wined3d: Use command buffer IDs for synchronisation in wined3d_buffer_gl_sync_apple().
[wine/zf.git] / dlls / ifsmgr.vxd / ifsmgr.vxd.spec
blobae208de1b9b480a47ec100d7255c95f1c7a925b4
1 @ stdcall DeviceIoControl(long ptr long ptr long ptr ptr) IFSMGR_DeviceIoControl