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[wine/zf.git] / dlls / d3dx9_36 / d3dx9_private.h
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1 /*
2 * Copyright (C) 2002 Raphael Junqueira
3 * Copyright (C) 2008 David Adam
4 * Copyright (C) 2008 Tony Wasserka
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
22 #ifndef __WINE_D3DX9_PRIVATE_H
23 #define __WINE_D3DX9_PRIVATE_H
25 #include <stdint.h>
26 #define NONAMELESSUNION
27 #include "wine/debug.h"
28 #include "wine/heap.h"
29 #include "wine/rbtree.h"
31 #define COBJMACROS
32 #include "d3dx9.h"
34 #define ULONG64_MAX (~(ULONG64)0)
36 struct vec4
38 float x, y, z, w;
41 struct volume
43 UINT width;
44 UINT height;
45 UINT depth;
48 /* for internal use */
49 enum format_type {
50 FORMAT_ARGB, /* unsigned */
51 FORMAT_ARGBF16,/* float 16 */
52 FORMAT_ARGBF, /* float */
53 FORMAT_DXT,
54 FORMAT_INDEX,
55 FORMAT_UNKNOWN
58 struct pixel_format_desc {
59 D3DFORMAT format;
60 BYTE bits[4];
61 BYTE shift[4];
62 UINT bytes_per_pixel;
63 UINT block_width;
64 UINT block_height;
65 UINT block_byte_count;
66 enum format_type type;
67 void (*from_rgba)(const struct vec4 *src, struct vec4 *dst);
68 void (*to_rgba)(const struct vec4 *src, struct vec4 *dst, const PALETTEENTRY *palette);
71 struct d3dx_include_from_file
73 ID3DXInclude ID3DXInclude_iface;
76 extern CRITICAL_SECTION from_file_mutex DECLSPEC_HIDDEN;
77 extern const struct ID3DXIncludeVtbl d3dx_include_from_file_vtbl DECLSPEC_HIDDEN;
79 static inline BOOL is_conversion_from_supported(const struct pixel_format_desc *format)
81 if (format->type == FORMAT_ARGB || format->type == FORMAT_ARGBF16
82 || format->type == FORMAT_ARGBF || format->type == FORMAT_DXT)
83 return TRUE;
84 return !!format->to_rgba;
87 static inline BOOL is_conversion_to_supported(const struct pixel_format_desc *format)
89 if (format->type == FORMAT_ARGB || format->type == FORMAT_ARGBF16
90 || format->type == FORMAT_ARGBF || format->type == FORMAT_DXT)
91 return TRUE;
92 return !!format->from_rgba;
95 HRESULT map_view_of_file(const WCHAR *filename, void **buffer, DWORD *length) DECLSPEC_HIDDEN;
96 HRESULT load_resource_into_memory(HMODULE module, HRSRC resinfo, void **buffer, DWORD *length) DECLSPEC_HIDDEN;
98 HRESULT write_buffer_to_file(const WCHAR *filename, ID3DXBuffer *buffer) DECLSPEC_HIDDEN;
100 const struct pixel_format_desc *get_format_info(D3DFORMAT format) DECLSPEC_HIDDEN;
101 const struct pixel_format_desc *get_format_info_idx(int idx) DECLSPEC_HIDDEN;
103 void copy_pixels(const BYTE *src, UINT src_row_pitch, UINT src_slice_pitch,
104 BYTE *dst, UINT dst_row_pitch, UINT dst_slice_pitch, const struct volume *size,
105 const struct pixel_format_desc *format) DECLSPEC_HIDDEN;
106 void convert_argb_pixels(const BYTE *src, UINT src_row_pitch, UINT src_slice_pitch,
107 const struct volume *src_size, const struct pixel_format_desc *src_format,
108 BYTE *dst, UINT dst_row_pitch, UINT dst_slice_pitch, const struct volume *dst_size,
109 const struct pixel_format_desc *dst_format, D3DCOLOR color_key, const PALETTEENTRY *palette) DECLSPEC_HIDDEN;
110 void point_filter_argb_pixels(const BYTE *src, UINT src_row_pitch, UINT src_slice_pitch,
111 const struct volume *src_size, const struct pixel_format_desc *src_format,
112 BYTE *dst, UINT dst_row_pitch, UINT dst_slice_pitch, const struct volume *dst_size,
113 const struct pixel_format_desc *dst_format, D3DCOLOR color_key, const PALETTEENTRY *palette) DECLSPEC_HIDDEN;
115 HRESULT load_texture_from_dds(IDirect3DTexture9 *texture, const void *src_data, const PALETTEENTRY *palette,
116 DWORD filter, D3DCOLOR color_key, const D3DXIMAGE_INFO *src_info, unsigned int skip_levels,
117 unsigned int *loaded_miplevels) DECLSPEC_HIDDEN;
118 HRESULT load_cube_texture_from_dds(IDirect3DCubeTexture9 *cube_texture, const void *src_data,
119 const PALETTEENTRY *palette, DWORD filter, D3DCOLOR color_key, const D3DXIMAGE_INFO *src_info) DECLSPEC_HIDDEN;
120 HRESULT load_volume_from_dds(IDirect3DVolume9 *dst_volume, const PALETTEENTRY *dst_palette,
121 const D3DBOX *dst_box, const void *src_data, const D3DBOX *src_box, DWORD filter, D3DCOLOR color_key,
122 const D3DXIMAGE_INFO *src_info) DECLSPEC_HIDDEN;
123 HRESULT load_volume_texture_from_dds(IDirect3DVolumeTexture9 *volume_texture, const void *src_data,
124 const PALETTEENTRY *palette, DWORD filter, DWORD color_key, const D3DXIMAGE_INFO *src_info) DECLSPEC_HIDDEN;
125 HRESULT lock_surface(IDirect3DSurface9 *surface, const RECT *surface_rect, D3DLOCKED_RECT *lock,
126 IDirect3DSurface9 **temp_surface, BOOL write) DECLSPEC_HIDDEN;
127 HRESULT unlock_surface(IDirect3DSurface9 *surface, const RECT *surface_rect,
128 IDirect3DSurface9 *temp_surface, BOOL update) DECLSPEC_HIDDEN;
130 unsigned short float_32_to_16(const float in) DECLSPEC_HIDDEN;
131 float float_16_to_32(const unsigned short in) DECLSPEC_HIDDEN;
133 /* debug helpers */
134 const char *debug_d3dxparameter_class(D3DXPARAMETER_CLASS c) DECLSPEC_HIDDEN;
135 const char *debug_d3dxparameter_type(D3DXPARAMETER_TYPE t) DECLSPEC_HIDDEN;
136 const char *debug_d3dxparameter_registerset(D3DXREGISTER_SET r) DECLSPEC_HIDDEN;
138 /* parameter type conversion helpers */
139 static inline BOOL get_bool(D3DXPARAMETER_TYPE type, const void *data)
141 switch (type)
143 case D3DXPT_FLOAT:
144 case D3DXPT_INT:
145 case D3DXPT_BOOL:
146 return !!*(DWORD *)data;
148 case D3DXPT_VOID:
149 return *(BOOL *)data;
151 default:
152 return FALSE;
156 static inline int get_int(D3DXPARAMETER_TYPE type, const void *data)
158 switch (type)
160 case D3DXPT_FLOAT:
161 return (int)(*(float *)data);
163 case D3DXPT_INT:
164 case D3DXPT_VOID:
165 return *(int *)data;
167 case D3DXPT_BOOL:
168 return get_bool(type, data);
170 default:
171 return 0;
175 static inline float get_float(D3DXPARAMETER_TYPE type, const void *data)
177 switch (type)
179 case D3DXPT_FLOAT:
180 case D3DXPT_VOID:
181 return *(float *)data;
183 case D3DXPT_INT:
184 return (float)(*(int *)data);
186 case D3DXPT_BOOL:
187 return (float)get_bool(type, data);
189 default:
190 return 0.0f;
194 static inline void set_number(void *outdata, D3DXPARAMETER_TYPE outtype, const void *indata, D3DXPARAMETER_TYPE intype)
196 if (outtype == intype)
198 *(DWORD *)outdata = *(DWORD *)indata;
199 return;
202 switch (outtype)
204 case D3DXPT_FLOAT:
205 *(float *)outdata = get_float(intype, indata);
206 break;
208 case D3DXPT_BOOL:
209 *(BOOL *)outdata = get_bool(intype, indata);
210 break;
212 case D3DXPT_INT:
213 *(int *)outdata = get_int(intype, indata);
214 break;
216 default:
217 *(DWORD *)outdata = 0;
218 break;
222 static inline BOOL is_param_type_sampler(D3DXPARAMETER_TYPE type)
224 return type == D3DXPT_SAMPLER
225 || type == D3DXPT_SAMPLER1D || type == D3DXPT_SAMPLER2D
226 || type == D3DXPT_SAMPLER3D || type == D3DXPT_SAMPLERCUBE;
229 /* Returns the smallest power of 2 which is greater than or equal to num */
230 static inline uint32_t make_pow2(uint32_t num)
232 uint32_t index;
233 return BitScanReverse(&index, num - 1) ? 1u << (index + 1) : 1;
236 struct d3dx_parameter;
238 enum pres_reg_tables
240 PRES_REGTAB_IMMED,
241 PRES_REGTAB_CONST,
242 PRES_REGTAB_OCONST,
243 PRES_REGTAB_OBCONST,
244 PRES_REGTAB_OICONST,
245 PRES_REGTAB_TEMP,
246 PRES_REGTAB_COUNT,
247 PRES_REGTAB_FIRST_SHADER = PRES_REGTAB_CONST,
250 struct d3dx_const_param_eval_output
252 struct d3dx_parameter *param;
253 enum pres_reg_tables table;
254 enum D3DXPARAMETER_CLASS constant_class;
255 unsigned int register_index;
256 unsigned int register_count;
257 BOOL direct_copy;
258 unsigned int element_count;
261 struct d3dx_const_tab
263 unsigned int input_count;
264 D3DXCONSTANT_DESC *inputs;
265 struct d3dx_parameter **inputs_param;
266 unsigned int const_set_count;
267 unsigned int const_set_size;
268 struct d3dx_const_param_eval_output *const_set;
269 const enum pres_reg_tables *regset2table;
270 ULONG64 update_version;
273 struct d3dx_regstore
275 void *tables[PRES_REGTAB_COUNT];
276 unsigned int table_sizes[PRES_REGTAB_COUNT]; /* registers count */
279 struct d3dx_pres_ins;
281 struct d3dx_preshader
283 struct d3dx_regstore regs;
285 unsigned int ins_count;
286 struct d3dx_pres_ins *ins;
288 struct d3dx_const_tab inputs;
291 struct d3dx_param_eval
293 D3DXPARAMETER_TYPE param_type;
295 struct d3dx_preshader pres;
296 struct d3dx_const_tab shader_inputs;
298 ULONG64 *version_counter;
301 struct param_rb_entry
303 struct wine_rb_entry entry;
304 char *full_name;
305 struct d3dx_parameter *param;
308 struct d3dx_shared_data;
309 struct d3dx_top_level_parameter;
311 struct d3dx_parameter
313 char magic_string[4];
314 struct d3dx_top_level_parameter *top_level_param;
315 struct d3dx_param_eval *param_eval;
316 char *name;
317 void *data;
318 D3DXPARAMETER_CLASS class;
319 D3DXPARAMETER_TYPE type;
320 UINT rows;
321 UINT columns;
322 UINT element_count;
323 UINT member_count;
324 DWORD flags;
325 UINT bytes;
326 DWORD object_id;
328 struct d3dx_parameter *members;
329 char *semantic;
331 char *full_name;
332 struct wine_rb_entry rb_entry;
335 struct d3dx_top_level_parameter
337 struct d3dx_parameter param;
338 UINT annotation_count;
339 struct d3dx_parameter *annotations;
340 ULONG64 update_version;
341 ULONG64 *version_counter;
342 struct d3dx_shared_data *shared_data;
345 struct d3dx_shared_data
347 void *data;
348 struct d3dx_top_level_parameter **parameters;
349 unsigned int size, count;
350 ULONG64 update_version;
353 struct d3dx_effect;
355 static inline BOOL is_top_level_parameter(struct d3dx_parameter *param)
357 return &param->top_level_param->param == param;
360 static inline struct d3dx_top_level_parameter
361 *top_level_parameter_from_parameter(struct d3dx_parameter *param)
363 return CONTAINING_RECORD(param, struct d3dx_top_level_parameter, param);
366 static inline ULONG64 next_update_version(ULONG64 *version_counter)
368 return ++*version_counter;
371 static inline BOOL is_top_level_param_dirty(struct d3dx_top_level_parameter *param, ULONG64 update_version)
373 struct d3dx_shared_data *shared_data;
375 if ((shared_data = param->shared_data))
376 return update_version < shared_data->update_version;
377 else
378 return update_version < param->update_version;
381 static inline BOOL is_param_dirty(struct d3dx_parameter *param, ULONG64 update_version)
383 return is_top_level_param_dirty(param->top_level_param, update_version);
386 struct d3dx_parameter *get_parameter_by_name(struct d3dx_effect *effect,
387 struct d3dx_parameter *parameter, const char *name) DECLSPEC_HIDDEN;
389 #define SET_D3D_STATE_(manager, device, method, args...) (manager ? manager->lpVtbl->method(manager, args) \
390 : device->lpVtbl->method(device, args))
391 #define SET_D3D_STATE(base_effect, args...) SET_D3D_STATE_(base_effect->manager, base_effect->device, args)
393 HRESULT d3dx_create_param_eval(struct d3dx_effect *effect, void *byte_code,
394 unsigned int byte_code_size, D3DXPARAMETER_TYPE type,
395 struct d3dx_param_eval **peval, ULONG64 *version_counter,
396 const char **skip_constants, unsigned int skip_constants_count) DECLSPEC_HIDDEN;
397 void d3dx_free_param_eval(struct d3dx_param_eval *peval) DECLSPEC_HIDDEN;
398 HRESULT d3dx_evaluate_parameter(struct d3dx_param_eval *peval,
399 const struct d3dx_parameter *param, void *param_value) DECLSPEC_HIDDEN;
400 HRESULT d3dx_param_eval_set_shader_constants(ID3DXEffectStateManager *manager, struct IDirect3DDevice9 *device,
401 struct d3dx_param_eval *peval, BOOL update_all) DECLSPEC_HIDDEN;
402 BOOL is_param_eval_input_dirty(struct d3dx_param_eval *peval, ULONG64 update_version) DECLSPEC_HIDDEN;
404 struct ctab_constant {
405 D3DXCONSTANT_DESC desc;
406 WORD constantinfo_reserved;
407 struct ctab_constant *constants;
410 const struct ctab_constant *d3dx_shader_get_ctab_constant(ID3DXConstantTable *iface,
411 D3DXHANDLE constant) DECLSPEC_HIDDEN;
413 #endif /* __WINE_D3DX9_PRIVATE_H */