BeginScene(render
, surface
, &viewport
);
1334 ok(hr
== D3DERR_INVALIDCALL
, "ID3DXRenderToSurface::BeginScene returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
1335 check_release((IUnknown
*)surface
, 0);
1337 /* surfaces with different formats */
1338 for (fmt
= D3DFMT_A8R8G8B8
; fmt
<= D3DFMT_X8R8G8B8
; fmt
++)
1340 HRESULT expected_result
= (fmt
!= format
) ? D3DERR_INVALIDCALL
: D3D_OK
;
1342 hr
= IDirect3DDevice9_CreateOffscreenPlainSurface(device
, width
, height
, fmt
, D3DPOOL_DEFAULT
, &surface
, NULL
);
1345 skip("Failed to create surface\n");
1349 hr
= ID3DXRenderToSurface_BeginScene(render
, surface
, NULL
);
1350 ok(hr
== expected_result
, "ID3DXRenderToSurface::BeginScene returned %#x, expected %#x\n", hr
, expected_result
);
1352 if (SUCCEEDED(hr
)) ID3DXRenderToSurface_EndScene(render
, D3DX_FILTER_NONE
);
1353 check_release((IUnknown
*)surface
, 0);
1356 check_release((IUnknown
*)render
, 0);
1361 IDirect3DSurface9
*render_target
;
1362 IDirect3DSurface9
*depth_stencil
;
1363 D3DVIEWPORT9 viewport
;
1366 static void release_device_state(struct device_state
*state
)
1368 if (state
->render_target
) IDirect3DSurface9_Release(state
->render_target
);
1369 if (state
->depth_stencil
) IDirect3DSurface9_Release(state
->depth_stencil
);
1370 memset(state
, 0, sizeof(*state
));
1373 static HRESULT
retrieve_device_state(IDirect3DDevice9
*device
, struct device_state
*state
)
1377 memset(state
, 0, sizeof(*state
));
1379 hr
= IDirect3DDevice9_GetRenderTarget(device
, 0, &state
->render_target
);
1380 if (FAILED(hr
)) goto cleanup
;
1382 hr
= IDirect3DDevice9_GetDepthStencilSurface(device
, &state
->depth_stencil
);
1383 if (hr
== D3DERR_NOTFOUND
)
1384 state
->depth_stencil
= NULL
;
1385 else if (FAILED(hr
))
1388 hr
= IDirect3DDevice9_GetViewport(device
, &state
->viewport
);
1389 if (SUCCEEDED(hr
)) return hr
;
1392 release_device_state(state
);
1396 static HRESULT
apply_device_state(IDirect3DDevice9
*device
, struct device_state
*state
)
1399 HRESULT status
= D3D_OK
;
1401 hr
= IDirect3DDevice9_SetRenderTarget(device
, 0, state
->render_target
);
1402 if (FAILED(hr
)) status
= hr
;
1404 hr
= IDirect3DDevice9_SetDepthStencilSurface(device
, state
->depth_stencil
);
1405 if (FAILED(hr
)) status
= hr
;
1407 hr
= IDirect3DDevice9_SetViewport(device
, &state
->viewport
);
1408 if (FAILED(hr
)) status
= hr
;
1413 static void compare_device_state(struct device_state
*state1
, struct device_state
*state2
, BOOL equal
)
1416 const char *message
= equal
? "differs" : "is the same";
1418 cmp
= state1
->render_target
== state2
->render_target
;
1419 ok(equal
? cmp
: !cmp
, "Render target %s %p, %p\n", message
, state1
->render_target
, state2
->render_target
);
1421 cmp
= state1
->depth_stencil
== state2
->depth_stencil
;
1422 ok(equal
? cmp
: !cmp
, "Depth stencil surface %s %p, %p\n", message
, state1
->depth_stencil
, state2
->depth_stencil
);
1424 cmp
= state1
->viewport
.X
== state2
->viewport
.X
&& state1
->viewport
.Y
== state2
->viewport
.Y
1425 && state1
->viewport
.Width
== state2
->viewport
.Width
&& state1
->viewport
.Height
== state2
->viewport
.Height
;
1426 ok(equal
? cmp
: !cmp
, "Viewport %s (%u, %u, %u, %u), (%u, %u, %u, %u)\n", message
,
1427 state1
->viewport
.X
, state1
->viewport
.Y
, state1
->viewport
.Width
, state1
->viewport
.Height
,
1428 state2
->viewport
.X
, state2
->viewport
.Y
, state2
->viewport
.Width
, state2
->viewport
.Height
);
1431 static void test_ID3DXRenderToSurface_device_state(IDirect3DDevice9
*device
)
1434 IDirect3DSurface9
*surface
= NULL
;
1435 ID3DXRenderToSurface
*render
= NULL
;
1436 struct device_state pre_state
;
1437 struct device_state current_state
;
1438 IDirect3DSurface9
*depth_stencil_surface
;
1440 /* make sure there is a depth stencil surface present */
1441 hr
= IDirect3DDevice9_GetDepthStencilSurface(device
, &depth_stencil_surface
);
1444 IDirect3DSurface9_Release(depth_stencil_surface
);
1445 depth_stencil_surface
= NULL
;
1447 else if (hr
== D3DERR_NOTFOUND
)
1449 hr
= IDirect3DDevice9_CreateDepthStencilSurface(device
, 256, 256, D3DFMT_D24X8
,
1450 D3DMULTISAMPLE_NONE
, 0, TRUE
, &depth_stencil_surface
, NULL
);
1451 if (SUCCEEDED(hr
)) IDirect3DDevice9_SetDepthStencilSurface(device
, depth_stencil_surface
);
1456 skip("Failed to create depth stencil surface\n");
1460 hr
= IDirect3DDevice9_CreateRenderTarget(device
, 256, 256, D3DFMT_A8R8G8B8
, D3DMULTISAMPLE_NONE
, 0,
1461 FALSE
, &surface
, NULL
);
1464 skip("Failed to create render target\n");
1468 hr
= retrieve_device_state(device
, &pre_state
);
1469 ok(SUCCEEDED(hr
), "Failed to retrieve device state\n");
1471 hr
= D3DXCreateRenderToSurface(device
, 256, 256, D3DFMT_A8R8G8B8
, TRUE
, D3DFMT_D24X8
, &render
);
1472 ok(hr
== D3D_OK
, "D3DXCreateRenderToSurface returned %#x, expected %#x\n", hr
, D3D_OK
);
1475 hr
= ID3DXRenderToSurface_BeginScene(render
, surface
, NULL
);
1476 ok(hr
== D3D_OK
, "ID3DXRenderToSurface::BeginScene returned %#x, expected %#x\n", hr
, D3D_OK
);
1478 hr
= retrieve_device_state(device
, ¤t_state
);
1479 ok(SUCCEEDED(hr
), "Failed to retrieve device state\n");
1480 compare_device_state(¤t_state
, &pre_state
, FALSE
);
1481 release_device_state(¤t_state
);
1483 hr
= ID3DXRenderToSurface_EndScene(render
, D3DX_FILTER_NONE
);
1484 ok(hr
== D3D_OK
, "ID3DXRenderToSurface::EndScene returned %#x, expected %#x\n", hr
, D3D_OK
);
1486 hr
= retrieve_device_state(device
, ¤t_state
);
1487 ok(SUCCEEDED(hr
), "Failed to retrieve device state\n");
1488 compare_device_state(¤t_state
, &pre_state
, TRUE
);
1489 release_device_state(¤t_state
);
1491 check_release((IUnknown
*)render
, 0);
1494 hr
= D3DXCreateRenderToSurface(device
, 256, 256, D3DFMT_A8R8G8B8
, FALSE
, D3DFMT_UNKNOWN
, &render
);
1497 hr
= ID3DXRenderToSurface_BeginScene(render
, surface
, NULL
);
1498 ok(hr
== D3D_OK
, "ID3DXRenderToSurface::BeginScene returned %#x, expected %#x\n", hr
, D3D_OK
);
1500 hr
= retrieve_device_state(device
, ¤t_state
);
1501 ok(SUCCEEDED(hr
), "Failed to retrieve device state\n");
1502 compare_device_state(¤t_state
, &pre_state
, FALSE
);
1503 release_device_state(¤t_state
);
1505 hr
= ID3DXRenderToSurface_EndScene(render
, D3DX_FILTER_NONE
);
1506 ok(hr
== D3D_OK
, "ID3DXRenderToSurface::EndScene returned %#x, expected %#x\n", hr
, D3D_OK
);
1508 hr
= retrieve_device_state(device
, ¤t_state
);
1509 ok(SUCCEEDED(hr
), "Failed to retrieve device state\n");
1510 compare_device_state(¤t_state
, &pre_state
, TRUE
);
1511 release_device_state(¤t_state
);
1513 hr
= ID3DXRenderToSurface_BeginScene(render
, surface
, NULL
);
1514 ok(hr
== D3D_OK
, "ID3DXRenderToSurface::BeginScene returned %#x, expected %#x\n", hr
, D3D_OK
);
1516 hr
= retrieve_device_state(device
, ¤t_state
);
1517 ok(SUCCEEDED(hr
), "Failed to retrieve device state\n");
1518 compare_device_state(¤t_state
, &pre_state
, FALSE
);
1519 release_device_state(¤t_state
);
1521 check_release((IUnknown
*)render
, 0);
1523 /* if EndScene isn't called, the device state isn't restored */
1524 hr
= retrieve_device_state(device
, ¤t_state
);
1525 ok(SUCCEEDED(hr
), "Failed to retrieve device state\n");
1526 compare_device_state(¤t_state
, &pre_state
, FALSE
);
1527 release_device_state(¤t_state
);
1529 hr
= apply_device_state(device
, &pre_state
);
1530 ok(SUCCEEDED(hr
), "Failed to restore previous device state\n");
1532 IDirect3DDevice9_EndScene(device
);
1535 release_device_state(&pre_state
);
1538 if (depth_stencil_surface
)
1540 IDirect3DDevice9_SetDepthStencilSurface(device
, NULL
);
1541 IDirect3DSurface9_Release(depth_stencil_surface
);
1544 if (surface
) check_release((IUnknown
*)surface
, 0);
1547 static void test_ID3DXRenderToSurface(IDirect3DDevice9
*device
)
1552 IDirect3DDevice9
*out_device
;
1553 ID3DXRenderToSurface
*render
;
1554 IDirect3DSurface9
*surface
;
1555 D3DVIEWPORT9 viewport
= { 0, 0, 256, 256, 0.0, 1.0 };
1556 D3DXRTS_DESC tests
[] = {
1557 { 256, 256, D3DFMT_A8R8G8B8
, FALSE
, D3DFMT_UNKNOWN
},
1558 { 256, 256, D3DFMT_A8R8G8B8
, TRUE
, D3DFMT_D24S8
},
1559 { 256, 256, D3DFMT_A8R8G8B8
, TRUE
, D3DFMT_D24X8
},
1560 { 512, 512, D3DFMT_X8R8G8B8
, FALSE
, D3DFMT_X8R8G8B8
},
1561 { 1024, 1024, D3DFMT_X8R8G8B8
, TRUE
, D3DFMT_D24S8
}
1564 hr
= D3DXCreateRenderToSurface(device
, 256, 256, D3DFMT_A8R8G8B8
, FALSE
, D3DFMT_UNKNOWN
, &render
);
1565 ok(hr
== D3D_OK
, "D3DXCreateRenderToSurface returned %#x, expected %#x\n", hr
, D3D_OK
);
1566 if (FAILED(hr
)) return;
1568 hr
= IDirect3DDevice9_CreateOffscreenPlainSurface(device
, 256, 256, D3DFMT_A8R8G8B8
, D3DPOOL_DEFAULT
, &surface
, NULL
);
1571 ID3DXRenderToSurface
*render_surface
;
1574 hr
= ID3DXRenderToSurface_GetDevice(render
, NULL
/* device */);
1575 ok(hr
== D3DERR_INVALIDCALL
, "ID3DXRenderToSurface::GetDevice returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
1577 ref_count
= get_ref((IUnknown
*)device
);
1578 hr
= ID3DXRenderToSurface_GetDevice(render
, &out_device
);
1579 ok(hr
== D3D_OK
, "ID3DXRenderToSurface::GetDevice returned %#x, expected %#x\n", hr
, D3D_OK
);
1580 check_release((IUnknown
*)out_device
, ref_count
);
1582 /* BeginScene and EndScene */
1583 hr
= ID3DXRenderToSurface_EndScene(render
, D3DX_FILTER_NONE
);
1584 ok(hr
== D3DERR_INVALIDCALL
, "ID3DXRenderToSurface::EndScene returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
1586 hr
= ID3DXRenderToSurface_BeginScene(render
, NULL
/* surface */, &viewport
);
1587 ok(hr
== D3DERR_INVALIDCALL
, "ID3DXRenderToSurface::BeginScene returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
1589 ref_count
= get_ref((IUnknown
*)surface
);
1590 hr
= ID3DXRenderToSurface_BeginScene(render
, surface
, NULL
);
1591 ok(hr
== D3D_OK
, "ID3DXRenderToSurface::BeginScene returned %#x, expected %#x\n", hr
, D3D_OK
);
1594 check_ref((IUnknown
*)surface
, ref_count
+ 1);
1596 hr
= ID3DXRenderToSurface_BeginScene(render
, surface
, NULL
);
1597 ok(hr
== D3DERR_INVALIDCALL
, "ID3DXRenderToSurface::BeginScene returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
1599 hr
= ID3DXRenderToSurface_EndScene(render
, D3DX_FILTER_NONE
);
1600 ok(hr
== D3D_OK
, "ID3DXRenderToSurface::EndScene returned %#x, expected %#x\n", hr
, D3D_OK
);
1602 check_ref((IUnknown
*)surface
, ref_count
);
1605 /* error handling is deferred to BeginScene */
1606 hr
= D3DXCreateRenderToSurface(device
, 256, 256, D3DFMT_A8R8G8B8
, TRUE
, D3DFMT_UNKNOWN
, &render_surface
);
1607 ok(hr
== D3D_OK
, "D3DXCreateRenderToSurface returned %#x, expected %#x\n", hr
, D3D_OK
);
1608 hr
= ID3DXRenderToSurface_BeginScene(render_surface
, surface
, NULL
);
1609 ok(hr
== D3DERR_INVALIDCALL
, "ID3DXRenderToSurface::BeginScene returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
1610 check_release((IUnknown
*)render_surface
, 0);
1612 check_release((IUnknown
*)surface
, 0);
1614 else skip("Failed to create surface\n");
1616 check_release((IUnknown
*)render
, 0);
1618 for (i
= 0; i
< ARRAY_SIZE(tests
); i
++)
1620 check_ID3DXRenderToSurface(device
, tests
[i
].Width
, tests
[i
].Height
, tests
[i
].Format
, tests
[i
].DepthStencil
, tests
[i
].DepthStencilFormat
, TRUE
);
1621 check_ID3DXRenderToSurface(device
, tests
[i
].Width
, tests
[i
].Height
, tests
[i
].Format
, tests
[i
].DepthStencil
, tests
[i
].DepthStencilFormat
, FALSE
);
1624 test_ID3DXRenderToSurface_device_state(device
);
1627 static void test_D3DXCreateRenderToEnvMap(IDirect3DDevice9
*device
)
1633 ID3DXRenderToEnvMap
*render
;
1634 static const struct {
1635 D3DXRTE_DESC parameters
;
1636 D3DXRTE_DESC expected_values
;
1638 { { 0, 0, D3DFMT_A8R8G8B8
, FALSE
, D3DFMT_UNKNOWN
}, { 1, 1, D3DFMT_A8R8G8B8
, FALSE
, D3DFMT_UNKNOWN
} },
1639 { { 256, 0, D3DFMT_A8R8G8B8
, FALSE
, D3DFMT_UNKNOWN
}, { 256, 9, D3DFMT_A8R8G8B8
, FALSE
, D3DFMT_UNKNOWN
} },
1640 { { 256, 4, D3DFMT_A8R8G8B8
, FALSE
, D3DFMT_D24S8
}, { 256, 4, D3DFMT_A8R8G8B8
, FALSE
, D3DFMT_D24S8
} },
1641 { { 256, 256, D3DFMT_UNKNOWN
, FALSE
, D3DFMT_R8G8B8
}, { 256, 9, D3DFMT_A8R8G8B8
, FALSE
, D3DFMT_R8G8B8
} },
1642 { { -1, -1, D3DFMT_A8R8G8B8
, TRUE
, D3DFMT_DXT1
}, { 256, 9, D3DFMT_A8R8G8B8
, TRUE
, D3DFMT_DXT1
} },
1643 { { 256, 1, D3DFMT_X8R8G8B8
, TRUE
, D3DFMT_UNKNOWN
}, { 256, 1, D3DFMT_X8R8G8B8
, TRUE
, D3DFMT_UNKNOWN
} }
1646 for (i
= 0; i
< ARRAY_SIZE(tests
); i
++)
1648 const D3DXRTE_DESC
*parameters
= &tests
[i
].parameters
;
1649 const D3DXRTE_DESC
*expected
= &tests
[i
].expected_values
;
1650 hr
= D3DXCreateRenderToEnvMap(device
, parameters
->Size
, parameters
->MipLevels
, parameters
->Format
,
1651 parameters
->DepthStencil
, parameters
->DepthStencilFormat
, &render
);
1652 ok(hr
== D3D_OK
, "%d: D3DXCreateRenderToEnvMap returned %#x, expected %#x\n", i
, hr
, D3D_OK
);
1655 hr
= ID3DXRenderToEnvMap_GetDesc(render
, &desc
);
1656 ok(hr
== D3D_OK
, "%d: GetDesc failed %#x\n", i
, hr
);
1659 ok(desc
.Size
== expected
->Size
, "%d: Got size %u, expected %u\n", i
, desc
.Size
, expected
->Size
);
1660 ok(desc
.MipLevels
== expected
->MipLevels
, "%d: Got miplevels %u, expected %u\n", i
, desc
.MipLevels
, expected
->MipLevels
);
1661 ok(desc
.Format
== expected
->Format
, "%d: Got format %#x, expected %#x\n", i
, desc
.Format
, expected
->Format
);
1662 ok(desc
.DepthStencil
== expected
->DepthStencil
, "%d: Got depth stencil %d, expected %d\n",
1663 i
, expected
->DepthStencil
, expected
->DepthStencil
);
1664 ok(desc
.DepthStencilFormat
== expected
->DepthStencilFormat
, "%d: Got depth stencil format %#x, expected %#x\n",
1665 i
, expected
->DepthStencilFormat
, expected
->DepthStencilFormat
);
1667 check_release((IUnknown
*)render
, 0);
1671 /* check device ref count */
1672 ref_count
= get_ref((IUnknown
*)device
);
1673 hr
= D3DXCreateRenderToEnvMap(device
, 0, 0, D3DFMT_UNKNOWN
, FALSE
, D3DFMT_UNKNOWN
, &render
);
1674 check_ref((IUnknown
*)device
, ref_count
+ 1);
1675 if (SUCCEEDED(hr
)) ID3DXRenderToEnvMap_Release(render
);
1678 static void test_ID3DXRenderToEnvMap_cube_map(IDirect3DDevice9
*device
)
1681 IDirect3DCubeTexture9
*cube_texture
= NULL
;
1682 ID3DXRenderToEnvMap
*render
= NULL
;
1683 struct device_state pre_state
;
1684 struct device_state current_state
;
1686 hr
= IDirect3DDevice9_CreateCubeTexture(device
, 256, 0, D3DUSAGE_RENDERTARGET
, D3DFMT_A8R8G8B8
, D3DPOOL_DEFAULT
,
1687 &cube_texture
, NULL
);
1690 skip("Failed to create cube texture\n");
1694 hr
= retrieve_device_state(device
, &pre_state
);
1695 ok(SUCCEEDED(hr
), "Failed to retrieve device state\n");
1697 hr
= D3DXCreateRenderToEnvMap(device
, 256, 0, D3DFMT_A8R8G8B8
, TRUE
, D3DFMT_D24X8
, &render
);
1698 ok(hr
== D3D_OK
, "D3DCreateRenderToEnvMap returned %#x, expected %#x\n", hr
, D3D_OK
);
1703 hr
= ID3DXRenderToEnvMap_End(render
, D3DX_FILTER_NONE
);
1704 ok(hr
== D3DERR_INVALIDCALL
, "ID3DXRenderToEnvMap::End returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
1706 hr
= ID3DXRenderToEnvMap_BeginCube(render
, cube_texture
);
1707 ok(hr
== D3D_OK
, "ID3DXRenderToEnvMap::BeginCube returned %#x, expected %#x\n", hr
, D3D_OK
);
1709 hr
= retrieve_device_state(device
, ¤t_state
);
1710 ok(SUCCEEDED(hr
), "Failed to retrieve device state\n");
1711 compare_device_state(¤t_state
, &pre_state
, TRUE
);
1712 release_device_state(¤t_state
);
1714 for (face
= D3DCUBEMAP_FACE_POSITIVE_X
; face
<= D3DCUBEMAP_FACE_NEGATIVE_Z
; face
++)
1716 hr
= ID3DXRenderToEnvMap_Face(render
, face
, D3DX_FILTER_POINT
);
1717 ok(hr
== D3D_OK
, "ID3DXRenderToEnvMap::Face returned %#x, expected %#x\n", hr
, D3D_OK
);
1719 hr
= retrieve_device_state(device
, ¤t_state
);
1720 ok(SUCCEEDED(hr
), "Failed to retrieve device state\n");
1721 compare_device_state(¤t_state
, &pre_state
, FALSE
);
1722 release_device_state(¤t_state
);
1725 hr
= ID3DXRenderToEnvMap_End(render
, D3DX_FILTER_POINT
);
1726 ok(hr
== D3D_OK
, "ID3DXRenderToEnvMap::End returned %#x, expected %#x\n", hr
, D3D_OK
);
1728 hr
= retrieve_device_state(device
, ¤t_state
);
1729 ok(SUCCEEDED(hr
), "Failed to retrieve device state\n");
1730 compare_device_state(¤t_state
, &pre_state
, TRUE
);
1731 release_device_state(¤t_state
);
1733 check_release((IUnknown
*)render
, 0);
1736 release_device_state(&pre_state
);
1738 check_release((IUnknown
*)cube_texture
, 0);
1741 static void test_ID3DXRenderToEnvMap(IDirect3DDevice9
*device
)
1744 ID3DXRenderToEnvMap
*render
;
1745 IDirect3DSurface9
*depth_stencil_surface
;
1747 hr
= D3DXCreateRenderToEnvMap(device
, 256, 0, D3DFMT_A8R8G8B8
, FALSE
, D3DFMT_UNKNOWN
, &render
);
1751 IDirect3DDevice9
*out_device
;
1753 hr
= ID3DXRenderToEnvMap_GetDesc(render
, NULL
);
1754 ok(hr
== D3DERR_INVALIDCALL
, "ID3DXRenderToEnvMap::GetDesc returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
1756 hr
= ID3DXRenderToEnvMap_GetDevice(render
, NULL
);
1757 ok(hr
== D3DERR_INVALIDCALL
, "ID3DXRenderToEnvMap::GetDevice returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
1759 ref_count
= get_ref((IUnknown
*)device
);
1760 hr
= ID3DXRenderToEnvMap_GetDevice(render
, &out_device
);
1761 ok(hr
== D3D_OK
, "ID3DXRenderToEnvMap::GetDevice returned %#x, expected %#x\n", hr
, D3D_OK
);
1762 ok(out_device
== device
, "ID3DXRenderToEnvMap::GetDevice returned different device\n");
1763 check_release((IUnknown
*)device
, ref_count
);
1765 hr
= ID3DXRenderToEnvMap_End(render
, D3DX_FILTER_NONE
);
1766 ok(hr
== D3DERR_INVALIDCALL
, "ID3DXRenderToEnvMap::End returned %#x, expected %#x\n", hr
, D3D_OK
);
1768 hr
= ID3DXRenderToEnvMap_BeginCube(render
, NULL
);
1769 ok(hr
== D3DERR_INVALIDCALL
, "ID3DXRenderToEnvMap::BeginCube returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
1771 hr
= ID3DXRenderToEnvMap_BeginHemisphere(render
, NULL
, NULL
);
1772 todo_wine
ok(hr
== D3DERR_INVALIDCALL
, "ID3DXRenderToEnvMap::BeginHemisphere returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
1774 hr
= ID3DXRenderToEnvMap_BeginParabolic(render
, NULL
, NULL
);
1775 todo_wine
ok(hr
== D3DERR_INVALIDCALL
, "ID3DXRenderToEnvMap::BeginParabolic returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
1777 hr
= ID3DXRenderToEnvMap_BeginSphere(render
, NULL
);
1778 todo_wine
ok(hr
== D3DERR_INVALIDCALL
, "ID3DXRenderToEnvMap::BeginSphere returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
1780 check_release((IUnknown
*)render
, 0);
1781 } else skip("Failed to create ID3DXRenderToEnvMap\n");
1783 /* make sure there is a depth stencil surface present */
1784 hr
= IDirect3DDevice9_GetDepthStencilSurface(device
, &depth_stencil_surface
);
1787 IDirect3DSurface9_Release(depth_stencil_surface
);
1788 depth_stencil_surface
= NULL
;
1790 else if (hr
== D3DERR_NOTFOUND
)
1792 hr
= IDirect3DDevice9_CreateDepthStencilSurface(device
, 256, 256, D3DFMT_D24X8
,
1793 D3DMULTISAMPLE_NONE
, 0, TRUE
, &depth_stencil_surface
, NULL
);
1794 if (SUCCEEDED(hr
)) IDirect3DDevice9_SetDepthStencilSurface(device
, depth_stencil_surface
);
1799 skip("Failed to create depth stencil surface\n");
1803 test_ID3DXRenderToEnvMap_cube_map(device
);
1805 if (depth_stencil_surface
)
1807 IDirect3DDevice9_SetDepthStencilSurface(device
, NULL
);
1808 IDirect3DSurface9_Release(depth_stencil_surface
);
1816 IDirect3DDevice9
*device
;
1817 D3DPRESENT_PARAMETERS d3dpp
;
1820 if (!(wnd
= CreateWindowA("static", "d3dx9_test", WS_OVERLAPPEDWINDOW
, 0, 0,
1821 640, 480, NULL
, NULL
, NULL
, NULL
)))
1823 skip("Couldn't create application window\n");
1826 if (!(d3d
= Direct3DCreate9(D3D_SDK_VERSION
)))
1828 skip("Couldn't create IDirect3D9 object\n");
1833 ZeroMemory(&d3dpp
, sizeof(d3dpp
));
1834 d3dpp
.Windowed
= TRUE
;
1835 d3dpp
.SwapEffect
= D3DSWAPEFFECT_DISCARD
;
1836 hr
= IDirect3D9_CreateDevice(d3d
, D3DADAPTER_DEFAULT
, D3DDEVTYPE_HAL
, wnd
, D3DCREATE_SOFTWARE_VERTEXPROCESSING
, &d3dpp
, &device
);
1838 skip("Failed to create IDirect3DDevice9 object %#x\n", hr
);
1839 IDirect3D9_Release(d3d
);
1845 test_ID3DXSprite(device
);
1846 test_ID3DXFont(device
);
1847 test_D3DXCreateRenderToSurface(device
);
1848 test_ID3DXRenderToSurface(device
);
1849 test_D3DXCreateRenderToEnvMap(device
);
1850 test_ID3DXRenderToEnvMap(device
);
1852 check_release((IUnknown
*)device
, 0);
1853 check_release((IUnknown
*)d3d
, 0);
1854 if (wnd
) DestroyWindow(wnd
);