wined3d: Use command buffer IDs for synchronisation in wined3d_buffer_gl_sync_apple().
[wine/zf.git] / dlls / ext-ms-win-shell-comdlg32-l1-1-0 / ext-ms-win-shell-comdlg32-l1-1-0.spec
blob1fd45c3373ff2cf386f267f9f07626f07383283d
1 @ stdcall CommDlgExtendedError() comdlg32.CommDlgExtendedError
2 @ stdcall GetOpenFileNameW(ptr) comdlg32.GetOpenFileNameW
3 @ stdcall GetSaveFileNameW(ptr) comdlg32.GetSaveFileNameW