2 * Copyright 2008 David Adam
3 * Copyright 2008 Luis Busquets
4 * Copyright 2008 Philip Nilsson
5 * Copyright 2008 Henri Verbeet
7 * This library is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
12 * This library is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with this library; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
22 #include "wine/test.h"
26 static BOOL
compare_float(float f
, float g
, unsigned int ulps
)
36 if (abs(x
- y
) > ulps
)
42 static BOOL
compare_vec2(const D3DXVECTOR2
*v1
, const D3DXVECTOR2
*v2
, unsigned int ulps
)
44 return compare_float(v1
->x
, v2
->x
, ulps
) && compare_float(v1
->y
, v2
->y
, ulps
);
47 static BOOL
compare_vec3(const D3DXVECTOR3
*v1
, const D3DXVECTOR3
*v2
, unsigned int ulps
)
49 return compare_float(v1
->x
, v2
->x
, ulps
)
50 && compare_float(v1
->y
, v2
->y
, ulps
)
51 && compare_float(v1
->z
, v2
->z
, ulps
);
54 static BOOL
compare_vec4(const D3DXVECTOR4
*v1
, const D3DXVECTOR4
*v2
, unsigned int ulps
)
56 return compare_float(v1
->x
, v2
->x
, ulps
)
57 && compare_float(v1
->y
, v2
->y
, ulps
)
58 && compare_float(v1
->z
, v2
->z
, ulps
)
59 && compare_float(v1
->w
, v2
->w
, ulps
);
62 static BOOL
compare_color(const D3DXCOLOR
*c1
, const D3DXCOLOR
*c2
, unsigned int ulps
)
64 return compare_float(c1
->r
, c2
->r
, ulps
)
65 && compare_float(c1
->g
, c2
->g
, ulps
)
66 && compare_float(c1
->b
, c2
->b
, ulps
)
67 && compare_float(c1
->a
, c2
->a
, ulps
);
70 static BOOL
compare_plane(const D3DXPLANE
*p1
, const D3DXPLANE
*p2
, unsigned int ulps
)
72 return compare_float(p1
->a
, p2
->a
, ulps
)
73 && compare_float(p1
->b
, p2
->b
, ulps
)
74 && compare_float(p1
->c
, p2
->c
, ulps
)
75 && compare_float(p1
->d
, p2
->d
, ulps
);
78 static BOOL
compare_quaternion(const D3DXQUATERNION
*q1
, const D3DXQUATERNION
*q2
, unsigned int ulps
)
80 return compare_float(q1
->x
, q2
->x
, ulps
)
81 && compare_float(q1
->y
, q2
->y
, ulps
)
82 && compare_float(q1
->z
, q2
->z
, ulps
)
83 && compare_float(q1
->w
, q2
->w
, ulps
);
86 static BOOL
compare_matrix(const D3DXMATRIX
*m1
, const D3DXMATRIX
*m2
, unsigned int ulps
)
90 for (i
= 0; i
< 4; ++i
)
92 for (j
= 0; j
< 4; ++j
)
94 if (!compare_float(U(*m1
).m
[i
][j
], U(*m2
).m
[i
][j
], ulps
))
102 #define expect_vec2(expected, vector, ulps) expect_vec2_(__LINE__, expected, vector, ulps)
103 static void expect_vec2_(unsigned int line
, const D3DXVECTOR2
*expected
, const D3DXVECTOR2
*vector
, unsigned int ulps
)
105 BOOL equal
= compare_vec2(expected
, vector
, ulps
);
106 ok_(__FILE__
, line
)(equal
,
107 "Got unexpected vector {%.8e, %.8e}, expected {%.8e, %.8e}.\n",
108 vector
->x
, vector
->y
, expected
->x
, expected
->y
);
111 #define expect_vec3(expected, vector, ulps) expect_vec3_(__LINE__, expected, vector, ulps)
112 static void expect_vec3_(unsigned int line
, const D3DXVECTOR3
*expected
, const D3DXVECTOR3
*vector
, unsigned int ulps
)
114 BOOL equal
= compare_vec3(expected
, vector
, ulps
);
115 ok_(__FILE__
, line
)(equal
,
116 "Got unexpected vector {%.8e, %.8e, %.8e}, expected {%.8e, %.8e, %.8e}.\n",
117 vector
->x
, vector
->y
, vector
->z
, expected
->x
, expected
->y
, expected
->z
);
120 #define expect_vec4(expected, vector, ulps) expect_vec4_(__LINE__, expected, vector, ulps)
121 static void expect_vec4_(unsigned int line
, const D3DXVECTOR4
*expected
, const D3DXVECTOR4
*vector
, unsigned int ulps
)
123 BOOL equal
= compare_vec4(expected
, vector
, ulps
);
124 ok_(__FILE__
, line
)(equal
,
125 "Got unexpected vector {%.8e, %.8e, %.8e, %.8e}, expected {%.8e, %.8e, %.8e, %.8e}.\n",
126 vector
->x
, vector
->y
, vector
->z
, vector
->w
, expected
->x
, expected
->y
, expected
->z
, expected
->w
);
129 #define expect_color(expected, color, ulps) expect_color_(__LINE__, expected, color, ulps)
130 static void expect_color_(unsigned int line
, const D3DXCOLOR
*expected
, const D3DXCOLOR
*color
, unsigned int ulps
)
132 BOOL equal
= compare_color(expected
, color
, ulps
);
133 ok_(__FILE__
, line
)(equal
,
134 "Got unexpected color {%.8e, %.8e, %.8e, %.8e}, expected {%.8e, %.8e, %.8e, %.8e}.\n",
135 color
->r
, color
->g
, color
->b
, color
->a
, expected
->r
, expected
->g
, expected
->b
, expected
->a
);
138 #define expect_plane(expected, plane, ulps) expect_plane_(__LINE__, expected, plane, ulps)
139 static void expect_plane_(unsigned int line
, const D3DXPLANE
*expected
, const D3DXPLANE
*plane
, unsigned int ulps
)
141 BOOL equal
= compare_plane(expected
, plane
, ulps
);
142 ok_(__FILE__
, line
)(equal
,
143 "Got unexpected plane {%.8e, %.8e, %.8e, %.8e}, expected {%.8e, %.8e, %.8e, %.8e}.\n",
144 plane
->a
, plane
->b
, plane
->c
, plane
->d
, expected
->a
, expected
->b
, expected
->c
, expected
->d
);
147 #define expect_quaternion(expected, quaternion, ulps) expect_quaternion_(__LINE__, expected, quaternion, ulps)
148 static void expect_quaternion_(unsigned int line
, const D3DXQUATERNION
*expected
,
149 const D3DXQUATERNION
*quaternion
, unsigned int ulps
)
151 BOOL equal
= compare_quaternion(expected
, quaternion
, ulps
);
152 ok_(__FILE__
, line
)(equal
,
153 "Got unexpected quaternion {%.8e, %.8e, %.8e, %.8e}, expected {%.8e, %.8e, %.8e, %.8e}.\n",
154 quaternion
->x
, quaternion
->y
, quaternion
->z
, quaternion
->w
,
155 expected
->x
, expected
->y
, expected
->z
, expected
->w
);
158 #define expect_matrix(expected, matrix, ulps) expect_matrix_(__LINE__, expected, matrix, ulps)
159 static void expect_matrix_(unsigned int line
, const D3DXMATRIX
*expected
, const D3DXMATRIX
*matrix
, unsigned int ulps
)
161 BOOL equal
= compare_matrix(expected
, matrix
, ulps
);
162 ok_(__FILE__
, line
)(equal
,
163 "Got unexpected matrix {%.8e, %.8e, %.8e, %.8e, %.8e, %.8e, %.8e, %.8e, "
164 "%.8e, %.8e, %.8e, %.8e, %.8e, %.8e, %.8e, %.8e}, "
165 "expected {%.8e, %.8e, %.8e, %.8e, %.8e, %.8e, %.8e, %.8e, "
166 "%.8e, %.8e, %.8e, %.8e, %.8e, %.8e, %.8e, %.8e}.\n",
167 U(*matrix
).m
[0][0], U(*matrix
).m
[0][1], U(*matrix
).m
[0][2], U(*matrix
).m
[0][3],
168 U(*matrix
).m
[1][0], U(*matrix
).m
[1][1], U(*matrix
).m
[1][2], U(*matrix
).m
[1][3],
169 U(*matrix
).m
[2][0], U(*matrix
).m
[2][1], U(*matrix
).m
[2][2], U(*matrix
).m
[2][3],
170 U(*matrix
).m
[3][0], U(*matrix
).m
[3][1], U(*matrix
).m
[3][2], U(*matrix
).m
[3][3],
171 U(*expected
).m
[0][0], U(*expected
).m
[0][1], U(*expected
).m
[0][2], U(*expected
).m
[0][3],
172 U(*expected
).m
[1][0], U(*expected
).m
[1][1], U(*expected
).m
[1][2], U(*expected
).m
[1][3],
173 U(*expected
).m
[2][0], U(*expected
).m
[2][1], U(*expected
).m
[2][2], U(*expected
).m
[2][3],
174 U(*expected
).m
[3][0], U(*expected
).m
[3][1], U(*expected
).m
[3][2], U(*expected
).m
[3][3]);
177 #define expect_vec4_array(count, expected, vector, ulps) expect_vec4_array_(__LINE__, count, expected, vector, ulps)
178 static void expect_vec4_array_(unsigned int line
, unsigned int count
, const D3DXVECTOR4
*expected
,
179 const D3DXVECTOR4
*vector
, unsigned int ulps
)
184 for (i
= 0; i
< count
; ++i
)
186 equal
= compare_vec4(&expected
[i
], &vector
[i
], ulps
);
187 ok_(__FILE__
, line
)(equal
,
188 "Got unexpected vector {%.8e, %.8e, %.8e, %.8e} at index %u, expected {%.8e, %.8e, %.8e, %.8e}.\n",
189 vector
[i
].x
, vector
[i
].y
, vector
[i
].z
, vector
[i
].w
, i
,
190 expected
[i
].x
, expected
[i
].y
, expected
[i
].z
, expected
[i
].w
);
196 static void set_matrix(D3DXMATRIX
* mat
,
197 float m00
, float m01
, float m02
, float m03
,
198 float m10
, float m11
, float m12
, float m13
,
199 float m20
, float m21
, float m22
, float m23
,
200 float m30
, float m31
, float m32
, float m33
)
202 U(mat
)->m
[0][0] = m00
; U(mat
)->m
[0][1] = m01
; U(mat
)->m
[0][2] = m02
; U(mat
)->m
[0][3] = m03
;
203 U(mat
)->m
[1][0] = m10
; U(mat
)->m
[1][1] = m11
; U(mat
)->m
[1][2] = m12
; U(mat
)->m
[1][3] = m13
;
204 U(mat
)->m
[2][0] = m20
; U(mat
)->m
[2][1] = m21
; U(mat
)->m
[2][2] = m22
; U(mat
)->m
[2][3] = m23
;
205 U(mat
)->m
[3][0] = m30
; U(mat
)->m
[3][1] = m31
; U(mat
)->m
[3][2] = m32
; U(mat
)->m
[3][3] = m33
;
208 static void D3DXColorTest(void)
210 D3DXCOLOR color
, color1
, color2
, expected
, got
;
211 LPD3DXCOLOR funcpointer
;
214 color
.r
= 0.2f
; color
.g
= 0.75f
; color
.b
= 0.41f
; color
.a
= 0.93f
;
215 color1
.r
= 0.6f
; color1
.g
= 0.55f
; color1
.b
= 0.23f
; color1
.a
= 0.82f
;
216 color2
.r
= 0.3f
; color2
.g
= 0.5f
; color2
.b
= 0.76f
; color2
.a
= 0.11f
;
220 /*_______________D3DXColorAdd________________*/
221 expected
.r
= 0.9f
; expected
.g
= 1.05f
; expected
.b
= 0.99f
; expected
.a
= 0.93f
;
222 D3DXColorAdd(&got
,&color1
,&color2
);
223 expect_color(&expected
, &got
, 1);
224 /* Test the NULL case */
225 funcpointer
= D3DXColorAdd(&got
,NULL
,&color2
);
226 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
227 funcpointer
= D3DXColorAdd(NULL
,NULL
,&color2
);
228 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
229 funcpointer
= D3DXColorAdd(NULL
,NULL
,NULL
);
230 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
232 /*_______________D3DXColorAdjustContrast______*/
233 expected
.r
= 0.41f
; expected
.g
= 0.575f
; expected
.b
= 0.473f
; expected
.a
= 0.93f
;
234 D3DXColorAdjustContrast(&got
,&color
,scale
);
235 expect_color(&expected
, &got
, 0);
237 /*_______________D3DXColorAdjustSaturation______*/
238 expected
.r
= 0.486028f
; expected
.g
= 0.651028f
; expected
.b
= 0.549028f
; expected
.a
= 0.93f
;
239 D3DXColorAdjustSaturation(&got
,&color
,scale
);
240 expect_color(&expected
, &got
, 16);
242 /*_______________D3DXColorLerp________________*/
243 expected
.r
= 0.32f
; expected
.g
= 0.69f
; expected
.b
= 0.356f
; expected
.a
= 0.897f
;
244 D3DXColorLerp(&got
,&color
,&color1
,scale
);
245 expect_color(&expected
, &got
, 0);
246 /* Test the NULL case */
247 funcpointer
= D3DXColorLerp(&got
,NULL
,&color1
,scale
);
248 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
249 funcpointer
= D3DXColorLerp(NULL
,NULL
,&color1
,scale
);
250 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
251 funcpointer
= D3DXColorLerp(NULL
,NULL
,NULL
,scale
);
252 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
254 /*_______________D3DXColorModulate________________*/
255 expected
.r
= 0.18f
; expected
.g
= 0.275f
; expected
.b
= 0.1748f
; expected
.a
= 0.0902f
;
256 D3DXColorModulate(&got
,&color1
,&color2
);
257 expect_color(&expected
, &got
, 0);
258 /* Test the NULL case */
259 funcpointer
= D3DXColorModulate(&got
,NULL
,&color2
);
260 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
261 funcpointer
= D3DXColorModulate(NULL
,NULL
,&color2
);
262 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
263 funcpointer
= D3DXColorModulate(NULL
,NULL
,NULL
);
264 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
266 /*_______________D3DXColorNegative________________*/
267 expected
.r
= 0.8f
; expected
.g
= 0.25f
; expected
.b
= 0.59f
; expected
.a
= 0.93f
;
268 D3DXColorNegative(&got
,&color
);
269 expect_color(&expected
, &got
, 1);
270 /* Test the greater than 1 case */
271 color1
.r
= 0.2f
; color1
.g
= 1.75f
; color1
.b
= 0.41f
; color1
.a
= 0.93f
;
272 expected
.r
= 0.8f
; expected
.g
= -0.75f
; expected
.b
= 0.59f
; expected
.a
= 0.93f
;
273 D3DXColorNegative(&got
,&color1
);
274 expect_color(&expected
, &got
, 1);
275 /* Test the negative case */
276 color1
.r
= 0.2f
; color1
.g
= -0.75f
; color1
.b
= 0.41f
; color1
.a
= 0.93f
;
277 expected
.r
= 0.8f
; expected
.g
= 1.75f
; expected
.b
= 0.59f
; expected
.a
= 0.93f
;
278 D3DXColorNegative(&got
,&color1
);
279 expect_color(&expected
, &got
, 1);
280 /* Test the NULL case */
281 funcpointer
= D3DXColorNegative(&got
,NULL
);
282 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
283 funcpointer
= D3DXColorNegative(NULL
,NULL
);
284 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
286 /*_______________D3DXColorScale________________*/
287 expected
.r
= 0.06f
; expected
.g
= 0.225f
; expected
.b
= 0.123f
; expected
.a
= 0.279f
;
288 D3DXColorScale(&got
,&color
,scale
);
289 expect_color(&expected
, &got
, 1);
290 /* Test the NULL case */
291 funcpointer
= D3DXColorScale(&got
,NULL
,scale
);
292 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
293 funcpointer
= D3DXColorScale(NULL
,NULL
,scale
);
294 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
296 /*_______________D3DXColorSubtract_______________*/
297 expected
.r
= -0.1f
; expected
.g
= 0.25f
; expected
.b
= -0.35f
; expected
.a
= 0.82f
;
298 D3DXColorSubtract(&got
,&color
,&color2
);
299 expect_color(&expected
, &got
, 1);
300 /* Test the NULL case */
301 funcpointer
= D3DXColorSubtract(&got
,NULL
,&color2
);
302 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
303 funcpointer
= D3DXColorSubtract(NULL
,NULL
,&color2
);
304 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
305 funcpointer
= D3DXColorSubtract(NULL
,NULL
,NULL
);
306 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
309 static void D3DXFresnelTest(void)
314 fresnel
= D3DXFresnelTerm(0.5f
, 1.5f
);
315 equal
= compare_float(fresnel
, 8.91867128e-02f
, 1);
316 ok(equal
, "Got unexpected Fresnel term %.8e.\n", fresnel
);
319 static void D3DXMatrixTest(void)
321 D3DXMATRIX expectedmat
, gotmat
, mat
, mat2
, mat3
;
322 BOOL expected
, got
, equal
;
323 float angle
, determinant
;
326 D3DXVECTOR3 at
, axis
, eye
, last
;
330 U(mat
).m
[0][1] = 5.0f
; U(mat
).m
[0][2] = 7.0f
; U(mat
).m
[0][3] = 8.0f
;
331 U(mat
).m
[1][0] = 11.0f
; U(mat
).m
[1][2] = 16.0f
; U(mat
).m
[1][3] = 33.0f
;
332 U(mat
).m
[2][0] = 19.0f
; U(mat
).m
[2][1] = -21.0f
; U(mat
).m
[2][3] = 43.0f
;
333 U(mat
).m
[3][0] = 2.0f
; U(mat
).m
[3][1] = 3.0f
; U(mat
).m
[3][2] = -4.0f
;
334 U(mat
).m
[0][0] = 10.0f
; U(mat
).m
[1][1] = 20.0f
; U(mat
).m
[2][2] = 30.0f
;
335 U(mat
).m
[3][3] = -40.0f
;
337 U(mat2
).m
[0][0] = 1.0f
; U(mat2
).m
[1][0] = 2.0f
; U(mat2
).m
[2][0] = 3.0f
;
338 U(mat2
).m
[3][0] = 4.0f
; U(mat2
).m
[0][1] = 5.0f
; U(mat2
).m
[1][1] = 6.0f
;
339 U(mat2
).m
[2][1] = 7.0f
; U(mat2
).m
[3][1] = 8.0f
; U(mat2
).m
[0][2] = -8.0f
;
340 U(mat2
).m
[1][2] = -7.0f
; U(mat2
).m
[2][2] = -6.0f
; U(mat2
).m
[3][2] = -5.0f
;
341 U(mat2
).m
[0][3] = -4.0f
; U(mat2
).m
[1][3] = -3.0f
; U(mat2
).m
[2][3] = -2.0f
;
342 U(mat2
).m
[3][3] = -1.0f
;
344 plane
.a
= -3.0f
; plane
.b
= -1.0f
; plane
.c
= 4.0f
; plane
.d
= 7.0f
;
346 q
.x
= 1.0f
; q
.y
= -4.0f
; q
.z
=7.0f
; q
.w
= -11.0f
;
347 r
.x
= 0.87f
; r
.y
= 0.65f
; r
.z
=0.43f
; r
.w
= 0.21f
;
349 at
.x
= -2.0f
; at
.y
= 13.0f
; at
.z
= -9.0f
;
350 axis
.x
= 1.0f
; axis
.y
= -3.0f
; axis
.z
= 7.0f
;
351 eye
.x
= 8.0f
; eye
.y
= -5.0f
; eye
.z
= 5.75f
;
352 last
.x
= 9.7f
; last
.y
= -8.6; last
.z
= 1.3f
;
354 light
.x
= 9.6f
; light
.y
= 8.5f
; light
.z
= 7.4; light
.w
= 6.3;
356 angle
= D3DX_PI
/3.0f
;
358 /*____________D3DXMatrixAffineTransformation______*/
359 set_matrix(&expectedmat
,
360 -459.239990f
, -576.719971f
, -263.440002f
, 0.0f
,
361 519.760010f
, -352.440002f
, -277.679993f
, 0.0f
,
362 363.119995f
, -121.040001f
, -117.479996f
, 0.0f
,
363 -1239.0f
, 667.0f
, 567.0f
, 1.0f
);
364 D3DXMatrixAffineTransformation(&gotmat
, 3.56f
, &at
, &q
, &axis
);
365 expect_matrix(&expectedmat
, &gotmat
, 0);
367 /* Test the NULL case */
368 U(expectedmat
).m
[3][0] = 1.0f
; U(expectedmat
).m
[3][1] = -3.0f
; U(expectedmat
).m
[3][2] = 7.0f
; U(expectedmat
).m
[3][3] = 1.0f
;
369 D3DXMatrixAffineTransformation(&gotmat
, 3.56f
, NULL
, &q
, &axis
);
370 expect_matrix(&expectedmat
, &gotmat
, 0);
372 U(expectedmat
).m
[3][0] = -1240.0f
; U(expectedmat
).m
[3][1] = 670.0f
; U(expectedmat
).m
[3][2] = 560.0f
; U(expectedmat
).m
[3][3] = 1.0f
;
373 D3DXMatrixAffineTransformation(&gotmat
, 3.56f
, &at
, &q
, NULL
);
374 expect_matrix(&expectedmat
, &gotmat
, 0);
376 U(expectedmat
).m
[3][0] = 0.0f
; U(expectedmat
).m
[3][1] = 0.0f
; U(expectedmat
).m
[3][2] = 0.0f
; U(expectedmat
).m
[3][3] = 1.0f
;
377 D3DXMatrixAffineTransformation(&gotmat
, 3.56f
, NULL
, &q
, NULL
);
378 expect_matrix(&expectedmat
, &gotmat
, 0);
380 set_matrix(&expectedmat
,
381 3.56f
, 0.0f
, 0.0f
, 0.0f
,
382 0.0f
, 3.56f
, 0.0f
, 0.0f
,
383 0.0f
, 0.0f
, 3.56f
, 0.0f
,
384 1.0f
, -3.0f
, 7.0f
, 1.0f
);
385 D3DXMatrixAffineTransformation(&gotmat
, 3.56f
, NULL
, NULL
, &axis
);
386 expect_matrix(&expectedmat
, &gotmat
, 0);
388 D3DXMatrixAffineTransformation(&gotmat
, 3.56f
, &at
, NULL
, &axis
);
389 expect_matrix(&expectedmat
, &gotmat
, 0);
391 U(expectedmat
).m
[3][0] = 0.0f
; U(expectedmat
).m
[3][1] = 0.0f
; U(expectedmat
).m
[3][2] = 0.0f
; U(expectedmat
).m
[3][3] = 1.0f
;
392 D3DXMatrixAffineTransformation(&gotmat
, 3.56f
, &at
, NULL
, NULL
);
393 expect_matrix(&expectedmat
, &gotmat
, 0);
395 D3DXMatrixAffineTransformation(&gotmat
, 3.56f
, NULL
, NULL
, NULL
);
396 expect_matrix(&expectedmat
, &gotmat
, 0);
398 /*____________D3DXMatrixfDeterminant_____________*/
399 determinant
= D3DXMatrixDeterminant(&mat
);
400 equal
= compare_float(determinant
, -147888.0f
, 0);
401 ok(equal
, "Got unexpected determinant %.8e.\n", determinant
);
403 /*____________D3DXMatrixInverse______________*/
404 set_matrix(&expectedmat
,
405 16067.0f
/73944.0f
, -10165.0f
/147888.0f
, -2729.0f
/147888.0f
, -1631.0f
/49296.0f
,
406 -565.0f
/36972.0f
, 2723.0f
/73944.0f
, -1073.0f
/73944.0f
, 289.0f
/24648.0f
,
407 -389.0f
/2054.0f
, 337.0f
/4108.0f
, 181.0f
/4108.0f
, 317.0f
/4108.0f
,
408 163.0f
/5688.0f
, -101.0f
/11376.0f
, -73.0f
/11376.0f
, -127.0f
/3792.0f
);
409 D3DXMatrixInverse(&gotmat
, &determinant
, &mat
);
410 expect_matrix(&expectedmat
, &gotmat
, 1);
411 equal
= compare_float(determinant
, -147888.0f
, 0);
412 ok(equal
, "Got unexpected determinant %.8e.\n", determinant
);
414 ret
= D3DXMatrixInverse(&gotmat
, &determinant
, &mat2
);
415 ok(!ret
, "Unexpected return value %p.\n", ret
);
416 expect_matrix(&expectedmat
, &gotmat
, 1);
417 ok(compare_float(determinant
, 5.0f
, 0) || broken(!determinant
), /* Vista 64 bit testbot */
418 "Unexpected determinant %.8e.\n", determinant
);
420 /*____________D3DXMatrixIsIdentity______________*/
422 memset(&mat3
, 0, sizeof(mat3
));
423 got
= D3DXMatrixIsIdentity(&mat3
);
424 ok(expected
== got
, "Expected : %d, Got : %d\n", expected
, got
);
425 D3DXMatrixIdentity(&mat3
);
427 got
= D3DXMatrixIsIdentity(&mat3
);
428 ok(expected
== got
, "Expected : %d, Got : %d\n", expected
, got
);
429 U(mat3
).m
[0][0] = 0.000009f
;
431 got
= D3DXMatrixIsIdentity(&mat3
);
432 ok(expected
== got
, "Expected : %d, Got : %d\n", expected
, got
);
433 /* Test the NULL case */
435 got
= D3DXMatrixIsIdentity(NULL
);
436 ok(expected
== got
, "Expected : %d, Got : %d\n", expected
, got
);
438 /*____________D3DXMatrixLookAtLH_______________*/
439 set_matrix(&expectedmat
,
440 -0.82246518f
, -0.40948939f
, -0.39480308f
, 0.0f
,
441 -0.55585691f
, 0.43128574f
, 0.71064550f
, 0.0f
,
442 -0.12072885f
, 0.80393475f
, -0.58233452f
, 0.0f
,
443 4.4946337f
, 0.80971903f
, 10.060076f
, 1.0f
);
444 D3DXMatrixLookAtLH(&gotmat
, &eye
, &at
, &axis
);
445 expect_matrix(&expectedmat
, &gotmat
, 32);
447 /*____________D3DXMatrixLookAtRH_______________*/
448 set_matrix(&expectedmat
,
449 0.82246518f
, -0.40948939f
, 0.39480308f
, 0.0f
,
450 0.55585691f
, 0.43128574f
, -0.71064550f
, 0.0f
,
451 0.12072885f
, 0.80393475f
, 0.58233452f
, 0.0f
,
452 -4.4946337f
, 0.80971903f
, -10.060076f
, 1.0f
);
453 D3DXMatrixLookAtRH(&gotmat
, &eye
, &at
, &axis
);
454 expect_matrix(&expectedmat
, &gotmat
, 32);
456 /*____________D3DXMatrixMultiply______________*/
457 set_matrix(&expectedmat
,
458 73.0f
, 193.0f
, -197.0f
, -77.0f
,
459 231.0f
, 551.0f
, -489.0f
, -169.0f
,
460 239.0f
, 523.0f
, -400.0f
, -116.0f
,
461 -164.0f
, -320.0f
, 187.0f
, 31.0f
);
462 D3DXMatrixMultiply(&gotmat
, &mat
, &mat2
);
463 expect_matrix(&expectedmat
, &gotmat
, 0);
465 /*____________D3DXMatrixMultiplyTranspose____*/
466 set_matrix(&expectedmat
,
467 73.0f
, 231.0f
, 239.0f
, -164.0f
,
468 193.0f
, 551.0f
, 523.0f
, -320.0f
,
469 -197.0f
, -489.0f
, -400.0f
, 187.0f
,
470 -77.0f
, -169.0f
, -116.0f
, 31.0f
);
471 D3DXMatrixMultiplyTranspose(&gotmat
, &mat
, &mat2
);
472 expect_matrix(&expectedmat
, &gotmat
, 0);
474 /*____________D3DXMatrixOrthoLH_______________*/
475 set_matrix(&expectedmat
,
476 0.8f
, 0.0f
, 0.0f
, 0.0f
,
477 0.0f
, 0.27027027f
, 0.0f
, 0.0f
,
478 0.0f
, 0.0f
, -0.15151515f
, 0.0f
,
479 0.0f
, 0.0f
, -0.48484848f
, 1.0f
);
480 D3DXMatrixOrthoLH(&gotmat
, 2.5f
, 7.4f
, -3.2f
, -9.8f
);
481 expect_matrix(&expectedmat
, &gotmat
, 16);
483 /*____________D3DXMatrixOrthoOffCenterLH_______________*/
484 set_matrix(&expectedmat
,
485 3.6363636f
, 0.0f
, 0.0f
, 0.0f
,
486 0.0f
, 0.18018018f
, 0.0f
, 0.0f
,
487 0.0f
, 0.0f
, -0.045662100f
, 0.0f
,
488 -1.7272727f
, -0.56756757f
, 0.42465753f
, 1.0f
);
489 D3DXMatrixOrthoOffCenterLH(&gotmat
, 0.2f
, 0.75f
, -2.4f
, 8.7f
, 9.3, -12.6);
490 expect_matrix(&expectedmat
, &gotmat
, 32);
492 /*____________D3DXMatrixOrthoOffCenterRH_______________*/
493 set_matrix(&expectedmat
,
494 3.6363636f
, 0.0f
, 0.0f
, 0.0f
,
495 0.0f
, 0.18018018f
, 0.0f
, 0.0f
,
496 0.0f
, 0.0f
, 0.045662100f
, 0.0f
,
497 -1.7272727f
, -0.56756757f
, 0.42465753f
, 1.0f
);
498 D3DXMatrixOrthoOffCenterRH(&gotmat
, 0.2f
, 0.75f
, -2.4f
, 8.7f
, 9.3, -12.6);
499 expect_matrix(&expectedmat
, &gotmat
, 32);
501 /*____________D3DXMatrixOrthoRH_______________*/
502 set_matrix(&expectedmat
,
503 0.8f
, 0.0f
, 0.0f
, 0.0f
,
504 0.0f
, 0.27027027f
, 0.0f
, 0.0f
,
505 0.0f
, 0.0f
, 0.15151515f
, 0.0f
,
506 0.0f
, 0.0f
, -0.48484848f
, 1.0f
);
507 D3DXMatrixOrthoRH(&gotmat
, 2.5f
, 7.4f
, -3.2f
, -9.8f
);
508 expect_matrix(&expectedmat
, &gotmat
, 16);
510 /*____________D3DXMatrixPerspectiveFovLH_______________*/
511 set_matrix(&expectedmat
,
512 13.288858f
, 0.0f
, 0.0f
, 0.0f
,
513 0.0f
, 9.9666444f
, 0.0f
, 0.0f
,
514 0.0f
, 0.0f
, 0.78378378f
, 1.0f
,
515 0.0f
, 0.0f
, 1.8810811f
, 0.0f
);
516 D3DXMatrixPerspectiveFovLH(&gotmat
, 0.2f
, 0.75f
, -2.4f
, 8.7f
);
517 expect_matrix(&expectedmat
, &gotmat
, 4);
519 /*____________D3DXMatrixPerspectiveFovRH_______________*/
520 set_matrix(&expectedmat
,
521 13.288858f
, 0.0f
, 0.0f
, 0.0f
,
522 0.0f
, 9.9666444f
, 0.0f
, 0.0f
,
523 0.0f
, 0.0f
, -0.78378378f
, -1.0f
,
524 0.0f
, 0.0f
, 1.8810811f
, 0.0f
);
525 D3DXMatrixPerspectiveFovRH(&gotmat
, 0.2f
, 0.75f
, -2.4f
, 8.7f
);
526 expect_matrix(&expectedmat
, &gotmat
, 4);
528 /*____________D3DXMatrixPerspectiveLH_______________*/
529 set_matrix(&expectedmat
,
530 -24.0f
, 0.0f
, 0.0f
, 0.0f
,
531 0.0f
, -6.4f
, 0.0f
, 0.0f
,
532 0.0f
, 0.0f
, 0.78378378f
, 1.0f
,
533 0.0f
, 0.0f
, 1.8810811f
, 0.0f
);
534 D3DXMatrixPerspectiveLH(&gotmat
, 0.2f
, 0.75f
, -2.4f
, 8.7f
);
535 expect_matrix(&expectedmat
, &gotmat
, 4);
537 /*____________D3DXMatrixPerspectiveOffCenterLH_______________*/
538 set_matrix(&expectedmat
,
539 11.636364f
, 0.0f
, 0.0f
, 0.0f
,
540 0.0f
, 0.57657658f
, 0.0f
, 0.0f
,
541 -1.7272727f
, -0.56756757f
, 0.84079602f
, 1.0f
,
542 0.0f
, 0.0f
, -2.6905473f
, 0.0f
);
543 D3DXMatrixPerspectiveOffCenterLH(&gotmat
, 0.2f
, 0.75f
, -2.4f
, 8.7f
, 3.2f
, -16.9f
);
544 expect_matrix(&expectedmat
, &gotmat
, 8);
546 /*____________D3DXMatrixPerspectiveOffCenterRH_______________*/
547 set_matrix(&expectedmat
,
548 11.636364f
, 0.0f
, 0.0f
, 0.0f
,
549 0.0f
, 0.57657658f
, 0.0f
, 0.0f
,
550 1.7272727f
, 0.56756757f
, -0.84079602f
, -1.0f
,
551 0.0f
, 0.0f
, -2.6905473f
, 0.0f
);
552 D3DXMatrixPerspectiveOffCenterRH(&gotmat
, 0.2f
, 0.75f
, -2.4f
, 8.7f
, 3.2f
, -16.9f
);
553 expect_matrix(&expectedmat
, &gotmat
, 8);
555 /*____________D3DXMatrixPerspectiveRH_______________*/
556 set_matrix(&expectedmat
,
557 -24.0f
, -0.0f
, 0.0f
, 0.0f
,
558 0.0f
, -6.4f
, 0.0f
, 0.0f
,
559 0.0f
, 0.0f
, -0.78378378f
, -1.0f
,
560 0.0f
, 0.0f
, 1.8810811f
, 0.0f
);
561 D3DXMatrixPerspectiveRH(&gotmat
, 0.2f
, 0.75f
, -2.4f
, 8.7f
);
562 expect_matrix(&expectedmat
, &gotmat
, 4);
564 /*____________D3DXMatrixReflect______________*/
565 set_matrix(&expectedmat
,
566 0.30769235f
, -0.23076922f
, 0.92307687f
, 0.0f
,
567 -0.23076922, 0.92307693f
, 0.30769232f
, 0.0f
,
568 0.92307687f
, 0.30769232f
, -0.23076922f
, 0.0f
,
569 1.6153846f
, 0.53846157f
, -2.1538463f
, 1.0f
);
570 D3DXMatrixReflect(&gotmat
, &plane
);
571 expect_matrix(&expectedmat
, &gotmat
, 32);
573 /*____________D3DXMatrixRotationAxis_____*/
574 set_matrix(&expectedmat
,
575 0.50847453f
, 0.76380461f
, 0.39756277f
, 0.0f
,
576 -0.81465209f
, 0.57627118f
, -0.065219201f
, 0.0f
,
577 -0.27891868f
, -0.29071301f
, 0.91525424f
, 0.0f
,
578 0.0f
, 0.0f
, 0.0f
, 1.0f
);
579 D3DXMatrixRotationAxis(&gotmat
, &axis
, angle
);
580 expect_matrix(&expectedmat
, &gotmat
, 32);
582 /*____________D3DXMatrixRotationQuaternion______________*/
583 set_matrix(&expectedmat
,
584 -129.0f
, -162.0f
, -74.0f
, 0.0f
,
585 146.0f
, -99.0f
, -78.0f
, 0.0f
,
586 102.0f
, -34.0f
, -33.0f
, 0.0f
,
587 0.0f
, 0.0f
, 0.0f
, 1.0f
);
588 D3DXMatrixRotationQuaternion(&gotmat
, &q
);
589 expect_matrix(&expectedmat
, &gotmat
, 0);
591 /*____________D3DXMatrixRotationX______________*/
592 set_matrix(&expectedmat
,
593 1.0f
, 0.0f
, 0.0f
, 0.0f
,
594 0.0f
, 0.5f
, sqrt(3.0f
)/2.0f
, 0.0f
,
595 0.0f
, -sqrt(3.0f
)/2.0f
, 0.5f
, 0.0f
,
596 0.0f
, 0.0f
, 0.0f
, 1.0f
);
597 D3DXMatrixRotationX(&gotmat
, angle
);
598 expect_matrix(&expectedmat
, &gotmat
, 1);
600 /*____________D3DXMatrixRotationY______________*/
601 set_matrix(&expectedmat
,
602 0.5f
, 0.0f
, -sqrt(3.0f
)/2.0f
, 0.0f
,
603 0.0f
, 1.0f
, 0.0f
, 0.0f
,
604 sqrt(3.0f
)/2.0f
, 0.0f
, 0.5f
, 0.0f
,
605 0.0f
, 0.0f
, 0.0f
, 1.0f
);
606 D3DXMatrixRotationY(&gotmat
, angle
);
607 expect_matrix(&expectedmat
, &gotmat
, 1);
609 /*____________D3DXMatrixRotationYawPitchRoll____*/
610 set_matrix(&expectedmat
,
611 0.88877726f
, 0.091874748f
, -0.44903678f
, 0.0f
,
612 0.35171318f
, 0.49148652f
, 0.79670501f
, 0.0f
,
613 0.29389259f
, -0.86602545f
, 0.40450847f
, 0.0f
,
614 0.0f
, 0.0f
, 0.0f
, 1.0f
);
615 D3DXMatrixRotationYawPitchRoll(&gotmat
, 3.0f
* angle
/ 5.0f
, angle
, 3.0f
* angle
/ 17.0f
);
616 expect_matrix(&expectedmat
, &gotmat
, 64);
618 /*____________D3DXMatrixRotationZ______________*/
619 set_matrix(&expectedmat
,
620 0.5f
, sqrt(3.0f
)/2.0f
, 0.0f
, 0.0f
,
621 -sqrt(3.0f
)/2.0f
, 0.5f
, 0.0f
, 0.0f
,
622 0.0f
, 0.0f
, 1.0f
, 0.0f
,
623 0.0f
, 0.0f
, 0.0f
, 1.0f
);
624 D3DXMatrixRotationZ(&gotmat
, angle
);
625 expect_matrix(&expectedmat
, &gotmat
, 1);
627 /*____________D3DXMatrixScaling______________*/
628 set_matrix(&expectedmat
,
629 0.69f
, 0.0f
, 0.0f
, 0.0f
,
630 0.0f
, 0.53f
, 0.0f
, 0.0f
,
631 0.0f
, 0.0f
, 4.11f
, 0.0f
,
632 0.0f
, 0.0f
, 0.0f
, 1.0f
);
633 D3DXMatrixScaling(&gotmat
, 0.69f
, 0.53f
, 4.11f
);
634 expect_matrix(&expectedmat
, &gotmat
, 0);
636 /*____________D3DXMatrixShadow______________*/
637 set_matrix(&expectedmat
,
638 12.786773f
, 5.0009613f
, 4.3537784f
, 3.7065949f
,
639 1.8827150f
, 8.8056154f
, 1.4512594f
, 1.2355317f
,
640 -7.5308599f
, -6.6679487f
, 1.3335901f
, -4.9421268f
,
641 -13.179006f
, -11.668910f
, -10.158816f
, -1.5100943f
);
642 D3DXMatrixShadow(&gotmat
, &light
, &plane
);
643 expect_matrix(&expectedmat
, &gotmat
, 8);
645 /*____________D3DXMatrixTransformation______________*/
646 set_matrix(&expectedmat
,
647 1.0f
, 0.0f
, 0.0f
, 0.0f
,
648 0.0f
, 1.0f
, 0.0f
, 0.0f
,
649 0.0f
, 0.0f
, 1.0f
, 0.0f
,
650 0.0f
, 0.0f
, 0.0f
, 1.0f
);
651 D3DXMatrixTransformation(&gotmat
, NULL
, NULL
, NULL
, NULL
, NULL
, NULL
);
652 expect_matrix(&expectedmat
, &gotmat
, 0);
654 set_matrix(&expectedmat
,
655 1.0f
, 0.0f
, 0.0f
, 0.0f
,
656 0.0f
, 1.0f
, 0.0f
, 0.0f
,
657 0.0f
, 0.0f
, 1.0f
, 0.0f
,
658 9.7f
, -8.6f
, 1.3f
, 1.0f
);
659 D3DXMatrixTransformation(&gotmat
, NULL
, NULL
, NULL
, NULL
, NULL
, &last
);
660 expect_matrix(&expectedmat
, &gotmat
, 0);
662 set_matrix(&expectedmat
,
663 -0.2148f
, 1.3116f
, 0.4752f
, 0.0f
,
664 0.9504f
, -0.8836f
, 0.9244f
, 0.0f
,
665 1.0212f
, 0.1936f
, -1.3588f
, 0.0f
,
666 0.0f
, 0.0f
, 0.0f
, 1.0f
);
667 D3DXMatrixTransformation(&gotmat
, NULL
, NULL
, NULL
, NULL
, &r
, NULL
);
668 expect_matrix(&expectedmat
, &gotmat
, 8);
670 set_matrix(&expectedmat
,
671 1.0f
, 0.0f
, 0.0f
, 0.0f
,
672 0.0f
, 1.0f
, 0.0f
, 0.0f
,
673 0.0f
, 0.0f
, 1.0f
, 0.0f
,
674 0.0f
, 0.0f
, 0.0f
, 1.0f
);
675 D3DXMatrixTransformation(&gotmat
, NULL
, NULL
, NULL
, &eye
, NULL
, NULL
);
676 expect_matrix(&expectedmat
, &gotmat
, 0);
678 set_matrix(&expectedmat
,
679 1.0f
, 0.0f
, 0.0f
, 0.0f
,
680 0.0f
, -3.0f
, 0.0f
, 0.0f
,
681 0.0f
, 0.0f
, 7.0f
, 0.0f
,
682 0.0f
, 0.0f
, 0.0f
, 1.0f
);
683 D3DXMatrixTransformation(&gotmat
, NULL
, NULL
, &axis
, NULL
, NULL
, NULL
);
684 expect_matrix(&expectedmat
, &gotmat
, 0);
686 set_matrix(&expectedmat
,
687 1.0f
, 0.0f
, 0.0f
, 0.0f
,
688 0.0f
, 1.0f
, 0.0f
, 0.0f
,
689 0.0f
, 0.0f
, 1.0f
, 0.0f
,
690 0.0f
, 0.0f
, 0.0f
, 1.0f
);
691 D3DXMatrixTransformation(&gotmat
, NULL
, &q
, NULL
, NULL
, NULL
, NULL
);
692 expect_matrix(&expectedmat
, &gotmat
, 0);
694 set_matrix(&expectedmat
,
695 1.0f
, 0.0f
, 0.0f
, 0.0f
,
696 0.0f
, 1.0f
, 0.0f
, 0.0f
,
697 0.0f
, 0.0f
, 1.0f
, 0.0f
,
698 0.0f
, 0.0f
, 0.0f
, 1.0f
);
699 D3DXMatrixTransformation(&gotmat
, &at
, NULL
, NULL
, NULL
, NULL
, NULL
);
700 expect_matrix(&expectedmat
, &gotmat
, 0);
702 set_matrix(&expectedmat
,
703 -0.2148f
, 1.3116f
, 0.4752f
, 0.0f
,
704 0.9504f
, -0.8836f
, 0.9244f
, 0.0f
,
705 1.0212f
, 0.1936f
, -1.3588f
, 0.0f
,
706 9.7f
, -8.6f
, 1.3f
, 1.0f
);
707 D3DXMatrixTransformation(&gotmat
, NULL
, NULL
, NULL
, NULL
, &r
, &last
);
708 expect_matrix(&expectedmat
, &gotmat
, 8);
710 set_matrix(&expectedmat
,
711 1.0f
, 0.0f
, 0.0f
, 0.0f
,
712 0.0f
, 1.0f
, 0.0f
, 0.0f
,
713 0.0f
, 0.0f
, 1.0f
, 0.0f
,
714 9.7f
, -8.6f
, 1.3f
, 1.0f
);
715 D3DXMatrixTransformation(&gotmat
, NULL
, NULL
, NULL
, &eye
, NULL
, &last
);
716 expect_matrix(&expectedmat
, &gotmat
, 0);
718 set_matrix(&expectedmat
,
719 1.0f
, 0.0f
, 0.0f
, 0.0f
,
720 0.0f
, -3.0f
, 0.0f
, 0.0f
,
721 0.0f
, 0.0f
, 7.0f
, 0.0f
,
722 9.7f
, -8.6f
, 1.3f
, 1.0f
);
723 D3DXMatrixTransformation(&gotmat
, NULL
, NULL
, &axis
, NULL
, NULL
, &last
);
724 expect_matrix(&expectedmat
, &gotmat
, 0);
726 set_matrix(&expectedmat
,
727 1.0f
, 0.0f
, 0.0f
, 0.0f
,
728 0.0f
, 1.0f
, 0.0f
, 0.0f
,
729 0.0f
, 0.0f
, 1.0f
, 0.0f
,
730 9.7f
, -8.6f
, 1.3f
, 1.0f
);
731 D3DXMatrixTransformation(&gotmat
, NULL
, &q
, NULL
, NULL
, NULL
, &last
);
732 expect_matrix(&expectedmat
, &gotmat
, 0);
734 set_matrix(&expectedmat
,
735 1.0f
, 0.0f
, 0.0f
, 0.0f
,
736 0.0f
, 1.0f
, 0.0f
, 0.0f
,
737 0.0f
, 0.0f
, 1.0f
, 0.0f
,
738 9.7f
, -8.6f
, 1.3f
, 1.0f
);
739 D3DXMatrixTransformation(&gotmat
, &at
, NULL
, NULL
, NULL
, NULL
, &last
);
740 expect_matrix(&expectedmat
, &gotmat
, 0);
742 set_matrix(&expectedmat
,
743 -0.2148f
, 1.3116f
, 0.4752f
, 0.0f
,
744 0.9504f
, -0.8836f
, 0.9244f
, 0.0f
,
745 1.0212f
, 0.1936f
, -1.3588f
, 0.0f
,
746 8.5985f
, -21.024f
, 14.383499, 1.0f
);
747 D3DXMatrixTransformation(&gotmat
, NULL
, NULL
, NULL
, &eye
, &r
, NULL
);
748 expect_matrix(&expectedmat
, &gotmat
, 8);
750 set_matrix(&expectedmat
,
751 -0.2148f
, 1.3116f
, 0.4752f
, 0.0f
,
752 -2.8512f
, 2.6508f
, -2.7732f
, 0.0f
,
753 7.148399f
, 1.3552f
, -9.5116f
, 0.0f
,
754 0.0f
, 0.0f
, 0.0f
, 1.0f
);
755 D3DXMatrixTransformation(&gotmat
, NULL
, NULL
, &axis
, NULL
, &r
, NULL
);
756 expect_matrix(&expectedmat
, &gotmat
, 8);
758 set_matrix(&expectedmat
,
759 -0.2148f
, 1.3116f
, 0.4752f
, 0.0f
,
760 0.9504f
, -0.8836f
, 0.9244f
, 0.0f
,
761 1.0212f
, 0.1936f
, -1.3588f
, 0.0f
,
762 0.0f
, 0.0f
, 0.0f
, 1.0f
);
763 D3DXMatrixTransformation(&gotmat
, NULL
, &q
, NULL
, NULL
, &r
, NULL
);
764 expect_matrix(&expectedmat
, &gotmat
, 8);
766 set_matrix(&expectedmat
,
767 -0.2148f
, 1.3116f
, 0.4752f
, 0.0f
,
768 0.9504f
, -0.8836f
, 0.9244f
, 0.0f
,
769 1.0212f
, 0.1936f
, -1.3588f
, 0.0f
,
770 0.0f
, 0.0f
, 0.0f
, 1.0f
);
771 D3DXMatrixTransformation(&gotmat
, &at
, NULL
, NULL
, NULL
, &r
, NULL
);
772 expect_matrix(&expectedmat
, &gotmat
, 8);
774 set_matrix(&expectedmat
,
775 1.0f
, 0.0f
, 0.0f
, 0.0f
,
776 0.0f
, -3.0f
, 0.0f
, 0.0f
,
777 0.0f
, 0.0f
, 7.0f
, 0.0f
,
778 0.0f
, 0.0f
, 0.0f
, 1.0f
);
779 D3DXMatrixTransformation(&gotmat
, NULL
, NULL
, &axis
, &eye
, NULL
, NULL
);
780 expect_matrix(&expectedmat
, &gotmat
, 0);
782 set_matrix(&expectedmat
,
783 1.0f
, 0.0f
, 0.0f
, 0.0f
,
784 0.0f
, 1.0f
, 0.0f
, 0.0f
,
785 0.0f
, 0.0f
, 1.0f
, 0.0f
,
786 0.0f
, 0.0f
, 0.0f
, 1.0f
);
787 D3DXMatrixTransformation(&gotmat
, NULL
, &q
, NULL
, &eye
, NULL
, NULL
);
788 expect_matrix(&expectedmat
, &gotmat
, 0);
790 set_matrix(&expectedmat
,
791 1.0f
, 0.0f
, 0.0f
, 0.0f
,
792 0.0f
, 1.0f
, 0.0f
, 0.0f
,
793 0.0f
, 0.0f
, 1.0f
, 0.0f
,
794 0.0f
, 0.0f
, 0.0f
, 1.0f
);
795 D3DXMatrixTransformation(&gotmat
, &at
, NULL
, NULL
, &eye
, NULL
, NULL
);
796 expect_matrix(&expectedmat
, &gotmat
, 0);
798 set_matrix(&expectedmat
,
799 25521.0f
, 39984.0f
, 20148.0f
, 0.0f
,
800 39984.0f
, 4933.0f
, -3324.0f
, 0.0f
,
801 20148.0f
, -3324.0f
, -5153.0f
, 0.0f
,
802 0.0f
, 0.0f
, 0.0f
, 1.0f
);
803 D3DXMatrixTransformation(&gotmat
, NULL
, &q
, &axis
, NULL
, NULL
, NULL
);
804 expect_matrix(&expectedmat
, &gotmat
, 0);
806 set_matrix(&expectedmat
,
807 1.0f
, 0.0f
, 0.0f
, 0.0f
,
808 0.0f
, -3.0f
, 0.0f
, 0.0f
,
809 0.0f
, 0.0f
, 7.0f
, 0.0f
,
810 0.0f
, 52.0f
, 54.0f
, 1.0f
);
811 D3DXMatrixTransformation(&gotmat
, &at
, NULL
, &axis
, NULL
, NULL
, NULL
);
812 expect_matrix(&expectedmat
, &gotmat
, 0);
814 set_matrix(&expectedmat
,
815 1.0f
, 0.0f
, 0.0f
, 0.0f
,
816 0.0f
, 1.0f
, 0.0f
, 0.0f
,
817 0.0f
, 0.0f
, 1.0f
, 0.0f
,
818 0.0f
, 0.0f
, 0.0f
, 1.0f
);
819 D3DXMatrixTransformation(&gotmat
, &at
, &q
, NULL
, NULL
, NULL
, NULL
);
820 expect_matrix(&expectedmat
, &gotmat
, 0);
822 set_matrix(&expectedmat
,
823 -0.2148f
, 1.3116f
, 0.4752f
, 0.0f
,
824 0.9504f
, -0.8836f
, 0.9244f
, 0.0f
,
825 1.0212f
, 0.1936f
, -1.3588f
, 0.0f
,
826 18.2985f
, -29.624001f
, 15.683499f
, 1.0f
);
827 D3DXMatrixTransformation(&gotmat
, NULL
, NULL
, NULL
, &eye
, &r
, &last
);
828 expect_matrix(&expectedmat
, &gotmat
, 8);
830 set_matrix(&expectedmat
,
831 -0.2148f
, 1.3116f
, 0.4752f
, 0.0f
,
832 -2.8512f
, 2.6508f
, -2.7732f
, 0.0f
,
833 7.148399f
, 1.3552f
, -9.5116f
, 0.0f
,
834 9.7f
, -8.6f
, 1.3f
, 1.0f
);
835 D3DXMatrixTransformation(&gotmat
, NULL
, NULL
, &axis
, NULL
, &r
, &last
);
836 expect_matrix(&expectedmat
, &gotmat
, 8);
838 set_matrix(&expectedmat
,
839 -0.2148f
, 1.3116f
, 0.4752f
, 0.0f
,
840 0.9504f
, -0.8836f
, 0.9244f
, 0.0f
,
841 1.0212f
, 0.1936f
, -1.3588f
, 0.0f
,
842 9.7f
, -8.6f
, 1.3f
, 1.0f
);
843 D3DXMatrixTransformation(&gotmat
, NULL
, &q
, NULL
, NULL
, &r
, &last
);
844 expect_matrix(&expectedmat
, &gotmat
, 8);
846 set_matrix(&expectedmat
,
847 -0.2148f
, 1.3116f
, 0.4752f
, 0.0f
,
848 0.9504f
, -0.8836f
, 0.9244f
, 0.0f
,
849 1.0212f
, 0.1936f
, -1.3588f
, 0.0f
,
850 9.7f
, -8.6f
, 1.3f
, 1.0f
);
851 D3DXMatrixTransformation(&gotmat
, &at
, NULL
, NULL
, NULL
, &r
, &last
);
852 expect_matrix(&expectedmat
, &gotmat
, 8);
854 set_matrix(&expectedmat
,
855 1.0f
, 0.0f
, 0.0f
, 0.0f
,
856 0.0f
, -3.0f
, 0.0f
, 0.0f
,
857 0.0f
, 0.0f
, 7.0f
, 0.0f
,
858 9.7f
, -8.6f
, 1.3f
, 1.0f
);
859 D3DXMatrixTransformation(&gotmat
, NULL
, NULL
, &axis
, &eye
, NULL
, &last
);
860 expect_matrix(&expectedmat
, &gotmat
, 0);
862 set_matrix(&expectedmat
,
863 1.0f
, 0.0f
, 0.0f
, 0.0f
,
864 0.0f
, 1.0f
, 0.0f
, 0.0f
,
865 0.0f
, 0.0f
, 1.0f
, 0.0f
,
866 9.7f
, -8.6f
, 1.3f
, 1.0f
);
867 D3DXMatrixTransformation(&gotmat
, NULL
, &q
, NULL
, &eye
, NULL
, &last
);
868 expect_matrix(&expectedmat
, &gotmat
, 0);
870 set_matrix(&expectedmat
,
871 1.0f
, 0.0f
, 0.0f
, 0.0f
,
872 0.0f
, 1.0f
, 0.0f
, 0.0f
,
873 0.0f
, 0.0f
, 1.0f
, 0.0f
,
874 9.7f
, -8.6f
, 1.3f
, 1.0f
);
875 D3DXMatrixTransformation(&gotmat
, &at
, NULL
, NULL
, &eye
, NULL
, &last
);
876 expect_matrix(&expectedmat
, &gotmat
, 0);
878 set_matrix(&expectedmat
,
879 25521.0f
, 39984.0f
, 20148.0f
, 0.0f
,
880 39984.0f
, 4933.0f
, -3324.0f
, 0.0f
,
881 20148.0f
, -3324.0f
, -5153.0f
, 0.0f
,
882 9.7f
, -8.6f
, 1.3f
, 1.0f
);
883 D3DXMatrixTransformation(&gotmat
, NULL
, &q
, &axis
, NULL
, NULL
, &last
);
884 expect_matrix(&expectedmat
, &gotmat
, 0);
886 set_matrix(&expectedmat
,
887 1.0f
, 0.0f
, 0.0f
, 0.0f
,
888 0.0f
, -3.0f
, 0.0f
, 0.0f
,
889 0.0f
, 0.0f
, 7.0f
, 0.0f
,
890 9.7f
, 43.400002f
, 55.299999f
, 1.0f
);
891 D3DXMatrixTransformation(&gotmat
, &at
, NULL
, &axis
, NULL
, NULL
, &last
);
892 expect_matrix(&expectedmat
, &gotmat
, 0);
894 set_matrix(&expectedmat
,
895 1.0f
, 0.0f
, 0.0f
, 0.0f
,
896 0.0f
, 1.0f
, 0.0f
, 0.0f
,
897 0.0f
, 0.0f
, 1.0f
, 0.0f
,
898 9.7f
, -8.6f
, 1.3f
, 1.0f
);
899 D3DXMatrixTransformation(&gotmat
, &at
, &q
, NULL
, NULL
, NULL
, &last
);
900 expect_matrix(&expectedmat
, &gotmat
, 0);
902 set_matrix(&expectedmat
,
903 -0.2148f
, 1.3116f
, 0.4752f
, 0.0f
,
904 -2.8512f
, 2.6508f
, -2.7732f
, 0.0f
,
905 7.148399f
, 1.3552f
, -9.5116f
, 0.0f
,
906 8.5985f
, -21.024f
, 14.383499, 1.0f
);
907 D3DXMatrixTransformation(&gotmat
, NULL
, NULL
, &axis
, &eye
, &r
, NULL
);
908 expect_matrix(&expectedmat
, &gotmat
, 8);
910 set_matrix(&expectedmat
,
911 -0.2148f
, 1.3116f
, 0.4752f
, 0.0f
,
912 0.9504f
, -0.8836f
, 0.9244f
, 0.0f
,
913 1.0212f
, 0.1936f
, -1.3588f
, 0.0f
,
914 8.5985f
, -21.024f
, 14.383499, 1.0f
);
915 D3DXMatrixTransformation(&gotmat
, NULL
, &q
, NULL
, &eye
, &r
, NULL
);
916 expect_matrix(&expectedmat
, &gotmat
, 8);
918 set_matrix(&expectedmat
,
919 -0.2148f
, 1.3116f
, 0.4752f
, 0.0f
,
920 0.9504f
, -0.8836f
, 0.9244f
, 0.0f
,
921 1.0212f
, 0.1936f
, -1.3588f
, 0.0f
,
922 8.5985f
, -21.024f
, 14.383499, 1.0f
);
923 D3DXMatrixTransformation(&gotmat
, &at
, NULL
, NULL
, &eye
, &r
, NULL
);
924 expect_matrix(&expectedmat
, &gotmat
, 8);
926 set_matrix(&expectedmat
,
927 53094.015625f
, 2044.133789f
, 21711.687500f
, 0.0f
,
928 -7294.705078f
, 47440.683594f
, 28077.113281, 0.0f
,
929 -12749.161133f
, 28365.580078f
, 13503.520508f
, 0.0f
,
930 0.0f
, 0.0f
, 0.0f
, 1.0f
);
931 D3DXMatrixTransformation(&gotmat
, NULL
, &q
, &axis
, NULL
, &r
, NULL
);
932 expect_matrix(&expectedmat
, &gotmat
, 32);
934 set_matrix(&expectedmat
,
935 -0.2148f
, 1.3116f
, 0.4752f
, 0.0f
,
936 -2.8512f
, 2.6508f
, -2.7732f
, 0.0f
,
937 7.148399f
, 1.3552f
, -9.5116f
, 0.0f
,
938 104.565598f
, -35.492798f
, -25.306400f
, 1.0f
);
939 D3DXMatrixTransformation(&gotmat
, &at
, NULL
, &axis
, NULL
, &r
, NULL
);
940 expect_matrix(&expectedmat
, &gotmat
, 8);
942 set_matrix(&expectedmat
,
943 -0.2148f
, 1.3116f
, 0.4752f
, 0.0f
,
944 0.9504f
, -0.8836f
, 0.9244f
, 0.0f
,
945 1.0212f
, 0.1936f
, -1.3588f
, 0.0f
,
946 0.0f
, 0.0f
, 0.0f
, 1.0f
);
947 D3DXMatrixTransformation(&gotmat
, &at
, &q
, NULL
, NULL
, &r
, NULL
);
948 expect_matrix(&expectedmat
, &gotmat
, 8);
950 set_matrix(&expectedmat
,
951 25521.0f
, 39984.0f
, 20148.0f
, 0.0f
,
952 39984.0f
, 4933.0f
, -3324.0f
, 0.0f
,
953 20148.0f
, -3324.0f
, -5153.0f
, 0.0f
,
954 0.0f
, 0.0f
, 0.0f
, 1.0f
);
955 D3DXMatrixTransformation(&gotmat
, NULL
, &q
, &axis
, &eye
, NULL
, NULL
);
956 expect_matrix(&expectedmat
, &gotmat
, 0);
958 set_matrix(&expectedmat
,
959 1.0f
, 0.0f
, 0.0f
, 0.0f
,
960 0.0f
, -3.0f
, 0.0f
, 0.0f
,
961 0.0f
, 0.0f
, 7.0f
, 0.0f
,
962 0.0f
, 52.0f
, 54.0f
, 1.0f
);
963 D3DXMatrixTransformation(&gotmat
, &at
, NULL
, &axis
, &eye
, NULL
, NULL
);
964 expect_matrix(&expectedmat
, &gotmat
, 0);
966 set_matrix(&expectedmat
,
967 1.0f
, 0.0f
, 0.0f
, 0.0f
,
968 0.0f
, 1.0f
, 0.0f
, 0.0f
,
969 0.0f
, 0.0f
, 1.0f
, 0.0f
,
970 0.0f
, 0.0f
, 0.0f
, 1.0f
);
971 D3DXMatrixTransformation(&gotmat
, &at
, &q
, NULL
, &eye
, NULL
, NULL
);
972 expect_matrix(&expectedmat
, &gotmat
, 0);
974 set_matrix(&expectedmat
,
975 25521.0f
, 39984.0f
, 20148.0f
, 0.0f
,
976 39984.0f
, 4933.0f
, -3324.0f
, 0.0f
,
977 20148.0f
, -3324.0f
, -5153.0f
, 0.0f
,
978 -287420.0f
, -14064.0f
, 37122.0f
, 1.0f
);
979 D3DXMatrixTransformation(&gotmat
, &at
, &q
, &axis
, NULL
, NULL
, NULL
);
980 expect_matrix(&expectedmat
, &gotmat
, 0);
982 set_matrix(&expectedmat
,
983 -0.2148f
, 1.3116f
, 0.4752f
, 0.0f
,
984 -2.8512f
, 2.6508f
, -2.7732f
, 0.0f
,
985 7.148399f
, 1.3552f
, -9.5116f
, 0.0f
,
986 18.2985f
, -29.624001f
, 15.683499f
, 1.0f
);
987 D3DXMatrixTransformation(&gotmat
, NULL
, NULL
, &axis
, &eye
, &r
, &last
);
988 expect_matrix(&expectedmat
, &gotmat
, 8);
990 set_matrix(&expectedmat
,
991 -0.2148f
, 1.3116f
, 0.4752f
, 0.0f
,
992 0.9504f
, -0.8836f
, 0.9244f
, 0.0f
,
993 1.0212f
, 0.1936f
, -1.3588f
, 0.0f
,
994 18.2985f
, -29.624001f
, 15.683499f
, 1.0f
);
995 D3DXMatrixTransformation(&gotmat
, NULL
, &q
, NULL
, &eye
, &r
, &last
);
996 expect_matrix(&expectedmat
, &gotmat
, 8);
998 set_matrix(&expectedmat
,
999 -0.2148f
, 1.3116f
, 0.4752f
, 0.0f
,
1000 0.9504f
, -0.8836f
, 0.9244f
, 0.0f
,
1001 1.0212f
, 0.1936f
, -1.3588f
, 0.0f
,
1002 18.2985f
, -29.624001f
, 15.683499f
, 1.0f
);
1003 D3DXMatrixTransformation(&gotmat
, &at
, NULL
, NULL
, &eye
, &r
, &last
);
1004 expect_matrix(&expectedmat
, &gotmat
, 8);
1006 set_matrix(&expectedmat
,
1007 53094.015625f
, 2044.133789f
, 21711.687500f
, 0.0f
,
1008 -7294.705078f
, 47440.683594f
, 28077.113281, 0.0f
,
1009 -12749.161133f
, 28365.580078f
, 13503.520508f
, 0.0f
,
1010 9.7f
, -8.6f
, 1.3f
, 1.0f
);
1011 D3DXMatrixTransformation(&gotmat
, NULL
, &q
, &axis
, NULL
, &r
, &last
);
1012 expect_matrix(&expectedmat
, &gotmat
, 32);
1014 set_matrix(&expectedmat
,
1015 -0.2148f
, 1.3116f
, 0.4752f
, 0.0f
,
1016 -2.8512f
, 2.6508f
, -2.7732f
, 0.0f
,
1017 7.148399f
, 1.3552f
, -9.5116f
, 0.0f
,
1018 114.265594f
, -44.092796f
, -24.006401f
, 1.0f
);
1019 D3DXMatrixTransformation(&gotmat
, &at
, NULL
, &axis
, NULL
, &r
, &last
);
1020 expect_matrix(&expectedmat
, &gotmat
, 8);
1022 set_matrix(&expectedmat
,
1023 -0.2148f
, 1.3116f
, 0.4752f
, 0.0f
,
1024 0.9504f
, -0.8836f
, 0.9244f
, 0.0f
,
1025 1.0212f
, 0.1936f
, -1.3588f
, 0.0f
,
1026 9.7f
, -8.6f
, 1.3f
, 1.0f
);
1027 D3DXMatrixTransformation(&gotmat
, &at
, &q
, NULL
, NULL
, &r
, &last
);
1028 expect_matrix(&expectedmat
, &gotmat
, 8);
1030 set_matrix(&expectedmat
,
1031 25521.0f
, 39984.0f
, 20148.0f
, 0.0f
,
1032 39984.0f
, 4933.0f
, -3324.0f
, 0.0f
,
1033 20148.0f
, -3324.0f
, -5153.0f
, 0.0f
,
1034 9.7f
, -8.6f
, 1.3f
, 1.0f
);
1035 D3DXMatrixTransformation(&gotmat
, NULL
, &q
, &axis
, &eye
, NULL
, &last
);
1036 expect_matrix(&expectedmat
, &gotmat
, 0);
1038 set_matrix(&expectedmat
,
1039 1.0f
, 0.0f
, 0.0f
, 0.0f
,
1040 0.0f
, -3.0f
, 0.0f
, 0.0f
,
1041 0.0f
, 0.0f
, 7.0f
, 0.0f
,
1042 9.7f
, 43.400002f
, 55.299999f
, 1.0f
);
1043 D3DXMatrixTransformation(&gotmat
, &at
, NULL
, &axis
, &eye
, NULL
, &last
);
1044 expect_matrix(&expectedmat
, &gotmat
, 0);
1046 set_matrix(&expectedmat
,
1047 1.0f
, 0.0f
, 0.0f
, 0.0f
,
1048 0.0f
, 1.0f
, 0.0f
, 0.0f
,
1049 0.0f
, 0.0f
, 1.0f
, 0.0f
,
1050 9.7f
, -8.6f
, 1.3f
, 1.0f
);
1051 D3DXMatrixTransformation(&gotmat
, &at
, &q
, NULL
, &eye
, NULL
, &last
);
1052 expect_matrix(&expectedmat
, &gotmat
, 0);
1054 set_matrix(&expectedmat
,
1055 25521.0f
, 39984.0f
, 20148.0f
, 0.0f
,
1056 39984.0f
, 4933.0f
, -3324.0f
, 0.0f
,
1057 20148.0f
, -3324.0f
, -5153.0f
, 0.0f
,
1058 -287410.3125f
, -14072.599609f
, 37123.300781f
, 1.0f
);
1059 D3DXMatrixTransformation(&gotmat
, &at
, &q
, &axis
, NULL
, NULL
, &last
);
1060 expect_matrix(&expectedmat
, &gotmat
, 0);
1062 set_matrix(&expectedmat
,
1063 53094.015625f
, 2044.133789f
, 21711.687500f
, 0.0f
,
1064 -7294.705078f
, 47440.683594f
, 28077.113281, 0.0f
,
1065 -12749.161133f
, 28365.580078f
, 13503.520508f
, 0.0f
,
1066 8.598499f
, -21.024f
, 14.383499f
, 1.0f
);
1067 D3DXMatrixTransformation(&gotmat
, NULL
, &q
, &axis
, &eye
, &r
, NULL
);
1068 expect_matrix(&expectedmat
, &gotmat
, 32);
1070 set_matrix(&expectedmat
,
1071 -0.2148f
, 1.3116f
, 0.4752f
, 0.0f
,
1072 -2.8512f
, 2.6508f
, -2.7732f
, 0.0f
,
1073 7.148399f
, 1.3552f
, -9.5116f
, 0.0f
,
1074 113.164093f
, -56.5168f
, -10.922897f
, 1.0f
);
1075 D3DXMatrixTransformation(&gotmat
, &at
, NULL
, &axis
, &eye
, &r
, NULL
);
1076 expect_matrix(&expectedmat
, &gotmat
, 8);
1078 set_matrix(&expectedmat
,
1079 -0.2148f
, 1.3116f
, 0.4752f
, 0.0f
,
1080 0.9504f
, -0.8836f
, 0.9244f
, 0.0f
,
1081 1.0212f
, 0.1936f
, -1.3588f
, 0.0f
,
1082 8.5985f
, -21.024f
, 14.383499, 1.0f
);
1083 D3DXMatrixTransformation(&gotmat
, &at
, &q
, NULL
, &eye
, &r
, NULL
);
1084 expect_matrix(&expectedmat
, &gotmat
, 8);
1086 set_matrix(&expectedmat
,
1087 53094.015625f
, 2044.133789f
, 21711.687500f
, 0.0f
,
1088 -7294.705078f
, 47440.683594f
, 28077.113281, 0.0f
,
1089 -12749.161133f
, 28365.580078f
, 13503.520508f
, 0.0f
,
1090 86280.34375f
, -357366.3125f
, -200024.125f
, 1.0f
);
1091 D3DXMatrixTransformation(&gotmat
, &at
, &q
, &axis
, NULL
, &r
, NULL
);
1092 expect_matrix(&expectedmat
, &gotmat
, 32);
1094 set_matrix(&expectedmat
,
1095 25521.0f
, 39984.0f
, 20148.0f
, 0.0f
,
1096 39984.0f
, 4933.0f
, -3324.0f
, 0.0f
,
1097 20148.0f
, -3324.0f
, -5153.0f
, 0.0f
,
1098 -287410.3125f
, -14064.0f
, 37122.0f
, 1.0f
);
1099 D3DXMatrixTransformation(&gotmat
, &at
, &q
, &axis
, &eye
, NULL
, NULL
);
1100 expect_matrix(&expectedmat
, &gotmat
, 512);
1102 set_matrix(&expectedmat
,
1103 53094.015625f
, 2044.133789f
, 21711.687500f
, 0.0f
,
1104 -7294.705078f
, 47440.683594f
, 28077.113281, 0.0f
,
1105 -12749.161133f
, 28365.580078f
, 13503.520508f
, 0.0f
,
1106 86280.34375f
, -357366.3125f
, -200009.75f
, 1.0f
);
1107 D3DXMatrixTransformation(&gotmat
, &at
, &q
, &axis
, &eye
, &r
, NULL
);
1108 expect_matrix(&expectedmat
, &gotmat
, 2048);
1110 set_matrix(&expectedmat
,
1111 25521.0f
, 39984.0f
, 20148.0f
, 0.0f
,
1112 39984.0f
, 4933.0f
, -3324.0f
, 0.0f
,
1113 20148.0f
, -3324.0f
, -5153.0f
, 0.0f
,
1114 -287410.3125f
, -14072.599609f
, 37123.300781f
, 1.0f
);
1115 D3DXMatrixTransformation(&gotmat
, &at
, &q
, &axis
, &eye
, NULL
, &last
);
1116 expect_matrix(&expectedmat
, &gotmat
, 0);
1118 set_matrix(&expectedmat
,
1119 53094.015625f
, 2044.133789f
, 21711.687500f
, 0.0f
,
1120 -7294.705078f
, 47440.683594f
, 28077.113281, 0.0f
,
1121 -12749.161133f
, 28365.580078f
, 13503.520508f
, 0.0f
,
1122 86290.046875f
, -357374.90625f
, -200022.828125f
, 1.0f
);
1123 D3DXMatrixTransformation(&gotmat
, &at
, &q
, &axis
, NULL
, &r
, &last
);
1124 expect_matrix(&expectedmat
, &gotmat
, 32);
1126 set_matrix(&expectedmat
,
1127 -0.21480007f
, 1.3116000f
, 0.47520003f
, 0.0f
,
1128 0.95040143f
, -0.88360137f
, 0.92439979f
, 0.0f
,
1129 1.0212044f
, 0.19359307f
, -1.3588026f
, 0.0f
,
1130 18.298532f
, -29.624001f
, 15.683499f
, 1.0f
);
1131 D3DXMatrixTransformation(&gotmat
, &at
, &q
, NULL
, &eye
, &r
, &last
);
1132 expect_matrix(&expectedmat
, &gotmat
, 512);
1134 set_matrix(&expectedmat
,
1135 -0.2148f
, 1.3116f
, 0.4752f
, 0.0f
,
1136 -2.8512f
, 2.6508f
, -2.7732f
, 0.0f
,
1137 7.148399f
, 1.3552f
, -9.5116f
, 0.0f
,
1138 122.86409f
, -65.116798f
, -9.622897f
, 1.0f
);
1139 D3DXMatrixTransformation(&gotmat
, &at
, NULL
, &axis
, &eye
, &r
, &last
);
1140 expect_matrix(&expectedmat
, &gotmat
, 8);
1142 set_matrix(&expectedmat
,
1143 53094.015625f
, 2044.133789f
, 21711.687500f
, 0.0f
,
1144 -7294.705078f
, 47440.683594f
, 28077.113281, 0.0f
,
1145 -12749.161133f
, 28365.580078f
, 13503.520508f
, 0.0f
,
1146 18.2985f
, -29.624001f
, 15.683499f
, 1.0f
);
1147 D3DXMatrixTransformation(&gotmat
, NULL
, &q
, &axis
, &eye
, &r
, &last
);
1148 expect_matrix(&expectedmat
, &gotmat
, 32);
1150 q
.x
= 1.0f
; q
.y
= 1.0f
; q
.z
= 1.0f
; q
.w
= 1.0f
;
1151 axis
.x
= 1.0f
; axis
.y
= 1.0f
; axis
.z
= 2.0f
;
1153 set_matrix(&expectedmat
,
1154 41.0f
, -12.0f
, -24.0f
, 0.0f
,
1155 -12.0f
, 25.0f
, -12.0f
, 0.0f
,
1156 -24.0f
, -12.0f
, 34.0f
, 0.0f
,
1157 0.0f
, 0.0f
, 0.0f
, 1.0f
);
1158 D3DXMatrixTransformation(&gotmat
, NULL
, &q
, &axis
, NULL
, NULL
, NULL
);
1159 expect_matrix(&expectedmat
, &gotmat
, 0);
1161 q
.x
= 1.0f
; q
.y
= 1.0f
; q
.z
= 1.0f
; q
.w
= 1.0f
;
1162 axis
.x
= 1.0f
; axis
.y
= 1.0f
; axis
.z
= 3.0f
;
1164 set_matrix(&expectedmat
,
1165 57.0f
, -12.0f
, -36.0f
, 0.0f
,
1166 -12.0f
, 25.0f
, -12.0f
, 0.0f
,
1167 -36.0f
, -12.0f
, 43.0f
, 0.0f
,
1168 0.0f
, 0.0f
, 0.0f
, 1.0f
);
1169 D3DXMatrixTransformation(&gotmat
, NULL
, &q
, &axis
, NULL
, NULL
, NULL
);
1170 expect_matrix(&expectedmat
, &gotmat
, 0);
1172 q
.x
= 1.0f
; q
.y
= 1.0f
; q
.z
= 1.0f
; q
.w
= 0.0f
;
1173 axis
.x
= 1.0f
; axis
.y
= 1.0f
; axis
.z
= 3.0f
;
1175 set_matrix(&expectedmat
,
1176 25.0f
, 0.0f
, -20.0f
, 0.0f
,
1177 0.0f
, 25.0f
, -20.0f
, 0.0f
,
1178 -20.0f
, -20.0f
, 35.0f
, 0.0f
,
1179 0.0f
, 0.0f
, 0.0f
, 1.0f
);
1180 D3DXMatrixTransformation(&gotmat
, NULL
, &q
, &axis
, NULL
, NULL
, NULL
);
1181 expect_matrix(&expectedmat
, &gotmat
, 0);
1183 q
.x
= 1.0f
; q
.y
= 1.0f
; q
.z
= 0.0f
; q
.w
= 0.0f
;
1184 axis
.x
= 1.0f
; axis
.y
= 1.0f
; axis
.z
= 3.0f
;
1186 set_matrix(&expectedmat
,
1187 5.0f
, -4.0f
, 0.0f
, 0.0f
,
1188 -4.0f
, 5.0f
, 0.0f
, 0.0f
,
1189 0.0f
, 0.0f
, 27.0f
, 0.0f
,
1190 0.0f
, 0.0f
, 0.0f
, 1.0f
);
1191 D3DXMatrixTransformation(&gotmat
, NULL
, &q
, &axis
, NULL
, NULL
, NULL
);
1192 expect_matrix(&expectedmat
, &gotmat
, 0);
1194 q
.x
= 1.0f
; q
.y
= 0.0f
; q
.z
= 0.0f
; q
.w
= 0.0f
;
1195 axis
.x
= 5.0f
; axis
.y
= 2.0f
; axis
.z
= 1.0f
;
1197 set_matrix(&expectedmat
,
1198 5.0f
, 0.0f
, 0.0f
, 0.0f
,
1199 0.0f
, 2.0f
, 0.0f
, 0.0f
,
1200 0.0f
, 0.0f
, 1.0f
, 0.0f
,
1201 0.0f
, 0.0f
, 0.0f
, 1.0f
);
1202 D3DXMatrixTransformation(&gotmat
, NULL
, &q
, &axis
, NULL
, NULL
, NULL
);
1203 expect_matrix(&expectedmat
, &gotmat
, 0);
1205 q
.x
= 1.0f
; q
.y
= 0.0f
; q
.z
= 0.0f
; q
.w
= 0.0f
;
1206 axis
.x
= 1.0f
; axis
.y
= 4.0f
; axis
.z
= 1.0f
;
1208 set_matrix(&expectedmat
,
1209 1.0f
, 0.0f
, 0.0f
, 0.0f
,
1210 0.0f
, 4.0f
, 0.0f
, 0.0f
,
1211 0.0f
, 0.0f
, 1.0f
, 0.0f
,
1212 0.0f
, 0.0f
, 0.0f
, 1.0f
);
1213 D3DXMatrixTransformation(&gotmat
, NULL
, &q
, &axis
, NULL
, NULL
, NULL
);
1214 expect_matrix(&expectedmat
, &gotmat
, 0);
1216 q
.x
= 0.0f
; q
.y
= 1.0f
; q
.z
= 0.0f
; q
.w
= 0.0f
;
1217 axis
.x
= 1.0f
; axis
.y
= 4.0f
; axis
.z
= 1.0f
;
1219 set_matrix(&expectedmat
,
1220 1.0f
, 0.0f
, 0.0f
, 0.0f
,
1221 0.0f
, 4.0f
, 0.0f
, 0.0f
,
1222 0.0f
, 0.0f
, 1.0f
, 0.0f
,
1223 0.0f
, 0.0f
, 0.0f
, 1.0f
);
1224 D3DXMatrixTransformation(&gotmat
, NULL
, &q
, &axis
, NULL
, NULL
, NULL
);
1225 expect_matrix(&expectedmat
, &gotmat
, 0);
1227 q
.x
= 1.0f
; q
.y
= 0.0f
; q
.z
= 0.0f
; q
.w
= 1.0f
;
1228 axis
.x
= 1.0f
; axis
.y
= 4.0f
; axis
.z
= 1.0f
;
1230 set_matrix(&expectedmat
,
1231 1.0f
, 0.0f
, 0.0f
, 0.0f
,
1232 0.0f
, 8.0f
, -6.0f
, 0.0f
,
1233 0.0f
, -6.0f
, 17.0f
, 0.0f
,
1234 0.0f
, 0.0f
, 0.0f
, 1.0f
);
1235 D3DXMatrixTransformation(&gotmat
, NULL
, &q
, &axis
, NULL
, NULL
, NULL
);
1236 expect_matrix(&expectedmat
, &gotmat
, 0);
1238 q
.x
= 1.0f
; q
.y
= 0.0f
; q
.z
= 0.0f
; q
.w
= 1.0f
;
1239 axis
.x
= 0.0f
; axis
.y
= 4.0f
; axis
.z
= 0.0f
;
1241 set_matrix(&expectedmat
,
1242 0.0f
, 0.0f
, 0.0f
, 0.0f
,
1243 0.0f
, 4.0f
, -8.0f
, 0.0f
,
1244 0.0f
, -8.0f
, 16.0f
, 0.0f
,
1245 0.0f
, 0.0f
, 0.0f
, 1.0f
);
1246 D3DXMatrixTransformation(&gotmat
, NULL
, &q
, &axis
, NULL
, NULL
, NULL
);
1247 expect_matrix(&expectedmat
, &gotmat
, 0);
1249 q
.x
= 0.0f
; q
.y
= 1.0f
; q
.z
= 0.0f
; q
.w
= 1.0f
;
1250 axis
.x
= 1.0f
; axis
.y
= 4.0f
; axis
.z
= 1.0f
;
1252 set_matrix(&expectedmat
,
1253 5.0f
, 0.0f
, 0.0f
, 0.0f
,
1254 0.0f
, 4.0f
, 0.0f
, 0.0f
,
1255 0.0f
, 0.0f
, 5.0f
, 0.0f
,
1256 0.0f
, 0.0f
, 0.0f
, 1.0f
);
1257 D3DXMatrixTransformation(&gotmat
, NULL
, &q
, &axis
, NULL
, NULL
, NULL
);
1258 expect_matrix(&expectedmat
, &gotmat
, 0);
1260 q
.x
= 1.0f
; q
.y
= 0.0f
; q
.z
= 0.0f
; q
.w
= 0.0f
;
1261 axis
.x
= 1.0f
; axis
.y
= 1.0f
; axis
.z
= 3.0f
;
1263 set_matrix(&expectedmat
,
1264 1.0f
, 0.0f
, 0.0f
, 0.0f
,
1265 0.0f
, 1.0f
, 0.0f
, 0.0f
,
1266 0.0f
, 0.0f
, 3.0f
, 0.0f
,
1267 0.0f
, 0.0f
, 0.0f
, 1.0f
);
1268 D3DXMatrixTransformation(&gotmat
, NULL
, &q
, &axis
, NULL
, NULL
, NULL
);
1269 expect_matrix(&expectedmat
, &gotmat
, 0);
1271 q
.x
= 11.0f
; q
.y
= 13.0f
; q
.z
= 15.0f
; q
.w
= 17.0f
;
1272 axis
.x
= 3.0f
; axis
.y
= 3.0f
; axis
.z
= 3.0f
;
1274 set_matrix(&expectedmat
,
1275 3796587.0f
, -1377948.0f
, -1589940.0f
, 0.0f
,
1276 -1377948.0f
, 3334059.0f
, -1879020.0f
, 0.0f
,
1277 -1589940.0f
, -1879020.0f
, 2794443.0f
, 0.0f
,
1278 0.0f
, 0.0f
, 0.0f
, 1.0f
);
1279 D3DXMatrixTransformation(&gotmat
, NULL
, &q
, &axis
, NULL
, NULL
, NULL
);
1280 expect_matrix(&expectedmat
, &gotmat
, 0);
1282 q
.x
= 11.0f
; q
.y
= 13.0f
; q
.z
= 15.0f
; q
.w
= 17.0f
;
1283 axis
.x
= 1.0f
; axis
.y
= 1.0f
; axis
.z
= 1.0f
;
1285 set_matrix(&expectedmat
,
1286 1265529.0f
, -459316.0f
, -529980.0f
, 0.0f
,
1287 -459316.0f
, 1111353.0f
, -626340.0f
, 0.0f
,
1288 -529980.0f
, -626340.0f
, 931481.0f
, 0.0f
,
1289 0.0f
, 0.0f
, 0.0f
, 1.0f
);
1290 D3DXMatrixTransformation(&gotmat
, NULL
, &q
, &axis
, NULL
, NULL
, NULL
);
1291 expect_matrix(&expectedmat
, &gotmat
, 0);
1293 q
.x
= 11.0f
; q
.y
= 13.0f
; q
.z
= 15.0f
; q
.w
= 17.0f
;
1294 axis
.x
= 1.0f
; axis
.y
= 1.0f
; axis
.z
= 3.0f
;
1296 set_matrix(&expectedmat
,
1297 2457497.0f
, -434612.0f
, -1423956.0f
, 0.0f
,
1298 -434612.0f
, 1111865.0f
, -644868.0f
, 0.0f
,
1299 -1423956.0f
, -644868.0f
, 1601963.0f
, 0.0f
,
1300 0.0f
, 0.0f
, 0.0f
, 1.0f
);
1301 D3DXMatrixTransformation(&gotmat
, NULL
, &q
, &axis
, NULL
, NULL
, NULL
);
1302 expect_matrix(&expectedmat
, &gotmat
, 0);
1304 q
.x
= 11.0f
; q
.y
= 13.0f
; q
.z
= 15.0f
; q
.w
= 17.0f
;
1305 axis
.x
= 0.0f
; axis
.y
= 0.0f
; axis
.z
= 3.0f
;
1307 set_matrix(&expectedmat
,
1308 1787952.0f
, 37056.0f
, -1340964.0f
, 0.0f
,
1309 37056.0f
, 768.0f
, -27792.0f
, 0.0f
,
1310 -1340964.0f
, -27792.0f
, 1005723.0f
, 0.0f
,
1311 0.0f
, 0.0f
, 0.0f
, 1.0f
);
1312 D3DXMatrixTransformation(&gotmat
, NULL
, &q
, &axis
, NULL
, NULL
, NULL
);
1313 expect_matrix(&expectedmat
, &gotmat
, 0);
1315 q
.x
= 11.0f
; q
.y
= 13.0f
; q
.z
= 15.0f
; q
.w
= 17.0f
;
1316 axis
.x
= 0.0f
; axis
.y
= 0.0f
; axis
.z
= 1.0f
;
1318 set_matrix(&expectedmat
,
1319 595984.0f
, 12352.0f
, -446988.0f
, 0.0f
,
1320 12352.0f
, 256.0f
, -9264.0f
, 0.0f
,
1321 -446988.0f
, -9264.0f
, 335241.0f
, 0.0f
,
1322 0.0f
, 0.0f
, 0.0f
, 1.0f
);
1323 D3DXMatrixTransformation(&gotmat
, NULL
, &q
, &axis
, NULL
, NULL
, NULL
);
1324 expect_matrix(&expectedmat
, &gotmat
, 0);
1326 q
.x
= 11.0f
; q
.y
= 13.0f
; q
.z
= 15.0f
; q
.w
= 17.0f
;
1327 axis
.x
= 0.0f
; axis
.y
= 3.0f
; axis
.z
= 0.0f
;
1329 set_matrix(&expectedmat
,
1330 150528.0f
, 464352.0f
, -513408.0f
, 0.0f
,
1331 464352.0f
, 1432443.0f
, -1583772.0f
, 0.0f
,
1332 -513408.0f
, -1583772.0f
, 1751088.0f
, 0.0f
,
1333 0.0f
, 0.0f
, 0.0f
, 1.0f
);
1334 D3DXMatrixTransformation(&gotmat
, NULL
, &q
, &axis
, NULL
, NULL
, NULL
);
1335 expect_matrix(&expectedmat
, &gotmat
, 0);
1337 q
.x
= 11.0f
; q
.y
= 13.0f
; q
.z
= 15.0f
; q
.w
= 17.0f
;
1338 axis
.x
= 0.0f
; axis
.y
= 1.0f
; axis
.z
= 0.0f
;
1340 set_matrix(&expectedmat
,
1341 50176.0f
, 154784.0f
, -171136.0f
, 0.0f
,
1342 154784.0f
, 477481.0f
, -527924.0f
, 0.0f
,
1343 -171136.0f
, -527924.0f
, 583696.0f
, 0.0f
,
1344 0.0f
, 0.0f
, 0.0f
, 1.0f
);
1345 D3DXMatrixTransformation(&gotmat
, NULL
, &q
, &axis
, NULL
, NULL
, NULL
);
1346 expect_matrix(&expectedmat
, &gotmat
, 0);
1348 q
.x
= 11.0f
; q
.y
= 13.0f
; q
.z
= 15.0f
; q
.w
= 17.0f
;
1349 axis
.x
= 1.0f
; axis
.y
= 0.0f
; axis
.z
= 0.0f
;
1351 set_matrix(&expectedmat
,
1352 619369.0f
, -626452.0f
, 88144.0f
, 0.0f
,
1353 -626452.0f
, 633616.0f
, -89152.0f
, 0.0f
,
1354 88144.0f
, -89152, 12544.0f
, 0.0f
,
1355 0.0f
, 0.0f
, 0.0f
, 1.0f
);
1356 D3DXMatrixTransformation(&gotmat
, NULL
, &q
, &axis
, NULL
, NULL
, NULL
);
1357 expect_matrix(&expectedmat
, &gotmat
, 0);
1359 /*____________D3DXMatrixTranslation______________*/
1360 set_matrix(&expectedmat
,
1361 1.0f
, 0.0f
, 0.0f
, 0.0f
,
1362 0.0f
, 1.0f
, 0.0f
, 0.0f
,
1363 0.0f
, 0.0f
, 1.0f
, 0.0f
,
1364 0.69f
, 0.53f
, 4.11f
, 1.0f
);
1365 D3DXMatrixTranslation(&gotmat
, 0.69f
, 0.53f
, 4.11f
);
1366 expect_matrix(&expectedmat
, &gotmat
, 0);
1368 /*____________D3DXMatrixTranspose______________*/
1369 set_matrix(&expectedmat
,
1370 10.0f
, 11.0f
, 19.0f
, 2.0f
,
1371 5.0f
, 20.0f
, -21.0f
, 3.0f
,
1372 7.0f
, 16.0f
, 30.f
, -4.0f
,
1373 8.0f
, 33.0f
, 43.0f
, -40.0f
);
1374 D3DXMatrixTranspose(&gotmat
, &mat
);
1375 expect_matrix(&expectedmat
, &gotmat
, 0);
1378 static void D3DXPlaneTest(void)
1381 D3DXPLANE expectedplane
, gotplane
, nulplane
, plane
;
1382 D3DXVECTOR3 expectedvec
, gotvec
, vec1
, vec2
, vec3
;
1383 LPD3DXVECTOR3 funcpointer
;
1385 FLOAT expected
, got
;
1387 U(mat
).m
[0][1] = 5.0f
; U(mat
).m
[0][2] = 7.0f
; U(mat
).m
[0][3] = 8.0f
;
1388 U(mat
).m
[1][0] = 11.0f
; U(mat
).m
[1][2] = 16.0f
; U(mat
).m
[1][3] = 33.0f
;
1389 U(mat
).m
[2][0] = 19.0f
; U(mat
).m
[2][1] = -21.0f
; U(mat
).m
[2][3] = 43.0f
;
1390 U(mat
).m
[3][0] = 2.0f
; U(mat
).m
[3][1] = 3.0f
; U(mat
).m
[3][2] = -4.0f
;
1391 U(mat
).m
[0][0] = 10.0f
; U(mat
).m
[1][1] = 20.0f
; U(mat
).m
[2][2] = 30.0f
;
1392 U(mat
).m
[3][3] = -40.0f
;
1394 plane
.a
= -3.0f
; plane
.b
= -1.0f
; plane
.c
= 4.0f
; plane
.d
= 7.0f
;
1396 vec
.x
= 2.0f
; vec
.y
= 5.0f
; vec
.z
= -6.0f
; vec
.w
= 11.0f
;
1398 /*_______________D3DXPlaneDot________________*/
1400 got
= D3DXPlaneDot(&plane
, &vec
);
1401 ok( expected
== got
, "Expected : %f, Got : %f\n",expected
, got
);
1403 got
= D3DXPlaneDot(NULL
, &vec
);
1404 ok( expected
== got
, "Expected : %f, Got : %f\n",expected
, got
);
1406 got
= D3DXPlaneDot(NULL
, NULL
);
1407 ok( expected
== got
, "Expected : %f, Got : %f\n",expected
, got
);
1409 /*_______________D3DXPlaneDotCoord________________*/
1411 got
= D3DXPlaneDotCoord(&plane
, &vec
);
1412 ok( expected
== got
, "Expected : %f, Got : %f\n",expected
, got
);
1414 got
= D3DXPlaneDotCoord(NULL
, &vec
);
1415 ok( expected
== got
, "Expected : %f, Got : %f\n",expected
, got
);
1417 got
= D3DXPlaneDotCoord(NULL
, NULL
);
1418 ok( expected
== got
, "Expected : %f, Got : %f\n",expected
, got
);
1420 /*_______________D3DXPlaneDotNormal______________*/
1422 got
= D3DXPlaneDotNormal(&plane
, &vec
);
1423 ok( expected
== got
, "Expected : %f, Got : %f\n",expected
, got
);
1425 got
= D3DXPlaneDotNormal(NULL
, &vec
);
1426 ok( expected
== got
, "Expected : %f, Got : %f\n",expected
, got
);
1428 got
= D3DXPlaneDotNormal(NULL
, NULL
);
1429 ok( expected
== got
, "Expected : %f, Got : %f\n",expected
, got
);
1431 /*_______________D3DXPlaneFromPointNormal_______*/
1432 vec1
.x
= 11.0f
; vec1
.y
= 13.0f
; vec1
.z
= 15.0f
;
1433 vec2
.x
= 17.0f
; vec2
.y
= 31.0f
; vec2
.z
= 24.0f
;
1434 expectedplane
.a
= 17.0f
; expectedplane
.b
= 31.0f
; expectedplane
.c
= 24.0f
; expectedplane
.d
= -950.0f
;
1435 D3DXPlaneFromPointNormal(&gotplane
, &vec1
, &vec2
);
1436 expect_plane(&expectedplane
, &gotplane
, 0);
1437 gotplane
.a
= vec2
.x
; gotplane
.b
= vec2
.y
; gotplane
.c
= vec2
.z
;
1438 D3DXPlaneFromPointNormal(&gotplane
, &vec1
, (D3DXVECTOR3
*)&gotplane
);
1439 expect_plane(&expectedplane
, &gotplane
, 0);
1440 gotplane
.a
= vec1
.x
; gotplane
.b
= vec1
.y
; gotplane
.c
= vec1
.z
;
1441 expectedplane
.d
= -1826.0f
;
1442 D3DXPlaneFromPointNormal(&gotplane
, (D3DXVECTOR3
*)&gotplane
, &vec2
);
1443 expect_plane(&expectedplane
, &gotplane
, 0);
1445 /*_______________D3DXPlaneFromPoints_______*/
1446 vec1
.x
= 1.0f
; vec1
.y
= 2.0f
; vec1
.z
= 3.0f
;
1447 vec2
.x
= 1.0f
; vec2
.y
= -6.0f
; vec2
.z
= -5.0f
;
1448 vec3
.x
= 83.0f
; vec3
.y
= 74.0f
; vec3
.z
= 65.0f
;
1449 expectedplane
.a
= 0.085914f
; expectedplane
.b
= -0.704492f
; expectedplane
.c
= 0.704492f
; expectedplane
.d
= -0.790406f
;
1450 D3DXPlaneFromPoints(&gotplane
,&vec1
,&vec2
,&vec3
);
1451 expect_plane(&expectedplane
, &gotplane
, 64);
1453 /*_______________D3DXPlaneIntersectLine___________*/
1454 vec1
.x
= 9.0f
; vec1
.y
= 6.0f
; vec1
.z
= 3.0f
;
1455 vec2
.x
= 2.0f
; vec2
.y
= 5.0f
; vec2
.z
= 8.0f
;
1456 expectedvec
.x
= 20.0f
/3.0f
; expectedvec
.y
= 17.0f
/3.0f
; expectedvec
.z
= 14.0f
/3.0f
;
1457 D3DXPlaneIntersectLine(&gotvec
,&plane
,&vec1
,&vec2
);
1458 expect_vec3(&expectedvec
, &gotvec
, 1);
1459 /* Test a parallel line */
1460 vec1
.x
= 11.0f
; vec1
.y
= 13.0f
; vec1
.z
= 15.0f
;
1461 vec2
.x
= 17.0f
; vec2
.y
= 31.0f
; vec2
.z
= 24.0f
;
1462 expectedvec
.x
= 20.0f
/3.0f
; expectedvec
.y
= 17.0f
/3.0f
; expectedvec
.z
= 14.0f
/3.0f
;
1463 funcpointer
= D3DXPlaneIntersectLine(&gotvec
,&plane
,&vec1
,&vec2
);
1464 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1466 /*_______________D3DXPlaneNormalize______________*/
1467 expectedplane
.a
= -3.0f
/sqrt(26.0f
); expectedplane
.b
= -1.0f
/sqrt(26.0f
); expectedplane
.c
= 4.0f
/sqrt(26.0f
); expectedplane
.d
= 7.0/sqrt(26.0f
);
1468 D3DXPlaneNormalize(&gotplane
, &plane
);
1469 expect_plane(&expectedplane
, &gotplane
, 2);
1470 nulplane
.a
= 0.0; nulplane
.b
= 0.0f
; nulplane
.c
= 0.0f
; nulplane
.d
= 0.0f
;
1471 expectedplane
.a
= 0.0f
; expectedplane
.b
= 0.0f
; expectedplane
.c
= 0.0f
; expectedplane
.d
= 0.0f
;
1472 D3DXPlaneNormalize(&gotplane
, &nulplane
);
1473 expect_plane(&expectedplane
, &gotplane
, 0);
1475 /*_______________D3DXPlaneTransform____________*/
1476 expectedplane
.a
= 49.0f
; expectedplane
.b
= -98.0f
; expectedplane
.c
= 55.0f
; expectedplane
.d
= -165.0f
;
1477 D3DXPlaneTransform(&gotplane
,&plane
,&mat
);
1478 expect_plane(&expectedplane
, &gotplane
, 0);
1481 static void D3DXQuaternionTest(void)
1484 D3DXQUATERNION expectedquat
, gotquat
, Nq
, Nq1
, nul
, smallq
, smallr
, q
, r
, s
, t
, u
;
1485 BOOL expectedbool
, gotbool
, equal
;
1486 float angle
, got
, scale
, scale2
;
1487 LPD3DXQUATERNION funcpointer
;
1488 D3DXVECTOR3 axis
, expectedvec
;
1490 nul
.x
= 0.0f
; nul
.y
= 0.0f
; nul
.z
= 0.0f
; nul
.w
= 0.0f
;
1491 q
.x
= 1.0f
; q
.y
= 2.0f
; q
.z
= 4.0f
; q
.w
= 10.0f
;
1492 r
.x
= -3.0f
; r
.y
= 4.0f
; r
.z
= -5.0f
; r
.w
= 7.0;
1493 t
.x
= -1111.0f
; t
.y
= 111.0f
; t
.z
= -11.0f
; t
.w
= 1.0f
;
1494 u
.x
= 91.0f
; u
.y
= - 82.0f
; u
.z
= 7.3f
; u
.w
= -6.4f
;
1495 smallq
.x
= 0.1f
; smallq
.y
= 0.2f
; smallq
.z
= 0.3f
; smallq
.w
= 0.4f
;
1496 smallr
.x
= 0.5f
; smallr
.y
= 0.6f
; smallr
.z
= 0.7f
; smallr
.w
= 0.8f
;
1501 /*_______________D3DXQuaternionBaryCentric________________________*/
1502 expectedquat
.x
= -867.444458; expectedquat
.y
= 87.851111f
; expectedquat
.z
= -9.937778f
; expectedquat
.w
= 3.235555f
;
1503 D3DXQuaternionBaryCentric(&gotquat
,&q
,&r
,&t
,scale
,scale2
);
1504 expect_quaternion(&expectedquat
, &gotquat
, 1);
1506 /*_______________D3DXQuaternionConjugate________________*/
1507 expectedquat
.x
= -1.0f
; expectedquat
.y
= -2.0f
; expectedquat
.z
= -4.0f
; expectedquat
.w
= 10.0f
;
1508 D3DXQuaternionConjugate(&gotquat
,&q
);
1509 expect_quaternion(&expectedquat
, &gotquat
, 0);
1510 /* Test the NULL case */
1511 funcpointer
= D3DXQuaternionConjugate(&gotquat
,NULL
);
1512 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1513 funcpointer
= D3DXQuaternionConjugate(NULL
,NULL
);
1514 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1516 /*_______________D3DXQuaternionDot______________________*/
1517 got
= D3DXQuaternionDot(&q
,&r
);
1518 equal
= compare_float(got
, 55.0f
, 0);
1519 ok(equal
, "Got unexpected dot %.8e.\n", got
);
1520 /* Tests the case NULL */
1521 got
= D3DXQuaternionDot(NULL
,&r
);
1522 equal
= compare_float(got
, 0.0f
, 0);
1523 ok(equal
, "Got unexpected dot %.8e.\n", got
);
1524 got
= D3DXQuaternionDot(NULL
,NULL
);
1525 equal
= compare_float(got
, 0.0f
, 0);
1526 ok(equal
, "Got unexpected dot %.8e.\n", got
);
1528 /*_______________D3DXQuaternionExp______________________________*/
1529 expectedquat
.x
= -0.216382f
; expectedquat
.y
= -0.432764f
; expectedquat
.z
= -0.8655270f
; expectedquat
.w
= -0.129449f
;
1530 D3DXQuaternionExp(&gotquat
,&q
);
1531 expect_quaternion(&expectedquat
, &gotquat
, 16);
1532 /* Test the null quaternion */
1533 expectedquat
.x
= 0.0f
; expectedquat
.y
= 0.0f
; expectedquat
.z
= 0.0f
; expectedquat
.w
= 1.0f
;
1534 D3DXQuaternionExp(&gotquat
,&nul
);
1535 expect_quaternion(&expectedquat
, &gotquat
, 0);
1536 /* Test the case where the norm of the quaternion is <1 */
1537 Nq1
.x
= 0.2f
; Nq1
.y
= 0.1f
; Nq1
.z
= 0.3; Nq1
.w
= 0.9f
;
1538 expectedquat
.x
= 0.195366; expectedquat
.y
= 0.097683f
; expectedquat
.z
= 0.293049f
; expectedquat
.w
= 0.930813f
;
1539 D3DXQuaternionExp(&gotquat
,&Nq1
);
1540 expect_quaternion(&expectedquat
, &gotquat
, 8);
1542 /*_______________D3DXQuaternionIdentity________________*/
1543 expectedquat
.x
= 0.0f
; expectedquat
.y
= 0.0f
; expectedquat
.z
= 0.0f
; expectedquat
.w
= 1.0f
;
1544 D3DXQuaternionIdentity(&gotquat
);
1545 expect_quaternion(&expectedquat
, &gotquat
, 0);
1546 /* Test the NULL case */
1547 funcpointer
= D3DXQuaternionIdentity(NULL
);
1548 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1550 /*_______________D3DXQuaternionInverse________________________*/
1551 expectedquat
.x
= -1.0f
/121.0f
; expectedquat
.y
= -2.0f
/121.0f
; expectedquat
.z
= -4.0f
/121.0f
; expectedquat
.w
= 10.0f
/121.0f
;
1552 D3DXQuaternionInverse(&gotquat
,&q
);
1553 expect_quaternion(&expectedquat
, &gotquat
, 0);
1555 expectedquat
.x
= 1.0f
; expectedquat
.y
= 2.0f
; expectedquat
.z
= 4.0f
; expectedquat
.w
= 10.0f
;
1556 D3DXQuaternionInverse(&gotquat
,&gotquat
);
1557 expect_quaternion(&expectedquat
, &gotquat
, 1);
1560 /*_______________D3DXQuaternionIsIdentity________________*/
1561 s
.x
= 0.0f
; s
.y
= 0.0f
; s
.z
= 0.0f
; s
.w
= 1.0f
;
1562 expectedbool
= TRUE
;
1563 gotbool
= D3DXQuaternionIsIdentity(&s
);
1564 ok( expectedbool
== gotbool
, "Expected boolean : %d, Got bool : %d\n", expectedbool
, gotbool
);
1565 s
.x
= 2.3f
; s
.y
= -4.2f
; s
.z
= 1.2f
; s
.w
=0.2f
;
1566 expectedbool
= FALSE
;
1567 gotbool
= D3DXQuaternionIsIdentity(&q
);
1568 ok( expectedbool
== gotbool
, "Expected boolean : %d, Got bool : %d\n", expectedbool
, gotbool
);
1569 /* Test the NULL case */
1570 gotbool
= D3DXQuaternionIsIdentity(NULL
);
1571 ok(gotbool
== FALSE
, "Expected boolean: %d, Got boolean: %d\n", FALSE
, gotbool
);
1573 /*_______________D3DXQuaternionLength__________________________*/
1574 got
= D3DXQuaternionLength(&q
);
1575 equal
= compare_float(got
, 11.0f
, 0);
1576 ok(equal
, "Got unexpected length %.8e.\n", got
);
1577 /* Tests the case NULL. */
1578 got
= D3DXQuaternionLength(NULL
);
1579 equal
= compare_float(got
, 0.0f
, 0);
1580 ok(equal
, "Got unexpected length %.8e.\n", got
);
1582 /*_______________D3DXQuaternionLengthSq________________________*/
1583 got
= D3DXQuaternionLengthSq(&q
);
1584 equal
= compare_float(got
, 121.0f
, 0);
1585 ok(equal
, "Got unexpected length %.8e.\n", got
);
1586 /* Tests the case NULL */
1587 got
= D3DXQuaternionLengthSq(NULL
);
1588 equal
= compare_float(got
, 0.0f
, 0);
1589 ok(equal
, "Got unexpected length %.8e.\n", got
);
1591 /*_______________D3DXQuaternionLn______________________________*/
1592 expectedquat
.x
= 1.0f
; expectedquat
.y
= 2.0f
; expectedquat
.z
= 4.0f
; expectedquat
.w
= 0.0f
;
1593 D3DXQuaternionLn(&gotquat
,&q
);
1594 expect_quaternion(&expectedquat
, &gotquat
, 0);
1595 expectedquat
.x
= -3.0f
; expectedquat
.y
= 4.0f
; expectedquat
.z
= -5.0f
; expectedquat
.w
= 0.0f
;
1596 D3DXQuaternionLn(&gotquat
,&r
);
1597 expect_quaternion(&expectedquat
, &gotquat
, 0);
1598 Nq
.x
= 1.0f
/11.0f
; Nq
.y
= 2.0f
/11.0f
; Nq
.z
= 4.0f
/11.0f
; Nq
.w
=10.0f
/11.0f
;
1599 expectedquat
.x
= 0.093768f
; expectedquat
.y
= 0.187536f
; expectedquat
.z
= 0.375073f
; expectedquat
.w
= 0.0f
;
1600 D3DXQuaternionLn(&gotquat
,&Nq
);
1601 expect_quaternion(&expectedquat
, &gotquat
, 32);
1602 Nq
.x
= 0.0f
; Nq
.y
= 0.0f
; Nq
.z
= 0.0f
; Nq
.w
= 1.0f
;
1603 expectedquat
.x
= 0.0f
; expectedquat
.y
= 0.0f
; expectedquat
.z
= 0.0f
; expectedquat
.w
= 0.0f
;
1604 D3DXQuaternionLn(&gotquat
,&Nq
);
1605 expect_quaternion(&expectedquat
, &gotquat
, 0);
1606 Nq
.x
= 5.4f
; Nq
.y
= 1.2f
; Nq
.z
= -0.3f
; Nq
.w
= -0.3f
;
1607 expectedquat
.x
= 10.616652f
; expectedquat
.y
= 2.359256f
; expectedquat
.z
= -0.589814f
; expectedquat
.w
= 0.0f
;
1608 D3DXQuaternionLn(&gotquat
,&Nq
);
1609 expect_quaternion(&expectedquat
, &gotquat
, 1);
1610 /* Test the case where the norm of the quaternion is <1 */
1611 Nq1
.x
= 0.2f
; Nq1
.y
= 0.1f
; Nq1
.z
= 0.3; Nq1
.w
= 0.9f
;
1612 expectedquat
.x
= 0.206945f
; expectedquat
.y
= 0.103473f
; expectedquat
.z
= 0.310418f
; expectedquat
.w
= 0.0f
;
1613 D3DXQuaternionLn(&gotquat
,&Nq1
);
1614 expect_quaternion(&expectedquat
, &gotquat
, 64);
1615 /* Test the case where the real part of the quaternion is -1.0f */
1616 Nq1
.x
= 0.2f
; Nq1
.y
= 0.1f
; Nq1
.z
= 0.3; Nq1
.w
= -1.0f
;
1617 expectedquat
.x
= 0.2f
; expectedquat
.y
= 0.1f
; expectedquat
.z
= 0.3f
; expectedquat
.w
= 0.0f
;
1618 D3DXQuaternionLn(&gotquat
,&Nq1
);
1619 expect_quaternion(&expectedquat
, &gotquat
, 0);
1621 /*_______________D3DXQuaternionMultiply________________________*/
1622 expectedquat
.x
= 3.0f
; expectedquat
.y
= 61.0f
; expectedquat
.z
= -32.0f
; expectedquat
.w
= 85.0f
;
1623 D3DXQuaternionMultiply(&gotquat
,&q
,&r
);
1624 expect_quaternion(&expectedquat
, &gotquat
, 0);
1626 /*_______________D3DXQuaternionNormalize________________________*/
1627 expectedquat
.x
= 1.0f
/11.0f
; expectedquat
.y
= 2.0f
/11.0f
; expectedquat
.z
= 4.0f
/11.0f
; expectedquat
.w
= 10.0f
/11.0f
;
1628 D3DXQuaternionNormalize(&gotquat
,&q
);
1629 expect_quaternion(&expectedquat
, &gotquat
, 1);
1631 /*_______________D3DXQuaternionRotationAxis___________________*/
1632 axis
.x
= 2.0f
; axis
.y
= 7.0; axis
.z
= 13.0f
;
1633 angle
= D3DX_PI
/3.0f
;
1634 expectedquat
.x
= 0.067116; expectedquat
.y
= 0.234905f
; expectedquat
.z
= 0.436251f
; expectedquat
.w
= 0.866025f
;
1635 D3DXQuaternionRotationAxis(&gotquat
,&axis
,angle
);
1636 expect_quaternion(&expectedquat
, &gotquat
, 64);
1637 /* Test the nul quaternion */
1638 axis
.x
= 0.0f
; axis
.y
= 0.0; axis
.z
= 0.0f
;
1639 expectedquat
.x
= 0.0f
; expectedquat
.y
= 0.0f
; expectedquat
.z
= 0.0f
; expectedquat
.w
= 0.866025f
;
1640 D3DXQuaternionRotationAxis(&gotquat
,&axis
,angle
);
1641 expect_quaternion(&expectedquat
, &gotquat
, 8);
1643 /*_______________D3DXQuaternionRotationMatrix___________________*/
1644 /* test when the trace is >0 */
1645 U(mat
).m
[0][1] = 5.0f
; U(mat
).m
[0][2] = 7.0f
; U(mat
).m
[0][3] = 8.0f
;
1646 U(mat
).m
[1][0] = 11.0f
; U(mat
).m
[1][2] = 16.0f
; U(mat
).m
[1][3] = 33.0f
;
1647 U(mat
).m
[2][0] = 19.0f
; U(mat
).m
[2][1] = -21.0f
; U(mat
).m
[2][3] = 43.0f
;
1648 U(mat
).m
[3][0] = 2.0f
; U(mat
).m
[3][1] = 3.0f
; U(mat
).m
[3][2] = -4.0f
;
1649 U(mat
).m
[0][0] = 10.0f
; U(mat
).m
[1][1] = 20.0f
; U(mat
).m
[2][2] = 30.0f
;
1650 U(mat
).m
[3][3] = 48.0f
;
1651 expectedquat
.x
= 2.368682f
; expectedquat
.y
= 0.768221f
; expectedquat
.z
= -0.384111f
; expectedquat
.w
= 3.905125f
;
1652 D3DXQuaternionRotationMatrix(&gotquat
,&mat
);
1653 expect_quaternion(&expectedquat
, &gotquat
, 16);
1654 /* test the case when the greater element is (2,2) */
1655 U(mat
).m
[0][1] = 5.0f
; U(mat
).m
[0][2] = 7.0f
; U(mat
).m
[0][3] = 8.0f
;
1656 U(mat
).m
[1][0] = 11.0f
; U(mat
).m
[1][2] = 16.0f
; U(mat
).m
[1][3] = 33.0f
;
1657 U(mat
).m
[2][0] = 19.0f
; U(mat
).m
[2][1] = -21.0f
; U(mat
).m
[2][3] = 43.0f
;
1658 U(mat
).m
[3][0] = 2.0f
; U(mat
).m
[3][1] = 3.0f
; U(mat
).m
[3][2] = -4.0f
;
1659 U(mat
).m
[0][0] = -10.0f
; U(mat
).m
[1][1] = -60.0f
; U(mat
).m
[2][2] = 40.0f
;
1660 U(mat
).m
[3][3] = 48.0f
;
1661 expectedquat
.x
= 1.233905f
; expectedquat
.y
= -0.237290f
; expectedquat
.z
= 5.267827f
; expectedquat
.w
= -0.284747f
;
1662 D3DXQuaternionRotationMatrix(&gotquat
,&mat
);
1663 expect_quaternion(&expectedquat
, &gotquat
, 64);
1664 /* test the case when the greater element is (1,1) */
1665 U(mat
).m
[0][1] = 5.0f
; U(mat
).m
[0][2] = 7.0f
; U(mat
).m
[0][3] = 8.0f
;
1666 U(mat
).m
[1][0] = 11.0f
; U(mat
).m
[1][2] = 16.0f
; U(mat
).m
[1][3] = 33.0f
;
1667 U(mat
).m
[2][0] = 19.0f
; U(mat
).m
[2][1] = -21.0f
; U(mat
).m
[2][3] = 43.0f
;
1668 U(mat
).m
[3][0] = 2.0f
; U(mat
).m
[3][1] = 3.0f
; U(mat
).m
[3][2] = -4.0f
;
1669 U(mat
).m
[0][0] = -10.0f
; U(mat
).m
[1][1] = 60.0f
; U(mat
).m
[2][2] = -80.0f
;
1670 U(mat
).m
[3][3] = 48.0f
;
1671 expectedquat
.x
= 0.651031f
; expectedquat
.y
= 6.144103f
; expectedquat
.z
= -0.203447f
; expectedquat
.w
= 0.488273f
;
1672 D3DXQuaternionRotationMatrix(&gotquat
,&mat
);
1673 expect_quaternion(&expectedquat
, &gotquat
, 8);
1674 /* test the case when the trace is near 0 in a matrix which is not a rotation */
1675 U(mat
).m
[0][1] = 5.0f
; U(mat
).m
[0][2] = 7.0f
; U(mat
).m
[0][3] = 8.0f
;
1676 U(mat
).m
[1][0] = 11.0f
; U(mat
).m
[1][2] = 16.0f
; U(mat
).m
[1][3] = 33.0f
;
1677 U(mat
).m
[2][0] = 19.0f
; U(mat
).m
[2][1] = -21.0f
; U(mat
).m
[2][3] = 43.0f
;
1678 U(mat
).m
[3][0] = 2.0f
; U(mat
).m
[3][1] = 3.0f
; U(mat
).m
[3][2] = -4.0f
;
1679 U(mat
).m
[0][0] = -10.0f
; U(mat
).m
[1][1] = 10.0f
; U(mat
).m
[2][2] = -0.9f
;
1680 U(mat
).m
[3][3] = 48.0f
;
1681 expectedquat
.x
= 1.709495f
; expectedquat
.y
= 2.339872f
; expectedquat
.z
= -0.534217f
; expectedquat
.w
= 1.282122f
;
1682 D3DXQuaternionRotationMatrix(&gotquat
,&mat
);
1683 expect_quaternion(&expectedquat
, &gotquat
, 8);
1684 /* test the case when the trace is 0.49 in a matrix which is not a rotation */
1685 U(mat
).m
[0][1] = 5.0f
; U(mat
).m
[0][2] = 7.0f
; U(mat
).m
[0][3] = 8.0f
;
1686 U(mat
).m
[1][0] = 11.0f
; U(mat
).m
[1][2] = 16.0f
; U(mat
).m
[1][3] = 33.0f
;
1687 U(mat
).m
[2][0] = 19.0f
; U(mat
).m
[2][1] = -21.0f
; U(mat
).m
[2][3] = 43.0f
;
1688 U(mat
).m
[3][0] = 2.0f
; U(mat
).m
[3][1] = 3.0f
; U(mat
).m
[3][2] = -4.0f
;
1689 U(mat
).m
[0][0] = -10.0f
; U(mat
).m
[1][1] = 10.0f
; U(mat
).m
[2][2] = -0.51f
;
1690 U(mat
).m
[3][3] = 48.0f
;
1691 expectedquat
.x
= 1.724923f
; expectedquat
.y
= 2.318944f
; expectedquat
.z
= -0.539039f
; expectedquat
.w
= 1.293692f
;
1692 D3DXQuaternionRotationMatrix(&gotquat
,&mat
);
1693 expect_quaternion(&expectedquat
, &gotquat
, 8);
1694 /* test the case when the trace is 0.51 in a matrix which is not a rotation */
1695 U(mat
).m
[0][1] = 5.0f
; U(mat
).m
[0][2] = 7.0f
; U(mat
).m
[0][3] = 8.0f
;
1696 U(mat
).m
[1][0] = 11.0f
; U(mat
).m
[1][2] = 16.0f
; U(mat
).m
[1][3] = 33.0f
;
1697 U(mat
).m
[2][0] = 19.0f
; U(mat
).m
[2][1] = -21.0f
; U(mat
).m
[2][3] = 43.0f
;
1698 U(mat
).m
[3][0] = 2.0f
; U(mat
).m
[3][1] = 3.0f
; U(mat
).m
[3][2] = -4.0f
;
1699 U(mat
).m
[0][0] = -10.0f
; U(mat
).m
[1][1] = 10.0f
; U(mat
).m
[2][2] = -0.49f
;
1700 U(mat
).m
[3][3] = 48.0f
;
1701 expectedquat
.x
= 1.725726f
; expectedquat
.y
= 2.317865f
; expectedquat
.z
= -0.539289f
; expectedquat
.w
= 1.294294f
;
1702 D3DXQuaternionRotationMatrix(&gotquat
,&mat
);
1703 expect_quaternion(&expectedquat
, &gotquat
, 8);
1704 /* test the case when the trace is 0.99 in a matrix which is not a rotation */
1705 U(mat
).m
[0][1] = 5.0f
; U(mat
).m
[0][2] = 7.0f
; U(mat
).m
[0][3] = 8.0f
;
1706 U(mat
).m
[1][0] = 11.0f
; U(mat
).m
[1][2] = 16.0f
; U(mat
).m
[1][3] = 33.0f
;
1707 U(mat
).m
[2][0] = 19.0f
; U(mat
).m
[2][1] = -21.0f
; U(mat
).m
[2][3] = 43.0f
;
1708 U(mat
).m
[3][0] = 2.0f
; U(mat
).m
[3][1] = 3.0f
; U(mat
).m
[3][2] = -4.0f
;
1709 U(mat
).m
[0][0] = -10.0f
; U(mat
).m
[1][1] = 10.0f
; U(mat
).m
[2][2] = -0.01f
;
1710 U(mat
).m
[3][3] = 48.0f
;
1711 expectedquat
.x
= 1.745328f
; expectedquat
.y
= 2.291833f
; expectedquat
.z
= -0.545415f
; expectedquat
.w
= 1.308996f
;
1712 D3DXQuaternionRotationMatrix(&gotquat
,&mat
);
1713 expect_quaternion(&expectedquat
, &gotquat
, 4);
1714 /* test the case when the trace is 1.0 in a matrix which is not a rotation */
1715 U(mat
).m
[0][1] = 5.0f
; U(mat
).m
[0][2] = 7.0f
; U(mat
).m
[0][3] = 8.0f
;
1716 U(mat
).m
[1][0] = 11.0f
; U(mat
).m
[1][2] = 16.0f
; U(mat
).m
[1][3] = 33.0f
;
1717 U(mat
).m
[2][0] = 19.0f
; U(mat
).m
[2][1] = -21.0f
; U(mat
).m
[2][3] = 43.0f
;
1718 U(mat
).m
[3][0] = 2.0f
; U(mat
).m
[3][1] = 3.0f
; U(mat
).m
[3][2] = -4.0f
;
1719 U(mat
).m
[0][0] = -10.0f
; U(mat
).m
[1][1] = 10.0f
; U(mat
).m
[2][2] = 0.0f
;
1720 U(mat
).m
[3][3] = 48.0f
;
1721 expectedquat
.x
= 1.745743f
; expectedquat
.y
= 2.291288f
; expectedquat
.z
= -0.545545f
; expectedquat
.w
= 1.309307f
;
1722 D3DXQuaternionRotationMatrix(&gotquat
,&mat
);
1723 expect_quaternion(&expectedquat
, &gotquat
, 8);
1724 /* test the case when the trace is 1.01 in a matrix which is not a rotation */
1725 U(mat
).m
[0][1] = 5.0f
; U(mat
).m
[0][2] = 7.0f
; U(mat
).m
[0][3] = 8.0f
;
1726 U(mat
).m
[1][0] = 11.0f
; U(mat
).m
[1][2] = 16.0f
; U(mat
).m
[1][3] = 33.0f
;
1727 U(mat
).m
[2][0] = 19.0f
; U(mat
).m
[2][1] = -21.0f
; U(mat
).m
[2][3] = 43.0f
;
1728 U(mat
).m
[3][0] = 2.0f
; U(mat
).m
[3][1] = 3.0f
; U(mat
).m
[3][2] = -4.0f
;
1729 U(mat
).m
[0][0] = -10.0f
; U(mat
).m
[1][1] = 10.0f
; U(mat
).m
[2][2] = 0.01f
;
1730 U(mat
).m
[3][3] = 48.0f
;
1731 expectedquat
.x
= 18.408188f
; expectedquat
.y
= 5.970223f
; expectedquat
.z
= -2.985111f
; expectedquat
.w
= 0.502494f
;
1732 D3DXQuaternionRotationMatrix(&gotquat
,&mat
);
1733 expect_quaternion(&expectedquat
, &gotquat
, 4);
1734 /* test the case when the trace is 1.5 in a matrix which is not a rotation */
1735 U(mat
).m
[0][1] = 5.0f
; U(mat
).m
[0][2] = 7.0f
; U(mat
).m
[0][3] = 8.0f
;
1736 U(mat
).m
[1][0] = 11.0f
; U(mat
).m
[1][2] = 16.0f
; U(mat
).m
[1][3] = 33.0f
;
1737 U(mat
).m
[2][0] = 19.0f
; U(mat
).m
[2][1] = -21.0f
; U(mat
).m
[2][3] = 43.0f
;
1738 U(mat
).m
[3][0] = 2.0f
; U(mat
).m
[3][1] = 3.0f
; U(mat
).m
[3][2] = -4.0f
;
1739 U(mat
).m
[0][0] = -10.0f
; U(mat
).m
[1][1] = 10.0f
; U(mat
).m
[2][2] = 0.5f
;
1740 U(mat
).m
[3][3] = 48.0f
;
1741 expectedquat
.x
= 15.105186f
; expectedquat
.y
= 4.898980f
; expectedquat
.z
= -2.449490f
; expectedquat
.w
= 0.612372f
;
1742 D3DXQuaternionRotationMatrix(&gotquat
,&mat
);
1743 expect_quaternion(&expectedquat
, &gotquat
, 8);
1744 /* test the case when the trace is 1.7 in a matrix which is not a rotation */
1745 U(mat
).m
[0][1] = 5.0f
; U(mat
).m
[0][2] = 7.0f
; U(mat
).m
[0][3] = 8.0f
;
1746 U(mat
).m
[1][0] = 11.0f
; U(mat
).m
[1][2] = 16.0f
; U(mat
).m
[1][3] = 33.0f
;
1747 U(mat
).m
[2][0] = 19.0f
; U(mat
).m
[2][1] = -21.0f
; U(mat
).m
[2][3] = 43.0f
;
1748 U(mat
).m
[3][0] = 2.0f
; U(mat
).m
[3][1] = 3.0f
; U(mat
).m
[3][2] = -4.0f
;
1749 U(mat
).m
[0][0] = -10.0f
; U(mat
).m
[1][1] = 10.0f
; U(mat
).m
[2][2] = 0.70f
;
1750 U(mat
).m
[3][3] = 48.0f
;
1751 expectedquat
.x
= 14.188852f
; expectedquat
.y
= 4.601790f
; expectedquat
.z
= -2.300895f
; expectedquat
.w
= 0.651920f
;
1752 D3DXQuaternionRotationMatrix(&gotquat
,&mat
);
1753 expect_quaternion(&expectedquat
, &gotquat
, 4);
1754 /* test the case when the trace is 1.99 in a matrix which is not a rotation */
1755 U(mat
).m
[0][1] = 5.0f
; U(mat
).m
[0][2] = 7.0f
; U(mat
).m
[0][3] = 8.0f
;
1756 U(mat
).m
[1][0] = 11.0f
; U(mat
).m
[1][2] = 16.0f
; U(mat
).m
[1][3] = 33.0f
;
1757 U(mat
).m
[2][0] = 19.0f
; U(mat
).m
[2][1] = -21.0f
; U(mat
).m
[2][3] = 43.0f
;
1758 U(mat
).m
[3][0] = 2.0f
; U(mat
).m
[3][1] = 3.0f
; U(mat
).m
[3][2] = -4.0f
;
1759 U(mat
).m
[0][0] = -10.0f
; U(mat
).m
[1][1] = 10.0f
; U(mat
).m
[2][2] = 0.99f
;
1760 U(mat
).m
[3][3] = 48.0f
;
1761 expectedquat
.x
= 13.114303f
; expectedquat
.y
= 4.253287f
; expectedquat
.z
= -2.126644f
; expectedquat
.w
= 0.705337f
;
1762 D3DXQuaternionRotationMatrix(&gotquat
,&mat
);
1763 expect_quaternion(&expectedquat
, &gotquat
, 4);
1764 /* test the case when the trace is 2.0 in a matrix which is not a rotation */
1765 U(mat
).m
[0][1] = 5.0f
; U(mat
).m
[0][2] = 7.0f
; U(mat
).m
[0][3] = 8.0f
;
1766 U(mat
).m
[1][0] = 11.0f
; U(mat
).m
[1][2] = 16.0f
; U(mat
).m
[1][3] = 33.0f
;
1767 U(mat
).m
[2][0] = 19.0f
; U(mat
).m
[2][1] = -21.0f
; U(mat
).m
[2][3] = 43.0f
;
1768 U(mat
).m
[3][0] = 2.0f
; U(mat
).m
[3][1] = 3.0f
; U(mat
).m
[3][2] = -4.0f
;
1769 U(mat
).m
[0][0] = -10.0f
; U(mat
).m
[1][1] = 10.0f
; U(mat
).m
[2][2] = 2.0f
;
1770 U(mat
).m
[3][3] = 48.0f
;
1771 expectedquat
.x
= 10.680980f
; expectedquat
.y
= 3.464102f
; expectedquat
.z
= -1.732051f
; expectedquat
.w
= 0.866025f
;
1772 D3DXQuaternionRotationMatrix(&gotquat
,&mat
);
1773 expect_quaternion(&expectedquat
, &gotquat
, 8);
1775 /*_______________D3DXQuaternionRotationYawPitchRoll__________*/
1776 expectedquat
.x
= 0.303261f
; expectedquat
.y
= 0.262299f
; expectedquat
.z
= 0.410073f
; expectedquat
.w
= 0.819190f
;
1777 D3DXQuaternionRotationYawPitchRoll(&gotquat
,D3DX_PI
/4.0f
,D3DX_PI
/11.0f
,D3DX_PI
/3.0f
);
1778 expect_quaternion(&expectedquat
, &gotquat
, 16);
1780 /*_______________D3DXQuaternionSlerp________________________*/
1781 expectedquat
.x
= -0.2f
; expectedquat
.y
= 2.6f
; expectedquat
.z
= 1.3f
; expectedquat
.w
= 9.1f
;
1782 D3DXQuaternionSlerp(&gotquat
,&q
,&r
,scale
);
1783 expect_quaternion(&expectedquat
, &gotquat
, 4);
1784 expectedquat
.x
= 334.0f
; expectedquat
.y
= -31.9f
; expectedquat
.z
= 6.1f
; expectedquat
.w
= 6.7f
;
1785 D3DXQuaternionSlerp(&gotquat
,&q
,&t
,scale
);
1786 expect_quaternion(&expectedquat
, &gotquat
, 2);
1787 expectedquat
.x
= 0.239485f
; expectedquat
.y
= 0.346580f
; expectedquat
.z
= 0.453676f
; expectedquat
.w
= 0.560772f
;
1788 D3DXQuaternionSlerp(&gotquat
,&smallq
,&smallr
,scale
);
1789 expect_quaternion(&expectedquat
, &gotquat
, 32);
1791 /*_______________D3DXQuaternionSquad________________________*/
1792 expectedquat
.x
= -156.296f
; expectedquat
.y
= 30.242f
; expectedquat
.z
= -2.5022f
; expectedquat
.w
= 7.3576f
;
1793 D3DXQuaternionSquad(&gotquat
,&q
,&r
,&t
,&u
,scale
);
1794 expect_quaternion(&expectedquat
, &gotquat
, 2);
1796 /*_______________D3DXQuaternionSquadSetup___________________*/
1797 r
.x
= 1.0f
; r
.y
= 2.0f
; r
.z
= 4.0f
; r
.w
= 10.0f
;
1798 s
.x
= -3.0f
; s
.y
= 4.0f
; s
.z
= -5.0f
; s
.w
= 7.0;
1799 t
.x
= -1111.0f
; t
.y
= 111.0f
; t
.z
= -11.0f
; t
.w
= 1.0f
;
1800 u
.x
= 91.0f
; u
.y
= - 82.0f
; u
.z
= 7.3f
; u
.w
= -6.4f
;
1801 D3DXQuaternionSquadSetup(&gotquat
, &Nq
, &Nq1
, &r
, &s
, &t
, &u
);
1802 expectedquat
.x
= 7.121285f
; expectedquat
.y
= 2.159964f
; expectedquat
.z
= -3.855094f
; expectedquat
.w
= 5.362844f
;
1803 expect_quaternion(&expectedquat
, &gotquat
, 2);
1804 expectedquat
.x
= -1113.492920f
; expectedquat
.y
= 82.679260f
; expectedquat
.z
= -6.696645f
; expectedquat
.w
= -4.090050f
;
1805 expect_quaternion(&expectedquat
, &Nq
, 4);
1806 expectedquat
.x
= -1111.0f
; expectedquat
.y
= 111.0f
; expectedquat
.z
= -11.0f
; expectedquat
.w
= 1.0f
;
1807 expect_quaternion(&expectedquat
, &Nq1
, 0);
1809 D3DXQuaternionSquadSetup(&gotquat
, &Nq
, &Nq1
, &r
, &gotquat
, &t
, &u
);
1810 expectedquat
.x
= -1113.492920f
; expectedquat
.y
= 82.679260f
; expectedquat
.z
= -6.696645f
; expectedquat
.w
= -4.090050f
;
1811 expect_quaternion(&expectedquat
, &Nq
, 4);
1813 D3DXQuaternionSquadSetup(&gotquat
, &Nq
, &Nq1
, &r
, &s
, &t
, &Nq1
);
1814 expect_quaternion(&expectedquat
, &Nq
, 4);
1815 r
.x
= 0.2f
; r
.y
= 0.3f
; r
.z
= 1.3f
; r
.w
= -0.6f
;
1816 s
.x
= -3.0f
; s
.y
=-2.0f
; s
.z
= 4.0f
; s
.w
= 0.2f
;
1817 t
.x
= 0.4f
; t
.y
= 8.3f
; t
.z
= -3.1f
; t
.w
= -2.7f
;
1818 u
.x
= 1.1f
; u
.y
= -0.7f
; u
.z
= 9.2f
; u
.w
= 0.0f
;
1819 D3DXQuaternionSquadSetup(&gotquat
, &Nq
, &Nq1
, &r
, &s
, &u
, &t
);
1820 expectedquat
.x
= -4.139569f
; expectedquat
.y
= -2.469115f
; expectedquat
.z
= 2.364477f
; expectedquat
.w
= 0.465494f
;
1821 expect_quaternion(&expectedquat
, &gotquat
, 16);
1822 expectedquat
.x
= 2.342533f
; expectedquat
.y
= 2.365127f
; expectedquat
.z
= 8.628538f
; expectedquat
.w
= -0.898356f
;
1823 expect_quaternion(&expectedquat
, &Nq
, 16);
1824 expectedquat
.x
= 1.1f
; expectedquat
.y
= -0.7f
; expectedquat
.z
= 9.2f
; expectedquat
.w
= 0.0f
;
1825 expect_quaternion(&expectedquat
, &Nq1
, 0);
1826 D3DXQuaternionSquadSetup(&gotquat
, &Nq
, &Nq1
, &r
, &s
, &t
, &u
);
1827 expectedquat
.x
= -3.754567f
; expectedquat
.y
= -0.586085f
; expectedquat
.z
= 3.815818f
; expectedquat
.w
= -0.198150f
;
1828 expect_quaternion(&expectedquat
, &gotquat
, 32);
1829 expectedquat
.x
= 0.140773f
; expectedquat
.y
= -8.737090f
; expectedquat
.z
= -0.516593f
; expectedquat
.w
= 3.053942f
;
1830 expect_quaternion(&expectedquat
, &Nq
, 16);
1831 expectedquat
.x
= -0.4f
; expectedquat
.y
= -8.3f
; expectedquat
.z
= 3.1f
; expectedquat
.w
= 2.7f
;
1832 expect_quaternion(&expectedquat
, &Nq1
, 0);
1833 r
.x
= -1.0f
; r
.y
= 0.0f
; r
.z
= 0.0f
; r
.w
= 0.0f
;
1834 s
.x
= 1.0f
; s
.y
=0.0f
; s
.z
= 0.0f
; s
.w
= 0.0f
;
1835 t
.x
= 1.0f
; t
.y
= 0.0f
; t
.z
= 0.0f
; t
.w
= 0.0f
;
1836 u
.x
= -1.0f
; u
.y
= 0.0f
; u
.z
= 0.0f
; u
.w
= 0.0f
;
1837 D3DXQuaternionSquadSetup(&gotquat
, &Nq
, &Nq1
, &r
, &s
, &t
, &u
);
1838 expectedquat
.x
= 1.0f
; expectedquat
.y
= 0.0f
; expectedquat
.z
= 0.0f
; expectedquat
.w
= 0.0f
;
1839 expect_quaternion(&expectedquat
, &gotquat
, 0);
1840 expectedquat
.x
= 1.0f
; expectedquat
.y
= 0.0f
; expectedquat
.z
= 0.0f
; expectedquat
.w
= 0.0f
;
1841 expect_quaternion(&expectedquat
, &Nq
, 0);
1842 expectedquat
.x
= 1.0f
; expectedquat
.y
= 0.0f
; expectedquat
.z
= 0.0f
; expectedquat
.w
= 0.0f
;
1843 expect_quaternion(&expectedquat
, &Nq1
, 0);
1845 /*_______________D3DXQuaternionToAxisAngle__________________*/
1846 Nq
.x
= 1.0f
/22.0f
; Nq
.y
= 2.0f
/22.0f
; Nq
.z
= 4.0f
/22.0f
; Nq
.w
= 10.0f
/22.0f
;
1847 expectedvec
.x
= 1.0f
/22.0f
; expectedvec
.y
= 2.0f
/22.0f
; expectedvec
.z
= 4.0f
/22.0f
;
1848 D3DXQuaternionToAxisAngle(&Nq
,&axis
,&angle
);
1849 expect_vec3(&expectedvec
, &axis
, 0);
1850 equal
= compare_float(angle
, 2.197869f
, 1);
1851 ok(equal
, "Got unexpected angle %.8e.\n", angle
);
1852 /* Test if |w|>1.0f */
1853 expectedvec
.x
= 1.0f
; expectedvec
.y
= 2.0f
; expectedvec
.z
= 4.0f
;
1854 D3DXQuaternionToAxisAngle(&q
,&axis
,&angle
);
1855 expect_vec3(&expectedvec
, &axis
, 0);
1856 /* Test the null quaternion */
1857 expectedvec
.x
= 0.0f
; expectedvec
.y
= 0.0f
; expectedvec
.z
= 0.0f
;
1858 D3DXQuaternionToAxisAngle(&nul
, &axis
, &angle
);
1859 expect_vec3(&expectedvec
, &axis
, 0);
1860 equal
= compare_float(angle
, 3.14159274e+00f
, 0);
1861 ok(equal
, "Got unexpected angle %.8e.\n", angle
);
1863 D3DXQuaternionToAxisAngle(&nul
, &axis
, NULL
);
1864 D3DXQuaternionToAxisAngle(&nul
, NULL
, &angle
);
1865 expect_vec3(&expectedvec
, &axis
, 0);
1866 equal
= compare_float(angle
, 3.14159274e+00f
, 0);
1867 ok(equal
, "Got unexpected angle %.8e.\n", angle
);
1870 static void D3DXVector2Test(void)
1872 D3DXVECTOR2 expectedvec
, gotvec
, nul
, u
, v
, w
, x
;
1873 LPD3DXVECTOR2 funcpointer
;
1874 D3DXVECTOR4 expectedtrans
, gottrans
;
1875 float coeff1
, coeff2
, got
, scale
;
1879 nul
.x
= 0.0f
; nul
.y
= 0.0f
;
1880 u
.x
= 3.0f
; u
.y
= 4.0f
;
1881 v
.x
= -7.0f
; v
.y
= 9.0f
;
1882 w
.x
= 4.0f
; w
.y
= -3.0f
;
1883 x
.x
= 2.0f
; x
.y
= -11.0f
;
1886 1.0f
, 2.0f
, 3.0f
, 4.0f
,
1887 5.0f
, 6.0f
, 7.0f
, 8.0f
,
1888 9.0f
, 10.0f
, 11.0f
, 12.0f
,
1889 13.0f
, 14.0f
, 15.0f
, 16.0f
);
1891 coeff1
= 2.0f
; coeff2
= 5.0f
;
1894 /*_______________D3DXVec2Add__________________________*/
1895 expectedvec
.x
= -4.0f
; expectedvec
.y
= 13.0f
;
1896 D3DXVec2Add(&gotvec
,&u
,&v
);
1897 expect_vec2(&expectedvec
, &gotvec
, 0);
1898 /* Tests the case NULL */
1899 funcpointer
= D3DXVec2Add(&gotvec
,NULL
,&v
);
1900 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1901 funcpointer
= D3DXVec2Add(NULL
,NULL
,NULL
);
1902 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1904 /*_______________D3DXVec2BaryCentric___________________*/
1905 expectedvec
.x
= -12.0f
; expectedvec
.y
= -21.0f
;
1906 D3DXVec2BaryCentric(&gotvec
,&u
,&v
,&w
,coeff1
,coeff2
);
1907 expect_vec2(&expectedvec
, &gotvec
, 0);
1909 /*_______________D3DXVec2CatmullRom____________________*/
1910 expectedvec
.x
= 5820.25f
; expectedvec
.y
= -3654.5625f
;
1911 D3DXVec2CatmullRom(&gotvec
,&u
,&v
,&w
,&x
,scale
);
1912 expect_vec2(&expectedvec
, &gotvec
, 0);
1914 /*_______________D3DXVec2CCW__________________________*/
1915 got
= D3DXVec2CCW(&u
, &v
);
1916 equal
= compare_float(got
, 55.0f
, 0);
1917 ok(equal
, "Got unexpected ccw %.8e.\n", got
);
1918 /* Tests the case NULL. */
1919 got
= D3DXVec2CCW(NULL
, &v
);
1920 equal
= compare_float(got
, 0.0f
, 0);
1921 ok(equal
, "Got unexpected ccw %.8e.\n", got
);
1922 got
= D3DXVec2CCW(NULL
, NULL
);
1923 equal
= compare_float(got
, 0.0f
, 0);
1924 ok(equal
, "Got unexpected ccw %.8e.\n", got
);
1926 /*_______________D3DXVec2Dot__________________________*/
1927 got
= D3DXVec2Dot(&u
, &v
);
1928 equal
= compare_float(got
, 15.0f
, 0);
1929 ok(equal
, "Got unexpected dot %.8e.\n", got
);
1930 /* Tests the case NULL */
1931 got
= D3DXVec2Dot(NULL
, &v
);
1932 equal
= compare_float(got
, 0.0f
, 0);
1933 ok(equal
, "Got unexpected dot %.8e.\n", got
);
1934 got
= D3DXVec2Dot(NULL
, NULL
);
1935 equal
= compare_float(got
, 0.0f
, 0);
1936 ok(equal
, "Got unexpected dot %.8e.\n", got
);
1938 /*_______________D3DXVec2Hermite__________________________*/
1939 expectedvec
.x
= 2604.625f
; expectedvec
.y
= -4533.0f
;
1940 D3DXVec2Hermite(&gotvec
,&u
,&v
,&w
,&x
,scale
);
1941 expect_vec2(&expectedvec
, &gotvec
, 0);
1943 /*_______________D3DXVec2Length__________________________*/
1944 got
= D3DXVec2Length(&u
);
1945 equal
= compare_float(got
, 5.0f
, 0);
1946 ok(equal
, "Got unexpected length %.8e.\n", got
);
1947 /* Tests the case NULL. */
1948 got
= D3DXVec2Length(NULL
);
1949 equal
= compare_float(got
, 0.0f
, 0);
1950 ok(equal
, "Got unexpected length %.8e.\n", got
);
1952 /*_______________D3DXVec2LengthSq________________________*/
1953 got
= D3DXVec2LengthSq(&u
);
1954 equal
= compare_float(got
, 25.0f
, 0);
1955 ok(equal
, "Got unexpected length %.8e.\n", got
);
1956 /* Tests the case NULL. */
1957 got
= D3DXVec2LengthSq(NULL
);
1958 equal
= compare_float(got
, 0.0f
, 0);
1959 ok(equal
, "Got unexpected length %.8e.\n", got
);
1961 /*_______________D3DXVec2Lerp__________________________*/
1962 expectedvec
.x
= 68.0f
; expectedvec
.y
= -28.5f
;
1963 D3DXVec2Lerp(&gotvec
, &u
, &v
, scale
);
1964 expect_vec2(&expectedvec
, &gotvec
, 0);
1965 /* Tests the case NULL. */
1966 funcpointer
= D3DXVec2Lerp(&gotvec
,NULL
,&v
,scale
);
1967 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1968 funcpointer
= D3DXVec2Lerp(NULL
,NULL
,NULL
,scale
);
1969 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1971 /*_______________D3DXVec2Maximize__________________________*/
1972 expectedvec
.x
= 3.0f
; expectedvec
.y
= 9.0f
;
1973 D3DXVec2Maximize(&gotvec
, &u
, &v
);
1974 expect_vec2(&expectedvec
, &gotvec
, 0);
1975 /* Tests the case NULL. */
1976 funcpointer
= D3DXVec2Maximize(&gotvec
,NULL
,&v
);
1977 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1978 funcpointer
= D3DXVec2Maximize(NULL
,NULL
,NULL
);
1979 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1981 /*_______________D3DXVec2Minimize__________________________*/
1982 expectedvec
.x
= -7.0f
; expectedvec
.y
= 4.0f
;
1983 D3DXVec2Minimize(&gotvec
,&u
,&v
);
1984 expect_vec2(&expectedvec
, &gotvec
, 0);
1985 /* Tests the case NULL */
1986 funcpointer
= D3DXVec2Minimize(&gotvec
,NULL
,&v
);
1987 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1988 funcpointer
= D3DXVec2Minimize(NULL
,NULL
,NULL
);
1989 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1991 /*_______________D3DXVec2Normalize_________________________*/
1992 expectedvec
.x
= 0.6f
; expectedvec
.y
= 0.8f
;
1993 D3DXVec2Normalize(&gotvec
,&u
);
1994 expect_vec2(&expectedvec
, &gotvec
, 0);
1995 /* Test the nul vector */
1996 expectedvec
.x
= 0.0f
; expectedvec
.y
= 0.0f
;
1997 D3DXVec2Normalize(&gotvec
,&nul
);
1998 expect_vec2(&expectedvec
, &gotvec
, 0);
2000 /*_______________D3DXVec2Scale____________________________*/
2001 expectedvec
.x
= -19.5f
; expectedvec
.y
= -26.0f
;
2002 D3DXVec2Scale(&gotvec
,&u
,scale
);
2003 expect_vec2(&expectedvec
, &gotvec
, 0);
2004 /* Tests the case NULL */
2005 funcpointer
= D3DXVec2Scale(&gotvec
,NULL
,scale
);
2006 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
2007 funcpointer
= D3DXVec2Scale(NULL
,NULL
,scale
);
2008 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
2010 /*_______________D3DXVec2Subtract__________________________*/
2011 expectedvec
.x
= 10.0f
; expectedvec
.y
= -5.0f
;
2012 D3DXVec2Subtract(&gotvec
, &u
, &v
);
2013 expect_vec2(&expectedvec
, &gotvec
, 0);
2014 /* Tests the case NULL. */
2015 funcpointer
= D3DXVec2Subtract(&gotvec
,NULL
,&v
);
2016 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
2017 funcpointer
= D3DXVec2Subtract(NULL
,NULL
,NULL
);
2018 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
2020 /*_______________D3DXVec2Transform_______________________*/
2021 expectedtrans
.x
= 36.0f
; expectedtrans
.y
= 44.0f
; expectedtrans
.z
= 52.0f
; expectedtrans
.w
= 60.0f
;
2022 D3DXVec2Transform(&gottrans
, &u
, &mat
);
2023 expect_vec4(&expectedtrans
, &gottrans
, 0);
2024 gottrans
.x
= u
.x
; gottrans
.y
= u
.y
;
2025 D3DXVec2Transform(&gottrans
, (D3DXVECTOR2
*)&gottrans
, &mat
);
2026 expect_vec4(&expectedtrans
, &gottrans
, 0);
2028 /*_______________D3DXVec2TransformCoord_______________________*/
2029 expectedvec
.x
= 0.6f
; expectedvec
.y
= 11.0f
/15.0f
;
2030 D3DXVec2TransformCoord(&gotvec
, &u
, &mat
);
2031 expect_vec2(&expectedvec
, &gotvec
, 1);
2032 gotvec
.x
= u
.x
; gotvec
.y
= u
.y
;
2033 D3DXVec2TransformCoord(&gotvec
, &gotvec
, &mat
);
2034 expect_vec2(&expectedvec
, &gotvec
, 1);
2036 /*_______________D3DXVec2TransformNormal______________________*/
2037 expectedvec
.x
= 23.0f
; expectedvec
.y
= 30.0f
;
2038 D3DXVec2TransformNormal(&gotvec
,&u
,&mat
);
2039 expect_vec2(&expectedvec
, &gotvec
, 0);
2042 static void D3DXVector3Test(void)
2044 D3DVIEWPORT9 viewport
;
2045 D3DXVECTOR3 expectedvec
, gotvec
, nul
, u
, v
, w
, x
;
2046 LPD3DXVECTOR3 funcpointer
;
2047 D3DXVECTOR4 expectedtrans
, gottrans
;
2048 D3DXMATRIX mat
, projection
, view
, world
;
2049 float coeff1
, coeff2
, got
, scale
;
2052 nul
.x
= 0.0f
; nul
.y
= 0.0f
; nul
.z
= 0.0f
;
2053 u
.x
= 9.0f
; u
.y
= 6.0f
; u
.z
= 2.0f
;
2054 v
.x
= 2.0f
; v
.y
= -3.0f
; v
.z
= -4.0;
2055 w
.x
= 3.0f
; w
.y
= -5.0f
; w
.z
= 7.0f
;
2056 x
.x
= 4.0f
; x
.y
= 1.0f
; x
.z
= 11.0f
;
2058 viewport
.Width
= 800; viewport
.MinZ
= 0.2f
; viewport
.X
= 10;
2059 viewport
.Height
= 680; viewport
.MaxZ
= 0.9f
; viewport
.Y
= 5;
2062 1.0f
, 2.0f
, 3.0f
, 4.0f
,
2063 5.0f
, 6.0f
, 7.0f
, 8.0f
,
2064 9.0f
, 10.0f
, 11.0f
, 12.0f
,
2065 13.0f
, 14.0f
, 15.0f
, 16.0f
);
2067 U(view
).m
[0][1] = 5.0f
; U(view
).m
[0][2] = 7.0f
; U(view
).m
[0][3] = 8.0f
;
2068 U(view
).m
[1][0] = 11.0f
; U(view
).m
[1][2] = 16.0f
; U(view
).m
[1][3] = 33.0f
;
2069 U(view
).m
[2][0] = 19.0f
; U(view
).m
[2][1] = -21.0f
; U(view
).m
[2][3] = 43.0f
;
2070 U(view
).m
[3][0] = 2.0f
; U(view
).m
[3][1] = 3.0f
; U(view
).m
[3][2] = -4.0f
;
2071 U(view
).m
[0][0] = 10.0f
; U(view
).m
[1][1] = 20.0f
; U(view
).m
[2][2] = 30.0f
;
2072 U(view
).m
[3][3] = -40.0f
;
2075 21.0f
, 2.0f
, 3.0f
, 4.0f
,
2076 5.0f
, 23.0f
, 7.0f
, 8.0f
,
2077 -8.0f
, -7.0f
, 25.0f
, -5.0f
,
2078 -4.0f
, -3.0f
, -2.0f
, 27.0f
);
2080 coeff1
= 2.0f
; coeff2
= 5.0f
;
2083 /*_______________D3DXVec3Add__________________________*/
2084 expectedvec
.x
= 11.0f
; expectedvec
.y
= 3.0f
; expectedvec
.z
= -2.0f
;
2085 D3DXVec3Add(&gotvec
,&u
,&v
);
2086 expect_vec3(&expectedvec
, &gotvec
, 0);
2087 /* Tests the case NULL */
2088 funcpointer
= D3DXVec3Add(&gotvec
,NULL
,&v
);
2089 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
2090 funcpointer
= D3DXVec3Add(NULL
,NULL
,NULL
);
2091 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
2093 /*_______________D3DXVec3BaryCentric___________________*/
2094 expectedvec
.x
= -35.0f
; expectedvec
.y
= -67.0; expectedvec
.z
= 15.0f
;
2095 D3DXVec3BaryCentric(&gotvec
,&u
,&v
,&w
,coeff1
,coeff2
);
2096 expect_vec3(&expectedvec
, &gotvec
, 0);
2098 /*_______________D3DXVec3CatmullRom____________________*/
2099 expectedvec
.x
= 1458.0f
; expectedvec
.y
= 22.1875f
; expectedvec
.z
= 4141.375f
;
2100 D3DXVec3CatmullRom(&gotvec
,&u
,&v
,&w
,&x
,scale
);
2101 expect_vec3(&expectedvec
, &gotvec
, 0);
2103 /*_______________D3DXVec3Cross________________________*/
2104 expectedvec
.x
= -18.0f
; expectedvec
.y
= 40.0f
; expectedvec
.z
= -39.0f
;
2105 D3DXVec3Cross(&gotvec
,&u
,&v
);
2106 expect_vec3(&expectedvec
, &gotvec
, 0);
2107 expectedvec
.x
= -277.0f
; expectedvec
.y
= -150.0f
; expectedvec
.z
= -26.0f
;
2108 D3DXVec3Cross(&gotvec
,&gotvec
,&v
);
2109 expect_vec3(&expectedvec
, &gotvec
, 0);
2110 /* Tests the case NULL */
2111 funcpointer
= D3DXVec3Cross(&gotvec
,NULL
,&v
);
2112 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
2113 funcpointer
= D3DXVec3Cross(NULL
,NULL
,NULL
);
2114 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
2116 /*_______________D3DXVec3Dot__________________________*/
2117 got
= D3DXVec3Dot(&u
, &v
);
2118 equal
= compare_float(got
, -8.0f
, 0);
2119 ok(equal
, "Got unexpected dot %.8e.\n", got
);
2120 /* Tests the case NULL */
2121 got
= D3DXVec3Dot(NULL
, &v
);
2122 equal
= compare_float(got
, 0.0f
, 0);
2123 ok(equal
, "Got unexpected dot %.8e.\n", got
);
2124 got
= D3DXVec3Dot(NULL
, NULL
);
2125 equal
= compare_float(got
, 0.0f
, 0);
2126 ok(equal
, "Got unexpected dot %.8e.\n", got
);
2128 /*_______________D3DXVec3Hermite__________________________*/
2129 expectedvec
.x
= -6045.75f
; expectedvec
.y
= -6650.0f
; expectedvec
.z
= 1358.875f
;
2130 D3DXVec3Hermite(&gotvec
,&u
,&v
,&w
,&x
,scale
);
2131 expect_vec3(&expectedvec
, &gotvec
, 0);
2133 /*_______________D3DXVec3Length__________________________*/
2134 got
= D3DXVec3Length(&u
);
2135 equal
= compare_float(got
, 11.0f
, 0);
2136 ok(equal
, "Got unexpected length %.8e.\n", got
);
2137 /* Tests the case NULL. */
2138 got
= D3DXVec3Length(NULL
);
2139 equal
= compare_float(got
, 0.0f
, 0);
2140 ok(equal
, "Got unexpected length %.8e.\n", got
);
2142 /*_______________D3DXVec3LengthSq________________________*/
2143 got
= D3DXVec3LengthSq(&u
);
2144 equal
= compare_float(got
, 121.0f
, 0);
2145 ok(equal
, "Got unexpected length %.8e.\n", got
);
2146 /* Tests the case NULL. */
2147 got
= D3DXVec3LengthSq(NULL
);
2148 equal
= compare_float(got
, 0.0f
, 0);
2149 ok(equal
, "Got unexpected length %.8e.\n", got
);
2151 /*_______________D3DXVec3Lerp__________________________*/
2152 expectedvec
.x
= 54.5f
; expectedvec
.y
= 64.5f
; expectedvec
.z
= 41.0f
;
2153 D3DXVec3Lerp(&gotvec
,&u
,&v
,scale
);
2154 expect_vec3(&expectedvec
, &gotvec
, 0);
2155 /* Tests the case NULL */
2156 funcpointer
= D3DXVec3Lerp(&gotvec
,NULL
,&v
,scale
);
2157 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
2158 funcpointer
= D3DXVec3Lerp(NULL
,NULL
,NULL
,scale
);
2159 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
2161 /*_______________D3DXVec3Maximize__________________________*/
2162 expectedvec
.x
= 9.0f
; expectedvec
.y
= 6.0f
; expectedvec
.z
= 2.0f
;
2163 D3DXVec3Maximize(&gotvec
,&u
,&v
);
2164 expect_vec3(&expectedvec
, &gotvec
, 0);
2165 /* Tests the case NULL */
2166 funcpointer
= D3DXVec3Maximize(&gotvec
,NULL
,&v
);
2167 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
2168 funcpointer
= D3DXVec3Maximize(NULL
,NULL
,NULL
);
2169 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
2171 /*_______________D3DXVec3Minimize__________________________*/
2172 expectedvec
.x
= 2.0f
; expectedvec
.y
= -3.0f
; expectedvec
.z
= -4.0f
;
2173 D3DXVec3Minimize(&gotvec
,&u
,&v
);
2174 expect_vec3(&expectedvec
, &gotvec
, 0);
2175 /* Tests the case NULL */
2176 funcpointer
= D3DXVec3Minimize(&gotvec
,NULL
,&v
);
2177 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
2178 funcpointer
= D3DXVec3Minimize(NULL
,NULL
,NULL
);
2179 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
2181 /*_______________D3DXVec3Normalize_________________________*/
2182 expectedvec
.x
= 9.0f
/11.0f
; expectedvec
.y
= 6.0f
/11.0f
; expectedvec
.z
= 2.0f
/11.0f
;
2183 D3DXVec3Normalize(&gotvec
,&u
);
2184 expect_vec3(&expectedvec
, &gotvec
, 1);
2185 /* Test the nul vector */
2186 expectedvec
.x
= 0.0f
; expectedvec
.y
= 0.0f
; expectedvec
.z
= 0.0f
;
2187 D3DXVec3Normalize(&gotvec
,&nul
);
2188 expect_vec3(&expectedvec
, &gotvec
, 0);
2190 /*_______________D3DXVec3Scale____________________________*/
2191 expectedvec
.x
= -58.5f
; expectedvec
.y
= -39.0f
; expectedvec
.z
= -13.0f
;
2192 D3DXVec3Scale(&gotvec
,&u
,scale
);
2193 expect_vec3(&expectedvec
, &gotvec
, 0);
2194 /* Tests the case NULL */
2195 funcpointer
= D3DXVec3Scale(&gotvec
,NULL
,scale
);
2196 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
2197 funcpointer
= D3DXVec3Scale(NULL
,NULL
,scale
);
2198 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
2200 /*_______________D3DXVec3Subtract_______________________*/
2201 expectedvec
.x
= 7.0f
; expectedvec
.y
= 9.0f
; expectedvec
.z
= 6.0f
;
2202 D3DXVec3Subtract(&gotvec
,&u
,&v
);
2203 expect_vec3(&expectedvec
, &gotvec
, 0);
2204 /* Tests the case NULL */
2205 funcpointer
= D3DXVec3Subtract(&gotvec
,NULL
,&v
);
2206 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
2207 funcpointer
= D3DXVec3Subtract(NULL
,NULL
,NULL
);
2208 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
2210 /*_______________D3DXVec3Transform_______________________*/
2211 expectedtrans
.x
= 70.0f
; expectedtrans
.y
= 88.0f
; expectedtrans
.z
= 106.0f
; expectedtrans
.w
= 124.0f
;
2212 D3DXVec3Transform(&gottrans
, &u
, &mat
);
2213 expect_vec4(&expectedtrans
, &gottrans
, 0);
2215 gottrans
.x
= u
.x
; gottrans
.y
= u
.y
; gottrans
.z
= u
.z
;
2216 D3DXVec3Transform(&gottrans
, (D3DXVECTOR3
*)&gottrans
, &mat
);
2217 expect_vec4(&expectedtrans
, &gottrans
, 0);
2219 /*_______________D3DXVec3TransformCoord_______________________*/
2220 expectedvec
.x
= 70.0f
/124.0f
; expectedvec
.y
= 88.0f
/124.0f
; expectedvec
.z
= 106.0f
/124.0f
;
2221 D3DXVec3TransformCoord(&gotvec
,&u
,&mat
);
2222 expect_vec3(&expectedvec
, &gotvec
, 1);
2224 /*_______________D3DXVec3TransformNormal______________________*/
2225 expectedvec
.x
= 57.0f
; expectedvec
.y
= 74.0f
; expectedvec
.z
= 91.0f
;
2226 D3DXVec3TransformNormal(&gotvec
,&u
,&mat
);
2227 expect_vec3(&expectedvec
, &gotvec
, 0);
2229 /*_______________D3DXVec3Project_________________________*/
2230 expectedvec
.x
= 1135.721924f
; expectedvec
.y
= 147.086914f
; expectedvec
.z
= 0.153412f
;
2231 D3DXMatrixPerspectiveFovLH(&projection
,D3DX_PI
/4.0f
,20.0f
/17.0f
,1.0f
,1000.0f
);
2232 D3DXVec3Project(&gotvec
,&u
,&viewport
,&projection
,&view
,&world
);
2233 expect_vec3(&expectedvec
, &gotvec
, 32);
2234 /* World matrix can be omitted */
2235 D3DXMatrixMultiply(&mat
,&world
,&view
);
2236 D3DXVec3Project(&gotvec
,&u
,&viewport
,&projection
,&mat
,NULL
);
2237 expect_vec3(&expectedvec
, &gotvec
, 32);
2238 /* Projection matrix can be omitted */
2239 D3DXMatrixMultiply(&mat
,&view
,&projection
);
2240 D3DXVec3Project(&gotvec
,&u
,&viewport
,NULL
,&mat
,&world
);
2241 expect_vec3(&expectedvec
, &gotvec
, 32);
2242 /* View matrix can be omitted */
2243 D3DXMatrixMultiply(&mat
,&world
,&view
);
2244 D3DXVec3Project(&gotvec
,&u
,&viewport
,&projection
,NULL
,&mat
);
2245 expect_vec3(&expectedvec
, &gotvec
, 32);
2246 /* All matrices can be omitted */
2247 expectedvec
.x
= 4010.000000f
; expectedvec
.y
= -1695.000000f
; expectedvec
.z
= 1.600000f
;
2248 D3DXVec3Project(&gotvec
,&u
,&viewport
,NULL
,NULL
,NULL
);
2249 expect_vec3(&expectedvec
, &gotvec
, 2);
2250 /* Viewport can be omitted */
2251 expectedvec
.x
= 1.814305f
; expectedvec
.y
= 0.582097f
; expectedvec
.z
= -0.066555f
;
2252 D3DXVec3Project(&gotvec
,&u
,NULL
,&projection
,&view
,&world
);
2253 expect_vec3(&expectedvec
, &gotvec
, 64);
2255 /*_______________D3DXVec3Unproject_________________________*/
2256 expectedvec
.x
= -2.913411f
; expectedvec
.y
= 1.593215f
; expectedvec
.z
= 0.380724f
;
2257 D3DXMatrixPerspectiveFovLH(&projection
,D3DX_PI
/4.0f
,20.0f
/17.0f
,1.0f
,1000.0f
);
2258 D3DXVec3Unproject(&gotvec
,&u
,&viewport
,&projection
,&view
,&world
);
2259 expect_vec3(&expectedvec
, &gotvec
, 16);
2260 /* World matrix can be omitted */
2261 D3DXMatrixMultiply(&mat
,&world
,&view
);
2262 D3DXVec3Unproject(&gotvec
,&u
,&viewport
,&projection
,&mat
,NULL
);
2263 expect_vec3(&expectedvec
, &gotvec
, 16);
2264 /* Projection matrix can be omitted */
2265 D3DXMatrixMultiply(&mat
,&view
,&projection
);
2266 D3DXVec3Unproject(&gotvec
,&u
,&viewport
,NULL
,&mat
,&world
);
2267 expect_vec3(&expectedvec
, &gotvec
, 32);
2268 /* View matrix can be omitted */
2269 D3DXMatrixMultiply(&mat
,&world
,&view
);
2270 D3DXVec3Unproject(&gotvec
,&u
,&viewport
,&projection
,NULL
,&mat
);
2271 expect_vec3(&expectedvec
, &gotvec
, 16);
2272 /* All matrices can be omitted */
2273 expectedvec
.x
= -1.002500f
; expectedvec
.y
= 0.997059f
; expectedvec
.z
= 2.571429f
;
2274 D3DXVec3Unproject(&gotvec
,&u
,&viewport
,NULL
,NULL
,NULL
);
2275 expect_vec3(&expectedvec
, &gotvec
, 4);
2276 /* Viewport can be omitted */
2277 expectedvec
.x
= -11.018396f
; expectedvec
.y
= 3.218991f
; expectedvec
.z
= 1.380329f
;
2278 D3DXVec3Unproject(&gotvec
,&u
,NULL
,&projection
,&view
,&world
);
2279 expect_vec3(&expectedvec
, &gotvec
, 8);
2282 static void D3DXVector4Test(void)
2284 D3DXVECTOR4 expectedvec
, gotvec
, u
, v
, w
, x
;
2285 LPD3DXVECTOR4 funcpointer
;
2286 D3DXVECTOR4 expectedtrans
, gottrans
;
2287 float coeff1
, coeff2
, got
, scale
;
2291 u
.x
= 1.0f
; u
.y
= 2.0f
; u
.z
= 4.0f
; u
.w
= 10.0;
2292 v
.x
= -3.0f
; v
.y
= 4.0f
; v
.z
= -5.0f
; v
.w
= 7.0;
2293 w
.x
= 4.0f
; w
.y
=6.0f
; w
.z
= -2.0f
; w
.w
= 1.0f
;
2294 x
.x
= 6.0f
; x
.y
= -7.0f
; x
.z
=8.0f
; x
.w
= -9.0f
;
2297 1.0f
, 2.0f
, 3.0f
, 4.0f
,
2298 5.0f
, 6.0f
, 7.0f
, 8.0f
,
2299 9.0f
, 10.0f
, 11.0f
, 12.0f
,
2300 13.0f
, 14.0f
, 15.0f
, 16.0f
);
2302 coeff1
= 2.0f
; coeff2
= 5.0;
2305 /*_______________D3DXVec4Add__________________________*/
2306 expectedvec
.x
= -2.0f
; expectedvec
.y
= 6.0f
; expectedvec
.z
= -1.0f
; expectedvec
.w
= 17.0f
;
2307 D3DXVec4Add(&gotvec
,&u
,&v
);
2308 expect_vec4(&expectedvec
, &gotvec
, 0);
2309 /* Tests the case NULL */
2310 funcpointer
= D3DXVec4Add(&gotvec
,NULL
,&v
);
2311 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
2312 funcpointer
= D3DXVec4Add(NULL
,NULL
,NULL
);
2313 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
2315 /*_______________D3DXVec4BaryCentric____________________*/
2316 expectedvec
.x
= 8.0f
; expectedvec
.y
= 26.0; expectedvec
.z
= -44.0f
; expectedvec
.w
= -41.0f
;
2317 D3DXVec4BaryCentric(&gotvec
,&u
,&v
,&w
,coeff1
,coeff2
);
2318 expect_vec4(&expectedvec
, &gotvec
, 0);
2320 /*_______________D3DXVec4CatmullRom____________________*/
2321 expectedvec
.x
= 2754.625f
; expectedvec
.y
= 2367.5625f
; expectedvec
.z
= 1060.1875f
; expectedvec
.w
= 131.3125f
;
2322 D3DXVec4CatmullRom(&gotvec
,&u
,&v
,&w
,&x
,scale
);
2323 expect_vec4(&expectedvec
, &gotvec
, 0);
2325 /*_______________D3DXVec4Cross_________________________*/
2326 expectedvec
.x
= 390.0f
; expectedvec
.y
= -393.0f
; expectedvec
.z
= -316.0f
; expectedvec
.w
= 166.0f
;
2327 D3DXVec4Cross(&gotvec
,&u
,&v
,&w
);
2328 expect_vec4(&expectedvec
, &gotvec
, 0);
2330 /*_______________D3DXVec4Dot__________________________*/
2331 got
= D3DXVec4Dot(&u
, &v
);
2332 equal
= compare_float(got
, 55.0f
, 0);
2333 ok(equal
, "Got unexpected dot %.8e.\n", got
);
2334 /* Tests the case NULL. */
2335 got
= D3DXVec4Dot(NULL
, &v
);
2336 equal
= compare_float(got
, 0.0f
, 0);
2337 ok(equal
, "Got unexpected dot %.8e.\n", got
);
2338 got
= D3DXVec4Dot(NULL
, NULL
);
2339 equal
= compare_float(got
, 0.0f
, 0);
2340 ok(equal
, "Got unexpected dot %.8e.\n", got
);
2342 /*_______________D3DXVec4Hermite_________________________*/
2343 expectedvec
.x
= 1224.625f
; expectedvec
.y
= 3461.625f
; expectedvec
.z
= -4758.875f
; expectedvec
.w
= -5781.5f
;
2344 D3DXVec4Hermite(&gotvec
,&u
,&v
,&w
,&x
,scale
);
2345 expect_vec4(&expectedvec
, &gotvec
, 0);
2347 /*_______________D3DXVec4Length__________________________*/
2348 got
= D3DXVec4Length(&u
);
2349 equal
= compare_float(got
, 11.0f
, 0);
2350 ok(equal
, "Got unexpected length %.8e.\n", got
);
2351 /* Tests the case NULL. */
2352 got
= D3DXVec4Length(NULL
);
2353 equal
= compare_float(got
, 0.0f
, 0);
2354 ok(equal
, "Got unexpected length %.8e.\n", got
);
2356 /*_______________D3DXVec4LengthSq________________________*/
2357 got
= D3DXVec4LengthSq(&u
);
2358 equal
= compare_float(got
, 121.0f
, 0);
2359 ok(equal
, "Got unexpected length %.8e.\n", got
);
2360 /* Tests the case NULL. */
2361 got
= D3DXVec4LengthSq(NULL
);
2362 equal
= compare_float(got
, 0.0f
, 0);
2363 ok(equal
, "Got unexpected length %.8e.\n", got
);
2365 /*_______________D3DXVec4Lerp__________________________*/
2366 expectedvec
.x
= 27.0f
; expectedvec
.y
= -11.0f
; expectedvec
.z
= 62.5; expectedvec
.w
= 29.5;
2367 D3DXVec4Lerp(&gotvec
,&u
,&v
,scale
);
2368 expect_vec4(&expectedvec
, &gotvec
, 0);
2369 /* Tests the case NULL */
2370 funcpointer
= D3DXVec4Lerp(&gotvec
,NULL
,&v
,scale
);
2371 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
2372 funcpointer
= D3DXVec4Lerp(NULL
,NULL
,NULL
,scale
);
2373 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
2375 /*_______________D3DXVec4Maximize__________________________*/
2376 expectedvec
.x
= 1.0f
; expectedvec
.y
= 4.0f
; expectedvec
.z
= 4.0f
; expectedvec
.w
= 10.0;
2377 D3DXVec4Maximize(&gotvec
,&u
,&v
);
2378 expect_vec4(&expectedvec
, &gotvec
, 0);
2379 /* Tests the case NULL */
2380 funcpointer
= D3DXVec4Maximize(&gotvec
,NULL
,&v
);
2381 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
2382 funcpointer
= D3DXVec4Maximize(NULL
,NULL
,NULL
);
2383 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
2385 /*_______________D3DXVec4Minimize__________________________*/
2386 expectedvec
.x
= -3.0f
; expectedvec
.y
= 2.0f
; expectedvec
.z
= -5.0f
; expectedvec
.w
= 7.0;
2387 D3DXVec4Minimize(&gotvec
,&u
,&v
);
2388 expect_vec4(&expectedvec
, &gotvec
, 0);
2389 /* Tests the case NULL */
2390 funcpointer
= D3DXVec4Minimize(&gotvec
,NULL
,&v
);
2391 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
2392 funcpointer
= D3DXVec4Minimize(NULL
,NULL
,NULL
);
2393 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
2395 /*_______________D3DXVec4Normalize_________________________*/
2396 expectedvec
.x
= 1.0f
/11.0f
; expectedvec
.y
= 2.0f
/11.0f
; expectedvec
.z
= 4.0f
/11.0f
; expectedvec
.w
= 10.0f
/11.0f
;
2397 D3DXVec4Normalize(&gotvec
,&u
);
2398 expect_vec4(&expectedvec
, &gotvec
, 1);
2400 /*_______________D3DXVec4Scale____________________________*/
2401 expectedvec
.x
= -6.5f
; expectedvec
.y
= -13.0f
; expectedvec
.z
= -26.0f
; expectedvec
.w
= -65.0f
;
2402 D3DXVec4Scale(&gotvec
,&u
,scale
);
2403 expect_vec4(&expectedvec
, &gotvec
, 0);
2404 /* Tests the case NULL */
2405 funcpointer
= D3DXVec4Scale(&gotvec
,NULL
,scale
);
2406 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
2407 funcpointer
= D3DXVec4Scale(NULL
,NULL
,scale
);
2408 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
2410 /*_______________D3DXVec4Subtract__________________________*/
2411 expectedvec
.x
= 4.0f
; expectedvec
.y
= -2.0f
; expectedvec
.z
= 9.0f
; expectedvec
.w
= 3.0f
;
2412 D3DXVec4Subtract(&gotvec
,&u
,&v
);
2413 expect_vec4(&expectedvec
, &gotvec
, 0);
2414 /* Tests the case NULL */
2415 funcpointer
= D3DXVec4Subtract(&gotvec
,NULL
,&v
);
2416 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
2417 funcpointer
= D3DXVec4Subtract(NULL
,NULL
,NULL
);
2418 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
2420 /*_______________D3DXVec4Transform_______________________*/
2421 expectedtrans
.x
= 177.0f
; expectedtrans
.y
= 194.0f
; expectedtrans
.z
= 211.0f
; expectedtrans
.w
= 228.0f
;
2422 D3DXVec4Transform(&gottrans
,&u
,&mat
);
2423 expect_vec4(&expectedtrans
, &gottrans
, 0);
2426 static void test_matrix_stack(void)
2428 ID3DXMatrixStack
*stack
;
2432 const D3DXMATRIX mat1
= {{{
2433 1.0f
, 2.0f
, 3.0f
, 4.0f
,
2434 5.0f
, 6.0f
, 7.0f
, 8.0f
,
2435 9.0f
, 10.0f
, 11.0f
, 12.0f
,
2436 13.0f
, 14.0f
, 15.0f
, 16.0f
2439 const D3DXMATRIX mat2
= {{{
2440 17.0f
, 18.0f
, 19.0f
, 20.0f
,
2441 21.0f
, 22.0f
, 23.0f
, 24.0f
,
2442 25.0f
, 26.0f
, 27.0f
, 28.0f
,
2443 29.0f
, 30.0f
, 31.0f
, 32.0f
2446 hr
= D3DXCreateMatrixStack(0, &stack
);
2447 ok(SUCCEEDED(hr
), "Failed to create a matrix stack, hr %#x\n", hr
);
2448 if (FAILED(hr
)) return;
2450 ok(D3DXMatrixIsIdentity(ID3DXMatrixStack_GetTop(stack
)),
2451 "The top of an empty matrix stack should be an identity matrix\n");
2453 hr
= ID3DXMatrixStack_Pop(stack
);
2454 ok(SUCCEEDED(hr
), "Pop failed, hr %#x\n", hr
);
2456 hr
= ID3DXMatrixStack_Push(stack
);
2457 ok(SUCCEEDED(hr
), "Push failed, hr %#x\n", hr
);
2458 ok(D3DXMatrixIsIdentity(ID3DXMatrixStack_GetTop(stack
)), "The top should be an identity matrix\n");
2460 hr
= ID3DXMatrixStack_Push(stack
);
2461 ok(SUCCEEDED(hr
), "Push failed, hr %#x\n", hr
);
2463 hr
= ID3DXMatrixStack_LoadMatrix(stack
, &mat1
);
2464 ok(SUCCEEDED(hr
), "LoadMatrix failed, hr %#x\n", hr
);
2465 expect_matrix(&mat1
, ID3DXMatrixStack_GetTop(stack
), 0);
2467 hr
= ID3DXMatrixStack_Push(stack
);
2468 ok(SUCCEEDED(hr
), "Push failed, hr %#x\n", hr
);
2469 expect_matrix(&mat1
, ID3DXMatrixStack_GetTop(stack
), 0);
2471 hr
= ID3DXMatrixStack_LoadMatrix(stack
, &mat2
);
2472 ok(SUCCEEDED(hr
), "LoadMatrix failed, hr %#x\n", hr
);
2473 expect_matrix(&mat2
, ID3DXMatrixStack_GetTop(stack
), 0);
2475 hr
= ID3DXMatrixStack_Push(stack
);
2476 ok(SUCCEEDED(hr
), "Push failed, hr %#x\n", hr
);
2477 expect_matrix(&mat2
, ID3DXMatrixStack_GetTop(stack
), 0);
2479 hr
= ID3DXMatrixStack_LoadIdentity(stack
);
2480 ok(SUCCEEDED(hr
), "LoadIdentity failed, hr %#x\n", hr
);
2481 ok(D3DXMatrixIsIdentity(ID3DXMatrixStack_GetTop(stack
)), "The top should be an identity matrix\n");
2483 hr
= ID3DXMatrixStack_Pop(stack
);
2484 ok(SUCCEEDED(hr
), "Pop failed, hr %#x\n", hr
);
2485 expect_matrix(&mat2
, ID3DXMatrixStack_GetTop(stack
), 0);
2487 hr
= ID3DXMatrixStack_Pop(stack
);
2488 ok(SUCCEEDED(hr
), "Pop failed, hr %#x\n", hr
);
2489 expect_matrix(&mat1
, ID3DXMatrixStack_GetTop(stack
), 0);
2491 hr
= ID3DXMatrixStack_Pop(stack
);
2492 ok(SUCCEEDED(hr
), "Pop failed, hr %#x\n", hr
);
2493 ok(D3DXMatrixIsIdentity(ID3DXMatrixStack_GetTop(stack
)), "The top should be an identity matrix\n");
2495 hr
= ID3DXMatrixStack_Pop(stack
);
2496 ok(SUCCEEDED(hr
), "Pop failed, hr %#x\n", hr
);
2497 ok(D3DXMatrixIsIdentity(ID3DXMatrixStack_GetTop(stack
)), "The top should be an identity matrix\n");
2499 refcount
= ID3DXMatrixStack_Release(stack
);
2500 ok(!refcount
, "Matrix stack has %u references left.\n", refcount
);
2503 static void test_Matrix_AffineTransformation2D(void)
2505 D3DXMATRIX exp_mat
, got_mat
;
2506 D3DXVECTOR2 center
, position
;
2515 angle
= D3DX_PI
/3.0f
;
2519 U(exp_mat
).m
[0][0] = 10.0f
;
2520 U(exp_mat
).m
[1][0] = -17.320507f
;
2521 U(exp_mat
).m
[2][0] = 0.0f
;
2522 U(exp_mat
).m
[3][0] = -1.035898f
;
2523 U(exp_mat
).m
[0][1] = 17.320507f
;
2524 U(exp_mat
).m
[1][1] = 10.0f
;
2525 U(exp_mat
).m
[2][1] = 0.0f
;
2526 U(exp_mat
).m
[3][1] = 6.401924f
;
2527 U(exp_mat
).m
[0][2] = 0.0f
;
2528 U(exp_mat
).m
[1][2] = 0.0f
;
2529 U(exp_mat
).m
[2][2] = 1.0f
;
2530 U(exp_mat
).m
[3][2] = 0.0f
;
2531 U(exp_mat
).m
[0][3] = 0.0f
;
2532 U(exp_mat
).m
[1][3] = 0.0f
;
2533 U(exp_mat
).m
[2][3] = 0.0f
;
2534 U(exp_mat
).m
[3][3] = 1.0f
;
2536 D3DXMatrixAffineTransformation2D(&got_mat
, scale
, ¢er
, angle
, &position
);
2537 expect_matrix(&exp_mat
, &got_mat
, 2);
2544 angle
= D3DX_PI
/3.0f
;
2548 U(exp_mat
).m
[0][0] = 10.0f
;
2549 U(exp_mat
).m
[1][0] = -17.320507f
;
2550 U(exp_mat
).m
[2][0] = 0.0f
;
2551 U(exp_mat
).m
[3][0] = 4.964102f
;
2552 U(exp_mat
).m
[0][1] = 17.320507f
;
2553 U(exp_mat
).m
[1][1] = 10.0f
;
2554 U(exp_mat
).m
[2][1] = 0.0f
;
2555 U(exp_mat
).m
[3][1] = -0.598076f
;
2556 U(exp_mat
).m
[0][2] = 0.0f
;
2557 U(exp_mat
).m
[1][2] = 0.0f
;
2558 U(exp_mat
).m
[2][2] = 1.0f
;
2559 U(exp_mat
).m
[3][2] = 0.0f
;
2560 U(exp_mat
).m
[0][3] = 0.0f
;
2561 U(exp_mat
).m
[1][3] = 0.0f
;
2562 U(exp_mat
).m
[2][3] = 0.0f
;
2563 U(exp_mat
).m
[3][3] = 1.0f
;
2565 D3DXMatrixAffineTransformation2D(&got_mat
, scale
, ¢er
, angle
, NULL
);
2566 expect_matrix(&exp_mat
, &got_mat
, 8);
2573 angle
= D3DX_PI
/3.0f
;
2577 U(exp_mat
).m
[0][0] = 10.0f
;
2578 U(exp_mat
).m
[1][0] = -17.320507f
;
2579 U(exp_mat
).m
[2][0] = 0.0f
;
2580 U(exp_mat
).m
[3][0] = -6.0f
;
2581 U(exp_mat
).m
[0][1] = 17.320507f
;
2582 U(exp_mat
).m
[1][1] = 10.0f
;
2583 U(exp_mat
).m
[2][1] = 0.0f
;
2584 U(exp_mat
).m
[3][1] = 7.0f
;
2585 U(exp_mat
).m
[0][2] = 0.0f
;
2586 U(exp_mat
).m
[1][2] = 0.0f
;
2587 U(exp_mat
).m
[2][2] = 1.0f
;
2588 U(exp_mat
).m
[3][2] = 0.0f
;
2589 U(exp_mat
).m
[0][3] = 0.0f
;
2590 U(exp_mat
).m
[1][3] = 0.0f
;
2591 U(exp_mat
).m
[2][3] = 0.0f
;
2592 U(exp_mat
).m
[3][3] = 1.0f
;
2594 D3DXMatrixAffineTransformation2D(&got_mat
, scale
, NULL
, angle
, &position
);
2595 expect_matrix(&exp_mat
, &got_mat
, 1);
2599 angle
= 5.0f
* D3DX_PI
/4.0f
;
2603 U(exp_mat
).m
[0][0] = 14.142133f
;
2604 U(exp_mat
).m
[1][0] = -14.142133f
;
2605 U(exp_mat
).m
[2][0] = 0.0f
;
2606 U(exp_mat
).m
[3][0] = 0.0f
;
2607 U(exp_mat
).m
[0][1] = 14.142133;
2608 U(exp_mat
).m
[1][1] = 14.142133f
;
2609 U(exp_mat
).m
[2][1] = 0.0f
;
2610 U(exp_mat
).m
[3][1] = 0.0f
;
2611 U(exp_mat
).m
[0][2] = 0.0f
;
2612 U(exp_mat
).m
[1][2] = 0.0f
;
2613 U(exp_mat
).m
[2][2] = 1.0f
;
2614 U(exp_mat
).m
[3][2] = 0.0f
;
2615 U(exp_mat
).m
[0][3] = 0.0f
;
2616 U(exp_mat
).m
[1][3] = 0.0f
;
2617 U(exp_mat
).m
[2][3] = 0.0f
;
2618 U(exp_mat
).m
[3][3] = 1.0f
;
2620 D3DXMatrixAffineTransformation2D(&got_mat
, scale
, NULL
, angle
, NULL
);
2621 expect_matrix(&exp_mat
, &got_mat
, 8);
2624 static void test_Matrix_Decompose(void)
2627 D3DXQUATERNION exp_rotation
, got_rotation
;
2628 D3DXVECTOR3 exp_scale
, got_scale
, exp_translation
, got_translation
;
2634 U(pm
).m
[0][0] = -9.23879206e-01f
;
2635 U(pm
).m
[1][0] = -2.70598412e-01f
;
2636 U(pm
).m
[2][0] = 2.70598441e-01f
;
2637 U(pm
).m
[3][0] = -5.00000000e+00f
;
2638 U(pm
).m
[0][1] = 2.70598471e-01f
;
2639 U(pm
).m
[1][1] = 3.80604863e-02f
;
2640 U(pm
).m
[2][1] = 9.61939573e-01f
;
2641 U(pm
).m
[3][1] = 0.00000000e+00f
;
2642 U(pm
).m
[0][2] = -2.70598441e-01f
;
2643 U(pm
).m
[1][2] = 9.61939573e-01f
;
2644 U(pm
).m
[2][2] = 3.80603075e-02f
;
2645 U(pm
).m
[3][2] = 1.00000000e+01f
;
2646 U(pm
).m
[0][3] = 0.00000000e+00f
;
2647 U(pm
).m
[1][3] = 0.00000000e+00f
;
2648 U(pm
).m
[2][3] = 0.00000000e+00f
;
2649 U(pm
).m
[3][3] = 1.00000000e+00f
;
2651 exp_scale
.x
= 9.99999881e-01f
;
2652 exp_scale
.y
= 9.99999881e-01f
;
2653 exp_scale
.z
= 9.99999881e-01f
;
2655 exp_rotation
.x
= 2.14862776e-08f
;
2656 exp_rotation
.y
= 6.93519890e-01f
;
2657 exp_rotation
.z
= 6.93519890e-01f
;
2658 exp_rotation
.w
= 1.95090637e-01f
;
2660 exp_translation
.x
= -5.0f
;
2661 exp_translation
.y
= 0.0f
;
2662 exp_translation
.z
= 10.0f
;
2664 D3DXMatrixDecompose(&got_scale
, &got_rotation
, &got_translation
, &pm
);
2665 expect_vec3(&exp_scale
, &got_scale
, 1);
2666 expect_quaternion(&exp_rotation
, &got_rotation
, 1);
2667 expect_vec3(&exp_translation
, &got_translation
, 0);
2671 U(pm
).m
[0][0] = -2.255813f
;
2672 U(pm
).m
[1][0] = 1.302324f
;
2673 U(pm
).m
[2][0] = 1.488373f
;
2674 U(pm
).m
[3][0] = 1.0f
;
2675 U(pm
).m
[0][1] = 1.302327f
;
2676 U(pm
).m
[1][1] = -0.7209296f
;
2677 U(pm
).m
[2][1] = 2.60465f
;
2678 U(pm
).m
[3][1] = 2.0f
;
2679 U(pm
).m
[0][2] = 1.488371f
;
2680 U(pm
).m
[1][2] = 2.604651f
;
2681 U(pm
).m
[2][2] = -0.02325551f
;
2682 U(pm
).m
[3][2] = 3.0f
;
2683 U(pm
).m
[0][3] = 0.0f
;
2684 U(pm
).m
[1][3] = 0.0f
;
2685 U(pm
).m
[2][3] = 0.0f
;
2686 U(pm
).m
[3][3] = 1.0f
;
2688 exp_scale
.x
= 2.99999928e+00f
;
2689 exp_scale
.y
= 2.99999905e+00f
;
2690 exp_scale
.z
= 2.99999952e+00f
;
2692 exp_rotation
.x
= 3.52180451e-01f
;
2693 exp_rotation
.y
= 6.16315663e-01f
;
2694 exp_rotation
.z
= 7.04360664e-01f
;
2695 exp_rotation
.w
= 3.38489343e-07f
;
2697 exp_translation
.x
= 1.0f
;
2698 exp_translation
.y
= 2.0f
;
2699 exp_translation
.z
= 3.0f
;
2701 D3DXMatrixDecompose(&got_scale
, &got_rotation
, &got_translation
, &pm
);
2702 expect_vec3(&exp_scale
, &got_scale
, 0);
2703 expect_quaternion(&exp_rotation
, &got_rotation
, 2);
2704 expect_vec3(&exp_translation
, &got_translation
, 0);
2708 U(pm
).m
[0][0] = 2.427051f
;
2709 U(pm
).m
[1][0] = 0.0f
;
2710 U(pm
).m
[2][0] = 1.763355f
;
2711 U(pm
).m
[3][0] = 5.0f
;
2712 U(pm
).m
[0][1] = 0.0f
;
2713 U(pm
).m
[1][1] = 3.0f
;
2714 U(pm
).m
[2][1] = 0.0f
;
2715 U(pm
).m
[3][1] = 5.0f
;
2716 U(pm
).m
[0][2] = -1.763355f
;
2717 U(pm
).m
[1][2] = 0.0f
;
2718 U(pm
).m
[2][2] = 2.427051f
;
2719 U(pm
).m
[3][2] = 5.0f
;
2720 U(pm
).m
[0][3] = 0.0f
;
2721 U(pm
).m
[1][3] = 0.0f
;
2722 U(pm
).m
[2][3] = 0.0f
;
2723 U(pm
).m
[3][3] = 1.0f
;
2725 exp_scale
.x
= 2.99999976e+00f
;
2726 exp_scale
.y
= 3.00000000e+00f
;
2727 exp_scale
.z
= 2.99999976e+00f
;
2729 exp_rotation
.x
= 0.00000000e+00f
;
2730 exp_rotation
.y
= 3.09016883e-01f
;
2731 exp_rotation
.z
= 0.00000000e+00f
;
2732 exp_rotation
.w
= 9.51056540e-01f
;
2734 exp_translation
.x
= 5.0f
;
2735 exp_translation
.y
= 5.0f
;
2736 exp_translation
.z
= 5.0f
;
2738 D3DXMatrixDecompose(&got_scale
, &got_rotation
, &got_translation
, &pm
);
2739 expect_vec3(&exp_scale
, &got_scale
, 1);
2740 expect_quaternion(&exp_rotation
, &got_rotation
, 1);
2741 expect_vec3(&exp_translation
, &got_translation
, 0);
2745 U(pm
).m
[0][0] = -9.23879206e-01f
;
2746 U(pm
).m
[1][0] = -2.70598412e-01f
;
2747 U(pm
).m
[2][0] = 2.70598441e-01f
;
2748 U(pm
).m
[3][0] = -5.00000000e+00f
;
2749 U(pm
).m
[0][1] = 2.70598471e-01f
;
2750 U(pm
).m
[1][1] = 3.80604863e-02f
;
2751 U(pm
).m
[2][1] = 9.61939573e-01f
;
2752 U(pm
).m
[3][1] = 0.00000000e+00f
;
2753 U(pm
).m
[0][2] = -2.70598441e-01f
;
2754 U(pm
).m
[1][2] = 9.61939573e-01f
;
2755 U(pm
).m
[2][2] = 3.80603075e-02f
;
2756 U(pm
).m
[3][2] = 1.00000000e+01f
;
2757 U(pm
).m
[0][3] = 0.00000000e+00f
;
2758 U(pm
).m
[1][3] = 0.00000000e+00f
;
2759 U(pm
).m
[2][3] = 0.00000000e+00f
;
2760 U(pm
).m
[3][3] = 1.00000000e+00f
;
2762 exp_scale
.x
= 9.99999881e-01f
;
2763 exp_scale
.y
= 9.99999881e-01f
;
2764 exp_scale
.z
= 9.99999881e-01f
;
2766 exp_rotation
.x
= 2.14862776e-08f
;
2767 exp_rotation
.y
= 6.93519890e-01f
;
2768 exp_rotation
.z
= 6.93519890e-01f
;
2769 exp_rotation
.w
= 1.95090637e-01f
;
2771 exp_translation
.x
= -5.0f
;
2772 exp_translation
.y
= 0.0f
;
2773 exp_translation
.z
= 10.0f
;
2775 D3DXMatrixDecompose(&got_scale
, &got_rotation
, &got_translation
, &pm
);
2776 expect_vec3(&exp_scale
, &got_scale
, 1);
2777 expect_quaternion(&exp_rotation
, &got_rotation
, 1);
2778 expect_vec3(&exp_translation
, &got_translation
, 0);
2782 U(pm
).m
[0][0] = -9.23878908e-01f
;
2783 U(pm
).m
[1][0] = -5.41196704e-01f
;
2784 U(pm
).m
[2][0] = 8.11795175e-01f
;
2785 U(pm
).m
[3][0] = -5.00000000e+00f
;
2786 U(pm
).m
[0][1] = 2.70598322e-01f
;
2787 U(pm
).m
[1][1] = 7.61209577e-02f
;
2788 U(pm
).m
[2][1] = 2.88581824e+00f
;
2789 U(pm
).m
[3][1] = 0.00000000e+00f
;
2790 U(pm
).m
[0][2] = -2.70598352e-01f
;
2791 U(pm
).m
[1][2] = 1.92387879e+00f
;
2792 U(pm
).m
[2][2] = 1.14180908e-01f
;
2793 U(pm
).m
[3][2] = 1.00000000e+01f
;
2794 U(pm
).m
[0][3] = 0.00000000e+00f
;
2795 U(pm
).m
[1][3] = 0.00000000e+00f
;
2796 U(pm
).m
[2][3] = 0.00000000e+00f
;
2797 U(pm
).m
[3][3] = 1.00000000e+00f
;
2799 exp_scale
.x
= 9.99999583e-01f
;
2800 exp_scale
.y
= 1.99999940e+00f
;
2801 exp_scale
.z
= 2.99999928e+00f
;
2803 exp_rotation
.x
= 1.07431388e-08f
;
2804 exp_rotation
.y
= 6.93519890e-01f
;
2805 exp_rotation
.z
= 6.93519831e-01f
;
2806 exp_rotation
.w
= 1.95090622e-01f
;
2808 exp_translation
.x
= -5.0f
;
2809 exp_translation
.y
= 0.0f
;
2810 exp_translation
.z
= 10.0f
;
2812 D3DXMatrixDecompose(&got_scale
, &got_rotation
, &got_translation
, &pm
);
2813 expect_vec3(&exp_scale
, &got_scale
, 1);
2814 equal
= compare_quaternion(&exp_rotation
, &got_rotation
, 1);
2815 exp_rotation
.x
= 0.0f
;
2816 equal
|= compare_quaternion(&exp_rotation
, &got_rotation
, 2);
2817 ok(equal
, "Got unexpected quaternion {%.8e, %.8e, %.8e, %.8e}.\n",
2818 got_rotation
.x
, got_rotation
.y
, got_rotation
.z
, got_rotation
.w
);
2819 expect_vec3(&exp_translation
, &got_translation
, 0);
2823 U(pm
).m
[0][0] = 0.7156004f
;
2824 U(pm
).m
[1][0] = -0.5098283f
;
2825 U(pm
).m
[2][0] = -0.4774843f
;
2826 U(pm
).m
[3][0] = -5.0f
;
2827 U(pm
).m
[0][1] = -0.6612288f
;
2828 U(pm
).m
[1][1] = -0.7147621f
;
2829 U(pm
).m
[2][1] = -0.2277977f
;
2830 U(pm
).m
[3][1] = 0.0f
;
2831 U(pm
).m
[0][2] = -0.2251499f
;
2832 U(pm
).m
[1][2] = 0.4787385f
;
2833 U(pm
).m
[2][2] = -0.8485972f
;
2834 U(pm
).m
[3][2] = 10.0f
;
2835 U(pm
).m
[0][3] = 0.0f
;
2836 U(pm
).m
[1][3] = 0.0f
;
2837 U(pm
).m
[2][3] = 0.0f
;
2838 U(pm
).m
[3][3] = 1.0f
;
2840 exp_scale
.x
= 9.99999940e-01f
;
2841 exp_scale
.y
= 1.00000012e+00f
;
2842 exp_scale
.z
= 1.00000012e+00f
;
2844 exp_rotation
.x
= 9.05394852e-01f
;
2845 exp_rotation
.y
= -3.23355347e-01f
;
2846 exp_rotation
.z
= -1.94013178e-01f
;
2847 exp_rotation
.w
= 1.95090592e-01f
;
2849 exp_translation
.x
= -5.0f
;
2850 exp_translation
.y
= 0.0f
;
2851 exp_translation
.z
= 10.0f
;
2853 D3DXMatrixDecompose(&got_scale
, &got_rotation
, &got_translation
, &pm
);
2854 expect_vec3(&exp_scale
, &got_scale
, 0);
2855 expect_quaternion(&exp_rotation
, &got_rotation
, 1);
2856 expect_vec3(&exp_translation
, &got_translation
, 0);
2860 U(pm
).m
[0][0] = 0.06554436f
;
2861 U(pm
).m
[1][0] = -0.6873012f
;
2862 U(pm
).m
[2][0] = 0.7234092f
;
2863 U(pm
).m
[3][0] = -5.0f
;
2864 U(pm
).m
[0][1] = -0.9617381f
;
2865 U(pm
).m
[1][1] = -0.2367795f
;
2866 U(pm
).m
[2][1] = -0.1378230f
;
2867 U(pm
).m
[3][1] = 0.0f
;
2868 U(pm
).m
[0][2] = 0.2660144f
;
2869 U(pm
).m
[1][2] = -0.6866967f
;
2870 U(pm
).m
[2][2] = -0.6765233f
;
2871 U(pm
).m
[3][2] = 10.0f
;
2872 U(pm
).m
[0][3] = 0.0f
;
2873 U(pm
).m
[1][3] = 0.0f
;
2874 U(pm
).m
[2][3] = 0.0f
;
2875 U(pm
).m
[3][3] = 1.0f
;
2877 exp_scale
.x
= 9.99999940e-01f
;
2878 exp_scale
.y
= 9.99999940e-01f
;
2879 exp_scale
.z
= 9.99999881e-01f
;
2881 exp_rotation
.x
= 7.03357518e-01f
;
2882 exp_rotation
.y
= -5.86131275e-01f
;
2883 exp_rotation
.z
= 3.51678789e-01f
;
2884 exp_rotation
.w
= -1.95090577e-01f
;
2886 exp_translation
.x
= -5.0f
;
2887 exp_translation
.y
= 0.0f
;
2888 exp_translation
.z
= 10.0f
;
2890 D3DXMatrixDecompose(&got_scale
, &got_rotation
, &got_translation
, &pm
);
2891 expect_vec3(&exp_scale
, &got_scale
, 1);
2892 expect_quaternion(&exp_rotation
, &got_rotation
, 2);
2893 expect_vec3(&exp_translation
, &got_translation
, 0);
2897 U(pm
).m
[0][0] = 7.12104797e+00f
;
2898 U(pm
).m
[1][0] = -5.88348627e+00f
;
2899 U(pm
).m
[2][0] = 1.18184204e+01f
;
2900 U(pm
).m
[3][0] = -5.00000000e+00f
;
2901 U(pm
).m
[0][1] = 5.88348627e+00f
;
2902 U(pm
).m
[1][1] = -1.06065865e+01f
;
2903 U(pm
).m
[2][1] = -8.82523251e+00f
;
2904 U(pm
).m
[3][1] = 0.00000000e+00f
;
2905 U(pm
).m
[0][2] = 1.18184204e+01f
;
2906 U(pm
).m
[1][2] = 8.82523155e+00f
;
2907 U(pm
).m
[2][2] = -2.72764111e+00f
;
2908 U(pm
).m
[3][2] = 2.00000000e+00f
;
2909 U(pm
).m
[0][3] = 0.00000000e+00f
;
2910 U(pm
).m
[1][3] = 0.00000000e+00f
;
2911 U(pm
).m
[2][3] = 0.00000000e+00f
;
2912 U(pm
).m
[3][3] = 1.00000000e+00f
;
2914 exp_scale
.x
= 1.49999933e+01f
;
2915 exp_scale
.y
= 1.49999933e+01f
;
2916 exp_scale
.z
= 1.49999943e+01f
;
2918 exp_rotation
.x
= 7.68714130e-01f
;
2919 exp_rotation
.y
= 0.00000000e+00f
;
2920 exp_rotation
.z
= 5.12475967e-01f
;
2921 exp_rotation
.w
= 3.82683903e-01f
;
2923 exp_translation
.x
= -5.0f
;
2924 exp_translation
.y
= 0.0f
;
2925 exp_translation
.z
= 2.0f
;
2927 D3DXMatrixDecompose(&got_scale
, &got_rotation
, &got_translation
, &pm
);
2928 expect_vec3(&exp_scale
, &got_scale
, 0);
2929 expect_quaternion(&exp_rotation
, &got_rotation
, 1);
2930 expect_vec3(&exp_translation
, &got_translation
, 0);
2934 U(pm
).m
[0][0] = 0.0f
;
2935 U(pm
).m
[1][0] = 4.0f
;
2936 U(pm
).m
[2][0] = 5.0f
;
2937 U(pm
).m
[3][0] = -5.0f
;
2938 U(pm
).m
[0][1] = 0.0f
;
2939 U(pm
).m
[1][1] = -10.60660f
;
2940 U(pm
).m
[2][1] = -8.825232f
;
2941 U(pm
).m
[3][1] = 6.0f
;
2942 U(pm
).m
[0][2] = 0.0f
;
2943 U(pm
).m
[1][2] = 8.8252320f
;
2944 U(pm
).m
[2][2] = 2.727645;
2945 U(pm
).m
[3][2] = 3.0f
;
2946 U(pm
).m
[0][3] = 0.0f
;
2947 U(pm
).m
[1][3] = 0.0f
;
2948 U(pm
).m
[2][3] = 0.0f
;
2949 U(pm
).m
[3][3] = 1.0f
;
2951 hr
= D3DXMatrixDecompose(&got_scale
, &got_rotation
, &got_translation
, &pm
);
2952 ok(hr
== D3DERR_INVALIDCALL
, "Expected D3DERR_INVALIDCALL, got %x\n", hr
);
2955 static void test_Matrix_Transformation2D(void)
2957 D3DXMATRIX exp_mat
, got_mat
;
2958 D3DXVECTOR2 rot_center
, sca
, sca_center
, trans
;
2961 rot_center
.x
= 3.0f
;
2962 rot_center
.y
= 4.0f
;
2967 sca_center
.x
= 9.0f
;
2968 sca_center
.y
= -5.0f
;
2975 sca_rot
= 5.0f
*D3DX_PI
/4.0f
;
2977 U(exp_mat
).m
[0][0] = -4.245192f
;
2978 U(exp_mat
).m
[1][0] = -0.147116f
;
2979 U(exp_mat
).m
[2][0] = 0.0f
;
2980 U(exp_mat
).m
[3][0] = 45.265373f
;
2981 U(exp_mat
).m
[0][1] = 7.647113f
;
2982 U(exp_mat
).m
[1][1] = 8.745192f
;
2983 U(exp_mat
).m
[2][1] = 0.0f
;
2984 U(exp_mat
).m
[3][1] = -13.401899f
;
2985 U(exp_mat
).m
[0][2] = 0.0f
;
2986 U(exp_mat
).m
[1][2] = 0.0f
;
2987 U(exp_mat
).m
[2][2] = 1.0f
;
2988 U(exp_mat
).m
[3][2] = 0.0f
;
2989 U(exp_mat
).m
[0][3] = 0.0f
;
2990 U(exp_mat
).m
[1][3] = 0.0f
;
2991 U(exp_mat
).m
[2][3] = 0.0f
;
2992 U(exp_mat
).m
[3][3] = 1.0f
;
2994 D3DXMatrixTransformation2D(&got_mat
, &sca_center
, sca_rot
, &sca
, &rot_center
, rot
, &trans
);
2995 expect_matrix(&exp_mat
, &got_mat
, 64);
2999 sca_center
.x
= 9.0f
;
3000 sca_center
.y
= -5.0f
;
3007 sca_rot
= 5.0f
*D3DX_PI
/4.0f
;
3009 U(exp_mat
).m
[0][0] = 0.50f
;
3010 U(exp_mat
).m
[1][0] = -0.866025f
;
3011 U(exp_mat
).m
[2][0] = 0.0f
;
3012 U(exp_mat
).m
[3][0] = -6.0f
;
3013 U(exp_mat
).m
[0][1] = 0.866025f
;
3014 U(exp_mat
).m
[1][1] = 0.50f
;
3015 U(exp_mat
).m
[2][1] = 0.0f
;
3016 U(exp_mat
).m
[3][1] = 7.0f
;
3017 U(exp_mat
).m
[0][2] = 0.0f
;
3018 U(exp_mat
).m
[1][2] = 0.0f
;
3019 U(exp_mat
).m
[2][2] = 1.0f
;
3020 U(exp_mat
).m
[3][2] = 0.0f
;
3021 U(exp_mat
).m
[0][3] = 0.0f
;
3022 U(exp_mat
).m
[1][3] = 0.0f
;
3023 U(exp_mat
).m
[2][3] = 0.0f
;
3024 U(exp_mat
).m
[3][3] = 1.0f
;
3026 D3DXMatrixTransformation2D(&got_mat
, &sca_center
, sca_rot
, NULL
, NULL
, rot
, &trans
);
3027 expect_matrix(&exp_mat
, &got_mat
, 8);
3031 U(exp_mat
).m
[0][0] = 0.50f
;
3032 U(exp_mat
).m
[1][0] = -0.866025f
;
3033 U(exp_mat
).m
[2][0] = 0.0f
;
3034 U(exp_mat
).m
[3][0] = 0.0f
;
3035 U(exp_mat
).m
[0][1] = 0.866025f
;
3036 U(exp_mat
).m
[1][1] = 0.50f
;
3037 U(exp_mat
).m
[2][1] = 0.0f
;
3038 U(exp_mat
).m
[3][1] = 0.0f
;
3039 U(exp_mat
).m
[0][2] = 0.0f
;
3040 U(exp_mat
).m
[1][2] = 0.0f
;
3041 U(exp_mat
).m
[2][2] = 1.0f
;
3042 U(exp_mat
).m
[3][2] = 0.0f
;
3043 U(exp_mat
).m
[0][3] = 0.0f
;
3044 U(exp_mat
).m
[1][3] = 0.0f
;
3045 U(exp_mat
).m
[2][3] = 0.0f
;
3046 U(exp_mat
).m
[3][3] = 1.0f
;
3048 D3DXMatrixTransformation2D(&got_mat
, NULL
, sca_rot
, NULL
, NULL
, rot
, NULL
);
3049 expect_matrix(&exp_mat
, &got_mat
, 8);
3052 static void test_D3DXVec_Array(void)
3054 D3DXPLANE inp_plane
[5], out_plane
[7], exp_plane
[7];
3055 D3DXVECTOR4 inp_vec
[5], out_vec
[7], exp_vec
[7];
3056 D3DXMATRIX mat
, projection
, view
, world
;
3057 D3DVIEWPORT9 viewport
;
3060 viewport
.Width
= 800; viewport
.MinZ
= 0.2f
; viewport
.X
= 10;
3061 viewport
.Height
= 680; viewport
.MaxZ
= 0.9f
; viewport
.Y
= 5;
3063 memset(out_vec
, 0, sizeof(out_vec
));
3064 memset(exp_vec
, 0, sizeof(exp_vec
));
3065 memset(out_plane
, 0, sizeof(out_plane
));
3066 memset(exp_plane
, 0, sizeof(exp_plane
));
3068 for (i
= 0; i
< ARRAY_SIZE(inp_vec
); ++i
)
3070 inp_plane
[i
].a
= inp_plane
[i
].c
= inp_vec
[i
].x
= inp_vec
[i
].z
= i
;
3071 inp_plane
[i
].b
= inp_plane
[i
].d
= inp_vec
[i
].y
= inp_vec
[i
].w
= ARRAY_SIZE(inp_vec
) - i
;
3075 1.0f
, 2.0f
, 3.0f
, 4.0f
,
3076 5.0f
, 6.0f
, 7.0f
, 8.0f
,
3077 9.0f
, 10.0f
, 11.0f
, 12.0f
,
3078 13.0f
, 14.0f
, 15.0f
, 16.0f
);
3080 D3DXMatrixPerspectiveFovLH(&projection
, D3DX_PI
/ 4.0f
, 20.0f
/ 17.0f
, 1.0f
, 1000.0f
);
3082 U(view
).m
[0][1] = 5.0f
; U(view
).m
[0][2] = 7.0f
; U(view
).m
[0][3] = 8.0f
;
3083 U(view
).m
[1][0] = 11.0f
; U(view
).m
[1][2] = 16.0f
; U(view
).m
[1][3] = 33.0f
;
3084 U(view
).m
[2][0] = 19.0f
; U(view
).m
[2][1] = -21.0f
; U(view
).m
[2][3] = 43.0f
;
3085 U(view
).m
[3][0] = 2.0f
; U(view
).m
[3][1] = 3.0f
; U(view
).m
[3][2] = -4.0f
;
3086 U(view
).m
[0][0] = 10.0f
; U(view
).m
[1][1] = 20.0f
; U(view
).m
[2][2] = 30.0f
;
3087 U(view
).m
[3][3] = -40.0f
;
3090 21.0f
, 2.0f
, 3.0f
, 4.0f
,
3091 5.0f
, 23.0f
, 7.0f
, 8.0f
,
3092 -8.0f
, -7.0f
, 25.0f
, -5.0f
,
3093 -4.0f
, -3.0f
, -2.0f
, 27.0f
);
3095 /* D3DXVec2TransformCoordArray */
3096 exp_vec
[1].x
= 6.78571403e-01f
; exp_vec
[1].y
= 7.85714269e-01f
;
3097 exp_vec
[2].x
= 6.53846204e-01f
; exp_vec
[2].y
= 7.69230783e-01f
;
3098 exp_vec
[3].x
= 6.25000000e-01f
; exp_vec
[3].y
= 7.50000000e-01f
;
3099 exp_vec
[4].x
= 5.90909123e-01f
; exp_vec
[4].y
= 7.27272749e-01f
;
3100 exp_vec
[5].x
= 5.49999952e-01f
; exp_vec
[5].y
= 6.99999928e-01f
;
3101 D3DXVec2TransformCoordArray((D3DXVECTOR2
*)&out_vec
[1], sizeof(*out_vec
),
3102 (D3DXVECTOR2
*)inp_vec
, sizeof(*inp_vec
), &mat
, ARRAY_SIZE(inp_vec
));
3103 expect_vec4_array(ARRAY_SIZE(exp_vec
), exp_vec
, out_vec
, 1);
3105 /* D3DXVec2TransformNormalArray */
3106 exp_vec
[1].x
= 25.0f
; exp_vec
[1].y
= 30.0f
;
3107 exp_vec
[2].x
= 21.0f
; exp_vec
[2].y
= 26.0f
;
3108 exp_vec
[3].x
= 17.0f
; exp_vec
[3].y
= 22.0f
;
3109 exp_vec
[4].x
= 13.0f
; exp_vec
[4].y
= 18.0f
;
3110 exp_vec
[5].x
= 9.0f
; exp_vec
[5].y
= 14.0f
;
3111 D3DXVec2TransformNormalArray((D3DXVECTOR2
*)&out_vec
[1], sizeof(*out_vec
),
3112 (D3DXVECTOR2
*)inp_vec
, sizeof(*inp_vec
), &mat
, ARRAY_SIZE(inp_vec
));
3113 expect_vec4_array(ARRAY_SIZE(exp_vec
), exp_vec
, out_vec
, 0);
3115 /* D3DXVec3TransformCoordArray */
3116 exp_vec
[1].x
= 6.78571403e-01f
; exp_vec
[1].y
= 7.85714269e-01f
; exp_vec
[1].z
= 8.92857075e-01f
;
3117 exp_vec
[2].x
= 6.71874940e-01f
; exp_vec
[2].y
= 7.81249940e-01f
; exp_vec
[2].z
= 8.90624940e-01f
;
3118 exp_vec
[3].x
= 6.66666627e-01f
; exp_vec
[3].y
= 7.77777731e-01f
; exp_vec
[3].z
= 8.88888836e-01f
;
3119 exp_vec
[4].x
= 6.62499964e-01f
; exp_vec
[4].y
= 7.74999976e-01f
; exp_vec
[4].z
= 8.87499928e-01f
;
3120 exp_vec
[5].x
= 6.59090877e-01f
; exp_vec
[5].y
= 7.72727251e-01f
; exp_vec
[5].z
= 8.86363566e-01f
;
3121 D3DXVec3TransformCoordArray((D3DXVECTOR3
*)&out_vec
[1], sizeof(*out_vec
),
3122 (D3DXVECTOR3
*)inp_vec
, sizeof(*inp_vec
), &mat
, ARRAY_SIZE(inp_vec
));
3123 expect_vec4_array(ARRAY_SIZE(exp_vec
), exp_vec
, out_vec
, 1);
3125 /* D3DXVec3TransformNormalArray */
3126 exp_vec
[1].x
= 25.0f
; exp_vec
[1].y
= 30.0f
; exp_vec
[1].z
= 35.0f
;
3127 exp_vec
[2].x
= 30.0f
; exp_vec
[2].y
= 36.0f
; exp_vec
[2].z
= 42.0f
;
3128 exp_vec
[3].x
= 35.0f
; exp_vec
[3].y
= 42.0f
; exp_vec
[3].z
= 49.0f
;
3129 exp_vec
[4].x
= 40.0f
; exp_vec
[4].y
= 48.0f
; exp_vec
[4].z
= 56.0f
;
3130 exp_vec
[5].x
= 45.0f
; exp_vec
[5].y
= 54.0f
; exp_vec
[5].z
= 63.0f
;
3131 D3DXVec3TransformNormalArray((D3DXVECTOR3
*)&out_vec
[1], sizeof(*out_vec
),
3132 (D3DXVECTOR3
*)inp_vec
, sizeof(*inp_vec
), &mat
, ARRAY_SIZE(inp_vec
));
3133 expect_vec4_array(ARRAY_SIZE(exp_vec
), exp_vec
, out_vec
, 0);
3135 /* D3DXVec3ProjectArray */
3136 exp_vec
[1].x
= 1.08955420e+03f
; exp_vec
[1].y
= -2.26590622e+02f
; exp_vec
[1].z
= 2.15272754e-01f
;
3137 exp_vec
[2].x
= 1.06890344e+03f
; exp_vec
[2].y
= 1.03085144e+02f
; exp_vec
[2].z
= 1.83049560e-01f
;
3138 exp_vec
[3].x
= 1.05177905e+03f
; exp_vec
[3].y
= 3.76462280e+02f
; exp_vec
[3].z
= 1.56329080e-01f
;
3139 exp_vec
[4].x
= 1.03734888e+03f
; exp_vec
[4].y
= 6.06827393e+02f
; exp_vec
[4].z
= 1.33812696e-01f
;
3140 exp_vec
[5].x
= 1.02502356e+03f
; exp_vec
[5].y
= 8.03591248e+02f
; exp_vec
[5].z
= 1.14580572e-01f
;
3141 D3DXVec3ProjectArray((D3DXVECTOR3
*)&out_vec
[1], sizeof(*out_vec
), (D3DXVECTOR3
*)inp_vec
,
3142 sizeof(*inp_vec
), &viewport
, &projection
, &view
, &world
, ARRAY_SIZE(inp_vec
));
3143 expect_vec4_array(ARRAY_SIZE(exp_vec
), exp_vec
, out_vec
, 8);
3145 /* D3DXVec3UnprojectArray */
3146 exp_vec
[1].x
= -6.12403107e+00f
; exp_vec
[1].y
= 3.22536016e+00f
; exp_vec
[1].z
= 6.20571136e-01f
;
3147 exp_vec
[2].x
= -3.80710936e+00f
; exp_vec
[2].y
= 2.04657936e+00f
; exp_vec
[2].z
= 4.46894377e-01f
;
3148 exp_vec
[3].x
= -2.92283988e+00f
; exp_vec
[3].y
= 1.59668946e+00f
; exp_vec
[3].z
= 3.80609393e-01f
;
3149 exp_vec
[4].x
= -2.45622563e+00f
; exp_vec
[4].y
= 1.35928988e+00f
; exp_vec
[4].z
= 3.45631927e-01f
;
3150 exp_vec
[5].x
= -2.16789746e+00f
; exp_vec
[5].y
= 1.21259713e+00f
; exp_vec
[5].z
= 3.24018806e-01f
;
3151 D3DXVec3UnprojectArray((D3DXVECTOR3
*)&out_vec
[1], sizeof(*out_vec
), (D3DXVECTOR3
*)inp_vec
,
3152 sizeof(*inp_vec
), &viewport
, &projection
, &view
, &world
, ARRAY_SIZE(inp_vec
));
3153 expect_vec4_array(ARRAY_SIZE(exp_vec
), exp_vec
, out_vec
, 4);
3155 /* D3DXVec2TransformArray */
3156 exp_vec
[1].x
= 38.0f
; exp_vec
[1].y
= 44.0f
; exp_vec
[1].z
= 50.0f
; exp_vec
[1].w
= 56.0f
;
3157 exp_vec
[2].x
= 34.0f
; exp_vec
[2].y
= 40.0f
; exp_vec
[2].z
= 46.0f
; exp_vec
[2].w
= 52.0f
;
3158 exp_vec
[3].x
= 30.0f
; exp_vec
[3].y
= 36.0f
; exp_vec
[3].z
= 42.0f
; exp_vec
[3].w
= 48.0f
;
3159 exp_vec
[4].x
= 26.0f
; exp_vec
[4].y
= 32.0f
; exp_vec
[4].z
= 38.0f
; exp_vec
[4].w
= 44.0f
;
3160 exp_vec
[5].x
= 22.0f
; exp_vec
[5].y
= 28.0f
; exp_vec
[5].z
= 34.0f
; exp_vec
[5].w
= 40.0f
;
3161 D3DXVec2TransformArray(&out_vec
[1], sizeof(*out_vec
), (D3DXVECTOR2
*)inp_vec
,
3162 sizeof(*inp_vec
), &mat
, ARRAY_SIZE(inp_vec
));
3163 expect_vec4_array(ARRAY_SIZE(exp_vec
), exp_vec
, out_vec
, 0);
3165 /* D3DXVec3TransformArray */
3166 exp_vec
[1].x
= 38.0f
; exp_vec
[1].y
= 44.0f
; exp_vec
[1].z
= 50.0f
; exp_vec
[1].w
= 56.0f
;
3167 exp_vec
[2].x
= 43.0f
; exp_vec
[2].y
= 50.0f
; exp_vec
[2].z
= 57.0f
; exp_vec
[2].w
= 64.0f
;
3168 exp_vec
[3].x
= 48.0f
; exp_vec
[3].y
= 56.0f
; exp_vec
[3].z
= 64.0f
; exp_vec
[3].w
= 72.0f
;
3169 exp_vec
[4].x
= 53.0f
; exp_vec
[4].y
= 62.0f
; exp_vec
[4].z
= 71.0f
; exp_vec
[4].w
= 80.0f
;
3170 exp_vec
[5].x
= 58.0f
; exp_vec
[5].y
= 68.0f
; exp_vec
[5].z
= 78.0f
; exp_vec
[5].w
= 88.0f
;
3171 D3DXVec3TransformArray(&out_vec
[1], sizeof(*out_vec
), (D3DXVECTOR3
*)inp_vec
,
3172 sizeof(*inp_vec
), &mat
, ARRAY_SIZE(inp_vec
));
3173 expect_vec4_array(ARRAY_SIZE(exp_vec
), exp_vec
, out_vec
, 0);
3175 /* D3DXVec4TransformArray */
3176 exp_vec
[1].x
= 90.0f
; exp_vec
[1].y
= 100.0f
; exp_vec
[1].z
= 110.0f
; exp_vec
[1].w
= 120.0f
;
3177 exp_vec
[2].x
= 82.0f
; exp_vec
[2].y
= 92.0f
; exp_vec
[2].z
= 102.0f
; exp_vec
[2].w
= 112.0f
;
3178 exp_vec
[3].x
= 74.0f
; exp_vec
[3].y
= 84.0f
; exp_vec
[3].z
= 94.0f
; exp_vec
[3].w
= 104.0f
;
3179 exp_vec
[4].x
= 66.0f
; exp_vec
[4].y
= 76.0f
; exp_vec
[4].z
= 86.0f
; exp_vec
[4].w
= 96.0f
;
3180 exp_vec
[5].x
= 58.0f
; exp_vec
[5].y
= 68.0f
; exp_vec
[5].z
= 78.0f
; exp_vec
[5].w
= 88.0f
;
3181 D3DXVec4TransformArray(&out_vec
[1], sizeof(*out_vec
), inp_vec
, sizeof(*inp_vec
), &mat
, ARRAY_SIZE(inp_vec
));
3182 expect_vec4_array(ARRAY_SIZE(exp_vec
), exp_vec
, out_vec
, 0);
3184 /* D3DXPlaneTransformArray */
3185 exp_plane
[1].a
= 90.0f
; exp_plane
[1].b
= 100.0f
; exp_plane
[1].c
= 110.0f
; exp_plane
[1].d
= 120.0f
;
3186 exp_plane
[2].a
= 82.0f
; exp_plane
[2].b
= 92.0f
; exp_plane
[2].c
= 102.0f
; exp_plane
[2].d
= 112.0f
;
3187 exp_plane
[3].a
= 74.0f
; exp_plane
[3].b
= 84.0f
; exp_plane
[3].c
= 94.0f
; exp_plane
[3].d
= 104.0f
;
3188 exp_plane
[4].a
= 66.0f
; exp_plane
[4].b
= 76.0f
; exp_plane
[4].c
= 86.0f
; exp_plane
[4].d
= 96.0f
;
3189 exp_plane
[5].a
= 58.0f
; exp_plane
[5].b
= 68.0f
; exp_plane
[5].c
= 78.0f
; exp_plane
[5].d
= 88.0f
;
3190 D3DXPlaneTransformArray(&out_plane
[1], sizeof(*out_plane
), inp_plane
,
3191 sizeof(*inp_plane
), &mat
, ARRAY_SIZE(inp_plane
));
3192 for (i
= 0; i
< ARRAY_SIZE(exp_plane
); ++i
)
3194 BOOL equal
= compare_plane(&exp_plane
[i
], &out_plane
[i
], 0);
3195 ok(equal
, "Got unexpected plane {%.8e, %.8e, %.8e, %.8e} at index %u, expected {%.8e, %.8e, %.8e, %.8e}.\n",
3196 out_plane
[i
].a
, out_plane
[i
].b
, out_plane
[i
].c
, out_plane
[i
].d
, i
,
3197 exp_plane
[i
].a
, exp_plane
[i
].b
, exp_plane
[i
].c
, exp_plane
[i
].d
);
3203 static void test_D3DXFloat_Array(void)
3210 /* Input floats through bit patterns because compilers do not generate reliable INF and NaN values. */
3219 union convert single_in
;
3221 /* half_ver2 occurs on WXPPROSP3 (32 bit math), WVISTAADM (32/64 bit math), W7PRO (32 bit math) */
3222 WORD half_ver1
, half_ver2
;
3224 /* single_out_ver2 confirms that half -> single conversion is consistent across platforms */
3225 union convert single_out_ver1
, single_out_ver2
;
3229 { { 0x479c4000 }, 0x7c00, 0x7ce2, { 0x47800000 }, { 0x479c4000 } }, /* 80000.0f */
3230 { { 0x477fdf00 }, 0x7bff, 0x7bff, { 0x477fe000 }, { 0x477fe000 } }, /* 65503.0f */
3231 { { 0x477fe000 }, 0x7bff, 0x7bff, { 0x477fe000 }, { 0x477fe000 } }, /* 65504.0f */
3232 { { 0x477ff000 }, 0x7bff, 0x7c00, { 0x477fe000 }, { 0x47800000 } }, /* 65520.0f */
3233 { { 0x477ff100 }, 0x7c00, 0x7c00, { 0x47800000 }, { 0x47800000 } }, /* 65521.0f */
3235 { { 0x477ffe00 }, 0x7c00, 0x7c00, { 0x47800000 }, { 0x47800000 } }, /* 65534.0f */
3236 { { 0x477fff00 }, 0x7c00, 0x7c00, { 0x47800000 }, { 0x47800000 } }, /* 65535.0f */
3237 { { 0x47800000 }, 0x7c00, 0x7c00, { 0x47800000 }, { 0x47800000 } }, /* 65536.0f */
3238 { { 0xc79c4000 }, 0xfc00, 0xfce2, { 0xc7800000 }, { 0xc79c4000 } }, /* -80000.0f */
3239 { { 0xc77fdf00 }, 0xfbff, 0xfbff, { 0xc77fe000 }, { 0xc77fe000 } }, /* -65503.0f */
3241 { { 0xc77fe000 }, 0xfbff, 0xfbff, { 0xc77fe000 }, { 0xc77fe000 } }, /* -65504.0f */
3242 { { 0xc77ff000 }, 0xfbff, 0xfc00, { 0xc77fe000 }, { 0xc7800000 } }, /* -65520.0f */
3243 { { 0xc77ff100 }, 0xfc00, 0xfc00, { 0xc7800000 }, { 0xc7800000 } }, /* -65521.0f */
3244 { { 0xc77ffe00 }, 0xfc00, 0xfc00, { 0xc7800000 }, { 0xc7800000 } }, /* -65534.0f */
3245 { { 0xc77fff00 }, 0xfc00, 0xfc00, { 0xc7800000 }, { 0xc7800000 } }, /* -65535.0f */
3247 { { 0xc7800000 }, 0xfc00, 0xfc00, { 0xc7800000 }, { 0xc7800000 } }, /* -65536.0f */
3248 { { 0x7f800000 }, 0x7c00, 0x7fff, { 0x47800000 }, { 0x47ffe000 } }, /* INF */
3249 { { 0xff800000 }, 0xffff, 0xffff, { 0xc7ffe000 }, { 0xc7ffe000 } }, /* -INF */
3250 { { 0x7fc00000 }, 0x7fff, 0xffff, { 0x47ffe000 }, { 0xc7ffe000 } }, /* NaN */
3251 { { 0xffc00000 }, 0xffff, 0xffff, { 0xc7ffe000 }, { 0xc7ffe000 } }, /* -NaN */
3253 { { 0x00000000 }, 0x0000, 0x0000, { 0x00000000 }, { 0x00000000 } }, /* 0.0f */
3254 { { 0x80000000 }, 0x8000, 0x8000, { 0x80000000 }, { 0x80000000 } }, /* -0.0f */
3255 { { 0x330007ff }, 0x0000, 0x0000, { 0x00000000 }, { 0x00000000 } }, /* 2.9809595e-08f */
3256 { { 0xb30007ff }, 0x8000, 0x8000, { 0x80000000 }, { 0x80000000 } }, /* -2.9809595e-08f */
3257 { { 0x33000800 }, 0x0001, 0x0000, { 0x33800000 }, { 0x00000000 } }, /* 2.9809598e-08f */
3259 { { 0xb3000800 }, 0x8001, 0x8000, { 0xb3800000 }, { 0x80000000 } }, /* -2.9809598e-08f */
3260 { { 0x33c00000 }, 0x0002, 0x0001, { 0x34000000 }, { 0x33800000 } }, /* 8.9406967e-08f */
3263 /* exception on NULL out or in parameter */
3264 out
= D3DXFloat32To16Array(&half
, &single
.f
, 0);
3265 ok(out
== &half
, "Got %p, expected %p.\n", out
, &half
);
3267 out
= D3DXFloat16To32Array(&single
.f
, &half
, 0);
3268 ok(out
== &single
.f
, "Got %p, expected %p.\n", out
, &single
.f
);
3270 for (i
= 0; i
< ARRAY_SIZE(testdata
); ++i
)
3272 out
= D3DXFloat32To16Array(&half
, &testdata
[i
].single_in
.f
, 1);
3273 ok(out
== &half
, "Got %p, expected %p.\n", out
, &half
);
3274 ok(half
.value
== testdata
[i
].half_ver1
|| half
.value
== testdata
[i
].half_ver2
,
3275 "Got %x, expected %x or %x for index %d.\n", half
.value
, testdata
[i
].half_ver1
,
3276 testdata
[i
].half_ver2
, i
);
3278 out
= D3DXFloat16To32Array(&single
.f
, (D3DXFLOAT16
*)&testdata
[i
].half_ver1
, 1);
3279 ok(out
== &single
.f
, "Got %p, expected %p.\n", out
, &single
.f
);
3280 equal
= compare_float(single
.f
, testdata
[i
].single_out_ver1
.f
, 0);
3281 ok(equal
, "Got %#x, expected %#x at index %u.\n", single
.d
, testdata
[i
].single_out_ver1
.d
, i
);
3283 out
= D3DXFloat16To32Array(&single
.f
, (D3DXFLOAT16
*)&testdata
[i
].half_ver2
, 1);
3284 ok(out
== &single
.f
, "Got %p, expected %p.\n", out
, &single
.f
);
3285 equal
= compare_float(single
.f
, testdata
[i
].single_out_ver2
.f
, 0);
3286 ok(equal
, "Got %#x, expected %#x at index %u.\n", single
.d
, testdata
[i
].single_out_ver2
.d
, i
);
3290 static void test_D3DXSHAdd(void)
3292 float out
[50] = {0.0f
};
3297 static const float in1
[50] =
3299 1.11f
, 1.12f
, 1.13f
, 1.14f
, 1.15f
, 1.16f
, 1.17f
, 1.18f
,
3300 1.19f
, 1.20f
, 1.21f
, 1.22f
, 1.23f
, 1.24f
, 1.25f
, 1.26f
,
3301 1.27f
, 1.28f
, 1.29f
, 1.30f
, 1.31f
, 1.32f
, 1.33f
, 1.34f
,
3302 1.35f
, 1.36f
, 1.37f
, 1.38f
, 1.39f
, 1.40f
, 1.41f
, 1.42f
,
3303 1.43f
, 1.44f
, 1.45f
, 1.46f
, 1.47f
, 1.48f
, 1.49f
, 1.50f
,
3304 1.51f
, 1.52f
, 1.53f
, 1.54f
, 1.55f
, 1.56f
, 1.57f
, 1.58f
,
3307 static const float in2
[50] =
3309 2.11f
, 2.12f
, 2.13f
, 2.14f
, 2.15f
, 2.16f
, 2.17f
, 2.18f
,
3310 2.19f
, 2.20f
, 2.21f
, 2.22f
, 2.23f
, 2.24f
, 2.25f
, 2.26f
,
3311 2.27f
, 2.28f
, 2.29f
, 2.30f
, 2.31f
, 2.32f
, 2.33f
, 2.34f
,
3312 2.35f
, 2.36f
, 2.37f
, 2.38f
, 2.39f
, 2.40f
, 2.41f
, 2.42f
,
3313 2.43f
, 2.44f
, 2.45f
, 2.46f
, 2.47f
, 2.48f
, 2.49f
, 2.50f
,
3314 2.51f
, 2.52f
, 2.53f
, 2.54f
, 2.55f
, 2.56f
, 2.57f
, 2.58f
,
3319 * Order is not limited by D3DXSH_MINORDER and D3DXSH_MAXORDER!
3320 * All values will work, test from 0-7 [D3DXSH_MINORDER = 2, D3DXSH_MAXORDER = 6]
3321 * Exceptions will show up when out, in1 or in2 is NULL
3323 for (k
= 0; k
<= D3DXSH_MAXORDER
+ 1; k
++)
3327 ret
= D3DXSHAdd(&out
[0], k
, &in1
[0], &in2
[0]);
3328 ok(ret
== out
, "%u: D3DXSHAdd() failed, got %p, expected %p\n", k
, out
, ret
);
3330 for (i
= 0; i
< count
; ++i
)
3332 equal
= compare_float(in1
[i
] + in2
[i
], out
[i
], 0);
3333 ok(equal
, "%u-%u: Got %.8e, expected %.8e.\n", k
, i
, out
[i
], in1
[i
] + in2
[i
]);
3335 equal
= compare_float(out
[count
], 0.0f
, 0);
3336 ok(equal
, "%u-%u: Got %.8e, expected 0.0.\n", k
, k
* k
, out
[count
]);
3340 static void test_D3DXSHDot(void)
3342 float a
[49], b
[49], got
;
3346 static const float expected
[] = {0.5f
, 0.5f
, 25.0f
, 262.5f
, 1428.0f
, 5362.5f
, 15873.0f
, 39812.5f
};
3348 for (i
= 0; i
< ARRAY_SIZE(a
); ++i
)
3354 /* D3DXSHDot computes by using order * order elements */
3355 for (i
= 0; i
<= D3DXSH_MAXORDER
+ 1; i
++)
3357 got
= D3DXSHDot(i
, a
, b
);
3358 equal
= compare_float(got
, expected
[i
], 0);
3359 ok(equal
, "order %u: Got %.8e, expected %.8e.\n", i
, got
, expected
[i
]);
3363 static void test_D3DXSHEvalConeLight(void)
3365 float bout
[49], expected
, gout
[49], rout
[49];
3366 unsigned int j
, l
, order
;
3371 static const float table
[] =
3374 1.604815f
, -3.131381f
, 7.202175f
, -2.870432f
, 6.759296f
, -16.959688f
,
3375 32.303082f
, -15.546381f
, -0.588878f
, -5.902123f
, 40.084042f
, -77.423569f
,
3376 137.556320f
, -70.971603f
, -3.492171f
, 7.683092f
, -2.129311f
, -35.971344f
,
3377 183.086548f
, -312.414948f
, 535.091064f
, -286.380371f
, -15.950727f
, 46.825714f
,
3378 -12.127637f
, 11.289261f
, -12.417809f
, -155.039566f
, 681.182556f
, -1079.733643f
,
3379 1807.650513f
, -989.755798f
, -59.345467f
, 201.822815f
, -70.726486f
, 7.206529f
,
3381 3.101155f
, -3.128710f
, 7.196033f
, -2.867984f
, -0.224708f
, 0.563814f
,
3382 -1.073895f
, 0.516829f
, 0.019577f
, 2.059788f
, -13.988971f
, 27.020128f
,
3383 -48.005917f
, 24.768450f
, 1.218736f
, -2.681329f
, -0.088639f
, -1.497410f
,
3384 7.621501f
, -13.005165f
, 22.274696f
, -11.921401f
, -0.663995f
, 1.949254f
,
3385 -0.504848f
, 4.168484f
, -4.585193f
, -57.247314f
, 251.522095f
, -398.684387f
,
3386 667.462891f
, -365.460693f
, -21.912912f
, 74.521721f
, -26.115280f
, 2.660963f
,
3388 2.454422f
, -4.789170f
, 11.015091f
, -4.390072f
, 10.337747f
, -25.938347f
,
3389 49.404713f
, -23.776817f
, -0.900637f
, -9.026776f
, 61.305000f
, -118.412514f
,
3390 210.380249f
, -108.544792f
, -5.340967f
, 11.750610f
, -3.256593f
, -55.014996f
,
3391 280.014709f
, -477.811066f
, 818.374512f
, -437.993469f
, -24.395227f
, 71.615799f
,
3392 -18.548151f
, 17.265928f
, -18.991943f
, -237.119324f
, 1041.808594f
, -1651.357300f
,
3393 2764.642090f
, -1513.744141f
, -90.763657f
, 308.670197f
, -108.169922f
, 11.021750f
,
3395 4.742942f
, -4.785086f
, 11.005697f
, -4.386329f
, -0.343672f
, 0.862303f
,
3396 -1.642427f
, 0.790444f
, 0.029941f
, 3.150264f
, -21.394896f
, 41.324898f
,
3397 -73.420807f
, 37.881153f
, 1.863950f
, -4.100857f
, -0.135565f
, -2.290156f
,
3398 11.656413f
, -19.890251f
, 34.067181f
, -18.232729f
, -1.015521f
, 2.981212f
,
3399 -0.772120f
, 6.375328f
, -7.012648f
, -87.554710f
, 384.680817f
, -609.752563f
,
3400 1020.825500f
, -558.939819f
, -33.513863f
, 113.974388f
, -39.941013f
, 4.069707f
,
3402 3.304030f
, -6.446959f
, 14.828006f
, -5.909713f
, 13.916198f
, -34.917004f
,
3403 66.506340f
, -32.007256f
, -1.212396f
, -12.151429f
, 82.525963f
, -159.401459f
,
3404 283.204193f
, -146.117996f
, -7.189764f
, 15.818130f
, -4.383876f
, -74.058655f
,
3405 376.942871f
, -643.207214f
, 1101.658081f
, -589.606628f
, -32.839729f
, 96.405884f
,
3406 -24.968664f
, 23.242596f
, -25.566080f
, -319.199097f
, 1402.434692f
, -2222.980957f
,
3407 3721.633545f
, -2037.732544f
, -122.181847f
, 415.517578f
, -145.613358f
, 14.836972f
,
3409 6.384730f
, -6.441462f
, 14.815362f
, -5.904673f
, -0.462635f
, 1.160793f
,
3410 -2.210959f
, 1.064060f
, 0.040305f
, 4.240739f
, -28.800821f
, 55.629673f
,
3411 -98.835709f
, 50.993862f
, 2.509163f
, -5.520384f
, -0.182491f
, -3.082903f
,
3412 15.691326f
, -26.775339f
, 45.859665f
, -24.544060f
, -1.367048f
, 4.013170f
,
3413 -1.039392f
, 8.582172f
, -9.440103f
, -117.862114f
, 517.839600f
, -820.820740f
,
3414 1374.188232f
, -752.419067f
, -45.114819f
, 153.427063f
, -53.766754f
, 5.478452f
, };
3417 float *red_received
, *green_received
, *blue_received
;
3418 const float *red_expected
, *green_expected
, *blue_expected
;
3419 float radius
, roffset
, goffset
, boffset
;
3423 { rout
, gout
, bout
, table
, &table
[72], &table
[144], 0.5f
, 1.01f
, 1.02f
, 1.03f
, },
3424 { rout
, gout
, bout
, &table
[36], &table
[108], &table
[180], 1.6f
, 1.01f
, 1.02f
, 1.03f
, },
3425 { rout
, rout
, rout
, &table
[144], &table
[144], &table
[144], 0.5f
, 1.03f
, 1.03f
, 1.03f
, },
3426 { rout
, rout
, bout
, &table
[72], &table
[72], &table
[144], 0.5, 1.02f
, 1.02f
, 1.03f
, },
3427 { rout
, gout
, gout
, table
, &table
[144], &table
[144], 0.5f
, 1.01f
, 1.03f
, 1.03f
, },
3428 { rout
, gout
, rout
, &table
[144], &table
[72], &table
[144], 0.5f
, 1.03f
, 1.02f
, 1.03f
, },
3429 /* D3DXSHEvalConeLight accepts NULL green or blue colour. */
3430 { rout
, NULL
, bout
, table
, NULL
, &table
[144], 0.5f
, 1.01f
, 0.0f
, 1.03f
, },
3431 { rout
, gout
, NULL
, table
, &table
[72], NULL
, 0.5f
, 1.01f
, 1.02f
, 0.0f
, },
3432 { rout
, NULL
, NULL
, table
, NULL
, NULL
, 0.5f
, 1.01f
, 0.0f
, 0.0f
, },
3435 dir
.x
= 1.1f
; dir
.y
= 1.2f
; dir
.z
= 2.76f
;
3437 for (l
= 0; l
< ARRAY_SIZE(test
); ++l
)
3439 for (order
= D3DXSH_MINORDER
; order
<= D3DXSH_MAXORDER
; order
++)
3441 for (j
= 0; j
< 49; j
++)
3443 test
[l
].red_received
[j
] = 1.01f
+ j
;
3444 if (test
[l
].green_received
)
3445 test
[l
].green_received
[j
] = 1.02f
+ j
;
3446 if (test
[l
].blue_received
)
3447 test
[l
].blue_received
[j
] = 1.03f
+ j
;
3450 hr
= D3DXSHEvalConeLight(order
, &dir
, test
[l
].radius
, 1.7f
, 2.6f
, 3.5f
, test
[l
].red_received
, test
[l
].green_received
, test
[l
].blue_received
);
3451 ok(hr
== D3D_OK
, "Expected %#x, got %#x\n", D3D_OK
, hr
);
3453 for (j
= 0; j
< 49; j
++)
3455 if (j
>= order
* order
)
3456 expected
= j
+ test
[l
].roffset
;
3458 expected
= test
[l
].red_expected
[j
];
3459 equal
= compare_float(test
[l
].red_received
[j
], expected
, 128);
3460 ok(equal
, "Red: case %u, order %u: expected[%u] = %.8e, received %.8e.\n",
3461 l
, order
, j
, expected
, test
[l
].red_received
[j
]);
3463 if (test
[l
].green_received
)
3465 if (j
>= order
* order
)
3466 expected
= j
+ test
[l
].goffset
;
3468 expected
= test
[l
].green_expected
[j
];
3469 equal
= compare_float(test
[l
].green_received
[j
], expected
, 64);
3470 ok(equal
, "Green: case %u, order %u: expected[%u] = %.8e, received %.8e.\n",
3471 l
, order
, j
, expected
, test
[l
].green_received
[j
]);
3474 if (test
[l
].blue_received
)
3476 if (j
>= order
* order
)
3477 expected
= j
+ test
[l
].boffset
;
3479 expected
= test
[l
].blue_expected
[j
];
3480 equal
= compare_float(test
[l
].blue_received
[j
], expected
, 128);
3481 ok(equal
, "Blue: case %u, order %u: expected[%u] = %.8e, received %.8e.\n",
3482 l
, order
, j
, expected
, test
[l
].blue_received
[j
]);
3488 /* Cone light with radius <= 0.0f behaves as a directional light */
3489 for (order
= D3DXSH_MINORDER
; order
<= D3DXSH_MAXORDER
; order
++)
3491 FLOAT blue
[49], green
[49], red
[49];
3493 for (j
= 0; j
< 49; j
++)
3495 rout
[j
] = 1.01f
+ j
;
3496 gout
[j
] = 1.02f
+ j
;
3497 bout
[j
] = 1.03f
+ j
;
3499 green
[j
] = 1.02f
+ j
;
3500 blue
[j
] = 1.03f
+ j
;
3503 hr
= D3DXSHEvalConeLight(order
, &dir
, -0.1f
, 1.7f
, 2.6f
, 3.5f
, rout
, gout
, bout
);
3504 ok(hr
== D3D_OK
, "Expected %#x, got %#x\n", D3D_OK
, hr
);
3505 D3DXSHEvalDirectionalLight(order
, &dir
, 1.7f
, 2.6f
, 3.5f
, red
, green
, blue
);
3507 for (j
= 0; j
< 49; j
++)
3509 equal
= compare_float(red
[j
], rout
[j
], 0);
3510 ok(equal
, "Red: case %u, order %u: expected[%u] = %.8e, received %.8e.\n",
3511 l
, order
, j
, red
[j
], rout
[j
]);
3513 equal
= compare_float(green
[j
], gout
[j
], 0);
3514 ok(equal
, "Green: case %u, order %u: expected[%u] = %.8e, received %.8e.\n",
3515 l
, order
, j
, green
[j
], gout
[j
]);
3517 equal
= compare_float(blue
[j
], bout
[j
], 0);
3518 ok(equal
, "Blue: case %u, order %u: expected[%u] = %.8e, received %.8e.\n",
3519 l
, order
, j
, blue
[j
], bout
[j
]);
3523 /* D3DXSHEvalConeLight accepts order < D3DXSH_MINORDER or order > D3DXSH_MAXORDER. But tests in native windows show that the colour outputs are not set */
3524 hr
= D3DXSHEvalConeLight(7, &dir
, 0.5f
, 1.0f
, 2.0f
, 3.0f
, rout
, gout
, bout
);
3525 ok(hr
== D3D_OK
, "Expected %#x, got %#x\n", D3D_OK
, hr
);
3526 hr
= D3DXSHEvalConeLight(0, &dir
, 0.5f
, 1.0f
, 2.0f
, 3.0f
, rout
, gout
, bout
);
3527 ok(hr
== D3D_OK
, "Expected %#x, got %#x\n", D3D_OK
, hr
);
3528 hr
= D3DXSHEvalConeLight(1, &dir
, 0.5f
, 1.0f
, 2.0f
, 3.0f
, rout
, gout
, bout
);
3529 ok(hr
== D3D_OK
, "Expected %#x, got %#x\n", D3D_OK
, hr
);
3532 static void test_D3DXSHEvalDirection(void)
3534 float a
[49], expected
, *received_ptr
;
3535 unsigned int i
, order
;
3539 static const float table
[36] =
3541 2.82094806e-01f
, -9.77205038e-01f
, 1.46580756e+00f
, -4.88602519e-01f
, 2.18509698e+00f
, -6.55529118e+00f
,
3542 8.20018101e+00f
, -3.27764559e-00f
, -1.63882279e+00f
, 1.18008721e+00f
, 1.73436680e+01f
, -4.02200317e+01f
,
3543 4.70202179e+01f
, -2.01100159e+01f
, -1.30077515e+01f
, 6.49047947e+00f
, -1.50200577e+01f
, 1.06207848e+01f
,
3544 1.17325661e+02f
, -2.40856750e+02f
, 2.71657288e+02f
, -1.20428375e+02f
, -8.79942474e+01f
, 5.84143143e+01f
,
3545 -4.38084984e+00f
, 2.49425201e+01f
, -1.49447693e+02f
, 7.82781296e+01f
, 7.47791748e+02f
, -1.42768787e+03f
,
3546 1.57461914e+03f
, -7.13843933e+02f
, -5.60843811e+02f
, 4.30529724e+02f
, -4.35889091e+01f
, -2.69116650e+01f
,
3549 d
.x
= 1.0; d
.y
= 2.0f
; d
.z
= 3.0f
;
3551 for (order
= 0; order
<= D3DXSH_MAXORDER
+ 1; order
++)
3553 for (i
= 0; i
< ARRAY_SIZE(a
); ++i
)
3556 received_ptr
= D3DXSHEvalDirection(a
, order
, &d
);
3557 ok(received_ptr
== a
, "Expected %p, received %p\n", a
, received_ptr
);
3559 for (i
= 0; i
< ARRAY_SIZE(a
); ++i
)
3561 /* if the order is < D3DXSH_MINORDER or order > D3DXSH_MAXORDER or
3562 * the index of the element is greater than order * order - 1,
3563 * D3DXSHEvalDirection() does not modify the output. */
3564 if ((order
< D3DXSH_MINORDER
) || (order
> D3DXSH_MAXORDER
) || (i
>= order
* order
))
3565 expected
= 1.5f
+ i
;
3567 expected
= table
[i
];
3569 equal
= compare_float(a
[i
], expected
, 2);
3570 ok(equal
, "order %u, index %u: Got unexpected result %.8e, expected %.8e.\n",
3571 order
, i
, a
[i
], expected
);
3576 static void test_D3DXSHEvalDirectionalLight(void)
3578 float *blue_out
, bout
[49], expected
, gout
[49], *green_out
, *red_out
, rout
[49];
3579 unsigned int j
, l
, order
, startindex
;
3584 static const float table
[] =
3587 2.008781f
, -4.175174f
, 9.602900f
, -3.827243f
, 1.417963f
, -2.947181f
,
3588 6.778517f
, -2.701583f
, 7.249108f
, -18.188671f
, 34.643921f
, -16.672949f
,
3589 -0.631551f
, 1.417963f
, -2.947181f
, 6.778517f
, -2.701583f
, 7.249108f
,
3590 -18.188671f
, 34.643921f
, -16.672949f
, -0.631551f
, -7.794341f
, 52.934967f
,
3591 -102.245529f
, 181.656815f
, -93.725060f
, -4.611760f
, 10.146287f
, 1.555186f
,
3592 -3.232392f
, 7.434503f
, -2.963026f
, 7.950634f
, -19.948866f
, 37.996559f
,
3593 -18.286459f
, -0.692669f
, -8.548632f
, 58.057705f
, -112.140251f
, 199.236496f
,
3594 -102.795227f
, -5.058059f
, 11.128186f
, -4.189955f
, -70.782669f
, 360.268829f
,
3595 -614.755005f
, 1052.926270f
, -563.525391f
, -31.387066f
, 92.141365f
, -23.864176f
,
3596 1.555186f
, -3.232392f
, 7.434503f
, -2.963026f
, 7.950634f
, -19.948866f
,
3597 37.996559f
, -18.286459f
, -0.692669f
, -8.548632f
, 58.057705f
, -112.140251f
,
3598 199.236496f
, -102.795227f
, -5.058059f
, 11.128186f
, -4.189955f
, -70.782669f
,
3599 360.268829f
, -614.755005f
, 1052.926270f
, -563.525391f
, -31.387066f
, 92.141365f
,
3600 -23.864176f
, 34.868664f
, -38.354366f
, -478.864166f
, 2103.939941f
, -3334.927734f
,
3601 5583.213867f
, -3057.017090f
, -183.297836f
, 623.361633f
, -218.449921f
, 22.258503f
,
3603 3.072254f
, -6.385560f
, 14.686787f
, -5.853429f
, 2.168650f
, -4.507453f
,
3604 10.367143f
, -4.131832f
, 11.086870f
, -27.817965f
, 52.984818f
, -25.499800f
,
3605 -0.965902f
, 2.168650f
, -4.507453f
, 10.367143f
, -4.131832f
, 11.086870f
,
3606 -27.817965f
, 52.984818f
, -25.499800f
, -0.965902f
, -11.920755f
, 80.959351f
,
3607 -156.375488f
, 277.828033f
, -143.344193f
, -7.053278f
, 15.517849f
, 2.378519f
,
3608 -4.943659f
, 11.370415f
, -4.531687f
, 12.159794f
, -30.510029f
, 58.112385f
,
3609 -27.967525f
, -1.059376f
, -13.074378f
, 88.794136f
, -171.508621f
, 304.714630f
,
3610 -157.216217f
, -7.735855f
, 17.019577f
, -6.408166f
, -108.255844f
, 550.999390f
,
3611 -940.213501f
, 1610.357788f
, -861.862305f
, -48.003746f
, 140.922089f
, -36.498150f
,
3612 2.378519f
, -4.943659f
, 11.370415f
, -4.531687f
, 12.159794f
, -30.510029f
,
3613 58.112385f
, -27.967525f
, -1.059376f
, -13.074378f
, 88.794136f
, -171.508621f
,
3614 304.714630f
, -157.216217f
, -7.735855f
, 17.019577f
, -6.408166f
, -108.255844f
,
3615 550.999390f
, -940.213501f
, 1610.357788f
, -861.862305f
, -48.003746f
, 140.922089f
,
3616 -36.498150f
, 53.328545f
, -58.659618f
, -732.380493f
, 3217.790283f
, -5100.477539f
,
3617 8539.033203f
, -4675.437500f
, -280.337860f
, 953.376587f
, -334.099884f
, 34.042416f
,
3619 4.135726f
, -8.595945f
, 19.770674f
, -7.879617f
, 2.919336f
, -6.067726f
,
3620 13.955770f
, -5.562082f
, 14.924634f
, -37.447262f
, 71.325722f
, -34.326656f
,
3621 -1.300252f
, 2.919336f
, -6.067726f
, 13.955770f
, -5.562082f
, 14.924634f
,
3622 -37.447262f
, 71.325722f
, -34.326656f
, -1.300252f
, -16.047173f
, 108.983749f
,
3623 -210.505493f
, 373.999298f
, -192.963348f
, -9.494799f
, 20.889414f
, 3.201853f
,
3624 -6.654925f
, 15.306328f
, -6.100348f
, 16.368954f
, -41.071194f
, 78.228210f
,
3625 -37.648590f
, -1.426083f
, -17.600124f
, 119.530563f
, -230.876984f
, 410.192780f
,
3626 -211.637222f
, -10.413651f
, 22.910971f
, -8.626378f
, -145.729019f
, 741.729919f
,
3627 -1265.671997f
, 2167.789307f
, -1160.199219f
, -64.620430f
, 189.702820f
, -49.132126f
,
3628 3.201853f
, -6.654925f
, 15.306328f
, -6.100348f
, 16.368954f
, -41.071194f
,
3629 78.228210f
, -37.648590f
, -1.426083f
, -17.600124f
, 119.530563f
, -230.876984f
,
3630 410.192780f
, -211.637222f
, -10.413651f
, 22.910971f
, -8.626378f
, -145.729019f
,
3631 741.729919f
, -1265.671997f
, 2167.789307f
, -1160.199219f
, -64.620430f
, 189.702820f
,
3632 -49.132126f
, 71.788422f
, -78.964867f
, -985.896790f
, 4331.640625f
, -6866.027344f
,
3633 11494.852539f
, -6293.858398f
, -377.377899f
, 1283.391479f
, -449.749817f
, 45.826328f
, };
3636 float *red_in
, *green_in
, *blue_in
;
3637 const float *red_out
, *green_out
, *blue_out
;
3638 float roffset
, goffset
, boffset
;
3642 { rout
, gout
, bout
, table
, &table
[90], &table
[180], 1.01f
, 1.02f
, 1.03f
, },
3643 { rout
, rout
, rout
, &table
[180], &table
[180], &table
[180], 1.03f
, 1.03f
, 1.03f
, },
3644 { rout
, rout
, bout
, &table
[90], &table
[90], &table
[180], 1.02f
, 1.02f
, 1.03f
, },
3645 { rout
, gout
, gout
, table
, &table
[180], &table
[180], 1.01f
, 1.03f
, 1.03f
, },
3646 { rout
, gout
, rout
, &table
[180], &table
[90], &table
[180], 1.03f
, 1.02f
, 1.03f
, },
3647 /* D3DXSHEvalDirectionaLight accepts NULL green or blue colour. */
3648 { rout
, NULL
, bout
, table
, NULL
, &table
[180], 1.01f
, 0.0f
, 1.03f
, },
3649 { rout
, gout
, NULL
, table
, &table
[90], NULL
, 1.01f
, 1.02f
, 0.0f
, },
3650 { rout
, NULL
, NULL
, table
, NULL
, NULL
, 1.01f
, 0.0f
, 0.0f
, },
3653 dir
.x
= 1.1f
; dir
.y
= 1.2f
; dir
.z
= 2.76f
;
3655 for (l
= 0; l
< ARRAY_SIZE(test
); ++l
)
3659 for (order
= D3DXSH_MINORDER
; order
<= D3DXSH_MAXORDER
; order
++)
3661 red_out
= test
[l
].red_in
;
3662 green_out
= test
[l
].green_in
;
3663 blue_out
= test
[l
].blue_in
;
3665 for (j
= 0; j
< ARRAY_SIZE(rout
); ++j
)
3667 red_out
[j
] = 1.01f
+ j
;
3669 green_out
[j
] = 1.02f
+ j
;
3671 blue_out
[j
] = 1.03f
+ j
;
3674 hr
= D3DXSHEvalDirectionalLight(order
, &dir
, 1.7f
, 2.6f
, 3.5f
, red_out
, green_out
, blue_out
);
3675 ok(hr
== D3D_OK
, "Expected %#x, got %#x\n", D3D_OK
, hr
);
3677 for (j
= 0; j
< ARRAY_SIZE(rout
); ++j
)
3679 if ( j
>= order
* order
)
3680 expected
= j
+ test
[l
].roffset
;
3682 expected
= test
[l
].red_out
[startindex
+ j
];
3683 equal
= compare_float(expected
, red_out
[j
], 8);
3684 ok(equal
, "Red: case %u, order %u: expected[%u] = %.8e, received %.8e.\n",
3685 l
, order
, j
, expected
, red_out
[j
]);
3689 if ( j
>= order
* order
)
3690 expected
= j
+ test
[l
].goffset
;
3692 expected
= test
[l
].green_out
[startindex
+ j
];
3693 equal
= compare_float(expected
, green_out
[j
], 8);
3694 ok(equal
, "Green: case %u, order %u: expected[%u] = %.8e, received %.8e.\n",
3695 l
, order
, j
, expected
, green_out
[j
]);
3700 if ( j
>= order
* order
)
3701 expected
= j
+ test
[l
].boffset
;
3703 expected
= test
[l
].blue_out
[startindex
+ j
];
3704 equal
= compare_float(expected
, blue_out
[j
], 4);
3705 ok(equal
, "Blue: case %u, order %u: expected[%u] = %.8e, received %.8e.\n",
3706 l
, order
, j
, expected
, blue_out
[j
]);
3710 startindex
+= order
* order
;
3714 /* D3DXSHEvalDirectionalLight accepts order < D3DXSH_MINORDER or order > D3DXSH_MAXORDER. But tests in native windows show that the colour outputs are not set*/
3715 hr
= D3DXSHEvalDirectionalLight(7, &dir
, 1.0f
, 2.0f
, 3.0f
, rout
, gout
, bout
);
3716 ok(hr
== D3D_OK
, "Expected %#x, got %#x\n", D3D_OK
, hr
);
3717 hr
= D3DXSHEvalDirectionalLight(0, &dir
, 1.0f
, 2.0f
, 3.0f
, rout
, gout
, bout
);
3718 ok(hr
== D3D_OK
, "Expected %#x, got %#x\n", D3D_OK
, hr
);
3719 hr
= D3DXSHEvalDirectionalLight(1, &dir
, 1.0f
, 2.0f
, 3.0f
, rout
, gout
, bout
);
3720 ok(hr
== D3D_OK
, "Expected %#x, got %#x\n", D3D_OK
, hr
);
3723 static void test_D3DXSHEvalHemisphereLight(void)
3725 float bout
[49], expected
, gout
[49], rout
[49];
3726 unsigned int j
, l
, order
;
3727 D3DXCOLOR bottom
, top
;
3732 static const float table
[] =
3735 23.422981f
, 15.859521f
, -36.476898f
, 14.537894f
,
3737 19.966694f
, 6.096982f
, -14.023058f
, 5.588900f
,
3739 24.566214f
, 8.546826f
, -19.657701f
, 7.834591f
,
3743 float *red_received
, *green_received
, *blue_received
;
3744 const float *red_expected
, *green_expected
, *blue_expected
;
3745 const float roffset
, goffset
, boffset
;
3749 { rout
, gout
, bout
, table
, &table
[4], &table
[8], 1.01f
, 1.02f
, 1.03f
, },
3750 { rout
, rout
, rout
, &table
[8], &table
[8], &table
[8], 1.03f
, 1.03f
, 1.03f
, },
3751 { rout
, rout
, bout
, &table
[4], &table
[4], &table
[8], 1.02f
, 1.02f
, 1.03f
, },
3752 { rout
, gout
, gout
, table
, &table
[8], &table
[8], 1.01f
, 1.03f
, 1.03f
, },
3753 { rout
, gout
, rout
, &table
[8], &table
[4], &table
[8], 1.03f
, 1.02f
, 1.03f
, },
3754 /* D3DXSHEvalHemisphereLight accepts NULL green or blue colour. */
3755 { rout
, NULL
, bout
, table
, NULL
, &table
[8], 1.01f
, 1.02f
, 1.03f
, },
3756 { rout
, gout
, NULL
, table
, &table
[4], NULL
, 1.01f
, 1.02f
, 1.03f
, },
3757 { rout
, NULL
, NULL
, table
, NULL
, NULL
, 1.01f
, 1.02f
, 1.03f
, },
3760 dir
.x
= 1.1f
; dir
.y
= 1.2f
; dir
.z
= 2.76f
;
3761 top
.r
= 0.1f
; top
.g
= 2.1f
; top
.b
= 2.3f
; top
.a
= 4.3f
;
3762 bottom
.r
= 8.71f
; bottom
.g
= 5.41f
; bottom
.b
= 6.94f
; bottom
.a
= 8.43f
;
3764 for (l
= 0; l
< ARRAY_SIZE(test
); ++l
)
3765 for (order
= D3DXSH_MINORDER
; order
<= D3DXSH_MAXORDER
+ 1; order
++)
3767 for (j
= 0; j
< 49; j
++)
3769 test
[l
].red_received
[j
] = 1.01f
+ j
;
3770 if (test
[l
].green_received
)
3771 test
[l
].green_received
[j
] = 1.02f
+ j
;
3772 if (test
[l
].blue_received
)
3773 test
[l
].blue_received
[j
] = 1.03f
+ j
;
3776 hr
= D3DXSHEvalHemisphereLight(order
, &dir
, top
, bottom
, test
[l
].red_received
, test
[l
].green_received
, test
[l
].blue_received
);
3777 ok(hr
== D3D_OK
, "Expected %#x, got %#x\n", D3D_OK
, hr
);
3779 for (j
= 0; j
< 49; j
++)
3782 expected
= test
[l
].red_expected
[j
];
3783 else if (j
< order
* order
)
3786 expected
= test
[l
].roffset
+ j
;
3787 equal
= compare_float(test
[l
].red_received
[j
], expected
, 4);
3788 ok(equal
, "Red: case %u, order %u: expected[%u] = %.8e, received %.8e.\n",
3789 l
, order
, j
, expected
, test
[l
].red_received
[j
]);
3791 if (test
[l
].green_received
)
3794 expected
= test
[l
].green_expected
[j
];
3795 else if (j
< order
* order
)
3798 expected
= test
[l
].goffset
+ j
;
3799 equal
= compare_float(expected
, test
[l
].green_received
[j
], 4);
3800 ok(equal
, "Green: case %u, order %u: expected[%u] = %.8e, received %.8e.\n",
3801 l
, order
, j
, expected
, test
[l
].green_received
[j
]);
3804 if (test
[l
].blue_received
)
3807 expected
= test
[l
].blue_expected
[j
];
3808 else if (j
< order
* order
)
3811 expected
= test
[l
].boffset
+ j
;
3812 equal
= compare_float(expected
, test
[l
].blue_received
[j
], 4);
3813 ok(equal
, "Blue: case %u, order %u: expected[%u] = %.8e, received %.8e.\n",
3814 l
, order
, j
, expected
, test
[l
].blue_received
[j
]);
3820 static void test_D3DXSHEvalSphericalLight(void)
3822 float bout
[49], expected
, gout
[49], rout
[49];
3823 unsigned int j
, l
, order
;
3828 static const float table
[] =
3831 3.01317163e+00f
, -9.77240128e-01f
, 2.24765220e+00f
, -8.95803434e-01f
, 3.25255224e-35f
, -8.16094904e-35f
,
3832 8.95199460e-35f
, -7.48086982e-35f
, -2.83366352e-36f
, 6.29281376e-02f
, -4.27374053e-01f
, 6.19212543e-01f
,
3833 -3.04508915e-01f
, 5.67611487e-01f
, 3.72333533e-02f
, -8.19167317e-02f
, 1.25205729e-36f
, 2.11515287e-35f
,
3834 -8.85884025e-35f
, 8.22100105e-35f
, -1.41290744e-37f
, 7.53591749e-35f
, 7.71793061e-36f
, -2.75340121e-35f
,
3835 7.13117824e-36f
, 1.24992691e-02f
, -1.37487792e-02f
, -1.48109290e-01f
, 4.34345843e-01f
, -2.45986100e-01f
,
3836 -1.51757946e-01f
, -2.25487254e-01f
, -3.78407442e-02f
, 1.92801335e-01f
, -7.83071154e-02f
, 7.97894137e-03f
,
3838 4.02519645e-01f
, -2.43653315e-01f
, 5.60402600e-01f
, -2.23348868e-01f
, 1.62046875e-01f
, -4.06590330e-01f
,
3839 4.46001368e-01f
, -3.72707796e-01f
, -1.41177231e-02f
, -4.31995198e-02f
, 2.93387896e-01f
, -4.25083048e-01f
,
3840 2.09042241e-01f
, -3.89659453e-01f
, -2.55603144e-02f
, 5.62349945e-02f
, -4.68822967e-03f
, -7.92002290e-02f
,
3841 3.31712278e-01f
, -3.07828893e-01f
, 5.29052032e-04f
, -2.82176480e-01f
, -2.88991817e-02f
, 1.03098934e-01f
,
3842 -2.67021338e-02f
, 7.24339502e-03f
, -7.96749298e-03f
, -8.58301461e-02f
, 2.51705799e-01f
, -1.42550295e-01f
,
3843 -8.79445626e-02f
, -1.30671101e-01f
, -2.19289189e-02f
, 1.11729432e-01f
, -4.53794030e-02f
, 4.62384030e-03f
,
3845 1.95445306e+00f
, -8.56593659e-01f
, 1.97016533e+00f
, -7.85210840e-01f
, 2.31033385e-01f
, -5.79683751e-01f
,
3846 6.35872835e-01f
, -5.31376762e-01f
, -2.01279127e-02f
, 2.11104646e-02f
, -1.43370917e-01f
, 2.07726860e-01f
,
3847 -1.02153423e-01f
, 1.90416285e-01f
, 1.24906507e-02f
, -2.74805568e-02f
, 6.33162467e-03f
, 1.06962790e-01f
,
3848 -4.47989495e-01f
, 4.15734115e-01f
, -7.14504011e-04f
, 3.81089599e-01f
, 3.90293960e-02f
, -1.39238860e-01f
,
3849 3.60622028e-02f
, -4.47359268e-03f
, 4.92080277e-03f
, 5.30095505e-02f
, -1.55456001e-01f
, 8.80404774e-02f
,
3850 5.43154350e-02f
, 8.07037695e-02f
, 1.35435180e-02f
, -6.90052063e-02f
, 2.80267699e-02f
, -2.85572968e-03f
,
3852 4.60837984e+00f
, -1.49460245e+00f
, 3.43758549e+00f
, -1.37005222e+00f
, 4.97449134e-35f
, -1.24814507e-34f
,
3853 1.36912850e-34f
, -1.14413296e-34f
, -4.33383805e-36f
, 9.62430278e-02f
, -6.53630863e-01f
, 9.47030887e-01f
,
3854 -4.65719486e-01f
, 8.68111630e-01f
, 5.69451249e-02f
, -1.25284405e-01f
, 1.91491103e-36f
, 3.23493947e-35f
,
3855 -1.35488136e-34f
, 1.25732949e-34f
, -2.16091711e-37f
, 1.15255201e-34f
, 1.18038931e-35f
, -4.21108392e-35f
,
3856 1.09065072e-35f
, 1.91165280e-02f
, -2.10275433e-02f
, -2.26520076e-01f
, 6.64293599e-01f
, -3.76214011e-01f
,
3857 -2.32100374e-01f
, -3.44862837e-01f
, -5.78740756e-02f
, 2.94872611e-01f
, -1.19763816e-01f
, 1.22030860e-02f
,
3859 6.15618240e-01f
, -3.72646222e-01f
, 8.57086273e-01f
, -3.41592364e-01f
, 2.47836381e-01f
, -6.21843994e-01f
,
3860 6.82119695e-01f
, -5.70023651e-01f
, -2.15918104e-02f
, -6.60698496e-02f
, 4.48710870e-01f
, -6.50126972e-01f
,
3861 3.19711642e-01f
, -5.95949713e-01f
, -3.90922430e-02f
, 8.60064566e-02f
, -7.17023314e-03f
, -1.21129754e-01f
,
3862 5.07324627e-01f
, -4.70797100e-01f
, 8.09138350e-04f
, -4.31564000e-01f
, -4.41987457e-02f
, 1.57680712e-01f
,
3863 -4.08385549e-02f
, 1.10781328e-02f
, -1.21855767e-02f
, -1.31269627e-01f
, 3.84961785e-01f
, -2.18018084e-01f
,
3864 -1.34503440e-01f
, -1.99849906e-01f
, -3.35383443e-02f
, 1.70880296e-01f
, -6.94037884e-02f
, 7.07175529e-03f
,
3866 2.98916331e+00f
, -1.31008433e+00f
, 3.01319384e+00f
, -1.20091062e+00f
, 3.53345154e-01f
, -8.86575090e-01f
,
3867 9.72511332e-01f
, -8.12693818e-01f
, -3.07838645e-02f
, 3.22865908e-02f
, -2.19273153e-01f
, 3.17699883e-01f
,
3868 -1.56234637e-01f
, 2.91224888e-01f
, 1.91033469e-02f
, -4.20290842e-02f
, 9.68366064e-03f
, 1.63590138e-01f
,
3869 -6.85160360e-01f
, 6.35828606e-01f
, -1.09277077e-03f
, 5.82842878e-01f
, 5.96920135e-02f
, -2.12953537e-01f
,
3870 5.51539537e-02f
, -6.84196484e-03f
, 7.52593316e-03f
, 8.10734249e-02f
, -2.37756221e-01f
, 1.34650133e-01f
,
3871 8.30706600e-02f
, 1.23429287e-01f
, 2.07136145e-02f
, -1.05537368e-01f
, 4.28644688e-02f
, -4.36758628e-03f
,
3873 6.20358848e+00f
, -2.01196491e+00f
, 4.62751910e+00f
, -1.84430114e+00f
, 6.69643089e-35f
, -1.68019534e-34f
,
3874 1.84305766e-34f
, -1.54017904e-34f
, -5.83401297e-36f
, 1.29557927e-01f
, -8.79887732e-01f
, 1.27484932e+00f
,
3875 -6.26930101e-01f
, 1.16861185e+00f
, 7.66569017e-02f
, -1.68652090e-01f
, 2.57776494e-36f
, 4.35472637e-35f
,
3876 -1.82387882e-34f
, 1.69255899e-34f
, -2.90892699e-37f
, 1.55151238e-34f
, 1.58898567e-35f
, -5.66876703e-35f
,
3877 1.46818371e-35f
, 2.57337886e-02f
, -2.83063093e-02f
, -3.04930882e-01f
, 8.94241416e-01f
, -5.06441957e-01f
,
3878 -3.12442822e-01f
, -4.64238452e-01f
, -7.79074123e-02f
, 3.96943914e-01f
, -1.61220527e-01f
, 1.64272318e-02f
,
3880 8.28716892e-01f
, -5.01639163e-01f
, 1.15377003e+00f
, -4.59835891e-01f
, 3.33625909e-01f
, -8.37097715e-01f
,
3881 9.18238085e-01f
, -7.67339558e-01f
, -2.90658997e-02f
, -8.89401854e-02f
, 6.04033886e-01f
, -8.75170956e-01f
,
3882 4.30381072e-01f
, -8.02240028e-01f
, -5.26241753e-02f
, 1.15777927e-01f
, -9.65223728e-03f
, -1.63059290e-01f
,
3883 6.82937023e-01f
, -6.33765350e-01f
, 1.08922474e-03f
, -5.80951560e-01f
, -5.94983136e-02f
, 2.12262505e-01f
,
3884 -5.49749798e-02f
, 1.49128717e-02f
, -1.64036616e-02f
, -1.76709119e-01f
, 5.18217807e-01f
, -2.93485893e-01f
,
3885 -1.81062330e-01f
, -2.69028730e-01f
, -4.51477729e-02f
, 2.30031176e-01f
, -9.34281801e-02f
, 9.51967094e-03f
,
3887 4.02387383e+00f
, -1.76357513e+00f
, 4.05622263e+00f
, -1.61661051e+00f
, 4.75656955e-01f
, -1.19346651e+00f
,
3888 1.30914992e+00f
, -1.09401095e+00f
, -4.14398191e-02f
, 4.34627200e-02f
, -2.95175409e-01f
, 4.27672935e-01f
,
3889 -2.10315865e-01f
, 3.92033517e-01f
, 2.57160448e-02f
, -5.65776154e-02f
, 1.30356975e-02f
, 2.20217502e-01f
,
3890 -9.22331288e-01f
, 8.55923154e-01f
, -1.47103763e-03f
, 7.84596211e-01f
, 8.03546365e-02f
, -2.86668233e-01f
,
3891 7.42457096e-02f
, -9.21033762e-03f
, 1.01310642e-02f
, 1.09137307e-01f
, -3.20056463e-01f
, 1.81259801e-01f
,
3892 1.11825893e-01f
, 1.66154815e-01f
, 2.78837128e-02f
, -1.42069538e-01f
, 5.77021717e-02f
, -5.87944329e-03f
,
3896 float *red_received
, *green_received
, *blue_received
;
3897 const float *red_expected
, *green_expected
, *blue_expected
;
3898 float radius
, roffset
, goffset
, boffset
;
3902 { rout
, gout
, bout
, table
, &table
[108], &table
[216], 17.4f
, 1.01f
, 1.02f
, 1.03f
, },
3903 { rout
, gout
, bout
, &table
[36], &table
[144], &table
[252], 1.6f
, 1.01f
, 1.02f
, 1.03f
, },
3904 { rout
, gout
, bout
, &table
[72], &table
[180], &table
[288], -3.0f
, 1.01f
, 1.02f
, 1.03f
, },
3905 { rout
, rout
, rout
, &table
[216], &table
[216], &table
[216], 17.4f
, 1.03f
, 1.03f
, 1.03f
, },
3906 { rout
, rout
, bout
, &table
[108], &table
[108], &table
[216], 17.4, 1.02f
, 1.02f
, 1.03f
, },
3907 { rout
, gout
, gout
, table
, &table
[216], &table
[216], 17.4f
, 1.01f
, 1.03f
, 1.03f
, },
3908 { rout
, gout
, rout
, &table
[216], &table
[108], &table
[216], 17.4f
, 1.03f
, 1.02f
, 1.03f
, },
3909 /* D3DXSHEvalSphericalLight accepts NULL green or blue colour. */
3910 { rout
, NULL
, bout
, table
, NULL
, &table
[216], 17.4f
, 1.01f
, 0.0f
, 1.03f
, },
3911 { rout
, gout
, NULL
, table
, &table
[108], NULL
, 17.4f
, 1.01f
, 1.02f
, 0.0f
, },
3912 { rout
, NULL
, NULL
, table
, NULL
, NULL
, 17.4f
, 1.01f
, 0.0f
, 0.0f
, },
3915 dir
.x
= 1.1f
; dir
.y
= 1.2f
; dir
.z
= 2.76f
;
3917 for (l
= 0; l
< ARRAY_SIZE(test
); ++l
)
3919 for (order
= D3DXSH_MINORDER
; order
<= D3DXSH_MAXORDER
; order
++)
3921 for (j
= 0; j
< 49; j
++)
3923 test
[l
].red_received
[j
] = 1.01f
+ j
;
3924 if (test
[l
].green_received
)
3925 test
[l
].green_received
[j
] = 1.02f
+ j
;
3926 if (test
[l
].blue_received
)
3927 test
[l
].blue_received
[j
] = 1.03f
+ j
;
3930 hr
= D3DXSHEvalSphericalLight(order
, &dir
, test
[l
].radius
, 1.7f
, 2.6f
, 3.5f
, test
[l
].red_received
, test
[l
].green_received
, test
[l
].blue_received
);
3931 ok(hr
== D3D_OK
, "Expected %#x, got %#x\n", D3D_OK
, hr
);
3933 for (j
= 0; j
< 49; j
++)
3935 if (j
>= order
* order
)
3936 expected
= j
+ test
[l
].roffset
;
3938 expected
= test
[l
].red_expected
[j
];
3939 equal
= compare_float(expected
, test
[l
].red_received
[j
], 4096);
3940 ok(equal
|| (fabs(expected
) < 1.0e-6f
&& fabs(test
[l
].red_received
[j
]) < 1.0e-6f
),
3941 "Red: case %u, order %u: expected[%u] = %.8e, received %.8e.\n",
3942 l
, order
, j
, expected
, test
[l
].red_received
[j
]);
3944 if (test
[l
].green_received
)
3946 if (j
>= order
* order
)
3947 expected
= j
+ test
[l
].goffset
;
3949 expected
= test
[l
].green_expected
[j
];
3950 equal
= compare_float(expected
, test
[l
].green_received
[j
], 4096);
3951 ok(equal
|| (fabs(expected
) < 1.0e-6f
&& fabs(test
[l
].green_received
[j
]) < 1.0e-6f
),
3952 "Green: case %u, order %u: expected[%u] = %.8e, received %.8e.\n",
3953 l
, order
, j
, expected
, test
[l
].green_received
[j
]);
3956 if (test
[l
].blue_received
)
3958 if (j
>= order
* order
)
3959 expected
= j
+ test
[l
].boffset
;
3961 expected
= test
[l
].blue_expected
[j
];
3962 equal
= compare_float(expected
, test
[l
].blue_received
[j
], 4096);
3963 ok(equal
|| (fabs(expected
) < 1.0e-6f
&& fabs(test
[l
].blue_received
[j
]) < 1.0e-6f
),
3964 "Blue: case %u, order %u: expected[%u] = %.8e, received %.8e.\n",
3965 l
, order
, j
, expected
, test
[l
].blue_received
[j
]);
3971 /* D3DXSHEvalSphericalLight accepts order < D3DXSH_MINORDER or order > D3DXSH_MAXORDER. But tests in native windows show that the colour outputs are not set */
3972 hr
= D3DXSHEvalSphericalLight(7, &dir
, 17.4f
, 1.0f
, 2.0f
, 3.0f
, rout
, gout
, bout
);
3973 ok(hr
== D3D_OK
, "Expected %#x, got %#x\n", D3D_OK
, hr
);
3974 hr
= D3DXSHEvalSphericalLight(0, &dir
, 17.4f
, 1.0f
, 2.0f
, 3.0f
, rout
, gout
, bout
);
3975 ok(hr
== D3D_OK
, "Expected %#x, got %#x\n", D3D_OK
, hr
);
3976 hr
= D3DXSHEvalSphericalLight(1, &dir
, 17.4f
, 1.0f
, 2.0f
, 3.0f
, rout
, gout
, bout
);
3977 ok(hr
== D3D_OK
, "Expected %#x, got %#x\n", D3D_OK
, hr
);
3980 static void test_D3DXSHMultiply2(void)
3982 float a
[20], b
[20], c
[20];
3986 /* D3DXSHMultiply2() only modifies the first 4 elements of the array. */
3987 static const float expected
[20] =
3989 3.41859412f
, 1.69821072f
, 1.70385253f
, 1.70949447f
, 4.0f
, 5.0f
, 6.0f
,
3990 7.0f
, 8.0f
, 9.0f
, 10.0f
, 11.0f
, 12.0f
, 13.0f
,
3991 14.0f
, 15.0f
, 16.0f
, 17.0f
, 18.0f
, 19.0f
,
3994 for (i
= 0; i
< ARRAY_SIZE(a
); ++i
)
3996 a
[i
] = 1.0f
+ i
/ 100.0f
;
3997 b
[i
] = 3.0f
- i
/ 100.0f
;
4001 D3DXSHMultiply2(c
, a
, b
);
4002 for (i
= 0; i
< ARRAY_SIZE(expected
); ++i
)
4004 equal
= compare_float(c
[i
], expected
[i
], 2);
4005 ok(equal
, "Expected[%u] = %.8e, received = %.8e.\n", i
, expected
[i
], c
[i
]);
4009 static void test_D3DXSHMultiply3(void)
4011 float a
[20], b
[20], c
[20];
4015 /* D3DXSHMultiply3() only modifies the first 9 elements of the array. */
4016 static const float expected
[20] =
4018 7.81391382e+00f
, 2.25605774e+00f
, 5.94839954e+00f
, 4.97089481e+00f
, 2.89985824e+00f
, 3.59894633e+00f
,
4019 1.72657156e+00f
, 5.57353783e+00f
, 6.22063160e-01f
, 9.00000000e+00f
, 1.00000000e+01f
, 1.10000000e+01f
,
4020 1.20000000e+01f
, 1.30000000e+01f
, 1.40000000e+01f
, 1.50000000e+01f
, 1.60000000e+01f
, 1.70000000e+01f
,
4021 1.80000000e+01f
, 1.90000000e+01f
,
4023 static const float expected_aliased
[20] =
4025 4.54092499e+02f
, 2.12640405e+00f
, 5.57040071e+00f
, 1.53303785e+01f
, 2.27960873e+01f
, 4.36041260e+01f
,
4026 4.27384138e+00f
, 1.75772034e+02f
, 2.37672729e+02f
, 1.09000003e+00f
, 1.10000002e+00f
, 1.11000001e+00f
,
4027 1.12000000e+00f
, 1.13000000e+00f
, 1.13999999e+00f
, 1.14999998e+00f
, 1.15999997e+00f
, 1.16999996e+00f
,
4028 1.17999995e+00f
, 1.19000006e+00f
,
4031 for (i
= 0; i
< ARRAY_SIZE(a
); ++i
)
4033 a
[i
] = 1.0f
+ i
/ 100.0f
;
4034 b
[i
] = 3.0f
- i
/ 100.0f
;
4038 D3DXSHMultiply3(c
, a
, b
);
4039 for (i
= 0; i
< ARRAY_SIZE(expected
); ++i
)
4041 equal
= compare_float(c
[i
], expected
[i
], 4);
4042 ok(equal
, "Expected[%u] = %.8e, received = %.8e.\n", i
, expected
[i
], c
[i
]);
4045 memcpy(c
, a
, sizeof(c
));
4046 D3DXSHMultiply3(c
, c
, b
);
4047 for (i
= 0; i
< ARRAY_SIZE(expected_aliased
); ++i
)
4049 equal
= compare_float(c
[i
], expected_aliased
[i
], 34);
4050 ok(equal
, "Expected[%u] = %.8e, received = %.8e.\n", i
, expected_aliased
[i
], c
[i
]);
4054 static void test_D3DXSHMultiply4(void)
4056 float a
[20], b
[20], c
[20];
4060 /* D3DXSHMultiply4() only modifies the first 16 elements of the array. */
4061 static const float expected
[] =
4064 1.41825991e+01f
, 2.61570334e+00f
, 1.28286009e+01f
, 9.82059574e+00f
, 3.03969646e+00f
, 4.53044176e+00f
,
4065 5.82058382e+00f
, 1.22498465e+01f
, 2.19434643e+00f
, 3.90015244e+00f
, 5.41660881e+00f
, 5.60181284e+00f
,
4066 9.59981740e-01f
, 7.03754997e+00f
, 3.62523031e+00f
, 4.63601470e-01f
, 1.60000000e+01f
, 1.70000000e+01f
,
4067 1.80000000e+01f
, 1.90000000e+01f
,
4069 -2.11441266e+05f
, -2.52915771e+03f
, -1.00233936e+04f
, -4.41277191e+02f
, -1.63994385e+02f
, -5.26305115e+02f
,
4070 2.96361875e+04f
, -3.93183081e+03f
, -1.35771113e+04f
, -3.97897388e+03f
, -1.03303418e+04f
, -1.37797871e+04f
,
4071 -1.66851094e+04f
, -4.49813750e+04f
, -7.32697422e+04f
, -9.52373359e+04f
, 1.60000000e+01f
, 1.70000000e+01f
,
4072 1.80000000e+01f
, 1.90000000e+01f
,
4074 2.36682415e-01f
, -7.17648506e-01f
, -1.80499524e-01f
, -7.71235973e-02f
, 1.44830629e-01f
, 5.73285699e-01f
,
4075 -3.37959230e-01f
, 5.56938872e-02f
, -4.42100227e-01f
, 1.47701755e-01f
, -5.51566519e-02f
, 8.43374059e-02f
,
4076 1.79876596e-01f
, 9.09878965e-03f
, 2.32199892e-01f
, 7.41420984e-02f
, 1.60000002e+00f
, 1.70000005e+00f
,
4077 1.80000007e+00f
, 1.89999998e+00f
,
4080 for (i
= 0; i
< ARRAY_SIZE(a
); ++i
)
4082 a
[i
] = 1.0f
+ i
/ 100.0f
;
4083 b
[i
] = 3.0f
- i
/ 100.0f
;
4087 D3DXSHMultiply4(c
, a
, b
);
4088 for (i
= 0; i
< ARRAY_SIZE(c
); ++i
)
4090 equal
= compare_float(c
[i
], expected
[i
], 16);
4091 ok(equal
, "Expected[%u] = %.8e, received = %.8e.\n", i
, expected
[i
], c
[i
]);
4094 for (i
= 0; i
< ARRAY_SIZE(b
); ++i
)
4096 b
[i
] = 3.0f
- i
/ 100.0f
;
4100 D3DXSHMultiply4(c
, c
, b
);
4101 for (i
= 0; i
< ARRAY_SIZE(c
); ++i
)
4103 equal
= compare_float(c
[i
], expected
[20 + i
], 32);
4104 ok(equal
, "Expected[%u] = %.8e, received = %.8e.\n", i
, expected
[20 + i
], c
[i
]);
4107 for (i
= 0; i
< ARRAY_SIZE(c
); ++i
)
4110 D3DXSHMultiply4(c
, c
, c
);
4111 for (i
= 0; i
< ARRAY_SIZE(c
); ++i
)
4113 equal
= compare_float(c
[i
], expected
[40 + i
], 8);
4114 ok(equal
, "Expected[%u] = %.8e, received = %.8e.\n", i
, expected
[40 + i
], c
[i
]);
4118 static void test_D3DXSHRotate(void)
4120 float expected
, in
[49], out
[49], *out_temp
, *received_ptr
;
4121 unsigned int i
, j
, l
, order
;
4125 static const float table
[]=
4127 /* Rotation around the x-axis, π/2. */
4128 1.00999999e+00f
, -3.00999999e+00f
, 2.00999975e+00f
, 4.01000023e+00f
, -8.01000023e+00f
, -6.00999928e+00f
,
4129 -1.13078899e+01f
, 5.00999975e+00f
, -1.56583869e+00f
, 1.09359801e+00f
, -1.10099983e+01f
, 1.98334141e+01f
,
4130 -1.52681913e+01f
, -1.90041180e+01f
, -3.36488891e+00f
, -9.56262684e+00f
, 1.20996542e+01f
, -2.72131383e-01f
,
4131 3.02410126e+01f
, 2.69199905e+01f
, 3.92368774e+01f
, -2.26324463e+01f
, 6.70738792e+00f
, -1.17682819e+01f
,
4132 3.44367194e+00f
, -6.07445812e+00f
, 1.16183939e+01f
, 1.52756083e+00f
, 3.78963356e+01f
, -5.69012184e+01f
,
4133 4.74228935e+01f
, 5.03915329e+01f
, 1.06181908e+01f
, 2.55010109e+01f
, 4.92456071e-02f
, 1.69833069e+01f
,
4135 1.00999999e+00f
, -3.00999999e+00f
, -3.01000023e+00f
, 4.01000023e+00f
, -8.01000023e+00f
, -6.00999928e+00f
,
4136 -1.13078890e+01f
, -8.01000023e+00f
, 1.42979193e+01f
,
4137 /* Rotation around the x-axis, -π/2. */
4138 1.00999999e+00f
, 3.00999999e+00f
, -2.01000023e+00f
, 4.01000023e+00f
, 8.01000023e+00f
, -6.01000118e+00f
,
4139 -1.13078880e+01f
, -5.01000071e+00f
, -1.56583774e+00f
, -1.09359753e+00f
, -1.10100021e+01f
, -1.98334103e+01f
,
4140 1.52681961e+01f
, -1.90041142e+01f
, 3.36489248e+00f
, -9.56262398e+00f
, -1.20996523e+01f
, -2.72129118e-01f
,
4141 -3.02410049e+01f
, 2.69200020e+01f
, 3.92368736e+01f
, 2.26324520e+01f
, 6.70738268e+00f
, 1.17682877e+01f
,
4142 3.44367099e+00f
, 6.07445717e+00f
, 1.16183996e+01f
, -1.52756333e+00f
, 3.78963509e+01f
, 5.69011993e+01f
,
4143 -4.74229126e+01f
, 5.03915253e+01f
, -1.06182041e+01f
, 2.55009995e+01f
, -4.92481887e-02f
, 1.69833050e+01f
,
4145 1.00999999e+00f
, 3.00999999e+00f
, -3.01000023e+00f
, 4.01000023e+00f
, 8.01000023e+00f
, -6.01000118e+00f
,
4146 -1.13078899e+01f
, -8.01000023e+00f
, 1.42979193e+01f
,
4147 /* Yaw π/3, pitch π/4, roll π/5. */
4148 1.00999999e+00f
, 4.94489908e+00f
, 1.44230127e+00f
, 1.62728095e+00f
, 2.19220325e-01f
, 1.05408239e+01f
,
4149 -9.13690281e+00f
, 2.76374960e+00f
, -7.30904531e+00f
, -5.87572050e+00f
, 5.30312395e+00f
, -8.68215370e+00f
,
4150 -2.56833839e+01f
, 1.68027866e+00f
, -1.88083878e+01f
, 7.65365601e+00f
, 1.69391327e+01f
, -1.73280182e+01f
,
4151 1.46297951e+01f
, -5.44671021e+01f
, -1.22310352e+01f
, -4.08985710e+00f
, -9.44422245e+00f
, 3.05603528e+00f
,
4152 1.79257303e-01f
, -1.00418749e+01f
, 2.30900917e+01f
, -2.31887093e+01f
, 1.17270985e+01f
, -6.51830902e+01f
,
4153 4.86715775e+01f
, -1.50732088e+01f
, 3.87931709e+01f
, -2.60395355e+01f
, 6.19276857e+00f
, -1.76722469e+01f
,
4155 1.00999999e+00f
, 4.94489908e+00f
, -8.91142070e-01f
, 4.60769463e+00f
, 2.19218358e-01f
, 1.07733250e+01f
,
4156 -8.20476913e+00f
, 1.35638294e+01f
, -1.20077667e+01f
,
4157 /* Rotation around the z-axis, π/6. */
4158 1.00999999e+00f
, 3.74571109e+00f
, 3.00999999e+00f
, 2.46776199e+00f
, 1.03078890e+01f
, 9.20981312e+00f
,
4159 7.01000023e+00f
, 3.93186355e+00f
, 1.66212186e-01f
, 1.60099983e+01f
, 1.85040417e+01f
, 1.74059658e+01f
,
4160 1.30100002e+01f
, 6.12801647e+00f
, -2.02994061e+00f
, -1.00100012e+01f
, 1.31542921e+01f
, 2.40099964e+01f
,
4161 2.94322453e+01f
, 2.83341675e+01f
, 2.10100021e+01f
, 9.05622101e+00f
, -4.95814323e+00f
, -1.80100002e+01f
,
4162 -2.72360935e+01f
, -4.52033186e+00f
, 1.68145428e+01f
, 3.40099945e+01f
, 4.30924950e+01f
, 4.19944229e+01f
,
4163 3.10100002e+01f
, 1.27164707e+01f
, -8.61839962e+00f
, -2.80100021e+01f
, -4.08963470e+01f
, -4.41905708e+01f
,
4165 1.00999999e+00f
, 3.74571109e+00f
, 3.00999999e+00f
, 1.59990644e+00f
, 1.03078890e+01f
, 9.20981312e+00f
,
4166 7.01000023e+00f
, 2.33195710e+00f
, -4.42189360e+00f
,
4169 D3DXMatrixRotationX(&m
[0], -D3DX_PI
/ 2.0f
);
4170 D3DXMatrixRotationX(&m
[1], D3DX_PI
/ 2.0f
);
4171 D3DXMatrixRotationYawPitchRoll(&m
[2], D3DX_PI
/ 3.0f
, D3DX_PI
/ 4.0f
, D3DX_PI
/ 5.0f
);
4172 D3DXMatrixRotationZ(&m
[3], D3DX_PI
/ 6.0f
);
4174 for (l
= 0; l
< 2; l
++)
4181 for (j
= 0; j
< ARRAY_SIZE(m
); ++j
)
4183 for (order
= 0; order
<= D3DXSH_MAXORDER
; order
++)
4185 for (i
= 0; i
< ARRAY_SIZE(out
); ++i
)
4187 out
[i
] = ( i
+ 1.0f
) * ( i
+ 1.0f
);
4191 received_ptr
= D3DXSHRotate(out_temp
, order
, &m
[j
], in
);
4192 ok(received_ptr
== out_temp
, "Order %u, expected %p, received %p.\n",
4193 order
, out
, received_ptr
);
4195 for (i
= 0; i
< ARRAY_SIZE(out
); ++i
)
4197 if ((i
> 0) && ((i
>= order
* order
) || (order
> D3DXSH_MAXORDER
)))
4200 expected
= ( i
+ 1.0f
) * ( i
+ 1.0f
);
4202 expected
= i
+ 1.01f
;
4204 else if ((l
== 0) || (order
> 3))
4205 expected
= table
[45 * j
+ i
];
4207 expected
= table
[45 * j
+ 36 +i
];
4208 equal
= compare_float(out_temp
[i
], expected
, 4096);
4209 ok(equal
, "Order %u index %u, expected %.8e, received %.8e.\n",
4210 order
, i
, expected
, out_temp
[i
]);
4217 static void test_D3DXSHRotateZ(void)
4219 float expected
, in
[49], out
[49], *out_temp
, *received_ptr
;
4220 unsigned int end
, i
, j
, l
, order
, square
;
4223 static const float angle
[] = {D3DX_PI
/ 3.0f
, -D3DX_PI
/ 3.0f
, 4.0f
* D3DX_PI
/ 3.0f
};
4224 static const float table
[] =
4227 1.00999999e+00f
, 4.47776222e+00f
, 3.00999999e+00f
, 2.64288902e-01f
, 5.29788828e+00f
, 9.94186401e+00f
,
4228 7.01000023e+00f
, -1.19981313e+00f
, -8.84378910e+00f
, -1.00100021e+01f
, 7.49403954e+00f
, 1.81380157e+01f
,
4229 1.30100002e+01f
, -3.39596605e+00f
, -1.70399418e+01f
, -1.60099983e+01f
, -3.01642971e+01f
, -1.80100040e+01f
,
4230 1.04222422e+01f
, 2.90662193e+01f
, 2.10100002e+01f
, -6.32417059e+00f
, -2.79681454e+01f
, -2.40099983e+01f
,
4231 2.22609901e+00f
, -1.81805649e+01f
, -4.38245506e+01f
, -2.80100040e+01f
, 1.40824928e+01f
, 4.27264709e+01f
,
4232 3.10100002e+01f
, -9.98442554e+00f
, -4.16283989e+01f
, -3.40099945e+01f
, 5.88635778e+00f
, 4.05303307e+01f
,
4234 1.00999999e+00f
, 4.47776222e+00f
, 0.00000000e+00f
, -5.81678391e+00f
, 5.29788828e+00f
, 6.93686390e+00f
,
4235 0.00000000e+00f
, -9.01125050e+00f
, -2.29405236e+00f
, -1.00100021e+01f
, 1.29990416e+01f
, 1.21330166e+01f
,
4236 0.00000000e+00f
, -1.57612505e+01f
, -5.62874842e+00f
, 0.00000000e+00f
, -3.01642971e+01f
, -3.29017075e-06f
,
4237 1.99272442e+01f
, 1.90612202e+01f
, 0.00000000e+00f
, -2.47612514e+01f
, -8.62874794e+00f
, 0.00000000e+00f
,
4238 -1.30615301e+01f
, -1.81805649e+01f
, -3.03195534e+01f
, -4.66050415e-06f
, 2.85874958e+01f
, 2.77214737e+01f
,
4239 0.00000000e+00f
, -3.60112534e+01f
, -1.23787460e+01f
, 0.00000000e+00f
, -1.31287584e+01f
, -2.36172504e+01f
,
4241 1.00999999e+00f
, 3.97776222e+00f
, 3.97776222e+00f
, 1.11419535e+00f
, 7.24579096e+00f
, 1.05597591e+01f
,
4242 1.05597591e+01f
, -9.95159924e-01f
, -4.67341393e-01f
, 4.67339337e-01f
, 1.27653713e+01f
, 1.85157013e+01f
,
4243 1.85157013e+01f
, -1.79728663e+00f
, 4.93915796e-01f
, -4.93915856e-01f
, -2.14123421e+01f
, 2.14123383e+01f
,
4244 9.22107220e+00f
, 2.36717567e+01f
, 2.36717567e+01f
, 3.85019469e+00f
, -2.04687271e+01f
, 2.04687233e+01f
,
4245 -1.06621027e+01f
, -3.65166283e+01f
, -1.20612450e+01f
, 1.20612402e+01f
, 2.25568752e+01f
, 3.89999084e+01f
,
4246 3.89999084e+01f
, -3.48751247e-02f
, -1.04279022e+01f
, 1.04279003e+01f
, -3.68382835e+01f
, -2.76528034e+01f
,
4248 1.00999999e+00f
, -2.46776247e+00f
, 3.00999999e+00f
, 3.74571109e+00f
, -1.03078899e+01f
, -3.93186426e+00f
,
4249 7.01000023e+00f
, 9.20981312e+00f
, -1.66213632e-01f
, -1.00099983e+01f
, -1.85040436e+01f
, -6.12801695e+00f
,
4250 1.30100002e+01f
, 1.74059658e+01f
, 2.02993774e+00f
, -1.60100021e+01f
, 1.31543026e+01f
, -1.80099964e+01f
,
4251 -2.94322472e+01f
, -9.05622101e+00f
, 2.10100002e+01f
, 2.83341694e+01f
, 4.95813942e+00f
, -2.40100021e+01f
,
4252 -2.72360916e+01f
, 4.41905823e+01f
, 1.68145580e+01f
, -2.80099964e+01f
, -4.30924988e+01f
, -1.27164736e+01f
,
4253 3.10100002e+01f
, 4.19944229e+01f
, 8.61839294e+00f
, -3.40100021e+01f
, -4.08963470e+01f
, -4.52030993e+00f
,
4255 1.00999999e+00f
, -2.46776247e+00f
, 0.00000000e+00f
, -3.20571756e+00f
, -1.03078899e+01f
, -6.93686390e+00f
,
4256 0.00000000e+00f
, -9.01125050e+00f
, -4.46344614e+00f
, -1.00099983e+01f
, -1.29990416e+01f
, -1.21330166e+01f
,
4257 0.00000000e+00f
, -1.57612505e+01f
, -5.62874842e+00f
, 0.00000000e+00f
, 1.31543026e+01f
, 3.29017075e-06f
,
4258 -1.99272442e+01f
, -1.90612202e+01f
, 0.00000000e+00f
, -2.47612514e+01f
, -8.62874794e+00f
, 0.00000000e+00f
,
4259 -5.69598293e+00f
, 4.41905823e+01f
, 3.03195534e+01f
, 4.66050415e-06f
, -2.85874958e+01f
, -2.77214737e+01f
,
4260 0.00000000e+00f
, -3.60112534e+01f
, -1.23787460e+01f
, 0.00000000e+00f
, -1.31287584e+01f
, -5.74052582e+01f
,
4262 1.00999999e+00f
, -2.96776223e+00f
, -2.96776223e+00f
, -6.09195352e-01f
, -7.49829102e+00f
, -1.06860094e+01f
,
4263 -1.06860094e+01f
, -1.18367157e+01f
, 5.39078045e+00f
, -5.39077854e+00f
, -1.03036509e+01f
, -1.72848415e+01f
,
4264 -1.72848415e+01f
, -1.75656433e+01f
, 4.11427259e+00f
, -4.11427307e+00f
, 2.37164364e+01f
, -2.37164326e+01f
,
4265 -8.06902504e+00f
, -2.30957317e+01f
, -2.30957317e+01f
, -1.85358467e+01f
, -1.12711067e+01f
, 1.12711039e+01f
,
4266 -2.07248449e+00f
, 3.01493301e+01f
, 1.52448931e+01f
, -1.52448883e+01f
, -2.09650497e+01f
, -3.82039986e+01f
,
4267 -3.82039986e+01f
, -3.72582664e+01f
, 5.42667723e+00f
, -5.42667913e+00f
, -2.33967514e+01f
, -9.90355873e+00f
,
4269 1.00999999e+00f
, -4.47776222e+00f
, 3.00999999e+00f
, -2.64288664e-01f
, 5.29788685e+00f
, -9.94186401e+00f
,
4270 7.01000023e+00f
, 1.19981360e+00f
, -8.84378815e+00f
, 1.00100040e+01f
, 7.49403811e+00f
, -1.81380157e+01f
,
4271 1.30100002e+01f
, 3.39596677e+00f
, -1.70399399e+01f
, 1.60099964e+01f
, -3.01642933e+01f
, 1.80100060e+01f
,
4272 1.04222393e+01f
, -2.90662193e+01f
, 2.10100002e+01f
, 6.32417202e+00f
, -2.79681435e+01f
, 2.40099926e+01f
,
4273 2.22610497e+00f
, 1.81805515e+01f
, -4.38245430e+01f
, 2.80100079e+01f
, 1.40824890e+01f
, -4.27264709e+01f
,
4274 3.10100002e+01f
, 9.98442745e+00f
, -4.16283989e+01f
, 3.40099869e+01f
, 5.88636589e+00f
, -4.05303268e+01f
,
4276 1.00999999e+00f
, -4.47776222e+00f
, 0.00000000e+00f
, -1.93892837e+00f
, 5.29788685e+00f
, -6.93686390e+00f
,
4277 0.00000000e+00f
, -3.00375080e+00f
, -2.29405141e+00f
, 1.00100040e+01f
, 1.29990396e+01f
, -1.21330166e+01f
,
4278 0.00000000e+00f
, -5.25375128e+00f
, -5.62874699e+00f
, -5.68378528e-06f
, -3.01642933e+01f
, 7.00829787e-06f
,
4279 1.99272423e+01f
, -1.90612202e+01f
, 0.00000000e+00f
, -8.25375271e+00f
, -8.62874603e+00f
, -4.09131496e-12f
,
4280 -1.30615349e+01f
, 1.81805515e+01f
, -3.03195534e+01f
, 9.92720470e-06f
, 2.85874920e+01f
, -2.77214737e+01f
,
4281 0.00000000e+00f
, -1.20037527e+01f
, -1.23787422e+01f
, -5.79531909e-12f
, -1.31287651e+01f
, -7.87240028e+00f
,
4283 1.00999999e+00f
, -3.97776222e+00f
, -3.97776222e+00f
, 2.86356640e+00f
, 6.37110424e+00f
, -1.01224155e+01f
,
4284 -1.01224155e+01f
, 1.05787458e+01f
, -7.76929522e+00f
, -7.76928997e+00f
, 1.68836861e+01f
, -2.05748577e+01f
,
4285 -2.05748577e+01f
, 2.49091301e+01f
, -5.72616625e+00f
, -5.72616386e+00f
, -1.87962208e+01f
, -1.87962112e+01f
,
4286 2.93253498e+01f
, -3.37238922e+01f
, -3.37238922e+01f
, 4.22584419e+01f
, -4.85123205e+00f
, -4.85122633e+00f
,
4287 -2.53339314e+00f
, 3.24522591e+01f
, -4.65456696e+01f
, -4.65456543e+01f
, 5.18603249e+01f
, -5.36516304e+01f
,
4288 -5.36516304e+01f
, 7.17381744e+01f
, 4.44061565e+00f
, 4.44062901e+00f
, 2.58841743e+01f
, -1.07481155e+01f
,
4291 for (l
= 0; l
< 3; l
++)
4296 out_temp
= &in
[l
- 1];
4303 for (j
= 0; j
< ARRAY_SIZE(angle
); ++j
)
4305 for (order
= 0; order
<= D3DXSH_MAXORDER
+ 1; order
++)
4307 for (i
= 0; i
< ARRAY_SIZE(out
); ++i
)
4309 out
[i
] = ( i
+ 1.0f
) * ( i
+ 1.0f
);
4313 received_ptr
= D3DXSHRotateZ(out_temp
, order
, angle
[j
], in
);
4314 ok(received_ptr
== out_temp
, "angle %f, order %u, expected %p, received %p\n", angle
[j
], order
, out_temp
, received_ptr
);
4316 for (i
= 0; i
< end
; i
++)
4318 /* order = 0 or order = 1 behaves like order = D3DXSH_MINORDER */
4319 square
= (order
<= D3DXSH_MINORDER
) ? D3DXSH_MINORDER
* D3DXSH_MINORDER
: order
* order
;
4320 if (i
>= square
|| ((order
>= D3DXSH_MAXORDER
) && (i
>= D3DXSH_MAXORDER
* D3DXSH_MAXORDER
)))
4322 expected
= i
+ l
+ 0.01f
;
4324 expected
= ( i
+ 1.0f
) * ( i
+ 1.0f
);
4326 expected
= table
[36 * (l
+ 3 * j
) + i
];
4327 equal
= compare_float(expected
, out_temp
[i
], 512);
4328 ok(equal
|| (fabs(expected
) < 2.0e-5f
&& fabs(out_temp
[i
]) < 2.0e-5f
),
4329 "angle %.8e, order %u index %u, expected %.8e, received %.8e.\n",
4330 angle
[j
], order
, i
, expected
, out_temp
[i
]);
4337 static void test_D3DXSHScale(void)
4339 float a
[49], b
[49], expected
, *received_array
;
4340 unsigned int i
, order
;
4343 for (i
= 0; i
< ARRAY_SIZE(a
); ++i
)
4349 for (order
= 0; order
<= D3DXSH_MAXORDER
+ 1; order
++)
4351 received_array
= D3DXSHScale(b
, order
, a
, 5.0f
);
4352 ok(received_array
== b
, "Expected %p, received %p\n", b
, received_array
);
4354 for (i
= 0; i
< ARRAY_SIZE(b
); ++i
)
4356 if (i
< order
* order
)
4357 expected
= 5.0f
* a
[i
];
4358 /* D3DXSHScale does not modify the elements of the array after the order * order-th element */
4361 equal
= compare_float(b
[i
], expected
, 0);
4362 ok(equal
, "order %u, element %u, expected %.8e, received %.8e.\n", order
, i
, expected
, b
[i
]);
4373 D3DXQuaternionTest();
4377 test_matrix_stack();
4378 test_Matrix_AffineTransformation2D();
4379 test_Matrix_Decompose();
4380 test_Matrix_Transformation2D();
4381 test_D3DXVec_Array();
4382 test_D3DXFloat_Array();
4385 test_D3DXSHEvalConeLight();
4386 test_D3DXSHEvalDirection();
4387 test_D3DXSHEvalDirectionalLight();
4388 test_D3DXSHEvalHemisphereLight();
4389 test_D3DXSHEvalSphericalLight();
4390 test_D3DXSHMultiply2();
4391 test_D3DXSHMultiply3();
4392 test_D3DXSHMultiply4();
4393 test_D3DXSHRotate();
4394 test_D3DXSHRotateZ();